: Melees are the most broken in aram now thanks to backtrack. Good job?
> Do the gameplay people at Riot even slightly try to envision how their ideas will play out before releasing things? I'm sincerely asking. If you ask that question you should know the answer by now. It's a hard FUCK NO they don't. I don't think anyone at riot outside the Ticket support system actually gives a flying shit about what goes into the game be it making aram's insanely stupid to play or having to constantly nerf champions after they are released or reworked. For once I would like riot to actually sit down and THINK about what they are doing and not look at the game and think... "This champ is bad, REWORK TO OP STATUS FOR EVERYONE!!!" Sorry but riot's lack of common sense in design makes me wonder what happened to the times of old where champs kits were not overloaded and things like backtrack in aram's making blitz and any other melee champ incredibly over bearing since they can now, WALK THROUGH WALLS AGAIN (I already hated this last time it was put into the game since it makes it impossible to kill a yi running to your back line) and now they can just say fuck you to your engage.... Like COME ON RIOT. Time to put the coffee on and smell the roast. Y'all need to stop being clowns and actually show the players you give a shit about play-ability of your game.
: what would you do if.....
Quit league. Some games are not worth sticking around to get my shit pushed in by a 20 foot tall, 200 foot wide dong.
Glîtchy (NA)
: > [{quoted}](name=mckaøs,realm=NA,application-id=LqLKtMpN,discussion-id=sZcce19K,comment-id=0000,timestamp=2019-02-05T05:28:28.408+0000) > > You're probably still Bronze 1 in one position and Iron 1 in another this new ranking system sucks ass
> [{quoted}](name=Glîtchy,realm=NA,application-id=LqLKtMpN,discussion-id=sZcce19K,comment-id=00000000,timestamp=2019-02-05T06:10:53.771+0000) > > this new ranking system sucks ass You are not wrong.
Rioter Comments
Jamaree (NA)
: Some reworks have to happen as with the game updating they just don't work anymore. Old Irelia didn't work, old Sion, didn't work, Old Poppy, Yorick, Warwick, didn't work. Old Akali was the only one that worked and that was just poor game design.
> [{quoted}](name=Jamaree,realm=NA,application-id=3ErqAdtq,discussion-id=lA9hlnNn,comment-id=0000,timestamp=2019-01-30T09:49:21.590+0000) > > Some reworks have to happen as with the game updating they just don't work anymore. Old Irelia didn't work, old Sion, didn't work, Old Poppy, Yorick, Warwick, didn't work. Old Akali was the only one that worked and that was just poor game design. Old Kat worked but again, they couldn't figure out how to actually balance her and have her not be shit or incredibly OP. Which could have taken 2 seconds if they sat down and looked at what caused the issues with her being OP. Her Passive. The Instant CD on skills per takedown/Assist. that was it. Change that and it brings her in-line with other assassin champions like her. NO other champion had this ability as a passive, and no other champion with a like ability could abuse it as much as she could. (Which is still relevant now considering Riot is in the same fucking boat as they were pre-rework)
: AR urf isnt AR at all.
Riot doesn't care. The first Urf mode they made it a priority to ban Teemo, Fizz and any really problematic champion so they couldn't be played (this due to not being random but still applies to AR). If riot took a step in the right direction (as noted by the same issues as last ARURF) and tweaked the game mode slightly so players could actually have a sense of fun and not sit there wishing to just end themselves for 20 minutes being QEW'd by brand or have Fizz E away like he was some sort of pole vaulter with a mission to cross the damn universe. Then and only then would ARURF actually feel like a worth while play. But again, riot don't care and will proceed to not care.
: BRO WTF IS HAPPENING IM GETTING EVERY TEAM MATE THAT WANTS TOO FEED OR AFK
Want an honest answer to this? Ranked changes to ranks and whatnot happened. Riot didn't think (as they didn't exactly want to speak about it) that players who don't get the role they want will just FEED or AFK or generally not play properly because of it. If riot wanted to add Iron tier, great, I am all for it. Want to make each role have a unique skill, I'm down, but at least have the balls to address the issue when it comes up that players are being toxic when they don't get the role they want. Another thing is role swapping is actually DISCOURAGED BY RIOT. People have been put on timers for playing ranked because they role swapped to much. Just puts it into perspective that riot doesn't care anymore.
