: Trust me, coming from a Kai'sa main, this change is garbage for her.
i know it is, they should've never removed the mr shred, but considering the item in general, it's alright on her
: Have you played on hit champs they build wits end for the mr and attack speed they lose about 30 mr and the sustain does not help since they already build bork.
this is actually pretty good on kai'sa since she'll favor crit over bork, unless you're going full on-hit runaan's. new {{item:3091}} should be nice on her.
: They literally took away the bruiser aspect of it (stealing magic resist) and increased the attack speed damage and gave it sustain.... This is a huge buff to on hit lol (im looking at you {{champion:10}} {{champion:110}} {{champion:96}} )
they remove the fighter passive & now proudly say it's a fighter item.. would hate to see it. as for on-hit buff, i tried it on kai'sa on the pbe & it's anticlimactic at best
Dameshi (NA)
: More attack speed, more late game damage, and has healing... How is this a nerf for on hit champions again?
the mr shred from wit's end was the only reason you'd really take it at all. it was a great item on magic damage on-hit champs like {{champion:10}} {{champion:145}} {{champion:150}} {{champion:96}} {{champion:268}} {{champion:518}} & now it's just a weird niche item..? for fighters for some reason, as if they were benefitting the most from it. {{champion:145}} {{champion:96}} {{champion:10}} say hi. imo they should've kept the mr drain but made it just shred rather than siphon, maybe even lowering the -30 mr to ~25? i had like 100 mr on kai'sa like..? i could at least understand it if fighters took it then but now it's just a badly niche on-hit item.
: c'mon all top laners know and love hashinshin and some of us regurgitate his words
speak for yourself, hate hashinshin zzzzz
: New Epic skins: Blood Moon Aatrox, Sivir, and Pyke
When I first unlocked Prestige K/DA Akali, I had gotten asked how much it had costed me in /all chat, when I had just grinded for it with the Snowdown event pass. The skin carried with it a sort of 'respect' & made its name (Prestige) fitting. NOW, it's not a skin that was rightfully given after the player worked hard & grinded to deserve it, it's a skin that was placed into the hands of whoever had $135 in their wallet. So thanks Riot! With this new update I lose whatever respect I had among the community & become the $135 Akali who can't even play her well. Very cool.
: > [{quoted}](name=BluePhoenix010,realm=NA,application-id=3ErqAdtq,discussion-id=PYZ2BXEn,comment-id=0005,timestamp=2018-07-21T06:59:31.276+0000) > > i love this,sometimes when i feel like im getting burnt-out i look at this.i just decided to actully say it and let you know > i agree with everything on here and i appreciate how much time and thought you put in that! > and i also didnt want to leave such a high-qualty post with 1 low-qualty comment > have a good rest of the week! Oi mate. Don't necro 3 month old threads. That's against the (Updated) Boards Universal Rules under "Spamming & Trolling".
> [{quoted}](name=Warlord Rhinark,realm=EUW,application-id=3ErqAdtq,discussion-id=PYZ2BXEn,comment-id=00050000,timestamp=2018-07-21T07:55:58.015+0000) > > Oi mate. > > Don't necro 3 month old threads. > > That's against the (Updated) Boards Universal Rules under "Spamming & Trolling". go away mini mod nobody asked it's only 3 months it's not that bed a necro
BuboBubo (NA)
: Heya! Thanks for the feedback on passes - there's lots of room for improvement and this helps us pinpoint where we might want to focus first. For refund tokens - there is nothing planned as part of this change but we were recently discussing what we should do. Will take your comment back to the team (but no promises).
i suggest giving a refund token every year, if not every other year or even refreshing.
