: Warwicks attack speed feels really clunky
As a WW player... I honestly have no idea what you're talking about. The only awkward thing with Warwicks attack speed is that he can animation cancel his auto attack by accident with his howl, but that's just regular game play stuff. If you mean why isn't WW really strong anymore, well he still is, but mostly it's because the things that they centered the character around don't exist in the same way anymore. Red smite has been nerfed. Cinderhulk used to have wider range and more damage on champions. The combination of runes and masteries he used to take aren't the same in the current system. As others have said most high elo WW players (aka not me, so people on challenger replays etc) only build Cinder anymore if they just don't want to get bursted. The usual build is Warrior atm and build bruiser.
: Viegar/Nasus passive scaling is good design?
Yes because this is a game and it is supposed to be fun. If every time another champion doesn't fit your preferred play style they changed it the whole game would get really watered down. For example, I really hate playing against Fizz. I don't think Fizz is healthy for the game. However, I fully understand that there are people who like to play Fizz, and that my fun doesn't override their fun. Similar things could be said for Teemo, Shaco, and Jayce. As for actual balance both Veigar and Nasus have been so weak in the past comparable to newer releases they have received repeat buffs just to stay meta. Their infinite stacking mechanic is far from breaking the game. When Veigar got reworked they had to double the amount of AP he could stack, but delay his E to keep up. Nasus can now Q every second with his ult on because he used to get kited so hard he would become useless. These issues are not because of how they scale either, it's because the game has evolved to a point where most other champions have hyper mobility and unavoidable damage and they are both simple champions with no mobility.
: >Taking junglers camps should be a reportable offense. It's like trolling your jungler Watch any pro play game or any high elo game, they literally do this all time on midgame-lategame Not taking the jng camps as a laner isn't a strict rule just as not farming a lane as a jungler isn't a strict rule
> [{quoted}](name=Sir Saltarin,realm=EUW,application-id=3ErqAdtq,discussion-id=FUzkXh9c,comment-id=0002,timestamp=2019-06-16T18:02:28.313+0000) > > Watch any pro play game or any high elo game, they literally do this all time on midgame-lategame > > Not taking the jng camps as a laner isn't a strict rule just as not farming a lane as a jungler isn't a strict rule In higher elo games and coordinated games they understand when to do it and often ask first. I'm guessing this is talking about lower elo where your whole team just starts clearing every camp on your side of the map. This does happen, and often. I've had it happen to me in a large number of games this season, regardless of whether I'm ahead or behind when they start doing it.
Chiken138 (EUW)
: Get mages out of toplane!
Ok so I can understand your frustration... but there is way more anti magic damage itemization than anti ad items. Also, Vlad, Kennen, and Lissandra have always been top laners. Sometimes Swain also depending on the meta. I've seen far more people complain about Quinn or Vayne going top than Karma or Ryze. If your goal then is lets have more tanks top lane and no more of the other things have to do more than just buff HP on their items. What else would you suggest?
: Honestly, summer is the worst time to play League
Ah yes the annual summer rant... I remember making a post like this about two years ago. You get way more fiesta games in the summer. Unfortunately when no one wants to work as a team and suicide for kills feels like you have to go with the flow and just hope it works out. Having said that I've had around 17 afk's in the last week and a half. So, yeah... getting pretty tired of that.
: Buy Defensive Items In Season 9 Please
While technically true you also need to remember this happens in higher elo because you are expecting your allies to know their champions and hopefully not feed too bad. Still happens, but not as often. So, just not feeding your enemy laner works a lot better in higher elo, where safely trying to test out the other side until someone makes a mistake can win you a game. In lower elo, you can play extra safe, and your allies can still give up all the dragons and feed, making you useless. Probably more precise to say not feeding your enemy helps you to win more games, and sometimes defensive itemization can help you do that.
: "What are you guys' thoughts on Sona's current state as a whole?"
Hmmm.. what you think of as a problem here I'm totally ok with. Basically she has a lot of agency when she is played well. Sounds good, I wish my favorite champions were like that. Just need to fix the double support item thing and she will be fine.
: I installed league and was force to repair it immediately
Wait.. wouldn't that mean that League corrupted the main part of your HD where your system files are? Is that even possible?
Xavanic (NA)
: Why is brand allowed to exist in his current state?
