: Im happy that Akali got a skin but tbh I'd rather have a different skinline. I was hoping for Pool Party or SG. This might mean that Quinn is getting a SG skin though. https://cdna.artstation.com/p/assets/images/images/008/974/020/large/noor-saleh-2.jpg?1516394486
> [{quoted}](name=kda akali,realm=NA,application-id=yrc23zHg,discussion-id=4Mk5FGkQ,comment-id=0000,timestamp=2019-07-15T02:50:22.445+0000) > > Im happy that Akali got a skin but tbh I'd rather have a different skinline. I was hoping for Pool Party or SG. This might mean that Quinn is getting a SG skin though. > > https://cdna.artstation.com/p/assets/images/images/008/974/020/large/noor-saleh-2.jpg?1516394486 I really, really hope she doesn't get a Star Guardian skin unless it's a legendary. It would just be Heartseeker 2: Electric Boogaloo with her terrible idle animation.
usul1202 (NA)
: What's your 'it happened in a dream' skin?
A Ravenborn Quinn legendary skin where she's an agent of the Shadow Isles/Black Rose and her ult turns her into a raven, Medivh-style. {{sticker:sg-jinx}}
Meddler (NA)
: Quick Gameplay Thoughts: July 5
With so many anti-stealth effects added to champion abilities recently such as LeBlanc’s E I was surprised not to see Quinn among them given that going toe to toe with melees and providing vision are two of the greatest strengths in her kit. In the list of champion changes, did you consider giving her W reveal a true sight effect, or perhaps her Harrier mark? This is something I’ve been wanting for a while actually as it also ties into her lore where she is the only one within Demacia who is able to find and eliminate covert assassins.
: Ixaocan's reveal was uneventful and anticlimactic :/
Personally, I just don’t feel the region is unique enough to provide any real interest outside of the factions we already have. Elemental society with architecture built to harmonize with nature? Ionia. Isolationist government? Demacia’s got that covered. Shrouded from sight by a mist that protects it from outsiders? That was the Blessed Isles’ thing. I guess it’s cool that it’s situated in a massive rainforest (we didn’t have one of those yet AFAIK), and the arcologies are an interesting concept too, but the rest of the region’s identity doesn’t feel unique enough, IMO. Or as you said, maybe we’re just missing more information to make it truly stand out.
: In the recent Sylas marvel comic, Garen is fully aware of Lux's "condition" and actively...
Guess we'll just have to wait 'til Sylas takes a look at him to find out whether he has innate magic or not.
HeartVine (OCE)
: It's Project: Quinn Don't argue, just accept it. {{sticker:slayer-jinx-wink}} EDIT: Gotta laugh at the haters downvoting a joke.
Galiö (NA)
: Not for me! Silverwing all the way baby
CSDragon (NA)
: What are you talking about? We got so many "ok, we'll listen to the playerbase" changes with the Quinn rework. Between 5.20 and 5.22 We got our blind back, W passive to actually be worth something, higher ratios on just about everything, harrier to deal actually good damage and a ton of bug-fixes especially on E. Riot was very clear that the old ult could not stay, but they made sure everything else was to our liking
They’re completely reverting the Teemo changes here, as opposed to saying “We’re sorry you miss placing mushrooms as Teemo, but that aspect of the champion is just not coming back” which is what they did with Quinn in spite of the overwhelmingly negative feedback towards her ultimate changes.
: The history of the Shadow Isles
Kalista, Thresh, and Hecarim's lore goes into detail about the events right before the Blessed Isles' downfall. Yorick's also shows a bit of what the society there looked like prior to the Ruination. Hope that helps.
: > we weren't comfortable shipping something without the entire playerbase being happy about it flashback to aatrox rework
[flashback to quinn rework :(](https://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/PE1LJTOM-quinn-pbe-feedback-thread)
Galiö (NA)
: I feel like they should have compensation buffed part of what was nerfed after the items changed/partial revert. Kinda weird how that happens sometimes.
