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> [{quoted}](name=TheLoneColt,realm=NA,application-id=yrc23zHg,discussion-id=Nj1Ekb1E,comment-id=00020000,timestamp=2019-12-07T21:45:12.448+0000)
>
> No, no it isnt. Ive played over 500 games without saying 1 word, no honor upgrade or checkpoint.
Because you have to actually get honors at the end of the game.
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Yeah but vayne top builds different items. I've seen vaynes rush frozen mallet first item, it's so cancer. She can force anyone off of her with e, and unless you have 2 long range gap closers (ig irelia could have that, renekton too, but it's kinda short), there's no way you're gonna kill her. Jax, aatrox, morde, darius, any tank, pantheon, none of these champs can do anything.
Maybe rengar top could work?
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I don't thinks it's really about the game. It's about somebody getting what they deserved.
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This is why taric is gonna be a good support; he can heal, defend, and go all in.
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You can, tank supports could only heal so much.
Not to mention the cooldown is longer, so they won't be able to heal as often
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Wouldn't you use other characters' stats from the same class to help get the stats right on a new champ in that class? I didn't say that being a certain class determines the exact stats, I said that it helps them adjust stats.
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Best feeling in league for me is saving teammates. Not only does it reduce an tilt they had, it tilts the enemy too.
Like im sitting over here with my adc minding my own business when enemy zed decides to go spastic, grab him and sit him the fuck down so he gets blown up.
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Wym? they could've made someone like ornn an assassin through his stats, the same way ekko is an assassin despite having a kit more like a tank. They want ekko to be an assassin, so his stats are that of an assassins. They want ornn to be a tank so his stats are that of a tanks.
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They do design champs loosely based off of a class type. It's one of the first things they use to guide the development of a new champ. Champ design goes: ok so we want to make a **tank** who knocks shit around and uses terrain to their advantage ({{champion:516}}). The proposed "class" helps them adjust stats and create the feel of the champ
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Ok so dps and self healing, why not just make her a full fledged midlaner... I thought we were agreeing that "senna op, too much damage and heal", and you are just wanting what senna has on the champ you like? Riot said themselves that soraka supposed to be the only dedicated healer, dps is the opposite of what they want her to be
Now give me downvotes.
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Oh no i have been spooked
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Cool idea, one problem: How the hell am I supposed to kill her as she sits back and heal spams her team? Counterplay to soraka has always been "kill her so you can kill her team" Idk how I'm supposed to do that without getting collapsed on and blown tf up if she has any more than 3000 hp
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Haha you got the joke nice
Nah but for real i have a 10 page essay to write
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Well, I guess you just won't get to experience the awesomeness of winning against what seemed like impossible odds. Your loss ig, but maybe you don't like working for your wins idk.
I'm done with this discussion, I have more important things to do.
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Is it really selfish if the thing the other person wants is a chance to attain something beneficial for the entire team? I get why you're frustrated when 2 people stop a surrender, but as I said before they declined for a reason. There's the other side of this where 1 or 2 players want to ff but the others don't, and then the 1/2 that wanted to ff rage and leave, dooming the other 3/4 who felt like hey could win. The reason leaving is more selfish than not surrendering is because of this simple reason: when you leave, you are leaving because it's what you want. You aren't considering how it affects your team, you do it because it's what you want. Refusing to surrender is less selfish (if it ever is) because the win goes to the whole team. You aren't just winning for yourself, your team gets to share that.
Now, I'm arguing this as if the game is ranked. If it's norms, whatever, it's your leaverbuster i guess.
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No, I said shouldnt. I'm done trying to argue with tilted babies whose mental is as fragile as fucking glass.
Yall are ruled by your emotions and whatever you feel in the moment, there's no way you are actually going to stop and consider what I'm saying.
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Ok if you need to do something to cool down how about you actually finish the game first. Be considerate of the others in the game, at least.
