: No, what OP did was blame everyone else for his mistakes. He only does bad when his team does bad? If he team doesn't do bad he is good? Please. Cry me a river. >There has to be something that people do in order to avoid having the most useless teammates matchmaking can put together put on your side vs the enemy's side. This is all I need to know about OP. He doesn't respect other players. And he blames them for most, if not all, of his losses. So yes, my advice was to get over it.
You need to earn my respect. It's earned by being a competent player. Why would I blindly give respect away, it loses value in doing so.
Rioter Comments
: Dear Challengers who got demoted to Bronze
I have an account in every ELO. 10 to be exact. 1 mid bronze, 2 silver, 2 gold, 2 plat, 2 diamond and 1 challenger. I get bored stomping on the streamers and LCS noobs, winning 1v1 tournaments. I'm like that car that shows up the race lookin' all stock, then beats everyone because of what I got under the hood.
Sparkle (NA)
: Yes, we want this to be a thing too. We have to put in a bit of work behind the scenes to make this show up, but it's on our radar. :)
API, Match History text, Client text, a few if statements and it's done in 3 hours or less with a team of 3 guys working on it.
Ahri Baka (EUNE)
: This. If I can upvote this forever I told a lot of people in those boards the same thing but they keep downvoting me I'm pretty sure if that Kha came with a {{champion:238}} there is no way for both Lulu and Kog to survive , no way
Actually, they do. {{item:2420}} exists. {{summoner:4}} , Lulu ult, shield, speedup, kog has created distance and now has range advantage. Wipes them both in 3 shots each.
Swegmec (NA)
: Why is there such an upsurge in bronze smurfs lately?
Just unplug the computer and buy some pogs. You're shit anyways.
: Rank Placement Question
it depends on how you win the 7, if they are all in a row, you'll place high silver, if they're spread out, you'll place mid silver.
: > [{quoted}](name=XIVIVIX,realm=NA,application-id=3ErqAdtq,discussion-id=BEo9Hg4Q,comment-id=00020000,timestamp=2018-01-24T05:08:36.377+0000) > > You forgot: > > * They get paid. That's implying that they intentionally draw out the matches...
Eedat (NA)
: because they know how to turtle as a team instead of feeding 6 kills in lane
...and this is why Dyrus is no longer in the LCS. :D
: Because: - They don't suck. - They have comms. - They have actual team comps instead of teams with shitty picks/combinations.
You forgot: * They get paid.
: In my opinion, for Marksmen to be a healthier class, Riot should flesh out their gameplay niche
Why not simply drop their damage by half and increase their defences by half. This way they're not getting one shot and if they play the fights well, they deal sustained damage. Perhaps making crit items melee only, that would also solve a lot of the issues.
v0xell (NA)
: Troll Banning Your Team
I need to be able to ban out 50/50 picks and retarded hovers. It's part picking a winning team comp. Your last pick jungler is hovering Yi when you have no CC, tanks or AP on your team already hovered. You ban Yi. Yasuo is being hovered top lane when mid lane Zed is 2 picks head of him. You ban Yasuo. The funny thing that sometimes happens, is your normal ban, like Orianna gets through because you had to ban out one of your monkey teammates and they win the game off the amazing Ori plays. Moral of the story, learn more champions and start putting priority in champion select to benefit your teamcomp/counter. One ticks are the worst players in league.
: Why you should never consider the match to be over until it's actually over, in one image.
Rioter Comments
: Guardian.
You need a teammate: Guardian - Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage, you're both hasted and granted a shield.
: Winning ranked is impossible. I give up.
Did you know that if you do a handstand against the wall, you're unable to shit yourself due to gravity being stronger than your bowels?
: There's a lot of exploration going on to make the resolve tree feel like it's got a lot more contextual/interesting choices that you can make. It can be pretty tricky balancing defensive runes lest they become "must haves" on everyone, but there's some pretty fun stuff we're playing around with atm. Currently they definitely don't feel particularly exciting when compared to runes in the other trees - we're on it!
Out of the 16 keystones, there's only 4 that you can proc without hitting an enemy champion and NONE in the Resolve Tree. This is what makes it shitty.