Even if Brand is a bit too strong, or Lux for that matter, they are still champions who have to land everything in order to do something. Take a look at Morde that was just reworked. His ultimate literally removes another target enemy from the fight to 1v1 him. By comparison Brand is not all that concerning. Basically what is being said is that if he's fed and lands everything should he be able to do a lot of damage. IMO he should be able to have damage at that point; answer being yes. Also, it's easy to forget that damage doesn't equal kills. He has really high damage because he has a ton of AOE, but he will still have high damage just by throwing his ult into the enemy team even if no one dies and he has 0 kills and 0 assists. Karthus is the same way. Ult enough times during a game you will always have highest damage.
: is autofill a good way to learn about roles you are not familiar with?
Back when I started you were more likely not to get your role than to actually get to play it. It wasn't by preferred lanes you just went by pick order of whoever was in line in champ select. Mid was super popular, so if you were a mid player you were not going to get it very often, and unless you had a supp main and you were one of the last two picks you were going to be support. I specifically learned Nami support for this reason. Weird world of League we live in where people don't know and literally can't play other roles anymore. You used to HAVE to play other roles, because otherwise your win ratio would tank every time you had to support for a few games.
: She doesn't build it but ok xd
Hi! I am not for or against either side of this argument, however, I do jungle a lot! So, what I want to know are things like, what runes did you take and what was your build to make it work?
: Probably an unpopular oppinion, but Mundo needs AD scaling.
That is intentional. His cleavers deal huge amounts of HP damage allowing him to build full tank. If he had an AD scaling as well his damage would be through the roof and he also gains a significant amount of AD with his E. His game play is supposed to be you land cleavers to win.
Rockman (NA)
: Why is Qiyana a mean girl
In reality nothing about the new champ blends with what she is supposed to be. An empress of a jungle empire? Ok lets make her have a hair perm, a dress that looks like it came from Piltover, a massive crown, and a valley girl attitude. I really wanted another jungle themed lady... I wanted to like this champion.. but I am not feeling any of it. Whenever I think of something fantasy jungle related, none of what comes to mind looks like the new champ. So, for the mean time she gets a big "meh" from me unless I am missing something.
: I think I might be obsessing a bit too much about this, but it'd honestly be such a simple fix
We know how long you've waited for this and as a previous Swain main where a lot didn't carry over... giving you the upvote just to see if you can make it happen. Cheers.
: "We don't pick favorites for skins"
I don't agree with either side on this one. First, I get that it is there prerogative to make money and making skins for popular champions does that. Can't fault them for it. Secondly, I don't think that's the only reason they don't make a skin. However, I will follow that up by saying Yasuo really doesn't fit this theme that well, and I don't know why he's getting another skin. I would think for the arcade theme skins you either want hero oriented champions like Garen, or you want a raid boss champ like Darius or Morde. Yasuo is already a samurai, and the theme does little to expand on that. Riven who was similar at least made her into a knight.
Ayzev (EUW)
: > [{quoted}](name=On My Kill List,realm=NA,application-id=3ErqAdtq,discussion-id=uRjKIyUl,comment-id=0006,timestamp=2019-06-10T11:49:56.100+0000) > > you can dodge her shit, therefore she's always balanced By that logic, she could have her ult be a global 0 cost 5 second cooldown 100% max hp true damage nuke and she still wouldn't deserve a nerf. You can't just assume that everything dodgeable will be dodged. Every skillshot hits once in a while. And it isn't just the bad players getting hit - Lux has a 20% pick rate in Master+.
> [{quoted}](name=Ayzev,realm=EUW,application-id=3ErqAdtq,discussion-id=uRjKIyUl,comment-id=00060001,timestamp=2019-06-10T12:09:17.672+0000) > > By that logic, she could have her ult be a global 0 cost 5 second cooldown 100% max hp true damage nuke and she still wouldn't deserve a nerf. You can't just assume that everything dodgeable will be dodged. > Every skillshot hits once in a while. And it isn't just the bad players getting hit - Lux has a 20% pick rate in Master+. I want to see this as a game mode just for funsies. Like one super powered Lux vs. an enemy team of Ekkos. First team to ace wins the game.
