Rioter Comments
Jamaree (NA)
: > [{quoted}](name=Toxic Control,realm=NA,application-id=3ErqAdtq,discussion-id=ZK4ygAi6,comment-id=00010001,timestamp=2019-04-24T09:52:54.682+0000) > > Rank means more than you think just due to MMR. > > You can reach 2500 MMR winning all the time in Gold. Good job! You have a 90% winrate in Gold! > > In Gold! > > In fucking Gold. It is literally not possible to have that high of a winrate and stay in gold with that MMR. > If you're winning often against Golds, that doesn't immediately translate to you winning regularly against high Plats and Diamonds. You can spike your MMR playing against incompetent people only to realize you know absolutely nothing about playing against/with anyone with half a brain when you get matched with them. Well it's what people want, give it to them, let them reap what they sow.
It's a slight exaggeration. But 90% winrates (as in current) is what spikes people up. The amount of people that site their current winrates to me in games as if it's a trophy is legitimately sickening as they proceed to feed and throw everything. "i HaVe An 80% wInRaTe On LeE" as he misses every smite and fail ganks every lane. Then you look and he's Gold 2 and it becomes really clear just why he has an "80% winrate on Lee". Just because somebody goes on a long winning streak in a rank does not mean by any stretch that they're ready for the next one as the next series of games could be them feeding incessantly.
Jamaree (NA)
: Because rank literally means nothing the only thing that matter is MMR, there isn't a good reason for MMR to be hidden. /thread.
Rank means more than you think just due to MMR. You can reach 2500 MMR winning all the time in Gold. Good job! You have a 90% winrate in Gold! In Gold! In fucking Gold. If you're winning often against Golds, that doesn't immediately translate to you winning regularly against high Plats and Diamonds. You can spike your MMR playing against incompetent people only to realize you know absolutely nothing about playing against/with anyone with half a brain when you get matched with them. MMR needs to either be reigned in a bit or there need to be better restrictions on rankings, plain and simple.
Myrmiron (EUW)
: Apparently China banned all blood (and dead bodies) in video games.
Considering Tencent is one of China's top companies, wouldn't doubt that they'll strike up some kind of deal/compromise with the government to keep League acceptable. Also: > [{quoted}](name=Ephixus,realm=EUW,application-id=yrc23zHg,discussion-id=GqsWGM3a,comment-id=0000,timestamp=2019-04-23T12:16:50.084+0000) > > China is so fkd up they wanna see rainbow and ponnies everywhere I guess. Sadly it's not how the world looks like. It's like how I don't blame all of the UK for Brexit or you shouldn't blame the entire US for Trump's dumbass shit - even if there's a fair amount of people to agree with stupid shit the government does, there's a pretty high chance _most_ people don't agree. Especially if we're talking China - Xi Jinping is almost Stalin-esque when it comes to trying to make sure everything looks like a utopia. He's certainly done some good, but nowhere near as much as he'd like you to think.
: Short answer: NO
> [{quoted}](name=Mordepool,realm=NA,application-id=yrc23zHg,discussion-id=7fEHA25k,comment-id=000c,timestamp=2019-04-23T20:41:58.407+0000) > > Short answer: NO Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
: Stop Hating On The Balancing Team.
They don't do nothing. They actively destroy a game. There are YouTube channels dedicated to this shit and here Riot is making so much more bank off of it. Who would have thought the secret wasn't just to microwave it or burn it but to make a great product, build up a massive following around it, and then take a carton of M80's to it before handing it to a group of howler monkeys? Like holy fuck, this is some next level destruction-porn.
Zaltenos (EUW)
: Unfair Club Name and Club Tag Reset
The reasoning behind this is kind of stupid since the explicit reason is not that Lolicon is just underaged girls having sex - it's that this has no place in a rated Teen game (or as he worded it, Pegi13). Considering the amount of 12 year olds I've had tell me they've fucked my mother, this is about the weakest fucking excuse I've ever seen. As for the people just pointing out that the concept of "loli" is creepy - well yeah, no shit, Sherlock, but I'd rather they stay jerking off on the Internet instead of actually trying to go after real children. Unless you get a method to root them all out, keep them where we can keep track of them.
: I'd *love* to tell you yes (that feature is the one we'd love most as moderators), but the answer is currently no. Alas.
