: League of Legends in one Word
: > [{quoted}](name=Ðownright Darius,realm=NA,application-id=3ErqAdtq,discussion-id=T8fXzkXh,comment-id=0001,timestamp=2019-07-03T05:42:43.635+0000) > > Why does renekton even need buffs? He's already top tier I think it was more intended at Rene countering Kench. But they are massively nerfing his shield, while buffing the regen anyway. Also against Riven. Renekton is very strong anyway, the buff has to be targetted IMO.
Lot of top lane players have been complaining about Tahm for a while, probably would be best to try to look at him instead of buff other champs to counter buffed champs. There an old lady who swallowed a fly that would like to talk to Riot...
: i, too, do not know why "muh feelings" are more important than being able to play the game. i had a lulu supp that died level 1 because enemy got level 2 first and she quit the game because "i dont want a bad partner [adc]" - reported, no feedback on it
Take a screen shot and send in a ticket next time. Maybe take a second one of the post game stats that shows their level, gold, and items. Add those to the ticket so a person can review it and make a judgment. Cause unless she told you to kill yourself or called you a %%% or something the automated system is going to have to get 50 more reports consistently to be sure the player is griefing for real, and people arent making rage reports. In some games you only get so many reports per week/day. That way when a player uses one their systems can weigh it more heavily, and when it happens that 3-4 people report someone with their precious few reports over a dozen games, its likely not spam rage reports, its a pattern of trolling or toxicity that needs addressing. I thought it was DOTA 2, and checked the wiki, it is. https://dota2.gamepedia.com/Report >Players may submit 3 reports per week. If a player is punished due to reports then the players who reported him will be notified and may give out an additional report. This report limit makes the rage reporters think for a second before just hitting report on every player in the match and actually SAVE it for something real. This makes it easier for DOTA 2 community trolls to get put in their place in fewer games of griefing than the dozens it sometimes takes in League.
: actual afk's in ranked
All lower case no paragraphs... ugh, hard to read, looks like crap; edit that for me please? Going off just title, yeah AFKs in ranked is a pain. The excuse most will give on behalf of the bullshit you have to suffer is "happens to the enemy team too." Sure, it statisicly is random, and should therefore happen to the enemy team as much. Elo hell starts when it happens to you 3 times in 10 games and you cant find the energy to wade through 30 more games for it to finally even out.
: @Riot Lock off new champions in ranked
Yeah, this just shows they care more about money than the state of the game. They want people buying Riot points to buy the champ. For years people have been asking for a period of time where new champs cant be played in ranked. I think this period should be coupled with a period where they cant be banned in normals. No bans in normals for 1 week, no availability in ranked for 1 week. Its what a lot of people want, but then greed gets in the way of reasonable practices.
: Impossible to Climb
We all get it. Technically its "normal." The bullshit match making is supposed to level off over time. Doesnt mean that a whole hoard of bullshit games cant come your way cause Rito decides MMR is all you need to factor together a "fair" match. Here is an example I whipped up: https://imgur.com/0LTYhqi https://imgur.com/xZ4abfi https://imgur.com/TSRzPpG Now that LeBlanc had a low win rate true... but the Garen and Heca both had low win rates. That heca plays jg the most, and has a 17% win rate on jg... 22% overall win rate for the last 10 games... Holy shit Riot, you tanked my match with two bed shitters... thanks. OK... suffice to say, the heca was completely useless, and the garen was up against a player with almost 25% higher win rate... Heres where a certain breed of forum trolls will say "this happens to the enemy team just as much as it does to you." Thats technically true. If you flip enough coins the heads tails ratio will go even... eventually. Elo hell happens when the coin comes up against you enough times in a row where you cant take it anymore and give up cause its hell to suffer through all the consistent bad luck. Those pictures show bad luck on the part of match making. Useless jg and feeding top. Bot lane became the punching bag, me and the ADC getting 4 man dived on. Statistically I should see the enemy team have a bed shitting feeder top lane and an unranked jg that cant clear more than 3 camps before they have to back from losing so much health. So long as I can play enough games I should see it happen. Long story short, dont come to the forums saying "I cant win" you will get the same trolly responses people have been getting for years. Match making always needed more context to make more fair matches, a thing it sacrifices to have the queue times be shorter. What I can tell you is to keep doing your best. Gank bot and mid and get the dragons, try to use an early lead to delay their carries mid game power spikes, and good luck.
: > [{quoted}](name=WeaselRune,realm=NA,application-id=3ErqAdtq,discussion-id=AYG6TmR4,comment-id=0002000000000000,timestamp=2019-06-23T22:04:08.751+0000) > > I agree that chat isnt needed, for the most part. > > Still, it may be necessary to chat. One example is someone who has decided to play ranked and missed several patches and doesnt know what Pyke does.... or that an items function has been changed, that sort of thing. You cant ping "pyke is a hook based support with a resetting execution ult." > > So assuming everyone knows what the current game state is... youre correct, you dont have to chat.............. > > But the topic is about people coming back to the game after missing several patches. I had mentioned first timing there also. Both are players greifing others with their ignorance, expecting them to suffer the feeding they do because they dont know whats even happening in some cases. > > So while it "takes time" to type a rage comment, it takes time to sit through 25-30 min match of wasted time cause someone doesnt have the decency to not make others suffer... Im suggesting that Rito putting effort into punishing people who yell at others is merely an effort to make it look like theyre doing something. > > After all, if they punish people enough for yelling at trolls, then people stop yelling at trolls... If no one is yelling at trolls, then there must not be any trolling... Look, Rito fixed trolling.... Yes I get your point..... but that is why their is a report function after the game. Besides there is not much they can do about someone coming back to the game after a while. I mean personally I read through changes if I am coming back to the game aft er a while. But then again even when I am not playing I keep b ye watching pro play when the splits are going on or watching streamers from time to time to keep up with any changes. Also yelling at trolls does not fix their behavior any way.... at least in my experience it just makes them happy they are getting attention and they keep doing whatever it is they are doing.
>Yes I get your point..... but that is why their is a report function after the game. Yes, the one they use to punish people who yell at trolls. >Besides there is not much they can do about someone coming back to the game after a while. You didnt read the suggesions by the OP clearly, go back and read about forcing people to play x games after missing say... 3 patches, or some number... That could be done... >I mean personally I read through changes if I am coming back to the game aft er a while. Irrelevant, pointless statement... I dont murder people, some do... its for the few who do things like that we have rules/punishments for. >But then again even when I am not playing I keep b ye watching pro play when the splits are going on or watching streamers from time to time to keep up with any changes. Again, pointless... what YOU DO isnt what others do. If youre not causing a problem in matches with failing to keep up with changes doesnt mean others arent. This is about the people WHO DONT keep up... not you, not everything is about you, and what you do or dont do. Its for those who arent you and the things they do that this topic is about. Try to understand that. > Also yelling at trolls does not fix their behavior any way.... at least in my experience it just makes them happy they are getting attention and they keep doing whatever it is they are doing. While thats probably true, it doesnt mean that a significant shift in their behavior hasnt moved into doing their trolling and baiting in chat so they can try to get someone to say something to get them punished. Its not like the shift to punishing people for yelling at trolls has cured trolling, its just punishing the victims of the trolls who call them a piece of shit for trolling....
