: First of all I looked it up before commenting that and I've played the match up, so you are either lying or an idiot Second of all > [{quoted}](name=ninjaroxas,realm=NA,application-id=3ErqAdtq,discussion-id=nEbzELmq,comment-id=0002000100000002,timestamp=2018-05-10T15:07:36.176+0000) > > Also A lot of abilities are projectiles, such as Braum ult,poppy ult,nami ult,sona ult, talon ult, tailyah ult, cait ult,jhin ult,ect. Those are the ones just off the top of my mind If you look closely the 5th word is abilities, I know that ultimate and abilities are 2 very closely spelled words so I'll forgive you for that mess up And are you really that desperate to be right that I have to list all the abilities in the game?
That’s not being desperate, if anything listing only projectile ults is Also ori can ult on windwall lol go play ori vs tad
: really, because yasuo cant kite he is melee, the minions should be in darius favor and cooldowns dont matter if yasuo has horrible base damage on all of his abilities
you know Darius has to be in range of Q which is shorter than Darius E so no he can’t kite and anyone with a brain knows Darius beats yasuo
: >what is minion wave >what is kiting >what are cds go ask any diamond+ darius or yasuo main about the matchup and they will tell you how one sided it is in the favor of yasuo but yeah i have also seen horrible ap sivir players beat yasuo mains in silver therefore ap sivir counters yasuo in lane.
really, because yasuo cant kite he is melee, the minions should be in darius favor and cooldowns dont matter if yasuo has horrible base damage on all of his abilities
: can't wait to be schooled on a matchup by a silver player, please do go ahead and explain to me how darius beats yasuo outside of "as a yasuo i walk into him and try to auto him to death ... somehow he kills me".
Darius VS Yasuo Q Darius Q is longer, does more damage and zones Yasuo since it goes straight through the flow shield. If Yasuo E's to dodge it, Darius can hit him with 3 auto attacks, then E him for 2 more without even using W then he already hits max stacks. Then Yasuo is dead when Darius W's after Yasuo tries to run away with 0 mobility. W Yasuo W is useless enough said. Literally plays with 3 abilities vs a Darius. Darius E can force Yasuo to fight or die. Darius W hurts Yasuo because a slow can reduce Yasuo's E speed. E Yasuo E does no damage after the nerf so armor is extra effective against Yasuo, which Darius naturally builds. Darius E already explained. R Darius max passive R already does 1/4 of Yasuo's HP, which that alone is enough by the time he hits maximum stacks. Yasuo R does not compare with strength to Darius E. Etc. also you are a bad player if you lose vs a yasuo as darius, ive seen even HORRIBLE darius players beat a yasuo main.
: a good yasuo blows every darius out of the water, of course a silver yasuo main wouldn't know anything about that.
really, because darius is my 2nd highest mastery champion after yasuo. so you should rethink your argument otherwise im going to educate you.
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=nEbzELmq,comment-id=000200010000,timestamp=2018-05-10T13:40:49.524+0000) > > windwall that blocks projectiles only You used that as an argument as if most abiltys aren't projectiles, oh and while it can't block ori ult, it can block her ball which stops her from ulting so nice try
>block her ball which stops her from ulting so nice try it doesnt and i know this probably because ive played this matchup from both sides >You used that as an argument as if most abiltys aren't projectiles, oh so now its abilities and not ultimates? also no proof whatsoever
: well you are right about {{champion:80}} {{champion:420}} {{champion:92}} and {{champion:90}}, all the others are wrong but quinn does also beat yasuo in lane.
