Rioter Comments
: So you want to give him a free strenght of colossus? While keeping ALL of his other buffs he got on the same patch? I swear some ppl just dont think about what they are typing.
> [{quoted}](name=Anime Fizz,realm=NA,application-id=yrc23zHg,discussion-id=rEVTqrYG,comment-id=0002,timestamp=2019-01-27T21:16:51.225+0000) > > So you want to give him a free strenght of colossus? > > While keeping ALL of his other buffs he got on the same patch? > > I swear some ppl just dont think about what they are typing. I love that you accuse me of not thinking about what I'm typing while you make a typo. Also "ALL of his other buffs" were like 3 more base armor and 150 more hp at level 18. For my money, all the "buffs" rounded out to a pretty neutral change, and maybe even a nerf to soloqueue Ornn.
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Antenora (EUW)
: If you think Vayne's cancer when your platinum 2 I feel sorry for you. If anything, higher elo players should be able to deal with her. Also, Zed + Vlad player calling Vayne cancer. cute.
> [{quoted}](name=Antenora,realm=EUW,application-id=yrc23zHg,discussion-id=TWit591J,comment-id=0011,timestamp=2018-12-13T09:52:40.610+0000) > > If you think Vayne's cancer when your platinum 2 I feel sorry for you. > > If anything, higher elo players should be able to deal with her. > > > Also, Zed + Vlad player calling Vayne cancer. > > cute. Am I a zed + vlad player, what?
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: I can only think of a handful of champions that have line skillshots that pass through minions.. {{champion:136}} Aurelion Sol R {{champion:432}} Bard Q {{champion:201}} Braum R {{champion:81}} Ezreal R {{champion:119}} Draven R {{champion:245}} Ekko Q {{champion:28}} Evelynn Q {{champion:150}} Gnar Q {{champion:420}} Illaoi Q {{champion:40}} Janna Q {{champion:59}} Jarvan IV Q, E {{champion:96}} Kog'Maw E {{champion:89}} Leona E {{champion:127}} Lissandra Q, E {{champion:117}} Lulu Q {{champion:99}} Lux Q, E, R {{champion:90}} Malzahar Q {{champion:57}} Maokai R {{champion:267}} Nami R {{champion:111}} Nautilus R {{champion:518}} Neeko E {{champion:56}} Nocturne Q {{champion:2}} Olaf Q {{champion:516}} Ornn R {{champion:14}} Sion Q {{champion:15}} Sivir Q {{champion:37}} Sona R {{champion:50}} Swain E {{champion:4}} Twisted Fate Q {{champion:110}} Varus Q {{champion:45}} Veigar Q {{champion:161}} Vel'Koz W, R {{champion:112}} Viktor Q {{champion:498}} Xayah Q, R {{champion:101}} Xerath Q {{champion:157}} Yasuo Q {{champion:238}} Zed Q {{champion:143}} Zyra E This looks like a lot but consider a few things: 1.) I ignored any skill that wasn't necessarily sent out in a line, like Swain W, Sona Q, Fiddlesticks Q, Brand R, etc. (This also includes any cone ranged abilities, like Cho'Gath's W, Talon's Q, or Evelynn's R as these aren't sent out in straight lines) 2.) This list contains only 38 of the 142 champions in the game (Just under 27% of the roster). 3.) Several of these abilities wouldn't even be applicable to your original situation most of the time (when was the last time you had issues with Evelynn Q going through minions? She's usually not in lane and her Q has an extremely short range anyways) 4.) Many of these abilities (12/44 or 27%) are ultimate abilities and therefore likely aren't going to be nearly as overbearing as an ability that is more expendable. Most Aurelion Sol players aren't going to be constantly harassing you with his R after all. 5.) You didn't specify this, but plenty of these abilities also don't have any CC attached to them (especially the ones that are more expendable). Under half (19 (20 if you count Xayah using her E to bring back her feathers)) of these abilities have CC attached to them, and most of them are again the ultimate abilities). I totally get that playing against stuff like this can be frustrating though. I've watched many of my ADCs perish to a Leona E! I'm simply playing devil's advocate and hopefully, if nothing else, giving you some upside to look forward to: 73% or so of the champions in the game don't have any sort of line skillshot like this! {{sticker:sg-syndra}}
