Rengooo (OCE)
: What on earth are you trying to prove by getting aggressive and telling him he is shit and knows nothing because of his elo?? Whether you are prepared to accept it or not, old Rengar had HUGE design flaws, and for the average player wasn't fair to play against, Rengar needed the rework, its simply unfortunate the rework he received was crap - introducing counterplay at the expense of the user having fun. Using someones elo to insult them is low dude..
Danjeng (NA)
: It just requires the winning team to not contest rift herald, or not to even want to win at all.
Or it requires the winning team to not have it warded.
: "Oh, maybe this one won't play like the usual yasuo."
Quepha (NA)
: You need to make a case that 70% winrate for a team that is definitively winning the game is too much. Here's some numbers related to a different game, Football. https://priceonomics.com/modeling-the-probability-of-winning-an-nfl-game/ Specifically the chart at number 3, to which i've added a line to mark the end of the first quarter http://imgur.com/a/puzkj I've considered the end of the first quarter to be analogous to the point in the game when rift herald would be taken as it probably happens towards the end of lane phase. Not the very beginning of the game but also not really at what would be considered the halfway point. In Football, there is no gold, experience, dragon or baron buffs, or destructible buildings that create advantages on the field. At any point in the game, no matter what has happened previously, both teams have the exact same obstacles between them and scoring points (with the exception of ball possession and field position which both reset regularly). Given that Football has objectively fewer contributors to snowballing, we would expect teams to need a much larger lead to achieve the types of win percentages that League objectives give. Consult the chart, look around 70% winrate and 30% winrate at 15 minutes, and see what kind of lead is needed, and we find an analogous point to football. +7 points with possession gives a 75% winrate, even higher than rift herald. -7 points with possession gives a 30% winrate, contrariwise, a team with a +7 point lead without possession of the ball has a 70% chance of winning, almost exactly the same as a rift herald. Personally, I find it acceptable that taking a major objective on the map early on in the game is estimated to be an equivalent advantage to being up 1 touchdown at first quarter.
You don't need to be winning against the enemy team to take rift herald.
: in laning, he farms and deals damage to enemy at same time. He has a spammable root - spammable everything actually. hardly requiring more skill than an orianna whose q is extremely slow. And ryze uses ROTATIONS of spells - one w isn't enough, but the movespeed and shield you can get ensure you can land another combo and another - barring enemy cc - which btw means there IS still at least one enemy in range for you to blow up. So... i don't quite see your point
: When SKT is in the finals
Oh my god more hate boners for SKT whats new? just go to Esports for this lol
: I'd reply but your a " ' " ' " 'yasuo main" ' " ' " ' " you got enough ' " ' " ' "problems' " ' " ' " I don't think you'd need mine. /EDIT: TOTALLY SARCASTIC BTW WHO CARES WHO MAINS WHAT EVERY CHAMP IS A SHIT MAIN LIKE HOW DO PEOPLE TAKE THE COMMENTS SERIOUSLY????????
Well, I can take your toxicity problem, as I already have one.
: Wowee good for you buddy. I guess so except it's pretty damn obvious? Arcade yorick will have pixel stuff to relate to arcade skins. Same with secret boss viktor. Pool party skins will be swimsuits and pool effects. Wow gosh, such speculation!
Dextix LT (EUNE)
: Catcher? Ok, Then who is the Pitcher? ( ͡° ͜ʖ ͡°)
: When you build a troll build on Sona
Just put the original rick roll. This one does not compare, it's only thing is having a vocaloid sing it. Fuck this, I'm saving all of your asses. https://www.youtube.com/watch?v=dQw4w9WgXcQ Immortal memes can not be replicated.
: A champion that forced a stat to be balanced around him, ruining it for all other champs. Yeah, there's no accepting anyone who mains Yasuo.