: > [{quoted}](name=WeaselRune,realm=NA,application-id=3ErqAdtq,discussion-id=AYG6TmR4,comment-id=00020000,timestamp=2019-06-22T20:15:34.859+0000) > > Its more important to police people telling others theyre bad, or telling them to shut the fuck up so it looks like theyre doing something, than to curb the behavior that makes others actually rage at people... like first timing, or playing ranked after missing a dozen patches... You do realize it takes time to type a rage comment in the chat right... or pretty much any kind of lengthy comment..... sou you have to actually take the time to do so..... I mean get what you are saying but you do not have to type in the chat.
I agree that chat isnt needed, for the most part. Still, it may be necessary to chat. One example is someone who has decided to play ranked and missed several patches and doesnt know what Pyke does.... or that an items function has been changed, that sort of thing. You cant ping "pyke is a hook based support with a resetting execution ult." So assuming everyone knows what the current game state is... youre correct, you dont have to chat.............. But the topic is about people coming back to the game after missing several patches. I had mentioned first timing there also. Both are players greifing others with their ignorance, expecting them to suffer the feeding they do because they dont know whats even happening in some cases. So while it "takes time" to type a rage comment, it takes time to sit through 25-30 min match of wasted time cause someone doesnt have the decency to not make others suffer... Im suggesting that Rito putting effort into punishing people who yell at others is merely an effort to make it look like theyre doing something. After all, if they punish people enough for yelling at trolls, then people stop yelling at trolls... If no one is yelling at trolls, then there must not be any trolling... Look, Rito fixed trolling....
FSRER (EUNE)
: Riot thought that people would actually practise in normals before going in Ranked if they haven't played for a while. Oh boy how wrong they were.
Its more important to police people telling others theyre bad, or telling them to shut the fuck up so it looks like theyre doing something, than to curb the behavior that makes others actually rage at people... like first timing, or playing ranked after missing a dozen patches...
: That's just it! I don't care about promoting myself! You and yours seem to though, because you troll comments with tripe, call people kids, try to rank shame, etc. I care about FACTS. I don't care if the facts favor me or disfavor me. I care that they are valid, accurately reported, and constructive. If I tried to construct a resume before stating an opinion or replying, that'd be "promoting." No. I'm replying to troll spam.
Go back and qoute where I called you a kid... that didnt happen, youre delusional. and... >If I tried to construct a resume before stating an opinion or replying, that'd be "promoting." ok but... >I'm 35, have 4 college degrees and make $118k. >P.S. I specialize in economics, statistics, finance, and logistics. You did that tho.... also... >I care about FACTS. OK... yeah, sure.
: My main account is Diamond II. This account was mostly played on "Fill" under the "Positional Ranking." Its first 150 games were 69% Win rate. Most of the losses are adc/top. In other words, I played 5 times as many games to earn rank progression as anyone else did. And then Riot gave me an MMR 4 ranks below my assigned rank when they ended that system, instantly making a win worth 9 LP and a loss worth -23 LP. I want to see you climb when every loss erases almost 3 wins. P.S. I specialize in economics, statistics, finance, and logistics.
My other account is a 40 foot tall city smashing robot, my accounts dad can beat up your accounts dad.... lol. My degrees are Cyber-ninja, Space-marine, Time travel location curator... I only have the 3 tho... guess you still win. NO ONE GIVES A FUCK WHAT YOU DO... holy shit dude... I tried to point out to you that it was comical and embarrassing to try and promote yourself, not ask you to do it more HAHAHAHAHA.
: I'm 35, have 4 college degrees and make $118k. 2. You literally just went for "Support Karma" to tell us people can't catch "IBG Top Karma." Do you see the problem here? Itemization/Runes totally different? IBG Top Karma auto attacks. Ie; she's in range. Support Karma pokes and stays far far back. BIG difference. If IBG Karma is staying safe and no one can "Catch her," she's definitely not using her IBG at all. Difference between Support Karma and IBG Karma is about 187 Move speed, 60% More damage, more team shield utility (For the support Karma)
I came back to comment on the questionable response you gave to me... then see that others had schooled you pretty well, and despite that, you dont seem to understand. Then I get to this "I'm 35, have 4 college degrees and make $118k." Im like... really... all that and you have time to argue (wrongly) about the game? You have 500 games on this account, and youre at a 50% win rate in Silver 3.... Maybe get a 5th degree... oh wait, I mean hit at least Silver 1 or something before spewing more incorrect (honestly embarrassing) opinions. Perhaps you are well educated, and well paid... but I dont need a network engineer or doctor or banker to talk about the game if theyre hard stuck in low silver, and tell people they make over 100k.... just... wow; such a comical attempt to assert superiority.
T2K Baka (NA)
: i mean its not a joke he doesn't melt u. He deletes u
I always thought of it more like "popping" like a balloon. You even get a popping sound effect when his ult time is up... and... then you pop. And just like a balloon... all your insides shoot out through the hole that was made.
: Make frozen gauntlet melee only please?
Ive always felt the best way to handle IBG would be to make the circle slightly larger, and have it center on the champ using it instead of the target. For tanks/melees that build it, they can still get the slow and AoE damage, but it would become near useless on EZ since the slow would center on him instead of his target. For melees with a slightly larger circle, this wouldnt be an issue, it would still slow things in melee, but Ez would have to look elsewhere for his slow, armor, CDR, mana fix.
AhmCha (NA)
: Weren't you guys supposed to rethink your approach to new champions/reworks
Ive become convinced there is some sort of cash prize for or office pot for "over/under" pick/ban rate in pro play. Theyre all out to have the "new hotness" champ that has to be played or avoided because of their kits impact. Pro games are mostly new champs and reworks with a few counter picks and standby reliable champs. Braum, just one example, is simple, effective, and most notably, reliable in contribution. Still Kaisa, Urgot, Aatrox, Irelia, Sylas, Akali are new or reworked and show up in every match nearly. I dont know if its incentivized, cultural, or something else... but the power creep in the form of "mega kit overloading" started a while back. Ekko was probably the first champ where overloading became standard. Like Akali he came out way overloaded, and way overpowered. So like the addict that knows their actions hurt others, they cant seem to stop themselves from doing/using (insert abused substance/action). Just like Riot knows theyre making their game a balance nightmare, they cant seem to stop themselves from overloading or over tuning reworks and new releases.