NovaMS (NA)
: > As someone who's purchased every pass that came out Vote with your dollars. Up until now the message you've sent riot is that you'll buy each pass that comes out so why would they not keep pushing them?
this is actually a pretty smart response. personally, i've only bought them because i'm somewhat intent on collecting most everything & because the worlds ceremony event has been my favorite event so far, giving skins to ekko & kled, 2 of some of my top played champions at the time, & releasing the K/DA line. the worlds pass just seemed like too much to pass up. however, the new snowdown pass is disappointing—although i still bought it. it just seemed like K/DA prestige akali was crammed in, literally so in the trailer. the rewards aren't that great & the whole event is just "meh," definitely not deserving of a pass. would i buy worlds ceremony passes every year? most likely. would i buy an event pass _every_ event? no. i'd be inclined to buy a pass like the worlds ceremony ones just because it's too much to pass up but seeing that the snowdown event AGAIN required a pass was... upsetting to see & a regrettable investment. in the end, event passes could be great for both parties: riot gets money, we get well-received rewards, but if they were a requirement for every event, i'd more likely than not just stop playing league altogether as the events are what make me stay. if the next event requires a pass while showcasing lackluster rewards, i will not buy it
Otarie53 (NA)
: {{champion:421}} {{champion:203}} {{champion:420}} {{champion:127}} {{champion:429}} {{champion:222}} it does "change" from the stereotype
the implication that jinx isn't hot,,,,,
: Someone always makes a comment like this and yet I don't see anyone doing much because of it. If you don't like it, stop giving them money for it. Or better yet, stop playing. Leave league. Make the backlash real.
Iamgeyer (NA)
: Getting one shot against assassins versus getting one shot against mages
another example would be {{champion:245}}. he _could_ land his stun—but he doesn't have to. one spell rotation with an auto or 2 weaved in is enough to chunk your entire hp bar, which he doesn't have to be too ahead to do. there's barely counterplay with ekko, since his e makes him blink to you if he autos in time, which guarantees him a Q hit, leaving you only one auto away from his passive proc & therefore _massive_ ms which makes his kiting ridiculous and that's only if he's not ahead.
: Another example of Riot Support being awesome.
um,,, can i get delivered some RP?
: The way champion interactions work for Aatrox is how all champs should be like.
_raises hand_ > [{quoted}](name=JonnyBoyy,realm=NA,application-id=6kFXY1kR,discussion-id=tYLWUAAK,comment-id=,timestamp=2018-07-13T15:51:24.319+0000)Nobody thinks "lol let me get close to guy and taunt to trigger a SPECIAL voiceline" _slowly lowers_
: AP Carries, AP assassins and AP fighters all use the same items....
AP builds definitely need a look at in terms of diversity/versatility i'm almost always building the same items on lux, ekko, & taliyah & no matter what the enemy team is, the only thing you'd really have to change is when to rush zhonya's. there's little to no room for itemizing against opponents & the only thing that's really 'changing' is the order in which you purchase. i _was_ going to list instances where you would need morello, liandry's, zhonya's, rylai's, etc., first but even then, literally no diversity. if they have too much AD? suffer. & rush zhonyas. too much AP? SUFFER. & rush banshee's. too tanky? liandry's, the end. there's literally no other path you can go & i never find myself getting something 'new' whenever i play an AP champ. it's always the same few items but in a different order if you're feelin' it. what also makes me sad is that {{item:3020}}, {{item:3916}}/{{item:3165}}, & {{item:3135}} are the **ONLY** magic pen items, while there are a slew of lethality items. sorc's is a must-have on any AP champ & morello's is _way_ too expensive so you'd only ever buy oblivion orb & get morello's whenever you need to finish it. void staff is ALSO extremely expensive & the tradeoff of gold for AP & magic pen is just not worth it in my opinion. in the time it takes you to finish a void staff, you barely need it anymore. the only time i'd