SEKAI (OCE)
: > [{quoted}](name=Warlord Dienekes,realm=NA,application-id=6kFXY1kR,discussion-id=n9h9I9UH,comment-id=00010001,timestamp=2019-07-19T03:33:48.911+0000) > > If they keep the whole Pantheon is a space parasite that takes over people as meat suits thing, then I think it would be important to see the face of his suit. > > Reminds you what a fucking horrible thing Pantheon is doing. I guess that's 1 way to look at it, reading Pantheon like a classic body snatcher horror. I mean, that's kinda the premise of Aspects in the first place. But I was thinking that Pantheon's face would be arbitrarily obscured because of the irrelevance of the body and their former identity in relation to the current guy in the driving seat; so that people wouldn't be looking at it and say "Pantheon's face" because that's NOT his face, nor does he himself see it that way given he sees the bodies as nothing but temporary hosts to pilot. As such, the face of the original holder can also get a burial of sort for them in a poetic sense. EDIT: After all, body snatchers usually at least act out the previous hosts' lives to some extent after snatching their bodies, given body snatcher's themes are often rooted in deception. Meanwhile Pantheons takes it over and just off to do his own thing, since he didn't do it for deception, but only because he needed a good pair of limbs. So I think it's still slightly different in the thematic to the body snatcher in a sense but hey.
That is the premise of the Aspects. Which is why I started calling them space parasites. Because their entire shtick is they steal some or all of their hosts autonomy. And that is terrifying. Trying to gloss over that or make it seem nice or friendly is kinda horrible. Showing the players how horrible it is is a step in the right direction.
: could we get an ETA on rework pantheon now that one of his texture maps have been leaked
Well the reveal is because they released PBE stuff too early. So the ETA would be whenever the next big PBE update would be. When is that? A week? Two tops?
SEKAI (OCE)
: Can someone get to them ASAP and tell them that revealing Pantheon's face is a mistake? It's NOT EVEN "Pantheon's face". It's the face of the poor sod Pantheon just completely takes over without a single care of their original identity/character. Not even like all the other Aspects that leave the original character largely untouched by fusing with them, or in the case of Taric, simply gives him the whole driving seat while the Asepct themselves remain an observer. Can we at least, in a sense, give the original person a "proper burial" by covering up that face in some way, instead of constantly showing their face and their opening eyes? That's fucked.
If they keep the whole Pantheon is a space parasite that takes over people as meat suits thing, then I think it would be important to see the face of his suit. Reminds you what a fucking horrible thing Pantheon is doing.
: I saw this on S@20 (who I believe got it from reddit) for context on his face: https://uploads.disquscdn.com/images/93a4af66581b5a65129b85ab4aa22f4519a711839cf89ea8b0997556ae322446.jpg?w=800&h=367
As someone who is nothing but pessimistic about the upcoming rework. That’s actually not bad. You get the faceless soldier almost stormtrooperesque to play up soulless machine or war, only to see in his death and points of relaxation there’s a real living human under there.
: Dragonslayer Pantheon Chroma Texture Update (Pantheon VGU?)
Hmm, so we're gonna see his face. Ralanr ain't gonna like that. Other notes, if that's what Atreus will look like in his base skin he seems to have really aged up. Unless they're going to retcon some stuff, or they're skipping years into the future, in the lore he's like 19 or 20 or something.
: Why not make dragons not random
Personally, I liked the idea someone had that dragons are in a set order, say, for example, Cloud, Fire, Mountain, Water or whatever they are. But each game randomizes which one comes out first. One game may be as above, the next might start Mountain, then go Water, Cloud, Fire. The next game may start Fire then go Mountain, Water, Cloud. And so on. After all have been killed the next one is Elder. Or, if the dragon hasn't been killed by some time limit they are replaced by Elder. All dragons not killed in the rotation are lost for good.
: Some Pantheon Questions For Riot
1) when the Pantheon lore came out there was a decent sized group who disliked it, myself included. The treatment of Atreus being one major point of criticism. Probably as a means of just shutting us all up Rioter Jaredan posted “Atreus story is not finished.” So I’d be doubtful he’s getting killed and replaced. It would make his whole lore pointless. Plus the line about one man standing up against the gods makes it seem less likely were just getting more of arguably the worst of the gods continuing to be an ass. 2) He’ll probably look more like an Aspect. We do not know for certain, but we have seen details on his spear in the teaser. It has gone from an oversized but roughly proportional dory spearhead to some strange trident thing with a gaping hole at the point of connection between spearhead and shaft. Since this is frankly a terrible design for a weapon, I think it’s safe to say they’re going to go a bit more space nonsense with the design. They do seem to be keeping the ripped cloak though. Which I like. It makes him look like he actually fights for a living. 3) I don’t know. On the one hand, the joke would likely no longer make sense. On the other there’s a whole skin that only makes sense because of the joke. But then back to that first hand, do skins need to make sense? One of his skins is just He-Man. Why? Because! Really this one is a tossup.