FkValeRly (EUW)
: some people of "average" intelligence cannot fathom that there's a difference between "ass, bad, decent, good and amazing" as a rating system and "bellow average, average, above average and amazing". a good example of this is if everyone except obese people lost their ability to run overnight it wouldn't make the obese people amazing runners despite being vastly above average at doing so. TL;DR you're talking about people comparing up to other people and I'm talking about people's potential, someone that's at 1% of their potential in something isn't amazing at it even if everyone else is at 0%.
>I'm talking about people's potential, someone that's at 1% of their potential in something isn't amazing at it even if everyone else is at 0%. What the hell are you even going on about? Just making up nonsense cause you realized my point makes sense, but you cant back down so you double down? What possible example can you make where **everyone** is at 0% skill level of something? If such a thing existed, then the few people doing it would still set the base line performance, and therefore the average. Also, I only went outside League to give context to my point, youre off in the weeds with fantasy conceptual points now... Thousands of people play League every day. We have the data on what is average. End of discussion, average is average, and you think the "majority is ass"... when the majority is what sets the average... thats it...
FkValeRly (EUW)
: oh I'm glad you brought bench pressing as an example, someone that goes to the gym maybe once a week would be able to bench press more than 90% of people, does that mean his great at bench pressing? no, its just something he kinda practices, his decent and the 90% of people bellow him are ass.
Well you are just out of touch with reality. If someone does something that most people dont do, that puts them above average. It puts the majority as average, some below average, and those below average are ass. Thats just how math and reality works. Things that arent on fire arent automatically frozen... Some temperatures are... you know... average. Some things are warm, others are hot, some are cool, and some are freezing. To you anything thats not hot is freezing cause you seem to only work with extremes. Youre starting out as boiling hot as "normal" and everything else is frigged... but if you know... you take the most common or average temperature, you get an average... thats how we describe things in the real world. Not "hyperbolic I dont know what words are land." If "a guy" goes to the gym once a week and is stronger than "average" because the "majority" doesnt, thats "above average." You have set the "standard" as "above average" instead of "plain average." If you cant get that, then I feel sorry for you and your inability to understand simple word meanings that are rather objective in their funcion. A majority sets the average, therefore the majority skill level is average. Some players are certainly above, and others are obviously below.
: Can we nerf the surrender box please?
I think it should be moveable and DEFINITLY SHOULDNT FLASH AT YOU; provided you voted. If you vote, it wont flash near end of timer, and you can also move it. If you dont vote, it flashes, you cant move it, it doubles in size, and moves to the center of the screen...
FkValeRly (EUW)
: yes, and just like with every popular sport the majority of the players are absolute ass, take for example everyone that's played soccer
If its the majority... then its average... Judging the majority of players by what some players can do would be like saying average driving speed should be as fast as some drivers go... Or the majority of people should be able to bench-press as much as some people can... The average player is referenced between the best and worst players, and factored by the number of players in that skill range. What it comes down to is the "majority" is average... Some people are very good. Setting the standard at "very good" is normal, and everyone else is "ass" just falls into a hyperbole trap where everything is extreme.
Vbvb124 (NA)
: I have some experince playing neeko and velkoz do you think that neeko could be played support go full ap and still carry?
Part of the problem with some champs is they dont perform well without solo laner income. It takes them a long time to come online where their damage is high enough to be a real threat. Velkoz true damage allows him to at least put a dent in enemies ahead of him. Brand % HP lets him be a threat to people ahead of him. Neeko has a lot of power in her AA passive, and her ult puts her in close proximity to enemies. This isnt ideal on a support income. If you decide to start trying to carry with neeko on sup, youre not going to have much impact any time soon, and the match may be over before youre ever a threat, and trying to move in close enough with your ult in a match youre already behind, or play at auto attack ranges will almost certainly get you killed. Its not impossible, but the safer ranges that Lux offer is part of why she is a popular full AP support. She can lay down artillery from a distance. Velkoz can play from well out of auto attack range also.
Vbvb124 (NA)
: How do I improve my MMR
There are probably better supports you can play than the ones listed. I DO NOT recommend playing an engage support like Shen in low ELO. You will make a crippling perfect engage on a hurt carry... and you team will just watch you die... Then probably flame you for feeding. Learn to play Lux, Brand, Blitz is fine, pick up some Velkoz, possibly even Veigar maybe. Bronze 4 is so low in MMR that youre almost in the range of trolls trying to create a hell pit for those unfortunate enough to be in matches with them. Of course they cant close out games, if they could, they would be in silver. YOU have to be the thing that gives your team an advantage. Now Ive played support in a lot of MOBAs, and some teams are just bad. My analogy is "Even if I double the attack power of a potato, it still gets chewed on by insects." No amount of support will be enough for some teams. This is why picks like Lux, Brand, Velkoz are good because you can still offer some utility in the form of CC, but if you have to you can also try to build some items to carry with. Also consider watching some streamers or pro matches. Not so try and play like them, they play in an environment with 0 ping, everyone in voice chat, there with a proper attitude, and with time and experience with their team mates. YOU WILL NEVER NEVER have all that in solo Q. It is still good for one thing. You can observe macro play. They all know based on what just happened what to do next. They try to get a lead, and then keep control. You have to learn this macro play and lead your team. You see people get a triple kill and then walk back to their side of the map and farm jungle camps.... Higher level play theyre looking for the nearest objective, tower, drake, herald, inhibitor, baron or whatever they can take. If your team cant figure out what to do, then you have to lead them. When enemy bodies hit the floor, you need to be ready with a ping, you need to know what the nearest objective is and be ready to ping "On my way" to that objective the instant you have the advantage. The other people dont know how to close matches, and to be honest, you probably dont either. Effective communication, or in the case of pros already knowing what the others will be thinking, is key to getting objectives and maintaining a lead. You will have to do some effort in the damage department, and I dont mean that unpleasant poke Sona does in lane. You will have a bad time with Sona in low ELO. You can line up a great stun, and it wont matter. Low ELO is BAAAAD at followup. You need to be able to both start and finish a fight. Lux, Brand, Velkoz again. They can do this. Now if your enemy is bad at closing out the game also, this is where Veigar comes in handy. He can offer peel and engage with his E, and if the match goes on long enough, he keeps building AP with every ability hit. Add in Dark Harvest, and eventually you can just press R and pop someone like a balloon. There are better AP sup choices than Veigar, but hes not the worst pick against certain sup/jg enemy choices. Anyway. Start learning some of the AP carry/sup champs. Consider avoiding champs that need followup like Sona and Shen... Maybe even Blitz to some extent. Blitz can be a great pick against lower ELO players, but if your ADC is garbage, they will watch you pull, knock up, and ult an enemy and just keep farming like you didnt even just do that.
