: Aery =/= her shield, and Aery is NOT her best rune. Proven. Guardian is.
> [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=2he3ojNl,comment-id=00000000000000000000,timestamp=2019-05-17T22:08:15.050+0000) > > Aery =/= her shield, and Aery is NOT her best rune. Proven. Guardian is. Yet Aery still her most used rune? Also constant shields > one time shield?
Saezio (EUNE)
: Then why not karma that has the speed too? xD you don't explain much. You are basically saying any champ with a shield+yuumi = OP
> [{quoted}](name=Saezio,realm=EUNE,application-id=3ErqAdtq,discussion-id=2he3ojNl,comment-id=000000000001,timestamp=2019-05-17T14:05:46.036+0000) > > Then why not karma that has the speed too? xD you don't explain much. > > You are basically saying any champ with a shield+yuumi = OP That could possibly be OP too. Lol. Too many things to test with the new champ. Thinking about it... Eww... {{champion:223}}
Saezio (EUNE)
: The oriana was just a better player than you. Just check their K/D/A in all normal games. Also, you are playing Ahri adc with TRINITY. Also, how many times did you face the combo? ONE?
> [{quoted}](name=Saezio,realm=EUNE,application-id=3ErqAdtq,discussion-id=2he3ojNl,comment-id=0002,timestamp=2019-05-17T14:07:55.881+0000) > > The oriana was just a better player than you. Just check their K/D/A in all normal games. Also, you are playing Ahri adc with TRINITY. Also, how many times did you face the combo? ONE? Maybe, but shhhh. I'm trying to learn that Korean troll build. Yes, just faced the combo once, but that was enough to realize how dumb it is when you have a lead with that combo. 3-4 of us landed everything on her and the constant shields and heals just soaked up nearly all of it. I realize I was playing bad that game too. We were just so focused trying to kill her and stopped farming. Exp is important, but everyone was always grouped trying to stop her. I'd feel bad if I went off to solo farm and everyone died to her. XD
: Yuumi + Ori I officially name that combination "Yuri"!
> [{quoted}](name=Chembaron Yamada,realm=EUW,application-id=3ErqAdtq,discussion-id=2he3ojNl,comment-id=0001,timestamp=2019-05-17T10:54:33.088+0000) > > Yuumi + Ori > I officially name that combination "Yuri"! Ahahahaha!! XD
: except...... Yuumi's shield requires her to dismount. Dies in 1 second.
> [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=2he3ojNl,comment-id=000000000000,timestamp=2019-05-17T10:46:41.058+0000) > > except...... Yuumi's shield requires her to dismount. Dies in 1 second. Aery Rune
: How is ori yuumi unkillable what
> [{quoted}](name=letsfeedtogether,realm=EUNE,application-id=3ErqAdtq,discussion-id=2he3ojNl,comment-id=0000,timestamp=2019-05-17T10:39:22.804+0000) > > How is ori yuumi unkillable what Perma shield
Rioter Comments
: I mean... the Effect **IS** named "AWAKENED DRAGON". (Pay attention.)
> [{quoted}](name=True Garen,realm=NA,application-id=3ErqAdtq,discussion-id=8lVTU6Ij,comment-id=0000,timestamp=2019-05-10T13:48:44.345+0000) > > I mean... the Effect **IS** named "AWAKENED DRAGON". (Pay attention.) I know how to nerf Shojin now. Make this item "Only Shyvana can purchase this item." XD
: why did riot rework aatrox?
Because they wanted a {{champion:92}} rework without actually reworking her. LUL
Rioter Comments
SirHydro (NA)
: Removing the Spear would require Riot to admit they messed up. And we all know how good Riot's track record is at admiting their own mistakes and manning up. They rarely ever do, and it takes years for them to admit they messed up, and in the end they will still blame the players for it and take no responsibility. And then release 3 new skin lines. Across 2 patches.
