: It's a possability yes but not completely confirmed. Shame that skarner is getting ignored tho.
> [{quoted}](name=Emperor Talquin,realm=EUW,application-id=3ErqAdtq,discussion-id=24yPm4uI,comment-id=000000000000,timestamp=2019-09-21T19:58:06.854+0000) > > It's a possability yes but not completely confirmed. Shame that skarner is getting ignored tho. i mean, she was one of the options for the pick the next rework ordeal, so it's likely she's on their radar, might not be this year but definitely more potential to see a rework then skarner who i forgot was even a champ for a while
: It's a shame outdated champs like skarner and shyvana are just ignored.
> [{quoted}](name=Emperor Talquin,realm=EUW,application-id=3ErqAdtq,discussion-id=24yPm4uI,comment-id=0000,timestamp=2019-09-21T19:29:22.902+0000) > > It's a shame outdated champs like skarner and shyvana are just ignored. Actually shyvana is on their rework list, skarner isn't
: What if Tahm Kench's swallowed target can still be damaged when you attack Kench?
he's trash because he was too op before, and riot doesn't understand how balance works
: Can you explain which combinations of champs + rune you're referring to and why you feel this is the case?
> [{quoted}](name=Chainman3,realm=NA,application-id=3ErqAdtq,discussion-id=4XTzOYzO,comment-id=000100000000,timestamp=2019-09-21T03:55:01.533+0000) > > Can you explain which combinations of champs + rune you're referring to and why you feel this is the case? Ex 1 Ezreal, was nerfed to the point where he relies on being ahead via klepto or is just irrelevant Ex 2 Syndra/Eve, w/o Electrocute they actually can't secure a kill early game Ex 3 Juggernauts, their pretty much all reliant on conqueror to do their damage Ex 4 Gangplank, Can force his late game alot faster with klepto and is overall disgusting with the current runes Ex 5 Ahri, already can get away with no runes at all and be a very strong champ, runes basically just give her even more un-needed power Ex 6 lux, She was literally just abusing Aftershock a few patches ago to prevent counterplay to her support role I got more, but this should be sufficient to get my point across
: Can Viktor get a VGU?
some champs still need it more, look at olaf and mundo for instance
: One side they complain not enough variation in builds another side they complain to remove variation.
> [{quoted}](name=Chainman3,realm=NA,application-id=3ErqAdtq,discussion-id=4XTzOYzO,comment-id=0001,timestamp=2019-09-21T00:56:41.830+0000) > > One side they complain not enough variation in builds another side they complain to remove variation. There will never be variation so long as meta exists, people will almost always build the meta build over experimentation since it's proven to work, some like myself will go against this, but most won't, more items can be added to compensate for certain runes being lost, but having a 7th item on some champs is not beneficial to the games health, it's rather the opposite and yes since some champs benefit so much from the runes it's like having an extra item at this point
: I've been barking up this tree for years, even when it was runes and masteries. Take out as many variables as possible to accurately balance champions around their kits. Items are a staple. Leave them be or it'll just be HoTS. But runes/masteries are unnecessary.
> [{quoted}](name=Radiant Wukong,realm=NA,application-id=3ErqAdtq,discussion-id=4XTzOYzO,comment-id=0000,timestamp=2019-09-21T00:50:16.332+0000) > > I've been barking up this tree for years, even when it was runes and masteries. > > Take out as many variables as possible to accurately balance champions around their kits. > > Items are a staple. Leave them be or it'll just be HoTS. But runes/masteries are unnecessary. I've been playing smite, and tbh actually have had a lot more fun playing that then league, because i don't need to worry about my runes, the items and character decide what i can do, plus the community is less toxic
Rioter Comments
Keiaga (NA)
: Yasuo's play/ban rate being skyhigh is balanced out by his winrates mid-range to low. Meanwhile Tryndamere's play/ban rates are pretty middle-of-the-road while his winrates are also low. It's a much wiser choice to go by statistics rather than the general feeling of what "everyone is bitching about" On a side note, the meta changes based on the most optimal strategy of winning. If jax and renekton were as "potent" as you're saying, they'd have a higher winrate and the meta would have shifted around them by now.