consider getting void staff is if they're STACKING mr and/or if you're fed. if you can spare the gold for void staff, (even though it's like 2.3k gold & you're better off building rabadon's—unless you already have it) go for it, but otherwise, i'd stay away from it & stick to sorc's/oblivion. there are just not enough magic pen items & the **TWO** that we do have are over-the-top expensive, especially void staff, with 2 AP items building into 1 AP item with 40% magic pen (which in itself is mediocre) https://i.gyazo.com/8fe442fc8f2b49b70707d9836d99eed9.png _90 mr_ to be gold efficient. you'd only ever have that much mr if you're a tank or for whatever other reasons, such as super late game scaling & if you're stacking mr or mr-scaling runes & abilities (which only really are used/exist on _tanks_). even still, you wouldn't itemize against a tank(s) unless their entire team is full of tanks & they're stacking mr. i'd be satisfied if either another magic pen item was released or the price of void staff/the build recipe gets readjusted, as it's not worth the price point. i do _not_ want the magic pen version of max lethality wukong—WHICH DESPERATELY NEEDS A LOOK AT also i find it funny that ANY time you want to take an AD champ AP, it's always {{item:3115}}{{item:3100}} into some filler & then rabadon's. AP items could really use a needed fix in diversity & versatility as well as pricing in terms of void staff. i think another magic pen item along with 'AP right click' items would add a lot of diversity, not just for AP champs but for hybrid champs such as kai'sa or any AD champ you want to build AP on for whatever reason, along with a slew of other AP items.
: Has anyone tried essence reaver crittlesticks yet?
: Okay yeah but why is that relevant to the topic?
> [{quoted}](name=JamesTheMage15,realm=NA,application-id=3ErqAdtq,discussion-id=2BgFwoFE,comment-id=00030000,timestamp=2018-07-14T23:08:33.454+0000)Okay yeah but why is that relevant to the topic? the entire point of wanting to be able to see who has ward charges is so the team knows who can ward at any given moment—which is counteracted by vision-giving abilities such as Ashe hawkshot, Teemo shrooms, Lux lucent singularity, etc., as they're also another form of vision outside of wards. it's relevant to the topic because, as said above, the main need for visible ward charges is so that the team knows who can grant vision, however there are other ways outside of wards that can give vision.
: I made a game last for 2 hours once... that was fun.
> [{quoted}](name=WyvernEgg,realm=NA,application-id=Ir7ZrJjF,discussion-id=l6i3jHbO,comment-id=0003,timestamp=2018-07-15T01:42:20.375+0000)I made a game last for 2 hours once... that was fun. i love how the word "made" suggests you willing decided to make a game last nearly 2 hours also the masochistic "that was fun" along with the ahri summoner icon make this such an iconic reply
: Unpopular Popular Opinion: One of riot's being mistakes was reworking Guardian's Angel
i really like this idea, as i can't count how many times i've seen someone with GA dive into 5 players only to be shot down, revived, & shot down again just because they thought the extra life would save them. i think giving GA that diversity & versatility rather than "heckin load of AD & an extra life" that a lot of all-in AD champs take (such as pyke) & turn it into something more. GA just seems like a last item that's like "oh yeah, i could get this" rather than something you decide to buy out of itemizing against your opponents & that build diversity is really needed with mages & tanks. also i love the points made & explained & math/examples given, really solidifies the point you're trying to make & didn't make this too boring to read!!
: Loading Screen
i love this!! really clean work the only 'complaint' really that i have about this is how the topside is busy while the bottom is kind of 'boring'? for example, on the enemy team, because you can't see their masteries at the bottom, the lower half of the 'card' is really blank & bare while the top has lots of decorations, such as the (gorgeous) honor flairs, spells, etc. otherwise, amazing work!! i'd literally pay just to see these
Eggbread (NA)
: We have no confirmation it isn't right now. It has its own page in Universe the same as other main lore regions.