: You already hard nerfed Zyra, it's Lux's turn now
I would argue that this has little to do with Lux and more to do with that she's received a few buffs and it's a meta full of squishies and bruisers she can snipe with ultimate. Lux hates tanks, and champions that can sit on her face. Tanks haven't been strong in the meta for a long time now (what has it been, a season and a half?). Take Maokai for example. If Mao gets near a Lux she can't do anything to him practically. On the other hand if it's a Rengar, or Jarvan, or some other bruiser hiding in a bush and she throws a Q in there better believe an ult and an "Enemy has been slain!" will come next.
: TK top needs to be hotfixed
I haven't seen that many TK top, however, in the few games that I have these two champs were the ones that beat him: {{champion:2}} {{champion:98}} . Olaf can R to escape Tahm's swallow, and Shen W prevents Tahm from stacking his passive. Shen also has the nice bonus of being able to R allies Tahm is trying to swallow to save them as well, plus he can dash out when he doesn't want to fight, and his Q does percentage health damage on a low cool down. Top lane is probably crazy right now for same reasons that support is so off. There's not many limits on who can go top (if any). It has damage? Smack ignite on it and go top and see if you can get fed. You could always play ADC's and mages top, it's just less punishable than it was before.
: How to Build Against Lethality?
I think the real issue is that if you build against the Lethality then you are still going to get creamed by all the % health and true damage and cleaver wielders because that armor doesn't mean anything to them. So, great, you stop the enemy assassin from murdering you that's step one. After that though you are still a big target for everyone else. But yeah just build armor. If an AP user then the armguard first. If an AD user then you have two options, you can either build the armor component for GA and finish it later (further improved by that you can take stopwatch in runes for part of the components and save yourself against one of their ultimates) OR you can take ninja tabi. Funny thing is it probably sucks to be an assassin right now. Everyone has a ton of mobility and ways to make it hard for you to jump them. So, to allow them to at least partly do their job they introduced lethality. I have no idea why you would want to play an assassin though in a world full of tanks, dashes, teleporters, champs that have weird passives where they will suddenly disappear somewhere else or transform or gain a huge shield, etc. For them to even be somewhat viable tanks had to be almost phased out of the game for an entire season. Tanks are just starting to make a come back now, which is funny because Rammus was strong for 1 patch and then instantly nerfed.
: Qiyana Rundown
At least two dashes and a way to deal extra damage to low hp targets. Checks out.
: Trying to convince my friend that Xayah and Graves Mid doesn't work
They absolutely can go mid, you just have to be aware of what that champ can and can't do. So, if you take Graves mid you do so knowing he has relatively short range and has to be careful with ranged champs. If you take Xayah need to be aware of how squishy she is and not get blown up. You can totally do it. Ezreal and Varus used to go mid all the time.
: Just make gender-bend {{champion:79}} skin if it's that big of an deal. People that act like this TB Skyen guy you're talking about are the same crowd that begs for Star Guardian {{champion:6}}
> [{quoted}](name=2Charmnot2Charm,realm=NA,application-id=6kFXY1kR,discussion-id=q1uubed1,comment-id=0001,timestamp=2019-06-06T23:55:23.935+0000) > > Just make gender-bend {{champion:79}} skin if it's that big of an deal. > > People that act like this TB Skyen guy you're talking about are the same crowd that begs for Star Guardian {{champion:6}} Idk about everyone else, but I find Skyens videos enjoyable to watch because he's a smart dude that has some good stuff to say. Even when I don't agree with him he does a good job of explaining his stance and gets you thinking.
Blåsigt (NA)
: > [{quoted}](name=Velasan,realm=NA,application-id=6kFXY1kR,discussion-id=q1uubed1,comment-id=0008,timestamp=2019-06-07T02:34:52.022+0000) > > Can we have all of those? > > I would love to see a witch character, and a battle veteran, and another half hextech piltover person (like Hive we saw previewed, but was never implemented). > > Anyways, for me personally I'd love to see the witch the most. With like a gnarly staff/broomstick and some kind of familiar that follows her around. Maybe a support who can use the familiar to scout in place of wards? > > Oh! Also, that hextech support woman they never made, where she had some kind of giant mech weapon. Can't remember the name right now so if someone still has pictures of that go ahead and link it. Isn't Orianna a hextech woman?
I was thinking closer to another version of Camille. Like hextech augments. The one we saw an example of that was never finalized into a champion had a rocket pack. They took parts of that character and turned them into Kaisa. But yes Orianna is a robo lady. Edit: If you meant the support one she was a muscular lady with a giant hextech weapon that looked kind of like a wrench. However, that was a long time ago and I can't recall all of it.