I hope that was at least half satire otherwise I'm not accepting this shitstain of a comment into my "ignore the circlejerk" box.
tSSheila (EUW)
: It's okay to be gay
Deftsuo (NA)
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=V5QJht8v,comment-id=000000000000000000000000000000000000,timestamp=2017-05-24T20:27:53.069+0000) > > fucking stop it, he does not have a significant amount of AP damage to have respectable mixed damage. And shiv is still a newbie choice, whether you like it or not. His E also scales of bonus AD now (following prior nerfs to E damage), and shiv isn't a newbie choice in my opinion, its good in some circumstances, not most, but some. Its fine if you disagree with me, kinda an opinion-based topic anyway.
The only circumstance it's good in is when you are fed way too early on FYI. And his low AD makes the bonus AD scaling nearly insignificant. Do you know what Yasuo is from 2 years ago and now? You aren't in your right mind if you think nerfing Yasuo is required/ you think this nerf even has a point. The only thing I see it doing is nerfing his midgame spike and early game level 6 and late game. With no compensation either. And another thing, **Riot is most likely not gonna nerf Yasuo.** This is because his winrate mid is overall 49% (averaged from 5 sources) and his top lane is only better at 52% because of his ult. If you nerf his ult like THAT, while not only does it touch nothing of what the majority of the boards want (his oppressiveness and "cancerous" laning phase) it will also bump down his winrate across all lanes to below 50% at least. This creating a domino effect (unneeded nerf causes yasuo to lose winrate and boards will not stop complaining, any yasuo buff threads will get hate immediately) that will ultimately decrease the likelihood for Yasuo to get buffed (unless directly mentioned by riot, otherwise the boards will not want yasuo buffed). What this thread will do is suggest a nerf that will fuck up Yasuo for no reason at all, with no benefits from either side. > kinda an opinion-based topic anyway. What do you think will happen if an opinion based thread got taken seriously? You know those "gut yasuo" and "delete lee sin" are all opinion based? This is virtually the same thing, just sophisticated. The fucking entropy would be insane. You've dove to the point where you think a Yasuo nerf is inevitable so you suggest a nerf that is probably the worst kind of nerf with it only being not that bad number wise? The fuck? You know who Yassuo is right? Watch all his video's and tell me, has he ever built Statikk Shiv other than for laughs?
: By your logic, any champion that has a dash can do that because they can just flash out afterwards.
: what champ to counter yasuo top lane?
I'll help you out. Kennen, Yi, Trundle
Deftsuo (NA)
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=V5QJht8v,comment-id=0000000000000000000000000000,timestamp=2017-05-24T20:20:04.263+0000) > > As I stated, **compare that to the physical damage he did.** > > What are you, nuts? No one builds shiv without being a newbie. Stop trying. You're missing the point. I'm not comparing damage, my argument is that he has a respectable amount of mixed damage in the lane. Thats not undermining his physical damage or saying its superior. New Shiv is also pretty strong after its changes, so its not as bad as it used to be.
> amount of mixed damage in the lane. fucking stop it, he does not have a significant amount of AP damage to have respectable mixed damage. And shiv is still a newbie choice, whether you like it or not.
Deftsuo (NA)
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=V5QJht8v,comment-id=00000000000000000000,timestamp=2017-05-24T01:44:12.320+0000) > > Still not getting it. in no way Yasuo has "good" mixed damage. He has an ability power damage ability yeah sure, but it's always less than 1/5 of Yasuo's damage output and not to mention that it takes long to use it again on the same target. The only way he would have "good" mixed damage is if you count all the damage his E did on all targets he used it on. But then again, compare that to the physical damage he did. 1/4 AP damage is really significant mixed damage, atleast to your assumptions. Something like Jax or a Yi with wits end; not some random Yasuo, even with maxed E. Assuming 200 damage Yasuo does on his E, it still would not be that "good". And his E does not do that much damage, especially in laning phase. You can't say "No, its true." and get away with it without proving it. You also factor out shiv proc damage if one builds that. Also, the E damage adds up given how frequently you can use it to trade. I think its pretty universal to say he has good mixed damage in lane. Is it insane mixed damage? No but it is still a different source of damage against targets who will primarily be stacking armor. Several times I've laned vs Yasuo and his E damage adds up when I'm on a tank building primarily armor early on.
