: Is Riot's balance team sexist?
Reksai -Female - Fixed to be playable and got nerfed
: Urgot's winrate just did a +5% leap
So he WAS at ~42% win rate. He is at 51% now. He is fine
: > [{quoted}](name=Antenora,realm=EUW,application-id=3ErqAdtq,discussion-id=nHuwGnPA,comment-id=0003,timestamp=2019-03-19T13:24:15.490+0000) > > Fix your MMR first. > > 15 a win, 20 a loss is a sign of terrible MMR. I cant, since there is no ''fix mmr'' button
The only way to "Fix MMR" is to "win" but Riots system is build to make you lose if you have bad MMR so you cant Fix it.
Rioter Comments
: Oh haha the 0/3 Riven completed death's dance
: Remove Passive Lifesteal from Nasus.
They need to CAP LifeSteal. AP is capped. AD is not. It needs to be capped. 20% from items, 20% from other sorces
: Is the ranking system fair?
You cant climb in low Elo soloQ unless you are Plat+ already. Riot does not care that their match making is a mess in anything lower then Plat even tho most of their player base lives there. They also rig Promos to make you lose more often then win and this is ANOTHER way to keep people from climbing. They are resetting D+ because of the shitfest Positional Ranks left but leaving everyone else with the mess. S8 I ran a 50-53% win rate over the season. S9 Im at 41% because I constantly get complete Trash on my team and or the enemy team has a Duo Smurfs. Often I will get matches like this My team overall win rate average is <45% Enemy's overall average win rate is >55% This is not a fare match at all Some times ~1 in 5 games the enemy will have someone with 80% win rate and my team will not have anything close to that. Riot often picks the winners before champ select. Its neglect of the game on Riots part.
: New spicy A-Atrox changes
What an overloaded mess
: Patch 9.6 Urgot changes are brainless
https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Urgot/Top/ Only at 51% win rate in Plat+
: Patch 9.6 Urgot changes are brainless
So the E AD ratio was 0.5 TOTAL AD and is now 1.0 BONUS AD
: @Meddler urgot is clearly overbuffed, are we getting hotfix nerfs?
He is really weak pre lvl 9 and is very squishy now
Moody P (NA)
: Urgot is overtuned
His issue is that he is weak until lvl 9 (when you get perma W) he is a lot like Kayle where she is crap and then suddenly becomes God
Sobx (EUNE)
: > [{quoted}](name=Yordletana,realm=NA,application-id=A7LBtoKc,discussion-id=wMEru8cE,comment-id=0033,timestamp=2019-03-20T18:29:29.091+0000) > > So the last couple months Riot literally just wasted hundreds of hours of top tier players... > > https://l56spuxk1t14k3seci6s2bja-wpengine.netdna-ssl.com/wp-content/uploads/2017/05/GIF-laughing-funny-LOL-haha-hehe-hilarious-fun-happy-laugh-Kevin-Malone-Brian-Baumgartner-The-Office-GIF.gif > > Small indie company's only solution to fix the ladder was literally to nuke it. Not only it's none of your concern, but also top players literally **asked** for a reset because of a faulty lp gains early in the season. The only people that are really complaining about it are the onese that don't belong there in the first place. ######Also gj getting your own thread nuked https://l56spuxk1t14k3seci6s2bja-wpengine.netdna-ssl.com/wp-content/uploads/2017/05/GIF-laughing-funny-LOL-haha-hehe-hilarious-fun-happy-laugh-Kevin-Malone-Brian-Baumgartner-The-Office-GIF.gif
Us under Diamond also want the reset. Just freaking reset the whole damn season FFS.
: Ranked 2019 — Top Tier Ladder Reset with Patch 9.6
So you are fine with everyone else having screwed up Rank because its always screwed up Im guessing. S9 has been such a waste of time.
Glowiej (EUNE)
: Promotion series rigged ?
Last season I was S1 promo to Gold 17 times and every time Riot gave ether game the enemy team a Plat+ smurf or my team a Bronze 5 Troll feeder or afker. The number of AFKers in Promos is also way above the average. Riot really wants to keep ppl from climbing
: POLL: How often do you see this happen in Rank
Love how there is almost 500 views but only 8 votes....
Dremiist (NA)
: Please delete Illaoi from the game.