Ya see, this feature can't be a thing because currently Riot is busy editing their changed logo into the boards first. This process should take about 4 more years to finish and by then may be a priority. If you're wondering the steps that go into changing the logo, it is as so: 1. Implement the change 2. Observe and monitor the change for at least the course of 5 months or patches 3. If the change causes some sort of damage, make miniscule changes that don't directly fix the problem but allow community members to kind of circumvent the damage a little bit 4. Add more changes that exacerbate the issue after saying you would dial it back 5. Claim that the change is in fact not a problem at all and is in fact a new feature while completely ignoring all feedback saying otherwise 6. Apologize to the community base and say that you're a small indie company
: Playing immobile champs in this game feels like shiit.
You're right and wrong. There are a number of immobile champions that can outdamage the vast majority of the roster in a stand-up fight. If you pitted a Riven against a Yorick where the two were literally just sitting in melee mode from start to finish, in pretty much all cases on equal footing Yorick would win that bout (removing Spear of Shojin from the equation t hat is, since that item should be removed from the game and never considered to exist because of what bullshit it is). The issue arises is that while immobile champions will many times be able to come out on top in terms of damage, mobile champions are the ones that can set the tempo of a fight - IE, if something is going poorly for a mobile champion, they can yeet their way out and just say "fuck it" to that fight. Meanwhile, if you're immobile, in most cases (unless you have something that actively pushes enemies away or flash up), you are stuck there until the end. So while immobile champions can very much be a major threat, it's the mobile champs that get to choose when and where that happens - so if a mobile champion was beaten in a fight, a lot of times it's because they chose wrong themselves while for immobile champions they're likely losing because they were whittled down into a disadvantageous position, if that makes sense. Not a great feeling, but it's the really only logical way for the two types of champs to work.
Bazerka (NA)
: Thank you everyone
You really don't have to encourage us to be salty. The state of the game does it for you.
Eedat (NA)
: No it doesn't. You even out to 50% win rate as you approach your true MMR naturally.
That's in a fraction of games. Most times you end up getting someone in an off-role or somebody clearly way above their League. In fact, that fraction that's happening? That's them. THAT player is "evening out" based on their true MMR. And YOU get to suffer for it. Me getting a 90% winrate (recently) gold 4 in a Plat 1 game who's only 90% because, oh I dunno, he's been playing against fucking silvers and golds? That's not me getting "even'd out", that's me getting fucked. That support main autofilled into jungle who doesn't say a word? That's getting fucked. The D4 boosting his G4 buddy whose head was recently caved in? That's getting fucked. That unranked that was performing pretty well in completely unstructured games? That's getting fucked. That excuse you're making is utter bullshit and you know it deep down.
: More than half of em don't even realize that what _they_ are is just a Grade A asshole. "No, it's not me being an asshole! It's **you** being too sensitive over the internet." It's the internet? Yes, it is, and feelings get hurt over the internet. Feelings matter, sorry bud... Now, why do you feel the need to be an asshole to others over the internet? And can you guess why they usually feel the urge to be a jerk to others over the internet? Insecurity.
You can turn your argument over on its head really easily. All you did was say "They say this but I say the opposite is true! I'm right!" Reality is that there's both. There's such a thing as a complete dickhead who spends the entire time harassing the other person for little to no reason. But there's also the asshole who's getting butthurt about somebody getting frustrated with them. So you have the guy who's railing on the jungle for the entirety of the game because he missed a couple of skillshots which dropped a gank. Oh well, people have a bad game. Him continuing to bash the jungler is being a complete dick, though. But then you have the player who says "Okay, what the actual fuck are you doing?" to the guy going 0/3 who's now just hit 0/4 after diving the aforementioned player's laning opponent even after he's pinged multiple times to not engage. And yet the guy does it anyway. That guy is not a dick, that guy is now frustrated. The dick is the 0/4 player who just responded with "lol doesn't matter, it's just a game anyway", and if the first player then explains that this feeder needs to fuck off and listen to pings, that again is not him being a dick, that is him, once again, being fucking frustrated. And, _once again_, the feeding fuck now responding with "lol chill" is a complete asshole response since they're the one to cause the issue in the first place. And when people get butthurt for having to face some kind of repercussion for their actions, that's them being completely self-centered and failing to take responsibility for their own wrongs. There are two sides of this coin, you know, and I'm not going to encourage the polar opposite just because I may not like the first side.
: why nerfing yasuo wont fix yasuo
So what you're saying is "delete Yasuo"?
: The best annie guide
If anyone's played Heroes of the Storm, my favorite one of these was for Johanna back in the day: http://i.imgur.com/piMYc2g.jpg
: Jesus Christ, just remove Tahm's ally Devour at this point.
