nelogis (EUW)
: yeah you for sure as hell "high roll" a crit 40 mins into the fucking game as a crit based champ
I never spoke about the late game, sure its annoying that it takes him less crit items than other characters but I'm talking about the level 1-5 where he has no crit items and can high roll 3 crits mid fight and auto win that fight. They got rid of crit runes for the same reason, so essentially it's just allowing that random high roll chance for one player.
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Frius (EUNE)
: ACTIVE: Jarvan IV dashes to the target enemy champion, dealing them physical damage and becoming immune to crowd control during the dash. Upon impact, he creates a circle of impassable terrain for 3.5 seconds that grants Sight icon sight around it. so ,immune to cc ,but you can get knocked up /back by lee sin at very least said ,and creates impassable terrain but coded as minion? vayne can condemn into ur own ult ,but she can dash away ? ghost summoner spell can also get you out ? this bug is like you could dash away from morgana root or ryze root bad coding ? enlighten me pls IMPASSABLE ,NOT SEMI PASSABLE
What happens is I ult the enemy champion and if they click outside of my ult ring, they are able to just walk through my wall. I've seen it happen with Trundle, Azir, and Udyr so far. They just walk right through the ring. I do think it may be an error in the coding as I know in the past it was coded as a wall of minions.
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: Anyone else getting massive ping spikes?
I've found that this seems to happen for about the first week or two after a large patch. It is incredibly frustrating and we all know how well Riot does with things such as this.
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Maemo (NA)
: Sadie, the Girl Without Limits
Seems kinda Gokuish would be fun though!
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: I like it except for the part in the lightning aspect how much movement and attack speed will he get cause i don't think we need another Master Yi
Definitely not Yi status. He's a pain in the ass as is. Maybe as much attack speed as say a Zephyr and the movement that way too.
: This sounds pretty cool. I would definitely love to see this expanded and I am also curious as to the amount of the movement and attack speed buffs. I really hope you will take the time to further develop this concept as it sounds quite interesting. The ultimate adds an interesting twist to his playstyle and he seems like he could be a very unique champion.
Yeah I came onto here thinking like,"Oh this is a pretty good explanation and over view." Then I went and looked at some other ones and I realized this is like a 5 year old's work compared to a 30 year old lol. But yeah I would definitely enjoy expanding upon the idea, and making a unique experience. Thanks for the feedback, keep it coming!
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: change the passive. There is a reason the dodge mechanic was removed except for {{champion:24}} . RNG is not a fun thing to lose to early game when not accounting for crits, which you have to sacrifice a lot for if you rune for it, or even if you buy crit % its still a lot. Also, critical hits can still be mitigated. Dodges negate all damages from that basic attack. I suggest a % chance or a proc every X seconds to reduce damage from a basic attack or spell by 25%. That way it's still similar to your original idea, and its a little more balanced since it's not completely avoiding all damage.
I also like that passive, I hadn't seen it before.
: change the passive. There is a reason the dodge mechanic was removed except for {{champion:24}} . RNG is not a fun thing to lose to early game when not accounting for crits, which you have to sacrifice a lot for if you rune for it, or even if you buy crit % its still a lot. Also, critical hits can still be mitigated. Dodges negate all damages from that basic attack. I suggest a % chance or a proc every X seconds to reduce damage from a basic attack or spell by 25%. That way it's still similar to your original idea, and its a little more balanced since it's not completely avoiding all damage.
Yeah I thought about the Jax mechanics of old, and realized its too strong, Im just not sure what his passive would be. Possibly attack damage increases movement speed?
: Grallath
What to nerf though? The ad scaling?
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Thot Crusader

Level 151 (NA)
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