> [{quoted}](name=The God of Rams,realm=NA,application-id=6kFXY1kR,discussion-id=iBrww0ik,comment-id=0008000000000000,timestamp=2018-07-13T02:06:11.299+0000)We have no confirmation it isn't right now. It has its own page in Universe the same as other main lore regions. where it belongs, as it's still a region. what i'm trying to say is that it's not a **major** lore region & the reason there is no bandle city icon (or one that we don't know of yet) is because bandle city isn't as vital to the lore as other regions, i.e demacia. regardless of its place in the old lore, bandle city hasn't seen much rep in the newer lore stories & i hope that changes soon. a lulu short story sounds pretty nice. {{sticker:sg-lulu}}
OctoBit (NA)
: > [{quoted}](name=Shakabrawl,realm=NA,application-id=yrc23zHg,discussion-id=AkIPvVUe,comment-id=0005,timestamp=2018-07-13T00:14:47.292+0000) > > why am i crying in the club > > i'm so happy to hear this! i really wish i could meet some permanent league friends like that. i've been playing league with literally my closest friend for what would've been a year in november—or around there, until some drama happened between us and she blocked me. pretty upsetting considering we were really close, but this story makes me really happy :'o) Sorry to hear about your friend. I've been there before. It sucks but true friends stick around. I am glad my story made you happy and I know you'll find a better friend :D
> [{quoted}](name=OctoBit,realm=NA,application-id=yrc23zHg,discussion-id=AkIPvVUe,comment-id=00050001,timestamp=2018-07-13T20:05:55.544+0000)Sorry to hear about your friend. I've been there before. It sucks but true friends stick around. I am glad my story made you happy and I know you'll find a better friend :D thank you omg :'o)
Wuks (NA)
: The bigger question is why you’re on the Boards at a club
> [{quoted}](name=Wuks,realm=NA,application-id=yrc23zHg,discussion-id=AkIPvVUe,comment-id=00050000,timestamp=2018-07-13T01:37:55.584+0000)The bigger question is why you’re on the Boards at a club https://www.reddit.com/r/OutOfTheLoop/comments/5ubxln/what_is_i_dont_know_why_im_crying_in_the_club/ but being on the boards at a club sounds like something i'd unironically do
: TANKS need runes:: (Some Domination, Sorcery runes should scale with hp)
i agree with this. tanks have no 'set' rune tree, as {{champion:238}} assassins take electrocute, {{champion:99}} mages take comet, {{champion:16}} supports take aery, {{champion:89}} tank supports take aftershock, etc., while tops have no set rune tree save for resolve, which even then, > [{quoted}](name=Karoloooo,realm=NA,application-id=3ErqAdtq,discussion-id=mArLJhVo,comment-id=,timestamp=2018-07-12T18:18:37.588+0000)these runes trees aren't good for some tanks. even tops who take sorcery for the lane harass, such as comet {{champion:14}} or aery {{champion:78}}, these runes become useless come late game as they're not going to be building AD or AP & those keystones are more for laning phase. tanks definitely need a new rune page or tweaks to the current runes, as tanks aren't going to be building AD/AP & are in an awkward place in terms of runes.
: I'm not crazy...
: Wu Kong and Diana have the same problem
tbh i thought {{champion:131}} _was_ an assassin? she Q + Rs and full combos you & you're gone. considering every diana i've ever had, enemy team & my team included, always got fed quick so she ALWAYS one-combo'd everybody. i think if they were to rework her, it wouldn't be high-priority since she's not too too bad atm. however, {{champion:62}} definitely needs a rework. the place he's in rn is disgusting & no fun to go against.
Pale Mask (EUW)
: CertainlyT, yes. He also designed Darius, Zyra, Thresh, Kalista and the reworked Graves and Mordekaiser. There is much to worry about.
> [{quoted}](name=Tharizdûn,realm=EUW,application-id=6kFXY1kR,discussion-id=lbEEoEMI,comment-id=00040000,timestamp=2018-07-12T14:05:38.111+0000)Zyra https://78.media.tumblr.com/4f340fed2b9114e09f84ab9e3a46606d/tumblr_mjqq78GAmW1s68jizo1_500.gif
Ztoka (NA)
: Please make converting tokens easier
adding a buy 10 or buy 5 would be such a great-feeling quality of life change, even applying to other options such as key frags. the fact riot hasn't added such an options is kinda disappointing.