> [{quoted}](name=The23rdGamer,realm=NA,application-id=yrc23zHg,discussion-id=uxJUEhbr,comment-id=0004,timestamp=2018-12-10T18:43:11.618+0000) > > I can only think of a handful of champions that have line skillshots that pass through minions.. > {{champion:136}} Aurelion Sol R > {{champion:432}} Bard Q > {{champion:201}} Braum R > {{champion:81}} Ezreal R > {{champion:119}} Draven R > {{champion:245}} Ekko Q > {{champion:28}} Evelynn Q > {{champion:150}} Gnar Q > {{champion:420}} Illaoi Q > {{champion:40}} Janna Q > {{champion:59}} Jarvan IV Q, E > {{champion:96}} Kog'Maw E > {{champion:89}} Leona E > {{champion:127}} Lissandra Q, E > {{champion:117}} Lulu Q > {{champion:99}} Lux Q, E, R > {{champion:90}} Malzahar Q > {{champion:57}} Maokai R > {{champion:267}} Nami R > {{champion:111}} Nautilus R > {{champion:518}} Neeko E > {{champion:56}} Nocturne Q > {{champion:2}} Olaf Q > {{champion:516}} Ornn R > {{champion:14}} Sion Q > {{champion:15}} Sivir Q > {{champion:37}} Sona R > {{champion:50}} Swain E > {{champion:4}} Twisted Fate Q > {{champion:110}} Varus Q > {{champion:45}} Veigar Q > {{champion:161}} Vel'Koz W, R > {{champion:112}} Viktor Q > {{champion:498}} Xayah Q, R > {{champion:101}} Xerath Q > {{champion:157}} Yasuo Q > {{champion:238}} Zed Q > {{champion:143}} Zyra E > > This looks like a lot but consider a few things: > 1.) I ignored any skill that wasn't necessarily sent out in a line, like Swain W, Sona Q, Fiddlesticks Q, Brand R, etc. > (This also includes any cone ranged abilities, like Cho'Gath's W, Talon's Q, or Evelynn's R as these aren't sent out in straight lines) > > 2.) This list contains only 38 of the 142 champions in the game (Just under 27% of the roster). > > 3.) Several of these abilities wouldn't even be applicable to your original situation most of the time (when was the last time you had issues with Evelynn Q going through minions? She's usually not in lane and her Q has an extremely short range anyways) > > 4.) Many of these abilities (12/44 or 27%) are ultimate abilities and therefore likely aren't going to be nearly as overbearing as an ability that is more expendable. Most Aurelion Sol players aren't going to be constantly harassing you with his R after all. > > 5.) You didn't specify this, but plenty of these abilities also don't have any CC attached to them (especially the ones that are more expendable). > Under half (19 (20 if you count Xayah using her E to bring back her feathers)) of these abilities have CC attached to them, and most of them are again the ultimate abilities). > > I totally get that playing against stuff like this can be frustrating though. I've watched many of my ADCs perish to a Leona E! I'm simply playing devil's advocate and hopefully, if nothing else, giving you some upside to look forward to: 73% or so of the champions in the game don't have any sort of line skillshot like this! > {{sticker:sg-syndra}} Even from the examples you provided you failed to mention probably a dozen or more line skillshots that pass through minions. Honestly, I don't think you understood what I was saying, because I don't know what you listed here really.
Moody P (NA)
: > [{quoted}](name=ThurgotOfThunder,realm=NA,application-id=yrc23zHg,discussion-id=uxJUEhbr,comment-id=00030000,timestamp=2018-12-10T17:40:41.194+0000) > > Ezreal was a season 1 champ so... > But other than him every single one of those "single-target line skillshots" has multiple effects. That is the key problem, abilities are just getting more complex so we can't have simple, nice things anymore. because you and everyone who thinks like you complained about those "simple, nice" champions being boring and binary until you saw what the other side of the coin was
> [{quoted}](name=Moody P,realm=NA,application-id=yrc23zHg,discussion-id=uxJUEhbr,comment-id=000300000000,timestamp=2018-12-10T17:53:44.935+0000) > > because you and everyone who thinks like you complained about those "simple, nice" champions being boring and binary until you saw what the other side of the coin was Excuse me, what?