> [{quoted}](name=Keiaga,realm=NA,application-id=3ErqAdtq,discussion-id=9ccYZ9Xs,comment-id=00040000000000000000,timestamp=2019-09-17T10:55:04.211+0000) > > Yasuo's play/ban rate being skyhigh is balanced out by his winrates mid-range to low. > > Meanwhile Tryndamere's play/ban rates are pretty middle-of-the-road while his winrates are also low. > > It's a much wiser choice to go by statistics rather than the general feeling of what "everyone is bitching about" > > On a side note, the meta changes based on the most optimal strategy of winning. If jax and renekton were as "potent" as you're saying, they'd have a higher winrate and the meta would have shifted around them by now. see that's the thing, the meta isn't focused on diver's and since only 2 of them are good, it won't shift to them, rn the meta is focused on junglers, neither of which are decent at jungling (maybe jax but every time i see him in the jungle he just feeds) since junglers impact the game far more then any other role, if the meta ever favors top/renek/jax 101% they WILL get nerfed, but until junglers are addressed most champs won't be, another good example is ahri, she has always had a high pick rate and lately her winrate is fluctuating between 52-53% yet no one can admit she is op...
Keiaga (NA)
: It neans hes statistically and factually not overpowered.
> [{quoted}](name=Keiaga,realm=NA,application-id=3ErqAdtq,discussion-id=9ccYZ9Xs,comment-id=000400000000,timestamp=2019-09-17T05:37:34.638+0000) > > It neans hes statistically and factually not overpowered. Analytics are flawed at best, there is so many extra variables that i would never rely on a number on a site to decide if someone is op or not, everyone bitches and bans yasuo but yet he has a 48% winrate, im not saying trynd is op, what im saying is taking some numbers off a website and saying said champ is op is bullshit, jax is an example of this, same with renekton, their both insanely potent and frustrating to play against right now because of SoS, but neither has a fairly decent winrate due to the META not really favoring diver's, this is why their win rates are meh....once we enter a meta that favors fighters/skirmishers....there is a good chance trynd will become op
Keiaga (NA)
: His winrate and playrates not being exceptionally high is all the proof needed that he doesnt need a nerf
> [{quoted}](name=Keiaga,realm=NA,application-id=3ErqAdtq,discussion-id=9ccYZ9Xs,comment-id=0004,timestamp=2019-09-17T03:19:03.598+0000) > > His winrate and playrates not being exceptionally high is all the proof needed that he doesnt need a nerf that means shit all
Elfmon (NA)
: PROVE TO ME TRYND DOESN'T NEED A REWORK OR HARD NERF
I legit just warwick into him, if he's at the point where he needs to ult, my passive keeps me alive, allowing me to outheal his dmg when combined with my E (also rush randuins/tabi)
Rioter Comments
: it doesn't need any changes people just need to accept that riot isn't gonna give them everything for free
> [{quoted}](name=PrettyGirlsFeet,realm=EUW,application-id=3ErqAdtq,discussion-id=EZbFid2X,comment-id=0000,timestamp=2019-09-06T16:47:31.723+0000) > > it doesn't need any changes people just need to accept that riot isn't gonna give them everything for free Eternals is literally a progression system you have to pay for....the is flawed right at its core
: QoL buffs and making someone viable aren't the same thing. Which is it?
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=yrc23zHg,discussion-id=rO7QWZgg,comment-id=0001,timestamp=2019-09-06T01:43:19.039+0000) > > QoL buffs and making someone viable aren't the same thing. Which is it? Which is why i said QoL AND make him viable, since he's never been a viable pick for many seasons now (outside of maybe a short lived viability with the juggernaut rework)
Rioter Comments
Rioter Comments
: I checked their op.ggs they've never played with each other. Only 2 was mid and adc i think it was. Cant remember
> [{quoted}](name=Light Burner,realm=NA,application-id=3ErqAdtq,discussion-id=lgyjsEkZ,comment-id=00050000000000000000,timestamp=2019-09-03T21:06:47.058+0000) > > I checked their op.ggs they've never played with each other. Only 2 was mid and adc i think it was. Cant remember well either way they forefitted a winning game and ruined my night
: There was only 1 duo in that game. The other 2 were both solo.
> [{quoted}](name=Light Burner,realm=NA,application-id=3ErqAdtq,discussion-id=lgyjsEkZ,comment-id=000500000000,timestamp=2019-09-03T20:04:42.370+0000) > > There was only 1 duo in that game. The other 2 were both solo. They said they were a 4 man, they way they spoke, they were def a 4 man, plus they ff'd a game which we were severely ahead because i wasn't doing what they wanted
: Can you link the game?