: > [{quoted}](name=Nekorus,realm=NA,application-id=6kFXY1kR,discussion-id=s53aQXA7,comment-id=0000,timestamp=2019-07-17T02:13:50.080+0000) > > well reworks are a nightmare for me because I lost 3 champions because of it. Nunu,Aatrox and mordekaiser i used to play the old versions of. I got perm banned twice for toxicity so dont try to frame me in my match history of never playing these champs. Nobody cares about your sob story shit. Literally nobody. Especially not OP. Funny how people who get all salty about reworks are the ones who tend to get permabanned.
I’m salty about reworks and thus far I’ve yet to be even reprimanded.
: > [{quoted}](name=ApothNinja,realm=NA,application-id=6kFXY1kR,discussion-id=QugBryLw,comment-id=000d,timestamp=2019-07-14T21:48:07.130+0000) > > If anything we need MORE sexuality. Am I the only one that wonders what Urgot's into? How does Nautilus like to get nauty?? New skin: **Naughty-lus.** I'll leave the rest to the reader's imagination as it's no doubt not board appropriate.
Anyone else picture Nautilus doing that silly coppertone sunscreen pose? Just me?
aus102 (NA)
: Is sexuality necessary in a MOBA?
Personally? I don’t care about a character’s sexuality. Honestly the ubiquitous romance in fiction is always the most boring part of any story I read. However, I would say if the goal of a creator is to get a wide variety of people emotionally attached to your characters, then yes, exploring sexuality is -if not completely necessary, very useful. Romance is a large part in most people’s lives. To create the illusion of life in your characters they should express traits outside their basic function. To take a character I absolutely love: Tywin Lannister. I am fascinated by his political mind and mastery of the game. But he would not be a tenth of the character he is without his mounting hatred and disappointment in his children. The characters in LoL need to be the same, if they want to get people to become interested in them. And sexuality is a very easy and popular means of doing this. There’s a reason romance is one of the most popular and profitable genres in fiction.
: > [{quoted}](name=Warlord Dienekes,realm=NA,application-id=6kFXY1kR,discussion-id=YFjR6hP3,comment-id=0004,timestamp=2019-07-13T22:57:01.221+0000) > > Well it’s a bit more complicated. Is Julius Caesar a hero? > > He (was in the process) of getting rid of a corrupt institution that pretty much solely exploited the lower class. And was in a cycle of political instability followed by brutal and ever more aggressive murder sprees. > > By that measure he’s a hero. > > He also gained the wealth and prestige to do that by purposely committed genocide in Gaul, twice. > > By that measure he’s a villain. > > Right now we’re watching Swain doing things that can be seen as positive. But we haven’t yet got a good look at how he did it. Tbh this post was meant for several things, the most important being memes. I didn't actually mean that Swain is a hero I wanted to show that he actually isn't because doing a few good things doesn't automatically excuse the rest, because if we go by that even Aatrox would be considered a hero
Oh, sorry I was unfamiliar with this new joke. Please carry on.
: Swain's a hero
Well it’s a bit more complicated. Is Julius Caesar a hero? He (was in the process) of getting rid of a corrupt institution that pretty much solely exploited the lower class. And was in a cycle of political instability followed by brutal and ever more aggressive murder sprees. By that measure he’s a hero. He also gained the wealth and prestige to do that by purposely committed genocide in Gaul, twice. By that measure he’s a villain. Right now we’re watching Swain doing things that can be seen as positive. But we haven’t yet got a good look at how he did it.
: 1. Obviously First of all MORE IXTAL 2. Then more Bandle City because the last lore "update" for it was pretty sad. We learned almost nothing new about it and Riot promised they were going to deep dive on it or at least tell us more about the nature of Bandle City, Yordles and the magic that surrounds them. This didn't happen so we need more THIS YEAR. 3. Shurima, Modern Day Shurima. Azir taking back his Empire, Nasus finding his long lost brother, where Sivir and Taliyah are going next. WHERE THE F*** IS MY BOI RAMMUS All of this has been left hanging in favor of The Void, Icathia and The Darkin. People then go on to say that there is too much Shurima in the lore but really there is no Shurima, just the stuff that originated in Shurima gets a focus. 4. I really really want to see more Targon, learn not just about the celestials, but the Solari, Rakkor and Lunari and stories of everyday religious shenanigans. Proselytizing, Retributive Pogroms and Crazy all-out Fanatism. I want it to get WH40k up in here. For the God Emperor, Praise the Sun, By Azura By Azura By Azura levels of religious devotion. I actually want this above all things, but because Pantheon is coming next we know Targon lore is coming so there is no need to push on it. Hopefully we can shed more light on Celestial Aspects themselves if Pantheon remains Paantheon. If he becomes Atreus maybe less so, but a quest for him too align the Solari, Lunari and Rakkor against the space parasite menace in the sky (or A Sol, the mans been stuck in transit for like 4 years now) would be dope. Yes pls. (Anything but Demacia right now it's getting a bit too much love)
Agreed about aligning the people against the space parasites. That’d be sweet.