It’s hard to say without official data. She certainly doesn’t feel as powerful anymore these days, though to be fair that’s pretty anecdotal and I don’t really play the game as much as I used to anymore which will of course affect how I perform on the champion. My main issue with her current state is Valor’s lack of involvement and how linear and straightforward her kit has become. She doesn’t have a lot of high moments anymore and the opportunistic melee assassin playstyle is sorely missed. I think a small, partial revert to her ult that allows her to fight as Valor again for the duration would be a great boon to her fun factor without affecting her current kit too much, but that’s just wishful thinking on my part, I guess.
Meddler (NA)
: Quick Gameplay Thoughts: June 14
KidLink4 (NA)
: Come on. You, me, and everyone else are going to use it. You know that. I know that. All this means is we can get more projects like the K/DA event. People are impatient. Instant login is a good thing. Everyone here just wants to complain about something and that's all there is to it.
I think while it’s true most people will use the auto-login feature from here on out, it’s also really saddening to see we won’t be getting animated login screens and champion music themes anymore. That was a highly anticipated feature of champion releases and I think it’s highly valid to feel disappointed by this change. Hell I was really looking forward to seeing what they’d do with Quinn’s new theme once she got her VGU; that’s not even a possibility anymore though.
: What region in Runeterra would you choose to live?
I would have loved to live in a place like the Blessed Isles while it was still around. It was a pacifistic utopia full of magic and mystery, with amazing architecture and scenery to boot!
Jaspers (EUW)
: What or who is Helia? According to lore everyone but Shurima created the sun disc. Talk about taking what once made you great and making you pointless.
Helia was the capital city of the Blessed Isles.
Andevar (NA)
: Oh nah that was my one interesting thing about {{champion:91}} . Flawless assassin. I want Talon Quinn rivalry expanded on PLESS RIOT
Oh, my bad then! And yeah, now that the whole Caleb = Talon theory is out the window, I wonder what plans they have in store for these two bird assassins.
Andevar (NA)
: {{champion:91}} in the old Quinn lore is said to make no mistakes and is one of Noxus’s top assassins, leading to Quinn to come to the conclusion that the assassin she’s after is not Talon.
Yeah, I know about the old lore. I’m just curious to know how or why they’re connected in the new canon (hasn’t been explained yet).
PavLoo (NA)
: Hey, I'm not in the topic. Who is Beatrice?
Beatrice was the name of pre-rework Swain's raven (he only had one back then). New Swain was given an in-game joke animation/voice line that refers to Beatrice as a nod to his pre-rework companion, but it probably isn't canon given how far-out and fourth wall-breaking most in-game jokes are. Assuming it is canon though, Swain probably just named one of his demon crows Beatrice himself -- but that isn't an indication of the demon's real name by any means, if it even has one. Players just refer to the demon as such nowadays because it's easier that way.
: Give me a random lore bit for your favorite character
{{champion:133}} and {{champion:91}} are rivals and share a suspiciously high amount of visual, gameplay, and thematic similarities.
: To be fair, that's a lot for any one person to remember, and relatively useless information at that (Sinful Succulence isn't even available in the store anymore). Still, it takes a 5 second Google search to find the price tier of these skins. Maybe they don't need to know the pricing off-hand, but if you're sitting down to update an existing skin, at least figuring out the general aim of these skins would be useful.
Not to mention Jinxylord is a game designer, NOT an artist or QA analyst or product manager or what have you. I don’t blame him for not knowing. That’s not his territory at all.
: I miss when Valor was more involved in her kit, too. Her newer ult, while fine, is not as thematically fitting, I feel. He just swoops down and carries her around, it feels/looks awkward and is lame compared to the involvement Valor had originally.
I agree. I also think the Tag Team concept was a cool and unique way of expressing their partnership in game, even if the visuals and mechanics of it needed work. There aren’t many ranger characters out there who can switch places with their animal companions, at least that I can think of.