: > [{quoted}](name=WeaselRune,realm=NA,application-id=3ErqAdtq,discussion-id=AQmiZB2W,comment-id=0005000000010000,timestamp=2019-05-26T09:56:53.628+0000) > > I think part of the problem... if not ALL of the problem is the champ design pissing contest. > > Almost every champ that comes out, or gets reworked has some new "break the rules" nonsense in their kit. Akali of course had perfect stealth.... even under turret... Cause reasons! > > There is a reason that the pro scene is filled with mostly reworks and newer champs, theyre just plain better than the rest, like an arms race... If an older champ is played, they already had a highly mobile, high impact kit to begin with. LeBlanc and Lee Sin for example. Any other champ has flash forcing CC or some other such utility. I think this happened with Zoe (to think of a recent example) as well to an extent. It's like they conceive the kit of a character in a vacuum. _"Oh this ability would be fun..."_ But they don't really consider how it interacts with the rest of the game. Release Akali had built in sustain, the true stealth, lower cool downs, higher damage, massive mobility, etc. you name it. Zoe's W for instance I'm not sure how it's still in the game. Many trades Zoe wins come from the free use of Summoner Spells that a minion drops or that the enemy uses. Imagine a minion drops Ignite, then Zoe uses ignite, then uses the enemy's ignite. No cooldown, no mana cost, spamability. Zoe is bad, but it's not Akali bad. Zoe at least if you lock her down she's mega dead, and she at least has to land skill shots and keep her distance or whatever. Akali is Kalista levels of overload. I don't remember if it was DL or QT or _someone_ who at one point said _"There's no point in playing any other ADC cause Kalista does everything everyone else does and better"_ and I think that's Akali as an assassin to an extent. I don't know how they make her work without reworking her _or_ keeping her over nerfed and only viable for high elo one-tricks and pro play.
>_they_ conceive the kit of a character in a vacuum. The _they_ is Certainly T... The well known cancer champ designer... Kalista is a problem... why certinly t she is... Zoe busted af.... why certinly t she is... Akali rework released a monster nonsense champ... why certainly t it did.... As well as some of the most BS champs people dont want to play against: Zed Yasuo Darius and a handful of other somewhat less toxic champs... https://leagueoflegends.fandom.com/wiki/Bradford_%27CertainlyT%27_Wenban I think Certainly T makes good champ designs, but he needs someone to reign him in. Every one of them is overloaded with bonus hidden power, and weaknesses that are covered by other parts of the kit making them just plain better than the champs around them.
: > [{quoted}](name=Kazekiba,realm=NA,application-id=3ErqAdtq,discussion-id=AQmiZB2W,comment-id=00050000,timestamp=2019-05-23T15:57:09.449+0000) > > The reason she was ever so strong in high elo, and by "strong" I mean "45% win rate and only picked 20-30% of the time when she's not banned in pro play" is because she has 3 dashes to escape with and a fourth, targeted dash > Old Akali was an all-in faceroller, who had 3 dashes but *all* targeted. Albeit theoretically infinite number of them because she regained one whenever she got a kill/takedown. > > Her E dash backwards should legit be removed, and her second R cast be targeted (but keep the microstun on R1) then put a heal back on her passive. > Why do they seem completely incapable of doing this We're at a point where win ratio has become irrelevant. This isn't even Yasuo/Zoe stuff. This is starting to look like Kalista/Morde/Ryze territory, and you never wanna go there. I have no idea what they're gonna end up doing with her.
I think part of the problem... if not ALL of the problem is the champ design pissing contest. Almost every champ that comes out, or gets reworked has some new "break the rules" nonsense in their kit. Akali of course had perfect stealth.... even under turret... Cause reasons! There is a reason that the pro scene is filled with mostly reworks and newer champs, theyre just plain better than the rest, like an arms race... If an older champ is played, they already had a highly mobile, high impact kit to begin with. LeBlanc and Lee Sin for example. Any other champ has flash forcing CC or some other such utility.
: A Patch in the Right Direction!
Some firemen set fire to put them out... Some balance teams set fires to put them out...
: IMO her issue is that she seems so low effort that people think they can play her low effort and still win. No, you have to be proactive in lane and poke well. Then in teamfights you have to be everywhere you need to be at all times. When put on most melee champions, she makes them unstoppable gods because she 1. gives them mobility 2. gives them a reliable long range slow 3. gives them a somewhat reliable AOE root 4. heals them 5. shields them Seriously, putting her on a Yi, Garen, Darius, etc. is disgusting.
The most horrific displays Ive seen so far from her come from paring with: {{champion:21}} {{champion:110}} {{champion:119}} As far as laning goes... Yes she really does shine with jugernauts later in the match though. The MF ult with an attached Yuumi is a death-sentence just about. Similar with Varus, you may find yourself chain CCd badly. Draven tho... One of the same reason as MF actually, the extra mobility from the speed boost. This makes them very mobile, making for easy chasing, or running. A double speed boost on Draven with ulting Yuumi means Draven can just pound people with his bloodthirster rush, and if you dont flash out you will be rooted and forced into a slugging match with Draven.... By far though, its the MF Yuumi double up dont stand in the minions or MF will chunk you... Stand in the minions or Yuumi will poke you (same for why Blitzcrank MF lane is a pain) plus ult synergy that is the biggest nightmare.
FSRER (EUNE)
: Get Yummi out of my game!
We have to go through this pretty much EVERY champ... MANY MANY people have asked, begged, demanded, pleaded, petitioned, and.... yet... Riot refuses to address this rage inducing issue. What we need: New champs are NOT playable for the first week after release in ranked. New champs are NOT bannable in normal draft after release for a week. Why we wont get it... Some people buy champs with RP, and Riot makes money from this, so they want people impulse buying ASAP. You think all the disappointment in the champs performance wouldnt dampen Yuumi sales? It probably would, and then Riot wouldnt make that sweet "New hotness" money on even sub-par champs. I dont think this is how things should be, but its how they are, corporate greed... fucks a lot of stuff up. Maybe youll even rage and flame the Yuumi, and get banned, then have to buy all your favorite skins again on another account. Double win for Riot. They sell new hot items, people grief inviting rage and reports, sell skins twice... why should they change it... Unless we somehow make them.
Saevum (NA)
: Annie has an insane burst. She goes really well with a control ward and a bush. Ambush and GG.
Annie does not have insane burst. Her burst is about the same as most mid mages, and an ambush on anyone who face checks to a bush tends to be good. The difference is other mages can make a good play with their jg at the drop of a hat and dont have an indicator over their heads that says "stay away."
: Can we get larger emote wheels and smart ping wheels
I advocate for making the "vision here" ping button into a second wheel with 3 more pings on it.
: >r u saying u no more than pro players You need to learn how to spell words right. You should have written you're sentence as "are you saying you know more than pro players?"
> [{quoted}](name=AatroxKin,realm=NA,application-id=3ErqAdtq,discussion-id=RQn6a3ae,comment-id=00060000,timestamp=2019-05-13T01:56:57.115+0000) > > You need to learn how to spell words right. You should have written you're sentence as "are you saying you know more than pro players?" _You should have written "you are" sentence as...._ Thats what you wrote if you take out the contraction... Grade-A correction bro!
