: Tell me an unpopular League opinion that will trigger everyone.
Supports will look back at season 7 the way assassins look back at season 3. It was the strongest supports have ever been and there was so much variety in the amount of ways you could play support to succeed. We had perma-roaming supports, snowballing mages, babysitters, etc all being not only viable, but powerful.
: Yasuo has obvious and well designed counter play that makes him fun to play against.
Honestly his counterplay is pretty decently designed, but I don't think it is obvious. Every time I see someone bitch about a Yasuo clip I have to write an entire essay explaining to them how Yasuo works and how the person in the video fucked up because a lot of people fundamentally don't understand how to lane against or 1v1 him.
: rip Mordekaiser
Pretty much all of the Juggernauts in that update except Darius were complete failures. Who would've thought reworking 4 champions at once in a short window of time would be a disaster?
: Tell me an unpopular League opinion that will trigger everyone.
People hate Yasuo because he exposes how bad they are at laning.
Fízz v2 (EUW)
: what about {{item:3147}} {{item:3142}} {{item:3071}} {{item:3036}} tho? Zed oneshotting tanks LUL
The difference is that champions have more armor than health, armor scales harder, and lethality itself also scales with level. At no point does Lethality ever approach true damage.
Rioter Comments
: Jax has the same problem that pre tank rework Maokai apparently had; hes a generalist. Apparently being a generalist is fine if you're Lee sin or jax but if you're maokai, you gave to be reworked and have your iconic ult taken away. :/ Jax was good even when bruisers were apparently "weak." Hes good in tank metas, bruiser metas, ADC metas, assassin metas, and support metas. Jax is flat out always good. Hes never not good.
Lee Sin has always been an early game assassin that transitions into a bruiser lategame. Maokai was just unfucking killable if he got ahead. Jax isn't a generalist in the same sense that he can do everything, but more that his ability to build anything means that while he sorta has to commit to a role eventually, it can be basically anything and he doesn't have to really decide until midgame.
: > [{quoted}](name=TotalJerk,realm=NA,application-id=3ErqAdtq,discussion-id=kiuEEJ8Q,comment-id=000100010003,timestamp=2018-08-16T05:30:38.779+0000) > > His ms was actually nerfed a while ago. By 5. And yet champs like Mordekaiser root at 325 base ms without any mobility spells, while a champ with two high mobility spells has 345
You're not making the case for nerfing Lee's MS. You're making the case for buffing Morde's.
: > [{quoted}](name=VanaQuish,realm=EUNE,application-id=3ErqAdtq,discussion-id=kiuEEJ8Q,comment-id=0001,timestamp=2018-08-15T08:05:40.773+0000) > > True. Too bad riot still wont put appropriate downsides on champs with dashes, like having LESS MOVEMENT SPEED. Im sick and tired of getting outrun by champs that have dash AND bigger movement speed. Did you know that Lee Sin has one of the highest base movespeeds? Because poor guy is so immobile, it's not like his Q is a dash, and his W basically a free flash if you have a ward up, it's also not like his E just slows you a fuckton, so it's near impossible to outrun him.
: > [{quoted}](name=Tracker57,realm=NA,application-id=3ErqAdtq,discussion-id=HlrE9Ono,comment-id=00000000,timestamp=2018-08-14T23:17:00.972+0000) > > Im thinking of quitting ranked for that same reason, it seems like every time you go on a winstreak (3 or more) you'll Constantly be bombarded with unranked players over and over until you either: > A. lose 2 or more games, or > B. Carry games hardcore untill your mmr is high enough so the unranked players can't come into your games High silver is average elo. If you cant get out of there with people being thrown on either team being garbage you aren't going to climb in higher elos where the same thing happens but with people who actually have the same rank as you.
Way to completely miss the point for the sake of parroting generic platitudes.
Rioter Comments
: No shit, did you look at his ad-scaleings on rlease? I mean Orn would have had about the same value from going ad.... And the scaleings aren't that much better now either... Wondering why pyke goes for tank items rather than ad is like wondering why sejuany goes tank rather than AP....
Combined with that, he's going tanky because his kit has so much "counterplay" baked into it that he inherently has to take more damage than any other assassin while doing his job.
: Has this shown to be problematic? Or is it just a thing that happens? I did expect to see a Frozen Heart or Randuin's creep into his build, though, as, unlike most assassins, he can't grab a BC if he wants a bit of extra durability, meaning he needs to grab armor and MR if he wants it. Plus the item is a lot of utility anyways. And, of course, for Pyke in particular, his base damages...aren't that great. The problem with Rengar and Ekko is that they *had* the base damage to be full tank (or all but) and still do assassins levels of damage. Pyke'll just end up being a Blitzcrank with no health if he tries to build like they did - Still a good amount of damage, but hardly enough to kill anyone.
>he can't grab a BC Yes he can. It's one of his best items in AD builds. People don't seem to understand that 14 hp and 1 AD both have the same base gold value so his passive is efficient.