> [{quoted}](name=Light Burner,realm=NA,application-id=3ErqAdtq,discussion-id=lgyjsEkZ,comment-id=0005,timestamp=2019-09-03T16:33:56.782+0000) > > Can you link the game? it was literally the last game i had played, it was a norm, but still felt very shitty to lose that way
: every game there are premades on the enemy team. I just want to play ranked without having to face 5 man premade in solo q. If premade didn't exist i would have 100% wR and wouldn't even be complaining about anything at all ever
> [{quoted}](name=2 Weezy Baby,realm=NA,application-id=3ErqAdtq,discussion-id=lgyjsEkZ,comment-id=0000,timestamp=2019-09-03T07:26:43.691+0000) > > every game there are premades on the enemy team. I just want to play ranked without having to face 5 man premade in solo q. If premade didn't exist i would have 100% wR and wouldn't even be complaining about anything at all ever what am i supposed to do about a 4 man ffing though, i literally cant stop it, there is no way for me to prevent that loss even if i was faker because they just all vote to surrender and it's over
Rioter Comments
: the most tenacity you could have by taking legend tenacity and mercs is 51%
> [{quoted}](name=MrFawknSunshine,realm=NA,application-id=3ErqAdtq,discussion-id=zUEGztef,comment-id=0001,timestamp=2019-09-03T04:26:06.731+0000) > > the most tenacity you could have by taking legend tenacity and mercs is 51% But you also have the tank potion and sterak's
Rewt (NA)
: 2 things with this. While technically no he isnt free. I honestly think he is kind of nutty. Id like to see his Q damage reduced to groups, but increase the solo multiplier, this would put more of an emphasis on smart Q positioning. This could have unintended consequences, but id like to see where it takes the champ. The ult falling off is a two fold issue. 1. yea.... the duration doesnt really scale all that well and so it stops being as impactful. 2 you cant ult the carry. cause if the carry has 2 functioning braincells left they should be able to figure out that a QSS is going to basically make morde ult irrelevant. (not that many league players have 2 functioning braincells.... especially ADC players)
> [{quoted}](name=Rewt,realm=NA,application-id=3ErqAdtq,discussion-id=iluby5Ek,comment-id=000100010000,timestamp=2019-09-03T01:27:19.477+0000) > > 2 things with this. While technically no he isnt free. I honestly think he is kind of nutty. Id like to see his Q damage reduced to groups, but increase the solo multiplier, this would put more of an emphasis on smart Q positioning. This could have unintended consequences, but id like to see where it takes the champ. > > The ult falling off is a two fold issue. 1. yea.... the duration doesnt really scale all that well and so it stops being as impactful. 2 you cant ult the carry. cause if the carry has 2 functioning braincells left they should be able to figure out that a QSS is going to basically make morde ult irrelevant. > > (not that many league players have 2 functioning braincells.... especially ADC players) 1. His Q dmg already had a massive nerf from his old one, by about 300%, the only reason is AoE is because his old E was removed completely which did a fairly large amount of dmg....more then his current Q does actually, his shield was massively nerfed, his ult and E are the only compensation he got, his W was moved to his passive and given % dmg for some fucking reason, overall riot doesn't understand how to keep the core identity of a champ w/o fucking it up somehow
Rewt (NA)
: I cant tell if you are being Sarcastic or not. But Morde.... yeah he is just hella strong. Im fucking trash at laning. I literally only play jungle. But when I get filled to top lane (cause How that fucking happens when I Queue Jungle/Support is beyond me) I just lock in Morde and win lane. its so free. Vlad on the other hand...... Eh. Just build an executioner's Calling and smash his face into the ground with something like Panth, Olaf, Rengar, etc. just something that is really good at dueling.
> [{quoted}](name=Rewt,realm=NA,application-id=3ErqAdtq,discussion-id=iluby5Ek,comment-id=0001,timestamp=2019-09-03T00:22:44.687+0000) > > I cant tell if you are being Sarcastic or not. > > But Morde.... yeah he is just hella strong. Im fucking trash at laning. I literally only play jungle. But when I get filled to top lane (cause How that fucking happens when I Queue Jungle/Support is beyond me) I just lock in Morde and win lane. its so free. > > Vlad on the other hand...... Eh. Just build an executioner's Calling and smash his face into the ground with something like Panth, Olaf, Rengar, etc. just something that is really good at dueling. I've beaten lots of mordes, he's def not free, just his massive level 6 power spike with ult is a huge issue, early game mordes ult lasts far too long but it falls off late game as the duration doesn't scale with game length
: [QOTD] What do you all think about the State of Rek'Sai currently?