: {{champion:555}} yep. {{champion:145}} single {{champion:497}} target {{champion:84}} line {{champion:81}} skill shots {{champion:142}} aren’t in the game on *any* recent champions or updates
> [{quoted}](name=AvantelWings,realm=NA,application-id=yrc23zHg,discussion-id=uxJUEhbr,comment-id=0003,timestamp=2018-12-10T17:36:58.898+0000) > > {{champion:555}} yep. {{champion:145}} single {{champion:497}} target {{champion:84}} line {{champion:81}} skill shots {{champion:142}} aren’t in the game on *any* recent champions or updates Ezreal was a season 1 champ so... But other than him every single one of those "single-target line skillshots" has multiple effects. That is the key problem, abilities are just getting more complex so we can't have simple, nice things anymore.
Rioter Comments
: Elaborate.
> [{quoted}](name=AvantelWings,realm=NA,application-id=yrc23zHg,discussion-id=XfEvlXoO,comment-id=0000,timestamp=2018-12-09T17:03:04.850+0000) > > Elaborate. Line skillshots that just deal damage or cause a cc effect don't happen anymore. Their damage scales, or they have a secondary effect, or a passive attached to the ability, or a bonus, bonus, bonus effect. Yas Q isn't a spell, but it's better than an auto. It crits, lifesteals, and can apply cc after 3 hits. Camille's dash is almost uninterruptible, but also is a stun, and attack speed bonus. Xayah doesn't just get an attack speed buff, she gets attack speed, movespeed, and damage from her feathers, and extends the duration by attacking. Too many things get too much stuff attached to them.
: > [{quoted}](name=ThurgotOfThunder,realm=NA,application-id=yrc23zHg,discussion-id=20Av45aU,comment-id=0002000000000000,timestamp=2018-12-08T16:15:43.381+0000) > > But also I bet it takes longer to kill a Yasuo than most tanks in a LOT of situations. And he has more reliable, longer lasting, more available hard cc than most tanks. It doesn't and no he doesn't. More available longer lasting hard cc... WHO TAKES YOU SERIOUSLY????? How can you even argue a yassuo, whom need 2 qs before hand to be able to finally use his conditional skill shot knock up. When tanks have point and click on demand knock ups, roots, and stuns... without the condition of having to use it twice before on a target. Christ
> [{quoted}](name=Wasteland Wraith,realm=NA,application-id=yrc23zHg,discussion-id=20Av45aU,comment-id=00020000000000000001,timestamp=2018-12-09T17:29:44.849+0000) > > It doesn't and no he doesn't. More available longer lasting hard cc... WHO TAKES YOU SERIOUSLY????? How can you even argue a yassuo, whom need 2 qs before hand to be able to finally use his conditional skill shot knock up. When tanks have point and click on demand knock ups, roots, and stuns... without the condition of having to use it twice before on a target. > > Christ His Q cd is 1 second, which puts his knockup on a 3 second cd. It is not conditional, it is barely a skillshot, and you can avoid the skillshot part with E-Q. It is aoe, it lasts longer than a lot of knockups, and it crits/lifesteals/applies onhits. And it goes through units. Yasuo Q3 is stronger than Sejuani's ult in a lot of cases, and it's on a 3 second cd.
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meowwow7 (NA)
: whatever happened to bringing a skill shot champ with {{item:3364}} to mess her up?
> [{quoted}](name=meowwow7,realm=NA,application-id=yrc23zHg,discussion-id=TWit591J,comment-id=000b,timestamp=2018-12-09T15:26:37.910+0000) > > whatever happened to bringing a skill shot champ with {{item:3364}} to mess her up? Too bad tumble cd being halved means she's even harder to hit with skillshots. Also the oracle reveal is garbage and tells you virtually nothing about what direction she's headed or how fast.
Rioter Comments
: >Nasus resists removed on ult, ????????????? ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? This is the patch note in question: > Fury of the Sands REMOVED: Converting damage dealt into bonus AD. NEW EFFECT: Now instantly grants 15 / 35 / 55 armor and magic resistance, which increases by 1 / 2 / 3 per second, for a maximum of 30 / 65 / 100 total bonus resistances. He didn't lose resists for the CDR. The halved cooldown was half a season later. He lost **AD gained from damage dealt** in favor of **immediate base resistances and resistances that stack up over time**. That is **literally the exact opposite of what you said**. And that's not even going into the fact that Nasus is a fucking ***JUGGERNAUT***, not a fucking **TANK**. He has ***NO HARD CC AND NO INNATE ENGAGE*** while having ***HIGH DURABILITY AND DAMAGE***. Nasus is a tank like fucking {{champion:22}} is an assassin. Just because Nasus fucking builds tank items does not make him a tank, just like Ashe buying AD items does not fucking make her an assassin. He is a ***JUGGERNAUT***.