> [{quoted}](name=SirHydro,realm=NA,application-id=3ErqAdtq,discussion-id=dsNLv9dY,comment-id=000c,timestamp=2019-05-08T02:44:12.889+0000) > > Removing the Spear would require Riot to admit they messed up. > > And we all know how good Riot's track record is at admiting their own mistakes and manning up. They rarely ever do, and it takes years for them to admit they messed up, and in the end they will still blame the players for it and take no responsibility. And then release 3 new skin lines. Across 2 patches. Pretty much sums up how I feel about Riot at the minute. I somewhat liked them more when they used to post patch notes videos with Scarizard and others. Not entirely sure why. They don't do that anymore and seem to be becoming more and more of a sellout company because of the game's popular title. Kinda like how I felt about Square Enix with Kingdom Hearts III. Just a sellout because the title is popular enough to rake in cash, but it lost a lot of what it had before. On the positive side, I'm loving the new Riot's art team. It's just currently, the gameplay is suffering in many areas and this item is only one issue.
Rioter Comments
Rioter Comments
Ironmad (EUNE)
: I love playing Blitzcrank, but grabbing some champs, like {{champion:81}} , is shit. I mean it even says in game description that the grab stuns. So shouldn't that stop Ezraels jump. Same if you grab {{champion:99}} while she's doing her ulti, it doesn't interupt her.
> [{quoted}](name=Ironmad,realm=EUNE,application-id=3ErqAdtq,discussion-id=titAEhhy,comment-id=0002,timestamp=2019-04-21T12:21:13.250+0000) > > Same if you grab {{champion:99}} while she's doing her ulti, it doesn't interupt her. Lux R is a casted ability, not a channeled ability. Example: You can interrupt Karthus R because it is a channeled ability. (unless he's in his passive ofc.)
Rioter Comments
: Star Guardians Wanted!
I have these. :D {{sticker:sg-jinx}} {{sticker:sg-lux}} {{sticker:sg-ahri-2}} And this skin shard... Gimme keys Rito. :< {{sticker:sg-miss-fortune}}
: I'm giving away free gift skins
Riot: "tHIs gAMe iS baLaNCed." {{sticker:slayer-pantheon-popcorn}}
Rioter Comments
: The best way to play the reworked Kayle right now. (in my opinion)
So I tried Kayle support... even that works better than her solo laning. She just doesn't have tools, or probably just stats, needed for a solo lane. Primarily damage in the early stages feels terrible for both farming and harassing. From what we understand, Riot actually wants her to be like this, which isn't really a good or healthy idea to begin with. Absolutely terrible early into a late game god. She's a 0-100 type champion that doesn't fit with their current "early game damage wins" meta. If they want a hypercarry with a somewhat weak early game, but can still trade and fight, they should probably look at {{champion:67}} or {{champion:96}} and ask themself why they work better as a scaling type champion than Kayle currently is. If I were the one designing her, maybe I'd give her bonus defenses while melee as a tradeoff for her lack of damage early on, then once she hits level 11 lower her defenses. They have a champion like {{champion:126}} that does this in a way with his R. Melee mode beefs him up, ranged makes him squishier. "Jayce transforms the Mercury Cannon into the Mercury Hammer, gaining new abilities, becoming Melee role, gaining 5 / 15 / 25 / 35 (based on level) bonus armor and bonus magic resistance" In Kayle's case she would lose the bonus armor and magic resist as she levels. Once at 6, then at 11. Another possible change I can think of is to change her Q to "stop at the first champion hit" instead of "first enemy hit" like it currently is so she can possibly farm using it. I'm fine with how it currently is though. A little weird to use, but you can poke through minions, though I feel like it's currently bugged? Q point blank doesn't seem to hit anything behind what you hit, but casting it at max range does. Anyone else notice this? Her late game is absolutely terrifying strong as we all know, I would even say to nerf that. Never before have I gotten two Pentakills in a single game. I'm just an average silver/gold level casual and that didn't feel like I put much effort into accomplishing that. {{sticker:sg-lulu}}
: Don't get used to this because riot already said if people start jungling with kayle to try to avoid her early game weaknesses they're going to nerf it.
