: Uh, if you've never been out of bronze, don't post on the boards. Your post is fucking retarded and ignorant as well as your skill level at the game. :)
If you are stupid enough to base your arguments on someones rank and then act as if that ends the discussion, you shouldn't post. Explain how its ignorant. Show me all these mains who A)built Aatrox for the last 2 years as a glass cannon and B) are sto fucking retard they are still trying to do and then complaining. Everything about what you said is pure fiction.
: Do you have any meaningful solutions and a layout of what you feel are problems?
Oh sure, like if he laid out solutions you would thoughtfully reply and upvote him? RIGHT Ill give you solutions: Stop hiring people who are friends of employees. Get rid of the bro culture. Find a business model that isn't based on keeping the game unbalanced to drive RP sales. These people at Riot are just average. They arent exceptionally skilled or talented. They just entered the market at the right time and are enjoying being a top, with no need to really be better. Just like McDonalds cruised for decades at top...and only now had to start making their menu healthier in response to market demands. But doesn't mean their food wasn't shit just because they were at the top. Riot is a trash tier organization. Marc Merrill is a self absorbed ego maniac douche bag. From the top down its pure human shit.
: His passive resets on jungle creeps now, so there is that :) Makes him finally viable as a jungler
SirΤeemο (EUNE)
: by the way , aatrox is good.
Hes not good. Play 20 matches then come back and tell me. I have games where i go over 20 kills but that doesn't mean he is good. Its an undue burden to have to force the player to pay extra attention to stacks just to have any passive benefits, and it also means he is zoned much easier as well.
Rioter Comments
: The reason it is valid (or at least to me) is because I am here complaining about my teammates as if I am perfect and only lose because of them. That isn't the case and my Match History shows that in some of my matches. Plus even if my team is the reason we lose, some of my KDA scores are unacceptable, so it would be very hypocritical of me to complain about their lack of mechanics and knowledge when I myself am not doing great, even if I had sound logic and reasoning.
If you lose the match, then your KDA statistically will be worse as you face off against the fed enemies from the other lanes.
: Ranked Feels Bad in Lower Elos
"So I feel like I need to explain myself here a bit because I know my Match History is going to be brought up, people love to throw that in your face which is valid." No, its not valid. I have never once looked at someones match history and then responded to their posts. I respond based on their words and the reasoning behind it.
Slythion (NA)
: feelzbadman when all they have to do is recognize that I'm not playing support. Even if all they did was change spellthiefs -> doran's ring then at least it was something lol
If Riot can't see the effort producing more income, they don't care. Hence, they don't care about the recommended items, among many other things
Slythion (NA)
: I've been playing Karma top recently (which is actually extremely viable and loads of fun, as I've discovered) and it's still annoying af to have to look up all my items for my build because *the support item list is still what's recommended*. No, Riot, I do *not* want to start spellthiefs. I'd rather not have to look up 3 of my core items: {{item:3027}} {{item:3157}} or {{item:3065}} simply because you don't update your pages to match real and viable items for champions
Riot only makes 1.6 BILLION a year, they don't have time to worry about details like that.
Leetri (EUW)
: Apparently only 5% of the players used them. Anyway, if I'm not entirely mistaken it's actually on their list of features they want to add but since so few people actually used it it's low on priority. Until the new client is done and they've worked their way down the feature list there's a 3rd party editor you could use, I believe the creator made a topic for it a couple of days ago.
Only 1 percent play certain champions. Should we delete them from the game?
: Warwick, xin zhao, Olaf. There might be one more, but I can't remember
Okay so like 5 out of all the champions? Being the worst out of 5 total doesn't really say much in general
: Point being that he is a champion that needs to be dps'ing, but has horrible base stats, making him the worst of the drain tanks
Also, he doesn't always have to be dps'ing. Bloodprice with a crit mid level can generate a lot of damage, and he can easily kill a squishy who has some missing health with a dive and one blood price hit with a crit on top of the damage from the auto attack.