: {{champion:203}} {{champion:32}} {{champion:136}} {{champion:10}} {{champion:82}} {{champion:56}} {{champion:223}} {{champion:26}}
for old champs such as {{champion:32}} {{champion:56}}, i think they might be waiting for their full reworks before making any skins for them
Kythers (NA)
: Champions that need more skins
i think champions who only have 2 skins should be a priority: {{champion:240}} {{champion:164}} to name a couple, then characters with pretty poor skins that were released towards the beginning of the game, then fan favorites, etc. either way, i think {{champion:103}} & {{champion:99}} are fine in terms of skins? considering ahri's most recent skin is a legendary & she has other skins that are fairly decent, such as academy & popstar, & lux got a skin pretty recently & was the 'main character' of the lunar revel event, which was pretty recent, & not to mention she did get an ultimate skin not too long ago. out of the two, i definitely think ahri would get a skin sooner, but i don't expect it to be legendary. also, i don't know why riot isn't focusing more on low price skins & chromas? i read one of their blog posts where they say "players are more likely to buy a skin if it's part of a story line" such as star guardian, lunar revel, project, etc., but i think they should also give some love to champions who only have 2 skins (see above) and focus less on what gets more sales. i think a 975 skin that was standalone & more of an AU/post/pre, such as pre-aspect {{champion:142}} (can also apply to {{champion:131}} {{champion:80}}, etc) {{champion:117}} if she was born recently aka a modern skin, piltover {{champion:245}} Top 10 Anime Betrayals, noxian {{champion:163}}, as she has had a run-in with noxus in her lore, or even a way of the wind {{champion:163}}, if she never left to go back to find her family & instead decided to stay training under yasuo. 14 year old or a 'war-torn' {{champion:39}} right after she returned to her village to find it raided by noxus, etc. the point being, there are so many minimal effort skins that riot could make that would totally sate the fanbase & the fact they turn that down to focus on storylined skins, such as blood moon {{champion:28}} & lunar empress {{champion:99}} is pretty upsetting. i'd be totally fine with several standalone skins that could possibly be turned into their own storylines, such as "Past" skins such as pre-void kassadin & other skins that show the character before their major events, possibly pre-void {{champion:145}} or a "what if she never got eaten by the void", wartorn irelia, pre-aspect zoe, etc. or "Future" skins, "Reverse" skins such as noxus {{champion:78}} (an amazing skin btw) piltover ekko, noxian garen, etc.
: Agreed. Tho Demacia is suffocating and orthodox, Noxus is way worse.
> [{quoted}](name=Glaed Dras,realm=NA,application-id=3ErqAdtq,discussion-id=JbGxZLHe,comment-id=0003000000000001,timestamp=2018-07-12T19:21:57.138+0000)Noxus is way worse. i think noxus is pretty shit & have definitely been in some hot water, especially invading ionia. although they _do_ accept magic, they use it for their own benefit, seen in {{champion:163}}'s story. she left home to find someone who could help her learn to better control her magic & a noxian commander abused her vulnerability & threw her overboard a ship when she wouldn't aid noxus in battle. however, demacia is extremely restrictive & very controlling & biased against magicians—going so far as to exile anyone able to use magic from the kingdom, even a high-ranking figure such as {{champion:99}}. in fact, it's ironic how {{champion:99}} was 'recruited' by a branch of warriors from demacia to basically be their scout, considering it's demacian culture to look down upon magicians. surely both have some (but very few) good parts of them, i think none is 'worse' or 'better' than the other in any way. i think if you had to choose one, it'd be the lesser of two evils. both kingdoms could use a lot of work.