> Also, the E damage adds up given how frequently you can use it to trade. As I stated, **compare that to the physical damage he did.** > You also factor out shiv proc damage if one builds that. What are you, nuts? No one builds shiv without being a newbie. Stop trying.
Deftsuo (NA)
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=V5QJht8v,comment-id=000000000000,timestamp=2017-05-23T23:10:03.979+0000) > > Is that a joke orrr??? No, its true. Your E throughout the lane phase does quite a bit of damage. More so if you max it against targets who are ranged and maybe build early armor (seekers armguard, for instance).
Still not getting it. in no way Yasuo has "good" mixed damage. He has an ability power damage ability yeah sure, but it's always less than 1/5 of Yasuo's damage output and not to mention that it takes long to use it again on the same target. The only way he would have "good" mixed damage is if you count all the damage his E did on all targets he used it on. But then again, compare that to the physical damage he did. 1/4 AP damage is really significant mixed damage, atleast to your assumptions. Something like Jax or a Yi with wits end; not some random Yasuo, even with maxed E. Assuming 200 damage Yasuo does on his E, it still would not be that "good". And his E does not do that much damage, especially in laning phase. You can't say "No, its true." and get away with it without proving it.
Deftsuo (NA)
: > [{quoted}](name=Cant Hold Me Now,realm=NA,application-id=3ErqAdtq,discussion-id=V5QJht8v,comment-id=0000,timestamp=2017-05-23T20:04:03.854+0000) > > Yasuo gets fucked hard enough by armor already when he doesn't hit his R, he doesn't need this... I disagree. he has very good mixed damage with his E in lane, and the fact he gets 100% crit from 2 items allows him to do a lot of damage well before tanks have stacked a major amount of armor if he is even with them and or ahead. Also, it's not like he would be losing penetration either; getting 20/25 is still a signficant amount at level 6, and 30/35 is basically a free last whisper at level 11, while level 16 would be 40/50, which is better than LW or on par with what he has now.
> he has very good mixed damage with his E in lane Is that a joke orrr???
Brascus (NA)
: their coms was filled with this song DEJA VU! I have been in this place before HIGHER ON THE STREET!
: All he needs is a Phantom Dancer to go bot lane and dive for a double kill.
*and dive for a double kill then die.
: Yasuo rework idea to address his current problems.
CertainlyT: Makes champion that scales off AS because its kit would be broken with CDR scaling OP: suggests Q and E scale off CD, gives yasuo 2 windwalls Yeah fuck this.
Sw4g3tti (EUNE)
: What kind of "nice person" enjoys to see others suffer against such cancer?
The people suffering usually ARE cancer if they are you, so yeah.
: I would much rather see his shield passive removed. Windwall and double crit passive are alright.
Then Yasuo's gonna be the weakest thing on the planet with his W on CD. You're basically making him a Kled without Skaarl but more movement speed.
Shahamut (NA)
: Why is his bruiser build oppressive/bad for game health? If it's that bad, why isn't it played more than his full damage builds? The question is, does he need double crit to still be a good/useful champion in light of bruiser builds.
> Why is his bruiser build oppressive/bad for game health? Bruiser Shaco Bruiser Ekko These are justified now?
: Dude, I just clocked that it would be good to remove the passive. Imagine 80% Crit Yasuo. But now there's no reduced damage for crit on his Autoattacks and Q meaning that he deals full damage. So basically, you deal 25% more damage on your crits. Insane.
Not insane once you realize every single champion with the right build can do the same amount of damage.
: Idc they need to nerf his shield or remove it completely. Its simply too strong with the e mobility. He was supposed to be a bot lane melee with support...the support should've provided the shield. Another rito fail.