did you really say darius does not beat yas in lane every single one of them do, except talon because thats a skill matchup
: > [{quoted}](name=SkeltzAlukard,realm=EUNE,application-id=3ErqAdtq,discussion-id=nEbzELmq,comment-id=002c,timestamp=2018-05-10T20:09:46.928+0000) > > Whenever someone makes a thread about Yasuo im gonna paste their division and winratio > > OP: > Silver 2 > 0 LP / 160W 136L > Win Ratio 54% > > Also, you've been Bronze3 0 lp last season and now you've got 54% WR in silver 2. That$ $urely a huge improvement ! Good job ($$$$$$$$$$$$$$$$$$$) making real arguments is hard. :/
you cant make a real argument in this environment, that's what Zed Genius figured out so he stopped responding correctly
DW Diana (NA)
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=nEbzELmq,comment-id=000200010000,timestamp=2018-05-10T13:40:49.524+0000) > > lemme sum this up > > slow moving OoP telegraphed CC isnt a safety net > > his winrate and banrate you showed is wrong, and on an inaccurate site its actually 48% winrate and 10% playrate > > yasuo windwall does not move > > mobility is situational because he needs to be in lane jesus fucking christ you answered your own question > > 3 posts proved New IE does less damage than current IE with experimenting and math > > conquerer + new IE does less damage than with conquerer + old IE, and its not 40% true damage conversion either > > > Disgusting. > > First of all situational mobility, and he isnt supposed to be slow > > he has hard CC that is bad like i showed before > > does not do double damage read the wikia on his kit > > not all his abilities can crit, hmm like the 3 of his other abilities dont. oh wow i guess that means only his Q crits WOW > > windwall that blocks projectiles only > > you act like he can just ult whenever he wants and that his tornado is guaranteed to hit if an enemy sees it > > stronger level 1 2 like EVERY SKIRMISHER IN THE GAME LOL but you wont mention he is garbage level 3 due to enemy laner??? > > > HMMMM stating he is overtuned with no evidence the same way as OP said he was strong with no evidence lol ur fucking funny > > oh and dont bother with inaccurate websites showing BS statistics > > galio has longer range ult too so > > please do not talk about yasuo ever again, u legit had 95% opinion and 5% inaccurate statistics by an inaccurate site while you actually do not even have the common sense to realize that only his Q does crit damage and that the rest of his kit DOESNT PLUS HE DOES REDUCED CRIT DAMAGE > > ur like the fucking bane of replying to posts like this, its so tiring and stupid that you cant figure out the most obvious crap on the fucking planet > Wow, it's like you don't even play him... You just see your favorite champion and can't understand why everyone is complaining because YOU enjoy him. Tell you what, play a mage, fight against a Yasuo who knows what he's doing, get shit on, then repeat the process 500 times. Welcome to this season. Now imagine that the people that play him (10% of the community if that) then tell you he's FINE because of that 10%, only 7% can win on him repeatedly forgetting there's another 5% that try to play him, feed and give up after 10 games on a rinse and repeat cycle, and think comparing Galio ult to Yasuo ult is a valid comparison (you should have gone with Shen :P) Also love you too! You did give me a great idea for a post! xD Catch you later :)
>Wow, it's like you don't even play him... You just see your favorite champion and can't understand why everyone is complaining because YOU enjoy him lol no i dont i know exactly how it is to play against a yasuo. infact the only reason i dont talk about it is being every exaggerates it to the point where they make the experience even worse for themselves. and i rarely play him now, other than ranked. I'm playing Darius more sometimes. >Tell you what, play a mage, fight against a Yasuo who knows what he's doing, get shit on, then repeat the process 500 times yeah sure buddy ive actually done the entire process except get shit on because 1) I'm not bad at the game 2) I know how to play against a yasuo no matter what champion I play 3) I play mages when I'm very bored >Welcome to this season. This season doesn't even have a definable meta so what do you mean by "welcome to this season" >Now imagine that the people that play him (10% of the community if that) then tell you he's FINE because of that 10%, only 7% can win on him repeatedly forgetting there's another 5% that try to play him, feed and give up after 10 games on a rinse and repeat cycle no idea what this means, you said 7% then 5%, that equals 12% not 10%. But lets forget that what this says makes no sense. Like I legit do not see a point in this. >and think comparing Galio ult to Yasuo ult is a valid comparison I'm not comparing them I'm showing other ultimates on melee champions with massive range, i dont even think you read that part actually >! You did give me a great idea for a post! xD its called a shitpost, and no its not a great idea ive seen the same post by other crybabies since 2016. "if X champion was made by certainlyT" has happened before, except this time it features someone trying to get me mad somehow
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=nEbzELmq,comment-id=0002,timestamp=2018-05-10T10:56:45.053+0000) > > well > > 1. i dont understand this at all considering yasuo's early game is purposefully garbage > > 2. you need to state why he is too strong so maybe this makes sense > > 3. even then it still doesn't make sense > > He isn't overloaded, Lee Sin is overloaded. Lee Sin and Camille have built in true damage, healing, hard CC (lee sin has a root before his actual kick on R as well) and a double dash, while Lee still has spellvamp and an execute. > > Yasuo has double crit, situational hypermobility, AOE damage and projectile negation. > > Now you'll notice he does not have a shitload of stuff that negates his weaknesses like Lee or Camille. > > well now i know you have no place in talking about yasuo if you think he already didn't hit 100% crit 2 items > > conquerer and new IE do less damage together and its not 40% true damage either, AND IE no longer makes crits do 250% its gonna stay 200% damage now. > > He is legit going to get gutted next patch wtf are you talking about, especially if he needs damage on his crits to function > > 1. Tornadoes dont recharge by themselves you have to stack them and for that you need an enemy near you 24/7 > > 2. CC (tornado) is not a god damn safety net > > 3. Wind wall is not a safety net its a better Braum wall except the fact that its stationary > > could continue more but that's mostly what i wanted to say > > note: even yasuo haters say he is balanced right now, 48% winrate with a 10% playrate is perfect. stop trying to fix what isn't broken. 48% winrate um ever think maybe it's the team and not him that loses? He can do horrible early and make one of the most dramatic comebacks. 10% playrate, probably because most people who don't play him ban him.
