Rioter Comments
: Sion was a full reimagining of the champion due to his broken kit and scattered thematic. Malphite has a strong theme and a relatively balanced kit that by no means requires a full Sion level relaunch. There is no reason to re-imagine Malphite, this new model is better suited for an entirely new champion then a replacement to malphite who already has a well-established identity and kit, very much unlike Sion.
> [{quoted}](name=SentineIs,realm=NA,application-id=6kFXY1kR,discussion-id=nUNvAAvc,comment-id=000300000000,timestamp=2015-09-06T20:30:21.690+0000) > > Sion was a full reimagining of the champion due to his broken kit and scattered thematic. Malphite has a strong theme and a relatively balanced kit that by no means requires a full Sion level relaunch. There is no reason to re-imagine Malphite, this new model is better suited for an entirely new champion then a replacement to malphite who already has a well-established identity and kit, very much unlike Sion. i think it could benifit Malphite, give a new perspective on him, he could use a change after all old champions are getting new changes to them, so i think it's time for the Shard of the Monolith to get a brand new overhaul, and i'm already thinking of moves for him. and perhaps riot could have his old model as a skin, to keep nostalgia
: ***
> [{quoted}](name=Wheaters,realm=NA,application-id=6kFXY1kR,discussion-id=ATEEfkBd,comment-id=00010000,timestamp=2015-09-06T14:44:06.586+0000) > > If Shen is getting a gameplay update, it will be with some sort of visual update. Riot has said that they are now prioritizing those who need both a gamplay update and a visual update. They've also said that they are not satisfied on how Shen looks compared to his play style (Hypertank=Sleek ninja with daggers?) > > Riot also said that if/when they give him the update, his play style will be more about dodging/blocking/deflecting abilities rather than face tanking like a Sion or Mundo would. > > Hope this helped a lot! yeah well i like to add a bit of attack to his defense, i like my tanks to have Spikes with their Shields (not talking about Rammus)
: Looks badass, but doesn't look like malphite. His splash currently is high quality, and his in game model should reflect his splash. I do agree his in game needs to be updated, but it should be more in line with the splash art rather than an total reimagining like this design.
> [{quoted}](name=SentineIs,realm=NA,application-id=6kFXY1kR,discussion-id=nUNvAAvc,comment-id=0003,timestamp=2015-09-06T17:57:44.223+0000) > > Looks badass, but doesn't look like malphite. His splash currently is high quality, and his in game model should reflect his splash. I do agree his in game needs to be updated, but it should be more in line with the splash art rather than an total reimagining like this design. you remember Sion's change? this would work the same way, except a bit differently
: Malphite change done right
it's something for them to work upon, at least i hope cause this is badass
Rioter Comments
: We've all seen Malphite VU's, but what about his personality?
dude Malphite seriously needs a new in-game look, i looked at him at all angles and size, he looks so much like his old splash, not the one we have now and that looks kind of cheesy, his size good god i compared his size to VAYNE he is the SAME size or smaller even!
Rioter Comments
: Sounds like you're doing something wrong. Early game you want start flask 3 pots and just focus on farming and harass with q when you can. Your main objective is completing a ROA and just trying to ks everything in mid game teamfights. Kass doesn't get strong until he has 4 items.
> [{quoted}](name=M Schumacher,realm=NA,application-id=mNBeEEkI,discussion-id=5F7KsUbM,comment-id=0000,timestamp=2015-09-01T04:15:54.430+0000) > > Sounds like you're doing something wrong. > > Early game you want start flask 3 pots and just focus on farming and harass with q when you can. Your main objective is completing a ROA and just trying to ks everything in mid game teamfights. Kass doesn't get strong until he has 4 items. that's what i do but i mostly fight people like lissandra lux and zed, so that is almost impossible since all my moves are shortly ranged. farming while those guy are there is near un-doable in everyway
Rioter Comments
: Ya, here it is; just synch stuff with Titanic spray: http://champion.gg/champion/Skarner/Jungle you literally never die, regen in 5 seconds in a bush, and kill everything in front of you. You can even counter-push Baron minions with ease due to hydra waveclear. -LostFr0st
Thanks man, this should help me out a ton.
Meddler (NA)
: Initial Juggernaut Thoughts
i don't get how Skarner is OP, i have had like 12 games with his new passive and I've won like 3-4 games. I don't see how the spires make him more powerful, to me they limit him. not to mention it's just way too easy for enemies to just capture my crystals, i get your supposed to be strategic but it's extremely hard to do so. and he seems a bit more squishy now, without the spires i am basically dead in the water, if someone could tell me what i'm doing wrong with this character, that'd be much appreciated because i can't seem to play him right at the moment.
: Patch 5.16 notes
Riot I don't think this Skarner update is working out very well. I've gone into like 12 games with the new and updated Skarner and i won like 3-4 of the 12. i get you wanted to try and make a unique play style to Skarner but i just can't see how this is helping, all of my power is in those crystals but they are way too easy for the enemy team to take over, without those crystals Skarner has turned way too squishy to be a supposed powerful Juggernaut, I Really hope to see an update to this ability in the near future, cause right now it's way too easy for enemies to kill the scorpion.

The Next Flubber

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