> [{quoted}](name=Zane Zephyr,realm=NA,application-id=3ErqAdtq,discussion-id=PZVlrm8d,comment-id=0003,timestamp=2019-03-13T06:49:14.772+0000) > > Don't get used to this because riot already said if people start jungling with kayle to try to avoid her early game weaknesses they're going to nerf it. They would. Lol. RIP {{champion:164}} jungle. If they do nerf it, she'll probably be best mid then.
: What you're saying is that you play too aggressively and don't know how to farm under turret/at a range with Kayle despite her ranged options? {{sticker:sg-lux-2}} Just play her as AP support than, she is completely built for it.
> [{quoted}](name=ı Sona ı,realm=NA,application-id=3ErqAdtq,discussion-id=PZVlrm8d,comment-id=0000,timestamp=2019-03-13T04:51:21.206+0000) > > What you're saying is that you play too aggressively and don't know how to farm under turret/at a range with Kayle despite her ranged options? No, just saying she is really bad early. If anything I play League too passively. Her E poke tickles, Q is minion blocked... Most top champs will literally walk all over you and you have no way to counter it. Farming under tower is even worse for her. Playing against {{champion:126}} is literally the worst for her. I was stuck under tower farming and even if you get in E range he will out trade you no matter what. He'll just speed boost, melee jump on you, smack you, swap back to ranged and give you hell for picking Kayle top. I ban him if I ever play her top. I'm honestly surprised I didn't feed that game. {{champion:122}} is also a bad matchup and probably most other champs with a gap close. Her kit just lacks trading damage early on and you can't really farm without being punished either. Jungle I found was just safer.
LTK KoRo (EUW)
: you won't get to lvl 11 with against any competent team as a kayle jungle. jungle exp is just too gutted for that, and kayle by herself have no way of fighting invaders
> [{quoted}](name=LTK KoRo,realm=EUW,application-id=3ErqAdtq,discussion-id=PZVlrm8d,comment-id=0002,timestamp=2019-03-13T06:04:51.933+0000) > > you won't get to lvl 11 with against any competent team as a kayle jungle. jungle exp is just too gutted for that, and kayle by herself have no way of fighting invaders Q + E then run away and farm somewhere else. XD Yeah, she kinda plays as a farm jungler, which I know isn't good right now. That resist shred from q can really hurt during your ganks if you land it though. Easier with red buff or iceborn + E to land Q.
: What happens when you constantly invaded by the enemy jungler? Any decent jungler is gonna be all up your ass and it'll be a living nightmare.
> [{quoted}](name=OneMustFall,realm=NA,application-id=3ErqAdtq,discussion-id=PZVlrm8d,comment-id=0001,timestamp=2019-03-13T05:47:12.882+0000) > > What happens when you constantly invaded by the enemy jungler? Any decent jungler is gonna be all up your ass and it'll be a living nightmare. I know what you mean. Had a few of these in my jungle. {{champion:107}} Just had to ward up and path away from the enemy jungler to farm unless you know your team will back you up. Standard jungle stuff like vertical jungling.
Rioter Comments
Rioter Comments
: > [{quoted}](name=Twilit Angel,realm=NA,application-id=3ErqAdtq,discussion-id=g91xOeB5,comment-id=0000000000000000,timestamp=2018-11-23T23:01:55.134+0000) > > Missing my point. Now, they have pen for free, not changing build path at all. I am aware of how weak it is. They just have pen building normally with the change, compared to not having pen at all until later. You're missing my point. The pen passive is a lot weaker than the previous on hit version.
> [{quoted}](name=Hethalean,realm=NA,application-id=3ErqAdtq,discussion-id=g91xOeB5,comment-id=00000000000000000000,timestamp=2018-11-24T00:08:39.198+0000) > > You're missing my point. The pen passive is a lot weaker than the previous on hit version. Oh this. Lol. My bad. "REMOVED PASSIVE: Basic attacks deal 5 (+ 10% bonus AD) physical and 5 (+ 10% AP) magic damage on-hit." "REMOVED: Basic attacks no longer grant 2.5% bonus AD and 2.5% AP for 5 seconds, stacking up to 6 times, granting a maximum of 15% bonus AD and 15% AP." If it is weaker, I can hardly tell.
