: It benefits from ALL damage from skills, On-hit effects. So it works on champions that have damage, not necessarily build a lot of damage {{champion:82}} {{champion:19}}. And even on champions that build damage, it heals way too much {{champion:157}} {{champion:114}} {{champion:11}}
Kai Guy (NA)
: I love a good Zac main. That E is insane good. I hate playing Zac.... or any jungler who does not have kill pressure.
Back when i mained mid a good zac was my favorite jungler to have on my team, controlling the teamfights and letting the carries carry. But yeah i agree playing tank junglers ultimately leaves you reliant on your team which can suck in solo Q.
Yenn (NA)
: This is getting so ridiculous. Every game plays out the exact same way, with some variation in maybe 1/10 games. https://i.imgur.com/BZrV417.jpg[] Top lane counter picked and feeding, with some added kills to reset their bounty? Check. Bottom lane overpowered by aggressive lane and feeding? Check. The only thing missing is the jungle dying at scuttle and being permanently behind. These coinflip games that are over before they start are not fun and should not be the standard.
watch out threads like this ive seen have mostly gotten deleted, but i agree 9/10 games this season are snowbally stomps for one side or the other then that 1 in 10 is a close game.
Kenneky (EUW)
: He will get nerfed next patch. For more information you can visit Surrender at 20. They are nerfing his solo lane hard, so you won't see him often as solo laner. You non stop complain about Pyke, how many threads are you going to make just about him? xD
Pyke was a mistake, sylas was a mistake, yuumi was a mistake and zoe was a mistake. At the highest level of play (solo q and competitve) these champions are all cancer with completely overloaded kits that feel like crap to play against because of everything they have. Yuumi is basically an un-targetable janna, Pyke is a true damage reset assassin with pick CC and immunity to poke, Sylas is just insanely overloaded and thats why he's been repeatedly nerfed into the ground (unbalanceable), and Zoe is cancer b/c she gets 1000s of gold worth from her W AND can 1 combo if her E hits.
: What 'Buffed' Sona to the point where she's up to 53% and in need of nerfs?
Midgame teamfight meta, and sona's massive amount of teamfight utility.
: Can we address the problem of the Jungle in Low Elo
The problem is, with JG xp nerfs/changes, skuttlecrab changes, dragons spawning faster, the more skilled/experienced Jungler gets a far bigger advantage and makes a more significant impact than a lower skilled jg. For example it used to be 2 buffs and a camp or buff camp skuttle and Jg gets 3 on their 1st clear, now its fully clear redside for lvl 3, other 3 camps starts will leave you at lvl 2, which means you will not be able to contest skuttle (assuming neither teams laners collapse). B/c of JG xp and camp respawn changes, pathing in the Jg is more important than ever, keeping your JG cleared while being in a position to punish enemy laners over-extending etc. I jungle almost exclusively and am low elo, and I notice that either the enemy jungler is farming up a storm but rarely helping his lanes, or is spam ganking but not clearing his jungle efficiently, This generally puts them behind me in both levels and items because unless all my laners are hard losing (doomed game for a jungler most times, b/c eventually even my jungle wont be mine anymore), i am pretty good at keeping my jungle cleared, taking skuttles and ganking when i see an opportunity. And thats without even mentioning playing around objectives like dragons and herald. Hope this explanation helped. Its funny riot nerfed the JG b/c of the "jg decides the game" memes, but all it did was make the difference between a good and bad jungler that much more noticable.
Haze97 (EUW)
: Toxicity isn't the real problem with this game.
Thing is when the adc and support go 0-2 0-2 in lane, and the ADC just basically gives up on the game and does the whole mindless splitpush thing and doesn't really actually try to win the game anymore, This is indeed a toxic attitude. A couple streamers I've watched who have played on NA mostly but also on EUW and other servers say this is a big issue in NA, for many NA players, if they aren't the ones carrying the game or if they are doing poorly they immediately shut down and stop really trying to win. One streamer said: "I would rather a player cuss me out and tell me they hope I die, but they keep playing and trying to win, than a player who says 'oops sorry' and has a 'good attitude' but just keeps running it down" And I agree with this 100%.