: Please, for the love of Nagakabouros, give TB Skyen a fat female champion
Can we have all of those? I would love to see a witch character, and a battle veteran, and another half hextech piltover person (like Hive we saw previewed, but was never implemented). Anyways, for me personally I'd love to see the witch the most. With like a gnarly staff/broomstick and some kind of familiar that follows her around. Maybe a support who can use the familiar to scout in place of wards? Oh! Also, that hextech support woman they never made, where she had some kind of giant mech weapon. Can't remember the name right now so if someone still has pictures of that go ahead and link it.
: Because Riot wanted a sexy shirtless guy. Same reason why Ashe wears a bra and miniskirt and Miss Fortune looks like a coed in a sexy pirate Halloween costume.
> [{quoted}](name=Warlord Dienekes,realm=NA,application-id=6kFXY1kR,discussion-id=gYXdBZl3,comment-id=0004,timestamp=2019-06-05T16:57:49.607+0000) > > Because Riot wanted a sexy shirtless guy. Same reason why Ashe wears a bra and miniskirt and Miss Fortune looks like a coed in a sexy pirate Halloween costume. While technically correct for Ashe it's because she is a carbon copy from the Warcraft III night elf archer back when it was DOTA (also technically Sylvannas before she was turned into an undead who used a similar model).
: The House Triumphant
I liked the event, but having no idea how it is actually being scored (like how is it weighted? Is it just by number of quests completed?) and United being on top pretty much since the beginning with the largest number of people didn't feel like a climactic conclusion. Oh well it was still fun.
: No one cares. If you were actually quitting, you would just quit instead of making a post for attention.
> [{quoted}](name=trashbag5,realm=NA,application-id=yrc23zHg,discussion-id=IQ5vRT12,comment-id=0007,timestamp=2019-06-06T02:31:04.043+0000) > > No one cares. If you were actually quitting, you would just quit instead of making a post for attention. Well, you are absolutely correct. Most people DON'T make a post. They just get frustrated to the point they don't care anymore, their emotional connection to League dies, and they walk away. So, if one or two people want to post feedback about WHY their quitting might as well let them.
: Why does riot rework champs if they are going to make them feel entirely different to play
Agree, as someone who also played some of the reworked champions. Swain is probably my favorite champ, but the new one is more of all new champ than a rework. As an all new champ he's still relatively okay to play if unsatisfying. However, he doesn't match old Swain or does what old Swain did. Idk why they didn't make a new character with the kit and a different ult, but oh well.
: We kinda already knew that. Swain found Beatrice in the immortal bastion, and that the immortal bastion was erected by Mordekaiser. Even without explicitly knowing about the iron revenant's search for secrets, we could theorize that he put her there and that she was there for a reason. What it truly is interesting is what Beatrice actually knows for her to be that valuable and powerful. In order to retrieve her, Swain journeyed to the core of the Immortal Bastion. This is apparently described as a very risky and secretive task. I highly doubt that this perilous trip consisted in Swain physically finding a secret passage in the basement of the palace and proceeding to avoid a number of traps ala Indiana Jones. What if at the core of the immortal bastion there were the *gateway for mordekaiser's kingdom of afterlife*? *And Swain literally walked unnoticed among the dead to steal Beatrice directly from Mordekaiser's grasp?* We know Beatrice whispered to a death's door Swain through a crow and proposed him some sort of deal, that I am going to assume included Swain "freeing" her from Mordekaiser servitude. But Swain somehow tricked her in *his own* servitude. This would also explain Beatrice's powers of gathering the secrets of the recently passed away. She could have some sort of connection with the afterlife realm, so that she could talk to souls in the limbo before they faded as described in mordekaiser new story.
Little did you know Swain was the Indiana Jones of Noxus!{{champion:50}}
: > Like wherever you look at, people just afk and run it down nonstop. Statistics? I hardly ever encounter this. > Do you even punish people anymore? Statistics? Read the damn boards, dude. > At this rate who wants to play a game where people just troll around and afk unpunished? Millions upon millions of people. Nobody encounters this type of behavior as much as they think they do. https://boards.na.leagueoflegends.com/en/c/rant
> [{quoted}](name=GatekeeperTDS,realm=NA,application-id=ZGEFLEUQ,discussion-id=0oHVZ4hj,comment-id=0000,timestamp=2019-06-04T15:35:02.883+0000) > > Statistics? I hardly ever encounter this. > > Statistics? Read the damn boards, dude. > > Millions upon millions of people. Nobody encounters this type of behavior as much as they think they do. > > https://boards.na.leagueoflegends.com/en/c/rant How would you garner these types of statistics? Where are you looking that you can find a number for the total amount of AFK's in your games? Would honestly like to know. That way we could put the numbers in this post and future posts that bring up the topic.