: > [{quoted}](name=XIVIVIX,realm=NA,application-id=3ErqAdtq,discussion-id=zAQYmP7q,comment-id=0002,timestamp=2018-01-16T10:12:33.347+0000) > > What is the point of a soft reset? > > The same 200 people in Challenger/Masters push the rest of the ladder down and they just play vs each other back up to Challenger either giving or taking LP the entire way. Meanwhile, the rest of us get smushed down into lower ranks and end up having to play against THOUSANDS of randoms from a much lower rank than we were just to finish the season where you ended last season. It's an exercise in futility. > > Where is the real competition? Where is the real challenge? Do you consider your Bronze/Silver/Gold/Plat/Diamond games challenging? Are you learning new things? > > Why are we not hard resetting MMR to give EVERYONE a fighting chance at being #1? This is Solo/Duo Queue after all... The ranking is supposed to define how good you are individually (even though League is a team game). Prove yourself individually. Beat the 'diamonds', carry the 'bronzies'. Leave the actual ranking to Flex (or the new tournament mode coming, I can't remember the name). > > Sure people will whine, but it'll only be 200 of them who have been continually gifted the top ranks while the rest of us trudge through the sludge of going from Gold V to Bronze I after placements. > > Let your voice be heard! You can make change! Think you have a mislead understanding. Masters and Challenger is greatly diversified every season. Sure, there's about the same 50 people, but it changes a TON. Soft reset is necessary for keeping track on specific skill in ranks. If everyone got there ranks back, we'd have a skill differential problem due to players who got diamond 5 then quit MID season and only came back to the S8 placements. Obviously if you have been maintaining D5 with minimal games, you'll lose all your skill and you might be considered a P4 player. The placements will tell you if you're worthy to stay near D5. {{champion:201}}
It does not change as much as you're eluding to and the issue you present about Player A in D5 is a design issue that was supposed to be mitigated by decay in higher ranks. I'm not advocating for no reset, I'm advocating for a hard reset, a complete wipe of the current system and if they do not wish to do away with MMR/LP. At least allow everyone a fighting chance at Rank 1 each season, thats what competition is about, not this gifting of LP that is provided to Challenger/Master/Diamonds. If it were a fair system, it would be hard reset every season and your rank would be based off your win/loss ratio as would the matchmaking.
Chermorg (NA)
: So.. this is why other games basically copy League’s MMR/LP system for the most part?
I can give you the top two reasons it's basically copied: 1. It makes money. 2. See 1. NHL: https://www.nhl.com/standings/2017/league NFL: https://www.nfl.com/standings EPL: https://www.premierleague.com/tables Oh, here's my favorite, LCS: http://www.lolesports.com/en_US/na-lcs/na_2017_summer/standings/regular_season They're all based off win/loss. They're all transparent. They're all competitive. They're all ranked properly. They all have larger fan bases than League. The only way a system like this works for random individuals forming a team is to have the entire pool of players competing to be rank 1, everyone on a level playing field. You, me, Aphromoo, that dude in Bronze 5 playing tank fiddlesticks jungle. How do you matchmake? Because not everyone is going to have a chance to play everyone else like they do in the above leagues, it needs to be based off something. Win/Loss ratio. If you're playing at 50% win/loss, you get matched with others at 50% win/loss. If you're playing at 70% win/loss, you're matched against others at 70% win loss. This is the ONLY way you'll ever have a true competitive environment in Solo Q. I'd even go as far as disallowing Duo and making it true Solo Q and bring back Team 5 v 5s for the more serious that want to play together. MMR and LP only serve to fill Riots pockets, not to actually rank your skill. There's a number of income sources based off this system, some blatant, some not so much. They run a business, the game is actually just a side hustle.
: I'd like to have an insightful discussion about Karthus.
Just make all his abilities be based off % Max HP and scale with his % Max HP. Win.
: its not riots fault you aren't good enough to win games.
Yes it is, they don't foster an environment where he can learn and better himself.
: I have 65% win rate, why I have 16 lp per win?
...and this is a prime example why Ranked and Matchmaking should be based off Win/Loss ratio and RESET every season. LP and MMR are the worst designed Ranked and Matchmaking system the world has ever seen. I'd go into detail and explain why you're suffering, but it'll literally just make you rage smash your monitor, falcon punch style. https://www.youtube.com/watch?v=nrbhamGwK74
: I honestly need to know how adcs manage to abuse every, fucking, thing.
Class specific items need to happen in order to ever see any resemblance of balance.
: Then why reset MMR at all? A soft reset everyone basically plays against the same people they did before. A hard reset (according to you) would basically have them playing against the same people as before except with a random "low according to you" chance to get rofl pwned by a random challenger. So why even hard reset then if they are functionally the same?
I agree, in part. Why reset MMR at all? All it does it fuck over anyone Plat or lower. It's a race to the top for the 200-400 from Diamond to Challenger and an exercise in futility for anyone else. The point of a hard reset is to give everyone the same ability to race to Rank 1, which in itself is a true competitive environment.