She needs a focking passive, healing for 95 health at level 18 at the cost of ALL your fury is kinda shitty
Kai Guy (NA)
: Reliability is part of that budget. Lower reliability and thus lower best cases are week-ish picks when the same best case is equivalent on a low complexity. This has a smaller hit box a longer delay a visual tell and warning. Thats part of a budget. The game is not ever going to be equal results from kits becuase that's not how games with individual kits function. Its made to have an ever shifting meta for replay value.
> [{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=h3Jj5XXz,comment-id=00090000,timestamp=2019-09-01T03:42:45.356+0000) > > Reliability is part of that budget. Lower reliability and thus lower best cases are week-ish picks when the same best case is equivalent on a low complexity. > > This has a smaller hit box a longer delay a visual tell and warning. Thats part of a budget. > > The game is not ever going to be equal results from kits becuase that's not how games with individual kits function. Its made to have an ever shifting meta for replay value. See this is why i believe power budget is no longer considered when they make champs, you get a champ like zoe who can do decent damage but has one of the most unreliable small hitboxes in the game for that dmg, then you get sylas, who just outright has a 1.0 ap ratio on his Q on top of having actual damage on the rest of his abilites and MOBILITY, AND A SHIELD, and having access to any ult on the enemy team, some being rather broken
: idk if you've even played/played against old asol. Previous asol was an oppressive early game champion that took advantage of his crazy roaming potential to either spread his lead, or avoid fighting the enemy mid if they played fizz/kass etc. He wasn't outdamaged at all as long as the enemy mid was playing a mage. He'd often get kills level 1-2 because of his ability to run someone down the lane.
> [{quoted}](name=Azir ate my ASS,realm=NA,application-id=3ErqAdtq,discussion-id=UGRYoOuR,comment-id=00010000000100000000,timestamp=2019-09-01T14:36:47.761+0000) > > idk if you've even played/played against old asol. Previous asol was an oppressive early game champion that took advantage of his crazy roaming potential to either spread his lead, or avoid fighting the enemy mid if they played fizz/kass etc. He wasn't outdamaged at all as long as the enemy mid was playing a mage. He'd often get kills level 1-2 because of his ability to run someone down the lane. really, thats not how i remember playing him, i remember his level 1 being alright, but 2 and onwards getting zoned because you do so little dmg compared to literally every other mid in the game, annie, syndra, lux, you name it, they did more dm g then you (i have 50+ games on sol)
: “Power budget” is a lie.
I see these posts and honestly, EVERY CHAMP SHOULD HAVE THE SAME BUDGET, this is how you balance a game, every champ having the same budget and budgeting for things such as mobility, difficulty to play, damage, utility, unfortunately riot does not do this anymore, this is why someone facerolly like kayn does more dmg then someone skill reliant like nidalee, riot doesn;t care about balancing the game anymore, they care about keeping certain champs stronger then others to keep making money off skins, this is why ahri got another fucking skin, even though ahri seriously needs nerfs, they won't nerf her, because her skins bring in the big bucks due to all the teens having a hard on for her due to the weird asf animal girl hype, meanwhile other champs like zoe are kept on the weaker end since people love to hate her, anyone who believes riot is balancing the game properly anymore is out of their minds and needs to seek psychiatric help, it's all about selling the skins now a days
: Asol was oppressive because he actually did damage early and wasn't gated very hard by mana. This meant he could roam nonstop as long as you weren't playing Kassadin, and there's nothing you can do about it. New Asol waveclears faster but is also weaker early and more mana reliant. This gives top/bot lane a better chance of not instantly dying to his roams. HOWEVER the buff to his E makes sure he gets there so much quicker. These aren't nerfs, but slight changes to his playstyle.