: It's Time For a 4/6 Month Break From LoL
I have a huge gripe with riots balance and Dev teams that it makes it hard to even want to keep the game updated or installed for that matter. Last year was something out of a nightmare for me to watch. The AD changes I knew from day 1 were going to cause HUGE issues and none of my friends listened until they realized shit like Vlad/Soraka bot started and goumpa stomped the fuck out of them in ranked. If riot actually wants to improve the game and overall success of League, then they need to put the LCS, LCS, LEC and the fan service shit on the back burner and fix the core game mechanics. Fix old champions to align with new styles both visual and Gameplay. Stop creating champions who's kits have everything in it (Stun, Silence, Knock-up, root, HUGE dmg, gap closing, healing). Not every champion needs to be complex and have a skill cap to the moon. I miss the old days where champions kits were "simple" but were useful and made sense. Not this "steal X ability/Spell" shit that has been going on with new champions. *cough Zoe, Neko, Sylis Cough* Another thing they need to do is actually give reasons on nerfs or buffs. I'll take the change to Lissandras Q. Like it makes 0 sense. You are increasing the mana costs by 2/4/6/8 are ranks 2/3/4/5. For what reason? What will those insignificant numbers give other then being slightly inconvenient towards Lissandra players. Also the nerf to E dmg. It makes no sense, E isn't really used to dmg champions. It's used for escape or gap closing. Stupid changes like this is why I think riot doesn't understand the true scale of changing things for the better, rather then just changing things for the sake of change with little to no reason. Last thing is to focus on making the game's gameplay, community and overall experience a lot more fun. I played slightly longer then OP. Probably around 1/3 of the way through Season 1. (Didn't really "play" until start of S2) They need to have more friendly discussions about balance changes and read these forums a lot more then they do. I see more Reddit posts from Rioters then I do ever on the boards. Also the games "fun" game modes need to stay longer or end quicker with ones not being played as much *thinking something like the star guardian event* so we can actually play game modes we like. They would also in 100% my opinion be open to actually taking community feedback about champion reworks or even certain gameplay changes and trying to see why people think that it's not a good idea.
Shizuka10 (OCE)
: Why I think they wont revert Akali
I honestly think they need to keep certain aspects of New akali and revert some of the stuff. For someone who likes old akali's kit, I know her Shroud now is better but a bit OP considering Pink wards do nothing to reveal her. (All other champions get revealed in turn tho) Her Ultimate used to be hella strong for gap closing or making a neat get away. Maybe keep it how it is now, but on a shorter cooldown and not an execute. Her E (I think her E) used to be her main wave clear. Similar to kat picking up a Dagger, but a tad more reliable dmg. Her Q I like now since it actually allows you to feel more ninja like and be able to outplay people. Aside from that her visuals needed the update.
: So when is riot just going to give up on Irelia and Akali and just revert them
I actually asked a rioter that exact question about kat in an aram today oddly enough. Also while they are at it, just revert Zoe being released and put her in the bin.
: If there is 4 could they not just add someone else? Yes they might have to get a rando, but at least it wont cause one person with out having any contact via headset have a bad game. Edit: also most of the time I get stuck in a 4 man the enemy team is a full 5. So its probably an auto loss anyways.
> [{quoted}](name=HaIlMonitor,realm=NA,application-id=3ErqAdtq,discussion-id=t4lq1YYR,comment-id=00000000,timestamp=2018-08-13T05:37:43.192+0000) > > If there is 4 could they not just add someone else? Yes they might have to get a rando, but at least it wont cause one person with out having any contact via headset have a bad game. Not always. I don't always have a 5th. At this moment I don't have 5 people playing Arams. Even when we play norms if we are 4 we don't blame others. Depending on the times people play getting 5 people together is not easy or possible. Especially with the group I play with where someone is from the Eu.
: So, I watched another Hashinshin rant.
> [{quoted}](name=Melledoneus,realm=NA,application-id=yrc23zHg,discussion-id=tELe1n3e,comment-id=,timestamp=2018-07-24T20:21:41.987+0000) > > When is he going to talk about Shen? Just watched a LCS game where Riot is the producer. When will riot fix their games Shitty state of balance? Find out next time on Wheel of Game play Destruction!
: Stop nerfing her, RIOT!
Tell me again she never needed a nerf: https://clips.twitch.tv/TriumphantRockyOcelotDuDudu Pay attention to her items near the end of the clip. 1k+ dmg fron one QR at level 9 no items done except t2 boots.
