: Garen depsite the common misconception of being the noobstomper of toplane is doing remarkably well in all ranks
> [{quoted}](name=Pink Leg Warmers,realm=EUW,application-id=3ErqAdtq,discussion-id=J9XJ7wEv,comment-id=0003,timestamp=2018-02-22T18:28:40.820+0000) > > Garen depsite the common misconception of being the noobstomper of toplane is doing remarkably well in all ranks His high rank 48% [And declining] tier 5 top says otherwise.
: > [{quoted}](name=Those Beyond,realm=NA,application-id=3ErqAdtq,discussion-id=RxgdQApZ,comment-id=,timestamp=2017-06-20T16:12:46.722+0000) > > This is what I would change... To make Garen Viable, a fun champion to play against, and give him a roll as the "Crit Juggernaut" approved. though crit is always a difficult stat to balance champions around. it tends to be incredibly snowbally and literally hit or miss in many cases. the main reason why crit builds can be somewhat reliable on garen is, because his spin with its many individual damage ticks effectively flattens out crit chance to a more generic % damage amp. though a decisive strike crit can still really make or break a fight. either it takes 2/3 of a squishies health and almost immediately nets you a kill, or it doesnt and your target will probably live. but yea. garen is really the only juggernaut who has the crit mechanic built into his kit, and it could give him his own individual nieche if the emchanic was built upon. the only real problem i see with this, is itemization. hed need to get % crit chance somehow built into his kit, since infinity edge and essence reaver are really the only crit items available to him. and even in those cases, its not exactly a juggernaut build and leaves him rather squishy.
> [{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=RxgdQApZ,comment-id=0001,timestamp=2017-06-20T17:08:57.480+0000) > but yea. garen is really the only juggernaut who has the crit mechanic built into his kit, and it could give him his own individual nieche if the emchanic was built upon. the only real problem i see with this, is itemization. hed need to get % crit chance somehow built into his kit, since infinity edge and essence reaver are really the only crit items available to him. and even in those cases, its not exactly a juggernaut build and leaves him rather squishy. Yeah that's why I thought of having him having a growing Critical Hit Chance Passive and a Critical hit chance Increase during combat when gains his ultimate. An sense Crits reduce some damage he takes and gives him , he only needs one, being infinity edge to make him solid. Along with with flat Armor growth along with a percentage for doing well, he only needs one Magic resist and one armor item that has health. I wanted Garen to fill a niche for his own build, that makes him him. An alot of Garen mains love that he can crit, but can't itemize around it effectively. So revolving a Kit around "Hey once I get my IE, an Black Cleaver an go full tank, I am going to start scaling really good."
: > [{quoted}](name=Those Beyond,realm=NA,application-id=3ErqAdtq,discussion-id=RxgdQApZ,comment-id=,timestamp=2017-06-20T16:12:46.722+0000) > > This is what I would change... To make Garen Viable, a fun champion to play against, and give him a roll as the "Crit Juggernaut" approved. though crit is always a difficult stat to balance champions around. it tends to be incredibly snowbally and literally hit or miss in many cases. the main reason why crit builds can be somewhat reliable on garen is, because his spin with its many individual damage ticks effectively flattens out crit chance to a more generic % damage amp. though a decisive strike crit can still really make or break a fight. either it takes 2/3 of a squishies health and almost immediately nets you a kill, or it doesnt and your target will probably live. but yea. garen is really the only juggernaut who has the crit mechanic built into his kit, and it could give him his own individual nieche if the emchanic was built upon. the only real problem i see with this, is itemization. hed need to get % crit chance somehow built into his kit, since infinity edge and essence reaver are really the only crit items available to him. and even in those cases, its not exactly a juggernaut build and leaves him rather squishy.
> [{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=RxgdQApZ,comment-id=0001,timestamp=2017-06-20T17:08:57.480+0000) > > approved. > > though crit is always a difficult stat to balance champions around. it tends to be incredibly snowbally and literally hit or miss in many cases. > > the main reason why crit builds can be somewhat reliable on garen is because his spin effectively flattens out crit chance to a more generic % damage amp. > > though a decisive strike crit can really make or break a fight. Exactly. An he still has to be up close to make use of his abilities. an allows him to to be better molded into "I need to stay in this fight to get crits so I can both survive and deal damage." Like a juggernaut should.
awdaf (NA)
: Arguably, Ashe isn't a stepping stone champion, she takes some mechanical skill to be good with in team fights as she has no mobility in her kit.