: It is amazing how many players won't adjust their builds to their enemy's comp. Seems like a fundamental skill of this game. I love seeing an MR rush against an all AD team, etc. So cringe.
Statistically half the population is below average intelligence. Half above, half below. People doing things that arent smart isnt amazing, its a common every day occurrence. It is a fundamental skill of the game to itemize properly, but it requires thinking, and thats a thing a startling portion of the population isnt very good at.
: PLZ FOR THE LOVE OF GOD
People are kinda brain-dead-build-zombies or BDBZ. They get a set of items they like, or "saw a build," or whatever... and they build that... every match... in the same order... always... every match... always... like a mindless.... build zombie... even if getting a hexdrinker would win it... their brain is dead... You get the idea. So adding anti healing into their build is just as hard. Critical thinking skills are way in decline. There used to be this concern that people knew WHAT to think instead of HOW to think... Now I believe people just dont think AT ALL. I blame Google, and smart phones a bit. Not all the way, just a contribution. Decades of having a magic box that can instantly answer most questions meant people didnt have to think about things theyre curious about... they could just know. This instant gratification of curiosity stifles both the imagination, and thinking. While it does potentialy increase knowledge, even if its trivial, like literally knowing trivia question levels of knowledge about a subject, it overall impacts thinking. Now there are other factors. In North America the education system is constantly under siege, over full classrooms and other issues. They dont have time to teach critical thinking skills. They have their hands full just getting the students capable of reading at their grade level, and doing math properly. Some of the states education boards are filled with religious zealots, and they avoid teaching critical thinking cause of the coloration to lowered belief in religion. Add in that one of the political parties has a strong anti-intellectual bent, and people think "yeah, those smurt people think they know everything... Ima vote for the guy I wanna have a beer with!" Those people teach their children to be just as ignorant as they are... Then send them to a school that doesnt have the staff, or funding to teach them better. If those children want to think on their own it last as long as it takes to google it, and the spark is gone. So... yes. While it may seem simple to build the rock that beats the scissors; the organ that is responsible for making that connection is weak, atrophied, and goes unused for IMPORTANT things... Why would they use it for casual things? Its not "insane" as you put it... its ignorant. Ignorance born from the inability to think about things logically, critically, or in any depth past "google it." Thats what they did, they googled highest winrate build for x, and stopped thinking after that... Thats why they refuse...
: i just want to talk about the great noises bard makes
Bard laugh emote is a thing I love to do in lane, try to let the whole thing finish in front of an enemy laner....
: I really love how flexible he is especially in terms of builds. He is one of those champs that can build practically anything and make it work, even though I prefer to play him more dmg oriented. This is a build I used to run in the past and still do occasionally when I feel like I will be on my own in this game. **full-Ap-OMG-I AM MELTING AWAY IN LIANDRYS-MEEP-BARRAGE-BUILD:** {{item:3098}} {{item:3020}} {{item:3151}} {{item:3165}} +{{item:3089}} /{{item:3135}} / Defensive item It´s probably the best solo carry build and really shines in teamfights (kind of like an ap twitch who is not complete bs), but you will note that there is barely any cdr and that you are much slower without mobis and ms items so you have a few restrictions to work around. You can´t tunnel all the time, you are more reliant on good ults to engage, and everyone on the enemy team will start to focus you instead of the carries which is hilarious and sometimes outright wins you some games. Then I tried to incorporate athens into my builds so that my heals wouldn´t suck anymore and to get value out of athene´s second passive I added more and more heal items to it, which then ended up becoming a completely different build. **the Ap-ambulance-build** {{item:3098}}{{item:3117}} {{item:3174}} {{item:3504}} {{item:3107}} {{item:3222}} + stone born pact or however it´s called now. The thing that heals allies when you slow enemies or in bard´s case when you AA somebody. Healing may be its main function, but it can still run you over if you are not careful. And right now I am tinkering more with early cheese and really fast meep acquisition, which requires a lot of movement speed and as we all know only ludicrous speed can suffice here. **the [I am here, I am there, I am everywhere]-build** {{item:3098}}{{item:3117}} {{item:3905}} {{item:2065}} {{item:3100}} + relentless hunter And ofc there is the good old **on hit build** which is quite funny. The one thing I would never do is building him as a tank. I see a lot of players building {{item:3190}} {{item:3118}} {{item:3512}} {{item:3107}} and even though they can be annoying, they never have as much of an impact as they could have had. In the end you are ranged, you even have additional reach with your meeps, you don´t profit much from being in the center of a fight like an alistar, leone, or taric would and you don´t get bonus resistances. So I would just focus on either more utility and or dmg. These bulds may not be equally effective, but they are all fun to mess around with. And whatever riot does with him in the future, I hope they don´t cut in his dmg output. I really like how he scales with meeps and you kind of have to be able to bully the lane to even get the chance to roam.
Oh yeah he can really build a lot of items, this is true, and your sets reflect mine a lot. The main reason I ever build tank items, and never full tank if at all possible, is if I have a very strong carry, and me "annoying" enemies long enough means they always win the fight then I make it happen. My Bard specific item collection is called "Bards college of Solitude" (Skyrim reference)... Bards Song: {{item:3092}} {{item:3107}} {{item:3174}} {{item:3512}} {{item:3083}} {{item:3009}} Spell Whip: {{item:3092}} {{item:3151}} {{item:3100}} {{item:3115}} {{item:3285}} {{item:3020}} I listed my tank build in another reply, should note I rarely build a pure build of any of these, often rushing athenes, then moving to redemption or a defensive item if Im at risk of, or are, getting oneshot by an overfed enemy. On Bards song Ive started replacing zzrot with one of: {{item:3087}} {{item:3091}} {{item:3153}} {{item:3115}} cause the games move so fast there is less time for zzrot to do its job, so Im moving with the meta and trying to blow people up faster. The mastery.... err, rune, they call them runes now... youre thinking of is Font of Life. I like to pair that with {{item:3174}} {{item:3504}} on several champions. Even Morgana, this means she can E things to make them not get CC, and heal them, and apply atk speed buff. But, it also means anything she Qs will heal the first person to auto them (her Q often fills athenes charges), and apply an atk speed buff to finish off the snared victim. This isnt a main build, but If I have an atk speed group, like Jax top, Vayne bottom, Yi jungle... its my go to rune/item combo. When I do this on Morg, I tend to throw in a {{item:3116}} too so anything I W applies the items as well.
