Rioter Comments
LitAF (NA)
: LF Plat2+ Duo to Climb to Diamond with
I'm plat 3 atm, but was at plat 1 promos earlier and my MMR is still around there. Top/bot main and play mid on occasion.
calicfer (NA)
: there is a reason the mission is optional. All tp could be fun. I could totally see baiting a baron attempt then teleporting across the map to take towers. Or do rotating split push. As for TP jungle, it could add a lot of lane pressure. you could counter-gank from across the map. (yes, you would have to play someone that works well without flash and play more cautiously, but could be fun). The premade 5s are some of my favorite missions, cause the team has to get all on the same page. It is a blast when someone says they are trying for the same mission as you and you add them as friend and re-queue. It is a great way to encourage people to try new strategies without tilting the playing field so that it is the only viable strategy. I could definitely see people doing the quest mechanically, grinding out enough losses to guarantee themselves a win. :/ more power to them, but that isn't the 'fun' way. ps. There was a lot of positive feedback in terms of people adding each other to their friends list and playing with each other again. So what there are a lot of people who chose not to do the quest and complained about it. the quests are optional content, you do some, you skip some. I was on a terrible losing streak last week and didn't complete the quest for not dying more than 7 times, am I sad? a little, but that is ok, I got to have fun being encouraged to do rift herald without rift herald being made op.
> [{quoted}](name=calicfer,realm=NA,application-id=3ErqAdtq,discussion-id=39M1pXtw,comment-id=0000000000000000,timestamp=2017-10-16T19:01:32.214+0000) > > I could definitely see people doing the quest mechanically, grinding out enough losses to guarantee themselves a win. :/ more power to them, but that isn't the 'fun' way. > Uh, what? There's a fun way to guarantee wins? Does this work for ranked, too? Damn it, if only I knew how to guarantee wins without having to lose I'd be challenger by now!
: > have free crits Er he still has to buy crit. If he doesn't buy crit, he basically doesn't have that passive anymore :v
> [{quoted}](name=tombdragon,realm=NA,application-id=3ErqAdtq,discussion-id=Fuu9Aucl,comment-id=00000000,timestamp=2017-10-15T19:11:36.131+0000) > > Er he still has to buy crit. > > If he doesn't buy crit, he basically doesn't have that passive anymore :v He only needs half the crit. He gets a 10% crit reduction, but 200% crit chance boost, and can build like 500% tankier instead with the extra item space.
: Plus any other caster ADC {{champion:236}} {{champion:42}} {{champion:21}} {{champion:81}}
> [{quoted}](name=GrReaper96,realm=NA,application-id=3ErqAdtq,discussion-id=1h8ywAQd,comment-id=000f0000,timestamp=2017-10-15T00:18:40.383+0000) > > Plus any other caster ADC > {{champion:236}} {{champion:42}} {{champion:21}} {{champion:81}} Corki is a good point. He'd be incredibly strong with the {{item:3078}} +[New Crit] build. Ezreal probably not so much... he doesn't build crit right now anyway and would most likely stick to on-hit.
: > [{quoted}](name=Not xPeke,realm=EUW,application-id=3ErqAdtq,discussion-id=2uRUYdns,comment-id=000d000000000000,timestamp=2017-10-13T20:27:06.269+0000) > > That's not your job as a Tank to do anyway? > > I don't understand why people complain that Tanks can't push or take towers like other classes or champions.. It's not their role or need to do so. Because why shouldn’t a tank be able to exert lane pressure if they get ahead? Should we only be able to press our advantage if we are with allies? What’s the point of splitpush tank items like Bami’s Cinder/Sunfire Cape if tanks aren’t allowed to really scratch a turret? What shouldn’t be a tanks role is insane damage to champs because of how strong their debuffs and durability are. I’d take this over less damage to champs from tanks. And it’s only one time every 60 seconds, so not that oppressive. Besides, the tanks in this video were extreme cases, as Sion and Cho are health stackers, Cho popped Stoneplate for the rune proc (not sure if it really helped him or not, since he did it almost every time), and the Maokai built 2 Warmogs and a Cinderhulk. Most tanks will hit around 4000 HP, and only at full build. Some calculations: 125 + .3x1000 = 425 damage to a turret every 60 seconds 125 + .3x2000 = 625 125 + .3x3000 = 1125 125 + .3x4000 = 1325. That is all once every minute of gameplay. Any other champ will still deal even more damage and at a faster rate to turrets than tanks.