: It's actually the proper way to balance assassins. Assassins aren't supposed to build tank, but they're still supposed to build survival tools. Giving them mechanics which allow them to weave in and out of fights, but still melt if locked down and focused, is EXACTLY the way assassins should play.
Did you read the entire OP? % damage taken healing favors tanks/bruisers because their playstyles inherently result in more damage taken. With % damage taken healing the more damage you take the more effective HP you have. It is indirect tanky scaling. Tank are more capable of soaking up damage and surviving, therefore they will always heal more.
mack9112 (NA)
: > [{quoted}](name=TotalJerk,realm=NA,application-id=3ErqAdtq,discussion-id=tNis9hcr,comment-id=00000000,timestamp=2018-08-09T16:26:07.674+0000) > > People started rushing items like Frozen Heart on Pyke. Going for pure resistance builds. That can't possible be good
They literally had to patch him to push him more towards AD builds. Have you actually watched a high elo or pro pyke?
: I mean, they very much stopped tank/bruiser builds on Pyke by making him unable to gain health except by level. Any "bruiser" or "tank" build he goes then will probably be intentional, or at least encouraged. {{item:3071}} is already one of his core items, and I'm pretty sure Riot is happy with that.
People started rushing items like Frozen Heart on Pyke. Going for pure resistance builds.
Rioter Comments
: One thing that boggles my mind is that it costs no Energy to cast whatsoever. In fact, it actually restores Energy. What the fuck?
It restores energy because they want her to blow the cooldown when splitpushing to push harder.
: Are you kidding us with this Yasuo buff!?
FYI since this is a lot less damage early on than you'd think if you consider the fact that Phantom Dancer gives zero AD.
: Can we stop with lee sin buffs?! What the hell is going on with balance team
Because they made wards have a cooldown higher than his fucking ultimate and for years Lee Sin was balanced around ward-hopping. Now that it is basically a massive sacrifice of vision for him to do it Riot doesn't really know what to do with him because they want vision to stay extremely unforgiving for some reason.
: Voyboy on Zoe: “If Azir / Ryze can be 43% WR solo Q champs I think she qualifies to be in that area“
Zoe isn't as hard to play as those champions. When he winrate is bad, she is just bad.
: I miss buying guardian angel on AP carries
I miss buying Banshee's veil 6th on ADCs, too. IMO part of the reason damage feels so high is that defensive itemization on carries has been increasingly gimped, forcing them to eschew more survivability and build more damage. That's a big part of why carries are both deadlier and more fragile.
Reothimene (EUNE)
: i think toplane is the easiest role in the game tho
Probably the one where your most likely to lose lane in champ select.
Rioter Comments
D357R0Y3R (EUW)
: Back to an Ahri meta
Her kit is just the most overlooked example of overloaded in the game. She has so much unnecessary and redundant shit that she cannot be balanced unless she is mediocre at everything. The moment she has a particular strength she becomes broken.
Kelg (NA)
: ahri and fizz are both cancer along with {{champion:238}} {{champion:62}} {{champion:142}} and every other instaburst champ
When Zed ults there's a .75 second delay before he can do anything, after that it takes an entire 3 seconds for the ult's damage to pop. The only time where this isn't the case is when he is either disgustingly fed or overpowered. Zed is probably the fairest Assassin in regards to telegraphing their burst, he has his other problems, but almost every other assassin is worse in this regard.
: In my experience Frozen heart helps with mana as much as 2 {{item:1004}} 's Ive never much considered the mana except to bolster {{item:3042}}
Flat mana and mana regen are not as comparable as you're acting like they are.
: No Because neither tanks nor fighters get enough hp for them to use Frozen heart well or armor from other items Supplement their defense. In my opinion {{item:3143}} stats suck too much to consider buying {{item:3075}} stats and Passives suck too much You dont even need this to do anything to bruisers but it does nothing to adcs because they removed the damage reflect. 250 hp was not enough to make up Removing 20 armor when the change was supposed to buff the item and they removed its 2 best portions before the stuff they added the amount of armor it had and the damage reflect it had.
You buy Frozen Heart into an AD matchup for the mana/cdr and then instantly transition into HP. It is not an item you buy solely for tankiness.
PitchBlack4 (EUNE)
: Does anyone even buy Frozen Heart?
It is literally one of the most common items in the LCS on tanks. 20% CDR and tons of mana to mindlessly spam your fucking waveclear spells is great in a world where sunfire is shit and nobody is getting solo kills anyway.
Rioter Comments
Malak (NA)
: Soraka rework by CertainlyT
You know her ult used to outright remove grievous wounds before healing, right? That was basically even better than "true healing".
Rioter Comments
: Imagine your first game of your P1 promos and you get this ADC and jungle. https://imgur.com/a/HSN4Dzn Then you're told you're suppose to carry harder.
How the actual fuck do you die 17 times? You legit have to be fucking trying.
: Zed's W + E + Q shouldn't be able to one shot a squishy
You're blatantly lying. Zed cannot oneshot with just W>E>Q unless he is fed.
: Has anyone tried essence reaver crittlesticks yet?
This is a fucking abomination and it should not exist. I don't care how good or bad it is.
