CytheGuy (NA)
: It came back after a few minutes for me
> [{quoted}](name=CytheGuy,realm=NA,application-id=LqLKtMpN,discussion-id=7mdEpfoK,comment-id=0000,timestamp=2019-09-13T23:04:42.912+0000) > > It came back after a few minutes for me Same! Whew, bless you Rito.
Rioter Comments
BigFBear (EUW)
: Who else enjoys "League of 15 Champs" as much as me this season?
*Plays Ahri* *Climbs* *Gets bored of being a meta slave and switches to off-meta champions like Galio* *Winrate plummets, drops four divisions*
: Sejuani. Sejuani. Sejuani. Sejuani. Did I mention Sejuani. I don't think yasuo can windwall if he's stunned to hell and back. But yeah, Yasuo is hard to gank against a nidalee. That's why, in that case, you DON'T PICK A SKILLSHOT RELIANT JG INTO A YASUO. The guy was right about your explanation being overdone and lazy. It's just senseless complaining when all you have to do is play smart. You have to adapt to your opponent for ANY other champ they play, but somehow yasuo is different to all this. That's because you got rekt by one and are too lazy to learn how to deal with him.
> [{quoted}](name=Dabrick01,realm=NA,application-id=3ErqAdtq,discussion-id=8TIEFbpJ,comment-id=00030000000100000002,timestamp=2019-09-08T05:11:33.446+0000) > > Sejuani. Sejuani. Sejuani. Sejuani. > > Did I mention Sejuani. > > I don't think yasuo can windwall if he's stunned to hell and back. > > But yeah, Yasuo is hard to gank against a nidalee. That's why, in that case, you DON'T PICK A SKILLSHOT RELIANT JG INTO A YASUO. > > The guy was right about your explanation being overdone and lazy. It's just senseless complaining when all you have to do is play smart. You have to adapt to your opponent for ANY other champ they play, but somehow yasuo is different to all this. That's because you got rekt by one and are too lazy to learn how to deal with him. 1. This argument is lazy. Your argument completely discounts multiple scenarios, with the first part being based off of the assumption that Yasuo can't position, won't windwall Sejuani's ultimate, or stands still long enough for Sejuani to proc her stun. 2. You're assuming the jungler picked a skillshot champion into Yasuo. 3. Again, an odd assumption. Many of us here have played the game for many years, and Yasuo's consistent high ban rate is a big red flag. People can adapt to Teemo, Darius, Sion, Morgana, Malzahar, etc. But champions like Yasuo and Pyke who have incredible ban rates signify a bigger problem that just us having to not be "too lazy to learn how to deal with him".
: > [{quoted}](name=Tuition Fee,realm=NA,application-id=3ErqAdtq,discussion-id=8TIEFbpJ,comment-id=0003000000010000,timestamp=2019-09-07T14:30:35.789+0000) > > 1. If you want someone who is an easy champ to gank, look at Ashe, Zoe, lane Udyr, Miss Fortune, Varus, Kog'Maw, pre-rework Morde. What do most of them have in common? They're ADCs, who do a shit ton of DPS. You yourself said Yasuo is like a melee ADC. In that case, is it not fair that he should be "easy to gank"? > As a matter of fact, Yasuo actually isn't too easy to gank if you play your cards right. For example, many junglers rely on a skillshot to engage, such as Amumu's Q, Nidalee's Q, Lee Sin Q. If you windwall these, they can't touch you. Also, I'd like to point out a skilled Yasuo can also outplay the jungler + laner if there are enemy minions present by dodging everything using E. > Not true at all. Yasuo is one of the easiest champions to gank. Due to his dash being heavily reliant on minions. For him to escape would mean minions would need to be behind him which means he'd need to be in front of the enemy minion wave. As you say wind wall helps stop the ganks from junglers reliant on a skill shot. Lee doesnt need it Nid defintely doesnt need it. Lee can W onto him and slow him. Nid will usually auto from range or cougar onto him and apply red buff. Amumu can bait out the windwall and walk around it or just straight up walk behind yasuo and pop ulti. Most junglers udyr khazix nocturne warwick nunu vi volibear zac hecarim and the list goes on and on. All arent effected by his windwall when it comes to their cc while yasuo cant dash through them without pretty much killing himself for it. So again idk what you're referring to but he's a really easy gank. > 2. It's not lazy and overdone to list good attributes of a champion, and I did not ignore his weakness. I clearly stated Yasuo is not good if you're brand new to the champion, and is gankable. As for it seeming "overdone and lazy", this does not discredit my argument but only your own, because you choose to attack my argument's > supposed unoriginality and laziness, thus in my opinion, is invoking the Ad Hominem fallacy. My argument is not that the champion doesn't have weaknesses, as I have previously mentioned; he is gankable, and not the easiest, but lies in the fact that his strengths completely negate his supposed weak early game. > > You literally went in a circle here. You spent like 6 sentences explaining a fallacy. Then said "i said he has weaknesses but said weaknesses are ineffective. Then they wouldnt be weaknesses if that was the case. So what were you saying? > 3. He can block most forms of cc with his wind wall. "But it has a high CD!" Just don't approach the enemy while it's down, or use your E to dodge incoming cc. This also forgets that the enemy also has CD; early game, Yasuo's windwall's CD is 26s. Let's pretend his matchup is Ahri; her only cc ability takes 12s to recharge. It's not hard to play safe for 15s. > I listed a bunch of junglers which he doesnt block their cc. So im going to already say that claim is disproven. Now to say dont approach the enemy when down means "give up 20 seconds of cs and lane control" whats the big issue with that right? How could that ever be a bad thing? Do you see where im going with this? Theres a lot of issues with zoning yourself from the wave for 20 seconds because your wind wall is down. Why are you assuming the ahri would throw charm into wind wall? A good ahri would hold her charm knowing wind wall is up. And if your rebuttal to that is a good yasuo will hold wind wall until ahri charms that means ahri gets free dmg onto yasuo with her Q and W and can back off with the won trade. Rinse and repeat until yasuo is either poked out of lane or dead. There you go ahri playing the lane correctly against yasuo.