Rioter Comments
: To be fair, anytime mages are good people complain for them to be nerfed hard. I mean let look at the situation now. There are 2-3 mages that are actually good and ppl want them nerfed even though without those mages you wouldn't see any at all.
> [{quoted}](name=Malix Farwin,realm=NA,application-id=3ErqAdtq,discussion-id=wXwrmg7l,comment-id=0001,timestamp=2018-06-26T23:22:05.952+0000) > > To be fair, anytime mages are good people complain for them to be nerfed hard. I mean let look at the situation now. There are 2-3 mages that are actually good and ppl want them nerfed even though without those mages you wouldn't see any at all. If one of them is Zoe, then yes. She needs a nerf. A rather large one. Q does stupidly INSANE amounts of damage at all stages of the game. E has a slow and Stun? With Dmg boost. W has no cooldown and does dmg. Ult is a tool for landing Q from stupid range and do more dmg with.
: Juggernauts and Fighters are supposed to be lategame carries on equal grounds with ADCs. Junglers it varies. Jungle is a role, not a class. Tanks aren't ADCs. They're absolute shite. It's not really a support mage meta atm.
> [{quoted}](name=Ðownright Darius,realm=NA,application-id=3ErqAdtq,discussion-id=wXwrmg7l,comment-id=00000001,timestamp=2018-06-26T23:38:43.569+0000) > > Juggernauts and Fighters are supposed to be lategame carries on equal grounds with ADCs. > > Junglers it varies. Jungle is a role, not a class. > > Tanks aren't ADCs. They're absolute shite. > > It's not really a support mage meta atm. *Facepalm x2* This is a joke mate. If I actually wanted to break it down properly I would. Seeing as anyone and everyone right now is an ADC and can be played bot lane with any other champion there is no Class for "Jungle" as the same thing stands for that role.
: Crit marksmen buff idea?
Or just revert the item changes and Let Marksmen do what they did before and be Carries late game. Make IE not have crit chance tho and you are good.
: Pre-8.11, of course
> [{quoted}](name=FCJAAAAGOOOO,realm=NA,application-id=3ErqAdtq,discussion-id=wXwrmg7l,comment-id=00000000,timestamp=2018-06-26T22:07:27.298+0000) > > Pre-8.11, of course oh how I long for per 8.11 again. At least then, we don't have the "I can play Anything bot and get away with it now" Meta.
D357R0Y3R (EUW)
: > [{quoted}](name=TheShinx,realm=NA,application-id=3ErqAdtq,discussion-id=XA6PrZl1,comment-id=00000001,timestamp=2018-06-26T21:35:35.115+0000) > > > But just a nerf to W is not enough considering she can still 100-0 people level 2 without W. No she can't at least i never saw any zoe doing that at lvl 2 in pro all i saw was them using the retarded passive to deal an absurd amount of undodgeable damage and running too fast to let enemies do anything to her
> [{quoted}](name=D357R0Y3R,realm=EUW,application-id=3ErqAdtq,discussion-id=XA6PrZl1,comment-id=000000010000,timestamp=2018-06-26T21:39:54.100+0000) > > No she can't > at least i never saw any zoe doing that at lvl 2 in pro > all i saw was them using the retarded passive to deal an absurd amount of undodgeable damage and running too fast to let enemies do anything to her Stop referring to Pro play first off. the Majority of players are NOT pro players. Not even close to it. So basing nerfs/Buffs solely off Pro play would make the game an even larger shit show then it already is. The reason you don't see EQ combo's killing level 2 in pro play tho, is because unlike the masses, THEY CAN DODGE SKILLSHOTS! That's why you never see it. Land a E hit a Q. that's min 50% hp. E Q is back up in 2 seconds anyway, E land Q again, Dead. The amount of time it takes for E to activate (with Slow) Gives Zoe way to much time to max range her Q and hit for max dmg. W is the Only spell that in all reality was fine dmg wise, but busted because it had no Cooldown outside of waiting for something on the ground. The W nerf was not enough to make her "Balanced" since W was and will never be the Huge dmg burst you seem to think it is. People never had an issue (at least those I talked to and play with) W's Dmg, more so the amount of times she can use it in quick succession.
