: I don't lose to Yuumi and Yuumi doesn't make her team win. She just so happens to be well at her job which makes winning a little bit easier than it should. I don't believe I said she didn't do damage but I remember talking about her late and mid game Q damage. Her being buffed is only problematic because she is untargettable. I've said that. If she was targettable, then buffing her would be sensible but since you can't hit her, buffing her would be excessive. In other words, you're giving her more rewards with little to no risks when she's untargettable and you'd be giving her more rewards but also more risks when you make her targettable. Like every other champ. Think back to Akali when she had her new shroud. Even turrets couldn't target her.
You can say that any champion is good at there job. When playing Yuumi you have three options; level her Q first, level her E first, or level them both equally. If you level her Q first she does more damage early but she heals nothing. If you level her E first you heal very well early but you do no damage. If you level them both equally then you won't do anything till late game. For any Yuumi player late game she can't do anything because everyone counters her with magic resistance, life steal and overall tankyness. Yuumi also isn't the only champ that can become untargettable. There is Vladimir, Kayle, and Kindred. Now unlike Yuumi they can't do it forever but they do more damage and can take more damage unlike Yuumi. Do you not get the point that Yuumi is a one shot dead champion?
: You do realize, that "cooldown" time you see IS because of her animation right? It takes her 0.5 seconds to detach and reattach from ally to ally. It would only make since that while she's doing that, she's unable to do anything else. Show me anywhere where it says she has a 0.5 cooldown upon activation of her W to another ally and I'll take the L. Until then, here: https://leagueoflegends.fandom.com/wiki/Yuumi#Details. If you look at Yuumi's W, she has a cooldown when leaving a target but it says nothing about a window or cooldown when anchoring from ally to ally. Also, win rates don't depict a champion's gameplay. What does a 20 percent win rate have to do with a champ when in a game they get an S+ and have an above average KDA, gold score, and mechanics? Win rates have too many variables to factor in to use in an argument like; Whether or not the team comp was good against the enemy team comp, whether your champion synergized with other champions to produce maximum efficiency, whether or not you or your teammates performed well/bad, whether or not your champion got countered, etc. Win rates are a flimsy point to bring up when discussing champions. I'm not going to go out and find 5 games when I've played enough games against Yuumi and seen her nuke other champions multiple times with her Q and heal her ADC for half health multiple times. I've seen her KDA in games that were outstanding not because of my team's gameplay but rather the nature of the champ. Being able to support without the risks that every other support faces.
If you are losing to a Yuumi every time she is played, then maybe you are just a bad player. There is no reason why any one should lose to a Yuumi carry. It has been stated many time, "Yuumi does no damage!" It is true and you also said it yourself, "If you buff her she becomes god, and if you nerf her she becomes Useless." It looks to me that you are just trying to get the champion to never be played again, and Riot will not let that happen to any champion. Your attempt at getting her nerfed is pointless.
: > [{quoted}](name=WanneLogan,realm=NA,application-id=3ErqAdtq,discussion-id=JAVZmoqL,comment-id=0000000000000000000000000000,timestamp=2019-11-09T18:00:46.042+0000) > > Yuumi still has a cool down if you want to go about it that way. she has a 0.5 sec when jumping from chap to champ, and a 10 sec after jumping off if she just jumped on. I gave you your three champs and now you wont give me mine. I've already acknowledged the fact she has a cooldown when jumping off a champion. That's why I specifically and constantly state that she has no cooldown when "she just hops back and forth from teammate to teammates." You are confusing cool down with animation times. When I made that statement about your champs, I literally meant, they couldn't cast the same ability over and over without a cooldown. Karthus's Q still has a cooldown written down on the servers and website. Akali still has a 2.5 second cooldown AFTER her animation. Ryze's Spell Flux and Overload passive still has a 2 second cool down. I was not talking about their cast times or animations, but rather the fact that they still have a cooldown after the ability's use. If you go onto the website, go onto the league pages, or wherever, it will literally tell you, when Yuumi "Uses W", anchors herself, from ally to ally, she has no cool down OR mana cost. It's non-existent. There isn't a champion who can just spam an ability infinitely without a cool down. Her ability is beyond URF. There's at least one champion that cannot cast any ability after an ability has been cast AND has mana cost on his abilities: Udyr. I have admitted in the previous answer to your challenge, I cannot name 3 champions that have a cooldown window on all of their abilities after one ability is used but I can name 1. Udyr. You cannot cast any other abilities for about 3-5 seconds when an ability is used. So to make this question fair, since I know there aren't 3 champions that can spam an ability infinitely with no cooldown, "Name me ONE champion that doesn't have a cooldown on an ability and doesn't require mana, health, or energy to spam that ability?" As a matter of fact, just name me one champion that literally has no cooldown. When I say no cooldown I mean their cooldown doesn't exist. You can't find their cooldown on the Wiki, League server, or whatever site you want to use.