: @Riot Do you want this game to die?
Idk why people are downvoting you, since it's your own experience. I didn't feel the need to board post about it, but I've also had about 15 afk's and 3 trolls and counting this week. I don't know if we would have won those games, but it would have been nice to have a fighting chance. I just expect it these days though. Everyones super burned out on League and has a bad attitude.
Spotty (NA)
: why do people buy early access games?
Usually early access (for me at least) is helping to support the company make the game so they can actually finish the game. Like Subnautica, before it became big the developers said that company almost went under. Then once it got picked up by major youtubers and was viral they managed to stay afloat and finish it. Otherwise you're right, there's not really a reason to. Entirely up to the consumer.
: Please remove Nunu's Q animation, I'm tired of people smiting during my Q and stealing my objectives
It doesn't work that way because having an instant cast animation would make Nunu significantly stronger, both in combat and for objective taking. Nunu Q can do more than smite in the later levels and is on a shorter cool down. You can Q chomp at much higher levels of HP than your enemy can smite an objective. Also, you have the advantage of being able to use both smite and Q at the same time.
: What Does a Non-Karma Main Think of Karma? You Down-vote & Harass With No Explanation
Right... well, I don't think Karma's kit makes a lot of sense either... but opening with the concept that all non karma mains should have no input and anyone down voting you is "harassing" you is not a good way to start a conversation. I can understand the pain of giving constructive criticism and having it largely ignored. Has happened to me multiple times, starting with the Viktor rework then the Zac game play update and so on. But if you're objective is to galvanize people into action you can't do that by calling them out in your first sentence. Personally I'd like to see Karmas balance concept come into play more; either by letting you choose between being a better shielder or poke champ (yin and yang) or by giving her some kind of good/bad Karma system. Then again I'm not a Karma main. When I support I go Nami, followed by some combination of Sona, Bard, Thresh or Blitzcrank.
: Riot, if you're not going to put all the effort into updating old skins to match their price...
Idk, by the same standard haven't they updated a couple of really ancient skins to look nicer? They also sold some of those updated skins for a reduced price before the VGU's happened. So, for example, the rose morgana skin was in the store on sale right before that update. Akali as well, her crimson skin received a huge update, and then you could easily pick it up. Plus they aren't receiving nearly as much for these skins since a lot of people already have them.
Akrid415 (NA)
: Why does no one complain about Ahri?
They do complain about her. Everyone on the boards complains about everything. She is just less of an issue than the myriad of other things they would rather complain about. In Ahri's case, she has a similar issue to LB, where in the past that much mobility and burst made her really strong. Now a lot of people have really high damage, and they are squishy. So, it doesn't matter how mobile you are if you just get exploded. Doesn't mean they can't be super obnoxious when they get fed, but it's at a level that doesn't feel as bad as a lot of other issues in the game.
Terozu (NA)
: Why was Akali so hated, but Sylas is fine?
I don't know that Sylas is fine... and actually I don't mind Akali so much particularly after the nerfs. The only thing that bothered me about her was the tower invisibility, and that's gone. For Sylas he doesn't bother me because he's SOOOO team dependent. Both on his own team and on the enemy team. He doesn't really want to be the solo engage, and if the enemy has anti healing he wont be able to live through engaging the front line by himself. For the enemy team he needs good ulti's to steal, and if they have the wrong ones that don't mesh well with his ultimate steal then he lands up handicapped. Surely Sylas' kit is overloaded, but on the other hand he requires a lot of other variables falling into place right now to reach peak strength (at least at his current numbers).
: So.... I'm guessing we're going to see Taric/Sona Duos for awhile.....
True. I would have suggested a single support item for team as a solution as well. Then when someone has bought a support item then no one else can buy one. Unless they want to make a support only summoner spell and tie it together like they did with smite and jungle starter items.
: So can Jarvan get a new ult now?