D357R0Y3R (EUW)
: did you follow pro recently or what? W max zoe was fucking stupid, who actually is forgetting that spell? and the champion is supposed to be immobile and weak if caught, yet she runs on yi's lvl of speed by using a summoner spell
> [{quoted}](name=D357R0Y3R,realm=EUW,application-id=3ErqAdtq,discussion-id=XA6PrZl1,comment-id=0000,timestamp=2018-06-26T21:08:26.407+0000) > > did you follow pro recently or what? > > W max zoe was fucking stupid, who actually is forgetting that spell? >and the champion is supposed to be immobile and weak if caught, yet she runs on yi's lvl of speed by using a summoner spell The Only reason W is a Problem is because the Cooldown is based off of how many spells you can grab off the floor. Instead of an actual cooldown like all normal spells have. And since everyone and their fucking chimp of an Uncle runs Flash/Ignite or Flash/Random summoner, Her W is a flash constantly in fights. Where she can W around everyone doing stupid amounts of dmg. But just a nerf to W is not enough considering she can still 100-0 people level 2 without W.
Leto GT (EUW)
: I would like some variety for the hp/ap items.
{{item:3116}} {{item:3027}} {{item:2065}} All of these are AP/HP items that could work with Sej.
: That Singed Nerf was is so uncalled for?
> When the stupid game now relies too much on team work this champ is just plain dead if other lanes are failing Ha! Teamwork XD. The game right now is League of 100-0 in the fastest time possible. UNLESS you are singed you just run around, fling people and carry on about your day.
: The differences between seasons 1-5 and season 8
> Season 8: >Bruisers: oh you mean tanks Juggernauts: yeah that's what I said: tanks Assassins: still a mess lol Fighters: do LUDICROUS damage, get 100-0'd occasionally Supports: Deal TONS of damage, can take hardly any, can opt to buy teamfighting tools with their gold from kills, as if this is a team game anymore lol Mages: oh you mean adcs ADCs: do LUDICROUS damage, get 100-0'd often early on, lategame overlords but what lategame? Let me fix this: Tanks: Oh you mean ADC's? Juggernauts: Oh you mean ADC's? Assassins: 100-0 Everyone including tanks with 9k hp and 1.2m HP/s at level 1. Fighters: Oh you mean ADC's? Supports: Mid laners anyone? ADC: *respawning* Junglers: Oh you mean ADC's?
: Thats so dumb, back when the key and chest system was new, I played with a group of 4 pretty regularly and we all always had more chests than keys. Why would they make them THAT much harder to get?
> [{quoted}](name=Flames99Fuse,realm=NA,application-id=3ErqAdtq,discussion-id=9rgGhct0,comment-id=00000000,timestamp=2018-06-19T00:40:16.881+0000) > > Thats so dumb, back when the key and chest system was new, I played with a group of 4 pretty regularly and we all always had more chests than keys. Why would they make them THAT much harder to get? The only reason is $$$ that's legit the only reason. Riot wants so much money it's ridiculous.
Paroe (NA)
: > [{quoted}](name=TheShinx,realm=NA,application-id=3ErqAdtq,discussion-id=lGTEEoOG,comment-id=000000010000,timestamp=2018-06-18T06:50:59.656+0000) > > Unless the CC is point and click, or he's point blank, there is about 0 hope you are getting him off the carry. His Passive+ ult speed is stupid. Morgana, braum, leona, thresh, alistar, a well placed nami, a soraka silence, all pretty good counters to the "run at target" strat. Theyre usually enough time for the marksman to reposition so the toss isnt as devastating - i often see people slow then move to the side so singed flings back into the allied mosh pit or diagonal so the allied mosh pit can adjust.
> [{quoted}](name=Paroe,realm=NA,application-id=3ErqAdtq,discussion-id=lGTEEoOG,comment-id=0000000100000001,timestamp=2018-06-18T06:54:37.038+0000) > > Morgana, braum, leona, thresh, alistar, a well placed nami, a soraka silence, all pretty good counters to the "run at target" strat. > Theyre usually enough time for the marksman to reposition so the toss isnt as devastating - i often see people slow then move to the side so singed flings back into the allied mosh pit or diagonal so the allied mosh pit can adjust. Morgana, Braum, thresh, Nami, Soraka are all skillshots and Soraka's "CC" is about as weak as ADC's right now. Morgana's Black shield is her only saving grace against Singed, Braum needs to stack his Passive, his ult is a disturbance to any signed player, Nami and thresh are easy as shit to dodge since they have cast times as long as Morgana's binding.
: Not awarded mastery token
ARAM's don't give tokens for Rank 6/7. It's only SR.
: Are key fragments still a thing?