oh so does that mean every champion below 50% winrate is only there because their team loses? yeah sure, that applies to every champion. "dramatic comebacks" no its just his mid-game power spike AKA IE and PD, he wont even do that much damage with it if you curbstomp him early game so IDK what game ur playing
: But you didn't provide any statistics, you were 100% bias. Also A lot of abilities are projectiles, such as Braum ult,poppy ult,nami ult,sona ult, talon ult, tailyah ult, cait ult,jhin ult,ect. Those are the ones just off the top of my mind Those post also proved IE does more damage at 120 armor Idk what you are seeing if you think his 3rd q is slow not to mention he can just e-q His dash a requirement that is easy to meet 90% or the game And while it doesn't matter his windwall does move
>Those post also proved IE does more damage at 120 armor probs cuz IE is supposed to be used against tanks >Idk what you are seeing if you think his 3rd q is slow not to mention he can just e-q it is slow, have u ever played against a yasuo, and he has to be really close to you to EQ anyway. also, if he has to EQ then you'd know and there is a lot of counterplay available the second you know >His dash a requirement that is easy to meet 90% or the game idk what this means honestly >And while it doesn't matter his windwall does move like half a minion forward so if it doesn't matter then why did you mention it >Also A lot of abiltys are projectiles, such as Braum ult,poppy ult,nami ult,sona ult, talon ult, tailyah ult, cait ult,jhin ult,ect. is malph ult a projectile, galio ult, Trynd ult, garen ult, Darius ult, rakan ult, orianna ult, etc. listing ultimates that are projectiles dont prove your point they only make it seem like your right, talk about bias
: ''yasuo was designed to be weak early game and be a hyper carry late game''
Okay, let me explain this without getting frustrated like last time. Yasuo like all other skirmishers that exist, spike at level 2. Jax, Yi, Fiora, Riven, Tryndamere all have strong level 2. Also, not a powerspike. The only reason they seem strong level 2 is due to the fact they get an ability that combos with their ability they got level 1 (Yasuo Q E, Riven Q W/E, Tryndamere Q E, Jax Q W/E, etc.) It's only his nature he has a "powerspike" at level 2, because that is what a skirmisher by its nature does. Also, he is weak early game. Why 8 minutes in he seems to get really strong is his build path, PD > rush Cloak. That's his mid game spike. Also, he isn't really a good "hyper" carry late game. Being melee with those base stats will prevent that sort of carrying without being far ahead of the enemy team, and even then it will still be hard.