> [{quoted}](name=Chainman3,realm=NA,application-id=3ErqAdtq,discussion-id=8TIEFbpJ,comment-id=00030000000100000001,timestamp=2019-09-08T03:47:28.069+0000) > > Not true at all. Yasuo is one of the easiest champions to gank. Due to his dash being heavily reliant on minions. For him to escape would mean minions would need to be behind him which means he'd need to be in front of the enemy minion wave. As you say wind wall helps stop the ganks from junglers reliant on a skill shot. Lee doesnt need it Nid defintely doesnt need it. Lee can W onto him and slow him. Nid will usually auto from range or cougar onto him and apply red buff. Amumu can bait out the windwall and walk around it or just straight up walk behind yasuo and pop ulti. Most junglers udyr khazix nocturne warwick nunu vi volibear zac hecarim and the list goes on and on. All arent effected by his windwall when it comes to their cc while yasuo cant dash through them without pretty much killing himself for it. So again idk what you're referring to but he's a really easy gank. > > You literally went in a circle here. You spent like 6 sentences explaining a fallacy. Then said "i said he has weaknesses but said weaknesses are ineffective. Then they wouldnt be weaknesses if that was the case. So what were you saying? > > I listed a bunch of junglers which he doesnt block their cc. So im going to already say that claim is disproven. Now to say dont approach the enemy when down means "give up 20 seconds of cs and lane control" whats the big issue with that right? How could that ever be a bad thing? Do you see where im going with this? Theres a lot of issues with zoning yourself from the wave for 20 seconds because your wind wall is down. Why are you assuming the ahri would throw charm into wind wall? A good ahri would hold her charm knowing wind wall is up. And if your rebuttal to that is a good yasuo will hold wind wall until ahri charms that means ahri gets free dmg onto yasuo with her Q and W and can back off with the won trade. Rinse and repeat until yasuo is either poked out of lane or dead. There you go ahri playing the lane correctly against yasuo. 1. Be creative. Yasuo doesn't necessarily have to use minions to get into the jungle or back to his turret (though he can if he's behind the wave), but can use it to dodge skill shots, then windwall point-and-clickers. 2. I spent one sentence explaining a fallacy, and I'll have to use two exposing the strawman fallacy to you. You attacked the fact that I said "He has weaknesses but said weaknesses are ineffective." Which would be an incorrect quote, because I never said that. What I said was that Yasuo is not an easy beginner champion and vulnerable to ganks, but my issues with him are that he has a strong early game despite Riot telling us he's weak in lane. 3. First of all, it's 12 seconds, not 20. And if you can freeze wave on your side, that doesn't matter much because you're leaving your enemy vulnerable to ganks. If it's on their side, you've got roaming opportunities/vision pressure opportunities. Also, hypothetically, if it were Ahri, if you get into W range of Yasuo, he's about 75 units away from dashing onto you, and you lock yourself into position for a tornado or for time to let him close that 75 units during your animations. Hell, it doesn't even take half a second for a Yasuo with no boots to do that. His E takes him away from the second part of your Q if he know she what's he's doing, and then he just needs to windwall your charm, or you can hold it until you're dead because he's sticking to you. Once your initial burst is down, it's nothing compared to Yasuo's dps and lockdown with ult. To lane properly, you freeze the wave on your side and call for your jungler to jump him, or hope you can surprise him with a combo and if you fail, you also "lose lane pressure" for 12s due to no charm. These are just weaknesses that every champion has in a high kill pressure lane; use your escape/bail card, and you "zone yourself from the wave". You also don't have to approach them to soak up EXP, or to fire a nado to last hit, which you should be doing anyways if you don't have vision of the jungler, or if the enemy is decent/playing a counterpick. You also ignore the fact that he blocks most forms of engage from junglers; decent players will not allow Lee to get his slow off by positioning properly/windwalling his slow, windwalling Sej's R, block Khazix's slow, Nocturne's Q, Zac's arm, Nunu's snowball, dash out of Warwick's R, etc. Yasuo's e can't be stopped if he's cc'd during the dash, so he could easily dash through them without "killing himself" if they've managed to get behind him, which indicates very poor map awareness and/or no wards. Also, Lee can't W on top of enemy champions. Diana is a champ with a similar kit. She's easier to gank than Yasuo, because she as well as 142 other champions can't completely negate the effects of an unlimited amount of projectiles for a period of time.