> [{quoted}](name=awdaf,realm=NA,application-id=3ErqAdtq,discussion-id=RxgdQApZ,comment-id=000000010000,timestamp=2017-06-20T17:01:29.504+0000) > > Arguably, Ashe isn't a stepping stone champion, she takes some mechanical skill to be good with in team fights as she has no mobility in her kit. But she is the tutorial champion. The first champion all ADC players are introduced to is Ashe. her skill floor is pretty low, but her ceiling is high. She is among the first ADC champions most people pick up. Just like Annie, a simple character, but has complexity in her kit to allow players to grow. Garen doesn't challenge a player decision making at all, and he needs too, just like all champions. An again, Garen isn't even that good for that roll, since there are far simple and worth while variants that can be played top lane. Nasus, Renekton, Mundo, Darius. All simple kits, but all have kits that challenge a player in one manner or another. Nasus teaches sustain, and importance of farming, Renekton teaches combos, Mundo how to tank, and Daius all three.
Ralanr (NA)
: Yeah, perfect beginner champion.
> [{quoted}](name=Ralanr,realm=NA,application-id=3ErqAdtq,discussion-id=RxgdQApZ,comment-id=0000000000000000,timestamp=2017-06-20T16:23:16.564+0000) > > Yeah, perfect beginner champion. Yeah Nasus is... Natural Sustain, Natural Tank stacks, good late game an mid game. Stacking is simple, get plays to farm to increase his damage. Nasus would make for a better premier "Here is how to play bruisers' champion then Garen.
Ralanr (NA)
: Nasus is better for that than Garen.
> [{quoted}](name=Ralanr,realm=NA,application-id=3ErqAdtq,discussion-id=RxgdQApZ,comment-id=00000000,timestamp=2017-06-20T16:17:07.579+0000) > > Nasus is better for that than Garen. Nasus already has a stacking feature, an he not that big into "crits' he's a sheen champion. He meant to build tank, since he already has a huge bat with Q. As is, Nasus Kit is filled to the brim with a kit that compliments . E shreds armor, W slows them, Q blows things up, R makes you god. R- W- E- Q- Auto -Q - an most things die with sheen.
awdaf (NA)
: Garen is a stepping stone champion for new players, you know, after you learn the game, you move on to more less selfish picks, and picks that help you win games instead of maybe just the lane. Until Garen gets a rework, that's all he is. Move on to something that helps your team.
> [{quoted}](name=awdaf,realm=NA,application-id=3ErqAdtq,discussion-id=RxgdQApZ,comment-id=0000,timestamp=2017-06-20T16:14:11.688+0000) > > Garen is a stepping stone champion for new players, you know, after you learn the game, you move on to more less selfish picks, and picks that help you win games instead of maybe just the lane. Until Garen gets a rework, that's all he is. Move on to something that helps your team. But so is both Ashe an Annie, Warwick and Soraka. All still useful, all still noob friendly, and All are still played to great effect and challenge players. I can understand that Garen is a "Simple' champion for new players. But, in most case scenarios, Darius is way stronger, and way noob friendly then Garen. Five stacks on enemy champion press R. Low on health? Press Q. Free ARMOR PEN for E.
Rioter Comments
Rioter Comments
Rioter Comments
: When is it ok to take Ignite Top?
I would say, if your champion is a lane bully [Garen, Darius, Pantheon, Riven, Fiora ect.] you should take ignite an try to trade and shove your laner an force them to TP back or walk. Ignite is for the major offensive. Your job upon taking ignite is to make the enemy laner several levels behind to cause them to be useless mid game. TP is meant for the defensive and search for openings. A good top laner with TP should rarely be in lane outside of farming, and pushing lanes. Nasus, Trydastupid, Shen, Malphite, Moakai. An most tanks need TP to suprise engage an get kills. Also, taking exhaust if you have a powerful gank jungler is also a good option, since you can help peel for your carry later.
: Looking for help out of bronze
Add me an I will try to help you bro
: Looking for help out of bronze
What roles do you play, and what champions do you "main"
: Looking for help out of bronze
What do you think you need help with? How far deep are you in Bronze anyway?