Kai Guy (NA)
: Any day of the week. I am an off meta bard main and have loved this champ from release. I use {{item:3512}} and {{item:3153}} as core items, with an Item CDR rune setup. Keystone Electro because Meep is seen as a separate trigger so 1 Q auto W meep = Trigger and that gives you some early trade power in lane. Its funny how people value ratio colors more then some solid math. Meeps have 0.3 AP. Autos trigger meeps. Autos have 1.0 AD scaling. The slow on a Meep is 1 second duration. Bard base auto is 0.625 per second. His scaling is ok for AS. At level 11 you have 17.6% As scaling. On paper, for Bard at level 1 to have 1 auto per second you need 60% As. As your autos have travel time realistically you want a bit more then just 1 to 1 if your goal is to overlap Meep slows. 60% is conveniently calculated with 2 items. {{item:3006}} {{item:3153}} The boots despite it being a common pick are 100% optinal as there are other items that can help bard and provide 30% or so AS. So now each Meep Trigger is doing 40 extra damage but Any random attack is also 40 damage even with no meep. For pure damage your looking at the BASE ad of Botrk Being > 100 AP. When I make support builds I try to look for gold efficiency and Botrk is one of the best items in the game for that. With it being 100% off its passive onhit damage when you damage a target with a current hp value of 362.5 Anything above that just adds more value to the item. AND you get the ondemand slow MS boost active. Your base damage on Q is the same regardless of build so all your losing out is the 0.65 AP scaling and some W growth. E and R are only impacted off CDR so nonfactors. Take a look 0.3+0.65 = 0.95. So a Q and Auto at 100 AP literally does less damage then tapping the BOTRK active 1 time... plus you still see 40 for the auto + Onhit, and get a step closer to your mid and late game ability to chain slow in an AOE. But people see green ratios and that's it lol. {{item:3512}} ? Bards special for how he interacts with terrain, his Q stun. Zzrot is coded as terrain. He can stun some one on it. So your Q now can be used as ondemand, and the item itself. Alone its mixed defensive stats are 91.3%. The MS from being near a tower or ZZ from point runner passive spikes it up to 120.56%. And oviously theres the active, which I don't just use for tower pushing. Set it back farther to defend a lane, Put it into a jungle for massive vision, the thing is a super ward because the Spawn also have vision for their pathing. Often times drop it behind a enemy tower at lots of spots for free BD damage on a tower, it just eats their hp. Then like I said you use it for stuns, use it with your R to surprise gank folks. R into Zzrot into Q can be done at anyplace on the map regardless of if some one Is solo, near terrain, or has minions. People also like to try to kill the thing so if they are tracking it down in a jungle you can use it as bait. Wait for some one to try to kill it. R them over a wall, E you and teammates thru the wall. Q them and you just went fishing. With the item CDR you can hit the soft cap on ZZrot to litearly have 2 of them out at once. Great for sieges. Leave it in a side lane and if they go to stop it throw the R for a teamfight and enjoy forcing 4v5 as a support. Bard W is a subpar heal. Its good lane sustain. Its bad combat sustain. I don't feel its AP ratio is worth it because the 10 seconds required charge time. but people undervalue the skill. I start a lot of games with W. Give my jungler a shine and leave 2 of them near mid tower. The thing has no duration, lasts all game till used or you make a 4th. With W start my mid sees an extra 174 hp. And my jungler gets a W fast cast + shrine for 120 ish. Rest of items are great because it doesn't matter what you get. They are all game to game. DPS on team is weak? {{item:3091}} makes you tankyer vs mages and put up some solid damage #s. {{item:3143}} if you need to tank more The list of what you can use viably by match goes on and on. {{item:3109}} {{item:3905}} {{item:3222}} {{item:3800}} {{item:3071}} {{item:2065}} {{item:3107}} {{item:3190}}+ others. Bard is one of the most independent of item champions because his R and E. You wanted ap burst support? Play a mage. You wanted a heal bot? Play a heal bot. Tank? Hello {{champion:89}} {{champion:12}} {{champion:201}} . But lets say You want a Jack of all trades master of fun who can reactively respond on a match to match situation that's entirely going to be successful or fail because your mechanics? Thats bard!
This is a nice contribution to the discussion. My main bard-build used to contain zzrot, but I find the games going too fast to make use of it consistently. Ive moved it down to situational, and have moved to nashors tooth, static shiv, or wits end as luxury items. I had never even thought to Q someone to a zzrot... thats cool. Spooky ghost definitly help catch people with the ult.
Kai Guy (NA)
: Fun mechanic. Use Bard R to protect your towers from Enemy Rift charge. time it right and she does nothing to the tower.
: Does the balance team play this game?
Ballance team does play this game, they play: {{champion:92}} {{champion:67}} {{champion:238}} and some other AD champs. They love mobile, AD, assassin stuff...
: Ult the enemy towers as you’re trying to end. It boosts your win rate by 7859%.
You say that, but its not uncommon for me to ult one of the two nexus turrets so a tank or bruiser can tank a single turret instead of 2 if we dont have minions, and trying to end.
Kazekiba (NA)
: Bard is a good bard. I would like if his W had a scaling max HP ratio and/or chimes provided some form of defense, because I like the idea of Tank bard. Of course, I'm biased as a {{champion:89}} main. I love tank supports (No, Thresh. Not you) Taking more power out of Q in general, and giving him more strength in early tunnel use in exchange for buffing the ratios of charging/charged shrines (< 3 seconds of charging Shrines would be unaffected/weaker). I like the potential idea of a solo lane bard as well (namely top, can be used to R Heralds or contest it almost instantly) What Im saying is, I like bard but he needs a minor overhaul of his kit to be more enjoyable and less ADC in disguise
I do have a tendency to build some tank items on Bard depending on the match. My tank build has: {{item:3303}} {{item:3174}} {{item:3001}} {{item:3068}} {{item:3083}} {{item:3009}} or{{item:3047}} or{{item:3111}} As for his E, I always though it would be nice if it cleansed debuffs upon entry, obviously this wont work for snares and stuns, but could remove ignite, slows, and other effects... Wouldnt break him, and would be nice.
Rioter Comments
: This makes neither mathematical nor cosmetic sense. LP and promotion are supposed to be cosmetic emotional buffers for the devs to play with but constantly gravitate toward their corresponding hidden MMR "norms." What cosmetic emotional purpose does LP serve if the average LP of the entire upper echelon of League is designed to decrease as the season progresses and more games are played? Top players who play more games will simply end up with LP more mismatched from their hidden MMR and have less LP than players with the same hidden MMR but play fewer games. {{sticker:sg-lux-2}}
Yeah, its like theyre trying to get people to make smurf accounts... I mean theyve already bought the stuff they want on one account, the only way to get them to buy it twice is make them buy it on another account.... is that a conspiracy theory? I never doubt the twisted nonsense from corporations and their constant attempts to get money from people. So the simple fact that I could even conceive the notion that it may be a reason means there is a 100% chance some consultant thought of it. May not be how it is, but again, I never doubt corporate greed. League devs know people play on smurfs, they know people buy stuff on smurfs, they know a lot of players play the minimum to avoid LP decay, they know a lot of them play on smurfs between those minimum number of games. Im just making the small leap that this is incentive to play fewer games on one account, and fire up that smurf in the off chance they will spend more money for the same skins.