Nubrac (NA)
: My Roaming Teemo Support Isn't Bannable
People were sympathetic and on your side until you started flooding us with these threads.
F6fire (NA)
: Idk what you mean by infinitely sustain, you can auto him once or just poke him with one of your abilities to pop the shield. It cant be considered sustain if a single auto attack can pop it and then let you full burst him. Also what champions are you playing if Yasuo shield can "block a whole kit"? Because from what ive seen his shield is tiny in the early levels. On top of that, he cant really all in you at level 2 or 3 unless youre mispositioning hard. His damage before getting crit items or at the very least more ad is nothing that special. Basically hes not Darius.
> [{quoted}](name=F6fire,realm=NA,application-id=3ErqAdtq,discussion-id=8TIEFbpJ,comment-id=000300000002,timestamp=2019-09-07T13:51:05.859+0000) > > Idk what you mean by infinitely sustain, you can auto him once or just poke him with one of your abilities to pop the shield. It cant be considered sustain if a single auto attack can pop it and then let you full burst him. > > Also what champions are you playing if Yasuo shield can "block a whole kit"? Because from what ive seen his shield is tiny in the early levels. > > On top of that, he cant really all in you at level 2 or 3 unless youre mispositioning hard. His damage before getting crit items or at the very least more ad is nothing that special. Basically hes not Darius. 1. Fleet footwork Yasuo is absolutely irritating. Also, if you get into 550 range of Yasuo, chances are you're going to be near an allied minion, unless you don't have any minions in lane, in which case there's almost absolutely no good reason for a skilled Yasuo to be anywhere near you during laning phase. Another scenario would be that he's got you shoved under turret, which again goes back to my point of how he's got a disproportionate amount of wave clear for a supposedly late-game champion. Also, he still shouldn't be near you, and you should be auto attacking the minions, not Yasuo. 2. I play Ahri, Neeko and Syndra. Did I ever say Yasuo's shield blocks an entire kit? I should clarify; his windwall blocks an entire kit/set-up, even if he mispositions. 3. You mean, don't stand close to your minions? His DPS in the early game is still quite strong, and combined with his E to stick onto the enemy, most mages, once they've exhausted their cc spell on his windwall, are very vulnerable to Yasuo.
: Im an ahri main man.... like i get the frustration. I almost destroyed my keyboard many times facing a yasuo. I can guarantee you ive crushed many yasuo and gotten crushed by many too. Fighting a good yasuo is so exciting and i love it. You need to learn his limitation and not be intimidated. I suggest watch some diamond/master stream on how to face him. Yes his kit is annoying but i myself tried to be a yasuo main once and boy it's hard. Like what champ to you play when you mid? Some champ can easily beat yasuo and some others you need to work around his windwall and passive.