: Yasou like adcs early game are only bad compared to **THEIR OWN** balls to the walls late game. Lee sin has 0 true damage and exactly one less passive than Yasou less mobility less hard cc soft cc is on a longer cooldown than yasou's hard cc long range aoe nuke . I agree that Lee sin is over loaded but he is slightly less overloaded than yasou Lee Sin does have 6 basic abilties but his basic abilites are appropriately lowered for having more ability options unlike yasou who has less abilities but his abilities have no real cooldown out side of his W. Camille is shit if not for her true damage. Her true damage is Op and thats because like crit riot has no idea how to balance it to a healthy state not just on her but everyone with it. In my opinion riot should have not touched her release true damage and increased the physical damage on the second part of her Q and shouldnt have nerfed her release ult because trapped adcs should die when focused. People around her should have to re engage to stop her to save their allies when she ults people not with allies should ward and respect her ult when alone if they know they are supposed to be too squishy to survive it (adcs assassins and mages)
Lee Sin has 6 abilities, lifesteal, a shield + dash, another dash that has an execute based on enemy missing hp, spellvamp, a slow that does magic damage and gives sight, a root, a knockback that comes with possible multiple knockbacks that does damage based on targets HP, another ability that gives sight, its just crazy. also I'm not really saying lee sin or Camille are OP, they aren't. I'm just saying they are examples of overloaded
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=nEbzELmq,comment-id=0002,timestamp=2018-05-10T10:56:45.053+0000) > > Lee Sin have built in true damage {{sticker:zombie-brand-facepalm}}
Ya sorry bout that part actually, i run cheap shot on lee sin so i kind of implanted that in my brain xd
DW Diana (NA)
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=nEbzELmq,comment-id=0002,timestamp=2018-05-10T10:56:45.053+0000) > > well > > 1. i dont understand this at all considering yasuo's early game is purposefully garbage > He's got the stronger level 1 and 2 then anyone short of maybe talon > 2. you need to state why he is too strong so maybe this makes sense > Overtuned > 3. even then it still doesn't make sense > > He isn't overloaded, Lee Sin is overloaded. Lee Sin and Camille have built in true damage, healing, hard CC (lee sin has a root before his actual kick on R as well) and a double dash, while Lee still has spellvamp and an execute. > > Yasuo has double crit, situational hypermobility, AOE damage and projectile negation. > Passive shield, not really situation hypermobility as he requires an evemy target which is basically any lane, most of the time, and if theres a champion then yey, immune to turret damage when ulting, the longest range ult for a melee in the game, one of the only hypercarries in the game with hard cc... > Now you'll notice he does not have a shitload of stuff that negates his weaknesses like Lee or Camille. > He's a melee, but can catch up to anyone, he has hard CC unlike most melee hypercarries which is up a lot of the time, gets to do double damage on his abilities by building 2 items, a windwall that can block almost everything (yes braum can move with his, but his doesn't block additional effects such as diana Q, lee sin q etc and also braum is slowed when doing this, yasou just runs riot as normal. > well now i know you have no place in talking about yasuo if you think he already didn't hit 100% crit 2 items > Yes he did. But think about how insane that is on a melee hypercarry, hypermobile, hard cc, passive shielded champion. > conquerer and new IE do less damage together and its not 40% true damage either, AND IE no longer makes crits do 250% its gonna stay 200% damage now. > Hmmm 50% for 40% true damage. Lets face if as base armour gives 30% mitigation for most champions 40% true damage is more (though personally I doubt they will stack so it would actually be 36%) > He is legit going to get gutted next patch wtf are you talking about, especially if he needs damage on his crits to function > again 250% - 30% mitigation is less than 200% with 36% as true damage. The maths is pretty easy if you think about it. > 1. Tornadoes dont recharge by themselves you have to stack them and for that you need an enemy near you 24/7 > Or a minion, which again is every lane most of the time. > 2. CC (tornado) is not a god damn safety net > Nope, its a long range hard cc thats on a low cd and allows you to ult to wherever it hits someone. > 3. Wind wall is not a safety net its a better Braum wall except the fact that its stationary > Yas can still move and blocks effects as stated before > could continue more but that's mostly what i wanted to say > > note: even yasuo haters say he is balanced right now, 48% winrate with a 10% playrate is perfect. stop trying to fix what isn't broken. Please go on. He has a pick rate of 10%, and a ban rate of 58% (pretty much the same every elo) and a winrate of 49% in plat plus. Lolalytics describes him as follows: **Yasuo has a win rate 49.53% for Platinum+ players whilst the very best Yasuo's are earning a win rate of 55.90% with the average rank of these top players being in Diamond II. ** **LoLalytics ranks Yasuo at 4 amongst all champions earning a tier grade of Chellenger. ** Just because he can't always win doesn't mean he isn't overtuned. Also I noted you picked the plat plus rather than the other ranks. Not sure why... (Bronze 52% winrate, Silver 51.57% winrate, gold 50.57% winrate).