> [{quoted}](name=Iota Theta,realm=NA,application-id=3ErqAdtq,discussion-id=2uRUYdns,comment-id=000d0000000000000001,timestamp=2017-10-13T22:20:02.780+0000) > > Because why shouldn’t a tank be able to exert lane pressure if they get ahead? Should we only be able to press our advantage if we are with allies? YES, BECAUSE YOU'RE A TANK I'm a top lane player that mains mostly tanks. Tanks are supposed to tank. Tanks that are ahead can usually 1v1 their non-Fiora lane opponent, and are also nearly unkillable when tanking for their team. That's their job. Lane pressure is pushing the wave into their turret so you can roam and do tank stuff, like being a frontline when getting vision control or sieging other turrets. You don't then also need to be Ziggs.
: That Ornn Buff Is SOOOOOOO fkn sexy, Thank you riot Employee's He needed it BADLY
Why even use punctuation if you're going to throw capital letters around at random?
: What if Crit was removed as a stat but ADC items just increased your BONUS ad?
: PSA to Riot. Items are not supports.
"We want supports to have more agency, so we're going to make one class of supports vastly superior and force them to build and play the exact same way."
Wanfear (NA)
: Lobby music keeps playing through champ select and into game.
Rioter Comments
Bârd (NA)
: "Runes Reforged" isn't a rework of runes. They've been scrapped entirely.
Riot has been really bad at naming things for the last few years.
Rioter Comments
: I guess only some of knew all NA were *F* since DAY 1
_When you try to be insulting, but fuck up the grammar so hard that you insult yourself at the same time._
HeeroTX (NA)
: Thanks TSM
"derp da derp, just walkin' through the turret at level 3 no big deal. Now you're zoned off of xp forever because turrets are no protection."
Gushis (NA)
: Legitimately New Meta Ezreal Build: Duskblade (Lots Of Math Inside)
This isn't really new. It's been highlighted by streamers for a couple weeks now. Tear is bad.
Rioter Comments
: Making Cleanse Viable in ARAM
Maybe the remaining cooldown could be reduced each time you get hit by hard CC?
Rioter Comments
: Trinity Force Or Black Clever On Darius?
Cleaver is better for running people down and shredding armor. Trinity Force is better if the enemy team has no tanks.
Rioter Comments
: ADC with 335 movement speed early game ends up being faster than someone with 345 at like 10mins
The items are to give marksmen more movespeed for orbwalking. To compensate, fighters and tanks typically have movement abilities.
Rioter Comments
ShadeDi (EUW)
: Is akali a low skill cap champ?
She's Diana with a much better early game and slightly worse late game. Otherwise the teamfight playstyle is very similar.
: Just........wow.
lol EDG blew a 28-3 lead with 2:12 left in the 3rd quarter.
: That group is pretty trash. You and I could start a team with 3 bronzies and compete with any of the teams in that group. Don't get too excited.
> [{quoted}](name=IncrediPhiLL,realm=NA,application-id=9hBQwnEU,discussion-id=zd7wi5Yq,comment-id=0001,timestamp=2017-10-07T08:05:51.088+0000) > > That group is pretty trash. You and I could start a team with 3 bronzies and compete with any of the teams in that group. Don't get too excited. Mhm, sure you could.
Durzaka (NA)
: Why are ADCs in worlds starting Relic Shield?
Upvoted to help get back to neutral. Community sucks.
: End of Season Bonus Rewards for Hitting Gold in FlexQ and SoloQ?
: He sucks at farming camps efficiently early so you need to gank a lot to get your lanes ahead, ideally level 2 then level 3 while only taking buff camps, scuttle, wolves and gromp. Should ideally get in at least 3 ganks/invade with your first clear. He's super strong w red buff. Auto, E and Q will chunk half or more of anyone you gank which will force summs or at least pots which will help your laner out. I recommend to go straight from leash camp to gank mid since their jungler is almost guaranteed not to level 2 gank to help.