They are, but you now only get them for Honors over a period of time, instead of after a game. Honestly I feel like Key fragments are stupidly rare compared to chests. I have 27 Chests, no keys, 2 fragments. I haven't been below 20 Chests since it started.
Paroe (NA)
: Uhm... Most bruisers are divers, which are champions who lack hyper mobility (in and out on basic abilities) but have high burst damage. Bruisers are also in general stickier, owing to the fact that theyre not casters like most AD assassins are, and basic attacks do a TON of damage with 300AD. If theres any problem with them, its that as a class they combine all the benefits of AD fighters with the bulk synergy of the general tank items. 3000HP, 120armor, 100MR, 300AD is... {{item:3071}} {{item:3742}} {{item:3065}} {{item:3047}} {{item:3748}} + one more situational AD item. "Why play a tank when you can play a bruiser?" has been a tag line since the renekton bars _inception_.
> [{quoted}](name=Paroe,realm=NA,application-id=3ErqAdtq,discussion-id=ZEzqVuNE,comment-id=0000,timestamp=2018-06-18T06:50:45.823+0000) > > Uhm... Most bruisers are divers, which are champions who lack hyper mobility (in and out on basic abilities) but have high burst damage. > > Bruisers are also in general stickier, owing to the fact that theyre not casters like most AD assassins are, and basic attacks do a TON of damage with 300AD. > If theres any problem with them, its that as a class they combine all the benefits of AD fighters with the bulk synergy of the general tank items. > 3000HP, 120armor, 100MR, 300AD is... {{item:3071}} {{item:3742}} {{item:3065}} {{item:3047}} {{item:3748}} + one more situational AD item. > > "Why play a tank when you can play a bruiser?" has been a tag line since the renekton bars _inception_. ANY AP champion with Voidstaff would like a word with you. That build would be melted in about 2 seconds by any Sustained Dmg Mage who builds Void, Sorc Boots and an AP item 1/2 way. If they build {{item:3156}} then the AP needs to build Morello's. Plain and simple. The fact is, Bruisers as a class are the ones going in and starting fights now. Also if you finish the Tiamat item fully before your build is 5/6 then you are doing something wrong on Renekton.
Paroe (NA)
: > [{quoted}](name=Add92,realm=NA,application-id=3ErqAdtq,discussion-id=lGTEEoOG,comment-id=0000,timestamp=2018-06-18T06:39:52.894+0000) > > All Singed has to do is get tanky AP, get a righteous glory and wait for teamfights to run down the carry and fling him into team . > > fun champ CC him. Protect the marksman. A singed with HP but not resistances will be nothing more than cardboard to a coordinated team.
> [{quoted}](name=Paroe,realm=NA,application-id=3ErqAdtq,discussion-id=lGTEEoOG,comment-id=00000001,timestamp=2018-06-18T06:43:04.329+0000) > > CC him. Protect the marksman. > A singed with HP but not resistances will be nothing more than cardboard to a coordinated team. Unless the CC is point and click, or he's point blank, there is about 0 hope you are getting him off the carry. His Passive+ ult speed is stupid.
: CertainlyT Champions
The reworks are no where near Cancer. Caitlyn's rework wasn't really a rework as much as it was a Re-tooling. Graves Lost his Cigar, but his kit feels better then old graves and is not nearly as bad. (Although he is kinda OP atm but that's because Riots Balance team is Smoking some good shit). Mordekiaiser is probably worse then his previous self. The others you listed, Darius in my opinion is the worst to deal with. Same with Zoe. Both can have a player who is shit on them and still do good. As to the others you need to have some sort of brains to actually be useful at all with.
Skorch (NA)
: Honestly I wish Riot would just come out and definitively state what they want.
Honestly will probably never happen. Riot is too focused on making as much money now then actually keeping their game balanced. The amount of skins, Emotes, and other shit they have been working on lately is stupid in comparison to the amount of actual changes made to the game that didn't fuck over the game in the last 6 months. I get that riot is a business and they need to make money in order to run. But you can't run a business if there is no one to buy stuff. That's what league will become sooner rather then later because of the changes being made. I feel like the meaningful changes (Banner being removed for example) have been far and few between. ADC change was completely unnecessary, as the only thing needing to be changed was IE, and it could have been a minor change. Take Crit chance away from IE add a Long sword (+10 AD to whatever +AD it had) and keep the passive the same. Then for champions like Jhin who get insta crit, reduce the dmg they do for critical hits. Make it like this for Jhin and Ashe (although I feel like even before the ADC change, Ashe was trash tier): Damage done be Critial hits do 80% of Base Attack Damage. So they would buy IE, but could be punished if that's what they rush first. Like I said. I will say it won't happen. But if riot finally gets their head out of the sand and smell the Morning Coffee, they could probably make the game balanced and not have this flip-flop meta.