: Top: {{champion:80}} {{champion:80}} Mid: {{champion:80}} {{champion:80}} Jungle: {{champion:80}} {{champion:80}} ADC: {{champion:80}} {{champion:80}} Support: {{champion:80}} {{champion:80}} Pantheon is pretty much a god in every lane.
Good man. I avoid playing Jung and ADC in general, but yeah this. He's so much fun against a lot of modern champions. Oh you have 3 jumps in your kit? Fuck you eat spear.
: Why do people defend autofill?
Well way back when there was a thing called Teambuilder or something. And while just going in alone you would find a match to any spot of yours relatively quickly, if you were duo-ing it was more common than not that the wait times would be about 10 minutes between games. Then if someone left during champ select you'd be stuck in the whole process again. Now, when this system was in place games were about 10-15 minutes longer on average. So even if you wait 10 minutes, you're getting a good 45 minute game to play in. Less than 20% of your time is waiting. Now the games are faster so, in theory, the goal is to get players cycling into these 20-30 minute games faster. So even if you do get stuck in a position you don't want, you're only wasting 20 minutes of everyone's life rather than having to wait those 10 minutes between every single game, which would be 1/3 of your total play time. Now personally, I preferred getting my position and having longer less frequent games with the option of playing Dominion when I wanted a faster game. But Dominion is dead, SR is ridiculously quick, and positions are not guaranteed. So as a consequence I don't really play SR anymore unless a friend wishes to play. But I do not expect my experience to be the same as everyone else.
Grumpig (NA)
: With Riot currently doing world building for Runeterra, what place would you like to see get more?
: The hat thing is spot on sadly... {{sticker:zombie-nunu-bummed}}
Now I will say, despite my criticisms. The worldbuilding is getting better. I may not care about the Mage Problem personally, but it is exploring intricacies of Demacia in a way Riot hasn’t really done to any of the other settings. If only the anti-mage bias wasn’t handled in a weird massively shifting fashion leading up to the event it could have been really good.
: It's average. It pales next to Witcher or Andromeda series (first 3 not dat Andromeda sjw bullshit) Good for teenage kids but not that good for older and experienced audience
Yeah, maybe it’s because I read more than game, but nothing in Runeterra has really wowed me. It’s fine, better than some worlds I’ve read about. But to me the world doesn’t fit together particularly well and the different areas are only a step or two above “world of hats” level.
EdgeLady (NA)
: > [{quoted}](name=Warlord Dienekes,realm=NA,application-id=6kFXY1kR,discussion-id=MGbnYxYu,comment-id=0004,timestamp=2019-07-10T20:52:30.736+0000) > > Personally, I think making Garen a mage would drastically cheapen his eventual shift in ideology to understanding and not persecuting mages. Learning not to persecute others is a hard but ultimately beautiful shift in one’s mentality. Learning that you are that so they can’t be bad because you’re good just makes his shift caused by selfishness. And Garen should have many flaws, but selfish should not be one of them. That would simply be a case of bad writing in such an arc, not the inevitable outcome of it. I would hope that Riot wouldn't go that route; it would be drastically OOC. Garen might be overly zealous, but he's not hypocritical. Being in denial isn't the same thing. He's not a Tautological Templar; that should be saved for God-King Garen only.
Here’s the thing. If he learns to accept mages after learning he is one, then that will always be a part of his decision making process. Maybe not the biggest, or the most important, but definitely a part. And I think that would weaken his character instead of improving him.
Rodsquad (EUW)
: What champions have their appearance mentioned by another?
Urgot to Camille: I’ve always had a thing for (overlong perverse breath) legs.
EdgeLady (NA)
: Let's talk about the big armored Demacian in the room
Personally, I think making Garen a mage would drastically cheapen his eventual shift in ideology to understanding and not persecuting mages. Learning not to persecute others is a hard but ultimately beautiful shift in one’s mentality. Learning that you are that so they can’t be bad because you’re good just makes his shift caused by selfishness. And Garen should have many flaws, but selfish should not be one of them.
: What is the best designed skin?
Winged Hussar Xin Zhao. If only the splash art didn’t have that silly Pegasus.