> [{quoted}](name=ForFoxSakes,realm=NA,application-id=3ErqAdtq,discussion-id=KbGnRYxZ,comment-id=0004,timestamp=2017-10-06T02:13:25.123+0000) > > He sucks at farming camps efficiently early so you need to gank a lot to get your lanes ahead, ideally level 2 then level 3 while only taking buff camps, scuttle, wolves and gromp. Should ideally get in at least 3 ganks/invade with your first clear. > > He's super strong w red buff. Auto, E and Q will chunk half or more of anyone you gank which will force summs or at least pots which will help your laner out. I recommend to go straight from leash camp to gank mid since their jungler is almost guaranteed not to level 2 gank to help. All single target junglers suck at raptors and gromp early, but Ez does them just fine when you finish red smite. Junglers that can gank early shouldn't touch either camp beforehand anyway unless they can start raptors.
: So how does jungle ezreal work?
Ezreal is essentially the AD version of AP Nidalee. You can take both buffs easily for an extremely early gank, or go buff-wolves-buff for a level 3 gank earlier than everyone else. It takes them off guard. He also 1v1s other junglers really well, especially with red. Check out the video of how Ando (IMT backup jungler) got top 15 Korea in 2 weeks.
Kaeblen (NA)
: It works pretty well to soul bond the jungler. Even more so, since kalista does decently well in solo lanes. Also, soul-bonding someone like {{champion:432}} {{champion:40}} {{champion:267}} {{champion:16}} {{champion:143}} is a dick move all by itself. Being soul bound literally puts your life in someone else hands, and that should definitely be voluntary.
> [{quoted}](name=Kaeblen,realm=NA,application-id=3ErqAdtq,discussion-id=N9rHPqFF,comment-id=0000000100000000,timestamp=2017-10-05T17:23:02.771+0000) > > It works pretty well to soul bond the jungler. Even more so, since kalista does decently well in solo lanes. > > Also, soul-bonding someone like {{champion:432}} {{champion:40}} {{champion:267}} {{champion:16}} {{champion:143}} is a dick move all by itself. > Being soul bound literally puts your life in someone else hands, and that should definitely be voluntary. Well this is the most false thing I've seen on boards in a while.
PDawg99 (NA)
: Level 24 against gold V
I raise you a fresh level 19 that got matched into our 4-man against a Plat 5: http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2612370261/202094866?tab=overview
Cloud273 (NA)
: Why does everyone say Teemo is garbage outside of laning phase?
He has no engage/disengage and takes the spot of a champion that typically provides either/both.
: @Riot, playing on a sub 30 account is the most horrific thing I have ever experienced.
I played a normal game a couple days ago as a 4-man. Our random 5th was a level 19 with no runes or masteries (brand new player) that got assigned mid lane against a Plat 5. He was 100 cs down at 15 mins and the enemy Kassadin was 6/0.
: Welp....that was SKT being........well, SKT.
The moment was the unnecessary dive onto Faker to give him first blood after he had already outplayed the Rek'sai engage.
: The league of legends ranked system is flawed: Rank does not prove skill
"Guy in bronze tries to justify being in bronze: The Story"
: A short winrate PSA:
Your entire argument is why sample size is important.
: A short winrate PSA:
There are 2 mid laners, 2 supports, 2 junglers, and 2 top laners per game, too. That argument would only work if you were talking about blind picks where both sides can pick the same champ. Those win rates are also divided up into roles.
Rioter Comments
redbike4 (NA)
: Tactical and fun Champions?
Playing Shaco in top lane is pretty tactical. ######Also if you do this I hate you
: What's Better: Farming or Going For Kills/Denying Enemy Laner's Farm
If you're AFK farming, then your enemy laner is doing the same. If they scale better than you, you done fucked up.
: The balance teams are really getting abit crazy with changes.
Here's the guy that did it. He even went so far as to call it a "mundane detail". No accountability, Riot. Let him have it, guys: http://s.quickmeme.com/img/96/96e6fc3dd60fa3f31a793a6618bcfc6e768a0080c825aa5c523e4b35b1cf39b6.jpg
Raoul (EUW)
: I am so tired of the League of ADCs
I'm tired of unranked/sub-level30/"this isn't my main" accounts spamming the boards with balance rants.
: I wouldn't say we are happy with them as purely supports as long as their play pattern supports it, but at least in the case of Morgana, we are certainly happy she isn't played in midlane. Her play pattern in mid is quite non-interactive (wave clear from range, then punish you if you try to interact with her). Ultimately, role diversity is something that we would like to achieve, but it can be hard to balance champions for multiple roles (not impossible though). Zyra mid is something that we could potentially support but needs work that we're not prioritising at this point in time (things to solve: accurate threat representation of plants, making sure mid and support are balanced together, etc.)