: It seems like every champ that runs Conqueror is becoming a problem.
Not everyone who uses it is a problem. Heck a few champs actually lose trades because they have it. (See Irelia into any hard engage champion top lane) The fact some champs (Yasuo/Yi) are an issue is because of the True dmg conversion. However Yi is special because he's a jungler and can get 2 items and shit on a team, as to Yasuo needs set-up and if stalled long enough in lane without him really farming he becomes useless.
: > [{quoted}](name=TheShinx,realm=NA,application-id=3ErqAdtq,discussion-id=EduZ7ELI,comment-id=0000000000000000,timestamp=2018-06-12T00:40:21.337+0000) > > Except standing near Full health minoins makes no difference either. She can still dash to them. Yea she won't get a reset, but the cooldown is hilariously low for that ability with low enough mana costs that it makes up if you mess up Q. Her stun still allows her to wait for the cooldown to come back since the range on her stun is stupid. > > > As for Camile, her hit box on stun is a lot larger then it should be (Although not sure how the hell kicking someone with swords for feet will stun them, let alone how the hell she is getting to stick onto rocks. Those blades are toast jumping at rock walls like that.) as well as her Healing. (Again how the hell is she healing? Like a sword swipe with your feet would be at best 1/3 of that range. But this is a video game so actual physics have no real meaning.) You make it sound like she has Darius or Illaoi levels of healing in her kit, but she only heals for the bonus damage in the outer part of the cone. You can dodge it much like Darius's healing but also getting armor reduces that healing, unlike with Darius or Illaoi. This isn't even taking into account that her w is not usually maxed first.
> [{quoted}](name=Gregorovic08,realm=NA,application-id=3ErqAdtq,discussion-id=EduZ7ELI,comment-id=00000000000000000001,timestamp=2018-06-12T04:05:33.919+0000) > > You make it sound like she has Darius or Illaoi levels of healing in her kit, but she only heals for the bonus damage in the outer part of the cone. You can dodge it much like Darius's healing but also getting armor reduces that healing, unlike with Darius or Illaoi. This isn't even taking into account that her w is not usually maxed first. I never once implied he heal was strong. I am more or less confused HOW the hell she is healing in the first place. I know her cone can be dodged (like 1/2 her skills can) but it makes no sense.
: She stuns you by ramming herself into you, you saying if a cyborg lady with swords for legs tackles into you its not gonna knock you down. Also she has grappling wires in her hips that allow her to monuver around the tall buildings of piltover and the cliffs of zaun without being spotted by the targets she's hunting. I aint got anything about the healing other than maybe its a perk of the hex crystal in her chess since those things might as well be a magical nuclear reactor
> [{quoted}](name=M00ndanc3,realm=NA,application-id=3ErqAdtq,discussion-id=EduZ7ELI,comment-id=00000000000000000000,timestamp=2018-06-12T02:24:17.118+0000) > > She stuns you by ramming herself into you, you saying if a cyborg lady with swords for legs tackles into you its not gonna knock you down. Also she has grappling wires in her hips that allow her to monuver around the tall buildings of piltover and the cliffs of zaun without being spotted by the targets she's hunting. I aint got anything about the healing other than maybe its a perk of the hex crystal in her chess since those things might as well be a magical nuclear reactor I'm 99% certain she's hitting me in the chest. I'm dead. Not stunned. Also She ain't gonna tackle you, Why do that when you have SWORDS FOR FEET! It seems counter productive and a waste of energy when it's easier to go for the kill right away. Again tho, this is a game, and real life physics have no meaning. (as it's evident by no Z axis)
: This season is seriously the worst one and big names say it...
Realistically, Riot seems like they haven't cared about season 8 for some time. With the ADC change, Mage changes (which made a few champions basically garbage tier from being decently balanced, while making some champions [anivia] a little more inline but also making it incredibly hard to lane early on), and now the new changes they are making to top lane bruisers (WHICH BY THE WAY are still going to be ass, and probably even worse since triforce/Sterriks is getting a nerf [thank you based rito for that honestly].) I would like it instead of nerfing/remaking items they nerf the champions that are abusing them, or fix the interactions with them. For example Triforce/Steraks. The reason it's such an amazing combo is because of the 50% Base atk bonus from Steraks and the 200% Damage boost from triforce. A lot of the champions who abuse this have amplified auto attacks from their kits. The changes made need some serious work. Mages need a bit more mana regen back. Not enough to make it oppressive in lane early, but enough so when trading with someone who has low to no Mana costs on skills they have a chance to actually come out ahead without having to kill them outright.