: What Should i do When im in promo and my teammate in champ select says "IM TROLL HAHA"
Never tell people youre in promos for one, cause that will trigger some piece of shit to go full troll on you instantly. I dont know if you said it before they made threats, but dont say youre in promos after they make threats either. If they were joking, maybe they wont grief now, but if they smell blood, they may flip from trolling as a threat to actually griefing. Never beg, that just makes them get a boner the more attention you give them. When this happens, take a screen shot (alt+printscreen), past it into paint afterwards, submit a ticket. Dont tell them youre reporting, but you can defuse their inner piece of shit by just telling them "Do whatever, all you can do is slow me down, you wont be the first piece of human garbage Ive stepped over this week." Then say nothing else, theres a chance they will forget, or start to play legit if they cant get any more pleasure from noticeably annoying you. If they persist in trolling, like smiting your camps, go to the replay, and clip out a video of them following you stealing your camps. Submit this video along with the screen shot. This will not just be some "salty kid report, add it to the pile" no, this will show someone who handles reports that THIS player IS a PROBLEM. This evidence will go a long way to give any context to future reports where people comment similar things. Then save a favorites in your browser on their OP.GG stats page and check it from week to week... Take some satisfaction when you see the match history come to a total halt... that was their ban.
: > [{quoted}](name=WeaselRune,realm=NA,application-id=3ErqAdtq,discussion-id=6MVqtZTf,comment-id=000000010000000000010000000000000000,timestamp=2019-05-05T23:25:47.978+0000) You do realize your alleged experience with an AD Soraka is also an anecdote right? You're acting like you have a more solid basis for your opinion but you don't. You don't have actual data to back up your position either, so bringing up the anecdotal nature of my argument serves no purpose except to attempt to project an air of superiority. Trying to sound superior might impress your schoolmates in middle school, but I took high school speech. Fuck outta here with that weak rhetoric.
>You do realize your alleged experience with an AD Soraka is also an anecdote right? .... yes, its why I wrote this a couple post up... >Technically we all have anecdotes, but they revolve around "someone is acting like and ass, or making threats to act an ass" in game in the lobby, and we dont want to deal with it. You know how I kept saying... >so damn pointless I think you should be a bit embarrassed for having written it. This is why, so... >Fuck outta here with that weak rhetoric. I mean asking if I realize something I wrote... youre either clueless (my vote).... or maybe just trolling but really bad at it... Past time to be embarrassed about it tho.
: Seeing a lot people perceiving what they think other people think about the game in general or the role and not a lot of people just answering your question from their point of view. Anyway, I am a mid main but I like playing every role but support. This is because, regardless of actual stats, I almost never feel impactful as a support, in my wins or my losses. If I die just ONCE mid, then the enemy laner can punish my wave/ abuse ward control / get good dmg on turret / all the other stuff available to a winning solo laner. If I die as support, who cares lol. I probably saved my adc, which happens to be the person who controls my wave and whether I can do any of the things mentioned above. If a support tries to do any of those things regardless of their adc, they will be making the wrong play, regardless if it works or not, it was tactically or strategically incorrect simply based on the fact that the support should be acting primarily based on the adc. So if ur adc loses lane, u lose lane. If u do the things to win lane but ur adc doesn't, u lose lane. It's up to that guy beside u. So the support can't really start making their own moves until after lane phase which instantly sucks cuz that's where a lot of games are decided, and even still a support can't make significant contributions without the team. If I'm Zed and I see someone out of position, I can just kill them and push a lane. If I'm support, I can probably do a fair amount of dmg and cc them, but if no one comes to help, then it doesn't matter. So your choices are very limited as support, which ironically make it easier to play cuz obviously if I'm thresh I'm not gonna try to solo the Yorick who's pushed a bit too far, so I know that's not really an option and I can find something better to do with relative ease. But those limitations make playing the role so easy that it becomes boring because u barely have to think about your actions, even if they are advanced tactics like establishing ward control for an upcoming lane push or dragon spawn. Those moves are necessary and helpful, but anyone could've done them. There wasn't anything else to do. It was do that or go sit next to draven while he farms. So it doesn't feel like I'M doing the work. I'm just on autopilot cuz my decisions are made for me. So I would boil it down to having no wave influence, no solo kill potential, and no solo obj potential. Not being able to do anything yourself feels fucking bad man. Barely feels like I'm playing the game at that point.
Try paragraphs... thats unreadable, lol.
Wolvahulk (EUNE)
: > [{quoted}](name=Metal Janna,realm=NA,application-id=3ErqAdtq,discussion-id=6MVqtZTf,comment-id=0000000100000000,timestamp=2019-05-05T06:08:00.870+0000) > > I may be only G3 here, but I have actually supported the Soraka carry. > And you know what? _It worked_. > Maybe because I didn't treat them like shit under the assumption that they're going to troll. Well I personally agree, I don't dodge just because someone made a weird pick but if they outright claim they are gonna troll etc. I just don't even want to load into that game.
I agree, Im a support main, Ive seen it all, and won with a lot of off meta stuff. But when you see Yi support, or "full tank" bot carry Vigar... I mean, I need some questions answered or I want out.
: > [{quoted}](name=WeaselRune,realm=NA,application-id=3ErqAdtq,discussion-id=6MVqtZTf,comment-id=0000000100000000000100000000,timestamp=2019-05-05T19:54:59.879+0000) > > Raka can do stuff... GHASP! No shit, really? > > The point is you can ask, or question the pick they make, you can check OP.GG. If they say theyre building AP Raka, and youre cool, its fine. When they say theyre building AD raka... like Ive had to deal with Have you really though? Because I get the impression you're the kind of player who insta-tilts and either dodges or flames before the game without actually giving them the chance to troll or not.
You said... >Because I get the impression you're the kind of player who insta-tilts and either dodges or flames before the game without actually giving them the chance to troll or not. Let me see... something I said reminds me of what you just did... >What you have is an anecdote, and I know some people think their one off personal experience sets the laws of the universe.... spoiler, they dont. Instead of an anecdote, you now have an "impression" that I hate to tell you, does not set the laws of the universe either... What you "may think" may not be true, and if thats all you can respond with then the other thing I said is much more true now... >so damn pointless I think you should be a bit embarrassed for having written it. I play a lot of off meta stuff in normals, I constantly check in with the team to let them know Ima try to win, just doing it on an offmeta pick, so dont rage. So you really dont know shit about me, but all you can do is get salty cause I told you you should be embarrassed for writing nonsense about AP bot carry raka when Im talking about AD raka troll... pathetic... So you assume things about me cause youre salty, and you use anecdotes that are not even related to make points, while missing the point... stop.... just stop.