> [{quoted}](name=Azir ate my ASS,realm=NA,application-id=3ErqAdtq,discussion-id=UGRYoOuR,comment-id=000100000001,timestamp=2019-08-30T14:35:23.192+0000) > > Asol was oppressive because he actually did damage early and wasn't gated very hard by mana. This meant he could roam nonstop as long as you weren't playing Kassadin, and there's nothing you can do about it. > > New Asol waveclears faster but is also weaker early and more mana reliant. This gives top/bot lane a better chance of not instantly dying to his roams. HOWEVER the buff to his E makes sure he gets there so much quicker. These aren't nerfs, but slight changes to his playstyle. what?....asol did and still does 0 dmg early game, he's outdamaged by literally every champ in the game, but scaled into a late game behemoth, he roamed because he didn't stand a chance in a 1v1 early game against even soraka and relies on getting fed to be useful
: A big part of Corki is that he is weak early, look at pro play and how he was rampant because his counters (assassins) were weak. He scales to do big damage and counter defensive itemization with his mixed damage and penetration.
> [{quoted}](name=figold666,realm=NA,application-id=3ErqAdtq,discussion-id=UGRYoOuR,comment-id=000100000000,timestamp=2019-08-30T02:33:17.874+0000) > > A big part of Corki is that he is weak early, look at pro play and how he was rampant because his counters (assassins) were weak. He scales to do big damage and counter defensive itemization with his mixed damage and penetration. but yet he's a lane bully since every time i see him, he burns 60%+ of my health early game, so he's got not weak point and should be nerfed is what your sayng?
: MY BABY<Leblanc>♥
her new Q had counterplay....
: Because queue times would grow out of control without it. What I *don't* get is why they don't let people opt in. If you want a game *now* and are bothered by queue times, you turn it on and get in ASAP. If you are more interested in getting your role, you turn it off and eat the wait.
> [{quoted}](name=Karunamon,realm=NA,application-id=3ErqAdtq,discussion-id=Ua7lEl6Y,comment-id=0000,timestamp=2019-08-29T19:31:08.579+0000) > > Because queue times would grow out of control without it. > > What I *don't* get is why they don't let people opt in. If you want a game *now* and are bothered by queue times, you turn it on and get in ASAP. If you are more interested in getting your role, you turn it off and eat the wait. But que times were fine before autofill, just problematic in the highest of elos
Saevum (NA)
: Yeah, sure. That's why we like to let a Renekton with ult active sit on top of the mid laner or the bot lane because he does no damage late game. He hits like a wet paper tower with SoS, tiamat, and sterak's. And he doesn't insta give you his cooldowns in 1.5 seconds with a tiamat active to make it look like he just shoved the lane.
> [{quoted}](name=Saevum,realm=NA,application-id=3ErqAdtq,discussion-id=njIk7gp3,comment-id=0000000000000000000000000000000000000001000000000000,timestamp=2019-08-29T19:32:13.139+0000) > > Yeah, sure. That's why we like to let a Renekton with ult active sit on top of the mid laner or the bot lane because he does no damage late game. He hits like a wet paper tower with SoS, tiamat, and sterak's. And he doesn't insta give you his cooldowns in 1.5 seconds with a tiamat active to make it look like he just shoved the lane. if he's on top of your mid laner, then their out of position, also if he has that much dmg, why not focus him out when he dives in? he will pop rather quickly
Saevum (NA)
: You do realize that his ult gives him free fury? or are you delusional? Not only that, pre 6, small trades give him way too much rage for the amount of damage he can unleash. IF he is "gated" why does he have so much kill potential all early and mid game? get your facts right. That's why I avoid the boards so much. That's why I avoid correcting people geez. Next reply will be: "he is no top lane bully" argument incomig. lawl. the boards.
> [{quoted}](name=Saevum,realm=NA,application-id=3ErqAdtq,discussion-id=njIk7gp3,comment-id=00000000000000000000000000000000000000010000,timestamp=2019-08-29T19:09:46.794+0000) > > You do realize that his ult gives him free fury? or are you delusional? > > Not only that, pre 6, small trades give him way too much rage for the amount of damage he can unleash. > > IF he is "gated" why does he have so much kill potential all early and mid game? get your facts right. > > That's why I avoid the boards so much. That's why I avoid correcting people geez. > > Next reply will be: "he is no top lane bully" argument incomig. lawl. the boards. because late game he hits like a wet paper towel, most fighters/juggernauts/skirmishers have outscaled him by this point and most marksman/mages are too hard for him to get on top of, additionally he cant kill tanks, he's literally only a tanky stunbot at this point
Saevum (NA)
: Wrong. But you can believe whatever.