D357R0Y3R (EUW)
: irelia is having her marking mechanics removed/looking at irelia's counterplay is fighting her before she has 4 stacks just like darius passive dodge E dodge ult and not standing near low health minions camiille's counterplay is her delay on Q, W and E that can be both dodged, and ult can be removed if you set her out and that's the second time i write this
> [{quoted}](name=D357R0Y3R,realm=EUW,application-id=3ErqAdtq,discussion-id=EduZ7ELI,comment-id=000000000000,timestamp=2018-06-12T00:30:45.327+0000) > > irelia is having her marking mechanics removed/looking at > irelia's counterplay is fighting her before she has 4 stacks just like darius passive > dodge E > dodge ult > and not standing near low health minions > > > camiille's counterplay is her delay on Q, W and E that can be both dodged, and ult can be removed if you set her out > > and that's the second time i write this Except standing near Full health minoins makes no difference either. She can still dash to them. Yea she won't get a reset, but the cooldown is hilariously low for that ability with low enough mana costs that it makes up if you mess up Q. Her stun still allows her to wait for the cooldown to come back since the range on her stun is stupid. As for Camile, her hit box on stun is a lot larger then it should be (Although not sure how the hell kicking someone with swords for feet will stun them, let alone how the hell she is getting to stick onto rocks. Those blades are toast jumping at rock walls like that.) as well as her Healing. (Again how the hell is she healing? Like a sword swipe with your feet would be at best 1/3 of that range. But this is a video game so actual physics have no real meaning.)
Nea104 (EUW)
: My entire friendlist is basically all OFFLINE. Players are quitting, and I'm not glad about that. I'm glad that Riot is finally paying the consequences of such a bad work, in the last 1 YEAR or so. Sadly, I'm paying the consequences as well but hey, there are other games.
> [{quoted}](name=Nea104,realm=EUW,application-id=3ErqAdtq,discussion-id=Wzj3qLMp,comment-id=0006,timestamp=2018-06-11T02:36:31.314+0000) > > My entire friendlist is basically all OFFLINE. > Players are quitting, and I'm not glad about that. I'm glad that Riot is finally paying the consequences of such a bad work, in the last 1 YEAR or so. > Sadly, I'm paying the consequences as well but hey, there are other games. *cough* 4 years *cough*
: i sometimes ask what sort of crack riot balance team are taking. and even another question, do they take the game balance seriously?
> [{quoted}](name=Wizard Blaze,realm=EUW,application-id=3ErqAdtq,discussion-id=Wzj3qLMp,comment-id=00020000000000000000,timestamp=2018-06-11T01:51:11.145+0000) > > i sometimes ask what sort of crack riot balance team are taking. and even another question, do they take the game balance seriously? Unless it comes from a Current Pro player, no they don't care about anyone elses opinion on balance. As to the crack they are using, I wish I knew. Seems like some really high quality Rock.
: > [{quoted}](name=Diaz84,realm=EUW,application-id=3ErqAdtq,discussion-id=5ORRst9V,comment-id=0001,timestamp=2018-06-09T23:00:16.972+0000) > > lol there are way stronger champs out there. Irelia and Renekton are the only ones that come to mind, and Renekton is only because of an item he builds 2nd-3rd.
> [{quoted}](name=Wanfear,realm=NA,application-id=3ErqAdtq,discussion-id=5ORRst9V,comment-id=00010000,timestamp=2018-06-09T23:03:27.255+0000) > > Irelia and Renekton are the only ones that come to mind, and Renekton is only because of an item he builds 2nd-3rd. Even then Renekton gets shit on later since he falls off. Camile stays strong because of %Hp dmg. His only thing is he can build an item which honestly is cost effective but stat ineffective due to the mana on it.
Rioter Comments
MrHaZeYo (NA)
: I feel like Promos are worse.