> [{quoted}](name=Trading Stance,realm=NA,application-id=3ErqAdtq,discussion-id=JE5Ers1q,comment-id=002b,timestamp=2017-10-03T03:05:06.963+0000) > > I wouldn't say we are happy with them as purely supports as long as their play pattern supports it, but at least in the case of Morgana, we are certainly happy she isn't played in midlane. Her play pattern in mid is quite non-interactive (wave clear from range, then punish you if you try to interact with her). > > Ultimately, role diversity is something that we would like to achieve, but it can be hard to balance champions for multiple roles (not impossible though). > > Zyra mid is something that we could potentially support but needs work that we're not prioritising at this point in time (things to solve: accurate threat representation of plants, making sure mid and support are balanced together, etc.) Is "waveclear and punish for any interaction" only a problem if it's ranged/mid lane? Why does {{champion:27}} exist, and why isn't {{item:1082}} healing passive unique?
: cho dont do 1500 true damage he typically dont do 1000+ true damage. the scaling on his ult is 300 / 475 / 650 (+ 50% AP) (+ 10% bonus health) so lets say he has no AP he would have to have be max rank in ult so lvl 16 and have 3500 bonus hp to do 1000 true damage from his ult. and his base hp at lvl 16 is 1733 so to have 3500 bonus hp he would have to have total of 5233 hp so for him to do 1000 true damage ... he would have to have 5233 total hp and be max rank in ult. also if you look at his damage break down on average per game ( this is for plat + by the way) Average Cho'Gath Game Stats Physical Damage: 2243 (16.18%) Magic Damage: 7586 (54.72%) True Damage: 4032 (29.09%) Total Damage Dealt: 13863 you see over 50% of his damage is magic damage not true damage
> [{quoted}](name=jwebb0113,realm=NA,application-id=3ErqAdtq,discussion-id=IOj7Tg30,comment-id=0002,timestamp=2017-10-02T23:58:34.311+0000) . This guy forgot Stoneplate and Righteous Glory exist.
Minarde (NA)
: >I think it should be pretty obvious that you can't complete the missions seeing that it's a rotating game mode. ARURF counted as SR games for the Arcade missions.
> [{quoted}](name=Minarde,realm=NA,application-id=3ErqAdtq,discussion-id=zO20EoKA,comment-id=00000000,timestamp=2017-10-03T00:16:17.780+0000) > > ARURF counted as SR games for the Arcade missions. So did Blood Moon.
: AKA Pick {{champion:82}} and {{champion:113}}
> [{quoted}](name=WAAAAAAAAAAAAAGH,realm=NA,application-id=3ErqAdtq,discussion-id=XTKdLsPZ,comment-id=000b,timestamp=2017-10-02T22:53:25.361+0000) > > AKA Pick {{champion:82}} and {{champion:113}} {{champion:54}} was the freelo pick for me. Most melee picks are AD, and we already had {{champion:131}} {{champion:82}}
: RIOT, a short message about the "5 man premade" group missions
Fun fact: If they weren't releasing premade missions, they could also just as easily design missions that don't require a premade. https://media.giphy.com/media/fAykJdJ6SYSYw/giphy.gif
ChiTenshi (EUW)
: I just thought. Does {{champion:10}} count?
> [{quoted}](name=ChiTenshi,realm=EUW,application-id=3ErqAdtq,discussion-id=XTKdLsPZ,comment-id=0008,timestamp=2017-10-02T21:54:48.595+0000) > > I just thought. Does {{champion:10}} count? Probably. We were wondering that about her, too. Same for {{champion:126}} {{champion:60}} I imagine whichever champs Kayn gets red form from would count.
Wanfear (NA)
: "You have six days to get a group of 5 together and troll with all melee"
I look forward to next season's: "Have each member of your team show off an emote within 3 seconds of getting a kill or assist. Active only in matchmade PVP modes while wearing a purple Poro icon. 0/100" "Get reported three times in one post-game lobby as the result of emote spam. Active only in matchmade PVP modes while wearing a Yasuo icon. 0/3"
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Wanfear

Level 30 (NA)
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