> [{quoted}](name=DotaFrost,realm=NA,application-id=3ErqAdtq,discussion-id=8TIEFbpJ,comment-id=000300000000,timestamp=2019-09-07T13:34:32.002+0000) > > Im an ahri main man.... like i get the frustration. I almost destroyed my keyboard many times facing a yasuo. I can guarantee you ive crushed many yasuo and gotten crushed by many too. Fighting a good yasuo is so exciting and i love it. You need to learn his limitation and not be intimidated. I suggest watch some diamond/master stream on how to face him. Yes his kit is annoying but i myself tried to be a yasuo main once and boy it's hard. Like what champ to you play when you mid? Some champ can easily beat yasuo and some others you need to work around his windwall and passive. I also main Ahri. Fighting a good Yasuo isn't exciting, especially when they know how to control wave and not get baited by your auto/w. If they can do those two things, I usually roam. A good Yasuo out sustains Ahri, especially if he knows how to pull out your Q then e to the side to avoid incoming damage. Yasuo is annoying in the fact that he has so much outplay potential and so many opportunities for forms of skill expression that the moment you're proficient with him, your kit allows you to juke too many things.
: Bro I’m sick of people listing attributes of a champion that are good to make it seem like the champion is broken. It’s lazy and overdone. It completely ignores all the bad things about a champion. Like how Yasuo is one of the easiest champion to gank. Or how he has no escape outside the enemy’s midland. Or how any for if cc basically spells death for yasuo. He’s more or less a Melee adc which means mid games is the worst time for him. Please I understand yasuo is annoying but let’s not come up with dumb ideas like having the flow meter reset every time he takes damage. The way his shield is now that would throw yasuo in the dumbster. And buffing the shield would just lead to him being some weird top lane bully.
> [{quoted}](name=youngdrago,realm=NA,application-id=3ErqAdtq,discussion-id=8TIEFbpJ,comment-id=000300000001,timestamp=2019-09-07T13:51:04.663+0000) > > Bro I’m sick of people listing attributes of a champion that are good to make it seem like the champion is broken. It’s lazy and overdone. It completely ignores all the bad things about a champion. Like how Yasuo is one of the easiest champion to gank. Or how he has no escape outside the enemy’s midland. Or how any for if cc basically spells death for yasuo. He’s more or less a Melee adc which means mid games is the worst time for him. Please I understand yasuo is annoying but let’s not come up with dumb ideas like having the flow meter reset every time he takes damage. The way his shield is now that would throw yasuo in the dumbster. And buffing the shield would just lead to him being some weird top lane bully. 1. If you want someone who is an easy champ to gank, look at Ashe, Zoe, lane Udyr, Miss Fortune, Varus, Kog'Maw, pre-rework Morde. What do most of them have in common? They're ADCs, who do a shit ton of DPS. You yourself said Yasuo is like a melee ADC. In that case, is it not fair that he should be "easy to gank"? As a matter of fact, Yasuo actually isn't too easy to gank if you play your cards right. For example, many junglers rely on a skillshot to engage, such as Amumu's Q, Nidalee's Q, Lee Sin Q. If you windwall these, they can't touch you. Also, I'd like to point out a skilled Yasuo can also outplay the jungler + laner if there are enemy minions present by dodging everything using E. 2. It's not lazy and overdone to list good attributes of a champion, and I did not ignore his weakness. I clearly stated Yasuo is not good if you're brand new to the champion, and is gankable. As for it seeming "overdone and lazy", this does not discredit my argument but only your own, because you choose to attack my argument's supposed unoriginality and laziness, thus in my opinion, is invoking the Ad Hominem fallacy. My argument is not that the champion doesn't have weaknesses, as I have previously mentioned; he is gankable, and not the easiest, but lies in the fact that his strengths completely negate his supposed weak early game. 3. He can block most forms of cc with his wind wall. "But it has a high CD!" Just don't approach the enemy while it's down, or use your E to dodge incoming cc. This also forgets that the enemy also has CD; early game, Yasuo's windwall's CD is 26s. Let's pretend his matchup is Ahri; her only cc ability takes 12s to recharge. It's not hard to play safe for 15s. 4. Please elaborate on what you mean when you mentioned "the enemy's midland".
5050BS (NA)
: DO NOT play ranked at 4-8am EST
There's also some scientific basis for this. Apparently, most teenagers and young adults have better brain functions in the afternoon, though it would be tough to snipe these people in the afternoon due to different timezones.
: Because yasuo... is a melee champion and 80% of mid lane champs are range. If his shield resets everytime he takes damage than he might as well as not have any shield at all.
> [{quoted}](name=DotaFrost,realm=NA,application-id=3ErqAdtq,discussion-id=8TIEFbpJ,comment-id=0003,timestamp=2019-09-07T13:09:03.793+0000) > > Because yasuo... is a melee champion and 80% of mid lane champs are range. If his shield resets everytime he takes damage than he might as well as not have any shield at all. But he shouldn't be able to infinitely sustain himself in lane, block an entire kit, dash a million times, ult while rooted, have no mana costs, AND be strong enough to kill anyone the moment he gets on top of them lvl 3 or 2. He's supposed to be a late game carry, but right now he has so much fking wave clear, a stupid windwall and his shield that for some reason lasts for a while longer after the initial first hit that there really isn't a down side to his laning phase unless you're brand new at Yasuo or are getting camped. Even then, his come back ability is so insane that a 3/11 Yasuo can easily pick up two kills during a teamfight and then delete your entire team.