It doesn't seem like you care about that tho. I'm sure that your next response probably would've been something about not needing to be nice to your teammates when they frustrated you. I think I'm just gonna give up on trying to teach you not to be a selfish ass.
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I'm not saying you cant get mad, but allowing yourself to stay in a shitty mood and then taking it out on other people is no bueno. It really doesn't help anyone, especially when those people you're shitty to get mad and it just makes everybody's attitude worse.
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Or you could just not do that. You're in control of your own thoughts and emotions, idk why you're gonna let a game decide your attitude for the day. That's some elementary school bs.
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I hope you get the leaverbuster you deserve then. There's no excuse to leave a game, no matter how bad it is. If your team doesn't want to surrender, there's a reason, and you leaving is securing your loss and theirs.
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LOL are you serious??? Being optomistic and believing you can win is worse mental than giving up and quitting... sure bud, whatever you say
I mean, I know everybody gets an opinion but gimme a break
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I don't have to assume it's pretty obvious that you're frustrated because you're calling people delusional and accusing most of your team of inting and trolling. Why assume that they are inting and trolling?
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> [{quoted}](name=Thingamajig,realm=EUW,application-id=yrc23zHg,discussion-id=r4N52yLX,comment-id=0001000500000000000000000000000000000000000000000000,timestamp=2019-11-25T15:09:31.809+0000)
>
> i don't know what game you have been playing but season 9 is exactly this
Ok so your perception of "average" is skewed by the games you remember the most. That's fair i guess, everybody experiences different things playing this game. What supports do you play?
Edit: already checked; you seem to play supports who are hard to play safe against, so it makes sense that you'd have more assists on average. I tend to stomp when I play naut, but it's way harder to get a lot of assists on Leona because I'm going completely to them; there's a lot less room to make plays. Average assists changes with champs, so I guess you wouldn't notice the overall loss you get on new support items if you're still getting a lot of assists.
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> [{quoted}](name=Thingamajig,realm=EUW,application-id=yrc23zHg,discussion-id=r4N52yLX,comment-id=00010005000000000000000000000000000000000000,timestamp=2019-11-25T14:37:21.974+0000)
>
> it was a neutral game
> the fact that my adc was getting the majority of the kills doesn't make it un-neutral
> it just means that we somewhat funneled all our resources into her
> a neutral game still means you get a shitton of assists
> if you aren't getting assists you are either inting or getting stomped
Uh oh i see a false dichotomy, and I also see blatantly false statements!
Unless your definition of a neutral game is a fiesta where both sides have 30 kills at 15 min, no, you aren't gonna get a "shitton of assists" Maybe by the end of the game, but many of those assists will be giving you very little gold because they are shared with more people. A neutral game is evenly matched, there isn't much action happening early or mid because people are still stuck trying to gain a significant advantage over their enemy. Plus if your adc is getting funneled, how in the hell are you going to have an average amount of assists? For real, were you like afk at fountain? If you are actually playing the game while your adc is getting funneled, you're gonna have an above average amount of assists.
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> [{quoted}](name=Thingamajig,realm=EUW,application-id=yrc23zHg,discussion-id=r4N52yLX,comment-id=000100050000000000000000000000000000,timestamp=2019-11-25T13:24:42.121+0000)
>
> you were implying that you want to have gold without assists i see now
No, I'm saying that you can't compare a good game in preseason 10 with a neutral game in season 9 and say "look, the gold incomes are the same". You took a game where you had a lot of assists and compared it to the average of season 9, which doesn't really make any sense.
Quit trying to strawman.
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> [{quoted}](name=Sexual Girl,realm=NA,application-id=yrc23zHg,discussion-id=IUtYOivb,comment-id=000200010001000000000000,timestamp=2019-11-23T17:22:51.205+0000)
>
> I don't know what is more inappropriate, you meddling into a one and done conversation or trying to get attention. Sexual Girl is the username I go by as my real name is not displayed. What I was responding to that was inappropriate was the sheer fact that I felt uncomfortable being called mate, calling someone that, I feel, belittles them that is why it is inappropriate to me. So before you go sticking your nose into things that don't involve you, use your brain for a second and think.