: Point being that he is a champion that needs to be dps'ing, but has horrible base stats, making him the worst of the drain tanks
: > [{quoted}](name=Fizz Enthusiast,realm=NA,application-id=3ErqAdtq,discussion-id=ac9AE1sX,comment-id=00040001000100010000,timestamp=2016-12-23T00:07:16.580+0000) > > The models I was talking about were 1. Bring skill ceiling up for every champion (including garen) so everyone is like azir or 2. Bring skill ceiling down so everyone is like garen. > > In all cases, we have to be careful of balance and as for systematic changes, I don't think things like keystone disproportionately affect model 1 over model 2. I don't think there's a will or a way that you could bring down champions to Garen's level. Your whole design process has changed from 4 abilities and a nice thematic to 4 abilities + 4 secondary abilities + what the hell is happening thematic. You're over designing and loading kits in the present that are hurting your past developments. In Leagues current state it's as if you're building League 2.0 right over the original and trying to make their clash of design work, but failing in the process and needing to find justification for it.
Well said. Come on Fizz Enthusiast. Please try to respond to this. I think this illustrates that Riot may actually have no idea what they hell they are doing---either they have bad leadership, or leadership pulling in conflicting directions, or they are like an artist who made a nice painting, and then kept painting and painting trying to make it better until it was just a bunch of colors and shapes with no meaning or consistency.
: {{champion:5}} Dash, poke poke poke. {{champion:19}} Dash, poke poke poke. {{champion:23}} Dash, poke poke SCREAAAM poke poke. {{champion:80}} Dash, poke poke poke. {{champion:77}} RUN, bonk, run, bonk. Seeing a pattern? Then we have {{champion:91}} SPREAD, Dash, rake, hop, hop, hop. Dash, rake, hop. Good luck killing me! HOP HOP HOP {{champion:164}} Grapple, dash, shred, drag out kite, shield, lock down, shred some more, grapple away. {{champion:427}} Dash, C'Mon everyone! AOE burst slow bomb, DAISY, knockup harass, vision deprivation, wall hop. Just in general these champions barely resemble characters from the same games. Riot needs to make a complete 180 here and decide what they are actually going to do. Either rework ALL previously mundane and boring champions, while releasing no new champions, or keep on chugging ahead and abandon the older models. Right now they're trying to do both, and they're really doing a poor job at it. {{champion:9}} {{champion:163}} {{champion:223}} {{champion:266}} {{champion:6}} {{champion:429}} As it is, they can barely handle who they have.
Well said, Riot releasing new champs that don't resemble the old ones is like trying to bail water out of boat before you patch up the hole its leaking from.
PhRoXz0n (NA)
: That is also a strategy and we have done that before, but ask any azir or kalista main how that feels - doing it for 20 more champions is probably a mistake and probably not in the interest of players.
Is it possible that you guys just have no idea what the hell you are doing? Like, collectively, Riot has risen to its own level of incompetence?
: he feels like a dominant unstoppable force in lane... then falls flat on his face afterwords. he has no way to really do anything mid game other then die in 2 hits to the mid laner
Dying to the mid laner in 2 hits really shouldn't happen if he has bought a Maw, which he often should.
Abandon (OCE)
: Aatrox is in a bad state, stop joking yourself in believing he's fine. He's barely played because he brings nothing new to the table and as a Rioter pointed will not "feel good" because he's always "in the middle of the pack". He's not inherently broken by any means but his kit is out-dated and doesn't follow the philosophy of the current league of legends. He NEEDS a rework, there are no two ways about this. I think they said his rework would be on a poppy level? Your level of fixing doesn't fix his inherent problems of being a squishy, melee stat checker with an incohesive kit that doesn't tie in with his theme and doesn't deliver in gameplay feel. It's also too much to be pushing in 1 buff cycle or rotation, there's no need to break him now and cause unnecessary problems later. Small buffs are fine though. On your 2nd point: "2)Teammates see him so infrequently they don't trust an Aatrox players judgement. They might hesitate on an obvious engage because Aatrox has low health or is a little behind, and because they don't trust the engage, because they have no metric in their head to gauge what his is capable of with his sustain. So Aatrox gets killed and then they yell at him for engaging despite the fact that the right move was for the rest of the team to also engage. This is a problem with many unpopular champions--we often don't know how to play off of them as well as we do with other champions we see more often. Hence, a champion in a bad state might have an even lower win rate than they otherwise would if many people played that champion. If Aatrox was a popular as Lee Sin, do you think he would be at higher win rate? I think so actually." This sounds like a personal problem and not an actual problem that Aatrox has. On point 4: It's not that hard to fully