There isn't a champion with no cool down on one of there abilities not even Yuumi, and I wasn't talking about her animation time. When you hover over her ability it says it has a 10 second cool down. When you hover over it when she is anchored it says it has a 0.5 second cool down. There was someone not too long ago trying to get Yuumi buffed because of her low win rate. I told him that Yuumi if she gets buffed she is a god and that she didn't need one. I also said to you I was done. The only way you can convince me that Yuumi needs a Nerf is if you show me 5 games that you lost, and that it was because of the Yuumi. I am not talking about there just being a Yuumi on the enemy team, I want to see at least over 5 kills and below 5 deaths. There aren't a lot of good Yuumi players out there, and the ones who are good don't even have a average kill count higher then 3. If you can show me that Yuumi is overpowered with 5 games then I will understand why she needs a nerf, but right now she doesn't need a buff or a nerf.
: Doesn't count. They all still have a cooldown. Even if it's 1 second or 2, they are still cooldowns. Yuumi doesn't have a cooldown on her W when hopping from champ to champ. Not 1 second not even 0 seconds. A one second or two second window is a good enough window for her to not be able to cast abilities upon hopping or for just hopping. You didn't give me a champ with a nonexistent cooldonwn. You, are being biased when it comes to nerfing Yuumi.
Yuumi still has a cool down if you want to go about it that way. she has a 0.5 sec when jumping from chap to champ, and a 10 sec after jumping off if she just jumped on. I gave you your three champs and now you wont give me mine.
: Christmas 2019!
What about doing a candy Kayn {{champion:141}} that would be very cool.
Gall (NA)
: Yeah it's about every other game. People deliberately stop trying too if even one person throws an insult at them or one person does something that wasn't perfect. NA has the weakest mental and is therefore the weakest region.
I agree that there are a tone of toxic people, but that doesn't make every one who plays in the N/A server the worst. I have heard of people leavening the EU servers because of Trolls and Smerfs that are every where.
Rioter Comments
: does true damage yasuo count tho xd
that is why Yasuo isn't getting a winter skin, cuz he is getting one now.
: the problem is riot isn't known for doing that every single time someone presents them a sob story so OP shouldn't get his hopes up.
You said your last game was in August, if you can tell them what champion you played and/or you main role you play you can convince them. Any one can look at you match history and I did. If your last game was in August then I think your account was hacked cuz it says your last match was in October.
Shinashi (NA)
: Permanently Banned For No Reason
Have you tried asking riot support for a account recovery, they are very good at that. I lost my account because someone hacked it and used a third-party-program and got me banned. I took it to riot support and explained and I got my account back. You can also look at your mach history here on this site by just clicking your profile name.
: Christmas 2019!
I love Yuumi and think that she would deserve a winter skin. I think she would fit the theme well because I could just see a sleepy kitty in front of fire place when it is cold, or seeing Yuumi shoot Snowballs as her Q and R. I would also love to see the two sisters Morgana and Kayle back together as sisters. As much as they are sorta enemies it would be cool to see the sisters sharing a splash art together. Also seeing them interact with each other more friendly (instead of them being at each others throats all the time) for the holiday. They need to have some quality time together, they need to have some fun in the snow. Do they wanna build a snow man? The last two I would love to see would be Gangplank and Twisted Fate. Both of them haven't had a new skin in a while and I think it would be cool to put them in the mix. Gangplank seems to be the type of guy who would enjoy a hot cup of coco by the fire (with Yuumi), and he could call a rain of snowballs as his R. Twisted Fate could change what he throws; a red tree ornament (red card), a blue snowball (blue card), and a um... yellow... snow cone (yellow card). If there are better ideas for his cards I'll take them.