I dunno if anyone actually hates Tahm. It's frustrating to deal with him, but he's not Vayne or Riven and he requires legitimate coordination - an ally can just as easily spit themselves back out and kill themselves as he can save them. The only people who truly hate him would be top laners having to face him. Holy fuck is he just an unfair duelist all around. Worst part about these changes is that they'll encourage people to go back to playing him top, and my god I just do not want that.
: How things has changed...
We're close but League believe it or not goes about it worse. In DotA2, anyone fed can solo carry the game practically through their smart play, doesn't matter who the champ is. The only ones that you'd say really can't would be your supports, but even they can get really weirdly oppressive if they've been chowing down. League is based on who you chose. Did you choose Sej? Did you get fed as Sej? Do you know how little that matters? Good lucky 1v5'ing 'cause the rest of your team fed, dipshit! But you chose Vayne? Oh, nice! That means you get to have 2 items and dominate for the rest of eternity so long as your team literally just AFK's directly in front of you to eat any stray shots that would actually hit you! League is not equal opportunity with who gets to smash up a game while DotA2 is pretty fine with just letting any ol' shmuck run rampant off a bit of luck. And in a way, it's better to have everyone able to go on a murderous killing spree than reserving that right for the people who want to shove 100 games into Riven or Vayne to get a hang of it just because they like the champs while I prefer something with a bit more weight so I get to eat shit.
: Re-designing the League of Legends logo for a NEW Generation!
: Why would they even want to focus on making something shitty and not even needed in the first place.
> [{quoted}](name=14daysuspensionk,realm=EUNE,application-id=yrc23zHg,discussion-id=lIQFx6Rk,comment-id=0002,timestamp=2019-04-17T21:20:04.257+0000) > > Why would they even want to focus on making something shitty and not even needed in the first place. I ask that about pretty much every single balance change as of late.
Rioter Comments
Rioter Comments
: > [{quoted}](name=CLG ear,realm=NA,application-id=yrc23zHg,discussion-id=4HtxKkbq,comment-id=0000,timestamp=2019-04-11T22:49:08.345+0000) > > i mean there probably were Nazis in world war 1, at least in their beliefs. Not in the actual war. There weren't atrocities committed against the Jews. No Anti-Jew propaganda. Non of that. In fact, World War 1 was over nothing, the breaking point was when Austria and Serbia couldn't get along.
> [{quoted}](name=IronyAndSublime,realm=NA,application-id=yrc23zHg,discussion-id=4HtxKkbq,comment-id=00000000,timestamp=2019-04-11T22:58:27.335+0000) > > Not in the actual war. There weren't atrocities committed against the Jews. No Anti-Jew propaganda. Non of that. In fact, World War 1 was over nothing, the breaking point was when Austria and Serbia couldn't get along. Nazis were a socio-facist party that picked a race to use as a scapegoat to boost their agenda via what is basically the political version of sleight of hand. "Nazis" probably existed, just not the colloquial version we know now. But that's mostly just a devil's advocate argument - no, there was not a party committing war atrocities at the time.
Raiyza (NA)
: The funny thing is, in low elo, players don't know the difference.
It's actually astounding to have to explain to the 4/0 Poppy why them being ahead won't counteract the 6/0 Jinx in the slightest unless the Jinx attaches herself to every wall from now until the end of time. People don't just not get how the game works,t hey also seem to not be able to tell what it means for certain champs to be fed.
Rioter Comments
Bazerka (NA)
: What inner dialogues do you have / actively try to defeat?
I hate being a liability or leaning on someone else, but have always been willing to allow people to lean on me even when I know they'd drag me down. This has resulted in no small amount of things getting out of hand in my life where I should have swallowed my pride and gotten some kind of assistance. Yet...
: CertainlyT, I've never hated someone so much without even knowing them
It gets better. [Watch the dev stream on Zoe](https://www.twitch.tv/videos/188444965). You'll hate him even more. Don't even have to watch it, just figure out whose voice is whose, put it on in the background, and just let the rage fly.
: Annual Reminder: There is STILL no old-ass grandma champion
Gonna be honest: used to be one of those things I'd care more about, but at this point... far more things I actually care about. Like state of balance! In that it doesn't exist currently.