Rioter Comments
: She already throws him at people
The animation is misleading; she actually _directs_ him, thank you very much
: Maybe she just grabs Valor by his talons and uses him as a club.
And so the bird abuse continues {{sticker:sg-janna}}
: Marksmen with Melee animations
I imagine Quinn would have a dagger on her somewhere anyway.
Zoli Ben (EUNE)
: Future tier 1 VGU list going forward?
I’m just wondering where {{champion:133}} falls on the list now that so many of League’s older champions have finally been VGU'd. Like Shyvana, she’s not one of the worst offenders, but her theme promises so much more than her current visuals and gameplay have to offer. She also just has a lot of identity issues across the board -- is she meant to be a kiting, short-ranged marksman or a speedy, ranged assassin? A flying Demacian knight in shining armor, or a rugged forest ranger who defends Demacia from the trees? Clearing up the somewhat confused elements of her design would go a long way towards making her a much more appealing and resonant champion, I think.
: What Champs Do You Want to See New Skins For Next?
I just want a Harrowing skin for {{champion:133}} with Valor as a bat or raven ;-;
Meddler (NA)
: Quick Gameplay Thoughts: May 24
Morning, Meddler. Don’t mean to be a pain in your side by posting this again, but I’m not sure if you caught it in the last thread so I’m posting it here again just in case. What are your thoughts on a partial revert to {{champion:133}}’s ultimate? A lot of us Quinn players are still pretty unsatisfied with the current state of the champion and sorely miss having the ability to play as Valor. I think retaining her current ultimate but adjusting it so that Quinn is melee while it’s active would help bring back a lot of what folks enjoyed about her old kit without compromising those who like her now (you can just reactivate it to return to ranged form at any time). Interested to hear your thoughts on this though!
: Maybe give her a last name only mentioned in lore? something like Argent(Silver in french)
Vayne is her last name. Shauna Vayne is her full name.
Meddler (NA)
: Quick Gameplay Thoughts: May 17
Good morning, Meddler! What are your thoughts on a partial revert to {{champion:133}}’s ultimate? A lot of us Quinn players are still quite unsatisfied with the current state of the champion and would at least like to be able to play as Valor again until she receives a larger update, even if that means the ult remains primarily a map mobility tool (just not as skewed/one-dimensional as it is presently).
: Quinn Discussion and Annie Splash Updates
[Oh, the irony...](https://www.reddit.com/r/leagueoflegends/comments/18ys5s/quinn_and_valor_ama/c8j7hnj/)
: With the (apparent) success of the Aatox changes, and the upcoming Diana and Wukong mini-updates, do think Quinn might be a possible candidate of something like this in the future?
Meddler mentioned in one of his older posts that he’s doubtful Quinn’s kit could be meaningfully improved through smaller-scope work such as what’s being done for Wukong and Diana. That said, I wonder if a partial revert to her ult would help bring back some of the satisfaction of playing as Valor again without compromising her current kit or the players who enjoy it. For example, if the ult retained its 2-second channel and 0-second cooldown, but instead allowed the player to fight as melee Valor while it’s active, then that would be a great balance between new and old Quinn — those who don’t enjoy using Valor could simply transform back to Quinn when engaging in combat by manually reactivating R, and older players could enjoy fighting as Valor again.
SuperYay (NA)
: Which champions do you think look best with their default skin?
Most recent champion releases have been outstanding in terms of base skin design, imo. I especially love the base skins for newer VGUs. Yorick, Swain, Galio, Nunu, and Irelia all look so nice and polished. I think the only more recent ones I’ve been disappointed in have been Kayle & Morgana, but my nitpicks are minor there and they’re still really high quality overall.
: > [{quoted}](name=Smurfraka,realm=NA,application-id=3ErqAdtq,discussion-id=FquabE8g,comment-id=0006,timestamp=2019-04-24T18:13:41.884+0000) > > You forgot Tryndamere. Yes, I actually didn't know if I wanted to include him, I kinda don't know what to think about him. Can any mains give insight?