> [{quoted}](name=Saevum,realm=NA,application-id=3ErqAdtq,discussion-id=njIk7gp3,comment-id=00000000000000000000000000000000000000000000,timestamp=2019-08-29T18:58:47.234+0000) > > Wrong. > > But you can believe whatever. I play renekton, there is a lot he can mess up, and w/o kills he feels like shit, on top of this, even with 40% CDR his cooldowns remain very long, the only problem with him rn is spear of shojin which is just a problematic item in general rn
: You are playing him wrong. He is a scaling champ like Corki. Don’t roam and don’t wave clear (leaves you vulnerable). Instead just farm until you get 2-3 items then deal some AOE damage.
> [{quoted}](name=figold666,realm=NA,application-id=3ErqAdtq,discussion-id=UGRYoOuR,comment-id=0001,timestamp=2019-08-29T17:17:55.473+0000) > > You are playing him wrong. He is a scaling champ like Corki. Don’t roam and don’t wave clear (leaves you vulnerable). Instead just farm until you get 2-3 items then deal some AOE damage. Corki isn't a scaling champ? he's an early game lane bully that falls off late game due to his poor range and reliance of staring at ppl to do his dmg, a sol is completely reliant on snowballing off his roams since he is very weak early, if your not roaming on sol your playing him wrong, but these changes hurt his roaming significantly...i would go so far to say as these "tweaks" are just outright nerfs
Rioter Comments
: > [{quoted}](name=Xavanic,realm=NA,application-id=3ErqAdtq,discussion-id=njIk7gp3,comment-id=000000000000000000000000000000000001,timestamp=2019-08-29T17:05:38.134+0000) > > she got hit but yet retains a 51% winrate rn in high elo, 53% across all elos, she is beyond safe and is still very much overpowered and frustrating to play against due to her extremely forgiving snare She's annoying as a support, but as a solo laner right now I haven't even seen her in ages.
> [{quoted}](name=Freeza with an I,realm=NA,application-id=3ErqAdtq,discussion-id=njIk7gp3,comment-id=0000000000000000000000000000000000010000,timestamp=2019-08-29T17:51:36.092+0000) > > She's annoying as a support, but as a solo laner right now I haven't even seen her in ages. She's still very very strong, and in fact needs to be addressed, she's literally unkillable w/o a competent diver/assassin
: > [{quoted}](name=Xavanic,realm=NA,application-id=3ErqAdtq,discussion-id=njIk7gp3,comment-id=0000000000000000000000000000,timestamp=2019-08-29T07:16:16.966+0000) > > Other champs need to be addressed before renekton, urgot and lux need nerfs more rn Lux just got a barrage of nerfs, she's finally get smalling buffs now. Urgot, well I haven't seen him for aawhile since his initial buff. Renekton is a mobile juggernaut which is stupid.
> [{quoted}](name=Freeza with an I,realm=NA,application-id=3ErqAdtq,discussion-id=njIk7gp3,comment-id=00000000000000000000000000000000,timestamp=2019-08-29T07:37:04.944+0000) > > Lux just got a barrage of nerfs, she's finally get smalling buffs now. Urgot, well I haven't seen him for aawhile since his initial buff. > > Renekton is a mobile juggernaut which is stupid. she got hit but yet retains a 51% winrate rn in high elo, 53% across all elos, she is beyond safe and is still very much overpowered and frustrating to play against due to her extremely forgiving snare
Saevum (NA)
: No. Renekton is actually a combination of assassin levels of burst (thanks to lethality among other items in the shop) and almost the beefyness of a jugger. Real Juggers do quite the amount of damage, but they **need a setup**. Renek does **NOT need** a set up. He is no "mobile" jugger. He just jumps and insta-gives you his cooldowns. There was a few comments some months ago about the Riven huh... curves let's say, and the sudden buffs to Renekton at that moment in our timeline. It doesn't take someone to be that smart to figure out how things work around here.