SIayton (NA)
: Aurelion Sol rework feedback for devs since they asked for it on twitter.
There was no reason to nerf him. He's a high skill floor champion, which means players should be rewarded, especially in high elo if they can play him well. He can't 100-0 anyone at level 2. He can't dash a million times. He can't face tank everything then heal his hp back to full. I have no issue with someone playing ASol, both as a bot lane player and as a mid lane player in the current state of the game. If he roams, I get turret plating and usually first turret. If I get ganked, his Q isn't that hard to avoid, especially if he casts it during his flight. Really, ASol is probably one of the fairest champions in the game compared to shit like {{champion:92}} {{champion:157}} {{champion:238}} who can one-shot you, dash a million times, shove lane AND roam. But ASol doesn't sell skins, so he's getting nerfed instead!
: Turret plating is honestly the worst thing I've ever seen added to the game next to rng scuttles
This. I don't even have to punish my laner for roaming anymore. I can just sit my ass in lane and harvest five turret platings+first turret gold and nab myself 1k gold while my laner works their ass off for one or two kills. They can come back 2/0 and I'll still fuck their assholes because I still have a 400~500 gold advantage. In addition to this, people can't play safe anymore! God forbid someone picks something immobile/that I counter mid lane, because then I'll force their asses under turret and get that 1k turret gold anyways while also denying them farm. It's almost better to just die fighting your laner rather than sitting under turret and letting your laner take three platings.
: League is in a bad spot rn
{{champion:555}} Pick or ban
iiGazeii (NA)
: Both Stomping and getting stomped suck
Ditto. I recently complained about how ridiculous it was that I could one shot someone with just Q+W as Ahri and people told me it was because "the enemy didn't have tanks". No, I'm complaining because I'd randomly press E and someone would die, without me even intending to kill them. (It was aimed at the drake, but our jungler smited it and E hit a half health Kha'Zix instead) It's not satisfying to kill people anymore because the moment you slightly snowball as an assassin, you tear everyone's assholes with minimal skill, which then leads to many ff15s, which in turn leads to a shit playerbase mentality where people give up five minutes into the game.
: So you had even less damage than in my calculations. Which btw I knew I was exaggerating since I didn't include boots, assumed it was all true damage and gave ahri as much ap as possible. Again you couldn't one shot people with qw. Qw + aa + electrocute. Sure. qw, no way
> [{quoted}](name=Serika Zero,realm=EUW,application-id=3ErqAdtq,discussion-id=4EYPv2mG,comment-id=0006000100000000,timestamp=2019-09-02T07:02:02.866+0000) > > So you had even less damage than in my calculations. Which btw I knew I was exaggerating since I didn't include boots, assumed it was all true damage and gave ahri as much ap as possible. > > Again you couldn't one shot people with qw. Qw + aa + electrocute. Sure. > qw, no way https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/3139186427/200101401?tab=overview https://streamable.com/5kocc (I have other clips, but chose only to upload this one with some math because I'm lazy as hell, but I can upload the rest if requested) I missed the first part of my Q, didn't have electrocute or Luden's up. Second part of Q+W did 1382 damage to Kha'Zix. I had 1198 AP at the time of the incident. Ahri Q has 35% scaling. If I hit the first part of Q, that's +559 damage. If I had Luden's, that's +220 damage. If I had electrocute, that's +480 damage. Add that all up, I do 2641 damage if I land both parts of my Q+W. That's more than enough for a one-shot on any squishy, even without any auto attacks, R or E.