Vulkus I (NA)
: > [{quoted}](name=Toxic Control,realm=NA,application-id=3ErqAdtq,discussion-id=LmzGVj1n,comment-id=00030000,timestamp=2019-04-03T13:17:54.668+0000) > > She lost **lane** to basically everyone - if you had someone losing lane to a Kayle, she was either having her jungler sit up her ass for the entire lane without the opponent's jungler doing anything about it or that player was horrendously bad, save her very small pool of champs that she actively counters. > > What she did was she won games - any statistics site that shows you who she wins against or "counters" doesn't necessarily mean she's winning that lane. It means she's winning that game overall - so she may not win lane, but she'll win the game. Which is the issue - she doesn't win lanes. She just wins games by hitting level 16 and nuking the entire game. She's like Kassadin on steroids. So if you want to balance out a champion well, you don't make her already shit tier early game even worse, you help bring her asinine end-game into line better, otherwise you make her a toxic champ to have on your team because the only way you benefit from her is to basically never see her ever until she hits her arbitrary level. https://u.gg/lol/champions/kayle/matchups Do you even know what you're talking about?
Do you? Oh right, I forgot that they pulled winrate at 15 minutes only, the length of laning - definitely not based on a game to game basis. They have a system to show exactly who wins lane and not just the stats at the end. Definitely can't be because those champs she wins against don't keep up with her scaling. Can't be that, can it? Do you even know _how_ those statistics work?
Vulkus I (NA)
: She didn't even lose lane to literally anyone but one character, the nerfs were deserved.
She lost **lane** to basically everyone - if you had someone losing lane to a Kayle, she was either having her jungler sit up her ass for the entire lane without the opponent's jungler doing anything about it or that player was horrendously bad, save her very small pool of champs that she actively counters. What she did was she won games - any statistics site that shows you who she wins against or "counters" doesn't necessarily mean she's winning that lane. It means she's winning that game overall - so she may not win lane, but she'll win the game. Which is the issue - she doesn't win lanes. She just wins games by hitting level 16 and nuking the entire game. She's like Kassadin on steroids. So if you want to balance out a champion well, you don't make her already shit tier early game even worse, you help bring her asinine end-game into line better, otherwise you make her a toxic champ to have on your team because the only way you benefit from her is to basically never see her ever until she hits her arbitrary level.
: I thought they nerfed her Rageblade build?
Read the patch notes - they basically nerfed all of her abilities and then her scaling armor and health regen, which armor is a'ight I guess, but health regen per level basically isn't coming into play by end-game - it's really only key during her laning phase. As for her abilities, it's not the thing that makes her impossible to deal with - it's that her passive by end-game is fucking nuts. Her abilities are only ever "stifling" in lane, and that's really only to the champs she counters - which for champs _in lane_ she counters, those are few and far between. Her laning's atrocious already, and the nerfs affect her laning far more than her level 16 power spike, which is the thing that makes people want to slit their wrists rather than deal with.
Rioter Comments
: When the toxic community is taking it's tole on you
Most competitive games get toxic. They get especially toxic when the balance is horrendous. Last season wasn't as bad as this season in terms of toxicity, and the season before wasn't as bad as that one. Shit's just bad right now, and it seems it's gonna stay that course for the foreseeable future.
: ADCs must pay for their transgressions.
Ain't just the ADC. At least the ADC can't clear an entire wave in one go. _Mages._
HOT PINK (EUNE)
: I have a better one for you. All 3 lanes pushed, enemies gank up with roams for 3-4 man dives with a jungler. Jungler: effin lanes can't even stay under turret and wait for ganks.
I agree with this on some level, but on other levels this also happens: _Laners pick nothing but late-game champs_ _All three lanes losing horrendously, legitimately can't even contribute to ganks_ "Jungler useless, gg no jungler" ######God I love when my laners go Trist/Gangplank/Kassadin in a single game...
: Both are hot
I'm not going to say you're wrong, but I am going to say they have to compete with Syndra and there's just no replacing so much _untapped **power.**_
: How to abuse Hecarim #1 Win Rate Top
Please do. I love when people counterpick themselves against me.
Rioter Comments
DanaoIxUv (EUW)
: Hey Riot what made Yorick cross your made up nerf-border and Riven didn't in 9.4?
Yorick needed the nerf. It wasn't the right nerf as his ult up-time is still about the most stifling thing about him as a champion (it's basically always fucking there), but he did need a nerf. Riven also needs the nerf, but Riven's fanbase is rabid and will throw a bitch-fit if she's not approached in the correct manner. I mean, there's a reason her player-base was meme tier in terms of toxicity for so long (ironically right along with Yasuo and Vayne). Her fanbase is also far larger, so Yorick mains get to eat shit while Riot "takes their time" going about this "surgically" (which basically means a 3 AD nerf in patch 9.21). But I'd be lying if I didn't say that the main thing that even needs to be addressed about Riven is this fucking toxic item: {{item:3161}}
: How to get a Gank
Considering number 1 pretty much never fucking works, the 4th choice is genius.