understand and utilise his W. It takes only a few games of actually playtesting with Aatrox and giving him a fair amount of time to learn - just like any mechanic on a champion. On point 5 & 6: I feel there are way better skills that could be conjured up to deliver the same effect but not only feel better to use but don't fall flat on its face in lategame. Also, I'm sorry but you I don't think you should be giving tips and boast about your win-rate when you yourself have not shown prowess with the champion you main. On the three accounts I know you own, you were silver (I know rank doesn't mean everything but still, if you were playing that much it does show you were at least trying to climb but couldn't) in all three accounts in S6 and currently, are bronze on your two active accounts this season. One of your accounts has 51% winrate with over 200 games in the low silver/bronze level and your other is 59% with much fewer games in the same elo. I didn't intend for this entire post to be shitting on you but in my other posts/comments where I gave you personal advice on how to improve your play as Aatrox, you barely listened at all. It took you forever to catch onto phantom dancer and from your own videos, I'm seeing that you still haven't fully grasped the idea of orb walking/attack moving which if you learnt, you wouldn't need a frozen mallet or black cleaver to catch up to your targets. I know no one's advice is the be it or end all but seriously, if you're gonna give any advice about the champion at least become good enough to actually be a good representation for its community.
Tell you what, I will read your response when you read mine: "Aatrox is in a bad state, stop joking yourself in believing he's fine. He's barely played because he brings nothing new to the table and as a Rioter pointed will not "feel good" because he's always "in the middle of the pack"? Did I say he was fine? I said "Also, he is not in that bad of a state". Meaning, its bad but not THAT bad. So, now that I think about it, I will finish reading your reply...never, because you started the reply out arguing against something I never said and then suggesting I'm delusional. Good day and don't waste your time replying to this or any other of my posts.
Rioter Comments
: > [{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=0LZt2XL2,comment-id=0000,timestamp=2016-12-22T05:26:14.809+0000) > > are we going to make Irelia's attack range 500+ because she is using them telepathically? > > Are we trying to apply logic to a game which clearly does not have much logic apply? No but implying Aatrox is in a spot where he's even decent is blatantly lieing to yourself and others. His winrate has been 45% for quite some god damn time and he needs changes. Fuck off with your sarcasm yes? The dude made some tiny suggestions that won't be to killer but will lend him just a bit of a pat on the back so he can be slightly less fucking useless.
Maybe a little logic would help pull the game together. Riot doesn't want to buff his stats for fear of his lifesteal kit becoming unhealthy for the game. So perhaps they can buff other things such as movement, attack range, and maybe some added benefit to his E like marking the target etc
: > [{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=0LZt2XL2,comment-id=0000,timestamp=2016-12-22T05:26:14.809+0000) > > are we going to make Irelia's attack range 500+ because she is using them telepathically? > > Are we trying to apply logic to a game which clearly does not have much logic apply? No but implying Aatrox is in a spot where he's even decent is blatantly lieing to yourself and others. His winrate has been 45% for quite some god damn time and he needs changes. Fuck off with your sarcasm yes? The dude made some tiny suggestions that won't be to killer but will lend him just a bit of a pat on the back so he can be slightly less fucking useless.
Thank you. I think its a very reasonable buff for Aatrox and will only benefit those who are already skilled with him
Rioter Comments
: Then the meta that has been established STAYS established and nothing can change it. Ever. Also build diversity dies and that kills the part of the playerbase that likes off-meta/unconventional builds. Champions that are considered fun will still have high playrates because you can get similar results so you'll still see Yasuo every god damn game. Also on the off chance something unconventional wasn't touched by the balance nuke and turns out to be better than everything else it stays that way and becomes king, however nerfing that strat might make the champion or item weaker, thus unviable, thus the game is not in a perfect balance. The game will also be skill-based and in favor of the skill-based champions because they tend to have more in a kit due to skill requirement. Or the opposite will happen because anyone can pick up Garen in a perfect balance and do better without putting in 125+ games and skill based champions die in favor of beginner champs. It's not worth seeking and it's much easier to choose what will work and what won't.
Interesting way of avoiding responding to what I said. Well, if you are content with how Riot does things, I guess I have nothing left to say. Its like trying to convince a prisoner to seek freedom who doesn't care to be free. Waste of time.