I'm no Tryndamere main, but his kit has always felt far too simplistic and binary on top of his outdated visuals. I think he has a lot more potential as a Freljordian barbarian than what his current kit has to offer.
: > [{quoted}](name=Valor Bot,realm=NA,application-id=6kFXY1kR,discussion-id=A08utome,comment-id=0000000000000000,timestamp=2019-04-24T11:54:11.582+0000) > > That’s pure conjecture though. Nowhere have they said they’re ramping up the number of VUs per year AFAIK. In fact, we still don’t know whether they will even be continuing “pure VUs” like Morgana, who was a special case because she needed to be updated alongside her sister Kayle. > > Again, the issue here is that there are a LOT of champions who need major work, either in the form of a visual update to bring them up to par with modern day champions in League, or a full VGU to address their visual, thematic, and gameplay needs. Here are all the champions that fall under these categories: > > {{champion:103}} {{champion:32}} {{champion:34}} {{champion:22}} {{champion:53}} {{champion:63}} {{champion:51}} {{champion:31}} {{champion:42}} {{champion:122}} {{champion:131}} {{champion:36}} {{champion:9}} {{champion:105}} {{champion:86}} {{champion:79}} {{champion:104}} {{champion:120}} {{champion:40}} {{champion:59}} {{champion:24}} {{champion:43}} {{champion:38}} {{champion:55}} {{champion:85}} {{champion:96}} {{champion:7}} {{champion:64}} {{champion:89}} {{champion:117}} {{champion:99}} {{champion:54}} {{champion:90}} {{champion:111}} {{champion:56}} {{champion:2}} {{champion:61}} {{champion:133}} {{champion:33}} {{champion:58}} {{champion:92}} {{champion:68}} {{champion:35}} {{champion:102}} {{champion:27}} {{champion:72}} {{champion:37}} {{champion:91}} {{champion:17}} {{champion:23}} {{champion:77}} {{champion:110}} {{champion:67}} {{champion:45}} {{champion:112}} {{champion:8}} {{champion:106}} {{champion:62}} {{champion:101}} {{champion:5}} {{champion:238}} {{champion:115}} {{champion:26}} > > That is a whopping number of 63 champions. **At 3 VGUs per year, Riot would be done getting through this list in 2041!!!** And while you might argue the inclusion of certain champions on the list, like Ahri or Brand who aren’t usually seen as champions needing major work, can you really say they’re visually up to date with the modern champions of League? Much of their animations are clunky and rigid, while sporting character models and texture work from a bygone era of the game. Eventually, they’ll need a facelift too, and though they may not hold the priority of a champion like Skarner or Fiddlesticks, they still require work all the same. > > I suppose we could simply accept the hard reality that not every champion in League will receive a VGU, but certainly this new cadence isn’t going to help achieve that goal. All 3 of my mains on there. FML {{champion:103}} {{champion:22}} {{champion:99}} /cry rito don't ruin my champions!
Considering the popularity and general well reception of those three champions, I wouldn’t be too concerned about their visuals or kits changing any time soon. If Riot ever did get around to updating them though, and their rework philosophy was still the same as it is today, they’d most likely just be visual updates (though I can see room for improvement in all three kits, personally).
: > [{quoted}](name=Cavesloth,realm=NA,application-id=6kFXY1kR,discussion-id=A08utome,comment-id=000d0001,timestamp=2019-04-25T03:58:02.580+0000) > > Galio wasn't a VGU, he was deleted and replaced with a shiny white and gold imposter. I so love new Galio. Gold is one of my favorite colors so i love his design.
He looks so fucking stoic and majestic too. Something about the sharp and elegant shape language in his design combined with the refined Demacian color palette makes him seem so regal and grandiose. Of course that all stands in huge contrast to his jock-like personality but Gem Lim absolutely knocked his visuals out of the park.