Rioter Comments
: > [{quoted}](name=Twilit Angel,realm=NA,application-id=3ErqAdtq,discussion-id=g91xOeB5,comment-id=00000000,timestamp=2018-11-23T21:19:51.479+0000) > > Yes, but now they get the pen earlier, that's what is making them feel stronger. It's way weaker than even sorc boots, or last whisper until like lvl 11. Even at that point I'm not sure it ever catches up with Sorc boots because you have to have 100mr at lvl 18 for it to even equal Sorc Boots.
> [{quoted}](name=Hethalean,realm=NA,application-id=3ErqAdtq,discussion-id=g91xOeB5,comment-id=000000000000,timestamp=2018-11-23T22:20:57.138+0000) > > It's way weaker than even sorc boots, or last whisper until like lvl 11. Even at that point I'm not sure it ever catches up with Sorc boots because you have to have 100mr at lvl 18 for it to even equal Sorc Boots. Missing my point. Now, they have pen for free, not changing build path at all. I am aware of how weak it is. They just have pen building normally with the change, compared to not having pen at all until later.
: I don't think so. Since AP builds were still very strong on both Kaisa and Varus, they can no longer build Void Staff (which they would do if needed), or Last Whisper Items. The penetration on Guinsoo's is a lot weaker than Void Staff or Last Whisper upgrades.
> [{quoted}](name=Hethalean,realm=NA,application-id=3ErqAdtq,discussion-id=g91xOeB5,comment-id=0000,timestamp=2018-11-23T12:30:36.313+0000) > > I don't think so. Since AP builds were still very strong on both Kaisa and Varus, they can no longer build Void Staff (which they would do if needed), or Last Whisper Items. The penetration on Guinsoo's is a lot weaker than Void Staff or Last Whisper upgrades. Yes, but now they get the pen earlier, that's what is making them feel stronger.
: how does it open up new builds if AP onhit it literally useless?
> [{quoted}](name=AirKingNeo,realm=NA,application-id=3ErqAdtq,discussion-id=g91xOeB5,comment-id=0001,timestamp=2018-11-23T14:35:05.638+0000) > > how does it open up new builds if AP onhit it literally useless? Explain? When you say that I just think... "Umm? AP on-hit useless?" {{champion:17}} It opens up new build options for some champions that have dual scaling. Mainly {{champion:84}} & {{champion:102}} come to my mind. I used to run Hybrid-pen runes on them back during the old rune system. My thoughts on a true hybrid build, "Enemy is building armor? Build AP. Enemy is building MR? Build AD" Having a hybrid pen item frees you to make this choice on a dual scaling champion without needing to commit to one path. Just that you really wouldn't build a {{item:3124}} on {{champion:84}} . {{champion:55}} is an exception to the dual scaling thing since she doesn't deal much physical damage with her kit. (no abilities deal physical damage at all actually) I know the normal pen items {{item:3036}} {{item:3135}} are stronger, but they are also less flexible. Just the idea of an item with both Unique Passives, but weaker, interests me. I see it as a "Hard to build against early, but falls off later" kind of thing since the pen isn't as strong.
Rioter Comments
Zidaryn (NA)
: Shield Bash on Leona?
Riot: -designs champ with big shield- Hmm... -doesn't put a shield in her kit- Perfect! Honestly it feels weird. Like what if {{champion:201}} didn't have his E? It just ain't right.
Stupafly (NA)
: Neeko's Sexual Preference is Irrelevant.
It is very irrelevant towards the game. I feel like it's just the LGBTQ thing getting out of hand. It's at the point where it's annoying even my gay friends. Game companies just forcing themselves to slap the LGBTQ title on characters they make instead of subtle hints through their story. They're trying too hard slapping it in our faces and it just ends up weird. It almost feels like the entire movement became a fandom gone wrong... like Undertale after two days. {{sticker:zombie-brand-facepalm}}
: Leona needs the following buffs to be a realistic champion in the current meta. Q-Also heals Leona for 3/4/5/6/7% of her max health W- Build immolation into her current W(Sunfires Immolation) E- IF it connects to a target Leona gains a shield(Tuned like Jarvans barrier) This would make her more competitive with the likes of Pyke and Alistar. But it would also give her the ability to top lane or jungle.