: I love how no matter what, it’s never tops fault. You fed the illaoi 3 kills before my first clear? “God, worthless jungler never ganks” You got caught out warding after I told you enemy jungler was top side? “God why is my jungler non existent” I swear to god I only get this shit from top lane.
So as a jungle main I've started making my "toplane decisions" based around the toplaner skill difference. If my toplane is really bad and the enemy is on a champ that can 1v2 potentially you will not see me top. If my toplane is a bit worse I Might go top to get a kill. If my top is even i will go a handful of times to try and help him. And if my toplaner is better i will try to stay in the area so we can win the 2v2 w/ their top/jg or so i can prevent the enemy jg from making it a 1v2 for my guy. Also i've noticed the same thing happens with botlanes too, if they int multiple times pre 5 min at least one of them almost always starts bitching at the jungler, b/c you know I'm totally ready to come gank that 3-0 draven and alistar as a lvl 4 Yi.
: What noob mistakes did you make starting out?
Taking ashe into every lane. Not jungle tho LOL.
: I feel evelynn isn't a risk reward assassin. More like an reward or no reward but no risk
LOL if you can CC eve before she ults back to safety she explodes she is very squishy.
Laura ß (NA)
: Well, seems like Nubrac's teemo strat reached silver already
This looks more like a case of Riot TM "Fair and balanced skill based matchmaking" to me. God your team was AWFUL in that zed game, Thats my favorite when im on a winstreak so the games like "Well can you still carry if literally every position but yours loses hard?" LMFAO, what a joke.
knobblez (NA)
: Taking jungle camps from the jungler
Especially raptors/krugs. These 2 camps have the most XP for the jungler in them, when you take them as a laner (without jungle item) you are getting ~half the xp, and b/c of the xp nerfs in the jungle your jungler needs that XP to stay in the game.
: This is why I'm Skeptical when "High Elo" tries to suggest tips to climb low elo
The problem is morgana isn't the best choice to carry low elo games unless you are duo with someone else who can carry. If you duo as morg jinx/ morg yi/ morg jax. But morg in a solo Q capacity is gonna have a really tough time carrying her team solo
Weensw (NA)
: Out of every single champion, who can give the best leash?
: Riot has ruined Ryze
yea ryze rework was pretty garbage feels WAY less smooth to play than before. Loved playing him before, not happening any time soon now.
: PSA: Mordekaiser has a very simple HARD COUNTER; This is how you beat him, as a laner OR jungler
: > [{quoted}](name=Tr4shB4NSYST3M,realm=NA,application-id=3ErqAdtq,discussion-id=1A5kflKV,comment-id=0007,timestamp=2019-06-11T17:34:22.456+0000) > > Because darius's execute is based on his stacks, so it'd probably be a pain to code it. it would probably be really easy. the damage IS already being calculated at any time.
Yeah but we all know they get their coding inspiration from italian cuisine.
: Why can't Darius have an execute indicator ?
Because darius's execute is based on his stacks, so it'd probably be a pain to code it.
Fízz v2 (EUW)
: Cmon mang, Yuumi is veri fun :( (for her team hehe) but i might return to mid lane with Qiyana Poggers
: Why was this Fizz 200+ cs ahead of Talon?
Holy crap i was unaware there was an ELO below iron. Hahah 1 team has 2 Junglers both of whom fed, but did that mean the other team's jungler did well? Nope he fed as well. a 24 cs talon Oh man. LOL thanks for the laugh.
RaQqa (EUNE)
: Nah, even if he is just impossible to catch, difficult to kill on mid, can easy penta kill in teamfight it's ok, it's not riven so boards won't help you. Remember nerf riven.
Why not nerf both?
Moody P (NA)
: Replace Aftershock with Courage of the Colossus
Yup CotC, scaled with # of enemies present, and was not nearly as strong early and midgame as aftershock especially on non-tank users. The shield scaled better for tanks, as I would expect is intended from a rune like this, and scaled decently into lategame so that in teamfights tanks wouldn't just Melt super fast. Bringing CotC back instead of aftershock would give more people a reason to play tanks (less fall-off in the late game from dmg itemization outscaling defense) and would be less abusable by champions building little to no defenses. Its a WIN WIN.
: Good beginner ELO?