: > [{quoted}](name=Valor Bot,realm=NA,application-id=6kFXY1kR,discussion-id=A08utome,comment-id=0000000000000000,timestamp=2019-04-24T11:54:11.582+0000) > > That’s pure conjecture though. Nowhere have they said they’re ramping up the number of VUs per year AFAIK. In fact, we still don’t know whether they will even be continuing “pure VUs” like Morgana, who was a special case because she needed to be updated alongside her sister Kayle. > > Again, the issue here is that there are a LOT of champions who need major work, either in the form of a visual update to bring them up to par with modern day champions in League, or a full VGU to address their visual, thematic, and gameplay needs. Here are all the champions that fall under these categories: > > {{champion:103}} {{champion:32}} {{champion:34}} {{champion:22}} {{champion:53}} {{champion:63}} {{champion:51}} {{champion:31}} {{champion:42}} {{champion:122}} {{champion:131}} {{champion:36}} {{champion:9}} {{champion:105}} {{champion:86}} {{champion:79}} {{champion:104}} {{champion:120}} {{champion:40}} {{champion:59}} {{champion:24}} {{champion:43}} {{champion:38}} {{champion:55}} {{champion:85}} {{champion:96}} {{champion:7}} {{champion:64}} {{champion:89}} {{champion:117}} {{champion:99}} {{champion:54}} {{champion:90}} {{champion:111}} {{champion:56}} {{champion:2}} {{champion:61}} {{champion:133}} {{champion:33}} {{champion:58}} {{champion:92}} {{champion:68}} {{champion:35}} {{champion:102}} {{champion:27}} {{champion:72}} {{champion:37}} {{champion:91}} {{champion:17}} {{champion:23}} {{champion:77}} {{champion:110}} {{champion:67}} {{champion:45}} {{champion:112}} {{champion:8}} {{champion:106}} {{champion:62}} {{champion:101}} {{champion:5}} {{champion:238}} {{champion:115}} {{champion:26}} > > That is a whopping number of 63 champions. **At 3 VGUs per year, Riot would be done getting through this list in 2041!!!** And while you might argue the inclusion of certain champions on the list, like Ahri or Brand who aren’t usually seen as champions needing major work, can you really say they’re visually up to date with the modern champions of League? Much of their animations are clunky and rigid, while sporting character models and texture work from a bygone era of the game. Eventually, they’ll need a facelift too, and though they may not hold the priority of a champion like Skarner or Fiddlesticks, they still require work all the same. > > I suppose we could simply accept the hard reality that not every champion in League will receive a VGU, but certainly this new cadence isn’t going to help achieve that goal. Zilean? Xerath? Lol uh??? Orianna????????????????????????? There are more but im not even gonna sit here and type them all out but half if not more of those champions are perfectly fine. LOL? im actually confused with the mere mention of xerath at all in there... but Orianna too? Both those champions are very unique champions with fine visuals and gameplay.
Those champions’ visuals are nowhere near the level of quality of today’s champions. They’re certainly not the worst, but compared to newer champions and reworks like Camille or Taric for example, there’s a very steep quality difference across all aspects of their design, and in many cases their gameplay too (is tossing clock-bombs at people really the ultimate realization of the ‘wise chronomancer’ fantasy?)
: Demacian Raptor Blessed Isles champion
Ah, I see you are a star dragon of culture as well.