: How I think the Mastery system should be for more "Game changing" possibilites
Alright- So let say for you want to take Annie into the jungle. I had tried this last night, and it's literally the hardest jungle clear in the game. Why? Because she simply doesn't have what it takes to clear the jungle effectively and effeciently until Lv. 11-ish where W can insta-clear the jungle creeps. So here's what I would like implemented: So since she literally does no damage to monsters with her autos, or spells pre- level 7 ish. I would need a Lesser keystone that deals more damage to monsters in the jungle by let's say 35% when using an ability. Then have a Greater keystone that Reduces the amount of damage taken from monsters by 15% for example. So that helps with sustaining abit in the jungle, now I need a Lesser stone of Cooldown Reduction since spamming my spells in nessarry in order to clear efficiently , let use the one they already have, you gain 5% cooldown reduction and breaks the cap by 5%. An then take a greater stone that grants me just a flat 5% cooldown reduction. So I got what Two more Greater and lesser stones to use to help me jungle, or be an outside threat. But I want to clear the jungle as fast and great as possible while also granting me the utility to be useful late game. So I take a lesser stone that restores some of my mana and health [Like the old ranger trailblazer] when I smite a neutral camp. Then have a Greater keystone that allows me to move abit faster after slaying a camp monster [Like old poachers] to get me from point A to point B faster. So I need some AP now, so I take a lesser stone that grants me +10 ability power at the start of the game, and a greater keystone that give me +2 Ability power per level and +0.5 magic pen per level. So a total of +46 ability power & 9 magic pen once I hit Lv.18. Which is great for me. Now my keystone, since I am a Jungler Annie, what I need is something to really show, Hey I am an AP Jungle Annie. So a keystone that acts like a mini-AP devourer would be amazing. So lets say I clear a jungle camp. I get a stack of "concentration" each stack grants me +2 ability power up to +48, and the keystone special ability is, once i have +48 ability power. I can recast a single basic spell twice in succession, and applies an all on hit effects twice. So I can't recast my ult par say. But I can recast my Q stun twice in a row. Or my W stun twice in a row. This makes my ganking when I have full concentration extremely powerful. Since I can stun lock someone for TWICE. But I can't say recast tibbers twice because that's an "ultimate" ability. But that wouldn't work on a LB mid because she needs to clear jungle camps in order to get the ability, but she could if she jungled. Now lets say Yi, what makes tank Yi Viable? the amount of mix damage he deals is STUPID high, and he can do both True, Magic, Physical, AOE damage. So all he needs is something to increase either his tanky side or damage side. SO on the tanky side, have a keystone that reduces increases your Armor and Magic Resist by +x per second while in combat up to +x [after 10 seconds]. But what if you want more damage? Why not bring back the old elder lizard passive? Your basic attacks deal x amount of burn damage based on your level. Both can build tanky, but their keystones speaks volumes on how they will approach fights. Yi A.) With the tank mastery will be more in the beginning of the fight, making use of the growing tankieness, while Yi B.) Will be more inclined to fight when people are kinda low to just rip them apart. Both are effective in there jobs, but how they approach the situation will be vastly different.
Rioter Comments
Rioter Comments
Rioter Comments
: Customized Item Ideas to balance some problems I have with roles. (Mage, tank, etc.)
The last item would be stupid strong on Yasuo, but otherwise it's looks pretty good... I wish they had alot more options for Tanky AP champions. Because there's few, and far inbetween.
: I think the balance team just doesn't really play the game.
i am jin (NA)
: "Just QSS Zed's ult"
If an Item/spell is the only way to counter an enemy, then there's something wrong with the champion.
Rioter Comments
Edgehy (NA)
: He is very strong in all regions. I'm not disputing this and I think each nerf including the gold nerf on pbe is fine. But reducing the cap to 3 barrels is a HUGE nerf that will kill him.
> [{quoted}](name=Edgehy,realm=NA,application-id=3ErqAdtq,discussion-id=7Jne3ajd,comment-id=00020000,timestamp=2016-02-12T02:39:52.676+0000) > > He is very strong in all regions. I'm not disputing this and I think each nerf including the gold nerf on pbe is fine. But reducing the cap to 3 barrels is a HUGE nerf that will kill him. That's good, I hate seeing that man run around tossing barrels and shooting them for half my health even though I am full tank.
esmelar (NA)
: I think I'm ready , I practiced like for two whole minutes
> [{quoted}](name=esmelar,realm=NA,application-id=Ir7ZrJjF,discussion-id=jxEqTBio,comment-id=0001,timestamp=2016-02-08T02:03:49.916+0000) > > I think I'm ready , I practiced like for two whole minutes I seen his Champion Spotlight guys, I am totally pro with this champion
Rioter Comments
Meriipu (EUW)
: 4 or 5 bans per team in draft
That would be nice so that everyone gets 1 ban
Rioter Comments
KyunaShi (NA)
: I need a Mentor :C
What Lv. / Rank are you? If you're just starting, I recommend watching LoLCraft 101 on youtube to learn the basics of what you need to learn if you are going to take this game seriously.