I would say bronze or silver, but with that said if you are a genuine new player to the game you should focus on improving your play game by game and not worry super hard about climbing because its going to be tough as a new player. I didn't get to silver til midway through my 2nd season. Focus on improving map awareness (watching minimap and reacting to your team/enemy teams movements), CS if you are not support or jg, and farm/gank paths as jg, warding, and learning and mastering champs you enjoy and learning the mechanics of champs you come up against. As with learning any new game even if you are an experienced gamer it can be tough at first, but if you steadily focus on personal improvement you will gradually get better and climb. If you put too much emphasis on a desired rank it can be frustrating and take away from your enjoyment of the game, and if that is the case whats the point. Hope this helped
Corvin0716 (EUNE)
: She has ~53% win rate in 0.5% of the games and ~58% win rate in 0.09% of the games she was played in. Meanwhile her 50.86% win rate represents all games plat+ and 24% of the games in total. Yet you are calling others delusional. ROFL Blindfold little hater.
LOL the master + 53.34% winrate is over 1766 matches, and the diamond + 52% winrate is over 22k matches. HAHAHAH the mental gymnastics of you riven fangirls is completely ridiculous. high skillcap champ tho. LOLOLOL. As I said, DELUSIONAL.
Chiken138 (EUW)
: Riven is a high skill champion
Winrate Diamond + its up to 52%, master + and grandmaster ~ 53% winrate, and Challenger a whopping 58% winrate, all with a pickrate of 9%+ in all these high tiers. You are absolutely delusional if you don't think that's out of line. Can't believe you are getting downvoted by so many delusional riven mains hahahah.
Corvin0716 (EUNE)
: Her win rate is 50.86% plat+ and 48.57% all ranks. And yes, Riven needs a lot of skills compared to {{champion:36}} and {{champion:223}}
Haha then Diamond + its up to 52%, master + and grandmaster ~ 53% winrate, and Challenger a whopping 58% winrate, all with a pickrate of 9%+ in all these high tiers. You are absolutely delusional if you don't think that's out of line.
: Its 2019 Riot, there is no need for Point and Click to be in the game anymore...
Hahaha, Tbh with the mobility creep IMO there is more need than ever for some champions to have the reliability of point an click abilities.
Moody P (NA)
: that was an overhaul not a touchup
I would call the ezreal W change/ult change a "touch up" and imo it solidified his identity as a poke champ more so.
: Riot Try this
You realize you can dodge out of this with any mobility ability? lol yasuo isnt even that strong right now
Haruce (NA)
: Disable skins
Steel legion lux's Q is basically invisible, the particle animation for it is TINY.
Zyzzor (NA)
: Best champ for Aggressive supports?
{{champion:16}} is nice b/c you can poke super aggressively with Q/E while keeping your ad topped off with W's after you hit your Q. {{champion:12}} {{champion:412}} {{champion:111}} {{champion:89}} {{champion:555}} {{champion:53}} and {{champion:3}} are all fans of going in on the enemy botlane, but are best when duo with your adc so they know when you are engaging and can follow up. Also a niche off meta pick, {{champion:80}} good poke with Q, and with his passive's ability to block tower shots you can dive enemies easily, 3 stacks of passive Q to draw tower aggro and get the 4th stack of your passive and block 1 turret shot, then W to reset passive and block a 2nd turret shot. Plus you can use Ult to roam to other lanes.
Kenneky (EUW)
: Playing mid lane and out of the sudden It turns into an ARAM game. I don't talk about late game, I mean ARAM at 10-15 minutes. The only thing that stops me from getting higher score...
Broooooo.... You beat me to it. Its so much fun when im mid and work up a decent CS/exp advantage against my enemy midlaner, but then ~ 10 minutes- "enemy team has destroyed the first turret" oh and now the enemy botlane and jg are all mid, and so is my botlane, messing up my CS and losing the skirmish b/c the enemy botlane is way more fed off turret plates and first turret. AH nothing worse. Everytime i feel like shouting WHY TF IS EVERYONE MID?!?!?!
: What champion mechanics do you find to be annoying to deal with?
Invis and nearsight are both pretty cancerous mechanics.
GigglesO (NA)
: New Death recap
They finally did it.
8Belthazor8 (EUNE)
: Will Riot ever fix hitboxes?
If i remember correctly the last one they adjusted was gragas E b/c it was WAY bigger than the indicator. Ive seen other that are similar tho not quite as bad but still no word from rito on them.