: The State Of The Boards March 2019
You know what I just realized about finding a needle in a haystack? Chances are you end up stabbing yourself with it trying to find it.
Rioter Comments
: Jungle & Support summed up in one quote
Welcome to being what is basically "the foundation" of a team. You have to build up early the parts of your team that will actually matter later while taking care of the parts on the enemy team that will be problematic. You have the highest impact early and peter out later at the point where what you've built is basically supposed to take over the work for you. It's miserable and thankless and my god if every single lane fails abysmally I'd rather stick a parking light through my head.
: Even those who liked the new one kinda feel like he is massacred because of all those nerfs and gutting without reason.
I mean, there was a reason - just that it was a reason that was pretty clear just on launch. Hard to have a champ who basically dumpsters immobile champs while getting dumpstered by mobile champs be balanced at any one point.
: > [{quoted}](name=FOR JUSTICE,realm=NA,application-id=6kFXY1kR,discussion-id=EhWmy0QV,comment-id=0000,timestamp=2019-03-19T19:18:40.545+0000) > > Does he even have a dunk? The closest thing is the way Daisy is summoned in from over his head, but even that fails since she's not a giant basketball.
Honestly, I think the name was decided just to draw the connection to Dunkmaster Darius, but he's completely modeled after the Harlem Globetrotters. Unfortunately, "Globetrotter" in this context is trademarked last I recall, so naming the skin this would more likely than not result in a nice meaty lawsuit. Given Ivern's ranged animations and the way he throws his snare, I'd argue you could see him as a free-thrower, but they went with this name because... I dunno, the project manager thought the League community would be too stupid to draw the connection between an Ivern basketball skin and a Darius one? Your guess is as good as mine.
: *Directed by: Hideo Kojima*
_Music by: Nobuo Uematsu and Hans Zimmer_
Quáx (NA)
: The Game Isnt Even Bad. It's just the community.
... We've had a multitude of gameplay posts about Riven alone. Yasuo is still as completely hated as ever, there have been a number of posts in the past week alone asking about why the hell Jinx/Vayne aren't getting nerfed, either. In fact one of them was just yesterday. Pretty sure it's not as loud right now for the sole reason that everyone's just fucking tired. We already had the Rioter talking shit about the boards to begin with, it's obvious they don't like their own player-base or even respect our input, every once in a while we're going to get just pissed enough to bother putting in another "What the actual fuck, Riot" post, but it's about at the point where everyone frustrated will just either resign themselves to the issue or just quit and move on. Game's in a really bad spot right now. But seems you're going to see what you want to see.
: Why overbuff urgot like this
The champ literally killed himself on a Bramble Vest. Most bruisers kicked his shit in if you rushed it into a damage item. Like, he was strong, but he was far from incredible. I will say the changes even from an outside point look asinine, and I haven't even tested them. Removing the reduced damage on his passive per round hit and having no CD nerfs or otherwise... shit's not good.
: > [{quoted}](name=Queen Apis,realm=NA,application-id=3ErqAdtq,discussion-id=F2YeonP7,comment-id=000100000000,timestamp=2019-03-18T17:06:07.905+0000) > > I am one for correct grammar, but that comment is needlessly harsh. Lord Malpercio used the word in a helpful way, I would even say in an appropriate way. Stop trying to make people feel bad for not typing how you want them to. I am very sorry. I don't know it didn't feel correct to me. I am sorry for being a bit trolly
Need a period after "trolly", mate. Not to mention a hyphen between the second L and the Y. ######It's the Internet, people type how they want. Doesn't matter if it's correct or not so long as it's legible and cohesive.