: > [{quoted}](name=Warlord Dienekes,realm=NA,application-id=6kFXY1kR,discussion-id=A5RGYV5A,comment-id=0006,timestamp=2019-07-10T12:44:21.044+0000) > > Hey man this is really good. But it has a few assumptions that don’t actually hold true to historic military equipment. Since this is a fantasy setting you can ignore it if you want. But I’ll go on my ramble anyway. > > First point desert warriors can have pretty heavy armor. Mamluks, cataphracts, and janissaries were all about has heavily armored as their European equivalents. The difference is more in how the armor is styled. Because you are right steel in the sun will cook you. But cover the steel with cloth and you’re mostly safe. The real determining factor is the development of cities and/or whether they have trade with places that utilize heavier armor. The Egyptians created their own very heavily armored warriors, while people like the Mongols traded with the Chinese and Rus for their armor. > > Second point, that’s a common misconception, armor slows you down some as it adds 20-50 lbs on your body. But shields, especially larger shields slow you down more. As it’s putting 10 to 15 lbs directly on one arm, effectively dragging the user down. But you need some form of defense or if your army ever does meet another in a pitched battle you’ll be destroyed. About the armor part, yes, but I was also trying to offer Shurima some unique features to differentiate them from other region's armies. And I thought mobility and precision would be the best. And yeah shields are kinda necessary. Also, if you can show me an image of a heavly armored egyptian I'd be very thankfull (maybe I can draw inspiration to make some concepts about heavy troops although I think they would be rare)
Early modern Mamluk https://upload.wikimedia.org/wikipedia/commons/f/f0/Ottoman_Mamluk_horseman_circa_1550.jpg High medieval Mamluk (the ones with spears, should be noted their mail is covered in cloth) https://upload.wikimedia.org/wikipedia/commons/thumb/a/ab/BattleOfHoms1299.JPG/800px-BattleOfHoms1299.JPG
: Shuriman mortal army equipment: Concepts, ideas, and what we know so far
Hey man this is really good. But it has a few assumptions that don’t actually hold true to historic military equipment. Since this is a fantasy setting you can ignore it if you want. But I’ll go on my ramble anyway. First point desert warriors can have pretty heavy armor. Mamluks, cataphracts, and janissaries were all about has heavily armored as their European equivalents. The difference is more in how the armor is styled. Because you are right steel in the sun will cook you. But cover the steel with cloth and you’re mostly safe. The real determining factor is the development of cities and/or whether they have trade with places that utilize heavier armor. The Egyptians created their own very heavily armored warriors, while people like the Mongols traded with the Chinese and Rus for their armor. Second point, that’s a common misconception, armor slows you down some as it adds 20-50 lbs on your body. But shields, especially larger shields slow you down more. As it’s putting 10 to 15 lbs directly on one arm, effectively dragging the user down. But you need some form of defense or if your army ever does meet another in a pitched battle you’ll be destroyed.
Nithke (EUW)
: Well if i reckon for honor had the same kind of problem actually, with some spear characters being op or something.
Sort of. It’s not about range though it’s about bashes. With one exception parrying any attack results in the same punishes regardless of weapon length so short sword guy has fair odds against longspear girl. But some characters do not have the tools in their kit to punish bashes. So they’re basically considered useless.
: Top lane is for everyone! Mage/Support/ADC/Whatever... Everyone can play top, because there is no, and there should be no rules against who can go where! Stop with the mentality of "Ugggh top lane is only for meelee fighters and everything else is OP there!". If you want a fair balanced dueling game where every hero is melee, go play For Honor.
In what world is For Honor fair and balanced? I mean don’t get me wrong I love the game. But the characters very neatly divide into: can punish bashes on read, and cannot punish bashes on read. With the latter being trash tier.
Jaspers (EUW)
: Would really like to hear it. I bet it fit well because a character can be both but it's a shame if test groups didn't like it, using your sexuality to be a rutherless pirate can work well (see Isabela in Dragon Age). I mean surely it better than the 16 lines she currently has... just 16 lines.
A person can be both, easily actually. But normal people tend not to show their business face and their lover face at the same time. The part of their personality they portray themselves as has more to do with context than anything else. I have a feeling the VO really did not come together because I doubt Riot would just scrap months of work unless it really failed. I think, and I have absolutely 0 proof of this or any insider information at all. That Riot likely fell into one of these traps. Because they seem like easy places for the dialogue to fail. They either tried to make half her dialogue sexy and half ruthless. And the keys to triggering each line weren’t particularly developed so instead of creating an interesting multi-faceted character she instead came across as schizophrenic. Or they tried to make a lot of her dialogue ruthless but said in a flirtatious way (or vice versa) which would instead make her sound like a dominatrix or something which was not what they were going for.
Jaspers (EUW)
: MF got one didn't she but they ditched it right? when they got in the voice actor for her Ultimate skin, can't remember why they ditched it however. But I guess making sexual references and talking about 'Summoner' is okay. You know the actor who did Yuumi is Nami's voice actor too? Yet here we are with Nami having 40 lines, all water/fish puns.
This is correct. They tried to get a new VO for MF. Unfortunately half of her fans see MF as flirty sexy pirate and the other half see her as ruthless pirate queen and when they tested the new VO that tried to be both resulted in a mess neither side liked.