: > [{quoted}](name=Z3Sleeper,realm=NA,application-id=3ErqAdtq,discussion-id=6MVqtZTf,comment-id=00000001000000000001,timestamp=2019-05-05T10:54:20.659+0000) > > Going AD Soraka in the first place is troll. You don't need expert game knowledge or 200IQ theorycrafting skills to realize that Soraka has 0 AD ratios or AA modifiers and only modest base damage/healing on her abilities. > > Whether or not you treat them like shit, they're a detriment to your team. Well yeah, but you don't know what they're building from their champion selection. The 'raka bot I supported went AP carry, which is how we won. Turns out having the power to instantly silence the support after you land your CC on the carry is really useful.
Raka can do stuff... GHASP! No shit, really? I clearly said AD Soraka, and now youre talking about a full AP build Soraka.... youre trolling yourself or splitting hairs, either way completely missing the point... just not sure if its on purpose or not. The point is you can ask, or question the pick they make, you can check OP.GG. If they say theyre building AP Raka, and youre cool, its fine. When they say theyre building AD raka... like Ive had to deal with, then they are shit, theyre treating everyone else who has them on their team like shit, and I wish I would have dodged. What you have is an anecdote, and I know some people think their one off personal experience sets the laws of the universe.... spoiler, they dont. Technically we all have anecdotes, but they revolve around "someone is acting like and ass, or making threats to act an ass" in game in the lobby, and we dont want to deal with it. Anyone who got bot and locks in Soraka, they know damn well what that looks like and if they arent willing to answer any questions about it, theyre trolling already even if they dont grief or int feed. Some people dont want to gamble. I once had a game I dodged where someone picked Lucian jungle, I thought that seemed like a bad idea I didnt even ask I just checked OP.GG and they had 15 straight losses, 10 of them as Lucian with smite... So maybe... I could just play the match out and see what happens... Or I can dodge. Trolls exist, and your "I had that thing" that WASNT EVEN THE THING I SAID is so damn pointless I think you should be a bit embarrassed for having written it.
: > [{quoted}](name=Velzard of Koz,realm=EUNE,application-id=3ErqAdtq,discussion-id=6MVqtZTf,comment-id=00030000,timestamp=2019-05-04T21:35:54.376+0000) > > Yeah If you have someone intending to troll because they got autofilled or pick questionable Support champ because they are obviously autofilled even If nothing is said in high amount of queues If not majority and you are saved from such games because someone else rather loses less LP than more (also known as common sense) you have to consider it a feature until autofill is removed. You think people never held champ select hostage before autofill? Lmao. You must be new. Autofill actually prevents most of those situations from happening, trust me. > [{quoted}](name=WeaselRune,realm=NA,application-id=3ErqAdtq,discussion-id=6MVqtZTf,comment-id=00010002,timestamp=2019-05-04T23:54:28.539+0000) > > I long while back I suggested a "dodge and report button." > > It was met with all the same "dont encourage dodging" this post is getting comments. > > I suggested that sure it would encourage more dodging... for a while, then it would level off and even lessen because those reports would eventually straighten out the REASON for dodging. > > AKA, the people that act an ass and cause people do dodge would get ranked restrictions, or bans for ruining lobbies. > > I dont support a "dodge enhancement" to make it less annoying, but I do support a dodge and report button. I think it would serve the game overall and make fewer dodges after the problem people get sorted. The 5 people who genuinely troll starting from champ select are already covered by reports. These people are cowards, they will dodge themselves more than they will make others leave lol You can't report people for what they do before the game actually starts, unless they use profanity, which is obviously reportable and covered with a report after the game. They can tell you about how much they will int all day, but to be punished they either have to do that 24/7 or ACTUALLY int. Actual inters are very rare. Which is why this would never be implemented. People would get much more likely to dodge and report, giving the team absolutely nothing to work with and just causing more shit for them to wade through. People are extremely trigger happy. That's why reports are weighed less if people just spam report everybody after each game for the slightest of reasons.
https://imgur.com/a/9dn9pME Yeah... sorry, I mean suggesting that I make a post suggesting a report feature in lobby must mean... what did you say... >absolutely nothing to work with and just causing more shit for them to wade through. So... that person just needs more shit to wade through I guess...
: Add a dodge button during champion select
A while back I advocated for a: #Dodge and report button This would take you out of a lobby, but also allow you to report a player(s) that were doing things, making threats to feed, or banning others champ, or acting an ass/troll in lobby. I got all the same "it will encourage dodging" comments, but I feel as though if the players doing these things get ranked restrictions, bans, or some other punishment, then it wouldnt take long for queue times to shorten, and have fewer dodges over all cause the problem people will get dealt with. Try to consider a cure for the disease, not a treatment for the symptoms... Every game a troll makes threats to feed and someone dodges, almost nothing happens to the troll, but if a chat log and maybe screen grab were submitted by the "dodge and report button, then I think the behavior would be much less common.
: Maybe because you're not supposed to dodge champ select and actually play the game instead of encouraging people leaving if they don't like someones certain pick and forcing people to go through a shit ton of lobbies just to get into a game. Terrible idea, why not add a quit button during the game too so you can "properly" leave mid-game.
I long while back I suggested a "dodge and report button." It was met with all the same "dont encourage dodging" this post is getting comments. I suggested that sure it would encourage more dodging... for a while, then it would level off and even lessen because those reports would eventually straighten out the REASON for dodging. AKA, the people that act an ass and cause people do dodge would get ranked restrictions, or bans for ruining lobbies. I dont support a "dodge enhancement" to make it less annoying, but I do support a dodge and report button. I think it would serve the game overall and make fewer dodges after the problem people get sorted.
Prozzak (NA)
: They penalise you for dodging so clearly it is against the rules. Or am I missing something here and not getting a joke?
The "penalty" is a discouragement, not a punishment. It saves the system by avoiding people doing it excessively. Why people do it is because the LP loss typically isnt as bad as the MMR loss. The lower your MMR, the more likely you are to play with bad players that dont want to climb. Its pretty demonstrable and well known that its easier to carry, and climb (assuming you havent hit your skill ceiling) in higher ELO matches than the lower ELO shit shows. So yes, it may chip off some LP to dodge, but then LP gains are based on your MMR vs the opponents you play, losing a match overall will hurt your LP gains more in the long run than losing a few to a dodge. Excessive dodging gives you a low priority que, and may have you waiting 15 minutes for a game... thats the real punishment. So there is no "rule" against it, if there was, everyone past gold... err, idk, gold 2... everyone past gold 2 would be banned for breaking the rules. Chances are people have had to dodge the trolling AD Soraka, and AP Cait trolls at least once to spare their MMR, and only lose a fraction of the LP that troll game would cost them.
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WeaselRune

Level 102 (NA)
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