: > [{quoted}](name=Tuition Fee,realm=NA,application-id=3ErqAdtq,discussion-id=4EYPv2mG,comment-id=0006,timestamp=2019-09-01T04:55:21.728+0000) > > Yep. > Just had a ranked Ahri game, almost an hour-long because; > > 1. We had TWO bronzes with 13% winrate and 9% winrate. In bronze. > 2. Enemy team had a D3 Khazix with 60% winrate in fucking diamond. > 3. Vi DC'd, then I proceeded to watch Varus get 100-0'd almost every single fight. > 4. Then I got deathcap and 100-0'd at least two people each fight from just Q+W. > > It wasn't even fun anymore. > If I land either Q or E, someone instantly dies. > If Khazix Qs Varus, he instantly dies. (That was when he didn't even have kills) > If Syndra breathes on someone, they instantly die. > We don't need that level of damage in the game. > Also, better matchmaking please. yeeeeeeeeeeeeeeeeh I'm not buying this. Ahri's Q: 280 + 70% ap (both hits of Q) Ahri's W: 224 + 48% ap Assuming you do true damage with everything: that's 504 + 118% ap. At most mages these days can get around 600-700 ap. So that's 504 + 700x1.18 and that's a total of: 1330 damage. Again, assuming you are doing true damage and assuming you got 700ap. But to make it real, i opened the practice tool, leveled my ahri to 18 and gave her items. Items I gave her: {{item:3285}} {{item:3089}} {{item:3135}} {{item:3165}} {{item:3157}} {{item:3907}} (notice the no boots parts). All these gave me a total of: 788ap. So, that's 504 + 788*1.18 = 1433.84 Fuck that, I even charged spell binder to max (100 charges and used it) for a total of 900ap. Netting me a total of: 1566 damage (assuming all of it is true damage. Level 14 Ahri has 1638.3 hp. So, a full build lv 18 Ahri, with 6 items gold advantage. Vs a lv 14 Ahri. You can't one shot with QW. I rest my case. And this is why all of you guys look absurd with your "omg there's so much damage this season" Its not that much different from other seasons, its just you guys refuse to play defensively or build a single defensive item. Yes, this season people die a lot more and faster. Wanna know why? Because the vast majority of enchanter supports were HARD NERFED, and nobody plays tanks. Wanna know why nobody plays tanks?? MAGES?????????????????? NOOOOOOOOOOOO, its because of stuff like: {{champion:420}} {{champion:122}} {{champion:58}} {{champion:240}} Those picks stomp tanks, harder than any range match-up they have. So, no top lane tanks. Supports all wanna be "me mvp, me carry, me pyke 1v9, me yuumi, me good support even tho the best "adc" i can support is garen". So, you end up with 5dps vs 5dps. Ofc you'll die faster. The only place tanks have is the jungle, and even there, if you want an active jungler, tanks are usually a bad choice.
> [{quoted}](name=Serika Zero,realm=EUW,application-id=3ErqAdtq,discussion-id=4EYPv2mG,comment-id=00060001,timestamp=2019-09-01T14:57:12.880+0000) > > yeeeeeeeeeeeeeeeeh > I'm not buying this. > > Ahri's Q: 280 + 70% ap (both hits of Q) > Ahri's W: 224 + 48% ap > > Assuming you do true damage with everything: that's 504 + 118% ap. > At most mages these days can get around 600-700 ap. So that's 504 + 700x1.18 and that's a total of: 1330 damage. > > Again, assuming you are doing true damage and assuming you got 700ap. > But to make it real, i opened the practice tool, leveled my ahri to 18 and gave her items. > Items I gave her: {{item:3285}} {{item:3089}} {{item:3135}} {{item:3165}} {{item:3157}} {{item:3907}} (notice the no boots parts). > All these gave me a total of: 788ap. So, that's 504 + 788*1.18 = 1433.84 > > Fuck that, I even charged spell binder to max (100 charges and used it) for a total of 900ap. > Netting me a total of: 1566 damage (assuming all of it is true damage. > > Level 14 Ahri has 1638.3 hp. > So, a full build lv 18 Ahri, with 6 items gold advantage. Vs a lv 14 Ahri. You can't one shot with QW. > > I rest my case. > And this is why all of you guys look absurd with your "omg there's so much damage this season" > Its not that much different from other seasons, its just you guys refuse to play defensively or build a single defensive item. > > Yes, this season people die a lot more and faster. Wanna know why? > Because the vast majority of enchanter supports were HARD NERFED, and nobody plays tanks. > > Wanna know why nobody plays tanks?? > MAGES?????????????????? > NOOOOOOOOOOOO, its because of stuff like: > {{champion:420}} {{champion:122}} {{champion:58}} {{champion:240}} > > Those picks stomp tanks, harder than any range match-up they have. So, no top lane tanks. > Supports all wanna be "me mvp, me carry, me pyke 1v9, me yuumi, me good support even tho the best "adc" i can support is garen". > > So, you end up with 5dps vs 5dps. Ofc you'll die faster. > The only place tanks have is the jungle, and even there, if you want an active jungler, tanks are usually a bad choice. That was not my build. I went Banshee's, Mejai's, Deathcap, Sorc's shoes, Luden's and Void Staff. As for the multiple clips of people instantly dying, I'll find a way to clip that in a bit.