: My Only Request for Rework Pantheon's Lore
Mate the rework will probably be dropping sometime this month. The design must have mostly been done when they released the teaser. And since the lore has to match the VO it is probably only being touched up at this point. There’s no way anything we do or say at this point will have an effect on the lore. That all said I agree with you. Atreus was the only part of the Panth lore rewrite I liked. They even had him go through an agoge analogue. Good stuff, until the Heavens opened up and the space parasites got him. That said when people made a stink about exactly your complaint that the Panth lore is about Atreus and just killing him off like that was a low blow. Rioter Jaredan straight up said “Atreus story is not done.” So it’s looking like some part of him will make a reappearance. I just hope in his VO he’s not bickering with the parasite the whole game.
: > [{quoted}](name=Chembaron Yamada,realm=EUW,application-id=6kFXY1kR,discussion-id=Moy11iEz,comment-id=0000,timestamp=2019-06-28T04:59:02.441+0000) > > Killing a champion in the lore would feel really terrible for the fans of this champion, since it means that their story is finished. When this happens, then it means that they can just get stories of the past of this champion, but there is no future to look forward to anymore. > > People can get really attached to the stories of their favourite champion, like we saw with the retcon of Varus or how they decided to back off from the retcon for Nautilus with Pyke's release. I imagine that they want to avoid the extreme backlash that would most likely come if they decide to kill one champion in the lore. Yes, but that's often how a story goes. Your favorites die. Game of Thrones is pretty much built on this. How many movies and stories would be ruined if they refused to kill someone off solely because they were popular with the audience or reader? It's unfortunate, but it's usually necessary for the sake of storytelling. If nobody dies, there's no feeling of risk. Not every story needs to have a happy ending, and I think it's somewhat poignant for a few characters to meet unfortunate ends in the pursuit of their goals.
There is a difference between killing characters and quality storytelling. Just, for example, Lord of the Rings killed 1 important character and it is still regarded as one of the greatest stories in fantasy fiction history. It just has a very different tone than A Song of Ice and Fire did. And the television version actually demonstrates how murderous tone doesn't lead to good storytelling either when we look at that last season. Did anyone really feel fulfilled watching Dany die? Because I sure didn't. And I have been saying she was the Westeros Genghis Khan since book 3. Anyway, I'm not saying that characters can't or shouldn't die in the lore. Honestly I think the lore would be improved without some of the characters present. But as of this point every character's story arc either hasn't or has only barely started. If we were getting regular content updates on every champion every year since the Great Lore Retcon then maybe I'd think it'd be time for some champions to get the axe. But as of now? Eh. I really can't think of a way for them to kill off any of the characters I like and have it feel like a suitable conclusion to their character arc, especially since most of them haven't actually gotten a character arc yet. And of the characters who have received some good character development in a spanning story arc, well, I'm just not invested in Lux so sure kill her, but I have a feeling that her fans would riot. And while I do like Miss Fortune, since her story arc is all about the potential corruption of rule it'd be really odd to kill her off now since that has only barely started. And those are the only two characters who qualify.
: Auto Fill is extraordinarily ridiculously flawed. This isn't an isolated incident. There are cases in which 4 people on the same team will end up filled. I've personally experienced being filled when an ally of mine specifically opted to fill and the game filled them in the role I wanted.
Months back, I paired with a friend. We were both autofilled into each others roles. We laughed about it and just switched. But still its ridiculous.
Ralanr (NA)
: So synergy and items beats stars more often? Good to know, as I keep losing later games. It gets to the point where I can’t even kill camps.
Oh definitely, to go with that one game that I won. My teamcomp at the end was Fiora, Garen, Lucian, Vayne, Kayle, Leona, Sejuani, Volibear, Chogath. 6 Nobles means that entire team gets 100 armor and heal on hit. Kayle and Garen and Sejuani are knights so in addition they take 20 less damage from all attacks. Volibear and Chogath are Brawlers so they gain an additional 300 health. While Sejuani and Volibear are Glacial so they have a 20% chance to stun anyone they hit. And since everyone is so tanky they throw out a lot of attacks so they're getting that bonus multiple times a fight. And I was thinking of dumping that Sejuani for a Braum. Still would have gotten the Glacial bonus with Voli, Kayle and Garen would have still gotten the knight bonus. But Leona and Braum grants the Guardian bonus which means all adjacent units gain 40 armor. Who cares if he's only level 1 if I place him in a position so that my Fiora, Lucian, and Vayne legitimately no longer take damage from anything? It's really insane how they can all add up.
Bultz (NA)
: > [{quoted}](name=The Djinn,realm=NA,application-id=3ErqAdtq,discussion-id=47VYMteE,comment-id=0000,timestamp=2019-06-29T14:19:12.165+0000) > > Synergies and items matter a lot. Three stars won't always help you if the enemy has better synergies going or better itemization. Synergy or none, me losing 18 champions for 3 should still mean something.