She is so easy to counter. She needs a lot of QoL changes and when they do those she can have her damage lowered. Issue is that she is not good in Plat+
: Look at my match history and tell me skill matters in League of Legends.
This is all Ranks. I do very well most games but Im matched with trash also in most games. Riot seems to always put the Smurfs on the enemies teams too. I believe this is because Riot thinks I balance out the Smurf but often its not my lane the smurf is in.
: Can we nerf Riven and Vayne yet?
Riot said "No Riven is fine, the Asian markets are all we care about"
Rioter Comments
: Firstly, it is never the job of someone else to provide the evidence _you_ need to back up your claims. If you want to make a claim, you provide the evidence yourself. And you've said a whole lot, but nothing at all from Riot. All I asked was for official statements from Riot, which you still haven't provided. Here it is, since you didn't understand the simple requestion: https://support.riotgames.com/hc/en-us/articles/201752954-Matchmaking-Guide Oddly enough, this page actually explains how the system IS in fact rigged against you. So... not only are you completely wrong, but you didn't even bother doing the googling.
Here lay the problem Riot has. > * You’re winning a lot, and the matchmaker is placing you against stronger opponents. > A Silver player pushing for Gold should expect to see higher-tier players in their games. It means you’re winning more than you’re losing, and it means the matchmaker is starting to suspect that you’re worthy of higher placement. If you’re on a big win streak, you may even start to see opponents several divisions above you. > * Your opponent is losing a lot, and the matchmaker is placing them against lower-ranked opponents to find them an appropriate spot on the ladder. > The team’s average MMR is the same, but one team has five roughly-equal teammates and the other team has a few very highly-ranked players and a few lower ones. This one is pretty rare outside of full-premade teams, but we make our best efforts to try and ensure that we still balance queue times into fair matches. First Flaw) If Im in Silver Im in Sivler and not in Gold should NEVER see a Gold player Until I promote to Gold. Second Flaw) I see "five roughly-equal teammates and the other team has a few very highly-ranked players and a few lower ones" ALL THE FREAKING TIME. This does NOT make a balanced or fare game. Riot really are stupid ppl when it comes to the game it seems.
Kai Guy (NA)
: Elo and MMR systems are pretty well documented and information on the core of how they get built is available. The most basic way to explain it. If you win consistently more then you lose then you climb. Anything else and you don't. The complexities are about K factor, Mismatches, unfavored teams, the range MM pulls from, MMR gains and losses, and additions to adjustment formula as well as adjustments to the MM formula. Tweaking it just makes it longer or more difficult to hit the top. End of the day the average player is expected to never reach the top of ladder. Time to climb for a majority of players in a functional and fair MMR/Elo system is literally infinite. Because inherently its built to only allow the best to reach the top. The measurement of skill is your ability to win. If you cant win your underskilled. The key principle is that in games of skill, being more skilled then the people your playing with and vs is reflected by your ability to win. If your skill is not an impact then its not a game of skill. I am entirely happy to explain the functionality or directly answer any questions you have on them. If you have any questions on how they work please let me know.
There lays the flaw of the system. Low Elo get more and more Trolls, AFKers and Smurfs. If you are a better then average player in your Elo (someone who is improving) but have a old account (with 100s of games) Riots system outs Smurfs on the enemy teams to "balance" the Matches. Being the not a smurf but better then your rank means you will lose more then not because constantly Riot is stacking your enemies team against you. Or Riot outs the troll on your team to even out what would be a in your favor match.
: the matchmaking rigged conspiracy
If it did not happen over and over (win streaks then lose streaks) I would say its not a thing. The issue is that it happens over and over and to many people. Riot may not be Consciously doing it but the algorithm they use creates this result for at least some of the players. It could be a bug with the system for some accounts. I personally think that Riot needs to overhaul the MMR system because its trash for most players.
: how the hell are you supposed to fight akali as a melee mid/top?
Classic CT crap design. I play Reksai vs her or illaoi
Nhifu (NA)
: My kayle players can't survive under tower?
Hypercarries is a stupid idea. Game Length should not be the only factor.
sQuirtlez (EUNE)
: Why you should probably ban morgana and lux if you are going botlane
I ban Morg in all but top and jungle Her Ult and Q is too strong.
: And you guys nerfed LeBlanc again.