> [{quoted}](name=Saevum,realm=NA,application-id=3ErqAdtq,discussion-id=njIk7gp3,comment-id=000000000000000000000000000000000000,timestamp=2019-08-29T12:03:20.056+0000) > > No. > > Renekton is actually a combination of assassin levels of burst (thanks to lethality among other items in the shop) and almost the beefyness of a jugger. Real Juggers do quite the amount of damage, but they **need a setup**. Renek does **NOT need** a set up. He is no "mobile" jugger. He just jumps and insta-gives you his cooldowns. > > There was a few comments some months ago about the Riven huh... curves let's say, and the sudden buffs to Renekton at that moment in our timeline. It doesn't take someone to be that smart to figure out how things work around here. See the main weakness with renekton is his cooldowns, unlike juggernauts, after he blows everything, he has nothing for 6 seconds at least, during this time literally all he can do is auto attack darius has bleed, illoai has slam on a 2.5 second cd, aatrox Q has a 3 second CD, voli is AA reliant anyways and has his ult for extra dmg, to be completely honest, renekton has some of the worst sustained damage out of any diver, even vi/gnar typically have better sustained damage
: Like, no. I need it to rape bad doggies {{champion:75}} also, this guy {{champion:266}} , I feel a bit sad for this one {{champion:8}} but then I don't cuz if he ever gets his late game..
> [{quoted}](name=Ashe mage AD,realm=EUNE,application-id=3ErqAdtq,discussion-id=GKeIHupU,comment-id=0001,timestamp=2019-08-29T08:36:41.994+0000) > > Like, no. I need it to rape bad doggies {{champion:75}} also, this guy {{champion:266}} , I feel a bit sad for this one {{champion:8}} but then I don't cuz if he ever gets his late game.. Specific champ abilites can be put in place to cut healing to hurt sustain abusers, but its far too easy to just make a portion of said champs kit useless rn with the fact grievous is basically just always applied to them
: > [{quoted}](name=Xavanic,realm=NA,application-id=3ErqAdtq,discussion-id=GKeIHupU,comment-id=00000000,timestamp=2019-08-29T07:15:17.702+0000) > > not quite sure what it has to do with what im talking about, an item shouldn't cut off a portion of a champs kit....grevious wounds is a mechanic that has pissed me off for years, it doesn't need to be in the game, and the game can simply be balanced around it being gone, then drain/sustain tanks can be balanced appropriately, adcs are doing anywhere from 500-1.5k dps late game, its pretty fair to say we don't need grievous anymore Then there is no room for lifesteal items either. If there shouldn't be items that counter some kits, why should there be items that buff them or why should there be items at all? How do you balance drain champ like Aatrox when his healing is also comming from items, shouldn't there be a way to counter other items? Like dmg with resists, attack speed with Randuins or Frozen heart, Zhonyas, which is item that counters half of the kits, you have qss(one item that destroy kits of many champs)/tenacity, which also counters kits with cc. There is no reason for GW to not exist. Not to talk about current meta(sustain is strong af, I would almost call it sustain meta), where runes like conq, triumph, legend: bloodline, ravenous hunter, biscuits exist, also corrupting potion is still op. There is so much healing in this game that GW have to exist and if you unable to understand that, idk what to say to that.
> [{quoted}](name=CrazyMonkeyCZ,realm=EUW,application-id=3ErqAdtq,discussion-id=GKeIHupU,comment-id=000000000000,timestamp=2019-08-29T07:38:12.606+0000) > > Then there is no room for lifesteal items either. If there shouldn't be items that counter some kits, why should there be items that buff them or why should there be items at all? How do you balance drain champ like Aatrox when his healing is also comming from items, shouldn't there be a way to counter other items? Like dmg with resists, attack speed with Randuins or Frozen heart, Zhonyas, which is item that counters half of the kits, you have qss(one item that destroy kits of many champs)/tenacity, which also counters kits with cc. There is no reason for GW to not exist. > > Not to talk about current meta(sustain is strong af, I would almost call it sustain meta), where runes like conq, triumph, legend: bloodline, ravenous hunter, biscuits exist, also corrupting potion is still op. There is so much healing in this game that GW have to exist and if you unable to understand that, idk what to say to that. Life steal can easily be gated so it's not a huge issue, Zhonya's/QSS are not comparable, they are actives with long cd's, frozen heart....well just build another attack speed item, and tenacity has diminishing returns, in this meta grievous is too prominent and strong and champs like darius, warwick and mundo are completely reliant on their sustain to survive, sustain is only so high because damage is so fucking high, and damage is only so high so they can try to force games to end faster, tons of things can be put into place (specific champ abilites to counter healing, such as kata ult or kled Q, make lifesteal a unique passive, remove bloodline since its overpowered anyways) but allowing champs to just outright always have grievous is unfair to sustain focused champs, unless you want an item that basically says this champ is immune to grievous wounds, the best option here is to remove it and then balance the game going foward off that, so sustain isn't broken, and it's also not useless either
: > [{quoted}](name=Xavanic,realm=NA,application-id=3ErqAdtq,discussion-id=njIk7gp3,comment-id=00000000000000000000,timestamp=2019-08-29T06:19:12.383+0000) > > Your really overestimating how much conq is actually doing, if it helps, typically his engages are telegraphed by E, meaning taking a champ with defensive abilites is also a good idea as you can pop them when he combos you and cut back his damage dramatically He still needs some power removed. Spear, I heard at least, is getting some fixes in the preseason. But for Renekton even without it he still deals too much damage and has too much mobility.