: Ryze W still gonna be a problem
I have a question for all yall who seem to hate all point and click CC, do you guys think {{champion:4}} W should be a skillshot as well? Point and click stun>point and click root, so it stands to reason that if you guys were consistent in your anger/ranting you would be against TF W as well. Disclaimer: I play the hell out of yasuo and yi, so point and click CC screws my champs heavily, yet i still understand why it has a place in the game.
Cloud273 (NA)
: > [{quoted}](name=letsfeedtogether,realm=EUNE,application-id=3ErqAdtq,discussion-id=5Pgmh8Hu,comment-id=000000000000,timestamp=2019-06-01T22:31:17.334+0000) > > ???? Just because red kayn is the only one who gets it doesn't mean it isn't broken.
Just because a red form {{champion:141}} outplayed you with his W doesn't mean it IS broken ;)
Cloud273 (NA)
: Why does Kayn have better cc than tanks?
Red kayn, a bruiser with 1 aoe skillshot hard CC. {{champion:24}} a bruiser with 1 aoe skillshot hard CC, {{champion:39}} a bruiser with 1 Aoe skillshot hard CC, {{champion:266}} a bruiser with 1 (x3) aoe skillshot hard CC, and 1 Single target hard CC. {{champion:111}} A tank with 3 forms of hard CC 1 aoe 2 single target. {{champion:14}} a tank with 2 forms of Aoe hard CC, {{champion:57}} a tank with 1 form of aoe CC and one single target CC, {{champion:12}} tank, 1 aoe hard CC 2 single target hard CC. I could go on but i think my point has been made.
: A Sol's Late Game is Ridiculuosly Weak
Plus, because of turret plating and the CS bounty system injecting more gold into the game we reach lategame earlier than before, so the Window where A-sol can have his strongest impact is smaller than before as well.
Anchobi (EUNE)
: Can draven effectively freeze lane?
Draven actually has an easier time than many adc's freezing lane b/c of his Q's high single target damage being good at last hitting, and the fall-off time for his axes is not long enough that there would still be another minion to last hit. That said many draven players have the same mentality yasuo has of pushing and harrasing the enemy under turret
KazKaz (OCE)
: > [{quoted}](name=Tr4shB4NSYST3M,realm=NA,application-id=3ErqAdtq,discussion-id=XIdKAQzg,comment-id=0001,timestamp=2019-05-31T02:49:09.921+0000) > > Clones have been giving stacks of dark harvest for a few patches now, i run DH on every champ in aram tho and several on the rift, so i ain't complaining LOL. Except DH is a whole lot less impactful when compared to Kat's passive.
KazKaz (OCE)
: Kat's passive (resets) proc off clones this patch
Clones have been giving stacks of dark harvest for a few patches now, i run DH on every champ in aram tho and several on the rift, so i ain't complaining LOL.
Galiö (NA)
: Riot PLS: Galio Edition
Man everything thats happened to galio makes me so sad :(
: Two Morde's ulting
Morde bringin ppl to the shadow realm LOL
: Got an Iron 4 player on my team as a gold
What do you mean that guy is the best {{champion:23}} NA, he was just not on his OTP Trynd.
: Except ARAM accounts don't exist in noticeable amounts. It's a bit sad to see a Moderator ---someone who should set a positive example for the rest of the community--- propagate such myths.
BWAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHHAHAHHA Oh you were serious? Allow me to laugh even harder.
: Quick Reminder: ARAM Bans are a stopgap.
I agree 1000%, bans are a bandaid and the real solution is unlocking all champs in this mode. It is honestly mind blowing that riot has not done this.
: I Exclusively Fill in Ranked and...
The problem is that the Jungle changes have made "jg difference" way more exaggerated. Because the role has less resources (lower camp exp, longer camp respawns) if you get behind you generally end up staying behind. Plus if all 3 lanes lose (not just being down CS but giving up kills too) there is virtually nothing you can do aside for praying for an enemy mistake and that you are in position to punish it.