lemme sum this up slow moving OoP telegraphed CC isnt a safety net his winrate and banrate you showed is wrong, and on an inaccurate site its actually 48% winrate and 10% playrate yasuo windwall does not move mobility is situational because he needs to be in lane jesus fucking christ you answered your own question 3 posts proved New IE does less damage than current IE with experimenting and math conquerer + new IE does less damage than with conquerer + old IE, and its not 40% true damage conversion either >He's a melee, but can catch up to anyone, he has hard CC unlike most melee hypercarries which is >up a lot of the time, gets to do double damage on his abilities by building 2 items, a windwall that >can block almost everything (yes braum can move with his, but his doesn't block additional effects such as diana Q, lee sin q etc and also braum is slowed when doing this, yasou just runs riot as normal. Disgusting. First of all situational mobility, and he isnt supposed to be slow he has hard CC that is bad like i showed before does not do double damage read the wikia on his kit not all his abilities can crit, hmm like the 3 of his other abilities dont. oh wow i guess that means only his Q crits WOW windwall that blocks projectiles only >the longest range ult for a melee in the game, one of the only hypercarries in the game with hard c you act like he can just ult whenever he wants and that his tornado is guaranteed to hit if an enemy sees it stronger level 1 2 like EVERY SKIRMISHER IN THE GAME LOL but you wont mention he is garbage level 3 due to enemy laner??? HMMMM stating he is overtuned with no evidence the same way as OP said he was strong with no evidence lol ur fucking funny oh and dont bother with inaccurate websites showing BS statistics galio has longer range ult too so please do not talk about yasuo ever again, u legit had 95% opinion and 5% inaccurate statistics by an inaccurate site while you actually do not even have the common sense to realize that only his Q does crit damage and that the rest of his kit DOESNT PLUS HE DOES REDUCED CRIT DAMAGE ur like the fucking bane of replying to posts like this, its so tiring and stupid that you cant figure out the most obvious crap on the fucking planet
Vizulix (NA)
: Yasuo Needs To Be Changed
>Yasuo's weakness comes from the fact that he is too strong. His laning phase is so strong that after the laning phase people do not know how to keep calm and throw the game well 1. i dont understand this at all considering yasuo's early game is purposefully garbage 2. you need to state why he is too strong so maybe this makes sense 3. even then it still doesn't make sense >So please just do something. To summarize, his kit is overloaded and he has too many safety nets for a supposedly high learning curve champion. He isn't overloaded, Lee Sin is overloaded. Lee Sin and Camille have built in true damage, healing, hard CC (lee sin has a root before his actual kick on R as well) and a double dash, while Lee still has spellvamp and an execute. Yasuo has double crit, situational hypermobility, AOE damage and projectile negation. Now you'll notice he does not have a shitload of stuff that negates his weaknesses like Lee or Camille. >Note: Next patch Yasuo is gonna be terrifying if the new infinity edge stacks with his passive and conqueror. 40% true damage, 100% crit Yasuo at two items..... well now i know you have no place in talking about yasuo if you think he already didn't hit 100% crit 2 items conquerer and new IE do less damage together and its not 40% true damage either, AND IE no longer makes crits do 250% its gonna stay 200% damage now. He is legit going to get gutted next patch wtf are you talking about, especially if he needs damage on his crits to function >Also for a champion that's supposedly designed to be very hard to pick up, Yasuo has too many safety nets and training wheels. Ultimate putting you outside tower range. Passive shield. Wind wall. Tornadoes recharging in 5 seconds if you miss them. 1. Tornadoes dont recharge by themselves you have to stack them and for that you need an enemy near you 24/7 2. CC (tornado) is not a god damn safety net 3. Wind wall is not a safety net its a better Braum wall except the fact that its stationary could continue more but that's mostly what i wanted to say note: even yasuo haters say he is balanced right now, 48% winrate with a 10% playrate is perfect. stop trying to fix what isn't broken.
: Who's your champion that whenever you do well,, somehow the rest of your team feeds?
Kyth (NA)
: You aren't a shotcaller.
so as far as i know if i ping for you to stop invading and u invade anyway and die, ur gonna excuse urself with this post
: "we want to open up bot lane to other roles"
kennen is on yasuo levels of fucking nightmare what do you mean. not because of his laning phase or anything (while it is cancer) its because of the malphite levels of cheese Multi-man ult with flash R zhonyas
: Yasuo hate train
>of course I could just play close to turret range and he can't dive me. SIKE!!! Riot decides to code that if he would be placed in turret range because his ult should put him behind the opponent ik this is a rant and that u said urself its 1% fact but actually the AOE damage of yasuo ult if it reaches outside of the tower range, it places him at the pixels just outside of the tower range so he isn't in range so it actually doesn't do "hoHO LOOL STAYING UNDER TURRET? GET FUCKED" thing
Rioter Comments
: is Yasuo's passive being changed to something akin to IE's old passive? More damage on crits?