: > [{quoted}](name=WanneLogan,realm=NA,application-id=3ErqAdtq,discussion-id=JAVZmoqL,comment-id=000000000000,timestamp=2019-11-06T15:36:10.099+0000) > > Yuumi isn't as OP as you make her out to be. Even tho I am a Yuumi main I am going to have to say that Yuumi is the worst support ever. All other supports have a way to be independent of there ADC, but Yuumi relies on another champion. If she was able to heal a champ from a distance then with her two heals that would just make her more broken. Unlike most other champions Yuumi has no way of turret diving. Most ADC's are week and they can't turret dive without there sup to go in first. Yuumi if she is anchored and attacks someone under turret then it can still target her, and she can take 2 shots before she dies to turret. Also Yuumi is half a champion in every thing, if you weren't bad then your adc and sup could engage on the enemy adc and Yuumi and win the fight every time. > Well yeah. The lowest win rates I would hope she isn't as OP as you think I think she is, but her design is OP. Why do you think she got so many nerfs in the first place? There are plenty of supports that can die to turrets fast. Sona is one of those "I can only take two turret shots" champs. I did agree she is useless without a teammate. However, you're extreme in your basis of "Yuumi relies on another champion." Janna relies on a teammate to be useful, Soraka does too, Leona, Alistar etc. Now, these champions can certainly hold their own in a lane by themselves but I assure you, without teammates, they are useless and get gradually useless as the game progresses. Yuumi cannot lane by herself but idealistically, Supports shouldn't be able to lane by themselves. She doesn't even heal for that much so it wouldn't make her broken. > All those champions I selected have some ability that they can use for a very long time (and they are typically very powerful), and they don't drain there mana. After they are done with that ability they still have mana to throw 3 more abilities at you. In late game Yuumi is always using her abilities and draining her mana, and the only 2 ways of getting that mana back are; 1) go back to base and let your teammates die. 2) use your passive by jumping off your anchor and auto attack to bring back some of that mana. > Well, like I was saying, Yuumi has the lowest mana costs with a higher mana pool than the majority of champs at level 1. I've played all those champs you speak of and they do run out of mana fast. The problem of them not running out of mana stems from items and not their base kit. Dark Seal, Spellthief, and items that give mana like catalyst are what gives them such free will with their mana. As far as her late game goes, she can get a mana pool scale increase then. She still has some of the lowest mana costs so even if she is spamming her abilities, it wouldn't really take away from her mana pool especially in the late game. > If you can name me three champions that take cool down in all there abilities after using one then I'll get your point. There are other champions like shapeshifter like {{champion:126}} and {{champion:76}} that can use there Q then shapeshift then use there Q again, and then do it all over again. Yuumi only has 3 damaging abilities, where shapeshifters have 6. Most every other champion can do more damage and take more hits then Yuumi. > To be fair that's not fair. I I'll name 3 that have a cooldown when using abilities when you name 3 that literally have no cooldown on using an ability. She only gets the cooldown when she doesn't anchor to a champ but when anchoring from champ to champ, she has no cooldown on it nor does it have a cast time. > When Yuumi is below level 11 she has a 16 second cool down on her W making it hard to jump on and off of chmpions. She also doesn't share as much adaptive damage with her anchor as you make it sound like. If she didn't start with a free rank in W then invading, defending, and engaging would be very hard. This is because her E can only heal when she is anchored, and as I have said she can't be able to do it from a distance otherwise she would then be two broken with the two heals. > It is rare that she does indeed, but that doesn't excuse the fact that she can just hop from champ to champ with no cooldown, cast time and no mana cost. She doesn't really heal for that much and if she did, I don't think she would be broken. The only thing that makes her broken is the fact that you can't target her. If you make her somewhat targettable, she will no longer be broken. At least with Soraka and Nami who both are extremely well at healing, you can target them and focus them making them useless in teamfights. > I you are pointing out that Yuumi heals and shields her ADC when they are stunned then what do Sona and Soraka do. Yuumi is already hard to play and you want to make her even harder. One of the most broken champions with CC is Leona. All of her abilities have a stun, so if you are a Yuumi who is stunned on your anchor and Leona is the one who did it Leona will then throw her next stun at your anchor, and once they are dead then you are stunned again, and then your dead giving the enemy a free double kill. In that fight there would be no time to Heal, Shield, move, or jump to another, because you were stunned the entire time. > Hard to play? You anchor yourself and watch TV. You can anchor yourself and use the restroom while still getting assists for just being anchored. Leona is a problem she needs a nerf as well. If she's that terrifying, ban her. You should be banning Leona f you're playing Yuumi anyway. Back to Yuumi. Again, you can target them before they become useful in a fight. You can't do that with Yuumi when she's anchored. > I am not being sarcastic about any of this, I am a Mastery 7 Yuumi main and she isn't as OP as you make her out to be. Yuumi had and still has the lowest win rate since she was released, and you want to make it where it is a lower chance to win with her. If you can show me at least 5 games (KDA, Teammates, and Builds) that you have lost because of the Yuumi then I will believe that Yuumi need Nerfs. The way I see it, if she has such a low win rate then why are you playing her to begin with? I don't see how as a mastery 7 Yuumi you don't see how broken her kit is. If you nerf it, she becomes totally useless, if you buff it, she reaches god tier. Also, win rates don't mean shit. Akali has some of the lowest win rates in high elo but she's still broken.