> [{quoted}](name=Freeza with an I,realm=NA,application-id=3ErqAdtq,discussion-id=njIk7gp3,comment-id=000000000000000000000000,timestamp=2019-08-29T07:05:14.684+0000) > > He still needs some power removed. Spear, I heard at least, is getting some fixes in the preseason. But for Renekton even without it he still deals too much damage and has too much mobility. Other champs need to be addressed before renekton, urgot and lux need nerfs more rn
: You got owned by that Urgot, not gonna lie.
> [{quoted}](name=CrazyMonkeyCZ,realm=EUW,application-id=3ErqAdtq,discussion-id=GKeIHupU,comment-id=0000,timestamp=2019-08-29T06:48:58.245+0000) > > You got owned by that Urgot, not gonna lie. not quite sure what it has to do with what im talking about, an item shouldn't cut off a portion of a champs kit....grevious wounds is a mechanic that has pissed me off for years, it doesn't need to be in the game, and the game can simply be balanced around it being gone, then drain/sustain tanks can be balanced appropriately, adcs are doing anywhere from 500-1.5k dps late game, its pretty fair to say we don't need grievous anymore
Rioter Comments
: > [{quoted}](name=Xavanic,realm=NA,application-id=3ErqAdtq,discussion-id=njIk7gp3,comment-id=000000000000,timestamp=2019-08-29T05:40:25.645+0000) > > rush a tabi vs him, it cuts back his dmg dramatically, usually once he hits 9, w/o any kills his dmg plummets as his Q is his only viable base dmg in his kit, his W scales almost solely off his ad, his E doesn't do much in dmg, and his ult dmg is insignificant , the only way he scales well is if he is ahead I did that as well :/ His damage with Conq negates it. And the stun helps him get all of Conq up.
> [{quoted}](name=Freeza with an I,realm=NA,application-id=3ErqAdtq,discussion-id=njIk7gp3,comment-id=0000000000000000,timestamp=2019-08-29T05:42:41.977+0000) > > I did that as well :/ His damage with Conq negates it. And the stun helps him get all of Conq up. Your really overestimating how much conq is actually doing, if it helps, typically his engages are telegraphed by E, meaning taking a champ with defensive abilites is also a good idea as you can pop them when he combos you and cut back his damage dramatically
: > [{quoted}](name=Xavanic,realm=NA,application-id=3ErqAdtq,discussion-id=njIk7gp3,comment-id=0000,timestamp=2019-08-29T04:49:05.133+0000) > > He is squishier tho, its why he falls off late game as he has to build more resistances to have the same survival as a juggernaut, renekton w/o kills is about as useful as tank teemo, just don't feed him when it's early and his dmg falls off I had him pushed back all game, once he hits six he can dive no issue with no downside to him. Unless you're permaCC he wins
> [{quoted}](name=Freeza with an I,realm=NA,application-id=3ErqAdtq,discussion-id=njIk7gp3,comment-id=00000000,timestamp=2019-08-29T05:08:55.924+0000) > > I had him pushed back all game, once he hits six he can dive no issue with no downside to him. Unless you're permaCC he wins rush a tabi vs him, it cuts back his dmg dramatically, usually once he hits 9, w/o any kills his dmg plummets as his Q is his only viable base dmg in his kit, his W scales almost solely off his ad, his E doesn't do much in dmg, and his ult dmg is insignificant , the only way he scales well is if he is ahead
Jamaree (NA)
: Because some people in the world are assholes?
> [{quoted}](name=Jamaree,realm=NA,application-id=3ErqAdtq,discussion-id=4WGsJcjn,comment-id=0000,timestamp=2019-08-29T04:53:31.418+0000) > > Because some people in the world are assholes? apparently everyone who wins vs me is one...
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Xavanic

Level 142 (NA)
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