KZ Engel (NA)
: because it's sub optimal
KZ Engel (NA)
: even then, he has no trouble popping his passive anyway. e and first q are almost guaranteed to land, only needs one auto or return q to pop it. electrocute is better
Eh, he could just proc his passive without Q then. why use Q if you already attack fast enough to proc the passive
: I ban yasuo every game. Every. Game. I haven’t had to deal with yasuo or a yasuo player in a year. League never felt better
usually the rest of the 3 teammates start flaming you if I'm on ur team and i want yasuo mid its not a good thing but its usually what happens
: The Crit Changes are worse that when we started
ok so you probably dont know how to deal with him considering A. he built essence reaver and he was "insane" to deal with, even though his build is garbage (why TF did he have stormrazor?) B. 3 crit items = no lifesteal C. new IE does less damage to squishies, more to tanks (and not even that much more)
KZ Engel (NA)
: conq will always be better on aat, renek, and trynd only one out of those that i can see using it is xin
  Rioter Comments
Azadethe (NA)
: So let me get this right..... we're trying to kill Sorcery?
new change goes out that is negative for sorcery tree "wtf is riot trying to destroy sorcery!?!?!?"
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=fbvO5rRJ,comment-id=000100000000000000000000000000000000,timestamp=2018-05-08T16:05:14.071+0000) > > hm except that means either adc or bard dies if you know how to not play like patricks pet rock > > and useless in teamfights other than deleting people who dont know how to build MR against a telegraphed burst build > > except in botlane there is only one area you can use to get out from, and that area is gonna need him to WALK IN TOWER RANGE > > u probably suck if you're dead that fast Or neither dies because some ADC's such as Vayne has a CC, and so does Bard. And if they're not patricks pet rock, they know how to cycle I wouldn't say the busted healing that comes out of it is useless. Also AP Sona is a build for making sure your laner doesn't get ahead. I know it's going to need him to walk into tower range what do you not understand. But here's the thing buddy Towers don't insta kill Towers do fuck all damage By the time towers do considerable damage, he can E out.
>Or neither dies because some ADC's such as Vayne has a CC that is situational and easy to negate and counter >and so does Bard. that is slowmoving and needs him to be really close >I wouldn't say the busted healing that comes out of it is useless is 130 hp busted, with having to wait 30 seconds? >AP Sona is a build for making sure your laner doesn't get ahead. idc if you meant enemy or ally laner because in both ways its incorrect >I know it's going to need him to walk into tower range what do you not understand. yeah thats why his escape isnt that good >But here's the thing buddy dont call me fucking buddy. _nothing personal kid_ >Towers don't insta kill not supposed to >Towers do fuck all damage they can 4 shot an ADC >By the time towers do considerable damage, he can E out. and get his ADC focused by the enemy bot lane
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=fbvO5rRJ,comment-id=0001000000000000000000000000,timestamp=2018-05-08T15:55:28.048+0000) > > Sona has a speed boost > > she also has no damage and can not dive in a solo lane > > that is garbage as hell > > which is telegraphed and able to be used agaisnt him > > that is his ultimate and thats the only thing he can use to dive > > last time i checked shaco is only OP is low elo trash player gameplay and twitch isnt invisibility Ah yes, because I forgot people can't dive bot lnae Also not sure if you've ever seen full AP Sona, but shits busted You don't use Bards E to go in, you use it to get out. It doesn't matter if it's telegraphed when you're dead
>Ah yes, because I forgot people can't dive bot lnae hm except that means either adc or bard dies if you know how to not play like patricks pet rock >Also not sure if you've ever seen full AP Sona, but shits busted and useless in teamfights other than deleting people who dont know how to build MR against a telegraphed burst build >You don't use Bards E to go in, you use it to get out except in botlane there is only one area you can use to get out from, and that area is gonna need him to WALK IN TOWER RANGE >It doesn't matter if it's telegraphed when you're dead u probably suck if you're dead that fast
: Yes, so giving up on it just by autofill is ludicrous. Silver and gold is like a inch away. Going predator nunu support with ghost and making a threat to your own team is not the option.
IK but you cant just say "stfu ur silver" when ur goal is legit right next to silver u tell him that if he added u
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=fbvO5rRJ,comment-id=00010000000000000000,timestamp=2018-05-08T15:50:45.258+0000) > > first of all 70% of those arent even meta > > second of all there is no meta champions with invisibility other than khazix > > third of all you really wanna say sion can ult to dive you even though he will miss 100% > > and i can disprove the entire thing but since you wanna pull a raffle for "40+ random champions i can think of so i can throw at him but still be wrong anyway" im not going to > > edit: did u seriously just say sona and bard Sona has a heal Sona has shield Sona has a speed boost Bard has a heal Bard has a useful as shit escape Hell, Bard can freeze the tower Also last I checked, Twitch and Shaco were pretty meta
>Sona has a heal >Sona has shield Sona has a speed boost she also has no damage and can not dive in a solo lane >Bard has a heal that is garbage as hell >Bard has a useful as shit escape which is telegraphed and able to be used agaisnt him >Hell, Bard can freeze the tower that is his ultimate and thats the only thing he can use to dive >Also last I checked, Twitch and Shaco were pretty meta last time i checked shaco is only OP is low elo trash player gameplay and twitch isnt invisibility
Sovekz (EUNE)
: Tyler fanboys are getting more pathetic by the day. Trying to excuse that piece of shit with another piece of shit, who isn't even 5% as toxic as Tyler is.