> [{quoted}](name=PhearBunny,realm=NA,application-id=3ErqAdtq,discussion-id=tj4G7ogY,comment-id=0001,timestamp=2018-11-16T10:57:58.365+0000) > > Leona needs the following buffs to be a realistic champion in the current meta. > Q-Also heals Leona for 3/4/5/6/7% of her max health > W- Build immolation into her current W(Sunfires Immolation) > E- IF it connects to a target Leona gains a shield(Tuned like Jarvans barrier) > > This would make her more competitive with the likes of Pyke and Alistar. > But it would also give her the ability to top lane or jungle. This actually sounds pretty good imo. o.o I'd like to see her moved out of support role only. Riot even showed off Leona Jungle when they introduced Team Builder ages ago. I find it weird she's getting those skins with no buffs too.
Rioter Comments
: Press F for Servers, RIP
: I feel like hard CC should cancel all dashes
I had a thing that upset me with this before, but it was funny to look at. I was playing {{champion:53}} and landed his Q on a {{champion:18}} right as they hit W. The result? No pull, but Blitz' arm became REALLY long. XD
: @Riot I feel you're going in the wrong direction with Kai'sa nerfs
As a Kai main, I agree. Most of her strength is undoubtedly in her Plasma. It makes an AP hybrid build extremely more effective. I feel limited to the {{item:3812}} {{item:3124}} {{item:3115}} build with her. It just out performs a normal adc build most of the time.
: Giving up and Greifing
Yeah... I have no idea. I was on a winning streak and got to Silver 2 and I had Gold V MMR, but now I'm back down to Silver 4 from being paired with these toxic people who just give up too often. This one game, my mid laner threatened to afk if people kept dying on our team. He did. The score was only 0 v 4. My support Zyra got caught by Leona and there was nothing I could do to save her. I already used heal to save her before, but she just kept walking too close to Leo every time. Another game was just dumb. Had a Soraka afk on me saying, "Hold on I'm rolling a blunt," then walked up to lane too far to get instantly jumped on since they were level 1 while everyone was about level 4, then proceeded to be toxic to me and not support me at all.
: I don't usually do these kinds of threads but I need to vent
So... I main {{champion:145}}. I agree she needs some changes, mainly nerfs, and a few tweaks. Like... her plasma damage really. The on-hit build usually outpreforms a standard adc build on her all the time from it. I have to say she's somewhat weak early, but the exception is that Level 1 I've gotten so many cheese first bloods with my support. I invade with my Lux, she lands a Q, then I aa, w, aa, and they usually die. Starting W is usually the best as it just hits so hard so early. I've even stolen enemy jg buffs a few times with that. XD Other than that I like her kit. I like the outplay potential her ult gives her, she's quite a safe adc for being announced as high risk high reward. Instead we get a mid/late game hyper carry with self peel and a ton of damage. She's beaten in lane quite hard without the right support and even worse if they also have an early game adc. Leona and Alistar have been the best for her in my experience from the multiple plasma stacks. I hope that she gets changed for the better and not gutted like {{champion:429}}.
Rioter Comments
: I just noticed what Star Guardian Poppy reminded me of.
I bet. Some of the timings threw me off, especially when Lavitz gets replaced by Albert and combos go like 5x faster. {{sticker:sg-zephyr}}
Rioter Comments
: Full AP in ARAM. Be {{champion:76}} with twice her damage and even more cancerous.