You know what I am done. Your 3 champions that have no cool down on a ability are; Akali {{champion:84}} has no cool down on her Q, Ryze {{champion:13}} is spam city, and Karthus {{champion:30}} Has no cool down on his Q. You also just countered yourself by saying, "If you nerf it, she becomes totally useless, if you buff it, she reaches god tier." My solution is just leave Yuumi the way she is and just learn to counter it, like how I learned to counter Leona. I am only a good Yuumi player because I spent the time to learn her and how to counter others. You should probably learn more about her and then you'll see how much she is already punished.
: > [{quoted}](name=WanneLogan,realm=NA,application-id=3ErqAdtq,discussion-id=JAVZmoqL,comment-id=0000,timestamp=2019-11-05T23:25:00.731+0000) > > {{champion:350}} > You don't understand Yuumi at all do you. There are multiple problems with what you are suggesting. > "1) Make it to where she can't anchor herself to a teammate that is below a certain health percentage or if she herself is below a certain health percentage." > If she can't anchor to a teammate that is below a certain health then that just defeats the purpose of her being a sup. She also has the lowest health in the entire game, so she is always at 1 crit shot from any champ and she is dead. > She can get away with having the lowest health when she can't even get damaged. You can't feed if you sit in fountain all game. I'm, just saying. I understand that she heals her teammates but instead of her having to anchor herself to a teammate, why not just be able to heal them without anchoring? Literally the only thing about Yuumi is the fact she's untargettable. Her kit as well as the champ is designed around being untargettable. I get it, but it makes her the worst champion while being the best the champion. > 2) Make it to where either her health OR mana is slowly consumed for the amount of time she is anchored, if it's her health then make it to where her Q has healing properties similar to soraka's when you land it. If it's her mana, same thing with her Q but instead of health, she regenerates mana. > Again she has the lowest health in the game so draining her health isn't a option, and her Q if it had healing properties couldn't fire fast enough to keep her alive. If it were to drain her mana then one of two thing would have to happen. 1) giver her a greater mana regen when she isn't anchored, 2) if Yummi has draining mana then lets think of other who "need it" {{champion:27}} {{champion:106}} {{champion:161}} {{champion:112}} {{champion:412}} {{champion:90}} {{champion:24}} {{champion:266}} {{champion:136}} {{champion:236}} {{champion:75}} {{champion:25}} {{champion:58}} {{champion:19}} {{champion:101}} and there are many more. > I didn't like the health one myself but just a thought. As far as your champ selection here I don't get it. Singed does lose mana, fast. He has to make runes and buy items that regen his mana. Dark Seal is the issue. Most of them run out of mana fast and already have low mana pools. Could you elaborate if I missed the point? All AP supports already have a decent mana regen starting item. No, you don't have to increase her mana pool. Her abilities cost the least amount of mana and she has a higher mana pool than most champs. > 3) Make it to where she can't use her abilities for a short window after casting her W. > Again it defeats her purpose of a sup, she is meant to jump from one person to the next healing them. > No, this one doesn't. It just means you need to have more brainpower or attentiveness than usual. Instead of just doing things on a whim and being okay, you'd have to predict and analyze when you anchor and who you would prefer to anchor to. Having a window doesn't negate her ability to work. It just means she just can't hop from one champ to another without repercussion. If not the window then add a mana cost or cooldown, but for her to just be able to jump from champ to champ with no cooldowns or mana cost is mind boggling to me whether it's the purpose of the champ or not. > 4) Don't give her a free rank in W at level one because her and her target get bonus damage stats when she's anchored. > Yuumi isn't the only one with a free rank in a abilities, and if hers gets removed then all of them would have to be. {{champion:43}} {{champion:126}} {{champion:60}} {{champion:76}} > You can remove Karma's R rank. If you're using other champs as examples, it's okay, but to say "Don't touch this champ unless/until you do that to these other champs" isn't a good way to go to when trying to explain why you disagree with something or someone. Yeah, they have similarities and a common denominator being they all have a rank at level one, but I'm not talking about them. You should instead argue why removing Yuumi's rank at level one is a bad idea for Yuumi instead of pointing fingers. > 5) When her anchor is stunned, Yuumi can't cast abilities for her anchor until the stun wears off? > again it defeats her purpose of being a sup. all other supports don't get stunned if there ADC gets stunned why should Yuumi be any different? > Other supports don't anchor themselves to their ADC and become untargettable. "aGAIn," you're pointing fingers and not addressing why it's not a good idea and "AgAIn, she's still useful as a support, just after CC. Meaning, the enemy would have to really all-in your anchored ally when they're CC'd or you'd heal em and shield em after the stun wears off or jump to another champ and back after the CC. > So what exactly do you want done with her? I just told you in the original post. How do you make a whole reply to the OP and not understand what I'm going after? Unless you're being sarcastic. if that's the case then touche.