Glîtchy (NA)
: How are we supposed to kill Illaoi?
Don't stand in her tentacles when she ults. It helps a bit, but otherwise yes, she heals a shit ton.
Rioter Comments
: Is it just me or is the quality of the game going downhill hard
Yep. Just had a ranked Ahri game, almost an hour-long because; 1. We had TWO bronzes with 13% winrate and 9% winrate. In bronze. 2. Enemy team had a D3 Khazix with 60% winrate in fucking diamond. 3. Vi DC'd, then I proceeded to watch Varus get 100-0'd almost every single fight. 4. Then I got deathcap and 100-0'd at least two people each fight from just Q+W. It wasn't even fun anymore. If I land either Q or E, someone instantly dies. If Khazix Qs Varus, he instantly dies. (That was when he didn't even have kills) If Syndra breathes on someone, they instantly die. We don't need that level of damage in the game. Also, better matchmaking please.
Rioter Comments
JuiceBoxP (EUNE)
: Could you not, Riot?
Agreed. You don't see people complaining about how busted Ryze, Cassiopeia and Taliyah are. They're high skill cap champions that are ACTUALLY high skill cap champions, despite being able to 100-0 you. They have noticeable weaknesses, self-punishing if the player doesn't know wtf they're doing, and have shit you can capitalize on. Riven on the other hand has so much mobility, low CD and items like Spear of Shojin that let her just say "pce out" and spam shield+q to take a massive shit on your hp, run away, or both.
Naalith (NA)
: Riot, just make a new Collection tab for Eternals. The new champions tab looks terrible
How do you have so much RP and BE and do you do sugar daddying
Terozu (NA)
: Welp, fuck Star Guardian lore.
Taric as a mentor guardian I'm fucking screaming
lwicked (NA)
: > [{quoted}](name=Tuition Fee,realm=NA,application-id=yrc23zHg,discussion-id=LTav7jt5,comment-id=0000,timestamp=2019-08-26T15:33:01.951+0000) > > Added I didn't get any requests
> [{quoted}](name=lwicked,realm=NA,application-id=yrc23zHg,discussion-id=LTav7jt5,comment-id=00000000,timestamp=2019-08-26T17:28:11.577+0000) > > I didn't get any requests re-sent
lwicked (NA)
: LF Duo Parner I'm Bronze 3 Leona Support Main
mark6028 (EUW)
: Aww yeah season 9
0-10-1 Leona into 3-11 Lee Sin + 4/9 Akali into 3/9 Sejuani + 4/8 Volibear Yeah, winnable! Good matchmaking!
: So how did you guys enjoy clash?
Smurfing was not prevented, I know of six different people who hopped on alts/friend's accounts or used someone else's phone number. Iron and plat appear to be in the same bracket, which resulted in some hilariously one-sided stomps reminiscent to Vega vs Vaevictis, but was fun otherwise.
Akaash (NA)
: Most live performances don't sound the same as studio versions. There are few exceptions to this like Brendan Urie from Panic at the Disco https://www.youtube.com/watch?v=lQ-t1bEjfUw
> [{quoted}](name=Akaash,realm=NA,application-id=yrc23zHg,discussion-id=hmkobNZ4,comment-id=0002,timestamp=2019-08-26T05:11:05.704+0000) > > Most live performances don't sound the same as studio versions. > > There are few exceptions to this like Brendan Urie from Panic at the Disco https://www.youtube.com/watch?v=lQ-t1bEjfUw With other artists, usually either they miss a few notes like ATC, or they mess up one word. That's fine. But the first two were way different. Mako got hard carried and I could not recognize that Jax was singing Queen, and her style was... odd.
: I only was able to hear it rather than see it. So who was it strangling the cat? And how many drinks did everyone get before they let her up for Karaoke? Oh my. It's on the Vod. How embarrassing. I can see where you guys mistook her for a boy. What in the heck is that tongue sticking out? The crowd was silent until HELLO DETROIT!!! MAKE SOME NOISE!!! They were glad the cat strangling was over. She sings again, the crowd falls back asleep. She can't carry a tune in a bucket.
> [{quoted}](name=BigBellBrute,realm=NA,application-id=9hBQwnEU,discussion-id=r2rjlRmy,comment-id=0008,timestamp=2019-08-26T01:56:26.489+0000) > > I only was able to hear it rather than see it. So who was it strangling the cat? And how many drinks did everyone get before they let her up for Karaoke? > > Oh my. It's on the Vod. How embarrassing. I can see where you guys mistook her for a boy. What in the heck is that tongue sticking out? > > The crowd was silent until HELLO DETROIT!!! MAKE SOME NOISE!!! They were glad the cat strangling was over. > > She sings again, the crowd falls back asleep. She can't carry a tune in a bucket. I STG the crowd's saving grace was the announcer dude
c00face (NA)
: Are we going to ignore the singing performance for c9 vs tl?