: Was Gold5, went 5-5 in placements, and I got Silver1
Every so often a monkey will type out a word.
Akrid415 (NA)
: How do you counter Rengar top?
Play {{champion:57}} and put saplings in the bush.
Bultz (NA)
: I am sick of the CC in this game
{{champion:238}} {{champion:81}} {{champion:16}} {{champion:41}} {{champion:11}} I've had people lock this shit in after I first pick Zed and get upset when I ask if GP and YI are helmet wearing retards.
: Does Riot know if an account is a smurf?
It's likely just based off your performance in game (A+, S+) etc and after a few games it looks at other players at your level and compares where you stand in amongst them all over an average and then attempts to match you. They probably cheat with the startup questions too when it asks if you want the tutorial and you click "NO, I'm a fucking Legend!". It probably flags you there too.
: Detailed champion stats
A monkey could code up better shit than Riot employees.
: > [{quoted}](name=XIVIVIX,realm=NA,application-id=3ErqAdtq,discussion-id=zAQYmP7q,comment-id=0002,timestamp=2018-01-16T10:12:33.347+0000) > > What is the point of a soft reset? > > The same 200 people in Challenger/Masters push the rest of the ladder down and they just play vs each other back up to Challenger either giving or taking LP the entire way. Meanwhile, the rest of us get smushed down into lower ranks and end up having to play against THOUSANDS of randoms from a much lower rank than we were just to finish the season where you ended last season. It's an exercise in futility. > > Where is the real competition? Where is the real challenge? Do you consider your Bronze/Silver/Gold/Plat/Diamond games challenging? Are you learning new things? > > Why are we not hard resetting MMR to give EVERYONE a fighting chance at being #1? This is Solo/Duo Queue after all... The ranking is supposed to define how good you are individually (even though League is a team game). Prove yourself individually. Beat the 'diamonds', carry the 'bronzies'. Leave the actual ranking to Flex (or the new tournament mode coming, I can't remember the name). > > Sure people will whine, but it'll only be 200 of them who have been continually gifted the top ranks while the rest of us trudge through the sludge of going from Gold V to Bronze I after placements. > > Let your voice be heard! You can make change! we tried that last year lol
It was a bug in their programming which only half-assed it. It's funny though, that a programming glitch was the best thing to happen to ranked play since... well... I'm drawing a blank here. The only greater thing to happen to ranked other than a hard reset of MMR is to do it alongside changing ranks to be based off your win/loss ratio. It's utterly disgusting that they're 'matchmaking' to have 'fair games' in Ranked play. That's not what competition is, that's actually the complete opposite. It belongs in normals, not in ranked.
: Because the exact same thing would happen? The 200 challengers would still be challenger. The boosted would simply get reboosted. Literally nothing would be accomplished besides absolute 1 sides 0/200 stomps when 5 bronze players play against 5 high diamonds for weeks causing most new players to simply quit the game out of frustration.
It wouldn't work like that at all. Challenger, Master and Diamond players are but a small percentage of players. Having one of them in your games would be few and far between.
: i love how riot pretends climbing is fun
If you are surrounded by monkeys, you will become monkey. If you are surrounded by greatness, you will become great. Hard reset the MMR.
Furión (NA)
: Is there a punishment for dodging in placements?
You don't lose anything for dodging in placements, you just need to wait the 5mins > 30mins. It's literally your BEST decisions to dodge during placements. Dodging otherwise is only -3LP, which is nearly equally good to do. Champion select can win / lose you the game.
: 2018 Ranked Placements Venting post!
Turn voting on, fish. People need to see and agree with my previous post regarding hard resetting MMR.
: Just played a match where both teams had multiple Bruisers and no ADC.
New game mode: Every champions range set to 150.
: > Toxicity does not exist. Have you not seen the people who throw unnecessary insults around and call for self harm? That stuff does happen, and it is in no way positive behavior. It's one thing to say it's over-represented or something, and another to claim that it does not happen at all.
If you ignore it, it does not exist. Don't be a sheep and don't cut yourself because I told you to.
: 2018 Ranked Placements Venting post!