Saianna (EUNE)
: I remember Riven being fine-to-strong in S5. Tried to find any statistics from that time but eh, couldn't. I can only say with my foggy memory as only backup, that Riven, even if struggled, was not terrible pick top. Even when she had counters, she'd still pull out close to 50% winrate. Somewhat similar case with Zed, but with maybe tad worse winrates. Lee had always something like below 47% winrate, cause most of lee players sucked quite badly, but he never, since his introduction, fell from the meta Ahri.. yeah, she's like buoy on calm 50%+ sea of winrates Yasuo, that is surprising but his winrates in S5 were actually pretty bonkers of 56%, that's something my memory forcefully pushed away lol :D
Yasuo's been a balancing nightmare since his conception. We never talk about him in the realm of balance because in any game he is the embodiment of complete disregard for "fair and balanced". Riven was at 47% winrates in S5, which meant her mains were probably still performing relatively well at like a 52-53% winrate, but most mains sit at about those winrates - she was a pick as a fighter that could stand against Fiora was basically her only claim to fame, but even that was shaky. Against tanks, Riven either got ahead early or fell completely flat - she maintained her lane-bully status while being in a meta where lane-bullying often didn't carry the same impact due to the much longer game lengths. I remember this because while Riven was still incredibly fucking annoying (and I frequented top-lane), I couldn't say she was overpowered or even particularly good - she was just irritating as hell because of how un-interactive she can make a lane (dash in and combo, run away after - if enemy chases, dash away 93 more times because why not?). The only real complaint about her at the time was legitimately just that her shield gave full value while dashing away - a thing that has never been swapped or fixed in her history and still remains the most valid proposed nerf in the history of the game regardless of if she's strong or not - really no goddamn reason she should get an AD scaling shield while leaving a fight when she also comes with so many other escape tools, she basically can nope out of whatever fight she wants given she didn't completely fuck herself from her own idiocy. Sorry, went on a rant there. Point is, Riven was weak then, and if memory serves me right, she was pretty mediocre in the early S6, but then again most melee tops were mediocre in early S6 due to the ADC reworks completely up-heaving the game. Zed went through an especially rough patch when they attempted to give his ult counterplay - something that proved that giving him that turned him not only clunky but a liability since upon ulting he basically had to patiently await the inevitable train of CC incoming on him. I don't remember _when_ that nerf was, but it was on live for a few months and put a pretty heavy damper on his winrates.
Saianna (EUNE)
: LOLs posterboys/girls never run out of meta. That's written in their definition so-to-speak. Even if META was about something that would counter them.. Sudden buff here, new item there, buffed a rune, nerfed the meta champion that opresses whatever posterboy struggles. And nerfing them? Yeah sure, but not untill at least half a year passes and nerfs are always, ALWAYS, very delicate, small, slow and careful. It was done so many times. So maybe you have faulty memory here ;)?
He's not actually wrong, it's just been a while. Riven was struggling to be meta in season 5, getting boxed out hard first by tanks and then second by the bruisers that could actually stand against tanks. Jinx was relatively strong but could still find issues in her complete immobility, which was why Cait/Tristana were dominating then. Zed was actually boxed out by Fizz at the time since Zed could only really get in, kill someone, then hope his team follows through while Fizz could do it to several people and be a little nuisance at the same time. Vayne if I remember correctly was just relatively weak-ish in general but strong in solo-play due to her 1v1 potential - otherwise she was meh. But there have certainly been times when Vayne blew nuts. Ironically, Soraka/Nami pretty much exist as stand-ins for Janna whenever she's too weak to function, and J4 definitely has his ups and downs. Only one that really stands out is Ahri - she is generally always meta, yeah, though you could argue that's a mage thing while she also functions as an assassin at the same time, giving her similar flexibility to Lee Sin.
: Guinsoo's is not broken. Phantom Hits is what breaks this game. It broke Sated Devourer and now it broke Guinsoo's. Phantom Hits need to go and pre Tiamat effect Guinsoo's needs to comeback.
Oh good, somebody pin-pointed it already without me having to. To any laymen, phantom hits causes on-hit effects to proc twice. This doesn't mean the autos themselves get doubled - the on-hits behind them do, so Vayne's W for example. The thing about this is that these effects are locked and often balanced behind three hits for a reason - their effects are often very strong and can easily decide a fight or trade if you can proc them. The consequence of lessening the amount of shots to proc them is, along with just seeing the effect more often, you get shit like this: Say you needed to proc an effect twice in a fight to really win it. Normally you'd have to take six shots to proc it twice - but with Guinsoo's, you'd proc it three times instead in that amount of time, but you'd also get the effects off twice far sooner, which means that you could end up killing far faster than normal - it's like if attack speed is bonus CDR for your attacks, but you also get rewarded with additional CDR on top of that for maintaining max stacks. This translates to your opponent getting far less time to "outplay" you in (IE burst you down before you just auto them to death) and is the leading cause of sustained-fire champions like Vayne or Yi suddenly just bursting down every single thing in the game in a matter of a second each. In short: Fuck this effect.
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Toxic Control

Level 194 (NA)
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