> [{quoted}](name=MrHaZeYo,realm=NA,application-id=3ErqAdtq,discussion-id=j5zAbhW4,comment-id=0000,timestamp=2018-06-06T07:46:34.854+0000) > > I feel like Promos are worse. Promo's is probably what it feels like to go to a Casino and play Roulette. You put 10 on Black, 20 on Red, and for some reason The enemy team puts 200 on green and it lands on green.
Madsin25 (NA)
: I mean to be fair his ult actually does more damage than before if you can keep them in it the entire time. He is a lot like lissandra, they keep his numbers low because of his CC.
That's the main issue with kennen tho. He ults and uses Zhonya's or ults and dies if either mid or the AD is not inside being stunned. As with Lissandra she can ult herself, E away, W to stun people getting near her, Ult an enemy carry, Q does insane damage and slows. Kennen is like Liss yes, but Lissandra can offer a lot more in terms of constant dmg as to where Kennen's Combo is Burst then Auto.
Daxxos (NA)
: Getting honor Back after 15 games with chat Restriction
Honor takes a stupid amount of time to get back. A friend had his honor reset after one time of being toxic because someone was flaming a friend in their game. He's only Honor 1 2/3 and it's been about 1 1/2 months now of 4 people honoring him every game.
Yenn (NA)
: Kennen's inability to duel is crippling when games are always over by 10-15 minutes
Kennen IMO is one of the worst champions in league at the moment. Unless he has a team to back him up to do dmg while he ults + Zhonya's then he is ok. But if his team is even slightly behind or he doesn't have Zhonya's then he is not all that useful. His "rework" sort of nerfed him to shit because he needs to E into a champion's auto range in order to proc the passive. In a team fight it would be useful, but solo lane like top/mid it's not good to use E except when you know where the jungler is and the enemy laner isn't someone who can 100-0 you quickly. They need to buff or rework Kennen and give him an identity again. His team fight relies on others doing all the damage while he doesn't do much. I'm not sure how they accomplish that tho. I feel like there is a lot of room to improve him tho.
Rioter Comments
Seen (NA)
: > [{quoted}](name=XXXMurderPenguin,realm=NA,application-id=3ErqAdtq,discussion-id=69pzWVYW,comment-id=00010000,timestamp=2018-06-01T07:11:32.871+0000) > > 1) Wrong Brand has more range on his Q and W, 900 and 1050 vs 800 and 1100 but Brands 1050 is center so it has his WHOLE radius more. > > 2) Brand lets his W hit have the lane and burn for 5s > > 3) Zyras Roots is the shortest of all Roots > > 4) Brand gets {{item:3116}} and Comet will always hit. Did you factor in the plant's attack range into Zyra's total range? I'm not saying brand isn't oppressive, but if given a choice between laning against a good brand and a good Zyra, I'd pick laning against a good brand. Zyra's snare is 1100 range, I'm pretty sure it's 50 unit father than brand's Q.
> [{quoted}](name=Seen,realm=NA,application-id=3ErqAdtq,discussion-id=69pzWVYW,comment-id=000100000000,timestamp=2018-06-01T07:57:17.981+0000) > > Did you factor in the plant's attack range into Zyra's total range? I'm not saying brand isn't oppressive, but if given a choice between laning against a good brand and a good Zyra, I'd pick laning against a good brand. Zyra's snare is 1100 range, I'm pretty sure it's 50 unit father than brand's Q. Zyra's plants are easy to kill quickly. Also her plants are easy to stop as well. Walk over her bulbs and poof, it's not longer an issue. Level 3 Brand is a lot more scary with Flash EQW Combo then Zyra with EQ. Brand doesn't even need to flash either. He can just walk up to you and do it. It's a lot harder to counter a brand wit Ignite then it is a Zyra who 9/10 won't be able to proc Ignite safely.
Rioter Comments
Rioter Comments
: Summoner Name Changes should be Free (poll)
Something I see a lot of in the thread is that the cost of RP is the issue. 13.9k BE is nothing in comparison to the amount you will spend over your days playing league buying champs. However I would say 13.9k is a tad high and could be lowered. Maybe the cost of a New champ. 7900 BE. and have it stay at 975 RP. This way it's still locked from those trying to be trolls and change names every once in a while, all while making it easier on the Vitrual Balance. Regardless it's buisness, giving something for free is bad for it. If a grocery store gave everyone a free pizza every time they shopped there, they would lose a lot of money regardless of how much people buy.
: Ardent Censor should just be removed.
now out of curiosity how the hell did you get it's 380.08% Gold Efficient? I would like to see the math.
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TheShinx

Level 119 (NA)
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