Because she is toxic to the game and is why the reworked her in the first place but Riot forgets things so fast.
: Kayle seriously needs a buff. And I mean... a buff.
Her early game needs a buff, her mid to late game needs MASSIVE nerfs
: Personal opinion: season 9 has become the hardest one to carry and win games in
Its not just that. The positional rank messed up everyone's MMR too. When it was ~500 games to find your rank it now takes 1k-2k games to find your rank. Match Making is all over the place with teams with average win rate of 40% getting matched vs teams with average win rates of 60%. Riot needs to rebuild the MMR system they are using completely.
: League would be 1000x better without assassins.
League would be 1000x better without ADC
: Guinsoos is a broken item
All of the "Ghost hit" items of the past were too. Riot does not understand balance.
: Im at +14/-19 and have a 62% win rate over last 20 games. Riots system punishes those that have long standing accounts. We should be able to request a hard reset of our account
Oh and because of their failed messed up attempt at Positional Rank, all of out games that were messed up this season count against us. S9 to get a true measure of your account you need 1k games but the system nails you down the more and more you play.
: How do you think I feed with a 65-70% Win rate as Support/Mid/Jungle, being Silver II almost Gold, and the system where I climbed having "Fill" as an option.... only to have all those ranks combined into a single rank, and my effective MMR dropping from Silver II/I to Bronze I, because my Bot/Top win rate wasn't as good as the others? I played 300 games on "Fill." just to get this account to Silver II from Bronze III. Now I have to do it over again, because my win LP is 9-13 LP and my loss LP is -23-21. I'm one of the only players I've eve heard of so far that has a 52% overall win rate, 65-70% in 3 roles, who is losing over double what they are gaining.
Im at +14/-19 and have a 62% win rate over last 20 games. Riots system punishes those that have long standing accounts. We should be able to request a hard reset of our account
Kai Guy (NA)
: No. Provably by math Elo works for team games of random players assuming a few modifications are made. 1. Track players separately because they are not a rooster. 2. Have a Range that matchmaker pulls from. 3. Account for experience, Seek to keep K factors on teams at a similar level. You can test this with RNG dice rolls if you need. https://www.youtube.com/watch?v=kB2UADNoRUA Alternatively, This guy does a decent job making one and showing it pretty clearly.
The video shows 100% why its trash to use Elo on random 5v5 Most players dont have over 200 games and it shows that the plots are a mess. It also shows that the longer you have had your account the more the system will stick you in a rank even if your skill has improved because most players dont play more then 200 games and that plot is a mess. If you got stuck in low rank and have played a long time you will not bubble up to the top unless you play more then 1k games AND the longer you play the more the system sticks you to one rank so you are looking at 20k+ games to climb. The Video does not take into account players improving nor does it take into account smurfing and trolling. Elo works only if 1) Teams dont change in the season 2) All players play to win 3) There are no smurfs Oh and it also does not take into account Riot changing a champ someone is good with between seasons and in the middle of a season. Or the players that jump on to the new OP/Bugged champ to climb.
: > [{quoted}](name=XXXMurderPenguin,realm=NA,application-id=3ErqAdtq,discussion-id=MjEVnL8j,comment-id=0001,timestamp=2019-03-18T07:23:54.326+0000) > > Rank system should be reworked. > > Elo works only if you have preset teams that done change for a season and all players play to win and there are no smurfs. None of those happen in rank. > > So it should be you gain LP but never lose LP. > > Wins give you X LP +/- the difference of the average of the teams difference. > Losses give you nothing but do not take away LP ether. > > > Teams can not have more than average difference +/- 100 > > Players on a team can not have more then average difference +/- 50 form a team mate. > > This way the more you play the higher on the ladder you get but if you suck you gain nothing so winners climb faster and have bigger totals so will be higher on the ladder. problem with this is halfway through the season, somebody starting ranked for the first time would be at 0 and others would be at maybe 500-1000 lp? big loophole in your suggestion
How is that much different then in the current system? If a Diamond player starts an account or just starts the season half way through, he will be hard pressed to get to Diamond. Also with my system you could cut the season up into splits. In the end of season your Rank is based on the average of your splits you played in or something. Also my system would discourage Smurfing and multiple accounts (not a bad thing) because if you are going to spend time playing you might as well push up your main account.
: Can we get some number nerfs on Zyra please?