> [{quoted}](name=okamiyasha95,realm=NA,application-id=3ErqAdtq,discussion-id=JAVZmoqL,comment-id=00000000,timestamp=2019-11-06T08:13:10.160+0000) > > She can get away with having the lowest health when she can't even get damaged. You can't feed if you sit in fountain all game. I'm, just saying. I understand that she heals her teammates but instead of her having to anchor herself to a teammate, why not just be able to heal them without anchoring? Literally the only thing about Yuumi is the fact she's untargettable. Her kit as well as the champ is designed around being untargettable. I get it, but it makes her the worst champion while being the best the champion. > Yuumi isn't as OP as you make her out to be. Even tho I am a Yuumi main I am going to have to say that Yuumi is the worst support ever. All other supports have a way to be independent of there ADC, but Yuumi relies on another champion. If she was able to heal a champ from a distance then with her two heals that would just make her more broken. Unlike most other champions Yuumi has no way of turret diving. Most ADC's are week and they can't turret dive without there sup to go in first. Yuumi if she is anchored and attacks someone under turret then it can still target her, and she can take 2 shots before she dies to turret. Also Yuumi is half a champion in every thing, if you weren't bad then your adc and sup could engage on the enemy adc and Yuumi and win the fight every time. > I didn't like the health one myself but just a thought. As far as your champ selection here I don't get it. Singed does lose mana, fast. He has to make runes and buy items that regen his mana. Dark Seal is the issue. Most of them run out of mana fast and already have low mana pools. Could you elaborate if I missed the point? All AP supports already have a decent mana regen starting item. No, you don't have to increase her mana pool. Her abilities cost the least amount of mana and she has a higher mana pool than most champs. > All those champions I selected have some ability that they can use for a very long time (and they are typically very powerful), and they don't drain there mana. After they are done with that ability they still have mana to throw 3 more abilities at you. In late game Yuumi is always using her abilities and draining her mana, and the only 2 ways of getting that mana back are; 1) go back to base and let your teammates die. 2) use your passive by jumping off your anchor and auto attack to bring back some of that mana. > No, this one doesn't. It just means you need to have more brainpower or attentiveness than usual. Instead of just doing things on a whim and being okay, you'd have to predict and analyze when you anchor and who you would prefer to anchor to. Having a window doesn't negate her ability to work. It just means she just can't hop from one champ to another without repercussion. If not the window then add a mana cost or cooldown, but for her to just be able to jump from champ to champ with no cooldowns or mana cost is mind boggling to me whether it's the purpose of the champ or not. > If you can name me three champions that take cool down in all there abilities after using one then I'll get your point. There are other champions like shapeshifter like {{champion:126}} and {{champion:76}} that can use there Q then shapeshift then use there Q again, and then do it all over again. Yuumi only has 3 damaging abilities, where shapeshifters have 6. Most every other champion can do more damage and take more hits then Yuumi. > You can remove Karma's R rank. If you're using other champs as examples, it's okay, but to say "Don't touch this champ unless/until you do that to these other champs" isn't a good way to go to when trying to explain why you disagree with something or someone. Yeah, they have similarities and a common denominator being they all have a rank at level one, but I'm not talking about them. You should instead argue why removing Yuumi's rank at level one is a bad idea for Yuumi instead of pointing fingers. > When Yuumi is below level 11 she has a 16 second cool down on her W making it hard to jump on and off of chmpions. She also doesn't share as much adaptive damage with her anchor as you make it sound like. If she didn't start with a free rank in W then invading, defending, and engaging would be very hard. This is because her E can only heal when she is anchored, and as I have said she can't be able to do it from a distance otherwise she would then be two broken with the two heals. > Other supports don't anchor themselves to their ADC and become untargettable. "aGAIn," you're pointing fingers and not addressing why it's not a good idea and "AgAIn, she's still useful