What is the point of a soft reset? The same 200 people in Challenger/Masters push the rest of the ladder down and they just play vs each other back up to Challenger either giving or taking LP the entire way. Meanwhile, the rest of us get smushed down into lower ranks and end up having to play against THOUSANDS of randoms from a much lower rank than we were just to finish the season where you ended last season. It's an exercise in futility. Where is the real competition? Where is the real challenge? Do you consider your Bronze/Silver/Gold/Plat/Diamond games challenging? Are you learning new things? Why are we not hard resetting MMR to give EVERYONE a fighting chance at being #1? This is Solo/Duo Queue after all... The ranking is supposed to define how good you are individually (even though League is a team game). Prove yourself individually. Beat the 'diamonds', carry the 'bronzies'. Leave the actual ranking to Flex (or the new tournament mode coming, I can't remember the name). Sure people will whine, but it'll only be 200 of them who have been continually gifted the top ranks while the rest of us trudge through the sludge of going from Gold V to Bronze I after placements. Let your voice be heard! You can make change!
: Smurfs are beyond frustrating.
Smurfs are only the issue if you're only occasionally running into them. If you were to be dropped down in Diamond ranks or even Challenger ranks, you'll learn the game and become a better player exponentially faster than you would working your way up from Silver to Diamond or Challenger. It's a proven fact in psychology that your growth is in part determined by your environment. If I were to stick you into a house of monkeys (no, not bronze and silver players, actual monkeys) and cut off your interaction with the outside world you'd end up more like the monkeys than the monkeys like you. The only TRUE way to help people improve in this game is to make Normals completely random with matchmaking so you're exposed to talented players more often. This also holds true in Ranked play where the only true competitive environment we'll ever see is to hard-reset the MMR each and every season. You'll quickly see people in Bronze that normally go 0-15 with AP Tryndamere start playing like Platinum and Diamond players by the end of the season (depending on how often they actually play, that casual dude won't benefit as much as the hardcore 1600games a season guy).
: The "Speech Meta" of this game has made giving constructive criticism almost impossible
Hey, guess what, this is the same thing happening with #MeToo right now where if are to compliment a woman's attire you're being publicly shamed on Twitter for sexual harassment. It's a disgusting time to be a free speech advocate, especially with the censorship that comes in online gaming by the owning companies. Toxicity does not exist.
Rioter Comments
Rioter Comments
Rioter Comments
Seen (NA)
: What is the one phrase that puts you on full tilt?
When you make a baron call that is 100% free and your team pings elsewhere on the map or says "we can't" and refuses to show up. (the enemy team usually catches that guy out while not showing up at baron, he dies and we lose baron)
: Not gameplay related.
Sure it is, stop dying 10 times while playing the game.
: 41% playrate 50% winrate
Just remove ward hopping and he'll be balanced, the ward-hop into ult is ridiculously strong. He would need a minion or teammate to reposition, the same as Yasuo needs a minion or enemy to reposition.
: > [{quoted}](name=ShurimanMid,realm=NA,application-id=3ErqAdtq,discussion-id=rTs440FX,comment-id=0033,timestamp=2017-04-19T23:23:56.583+0000) > > High Playrate and 50% winrate..... for all champs 1That is statistically impossible.
No it's not. If each champion is played the same amount of times and their win/loss is 50% each.
kaironen (NA)
: When someone dies on your team, it's frustrating (especially when it's a feeder). However, the person playing it is a human too (unless it's a bot, but this happens rarely unless it's on intro bot and aram). I have been the feeder with a score of 0/8 at 20 minutes before. I realized I fed and didn't play well, however, I continued to play another game (which I think I won and stomped, but that was a little while ago when I was around p4 on my alt acc, which is d5 atm). Not everyone is as good on one champion as they are on another. I could have been that 0/8 naut, but If I have went poppy, I could have been 6/0 in lane. Sure, me going 0/8 on naut was my fault (I honestly didn't play him back then, now I do) but that doesn't mean that I was tilted prior to this game. People could try to be able to play new champions in ranked. I understand the statement of being playing in normal to be able to play it in ranked, but it doesn't work all the time. I might be able to know a few tricks on the champion and know the basics of the kit, but I won't be able to apply them as well in a ranked game. Also, a death is technically worth around 400-600 gold depending on how much exp, farm, and tower you get (which if you get tower I guess it would be worth closer to 900). Your opinion about dying and tilting is your own, I have mine too :).
So basically, you handicap your team by not picking a champion you know, feed and then expect me, in this game, to be okay with that because you'll do better next game? Get out of ranked, you're clearly not in the mindset to be playing there.
kaironen (NA)
: The only problem with your statement, is that some people, like me, have this thing where we will tilt until we win a game. I do agree that they should log off or at least take a break if they feel like they are playing badly, but dying a lot on its own is a bit of a poor indicator of it.
Deaths are literally the worst thing you can do in this game. Its more than just the 300 gold the enemy gets for killing you. Learn the game, fool.
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XIVIVIX

Level 27 (NA)
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