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=yrc23zHg,discussion-id=20Av45aU,comment-id=0010,timestamp=2018-12-09T05:13:16.244+0000) > > ????????????? > > ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? > > This is the patch note in question: > REMOVED: Converting damage dealt into bonus AD. > NEW EFFECT: Now instantly grants 15 / 35 / 55 armor and magic resistance, which increases by 1 / 2 / 3 per second, for a maximum of 30 / 65 / 100 total bonus resistances. > > He didn't lose resists for the CDR. The halved cooldown was half a season later. > > He lost **AD gained from damage dealt** in favor of **immediate base resistances and resistances that stack up over time**. That is **literally the exact opposite of what you said**. > > And that's not even going into the fact that Nasus is a fucking ***JUGGERNAUT***, not a fucking **TANK**. He has ***NO HARD CC AND NO INNATE ENGAGE*** while having ***HIGH DURABILITY AND DAMAGE***. > > Nasus is a tank like fucking {{champion:22}} is an assassin. Just because Nasus fucking builds tank items does not make him a tank, just like Ashe buying AD items does not fucking make her an assassin. He is a ***JUGGERNAUT***. Relax
Moody P (NA)
: >Nasus resists removed on ult this didn't happen, he lost the AD on ult, not the resists
> [{quoted}](name=Moody P,realm=NA,application-id=yrc23zHg,discussion-id=20Av45aU,comment-id=0004,timestamp=2018-12-08T17:46:54.205+0000) > > this didn't happen, he lost the AD on ult, not the resists You right, I forgot it used to be ad and they made it resists my b.
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saltran (EUW)
: > [{quoted}](name=ThurgotOfThunder,realm=NA,application-id=yrc23zHg,discussion-id=20Av45aU,comment-id=00020000,timestamp=2018-12-08T16:08:45.378+0000) > > Ironically, Phantom dancer and lifesteal make yasuo one of the best tanks in the game right now. This cant be serious...I just cant take your bullshit anymore, enough Trash Boards for today.
> [{quoted}](name=saltran,realm=EUW,application-id=yrc23zHg,discussion-id=20Av45aU,comment-id=000200000000,timestamp=2018-12-08T16:13:20.820+0000) > > This cant be serious...I just cant take your bullshit anymore, enough Trash Boards for today. I mean, that was clearly an eye-rolling, I hate myself statement. But also I bet it takes longer to kill a Yasuo than most tanks in a LOT of situations. And he has more reliable, longer lasting, more available hard cc than most tanks.
: because the zed mains and yas mains complained omg we useless we cant kill the tank while tank kills me
> [{quoted}](name=Bulletproof Car,realm=NA,application-id=yrc23zHg,discussion-id=20Av45aU,comment-id=0002,timestamp=2018-12-08T16:07:40.877+0000) > > because the zed mains and yas mains complained omg we useless we cant kill the tank while tank kills me Ironically, Phantom dancer and lifesteal make yasuo one of the best tanks in the game right now.
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: Garen Can't Ult instantly after casting his Q? Other team stated Justice did 0 dmg in death screen
First one looks like you procced his Maw or Hexdrinker shield. Second looks like he might've gotten shielded. There's a wierd color effect that looks like a shield breaking instantly. Since Garen's ult takes so long to cast, I wouldn't be shocked if something shielded your target between you casting and the ult damage landing.
Rioter Comments
: > For Kat and Garen, that tradeoff was long cooldowns, No incarnation of Kat has ever had a non-ultimate ability with a cooldown of over 20 seconds and that lengthy 15-20 second cooldown was always her W and that isn't accounting for the fact that she'd typically be buying cdr and it's cd would be dropping with every rank up. If you're going to allude to past champions, please have some idea of what you're talking about. The whole mana costs issue is still there honestly. There are still quite a few midlaners who have mana cost issues until they grab their lost chapter. But wait, what's this you say? Mages have always bought mana and mana regen items? Does anyone still remember the old morello's rush, or when people would rush basic mana regen comps? Oh, and what about the AD champions, who've never truly needed mana to deal damage with their auto attacks. The issue is power creep, but it's not mana. It's because of a few select items such as a stormrazor(who thought this item was a good idea, seriously?) and runes.