: > [{quoted}](name=Cevrad,realm=NA,application-id=3ErqAdtq,discussion-id=X57hVEPF,comment-id=0009,timestamp=2019-05-28T23:05:17.881+0000) > > Is weird, I'm in your mmr range on this account and get autofilled every 4 games on cooldown to support or ADC as a jungle main. > > I can't tell if you are trolling btw, but the most popular position in the game is mid lane by a mile. So if you queue JG/Mid every game, you are gonna get jungle almost every game. And if you find the position to be boring, QUEUE FOR SOMETHING ELSE. The position is actually quite fun if you are willing to adapt. Hell I don't even play the top meta picks, I just spam Sejuani, Kha'Zix, Twitch and AP Shyv. I have a blast playing the game when my bot lane isn't turbo inting me into a loss I don't deserve. But it was one game out of 80. > > You are making it out to be something it isn't by stretching so far to make a point that is completely wrong. If you find the position boring, stop queuing for it. Simple. You're missing the point. A lot of people started finding the position boring, and stopped queuing for it. Now Jungle is statistically the least desired role, which has never been through the years. This may be a strong indicator that there is something wrong with the role itself.
The thing is, with all the nerfs first to camp respawn timers then to camp xp (as well as the skuttle changes which massively favored champs that can skirmish earlygame), Jg has become more like a "2nd support" than it has been the whole time since i started playing in season 6. Right now as JG you biggest window to be impactful is from levels 3-9 (earlygame) by spam ganking lanes and getting them ahead, midgame because of your reduced xp/gold your impact falls off fairly hard and your role is mainly objectives like rift/dragon and sometimes 3manning people with your team. Late game at this point you are so far behind solo laners in xp and gold and ADC in gold that you are basically a smitebot with a small degree of teamfight impact. I played Jg the most in season 7, and IMO outside of the ardent meta at the end of s7 (worlds) s7 was the healthiest most balanced season I played in LOL. If you were even you might be 1-2 lvls behind the solo-laners, if you were behind probably 2-3 lvls behind, BUT because respawn timers were better you actually had options, now even if you're ahead your probably still 2 levels down on the solo laners, getting invaded, and your camps have slow respawn timers so your way to get back into the game is purely through capitalizing on an enemy mistake. One big issue is these JG nerfs made the "better jg difference" WAY more impactful, past seasons the less skilled jungler had more options if he was getting beaten in the jungle matchup, now the game is so snowbally that if for example pre-12min the enemy jg has 2-3 succesful ganks and you have none, you are basically super behind at this point and UNLESS your laners make an active effort to collapse and basically baby you, you have no way back into the game.
SS1986 (NA)
: > [{quoted}](name=Sir Gusi,realm=EUW,application-id=3ErqAdtq,discussion-id=2nALpiQg,comment-id=0002,timestamp=2019-05-29T14:41:26.987+0000) > > I must say {{champion:32}} is to strong now but so is yi so I agree to some extent but {{champion:11}} is one of the champs that cause people to hate the game and less players = less money it is smart from a business point of view because why loose so many players because of 1 champ if you can just nerf him and keep them btw I also feel he is OPAF all they have 2 do is remove his Q and give him a different ability prob solved he can even keep his OP true dmg it's the Q that is the prob like with Akali's shroud and I love AKALI like {{champion:84}} is my wife and all these stupid nerfs need not be if they just rework shroud sad to see it go but Akali is becoming unpleasant to play. And she is actually a champ with a high skill cap why should yi be spared if Akali gets nerfed in more patches than she doesn't? and this is to balance pro play many people in low elo like myself that play her because she is a ton of fun are angry about all these nerfes but Roit makes us happy by nerfing OP brain-dead champs like {{champion:11}} and {{champion:32}} is harder so easy to kill in his own jngl by no other than {{champion:11}} as well as any assassin jngl or fighter but he becomes "tanky" and on 300 armour and 4000 hp yi kills him in 4 sec with only Q and true dmg I don't understand why you are complaining dude. I understand why people hate his Q but would you rather him be as stupidly brute forcible as jax where a lot of champs kinda just tank your abilities and still run you over without his Q he would need to be far tankier and it would dumb him down aton which is why I agreed awhile ago when they nerfed tank yi during the sated jg item phase .
When you say tank yi do you mean this build: {{champion:11}} {{item:1419}} {{item:3124}} {{item:3111}} {{item:3748}} {{item:3053}} {{item:3022}} ? B/c yeah that was pretty disgusting.
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