: well that escalated quickly
Doozku (NA)
: They pay for it with cooldowns. Most of these champions rely completely on their abilities to function (Riven) so just punish them after they use their spell.
Broken Wings RANGE: 「 260 / 112.5 / 150 」 COOLDOWN: 13 Unlike other champions, it doesn't start higher then go lower, just starts at 13. The cool down starts after her first dash...and she can hold on to the other 2 for 4 seconds. With a little bit of CDR, this ability can seem to occur nearly all the time.
: Riven is melee and not any sort of tank. There's your tradeoff. If anyone is spamming abilities, take them down when they're on cooldown.
No tank? What about the 1.5 second shield that scales off of her AD. She can easily pop a 400-500 shield and avoid being bursted down.
Rioter Comments
: Because they aren't going for it in the first place. Remember League is something of a spectator sport now and a perfectly balanced game(an impossibility) is super boring to watch and dare I say play. With a roster that's 133 strong and still growing, Riot has abandoned the idea of traditional balance but rather perfect unbalance. AKA Choosing who gets to be strong and weak to fluctuate the meta, refreshing the game in a sense.
Haha choosing who gets to be strong? Yeah how wonderful. They are deciding for the players who they must play if they want to actually climb and do well. Is that what you like? Being strong armed into 20 champions out of 133 or whatever? perfect imbalance is an idea that Riot pushes to justify their inability to really balance the game. They set the argument up to make it easy to argue against--the idea that a balanced game is some boring stale set up. Then they argue against that to justify their lack of ability. A perfectly balanced game would mean 1) You would see a more even distribution of bans, as more champions are viable in their own unique way 2)You would see the pick rates be closer together 3)Because of this you would get MORE variety in match ups and more amazing games and plays. I see you bought the Riot logic. But you gotta realize how wrong you are. Its very wrong, and its very devious on their part, just propaganda to give themselves a green light to do whatever they want in the game and claim perfect imbalance. Its just a catch-all get out of jail free card.
: Ranked is bs
Thats retarded. I played like shit, lost more games and got placed in Bronze II or III. You got screwed!
: Mallet is overpowered. I've seen it built on Teemo, Yas, Gnar etc. It basically puts these champs out of kill range for a lot of champs with the massive amount of health it gives. It also makes these champs unreachable.
I build it on Aatrox fairly often. Depends. Very useful.
: Not happening. Severely hampers on build diversity which is against Riot's balancing.
Riot's balancing. Geez thats an oxymoron if I've ever heard it. Lets be honest. They couldn't balance a cube on a flat surface if their lives depended on it.
Rioter Comments
: "Unlike Rylai's, Frozen Mallet is balanced because it's a niche item"
: So in other words, support mains get an advantage over people who main other roles for no reason except that they're in high demand. And we also get a bunch of mid mains taking their mages down not because they think they can milk the system for free LP.
For no other reason? They are playing a role most people DONT want. It will save us the problem of waiting long to find matches, and having to deal with troll teammates who got autofilled support and doesn't want to really try to play it well.
: They'll never give skins for playing, they'd lose money. Bonus LP wouldn't make it a fair playing field for any of the other roles. As for IP, that could work, but a lot of people won't care.
Yeah? And how much do they lose in terms of players quitting league or not playing it as much as they used to because of the long queue times, and the troll teammates who get autofilled support and troll the game?
Rioter Comments
Rioter Comments
: I agree with the videos, but you shouldn't blame your team.
Why not? They are to blame quite often. Should I blame myself if I play bad? Well then, they are also selfs, and that means they should be blaming themselves, so me blaming them is just doing to them what they are or should be doing to themselves.
1iMusic1 (EUW)
: Your way of thinking on this subject is idiotic and illogical. Keeping the playerbase happy is the thing a company wants to do most. Who will watch LCS without a playerbase? No one, and you genuinely think that they don't realize this? Not to mention the LCS crowd goes wild if something unexpected is picked. That's an obvious indication that they too want more variety. You think RIOT wouldn't realize this? Considering the monkeys on this board realize, don't you think the people that made that game to begin with would?