> [{quoted}](name=NoDiscussion,realm=NA,application-id=yrc23zHg,discussion-id=iBhuplq6,comment-id=0005,timestamp=2018-12-01T12:11:12.537+0000) > > No incarnation of Kat has ever had a non-ultimate ability with a cooldown of over 20 seconds and that lengthy 15-20 second cooldown was always her W and that isn't accounting for the fact that she'd typically be buying cdr and it's cd would be dropping with every rank up. > > If you're going to allude to past champions, please have some idea of what you're talking about. > > The whole mana costs issue is still there honestly. There are still quite a few midlaners who have mana cost issues until they grab their lost chapter. But wait, what's this you say? Mages have always bought mana and mana regen items? Does anyone still remember the old morello's rush, or when people would rush basic mana regen comps? > > Oh, and what about the AD champions, who've never truly needed mana to deal damage with their auto attacks. > > The issue is power creep, but it's not mana. It's because of a few select items such as a stormrazor(who thought this item was a good idea, seriously?) and runes. Her single target damage was pitiful, and shunpo always put you directly behind your target. And her W did no damage at all, remember? Don't insult me, I know what I'm talking about. Those mid laners who struggle with mana are generally the older ones, and the struggle with mana was not negated by buying regen. Regen is so you can use your abilities sparingly and over time regenerate mana. If your ability only costs 45 mana, you don't need to regen as fast because you didn't use much. Also mana items used to be drastically different than they are today. AD champions... like ADC? Traditionally they didn't use abilities as a main damage source, but have you played against a Lucian, MF (who had a passive change to add damage to her hit), Kaisa... do you see where I'm going with this? Auto attack damage is it's own thing, and it has remained somewhat constant. Ability damage is going up, and champions can do those abilities that deal more damage more often.
meowwow7 (NA)
: you choose yi to use as an example for a slow when the guy is known for ignoring both ms, and as slows. as for randuin's, frozen heart, and thornmail's yes all 3 are used for cold steel, but each one of them has their own niche. I haven't really noticed the difference between cds on guardian vs aftershock when I run either as taric, but I would rather have the guardian just to stack it on my shield to negate burst.
> [{quoted}](name=meowwow7,realm=NA,application-id=yrc23zHg,discussion-id=MKqP16fq,comment-id=0000,timestamp=2018-12-01T15:46:15.904+0000) > > you choose yi to use as an example for a slow when the guy is known for ignoring both ms, and as slows. as for randuin's, frozen heart, and thornmail's yes all 3 are used for cold steel, but each one of them has their own niche. I haven't really noticed the difference between cds on guardian vs aftershock when I run either as taric, but I would rather have the guardian just to stack it on my shield to negate burst. I could choose Yasuo, or Riven, or Zed, or any adc when you're not in range of them, because the range has also been nerfed. I could choose Lucian, Vayne, or Fiora. That isn't to say all these champions are overpowered, again this is to illustrate that attack speed slows are useless against some champions and it feels really bad.
Rioter Comments
: No mention of the fact Riot has continually nerfed Defense stats over the years as well? It's why we lost Force of Nature while also having fewer purely defensive item choices. Deadman's Plate is an example of an item with purely defensive stats but a highly offensive effect. Titanic Hydra, Guardian Angel, Banshee's Veil, and even Phantom Dancer blend offense and defense.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=iBhuplq6,comment-id=0001,timestamp=2018-11-30T22:59:53.172+0000) > > No mention of the fact Riot has continually nerfed Defense stats over the years as well? > > It's why we lost Force of Nature while also having fewer purely defensive item choices. Deadman's Plate is an example of an item with purely defensive stats but a highly offensive effect. Titanic Hydra, Guardian Angel, Banshee's Veil, and even Phantom Dancer blend offense and defense. I got distracted and had to wrap up early, I'll continue.
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: The issue is that tastes vary. I'm not a fan of garish over-designed fancy skins with a billion fancy effects and obnoxious new voice lines. Conversely I love the Warden skin line and, I kid you not, Crimson Elite.
That's what I'm saying though. Warden offered a cool theme that wasn't just sci-fi/mecha. They even made an Ashe skin that wasn't blue on blue. Crimson Elite could've been really great because it could have had some cool lore implications, or at least given us a glimpse into Noxian uniforms.
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: Mordekaiser also has a Dragon World skin...that one will look awesome as well.
It's Dragon Knight, and I have that one too.
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ThurgotOfThunder

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