OctoBit (NA)
: My best league friend drove 14 hours to visit me :)
> [{quoted}](name=OctoBit,realm=NA,application-id=yrc23zHg,discussion-id=AkIPvVUe,comment-id=,timestamp=2018-07-12T20:38:18.048+0000)I just wanted to make a forum post saying gaming friends are real friends for anyone that doubts it. I doubt my friend will read this post but I am happy he took the trip and I'll be sad when he leaves. why am i crying in the club i'm so happy to hear this! i really wish i could meet some permanent league friends like that. i've been playing league with literally my closest friend for what would've been a year in november—or around there, until some drama happened between us and she blocked me. pretty upsetting considering we were really close, but this story makes me really happy :'o)
: > [{quoted}](name=CrestfallenNight,realm=EUW,application-id=3ErqAdtq,discussion-id=5YYeKzEr,comment-id=00030000,timestamp=2018-07-11T00:39:32.825+0000) > > Veigar atleast has some counterplay in him. > Id rather lane against veigar than those cancer broken champs known as Zyra and one shot mr flame. to be fair veigar his counterplay doesn't last forever, come late game it's Q + R and as a squishy you dead
> [{quoted}](name=hhaavviikk,realm=EUW,application-id=3ErqAdtq,discussion-id=5YYeKzEr,comment-id=000300000000,timestamp=2018-07-11T16:03:36.398+0000) to be fair veigar his counterplay doesn't last forever, come late game it's Q + R and as a squishy you dead ^ this is what i mean. even if veigar can be shut down in early laning, he's still able to come back around by late game & one shot everyone :o/ shoddy game design imo
Eggbread (NA)
: Bandle City WAS a main lore region in the old lore, so I don't see why not in the new lore.
> [{quoted}](name=The God of Rams,realm=NA,application-id=6kFXY1kR,discussion-id=iBrww0ik,comment-id=00080000,timestamp=2018-07-11T05:40:31.865+0000)in the _old_ lore
cerbari (EUW)
: > [{quoted}](name=Shakabrawl,realm=NA,application-id=6kFXY1kR,discussion-id=NkG2VsGi,comment-id=0006,timestamp=2018-07-10T16:07:00.736+0000) > > it's hard for the in-game model to stay true to the splash since too many decorations make the model too "busy" and take away from the actual purpose of being a fighting character, & awkward pieces of armor—such as the one in nasus' splash—make animating the character significantly harder, the animators/artists/designers have to compensate for it by changing the design a bit. > also, the gold "stretching" isn't really a glitch, it's what happens in animation: the textures stretch, making the material—especially if it's a solid material such as gold—look very very _off_ > but in the end, this is how it was intended to look. sadly. i think might not have been as clear as i thought, everyone in the comments is arguing about splash vs ingame. That was not the purpose i posted this here, the splash art individually viewed is strange at least to me. I dont see how with an armor design like that nasus could move freely without breaking/ bending his armor. Just look at his helmet and the long plate going back to his back. Ingame viewed individually strange stretching of the textures like you mentioned, and like is said in my post every champ has this in his animations. but i cant think of one champion that has it this extreme while merely standing there or walking. The comparisson of splash art and ingame model was rather a fun coincidence i was pointing out, if nasus had an armor like in his splash art he would need to bend it to move. Ingame he literally does that, in order to move the neck part of his armor constantly twists etc.
> [{quoted}](name=cerbari,realm=EUW,application-id=6kFXY1kR,discussion-id=NkG2VsGi,comment-id=00060000,timestamp=2018-07-10T18:30:31.657+0000)I dont see how with an armor design like that nasus could move freely without breaking/ bending his armor. it IS runeterra so it's possible it could be some kind of magic-imbued armor that molded to the skin? also, it could possibly be somewhat of like a hand fan, where the armor is able to extend & collapse into itself, but that's just theorizing assuming that IS realistic golden armor, it could also be just an entire helmet rather than a helmet attached to a breastplate? because looking at the armor, it hangs over his torso rather than actually clinging to it, implying the armor isn't supposed to hug the body, it's more of armor you'd put over the skin, such as a cape made of armor—if that makes sense. therefore, every time he would move the armor would move with him? as for turning his head,,,, {{sticker:sg-lulu}} either way, this is a really good call-out on the laziness on riot's part
: PBE Zoe nerfs are hitting the wrong thing. More W nerfs are needed instead.