Dude they have literally said that they decide when a champion has had their time in the spotlight. They keep champions down on purpose. Furthermore, this is company that frequently implements changes as if they never thought about it for 2 seconds. Remember when they changed the mastery system, and we had that crit mastery? Remember how immediately everyone on here explained to Riot how broken it would be on Trynd and Yas? And then remember how they eventually changed it because it was indeed broken? How do players realize something is stupid that fast, yet Riot releases it as if...what...no thought given, no analysis? You give them way too much credit. And if they cared so god damn much about LCS, why do players make more money off of Dota 2 tournements?
: because it's not an issue that just you have to deal with. statistically you're just as likely to lose matches because of baddies on your team as you are to win them because of baddies on the enemy team. it's just that everyone is centered on themselves and only notice when bad players are hurting them on their own team, and not when they're on the other team helping you climb.
Furthermore, I don't mind losing legitimately. What I hate losing is when we never had a fucking chance. Really bad players who feed early make it hard to come back. The game ends too quickly, before you can close the level and item gap.
: because it's not an issue that just you have to deal with. statistically you're just as likely to lose matches because of baddies on your team as you are to win them because of baddies on the enemy team. it's just that everyone is centered on themselves and only notice when bad players are hurting them on their own team, and not when they're on the other team helping you climb.
No, I notice it. I hear exactly what you are saying. But statistically, doing well with a champion in the long run means..what? 55% win rate, 60%? Even at 60% it is still very hard to climb. And all things being equal, if i am against a team with one very good player and 4 good players, and I have 4 good players as teammates, I think that I would win those matches ups more often due to the sheer amount of time and practice I have put into maining my champions. I would take my chances in that situation EVERY time. A nearly statistically even match up.
: Camile is human, she uses weapons, just because her weapons are her legs doesnt mean anything. Also taliyah, jhin, ekko, illaoi, all recent releases Almost 90% of the roster is humans, if anything we should encourage more unique champs, like the void champions, everytime they release a void champ i get excited just to see how grotesque and alien they look like.
Taliyah, who I never see played, is not human. Look at those eyebrows. She is clearly a different species.
: Can we have another just... human with a weapon and magical powers?
"unique" exactly. They try way to hard to be creative and original. Almost as if they need to prove to themselves that they aren't just average people who happened to be in the right place at the right time, and that is where their success mainly comes from, and not their talent or creativity. But that would be crazy, right?
Rioter Comments
Rioter Comments
: Riot can you stop what you're doing and rebalance the junglers? This is an absolute mess.
Sorry but you are assuming that Riot either A)cares or B) is competent. They are neither. Changes to the game are about sales, LCS, etc. Their incompetence lies in the fact that they haven't figured out a way to be just as profitable while putting the integrity of the game FIRST.
: Her ulti has a pretty standard 120/100/80 cd. With a bit of cdr late game its probably gonna be up every fight. Also a good annie is probably going to avoid all ining you without ulti being off of cd so that might play into it.
Cool down starts on cast, and Tibber lasts for 45 seconds.
Rioter Comments
: Then you missed the point, it's like saying, I'm going to read a book about anti racism but the first line is "Everyone is racist" Then you say, fk this book, I'm not racist. But you miss that the rest of it explains why they said this. God, people like you seriously need to learn this concept
Okay, very stupid example. 1)You can make your point without trying to discredit me by talking about my rank. I have never ONCE looked at anyone ranks or match history on the boards when responding. I respond to the content of what they wrote. 2)Stay on topic and don't try to make the argument about the player. Saying I don't know how to kite? Really? Dude, sometimes you are in situations like you wre ganked, survived, low health trynd tower dives you with his ult. Sometimes you misjudge trades. Or you kite but you spend so much time doing it other champions show up to help him. People like you like to counter every argument by basically saying "play better", as if the game match exists in a vacuum, absent of dynamic situations, surprises and mistakes. People like you need to learn how to THINK, before you start mouthing off.
: A team of five tanks doesn't work; can you just imagine them all trying to knock down a tower? You need a balance squishies and tanks to have an effective team. The problem is more that people gravitate towards "carry" champions because nobody trusts their team, and we end up with a squishier comp than anyone would want.
Voli Jungle, Nasus Top, Tank Galio MId, Nautilus Support and an ADC. I would fear such a team.
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TheDarkinLegend

Level 30 (NA)
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