It just needs to work the same way Camille R works, which is that it grounds people inside of it, but then have it wear off faster. That's like the only thing it needs.
: but what is the benefit of maxing Q when the AD ratio and base damage don't go up by skill point? nor is the Q cd reduced btw, only the amount of healing and damage based on enemy's health go up
> [{quoted}](name=DeadUnborn,realm=NA,application-id=3ErqAdtq,discussion-id=l6NArsLm,comment-id=00070000,timestamp=2019-05-30T00:33:47.035+0000) > > but what is the benefit of maxing Q when the AD ratio and base damage don't go up by skill point? nor is the Q cd reduced btw, only the amount of healing and damage based on enemy's health go up You literally just said it in your reply... because if you are going for this build you want your Q to heal for large amounts. So, when you have a high bonus AD to go with the ratio you heal for a lot more on Q and R. It also increases in damage per level. As I said it's an alternative build and you have to understand why you're doing it, but it is viable. Several diamond + Warwicks build Warrior over Cinderhulk for specifically this reason. If you don't believe me check out some youtube replays. Then check the builds even at Challenger. Sometimes they opt for Warrior.
: Warwick Q heal buff next patch is a mistake (OTP WW)
Technically you can Q max, but it's a different build. You can go high damage Q + R set up with Warrior Enchant, but you need to be consciously doing it. If you just build like the basic cinderhulk titanic you won't have enough CDR or AD to make it work.
WutToma (NA)
: is renekton good or bad in jg
Hi, so first yes he can be a jungler, but you need to take early game runes. A lot of renektons also go tiamat into cinderhulk, but not always. However, I'm not a specialist on it, only done it a couple times myself. If you want extra help look up a player called Uncle Jamahl (something like that, spelling is probably off, try google). He was a one trick Renekton jg for a long time and Foxdrop did some videos on builds he had tried. When I tried it myself can get some decent ambient damage from cinderhulk + red smite + ult.
: Nobody wants Jg.
It's same for me. I've always been mid, then jungle, then support. I can't que as a third, but if I que mid/jg I get jg just about every game. As others are pointing out a lot of that has to do with the popularity of mid lane.
: Please stop shipping Rengar with Nidalee.
Hmmm ok can I ship Shen and Akali? She left because they were on the rocks and went to find her own way, but Shen still misses her, and eventually destiny will bring them back together. OF course, I'm just making all this up, but that's part of the fun of shipping right? :)
: Swain and Beatrice: The Forgotten Tactian and Birb
As also an old Swain main who still plays him, I would rather they just update the new one with some more DoT's. I totally understand where you're coming from though. Old Swain didn't play like anything else or feel like anything else in the game. Also, this idea that the new one is more of a tactician is just a lie... by that standard so was the old one. There's nothing tactician based on new Swain besides his W, and any control mage has crowd control utility. They will never do a revert though.
: NAMI HELP
Sometimes it's better to try other champs if something doesn't come as naturally to you than try to force yourself to try to "get gud" on a champ that you don't mesh with. I'll see if I can help a bit though. For starters I'm assuming you're using Aery? Aery works better on aggressive Nami's, but if you are newer to the champ and your goal is try to have an easier laning phase use Guardian. It works with her W, then you just max W first, take second wind in the resolve tree with it (along with revitalize for the heals), and it keeps you alive in lane. You CAN max bubble first if you want to be aggressive to get higher damage off, but since it sounds like you are having trouble with that just max W instead and go a defensive route. As for landing bubbles a lot of that is practice, however, there are two tricks that can help. Step 1, is using it as a disengage tool. Using it this way you just predict where an enemy will run at you. So, for example, against a nautilus if he lands his hook and pulls you know whereabouts he's going to be when it stops. This is also true of other champs who dash to opponents, such as Ekko, Warwick, Riven etc. The other method, step 2, is using it as a follow up engage tool to tidal wave on R. You use the R first, and then when the R knocks them up you bubble where they will land. Hope that helps!
Andr0id (NA)
: Boosting disguised as coaching
Basically they should make solo que for solo only especially since flex que exists. In the mean time, duo'ing like that technically isn't against the rules. It is, however, obnoxious.