> [{quoted}](name=Dead flag blues,realm=EUW,application-id=3ErqAdtq,discussion-id=aphrcuko,comment-id=0003,timestamp=2018-04-24T10:19:54.275+0000) > > Full AP in ARAM. Be {{champion:76}} with twice her damage and even more cancerous. I have yet to get her on Aram, but full AP snipes with {{item:3907}} sound funny. XD
MrHaZeYo (NA)
: Do you think proven non toxic people get less toxic teammates/opponents? and Vise Versa
It's rng matchmaking. Some days everyone is chill, others you have people who rage quit on your team and afk after the team score is 0 v 4. This rng made me sad earlier. I got paired with this really nice Kindred player, then, the next game the same player was on the opposite team. I just got them LP and I had to take it away from them the very next game for the sake of climbing. RIP. {{sticker:sg-soraka}}
: Not a main but wouldn't hextech gunblade revolver be better than deaths dance? guess if it's more of the bursty enemy comp rather than tankier comps deaths dance might be better but feel like kai sa does alot of magic damage aswell so going hextech gunblade revolver allows you to heal more since you'll heal from all damage but deaths dance might be needed more if you are getting bursted. Plus hextech gun blade has an active slow allowing you to kite better.
> [{quoted}](name=trunoob413,realm=NA,application-id=3ErqAdtq,discussion-id=aphrcuko,comment-id=0001,timestamp=2018-04-24T08:29:23.320+0000) > > Not a main but wouldn't hextech gunblade revolver be better than deaths dance? The healing I feel is more with GB and the active is nice, but the DD bleedout can save you a lot more and gives cdr. The first build I mentioned is great for fully evolving your abilities with only 3 items. DD has saved me a few times getting chain cc'd by something like {{champion:150}} and giving me enough time to aa for plasma (if enemy didn't have a stack on them) and ult to a better position. Only thing I find annoying with DD in general is sometimes when I take a jungle camp then try to recall, it gets cancelled by the bleed. XD
Rioter Comments
: https://youtu.be/dfScCkJxLx8 You can see it in this video. You can see that I've started noticing the empty W circle around me when I was attacking the minions, and then I started testing it on Volibear & Ezreal. The shards only appeared briefly before disappearing. In-game, all I saw was a very small grey hint circle. Not to say it being just broken because it deceives the enemy, but it also messes me up of whether did I indeed casted my W or not.
I remember it's always been like that. You have to touch the two circles together for the W to be active with the swirling metal shards. {{sticker:sg-lux-2}}
Rioter Comments
xnr (NA)
: > [{quoted}](name=Twilit Angel,realm=NA,application-id=3ErqAdtq,discussion-id=cra1GKUI,comment-id=0008,timestamp=2018-04-23T23:23:39.520+0000) > > No idea how accurate LoLSumo is, but most of my wins will say plat/diamond performance. I've even gotten it to say Master a few times. Some of my losses usually say Silver when the enemy team absolutely crushed us, but I get gold/plat/diamond performances even on defeat when I played the best I could. We deserve to be in this elo for not being able to 1 v 9? Makes no sense to me in a team game. I've never used it, but judging by your op.gg I'd have to say LoLSumo isn't all that accurate, I'm not trying to be an asshole but you have around 400 games and a 49% winrate you are 100% doing lots of incorrect things. Just based on stats alone, your average cs is okay and your average deaths really aren't bad and your most played champ makes up for 1/4 of your champions played and the rest are all like 20 or less games. If you're struggling to climb you should pick one champion and one trick it, it will help you a lot with learning the game. And you really don't have to 1v9 to win games or to carry games, like I said literally just knowing wave manipulation farming well and back timings are actually ridiculously important. I went from never playing more than like 30 games of ranked a season and on and off maining different champs/roles to one tricking rakan/support last season and went from b1-p4 with a 65% wr in under 200 games and I still don't consider myself to be very good. You will never be able to change what other people do, you can ping them and shotcall but in the end you can only control your champion, so focus on your own mistakes and play and go from there. I wish you the best of luck in your games, and hope you can achieve your ranked goals! GLHF
> [{quoted}](name=xnr,realm=NA,application-id=3ErqAdtq,discussion-id=cra1GKUI,comment-id=00080000,timestamp=2018-04-24T01:24:50.889+0000) > > I'm not trying to be an asshole but you have around 400 games and a 49% winrate you are 100% doing lots of incorrect things. Yeah. My win rate has dropped drastically recently. I don't know how to carry toxics on the team that just give up. Neither does RedMercy it looks like from one of his recent uploads where his {{champion:268}} rage quit and replaced all his items with {{item:3070}}s.
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Twilit Angel

Level 159 (NA)
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