: What's the point of making an "order" side in VS events?
If you only give rewards to the winning side, people will pick the side they think is going to win, not the side they want.
: I mean, even people like Trinimortal and other pros say this. So you can disagree with the sentiment all you want, but people way better than you at the game say it all the time. So yeah...you do you.
> [{quoted}](name=Shlack123,realm=NA,application-id=3ErqAdtq,discussion-id=EV4JLU72,comment-id=000000000001000000000000,timestamp=2018-07-12T01:47:27.117+0000) > > I mean, even people like Trinimortal and other pros say this. So you can disagree with the sentiment all you want, but people way better than you at the game say it all the time. So yeah...you do you. Trinimmortal is platinum and basically cannot play anything else well. His "Beat League" series showed him seriously struggling with champions like Annie and Twitch. Secondly, Yasuo is the single most mained champion in the game. Mains make up a larger portion of his winrate stats than any other high playrate champion in the game, and unless he is overpowered even people with high numbers of games played don't perform particularly out of line compared to other high-skillcap champions statistically speaking. Finally, if Yasuo was "impossible to beat" in the right hands, then those hands clearly don't exist because you'd see tons of Yasuo one-tricks near the top of the challenger ladder in every major region.
: Probably going to give him power elsewhere. Considering he usually taunts you the slow probably is redundant so giving him a boost elsewhere would be more helpful.
He's a tank with only only one form of hard CC and a slow that is difficult to utilize and only functions in one direction, Shen really, really needs that slow to function in SoloQ
: That's because winrate isn't the only indicator of balance state. Yasuo is one of those champs that, in the right hands, is downright impossible to beat. He's one of those champs that relies on the skill of the person playing him, and that's why his winrate isn't the determining factor in his balance. Plenty of plebs can play Yasuo and tank his winrate, but that means absolutely nothing when you're facing a Yasuo god in lane.
> Yasuo is one of those champs that, in the right hands, is downright impossible to beat LOL that's a crock of shit.
: aka whoever is most broken /thread
Or Yasuo even when he has a 44% winrate because he makes people salty.
: > [{quoted}](name=TotalJerk,realm=NA,application-id=3ErqAdtq,discussion-id=L0qHAKjN,comment-id=000d,timestamp=2018-07-09T03:04:32.794+0000) > > Riot expanded armor pen/lethality as a way to pigeonhole assassins into designate "assassin" itemization. They did this because forcing every class to have a designated series of items is a lazy way of making the game easier to balance. If all assassins are building one thing, all bruisers are building one thing, and all ADCs are building one thing, you can just tweak that thing to change the strength of a class as a whole without having to think about how it affects other classes. > > My problem with this bullshit is that it turns champions into less of their own thing and more a vehicle for items. The meta is basically decided by who has the best synergy with the best runes and items. yeah, and now assassins abuse an adc item. nice. {{item:3095}}
Because that item is just generally broken. ADCs that technically aren't supposed to be building it are buying it anyway because it offers one of the single largest first item powerspikes in the game, and you know who likes early game powerspikes? Assassins.
Rioter Comments
: Assassins were more balanced before lethality
Riot expanded armor pen/lethality as a way to pigeonhole assassins into designate "assassin" itemization. They did this because forcing every class to have a designated series of items is a lazy way of making the game easier to balance. If all assassins are building one thing, all bruisers are building one thing, and all ADCs are building one thing, you can just tweak that thing to change the strength of a class as a whole without having to think about how it affects other classes. My problem with this bullshit is that it turns champions into less of their own thing and more a vehicle for items. The meta is basically decided by who has the best synergy with the best runes and items.
: Since when bronze or below players in normals are high elo?
Can you read? The link I provided is platinum ranked and above.
: They said they didn't want exhaust to be a counter to ignite, so they put a gap between their cooldowns allowing ignite to be used more than exhaust. Just keep telling them you don't want more damage. They seem to be getting the hint. What they're doing in the grant scheme here is dramatically increasing all sources of damage first, and then they'll balance max health and defenses around that a couple seasons down the road. It's a huge project and you need to respect the time they need to get the job done. (23 hours later you know the worst part of this post is that not a single person looked into what I delivered as fact. Exh and Ignite both have the same cooldown.)
Exhaust blatantly isn't a counter to ignite, though. You can't reduce true damage.
Rioter Comments
: That sounds like pretty bad interactions for Liss and even worse vs a Kog'Maw. Both can just mitigate the Liss passive with rarely any detriment to their team. I'd rather see the Liss passive happen first, then the zombie forms "break out" after the shatter.
Sion's passive is already pretty shitty, he deserves at least some perk.
: Not every champion has to be a montage machine. Fiddle's Q is a great counter to mobility cancer.
Lul with that atrociously short range and awkward cast time on such a squishy champion he's lucky if he doesn't die before the cast completes.
: Is this a {{champion:68}} reference ?
Mainly the "shield meta" which got nerfed and two reworks were given mechanics that directly counter it long after it was over. It's also about tanks being too strong.
Rioter Comments
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TotalJerk

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