3 star champs are a trap. Well, not a trap exactly, all else being equal a 3 star champ will beat a 2 star champ. But the strategy of the game is not about picking up the most 3 star champs. It's about team composition. Thinking for the long term as to how you want to reach your win condition. Now one method of winning quickly is to mass as many big multistar units as you can and steamrolling people. But unless you win quickly this strategy will eventually get beaten by people who manage to get their late game team. For example, I won a game recently when I was in my 30s against someone who still had 90+ hit points, and to do it I sold my 3 star Mordekaiser and replaced him with a 1 star Kayle. Why? Because that gave me 6 Nobles and 6 Nobles is an amazing late game comp. I think when I won the game I actually still had two 1 star champs on my team, including that Kayle. But because their synergies were so strong I just steamrolled the opponent, he did not win another match against me even though individually all his units were 2 or 3 stars.
: Teamfight Tactics — /dev Update #1
So I'm having fun with the mode. Never played Autochess before so I'm not certain what is or isn't supposed to be a part of the game. But here are some thoughts. 1) The balance on the origins or whatever they're called probably need to be looked at. Some just seem way too strong while others seem too weak. Now I understand that some are supposed to be transitional groups and aren't meant for late game. But even then, some of the origins just feel useless. 2) Loot drop. I get there's a degree of RNG in the game, but where the wheel of rotating champions gets refreshed so frequently it more or less evens out. I've played a few games where I've got 1 completed item where my opponent has 2 completed and a base item or similar. That just seems excessive. I think the game would be more fun if the loot came at certain points so the randomness comes more from how you use what you're given rather than just praying you get something. Or let loot drop rate be something you can invest in somehow. 3) Something's not quite right with either your AI or your graphics. Several times I've had my pieces just sort of stand there doing nothing rather than fight. Maybe they were stunned? But if they were I did not see what stunned them and they had no indication that they were. It just seems buggy.
: The skins are getting boring.
As someone who doesn't particularly like anime, k-pop, or robots. Skins have been boring for awhile. But, meh, so long as they fund the game I play for free I'm fine with it.
: The first printed book was around the late 800s if I'm not mistaken, so it's not out of the question that they'd have the technology to print. There's also the fact that Sylas knows how to read, though it isn't clear if he knew how to read before he turned himself in or if the mageseekers found some reason to teach him. So while it's possible, I haven't seen anything to confirm or deny.
Ahh but the first mass-producible moveable typesets was 1439. The earliest printed books were made by carving out each individual page and then printing them out. Which drastically increases the time and decreases the number of books you can have ready to print (since each page takes up space). Then it took about 100 years for the technology to spread throughout the major trading points of the world. Then from this point the spread of ideas then becomes vastly easier which allows scientist to communicate easier leading to an industrial revolution and an increase in free time for the middle class, etc. I'm leaving out some steps for brevity.
: > [{quoted}](name=Warlord Dienekes,realm=NA,application-id=6kFXY1kR,discussion-id=0fk4pLvF,comment-id=00000002,timestamp=2019-06-26T19:00:05.321+0000) > > Got your cause and effect off. Nobility don’t have the numbers to policy individual educations with any real effectiveness (though some have tried). > > The real barrier is technology. Demacian tech seems pretty backwards compared to their neighbors. If they don’t have a means of mass producing learning material then reading can’t spread outside the wealthy elite. I want to say its intentional? Demacia is after all a totalitarion state based on state morals, almost a facisem.
Feudal by its very nature can’t be totalitarian. The vast noble class having regional power means a central authority can’t have complete control. And you really can’t get that control without technology of movement to spread the central authorities edicts which Demacia doesn’t have.
: I want to say the average demacian can't read, as reading means they can become aware of the laws and not be so intimidated by giant Garen-esq and Jarven-esq folk screaming GREATER GOOD! JUSTICE! DEMACIA! at them and have them cow down, like "Yes m'lord, I'll go fight the Noxians! Just stop yellin!"
Got your cause and effect off. Nobility don’t have the numbers to police individual educations with any real effectiveness (though some have tried). The real barrier is technology. Demacian tech seems pretty backwards compared to their neighbors. If they don’t have a means of mass producing learning material then reading can’t spread outside the wealthy elite.
: Solution: Increase the amount of time between dodge penalty reduction. Make it every 50 games or whatever is when you go down a step. First dodge is free, but it no longer resets after a day. There, problem solved. Also > If someone doesn't want to be auto-filled in normal, they should be given an option to refuse auto-fill in exchange for having lower queue priority, It's been stated before that doing this would also kill autofill, since people are greedy assholes and will refuse to do anything like this.
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=3ErqAdtq,discussion-id=MwBa4RZT,comment-id=0000,timestamp=2019-06-22T00:36:11.197+0000) > It's been stated before that doing this would also kill autofill, since people are greedy assholes and will refuse to do anything like this. Doesn't this mostly just prove the point how much people hate autofill then?