It was like being 13 and watching Miley Cyrus' music video for "Wrecking Ball", and just as mentally scarring, with a healthy dose of cringe. How in the world is that going to hype anyone up? I felt more like it was the opening for a gathering of tired goth teenagers.
: people complaining about getting one shot
I was expecting some kind of helpful guide/rant on how damage is fine. Well played, sir.
Rioter Comments
Adea55 (NA)
: i personally believe that riot needs to start implementing IP BANS. and if they want to come back charge them 19.99 for the game to release the IP ban that will slow the toxicity down by a large quantity in the first week guarantee.
> [{quoted}](name=Adea55,realm=NA,application-id=ZGEFLEUQ,discussion-id=OVgEOljR,comment-id=0000,timestamp=2019-08-25T13:19:55.747+0000) > > i personally believe that riot needs to start implementing IP BANS. and if they want to come back charge them 19.99 for the game to release the IP ban that will slow the toxicity down by a large quantity in the first week guarantee. What if you live with a sibling? What if you're using university wifi and just disqualified your entire uni team despite not being on it? What if you're using your friend's wifi? What if you're using a hotel's wifi? What if it's an international student with unlimited $$$$? What if it's a homestay? What if it's a boarding school? What if it's an internet cafe? What if it's your exe's home and you do it just to prevent them from playing the game?
: Clash Match Making System...
There was a silver-iron team vs gold, gold, gold, gold, plat. Like.... Rito... pls.....
: Still no Minion based champion?
: Are people really surprised that Riot didn't care about our opinion on Eternals?
"We hear you, summoners! Damage is too high, so we've added another defensive rune to lower damage; shield bash!" "We know you guys want less mobility and assassins, so here's Qiyana!" "You guys don't like Eternals, I get it! We'll split the Eternals into bundles!" "People hate Pyke for how safe he is and how easy it is to earn gold on him, we'll just force him out of other lanes and into support!" "You guys love legacy cursor, so we'll remove it and re-implement it...temporarily."
: Save the planet
Yes!!!!! Dark Star Cho made me so happy. It's very nice when video game creators do things that dispel the bad press against video games and gamers!
Rioter Comments
Ze7check (NA)
: Please nerf Morgana's Q early game
on the flip side, if she misses her q, you can capitalize on that HARD.
: Riot didn't listen to the feedback for Eternals...
*Goes on vacation during BE emporium* Well fuck
Rioter Comments
: i can believe that, the company doesn't want you to win too much so u get thrown curveballs like this lmao
> [{quoted}](name=Space Dream Trip,realm=NA,application-id=3ErqAdtq,discussion-id=JsOjz7F6,comment-id=00020000,timestamp=2019-08-23T17:21:43.072+0000) > > i can believe that, the company doesn't want you to win too much so u get thrown curveballs like this lmao Quick, start inting! Since it's hard to detect, a loss is better than LPQ+loss!
: Soraka+Sona bot lane. Taric+Yuumi top lane. Trundle Jungle. No mid laner. Mid lane is Trundles farm when it collapses on tower. Trundle press W and build Spirit Visage. new pro strat.
> [{quoted}](name=PhearBunny,realm=NA,application-id=3ErqAdtq,discussion-id=GAEW51yh,comment-id=0005,timestamp=2019-08-23T15:10:55.243+0000) > > Soraka+Sona bot lane. > Taric+Yuumi top lane. > Trundle Jungle. > No mid laner. > Mid lane is Trundles farm when it collapses on tower. > > Trundle press W and build Spirit Visage. > new pro strat. Holy shit, add me and grab some friends? Let's try that.
SmartGreat (EUNE)
: I lost my promo because of your bugged client.... AGAIN
Maybe you were on a win streak and Riot was trying to force you down to a 50% winrate!
: Why are people allowed to die 15+ times a game without punishment?
I mean... in ARAM you pretty much see someone have 15 deaths every game.
Rioter Comments
Pyrosan (NA)
: It's nice seeing a Rioter presence around
we love you rito gib baz raise plox head of pr
: mid laner for CLASH
Bazerka (NA)
: Lunch break w/ Baz
I just wanted to say we appreciate you for being around on boards to weigh in on things! It's been a while since a Rioter has been so active on here.
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Tuition Fee

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