: You said {{champion:58}} twice
: > [{quoted}](name=Winterkill,realm=NA,application-id=6kFXY1kR,discussion-id=A08utome,comment-id=00000000,timestamp=2019-04-24T08:18:34.952+0000) > > It's not going to happen at the cadence it needs to. 5-6 new champions means they are only going to do 3 VGU on existing champions after this year. The final VGU for this entire year will only be Morde and Pantheon. In 2020 it will only be the winning poll champion and two more. There are over 100 champions in this game that have art problems, minor kit problems, cannot compete with new champions on a gameplay and art level and need work. Mini-VGU are not going to happen. It really didn't take that much time to do a Ezreal mini-VGU before the hated re-imagining VGU no one likes. The Developers only care about new champions. > > They could have said we are doing less full scale VGU and shifting towards mini-VGU. They announced they are doing less VGU and more new champions. What do you not understand? You're a little mistaken though. As they said, Mordekaiser will be the last champion with a complete VGU. From now on, reworks will be smaller. If they would've split it up as 5 new/3 full VGU, that means since they aren't going to be doing any more full VGUs, they'll probably be able to do double the number of just VU's. And this is an odd one to cite, but there was a post the other day where an arguably pretty bad player complained about all the champions they think are OP-- and included more than half of the roster. There certainly aren't 100 champions who can't compete due to their own kits. Usually it's because another champion does their job better or is better suited to new item/rune chages. And that's impossible to prevent in a game with classes. Champions who fit into a class will have similar competitors who do something better, and depending on the meta their personal strength may be irrelevant. As for what was actually said, they'll be focusing, "less on _large-scale_ visual-gameplay updates. We still think VGUs have a lot of value and they definitely won’t be going away, as there are still plenty of champions that need work. The list just isn’t nearly as long as it once was, and the champions on the list aren’t as low-quality as those who’ve received VGUs already, so we are going to adjust our cadence accordingly. Outside of the _large-scale_ VGUs, we’ll also be doing smaller gameplay-only reworks on a case-by-case basis." To be fair, it doesn't look like they'll be doing many visual updates. But that could easily change.
> If they would've split it up as 5 new/3 full VGU, that means since they aren't going to be doing any more full VGUs, they'll probably be able to do double the number of just VU's. That’s pure conjecture though. Nowhere have they said they’re ramping up the number of VUs per year AFAIK. In fact, we still don’t know whether they will even be continuing “pure VUs” like Morgana, who was a special case because she needed to be updated alongside her sister Kayle. Again, the issue here is that there are a LOT of champions who need major work, either in the form of a visual update to bring them up to par with modern day champions in League, or a full VGU to address their visual, thematic, and gameplay needs. Here are all the champions that fall under these categories: {{champion:103}} {{champion:32}} {{champion:34}} {{champion:22}} {{champion:53}} {{champion:63}} {{champion:51}} {{champion:31}} {{champion:42}} {{champion:122}} {{champion:131}} {{champion:36}} {{champion:9}} {{champion:105}} {{champion:86}} {{champion:79}} {{champion:104}} {{champion:120}} {{champion:40}} {{champion:59}} {{champion:24}} {{champion:43}} {{champion:38}} {{champion:55}} {{champion:85}} {{champion:96}} {{champion:7}} {{champion:64}} {{champion:89}} {{champion:117}} {{champion:99}} {{champion:54}} {{champion:90}} {{champion:111}} {{champion:56}} {{champion:2}} {{champion:61}} {{champion:133}} {{champion:33}} {{champion:58}} {{champion:92}} {{champion:68}} {{champion:35}} {{champion:102}} {{champion:27}} {{champion:72}} {{champion:37}} {{champion:91}} {{champion:17}} {{champion:23}} {{champion:77}} {{champion:110}} {{champion:67}} {{champion:45}} {{champion:112}} {{champion:8}} {{champion:106}} {{champion:62}} {{champion:101}} {{champion:5}} {{champion:238}} {{champion:115}} {{champion:26}} That is a whopping number of 63 champions. **At 3 VGUs per year, Riot would be done getting through this list in 2041!!!** And while you might argue the inclusion of certain champions on the list, like Ahri or Brand who aren’t usually seen as champions needing major work, can you really say they’re visually up to date with the modern champions of League? Much of their animations are clunky and rigid, while sporting character models and texture work from a bygone era of the game. Eventually, they’ll need a facelift too, and though they may not hold the priority of a champion like Skarner or Fiddlesticks, they still require work all the same. I suppose we could simply accept the hard reality that not every champion in League will receive a VGU, but certainly this new cadence isn’t going to help achieve that goal.
: You realise that if it doesn't happen tomorrow now, we are going to riot?