No and No her Plants need fixed back to how they were in S5 Her Q needs to be an oval in shape Her E needs to be 1.5s Root base and 2.5 at max level
atorelle (NA)
: Please stop saying "Lux is broken/OP", and is easy to dominate lane with.
Lux is too safe. Her passive damage needs nerfed Her Ult damage needs nerfed Her Root damage also needs nerfed
Yenn (NA)
: How did Kayle's hit box make it past QA?
Its like {{champion:157}} and {{champion:40}} Tornados
: Losing more LP than you gain. Thoughts??
Rank system should be reworked. Elo works only if you have preset teams that done change for a season and all players play to win and there are no smurfs. None of those happen in rank. So it should be you gain LP but never lose LP. Wins give you X LP +/- the difference of the average of the teams difference. Losses give you nothing but do not take away LP ether. Teams can not have more than average difference +/- 100 Players on a team can not have more then average difference +/- 50 form a team mate. This way the more you play the higher on the ladder you get but if you suck you gain nothing so winners climb faster and have bigger totals so will be higher on the ladder.
: bad/tilted players have more impact on how games turn out than good/positive players
100% A game instantly goes to 4v5 or even 4v6 wth a Tilted trolling player
: Dark harvest is being ruined because of 1 champion?
It works well on Reksai if the game last more then 30m
: One thing with Yasuo that's overlooked a lot
: You can not get out of bronze solo
This has been my experience. I can go 19/0 and my team will go 2/12. Riot thinks Im a smurf or something and so puts me on bad teams more then not and or vs smurfs that are in Plat+. Its driving me crazy who stupid Match Making is. Im firmly in the belief that Riots time of day pays a huge role in the type of players you have on your team. Also if you dont play one of the 20ish OP champs you lose more then not.
: League is like gambling except
I win 4 games in a row and instead of putting me into better teams vs better teams. Riot puts me vs better teams with shittier team mates. Thats says everything about Riots "Balance"
: so plz explain to me.... how im better than the other 4 ppl but cant win because they feed the other team to point i cant carry... and im not saying like feeding late im talking like 3 ppl will be combined 2/25 in ten mins
Yep. You can be an Olympian on the Relay team but if most of your team have club feet you will not win the match.
Rifter34 (NA)
: What about Aatrox? {{champion:266}} He has been completely gutted down the drain by riot games. They removed his second Dash on his E and removed healing on minions. For fuck sake this was all on his reveal trailer. Now your telling the community that it was all fake and all a lie? Unreal.
Zladnyl (NA)
: Ok Riot, let's talk about the past, present, and future state of Summoner's Rift...
Monlyth (NA)
: Does Yasuo have a real weakness?
So his only mechanical weakness is his passive shield. If you can consistently remove it without risking yourself you can win lane if you also can attack fast and build crit (and are AD) I play Reksai mid vs Yasuo and win lane every time because I can Burrow Q his shield every time its up.
: > [{quoted}](name=XXXMurderPenguin,realm=NA,application-id=3ErqAdtq,discussion-id=PkA2M0xG,comment-id=00000000000100000000,timestamp=2019-03-16T23:25:23.853+0000) > > They need to go back to just showing and using your MMR and stop this shitfest they have been using for 5 seasons not a bad idea... it'll at the bare minimum stop the "rito why are you matching me with these players!?" type of threads. The thing is that for many people the old way, didn't feel rewarding or didn't really feel like you were making any progress whatsoever. Also they are using your MMR they never stopped using it. If you can make just showing dumb random numbers somehow feel rewarding then I would love to have them just show the MMR instead
Yes because we all feel like its rewarding or making progress now. Like a whole bunch of changes done in S4-S5 Riot has forgotten why they did it and the game is a completely different animal now.
: It's not Positional LP right now. You will only get the +11 LP irregardless of your role. Why? Because Riot gave you your maximum RANK, but gave you an averaged MMR of all your roles. If you are 11/28, I'm willing to bet your average of all positions was 4-5 ranks below your highest rank. Basically what ranked is simulating for "fill/multirole" players right now: You are basically on a 50 loss streak, even if you have a 70% win rate in your last 50 games. That's what Fill being converted into one rank did to us.
No they still are using Positional MMR just one Rank. Unless you can point me to where they say differently.
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XXXMurderPenguin

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