Falrein (EUW)
: While I would love that, I don't think that's happening... Don't get me wrong, some champions would definitely need it, if only just a remodel/retexture. It would even be really nice to have significant improvements when levelling a champion, but again that's an enormous amount of work so I doubt we're getting that... Morgana starting with 2 wings and getting more as she levels up. Darius starting with little armor and gaining more. But as I said, enormous amount of work, and I'm not sure it's worth (for them)...
Yeah the impression I got was that they’re trying to create a game using minimal new assets.
: 1) I imagine the same thing that would happen if anything else entered the Void - they would be instantly unmade. 2) This doesn't seem to be a question... 3) Lux's magic? Yes. 4) I mean... yes? They are fallen god-warriors. Probably easier to just consume the host and find a new one, though! 5) Are you that eager for Runeterra to end, and all storytelling and gameplay along with it? OKAY! Bultz requested it, everyone, that's what we're going to do! {{sticker:slayer-jinx-wink}}
Further question. Since the Aspect of Twilight can teleport across the entire galaxy and seemed to have been instrumental in turning the Darkin into weapons, why didn't she just teleport them into a black hole?
: A reminder to all what @Scathlocke canonized
Well now we have definitive proof that the lore is contradictory. I’m willing to believe in space dragons, a mage killing kingdom that worshipped magic sisters, and even immortal mini furries that are supposedly good but don’t seem to actually benefit any society they live in. I can accept all that. But if you expect me to believe that a guy like Aatrox has the power to choose his own form, and chose to make himself a Ken doll, well, then you ask too much of me. My suspension of disbelief can only be stretched so far and no further.
: > [{quoted}](name=I memba balance ,realm=NA,application-id=3ErqAdtq,discussion-id=HFZQ3ERX,comment-id=00000000,timestamp=2019-06-18T00:35:41.773+0000) > > No. Because why should other champions that are in a healthy spot, also suffer indirect nerfs because of that abomination? To be fair black cleaver is an unhealthy item and should be changed or removed as should spear of shojin. Imo the problem with riven is that her cooldowns are incredibly short and she has no mana so she can spam abilities and not have to worry.
Hot take, champions that have high sustain or damage mitigation for free are always a problem and difficult to balance and always seem to swing from completely screws up the balance of Top lane to utterly useless outside of low ELO.
: How do people/champions in Runeterra cope with PTSD (or avoid it, entirely)?
Well because they’re the champions. PTSD is not a strict equation, put human + situation = PTSD. People in the exact same trench in WW1 ended up with wildly different mental outcomes. Many ended up suffering mental breakdowns, some had no mental problems at all. Then some who suffered what we now know as PTSD had it show up in wildly different ways. Some had their entire personality change, others just occasionally had bad dreams. Though it should also be noted that the worst cases of PTSD tends to occur when a person is placed under prolonged mental strain (though again, not always). And ancient and medieval warfare mostly wasn’t fought that way. On the contrary, to use Sejuani, she likely went through a horror show fighting Volibear, then went back to her people and her tribe and went to a relatively normal life. It’s not the same as living in a trench for years, or in a country where all natives are potential hostiles. Hell even in your own examples this should be clear. Go read Genghis Khan’s life he suffered worse and more frequent trauma than Sejuani has so far. And he didn’t turn into a quivering wreck. He turned himself into Genghis freaking Khan.
YaraUwU (NA)
: I cannot fucking stand when junglers get to camp top unanswered.
I do miss when Top was an island. Now of course there are ways to mitigate the effect of jungler on top. Get better warding, watch the minimap better, learn how to read the pathways the jungler takes so you know roughly where they are at all times. Learning all of this will drastically increase your success, and will help you. But man, I get it. I hate having to do all that. I just want to go back to the game when I first started when jungler rarely if ever bothered to come Top. It was great.
: I also like Aatrox's character immeasurable more than when he was yet another bland avatar of war. I can see people not liking Darkin being Shuriman Ascended, but people who think that old Aatrox was unique or insightful in anyway... man I don't know. I'd like to add that when he yells at his opponents it isn't for the sake of being edgy. It makes more sense when you see it as: A.) A self-defense mechanism, he is portraying himself as this big bad blood-thirsty warlord to hide from his lost nobility. Aatrox was a hero once upon a time, but his world-view has now become so warped by the fight against the Void, the Darkin Wars and his ensuing confinement that Aatrox really hams up his villainy to hide that sliver of heroism still inside in him. He truly hates what he has become and because he doesn't believe he can ever become that shining beacon again he assumes his new role in its' entirety. As a "fuck you" to those he blames for stealing his goodness. But its' almost like he's ashamed, the voice actor did a great job at inserting a little self doubt. It's like he's trying to fool himself, but can't quite. Cognitive dissonance at its finest. B.) Escapism, fighting makes him excited. Its' the only joy he still has and if even for a brief moment fighting lets him forget about his current predicament. Just a moment of bliss for him, like a dockworkers evening smoke break. I think Aatrox is Leagues only "deep" character. League has cool champs, and likeable champs, and champs that we love to hate, but no other champ deep dives into mental issues like Aatrox does. He touches on body dysmorphia, depression, self victimization, cognitive dissonance and suicide and all of this is made even profound when you consider that he's supposed to be this untouchable god like figure, but in some ways all of that human weakness that carried over into his Ascension makes him into one of the most relatable champs in League with a lot to say about mental health issues in our society today. Even his goal to destroy the world to end his own confinement is profound, it makes no logical sense and thus makes perfect sense because coming from Aatrox's point of view IT HAS TO WORK. If he doesn't believe he can destroy the world than there is no hope, no meaning to his suffering. It's not really meant to work but it gives him a reason to keep going and it becomes his anchor. I honestly think you could do a Psych thesis on him if you're going to school for it. WaarghBoBo knocked him out of the park.