The fact he’s coming out and saying this probably means it was already scheduled to come out tomorrow
: Who has the best dance and why?
https://www.youtube.com/watch?v=CeqlFV_OEgc
Manxxom (NA)
: Hippity Hoppity your soul is now my Property
NGL, a bit disappointed you used Illaoi here instead of Kalista
: What champs would u want to see this year?
WE NEED A BLESSED ISLES CHAMPION. Someone who survived/fled the Ruination and will give us a feel for what the people of the Blessed Isles were like before it became what it is now. Some sort of mage, monk, or priestess would be cool — someone who’s enlightened and has unlocked the secrets of eternal life.
: The same champions I always wish to see. Noxian Drill Sergeant, preferably having his design based off a Roman Legionnaire. Who just yells at his allies to buff them. I want Riot to channel the fury of every healer saddled with a bad team into this guy. “What kind of idiot just stands in enemy fire!?!” “Wow, you killed a guy. Good for you doing your damn job! Want a medal, Snowflake?” That kind of thing. Demacian Knight. I’m talking full plate with either a horse and lance or on foot with a pollax. Hell, both would be great. If Riot wants to be original with the concept of a knight find a way to also control the knight’s squire could lead to interesting mechanics. Demacian Pikeman. I want a simple soldier, with a strong view of how Demacia is from the lower class perspective. I’m picturing a weird area control tank kind of guy who’s long weapon is the area he controls. Also thinking a cockney or Yorkshire accent. Noxian Old Hag. Go full Baba Yaga on this lady. If you can get away with having her ultimate be her getting into a house running on giant chicken legs all the better. But here’s the thing, I think it would be awesome if she was the nicest sweetest Noxian ever. Demonstrating how true strength can come from helping others find their dignity. I also want her to call all other Noxian champs “chilluns” and chide them on their bad behavior. Longsword champion that can actually use a longsword. I’m hoping they get as deep (or deeper) into the actions used in a longsword as they got with Fiora’s rapier and Yasuo’s katana. Despite the frankly numerous zweihander wielding champions we have, none of them seem to know what they’re doing. Garen spins like a top, Tryndamere bashes his like a sledgehammer, Aatrox jumps around and does dance moves in the air. I want something focused on stances and strikes performed in those stances. A troll. Preferably a plague troll that took the diseases of his tribe upon himself and was then cast out by these same ingrates. But I’m really willing for anything. More trolls would be great.
I’m with you on all these ideas. I’d love a pure Demacian knight akin to the ones we see in Demacian concept art (unless they’re planning on taking Garen/Jarvan/Quinn in this direction with a future VGU), and I also love the idea of a raggedy old hag who looks like she eats babies for breakfast but is actually the kindest support ever.
Vartius (EUNE)
: New icon featuring Morde on PBE
Personally, I was hoping Morde would have a more traditional Noxian black/red color scheme with his VGU — though since he’s more closely tied in with the Shadow Isles these days, the spirit teal makes sense too.
: Indeed they are! We've not added skinlines or set adjustments for the last two patches because it would mess with the loot system, but starting this patch you'll see the elves line. We've decided to call it **Albion**. It's also separate from everything else at the moment, so it's a self-contained setting.
Hey Carnival, a bit off topic but what skin line/universe do you think Phoenix Quinn falls under?
: I noticed something on the Camille splash art on the Universe.
The man in this splash is likely just another one of Camille’s victims. There are two versions of the splash probably to respect China’s censorship of blood.
Meddler (NA)
: Quick Gameplay Thoughts: March 15
Hey Meddler! Any chance we’ll be seeing more champion word bubbles in the future like the ones you shared some time ago?
: Universe Team, can you please add HD splash arts into the Universe site?
Adding onto this, it’d be really nice to see _all_ the relevant concept art behind a champion in each of their individual pages. Some champions have a few pieces of in-dev art in their gallery but are missing many more, others don’t have any at all even though it’s publicly available on other websites. Rito pls!
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