hmmm except riot unbanned T1 because he expressed 0 toxicity in his new accounts after his ID ban (and they checked) and both of them are not dangerously toxic right now
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=fbvO5rRJ,comment-id=000100000000,timestamp=2018-05-08T15:38:58.315+0000) > > who specifically Talon Zed Tryndamere Urgot Ezreal Kayn Yasuo Gangplank Tristana Xayah Bard Jarvan Kled Leona Lee Sin Nautilus Blitz and Thresh can pull you out of tower Warwick Ziggs has something that can place him and or you out of tower Gragas Graves Aatrox Kalista can call her allies out of tower Lucian Ornn Rek'Sai Renekton Rengar Riven Sejauni Shen Sions ult is fast Taliyah Urgot Vayne Vi Alistar Akali Azir Braum Rakan Diana Fizz Hecarim Illoai can jump to minions if you want to count her Irelia Jax Maokai Pantheon Nocturne Poppy Quin Wu kong Camille Teemo has a speed boost Tanky Kench can TP out All of those champions have dashes If we go into supports, a large amount have healing and shields Soraka Taric Nami LuLu Blitzcrank has self shield Thresh has lantern shield Lux Karma Sona Zilean can ult Players like Zoe have long range and can just jump in and out
first of all 70% of those arent even meta second of all there is no meta champions with invisibility other than khazix third of all you really wanna say sion can ult to dive you even though he will miss 100% and i can disprove the entire thing but since you wanna pull a raffle for "40+ random champions i can think of so i can throw at him but still be wrong anyway" im not going to edit: did u seriously just say sona and bard
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=fbvO5rRJ,comment-id=0001,timestamp=2018-05-08T15:36:06.205+0000) > > Ok not all of your opponents have "healing" "global ultimates" "invisibility" etc, Most champions in the meta have the abilities I just mentioned Hell, I even gave your favorite champion a shout out
: PSA: Farm under tower does not work
Ok not all of your opponents have "healing" "global ultimates" "invisibility" etc,
: Autofill support Nunu: You are silver so shut the hell up.
: Doesn't mean the champion is bad necessarily.
Doesn't mean him getting buffed is a bad thing either, going by webstars evidence.
nyyyeeezzz (EUNE)
: yasuo
there are alot of counters, you should specify what part of him are you having trouble with. ie if you are a melee bruiser or an artillery mage
DW Diana (NA)
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=mJRj8rjM,comment-id=0000000100000000,timestamp=2018-05-07T22:06:47.596+0000) > > both the last whisper items are actually garbage, rarely built at all. > > strange you dont understand how you almost never see a single last whisper item in games I rarely see a game where one isn't built 4th or 5th item by adc's and ad assassins. They both are so useful, strong and cheap. Lord Dominic's (may it rest in peace) is especially strong when taken on a squishy champion as almost any mage will be building items with HP (they all pretty much have AP and HP) leading to this item being very strong. Void staff on the other hand is kinda a last item for most mages, if built at all, and AP assassins/diver will tend to opt for the flat pen instead to enable the 1 shotting of carries (though for champions like Diana getting this as a 2nd or 3rd item against a tanky team is always a good option). It's just not a viable option when compared to the AD options available. Give it grevious woulds or extra damage and yes it would be worth it, but for substandard ap and % magic pen which doesn't really do much after your flat pen has been built and it's really not worth while when compared to the alternatives (which are in themselves pretty limited lol). I'm not trying to say all AP items are bad, I'm saying that there just aren't enough choices there for people to build a variety of item paths.
the top 3 winrate ADCs dont even build a last whisper item hmm maybe because its bonus armor pen and not total armor pen which is useless against squishies and void staff is almost 24/7 BUILT, thats 40% of resistances negated unlike last whisper where it only works on bought/purchased armor and armor gained from runes, not base armor. This is why lethality is OP, because it does not ignore bonus armor it just ignores all armor. Just one finished lethality item can ignore 18 armor, while last whisper can do nothing and in ur last 6 games, only 3 people built last whisper out of 8 able to use it, and 2 of those 3 people only built part of a full last whisper item.