i don't really see what's wrong with her W? it punishes players from trying to engage or disengage on her. if you flash in her face she can just pick up the flash & use it against you. if you flash away from her she'll just pick it up & use it. the counterplay against this is going all-in on her as she's completely trash at extended fights as her Q will only do minimal damage & her only form of cc will be extremely hard to land unless she has ult or summs up or gets lucky. zoe thrives on turning fair fights into completely unfair ones (true to her lore) as she'll be able to pick up your zhonya's, locket, redemption, flash, ignite, barrier, etc., therefore you'd need to have a lead on her, whether it be health, items, level, etc., before engaging onto her or you risk getting murdered, as she's extremely well at shutting down engages & disengages. you either kill her or she kills you. as for her balloon minions, really the only thing she can get that's somewhat useful is probably smite, hextech items, or redemption, which are hard for her to pick up if you defend them, as they only last around 10-20 seconds. even still, getting anything other than smite during the laning phase is relatively uncommon, **and even still** they aren't enough to turn around a fight, as she'll never get something like a zhonya's or flash from minion balloons (although she CAN get cleanse in rare occasions, which even then is useless against mid-laners who don't rely entirely on cc) in laning phase. there's a LOT of counterplay to zoe, as all of her skillshots can be blocked by minions, she has NO mobility save for her W passive & active, which even then it's just movement speed, her only form of cc has about an 18 second cd at rank one, etc.. also, you could always take cleanse against her as it completely shuts down her E Q AA combo or her E R Q Q AA combo post-6. the counterplay is all about knowing the enemy champion & punishing them. when zoe uses e, freely poke her. when zoe tries to R behind or between your minions to E you, dodge it and punish her. when zoe tries to go for a summ on the ground, cc her. it's _super_ easy to make her W useless.
: Can we get a Yordle/Bandle City and a general 'Vastaya' Icon?
the vastaya are more of a species than a region & their icon would just be ionia's icon. they _could_ do racial/special icons such as vastaya, human, yordle, void, etc., but vastaya isn't a region, it's just a species of people. as for bandle city, it's not a **main** lore region—just where most, if not all, yordles hail from. i don't see bandle city getting an icon anytime soon, but they do already have an emblem. https://universe.leagueoflegends.com/images/bandle_city_emblem.png
: Spell Thief Lux
i honestly think it's a pretty easy fix. pull back the cowl a little to show more of her hair, as the cowl now is just too far forward imo? also remove the little granny lilac borders? they don't appear in the splash & completely contradict the _ooh spooky i'm sneaking into a sacred archive of spells_ and makes it more of "my nana gave me her cowl so i wouldn't get cold on the way home!" definitely could've executed it a lot better.