Lol didnt you get your account suspended or something for your name? That was ridiculous lmao
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> [{quoted}](name=RyzeRework,realm=NA,application-id=yrc23zHg,discussion-id=IUtYOivb,comment-id=000200040000,timestamp=2019-11-22T14:32:01.887+0000)
>
> I mean they are taking the sustain out of it. There shouldn't be honestly. They took away mana regen. That means taking less poke. So you need less heals for the poke. But no this is a straight buff to supports. A disgusting buff
Here's the issue tho: Melee support items had hp regen taken too. Ranged just got the mana regen taken away, and they still have ranged autos. Melees got the heal from execute **and** the hp regen taken away. Also are you saying it's a buff because of the gold? The gold generation got nerfed and you can generate gold from the passive when the item finishes upgrading. So basically, once the item is finished upgrading, your gold income stops unless you're getting kills/assists. So basically, the changes make supports fall off late due to a lack of gold **and** a lack of stats.
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Unless it's not
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> [{quoted}](name=Thingamajig,realm=EUW,application-id=yrc23zHg,discussion-id=r4N52yLX,comment-id=0001000500000000000000000000,timestamp=2019-11-22T14:33:33.763+0000)
>
> then what were you trying to say with that "but you were getting assists" shit?
LOL you don't remember what you wrote do you? You said that your adc had a lot of kills, so wouldn't you have a lot of assists? Unless you mean that you contributed nothing to your lane and your adc got all those kills on their own. What fallacy did I commit? I made very reasonable assumption based on the facts you gave me.
Thanks for the laugh btw.
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Unless it's not
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I don't think you can say it's always ego. No one is gonna get their pride hurt over losing a 4v5, it's just that they want to try to win, and have the notion that they can. I've won 3v5s before, with a a shitty comp too. Old mordekaiser and 2 assassins versus a team with jayce, poppy, and a fed botlane. Don't have the match history, it was really long ago, but we did win it and it felt sooooo good.
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That is probably the most selfish thing you could do, besides just straight up leaving the entire game.
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He's right surrendering is mega lame. At least lose with your dignity smh.
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Lol don't be condescending with your "it's a video game child" when you're getting mad about what goes on in it.
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Idk about that. I get where you're coming from, but the enemy team is way more likely to decline surrender. Yeah, surrendering ends the game for everyone, but one team is choosing to give up the win. Why should the enemy get to have a say in another team's decision?
Also, what if enemy wants the game over, but your team doesn't? So your team votes 3/2 against a surrender, but all 5 enemies vote for your team to surender, 70% is a significant majority (according to you), so your team is forced to surrender even tho you all didn't want to?
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Suck it up and play the video game. Getting tilted because a couple of your teammates have better mental than you is mega stupid.
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Uhhhhhh democracy? I mean it says that ur in NA, right? You know how our government works?
I mean i agree that 3/5 shouldnt = surrender, but you can't be going around saying false things like that.
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I'm like that, but I'm playing a teamfight oriented champ and I haven't fed my ass to the toplane/botlane. I think not wanting to surrender in that situation is reasonable.
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I try not to surrender, but when people start to tilt, that's how you know a game is lost. You can win games if the team is actually trying, but when people start to give up personally and stop really trying, you're gonna lose. Like the only reason they're still playing is so they don't get leaverbuster.
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> [{quoted}](name=Thingamajig,realm=EUW,application-id=yrc23zHg,discussion-id=r4N52yLX,comment-id=00010005000000000000,timestamp=2019-11-22T09:25:45.478+0000)
>
> wait so you want to have gold while being afk?
Let's not start throwing fallacies around.
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> [{quoted}](name=Axxuka,realm=NA,application-id=yrc23zHg,discussion-id=IUtYOivb,comment-id=0002,timestamp=2019-11-22T01:44:34.507+0000)
>
> The new support items are buffing ALL Supports right now.