as a support, just after CC. Meaning, the enemy would have to really all-in your anchored ally when they're CC'd or you'd heal em and shield em after the stun wears off or jump to another champ and back after the CC. > I you are pointing out that Yuumi heals and shields her ADC when they are stunned then what do Sona and Soraka do. Yuumi is already hard to play and you want to make her even harder. One of the most broken champions with CC is Leona. All of her abilities have a stun, so if you are a Yuumi who is stunned on your anchor and Leona is the one who did it Leona will then throw her next stun at your anchor, and once they are dead then you are stunned again, and then your dead giving the enemy a free double kill. In that fight there would be no time to Heal, Shield, move, or jump to another, because you were stunned the entire time. > > I just told you in the original post. How do you make a whole reply to the OP and not understand what I'm going after? Unless you're being sarcastic. if that's the case then touche. I am not being sarcastic about any of this, I am a Mastery 7 Yuumi main and she isn't as OP as you make her out to be. Yuumi had and still has the lowest win rate since she was released, and you want to make it where it is a lower chance to win with her. If you can show me at least 5 games (KDA, Teammates, and Builds) that you have lost because of the Yuumi then I will believe that Yuumi need Nerfs.
Keiaga (NA)
: Yuumi is the second worst champion in the entire game and you want to give her some major nerfs?
I agree with you about not giving her more nerfs, but I am a Yuumi main and I think she is the best thing that ever happened to support. Btw if Yuumi is the second worst who is the first?
: About Yuumi
{{champion:350}} You don't understand Yuumi at all do you. There are multiple problems with what you are suggesting. "1) Make it to where she can't anchor herself to a teammate that is below a certain health percentage or if she herself is below a certain health percentage." If she can't anchor to a teammate that is below a certain health then that just defeats the purpose of her being a sup. She also has the lowest health in the entire game, so she is always at 1 crit shot from any champ and she is dead. 2) Make it to where either her health OR mana is slowly consumed for the amount of time she is anchored, if it's her health then make it to where her Q has healing properties similar to soraka's when you land it. If it's her mana, same thing with her Q but instead of health, she regenerates mana. Again she has the lowest health in the game so draining her health isn't a option, and her Q if it had healing properties couldn't fire fast enough to keep her alive. If it were to drain her mana then one of two thing would have to happen. 1) giver her a greater mana regen when she isn't anchored, 2) if Yummi has draining mana then lets think of other who "need it" {{champion:27}} {{champion:106}} {{champion:161}} {{champion:112}} {{champion:412}} {{champion:90}} {{champion:24}} {{champion:266}} {{champion:136}} {{champion:236}} {{champion:75}} {{champion:25}} {{champion:58}} {{champion:19}} {{champion:101}} and there are many more. 3) Make it to where she can't use her abilities for a short window after casting her W. Again it defeats her purpose of a sup, she is meant to jump from one person to the next healing them. 4) Don't give her a free rank in W at level one because her and her target get bonus damage stats when she's anchored. Yuumi isn't the only one with a free rank in a abilities, and if hers gets removed then all of them would have to be. {{champion:43}} {{champion:126}} {{champion:60}} {{champion:76}} 5) When her anchor is stunned, Yuumi can't cast abilities for her anchor until the stun wears off? again it defeats her purpose of being a sup. all other supports don't get stunned if there ADC gets stunned why should Yuumi be any different? So what exactly do you want done with her?
xALESIAx (EUW)
: Can you like buff Vladimir please?
You know Vladimir is a mage not a tank. Building Spirit Visage is your problem it has no AP. Maybe you'll have better luck if you build the items they have recommended for him.
: Hate (Love) to admit it...
Even tho I am a Yuumi main I get that all Riven does is spam abilities, But she doesn't always win. Like every other champ you have to learn how to out play others, and Riven mains learn that. If anything Riven is week cuz I have always beaten Riven mains, as Garen, Teemo, and even Yuumi. If Yuumi can beat Riven then Yuumi needs a nerf, or Riven Needs a Buff.
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WanneLogan

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