: Also to add: {{champion:3}} VS {{champion:14}} {{champion:6}} VS {{champion:50}} {{champion:36}} VS {{champion:245}} {{champion:38}} VS {{champion:90}} And one of my favourite rivalries: {{champion:240}} VS {{champion:266}} {{champion:103}} {{champion:84}} {{champion:12}} {{champion:32}} {{champion:34}} {{champion:1}} {{champion:22}} {{champion:136}} {{champion:268}} {{champion:432}} {{champion:53}} {{champion:63}} {{champion:201}} {{champion:51}} {{champion:164}} {{champion:69}} {{champion:31}} {{champion:42}} {{champion:122}} {{champion:131}} {{champion:36}} {{champion:119}} {{champion:245}} {{champion:60}} {{champion:28}} {{champion:81}} {{champion:9}} {{champion:114}} {{champion:105}} {{champion:3}} {{champion:41}} {{champion:86}} {{champion:150}} {{champion:79}} {{champion:104}} {{champion:120}} {{champion:74}} {{champion:420}} {{champion:39}} {{champion:427}} {{champion:40}} {{champion:59}} {{champion:24}} {{champion:126}} {{champion:202}} {{champion:222}} {{champion:145}} {{champion:429}} {{champion:43}} {{champion:30}} {{champion:38}} {{champion:55}} {{champion:10}} {{champion:141}} {{champion:85}} {{champion:121}} {{champion:203}} {{champion:240}} {{champion:96}} {{champion:7}} {{champion:64}} {{champion:89}} {{champion:127}} {{champion:236}} {{champion:117}} {{champion:99}} {{champion:54}} {{champion:90}} {{champion:57}} {{champion:11}} {{champion:21}} {{champion:82}} {{champion:25}} {{champion:267}} {{champion:75}} {{champion:111}} {{champion:76}} {{champion:56}} {{champion:20}} {{champion:2}} {{champion:61}} {{champion:516}} {{champion:80}} {{champion:78}} {{champion:555}} {{champion:133}} {{champion:497}} {{champion:33}} {{champion:421}} {{champion:58}} {{champion:107}} {{champion:92}} {{champion:68}} {{champion:13}} {{champion:113}} {{champion:35}} {{champion:98}} {{champion:102}} {{champion:27}} {{champion:14}} {{champion:15}} {{champion:72}} {{champion:37}} {{champion:16}} {{champion:50}} {{champion:134}} {{champion:223}} {{champion:163}} {{champion:91}} {{champion:44}} {{champion:17}} {{champion:412}} {{champion:18}} {{champion:48}} {{champion:23}} {{champion:4}} {{champion:29}} {{champion:77}} {{champion:6}} {{champion:110}} {{champion:67}} {{champion:45}} {{champion:161}} {{champion:254}} {{champion:112}} {{champion:8}} {{champion:106}} {{champion:19}} {{champion:62}} {{champion:498}} {{champion:101}} {{champion:5}} {{champion:157}} {{champion:83}} {{champion:154}} {{champion:238}} {{champion:115}} {{champion:26}} {{champion:142}} {{champion:143}}
darkdill (NA)
: There's still no Champion who uses an actual whip as a weapon. Thresh doesn't count.
cerbari (EUW)
: Nasus Splash and Ingame-Model are kinda strange/glitched
it's hard for the in-game model to stay true to the splash since too many decorations make the model too "busy" and take away from the actual purpose of being a fighting character, & awkward pieces of armor—such as the one in nasus' splash—make animating the character significantly harder, the animators/artists/designers have to compensate for it by changing the design a bit. also, the gold "stretching" isn't really a glitch, it's what happens in animation: the textures stretch, making the material—especially if it's a solid material such as gold—look very very _off_ but in the end, this is how it was intended to look. sadly.
: You know what's fun? Coming back from a break and instantly getting an inter
rather than make it a whole "woe is me" thing, the inter didn't know you came back from a long break. inters are actually pretty common & it's not a "wow i'm unlucky, i got an inter," it's "wow another inter," which is sad in and of itself, but nonetheless, there's actual things you can do about it, such as reporting or taking it up with the right people, rather than go & complain about a topic that's been in discussion since the beginning of time.
GripaAviara (EUNE)
: Can the fking damage in this game be toned down? You destroyed the game
> [{quoted}](name=GripaAviara,realm=EUNE,application-id=3ErqAdtq,discussion-id=5YYeKzEr,comment-id=,timestamp=2018-07-10T11:34:23.324+0000) It's fun getting instakilled by a 1/15 sup veigar support veigar makes me feel filthy & i'm stuck between banning brand/veig/zyra whenever i play support,,,,

Tonyvision

Level 232 (NA)
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