: You still died more than her though
> [{quoted}](name=Taoist Master,realm=NA,application-id=3ErqAdtq,discussion-id=QJRFmUlA,comment-id=0046,timestamp=2016-01-22T16:30:05.508+0000) > > You still died more than her though He's NOT the EKko... Read... THE... POST
Protokai (NA)
: > [{quoted}](name=GahRii,realm=NA,application-id=3ErqAdtq,discussion-id=QJRFmUlA,comment-id=,timestamp=2016-01-21T22:39:09.719+0000) > > Nidalee was last pick, didn't talk until they were locking in (this happens regardless of the new champ pick, or the old) & proceeded to say "I don't like Darius as top, so I'm going to feed guys, sorry". > was this the darius or the nidalee? seeing the 8 deaths on you is a mutiple of both of them i dont think having you on the team is any better than having ethier of them in bronze it doesnt really matter i get placed in it every season and get to silver elo hell is just a myth that people in our ranks make up to feel better about themselves the same thing happens on the enemy team you just dont see it because your focused on whats wrong with your team not whats wrong with me. hrrmmmm random video link : https://www.youtube.com/watch?v=AJ4vPCY11eM
> [{quoted}](name=Protokai,realm=NA,application-id=3ErqAdtq,discussion-id=QJRFmUlA,comment-id=0006,timestamp=2016-01-21T22:53:33.284+0000) > > was this the darius or the nidalee? > seeing the 8 deaths on you is a mutiple of both of them i dont think having you on the team is any better than having ethier of them in bronze it doesnt really matter i get placed in it every season and get to silver elo hell is just a myth that people in our ranks make up to feel better about themselves the same thing happens on the enemy team you just dont see it because your focused on whats wrong with your team not whats wrong with me. hrrmmmm random video link : https://www.youtube.com/watch?v=AJ4vPCY11eM Did you not read what he posted? HE'S THE DARIUS!
Im Jax (NA)
: 9-1 placement record, placed BRONZE 5
Rioter Comments
: It appears that the new Champ Select has been reverted?
Yeah, I think they pulled it , an there are a whole bunch of morans complaining about it not being better, when in actual fact that it is.
: Fiddlesticks' Design is the Problem Not Power Levels
If you can't gank pre-6 with Fiddlesticks, then you must be doing something TERRIBLY wrong. His silence and fear alone can pressure out a lane if ganked correctly, an even kill if you do so perfectly. An trying to DUEL a Fiddlesticks who's not a potato is literally a waste of time. He can just darkwind fear you an run off laughing, or Fear you as he drains as his laner comes to join the fight. The reason he wasn't good was simply because he didn't work well with sheen. Now that's it gone, I can bet he will resurge back into the game. An you don't have to rush Zhonya Hourglass, Normally I get that third or even fourth. Normally getting Liandry's Torment or Rylai's Crystal first for the huge damage.
: When Summoners Rift is down for maintenance...
I am waiting for the changes... Getting impatient as I really liked it in PBE
Rioter Comments
: Nice idea, seems like a lot of effort to teach some basic knowledge about the game, but I guess some people need that. Just don't think that will become a thing until it gets a lot of support.
> [{quoted}](name=FloRaider42,realm=EUW,application-id=A8FQeEA8,discussion-id=0J9GfoNm,comment-id=0002,timestamp=2015-12-21T20:29:38.106+0000) > > Nice idea, seems like a lot of effort to teach some basic knowledge about the game, but I guess some people need that. > Just don't think that will become a thing until it gets a lot of support. I agree, but alot of players (Especially friends who want to start playing.) Really don't grasp some of the harder mechanics that take time to play, and me simply telling them, "Last hitting is important!" an then they go into normals where a smurf stomps them into the ground and then calms them a noob really discourages them to continue playing. An if the game is more user friendly in the start, it could hook in players for a longer period of time. Atleast that's how I feel.
LF Annie (NA)
: riot wont do it. riot wants to keep na bad. but upvoted anyway.
> [{quoted}](name=LF Annie,realm=NA,application-id=A8FQeEA8,discussion-id=0J9GfoNm,comment-id=0000,timestamp=2015-12-21T19:59:30.324+0000) > > riot wont do it. riot wants to keep na bad. but upvoted anyway. Hey, an upvote never hearts, and I like to stay optimistic. Things change if enough word spreads.
: Thats some high cost business youre talking about just for a turorial. The programming behind that would put it up to par with summoners rift. They have to lit go into every champs AI and configure it to the map. Not to mention keep it up to date with patches. But i do like your skin idea. Thats a really cool one.