: Small swain ult change
Yeah totally agreed. Part of the champs thematic is to wade into combat against the enemy team, be dead center draining all of them and trying to go for that penta. He is purposefully crippled from doing that by only having 3 targets. Idk why they changed it that way during design, but I would rather drain from 5 targets than have Demon Flare. I feel like Demon Flare was what they added on because they wanted Swain to be more accessible to the casual players of League who just want him to fit the typical burst mage style, but that was never what Swain was about. Also, running out of his ultimate drain without dying SHOULD be the correct counter play to Swain, which is totally removed if he can just detonate on the enemy trying to escape. Remove Demon Flare, have it drain from 5 targets and do more damage instead.
Meddler (NA)
: This is likely an unpopular opinion with some, but my personal take is that Jayce has never had a healthy pattern. When he's been successful it's been in ways that leave his opponents with few ways to interact well enough with him in lane or later. Not expecting this current nerf will do anything other than band aid things a little. Wouldn't want to sink a lot of time into Jayce either though until other champs in significantly greater need of work get help first. Sylas wise we believe wave clear to be a good angle to hit. Tends to be particularly valuable in pro versus other contexts. Means potentially pulling power out of that and then seeing if we can put it elsewhere (though that bit's likely to happen in a follow up patch if so).
That's actually always been my opinion on Jayce. It's why he's so frustrating to play against combined with the sheer amount of burst he can bring to the table when he lines everything up.
Meddler (NA)
: Quick Gameplay Thoughts: May 24
I have come here today once again to talk about Swain. I recall that recently when the team met Swain was looked at and the balance according to available statistics is pretty much spot on. So, I'd rather share some insights on Swains game play today rather than ask for straight buffs. I made a post about Swains visuals in the past so I'm just going to stick to the game play side only. Right now I would say the rework is actually good in that it has cohesion and at least somewhat similar game play to the original, although it lacks at least one other DOT in the kit to synergize with the ult. He would have better item strength if he did have another DoT to match with the typical Liandry + Rylai combo, but other than that the new kit is done fairly well and has a nice thematic of armored sorcerer chucking lightning. However, Swains play rate is extremely low right now. I think that's because (as someone who has played the champion a lot myself) he just isn't that satisfying to use. There is no, "Gotcha!" moment with Swain. Even hitting his full combo often doesn't feel very rewarding. He also has some minor things which make him awkward to use. Some things that could make the champion feel better to play: 1. Slightly increase his attack speed. His new auto attack animation is better than old Swains notoriously awful one, but his attack speed is slightly too low to make use of it properly. There is often a long pause during the wind up which I think could be easily fixed by a slight attack speed increase (probably around 5%). Unless it was an intentional inclusion, that wind up time makes it harder to farm and harder to get in harass during the laning phase. 2. Let Swain move while casting Q. I understand this would make him better at kiting, but it would also help him against extremely mobile enemies. Kiting out a difficult mobile enemy while moving and casting Q is what Swain SHOULD be doing. He's already immobile so increasing that during casting only makes it worse. 3. On the ultimate it would better to do something extra with souls and remove Demon Flare all together. For the amount of cool down on the ultimate I would rather that it be stronger DoT and heal and simply remove the flare portion. Without flare being part of the power budget can also let it drain from 5 targets. Remember Swains fantasy as a champion is to pop the ultimate and wade into battle and attempt to penta the enemy team while in the thick of the fight. Having his ultimate purposely set to only 3 targets vs his original 5 actively limits you from being able to do that. 4. Let the Q always pierce through the first target it hits and then only continue to a third target if that target dies. It would make him better at trading in lane, particularly against healing/shielding enemy mid laners who stand in the minion wave (like Sylas or Yasuo). Right now a single melee minion can eat an entire Q. Lissandra already can do this with her Q and hers slows on top of it. Swain is only going to get max damage if he is standing right next to the enemy he is using Q on to get all the bolts. If he is using it to pierce minions at a range he wont be getting full damage on it anyways. Even if his overall power has to be lowered to make some of the above changes it would make him feel much better and more satisfying to play. I think his current power is about right. He just needs some adjustments to make the champion smoother when played. Most of the comments I've read about the champion seem to have the same consensus that Swain is reasonably strong, but suffers from a really bad laning phase that could be helped with the above suggestions, and that he doesn't feel all that satisfying to play due to having no "high moment" where everything comes together. Thank you for reading. Keep in mind the above are just suggestions and could use only one of them or all of them as needed.
Show more

Velasan

Level 299 (NA)
Lifetime Upvotes
Create a Discussion