I did not say Aatrox screaming did not make sense. I agree with you, it makes perfect sense as a means of showing that he is a fractured character. I just said it was him at his worst. I don't like listening to him scream at things. It's annoying. It's also not even the only possible means of demonstrating his strong desire for war. There are many people suffering from PTSD who do not have their issues come up as them screaming and shouting. There are many who do. Minds are complex and the same stimuli can result in wildly different reactions depending on the person. I just don't like the way the writers decided to portray it with Aatrox, and have actually avoided playing him because I find his screaming so annoying.
Jaspers (EUW)
: You said 'assassin'. Sadly, that means murderer. An ancient ritual like this would not be open to assassins. No priest in his right mind (no Emperor either) would Ascended a person like that. You think someone like that with that power wouldn't try and take thrown in a day?
I don’t see why they would. In history the true dangers to the throne are generals, politicians, and bureaucrats. People with the experience and the drive to control people and the strings of government. I honestly can’t think of any assassin that tried for the crown. Well, no. I guess the Old Man of the Mountain sort of was trying to gain political power. But he was more of a cult leader than an active assassin himself. On the contrary, people who owe their political rise to a patron, such as soldiers, knights, and brigands tend to be fairly loyal to their patrons, since being loyal is what gave them power in the first place. Honestly, of all the Ascended, Nasus and the one war queen who died are likely the most dangerous choices for Ascension. Nasus’ loyalty is only really tied to the fact he happens to have personal honor, which is more a stroke of luck than anything. But a brilliant general and politician, who directly gained the loyalty of his men and will live forever? That’s asking for a coup.
Jaspers (EUW)
: Wow, I couldn't think Shurima could get lower. First Ascending only warriors then actual murderers. So much for 'Worthy'. I highly doubt any priest said okay to that if Nasus was a struggler to get Ascended.
I did not say murderer I said killer. There’s a difference. How do you think empires are made, my good man? Every empire in history was forged in blood. Often the blood of innocents.
Jaspers (EUW)
: > [{quoted}](name=Warlord Dienekes,realm=NA,application-id=6kFXY1kR,discussion-id=nQcamkEG,comment-id=0002,timestamp=2019-06-14T20:17:36.039+0000) > > Rhaast and Kayne have never interested me. I don’t have anything to say about them. Rhaast is a legit fantastic character, the idea that trapped in this weapon is a monster out for one thing, killing. When they were from the other world, a party of invaders who were trapped on a world not their home, after their people were nearly wipped out it made sense for him to be this monster, craving to get out to get revenge. I honestly cannot see how this guy was worthy of Ascension. Ever.
I suppose it depends on what makes a person worthy of ascension. I doubt it is anything related to modern day concepts of goodness. Remember this is a slavers society with harems. Ergo the whole place runs on oppression and rape. If I had to guess, Rhaast was a great killer. Possibly a royal assassin or reconnaissance/scouting soldier. Good enough for people to think his talents would benefit the empire forever.
Larriet (NA)
: I hope that both Varus, the Darkin, and Valmar&Kai get developed over time. Like you said, they tried to bring back aspects of the old Varus, and I think it'd be worth following through on that. I don't feel he's been "lost" yet. Kayn & Rhaast are seen as two separate characters, so I'd like it if both storylines could be developed for Varus.
Unfortunately the parts of old Varus’ lore I was interested in don’t really make sense to follow through anymore. For example, when his family were killed by Noxians I was excited to see these things: How he plots his revenge against all of Noxus. Especially after Swain’s reorganization of the government. Transitional periods of governance are always chaotic having an intelligent hate fueled archer disrupting it could be cool. How he reacts to seeing his vengeance hurt other innocents. And if Riot were really clever. How does he react to seeing friends/family from his old life join up with Noxus and become acclimated? And none of that works with the current rewrite. I’m glad they managed to squeeze in some of the old characters themes. But it’s not done in a way I really care about.
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Warlord Dienekes

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