> [{quoted}](name=hanapaa okole,realm=NA,application-id=A8FQeEA8,discussion-id=0J9GfoNm,comment-id=0001,timestamp=2015-12-21T20:21:46.671+0000) > > Thats some high cost business youre talking about just for a turorial. The programming behind that would put it up to par with summoners rift. They have to lit go into every champs AI and configure it to the map. Not to mention keep it up to date with patches. > > But i do like your skin idea. Thats a really cool one. Yeah I understand stand that, and I wouldn't mind it coming out till even season 7. I just think to would be a nice thing to implement into the things to do. But I feel a lot of new players and veteran players would appreciate the effort to help the curve of players who are causal to becoming better, an Veterans to iron out some of those harder ones. An I think the Mastery skin thing would be marvelous for players, who would you want a Master Skin of and what would it be or look like? (Curious on others thoughts.)
Rioter Comments
: [ ! ] New AD Assassin Item in internal testing
Black Cleaver + New Assassin Item on Garen = I am going to bust some skulls.
JIQA (NA)
: Sejuani support
Yeah I do this quite often, an even Sejuani Top. Reasons being, is that her Passive is REALLY great against ADCs. And the natural tenacity from her passive allows her to stick well to people she chase. Her ult can stun SEVERAL champions, and followed with a Max E is like watching champions move in slow motion. It also helps that her W does HP% damage too. I would recommend building her as Engage tank more than anything. Eye of the Guardian, Rightous, Randiuns, Spirit Visage, Ironlocket, Ionian boots. IN most cases. But she does EXTREMELY well as a flex pick. As they don't know where you go with her outside of jungle.
: can you make turrets stronger already?
Dude... That's Tristana job is to rip apart towers... What? http://i0.kym-cdn.com/photos/images/newsfeed/000/233/207/902.png
: Post your Snowdown Shop items!
I got El Tigre Braum : 30% - 975 (Don't have it, but already have Dragon Slayer) Desert Trooper Garen: 30% - 364 (Going to buy this, since I main Garen, and this was the last one I needed) Glacial Malphite: 50% - 675 (Not sure if I want this one, since I already have the pirate one...) Shamrock Malphite: 50% - 260 (REALLY not sure if I want the green rock... UGH) Pharaoh Nasus: 70% - 156 RP (I have Three headed-Snoop dog skin. So really don't need or want this.) Hextech Sion: 20% - 416 - ( I don't own this skin, and I needed one for Sion so I might take this one but i am not sure if this is a vault skin or not.) BUT TO WRAP UP. I had a pretty good line up since I main the frontline, and I maybe buying four of the six. Being Garens, Sions, and both the Malphite skins.
: HeartSeeker Varus -30% Pool Party Draven -40% Soulreaver Draven -60% Primetime Draven -50% Spooky Gongplank -20% I dont play any of these champions or ever want to, i only have them due to the fact that i just collect champs. I play only tanky fighters XD
> [{quoted}](name=NazZomLord,realm=NA,application-id=Ir7ZrJjF,discussion-id=q1Itfo0E,comment-id=002b,timestamp=2015-12-17T06:41:57.969+0000) > > HeartSeeker Varus -30% > > Pool Party Draven -40% > > Soulreaver Draven -60% > > Primetime Draven -50% > > Spooky Gongplank -20% > > I dont play any of these champions or ever want to, i only have them due to the fact that i just collect champs. I play only tanky fighters XD THAT'S A WHOLE LOTTA DRAVEN!
Methisto (NA)
: my snowdown skin shops :(
Dude that's manatee ww... No one has that
: LF Female To Gift skins to
what the hell is this? http://i0.kym-cdn.com/photos/images/newsfeed/000/233/207/902.png
: Couldn't have said it better
I just feel as though they are trying to hard to make champions "Individuals" aside from making them work. I mean Mordekaiser had an Idea to him, but now most of it doesn't make since. (Like the dragon, like he stated). While Garens new passive makes sense with his character concept. I just wished Riot would work on each character to get them to a middle ground. Make sure each champion is both enjoyable, playable, and viable. THEN start thinking about making a new champion.
: When someone says "GG EZ"
I understand this on so many levels...
: {{item:3071}} {{item:3748}} {{item:3053}} {{item:3022}} {{item:3742}} {{item:3025}} why not build both?
> [{quoted}](name=DrShoking,realm=NA,application-id=Ir7ZrJjF,discussion-id=niLK4fdy,comment-id=0001,timestamp=2015-12-15T09:45:02.149+0000) > > {{item:3071}} {{item:3748}} {{item:3053}} {{item:3022}} {{item:3742}} {{item:3025}} > why not build both? That lack of MR though...
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Those Beyond

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