>
> They save supports 1100g and they now give 3g per 5s later instead of 2g. So basically supports get ALOT more gold very early on in the game. That's more gold for Senna to spend on AD items which tend to cost more than support stuff.
>
> The new AP support item also give 60 AP instead of 35 AP.
>
> It's EZ PZ to stack Mana Regen and CDR extremely early since we pratically start with a 1500g advantage with th item changes.
>
> I will take that 1100g for free anytime if I only have to sacrifice 50% base Mp/5 and some CDR that will overcap anyway rolf. It's easy to stomp on AP supports right now.
You have less stats overall, making supports worse late. Plus, targons lost the heal, so tank supps can't stay in lane as long. Loss of coin means that enchanters can't stay in lane as long before they oom, and are forced to use a lot on poke to generate gold for new spellthiefs
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> [{quoted}](name=Thingamajig,realm=EUW,application-id=yrc23zHg,discussion-id=r4N52yLX,comment-id=000100050000,timestamp=2019-11-22T00:26:05.040+0000)
>
> you have to be trolling right?
> you are trying to provoke me to flame you right?
> you can't actually be serious right?
>
> i've got more games on support than you have played over all m8
> here is my game today playing blitzcrank and comparing gold acquisition between my top mid and jungle
> im not including my adc as she was getting the majority of the kills in the game
> https://imgur.com/oOHyEor
>
> and i feel thats a pretty good spread of gold considering nobody was inting
Hmmmmmm there's a pretty issue with this; something that's a pretty significant confounding variable...
You said your adc got most of the kills, right? That means that you got a good amount of assist, right? Which means that we can't use this data to prove that the gold intake from support items has stayed the same, right? You kinda ruined this data for yourself; unlucky.
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I was mostly talking about how Shabada said that the last 3 years have been "tank meta", like what the actual fuck. Tank meta? Are you kidding me?
Adcs are a mixed bag. There's some who are basically useless (kog, varus, kalista, ashe most of the time), and there's some who are mega op (xayah, kaisa, vayne, caitlyn). Mages are creeping botlane because a lot of the popular adcs are kinda bursty and want to go all in, and mages can counter that with area denial/constant poke.
Whenever those consistent damage, longer range adcs (like kog, varus, and ashe) become good again, mages will have to leave the botlane because they won't be able to protect the adc as well, and wouldn't have as much of a range advantage as they do now.
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> [{quoted}](name=Thingamajig,realm=EUW,application-id=yrc23zHg,discussion-id=r4N52yLX,comment-id=0001,timestamp=2019-11-21T01:54:40.956+0000)
>
> you don't hjave money you say?
>
> support items usually got anywhere between 1000 to 1600 gold in a 40 minute game (thats the tribute + passive generation)
> now your item costs 1500 less gold provides more stats and still gives you 1000 gold
>
> yes you definitely don't have gold lol
1000 gold in a 40 minute game where you have 14 cs and all your kill participation is assists...
You still have very little gold. Have you ever played support? They don't cs, they don't take kills unless they're pyke or a mage "support". Idk where you're getting the idea that supports ever had a lot of money to spend.
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Are you actually high?
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Or toplaner
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Looks nice, but I think Camille would make more sense here
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riot's writers are pretty consistently. I have no worries for the future story of characters and/or places. Whatever they make, even if it doesn't fit with my opinion on the direction of a character/region, will still be interesting.
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Sourdough bread lightly brushed with melted butter before being toasted golden-brown on the stovetop.
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Reasons why Riot seems secluded right now? They are pouring all their resources into developing multiple games, and don't have the time to comb the boards for stuff they already know about.
Jesus Christ, people act like Riot can just snap their fingers and fix things. Yeah, they take longer than they need to on some things, but I don't think people understand how much work it takes to bugfix and optimize code for a complex program like a game or game client
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WAZZZUP500

Level 149 (NA)
Lifetime Upvotes