: You can try. Be my guest honestly. Not many champions have the same level of safety, resourcelessness, farming tools, farming under tower efficiency, roaming pressure, all-in potential and outplay potential Zed does in lane.
Ekko does legit everything you just said except be resourceless. And he doesn't even use that much mana for it to be relevant.
DW Diana (NA)
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=mJRj8rjM,comment-id=00000001,timestamp=2018-05-07T13:25:42.256+0000) > > ironically mages have the best penetration item in the entire game Void Staff: 40% Magic Pen, 70 ability power, 2650g Last Whisper Items: 35% Armour pen, 50 attack damage (about 80-90AP worth in adaptive), and either grevious wounds/giant slayer. 2600g. Strangely most people would say you getting more scaling, plus a second passive, and 50 gold cheaper might be better than the extra 5% reduction.
both the last whisper items are actually garbage, rarely built at all. strange you dont understand how you almost never see a single last whisper item in games
: You do realize that there is a practice tool where you can try this yourself? Like literaly everyone can see that his ult positioning isnt random, its always placing you behind the champion in the direction of dashing, unless your target is under tower. Vis ult places you behind target no matter where you are, wws ult places you in front of target no matter where your target is. If you target is under tower, you are gona get hit. If they dont need this safety, yasuo for sure doesnt need this.
are you actually serious. he just said that his ultimate isn't always putting him outside the tower if the enemy is deep enough. are you trolling, you can TEST THIS YOURSELF in practice tool. explain to me why you keep saying "HURHUR PACTIC TOOL LOOK" when that is the same thing that would make you WRONG?
: Hai hai season 7 diamond 4 here desu, I can testify, that it doesnt matter where you position yourself under your tower, he will always be placed out of turret range, I main top now (fought 17 yasuos in past 50 games) and I mained mid 2 months ago. And This happened consistently every singe FUCKING TIME SO STOP FUCKING LYING.
He's not a "fucking liar" that is legit how the entire ultimate works, as stated before by another user in this thread.
Merlinez (NA)
: Can we like stop indirectly buffing Zed?
im not really understanding what you just said
SEKAI (OCE)
: The funny thing is that tank meta never existed. Even back in the days of S4 or so where everybody said it was tank meta, it was just like 3-4 of them being super strong and that was it; and all subsequent supposed revival of tank meta were all absolutely false. The only real tank meta days were the S2, which not only was eons away but also nobody remembered it as the tank meta season even though it clearly was with the dominance of HP stacking and meta-golems. Hilarious, eh?
Cinderhulk meta was about the same time as tank meta which was around S5-S6. I'm pretty sure Zac was also rampaging by one shotting people with just cinderhulk at the same time
DW Diana (NA)
: > [{quoted}](name=xxxMadLionxxx,realm=NA,application-id=3ErqAdtq,discussion-id=mJRj8rjM,comment-id=,timestamp=2018-05-07T11:45:38.092+0000) > > I have the sinking feeling the new essence reaver is going to be like devourer all over again. I love the diversity it brought to build paths, but riot had a lot of trouble balancing it. > > The same with the new essence reaver. New build paths will open up and I'm sure essence reaver users will have lots of fun spamming spells, but it won't be fun for the mage they are beating down. > I second that feeling > > i suggest mages get a new item that would help to counter low cooldown spell spamming. Something that is just as fun and creative as the new essence reaver. > > And spell bound orb just isn't cutting it. > Mages currently have massive holes in their itemization that AD's have had filled for some time. They have 3 lethality items, we have 2 MP items (including boots). They have 3 -% armour items, we have one. In each case the mages items cost more than the AD items (exculding black cleaver). They have more items that include CDR as a standard, and more that give 20% CDR on one item They have ~~spell vamp~~ Lifesteal They have grievous wounds for 800 gold. Mages get it for 3000 gold. They get a 30% slow, mages get a 20% slow. They get Crit items, mages don't.
: Am I the only one that disagrees with the ignite buff?
lol support has it more than top lane would, and support RARELY has ignite (and only in low elo would it be sort of uncommon)
: Attack Damage + Auto Attack + Attack Speed + Crit Chance + Lifesteal
but they need some form of survivability because builds like that would rarely have anything defensive other than frozen mallet and GA
Show more

Yaśuo Main

Level 69 (NA)
Lifetime Upvotes
Create a Discussion