> Idc they need to nerf his shield or remove it completely. Why, so he's as squishy as Lux?
Lakrosin (NA)
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=B33AaAOO,comment-id=0000000100000000000000000000,timestamp=2017-05-23T00:41:17.373+0000) > > **Links a video from 2016.** > > You can get mad all you want but until you explain that, you won't get a reasonable response. :) Don't need to explain something to the illiterate.
_**You can get mad all you want but until you explain that, you won't get a reasonable response.**_
: By your logic, any champion that has a dash can do that because they can just flash out afterwards.
> Because clearly everyone can place a ward Your own words. And you aren't wrong, everyone can place a ward. And go ahead and down vote me, it show's your idiocy lol.
Lakrosin (NA)
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=B33AaAOO,comment-id=00000001000000000000,timestamp=2017-05-21T19:52:28.828+0000) > > Links a video from 2016. Top Kek. Best you got. What a sad life you got. > [{quoted}](name=MannyStormGod,realm=NA,application-id=3ErqAdtq,discussion-id=B33AaAOO,comment-id=,timestamp=2017-05-19T21:24:12.965+0000) > > Lee mains, particularly referring to a video by Heizman Meanwhile Yaśuo Main & Eedat unable to go to google and search his name and 2017.
**Links a video from 2016.** You can get mad all you want but until you explain that, you won't get a reasonable response. :)
: If you get E'd by Illaoi, are melee, and decide to fight her, consider the following
: "Waaah, don't fix my waifu, waaah!" Sounds like you're the crybaby, child.
> don't fix my **waifu** > Sounds like you're the crybaby,**child.** I mean, I know I'm one to talk since I main Yasuo, but this isn't much better lol.
: im·ply imˈplī verb strongly suggest the truth or existence of (something not expressly stated). im·pli·ca·tion ˌimpləˈkāSH(ə)n/ noun plural noun: implications 1. the conclusion that can be drawn from something, although it is not explicitly stated. Do note that implication DOES have two meanings: the action or state of being involved in something.
doesn't imply means that it does not imply _x_ but it does imply _y_ doesn't have any implications means it does not have any implications I assume this is what you mean?
: I don't think so. He would have E'd through the wall before getting stunned by udyr if he was scripting. The dodges were good reflexes that naturally happen when you fear for your life. I could be wrong but it looks totally normal to me.
Those dodges are way too weird looking as the player would have to click 2 sides of the screen in below 0.5 seconds. Not to mention he walks away from each xerath shot like a minion. > The dodges were good reflexes that naturally happen when you fear for your life. You are about to be flamed by me so bad you'll need to go to the ER for 3rd degree burns if you think that's a reason lol. Oh yeah and Lucian only "dodges" when Xerath's ultimate shot hits the ground. No one would walk straight to that circle. Your nonchalant and excusing behavior is bothering me.
: > [{quoted}](name=rewt127,realm=NA,application-id=3ErqAdtq,discussion-id=99AAIMej,comment-id=0004,timestamp=2017-05-21T19:44:20.518+0000) > > Some abilities I will agree are fine because you can dodge them pretty easily. Others not so much. > > Lets take some examples and see > > **_Xaya Ult+Pull_** --- This is fine because its extremely telegraphed and if you just casually walk sideways it wont hit you. Not true, not at all. I've tried. > **_Lux Ult_** --- It shows a red line of where it is. If you walk perpendicular to it you will most likely dodge it if you react fast enough. Also saying that she can CC you so it hits isnt really an argument since many champs can CC you to land their big power ability. Now i Do agree that The red line should be bigger, its still not an overpowered ability It's got a bad hitbox and really low cooldown, but yeah not op. > **_Twisted Fate Cards_** --- 9 times out of 10 if i get hit by this its because I walked into it. He almost HAS to gold card you to make it land. So its high damage is fine It has a shit hitbox. > **_Nidalee Spears_** --- Im pretty sure this is THE Thinnest skill shot in the game and it moves pretty slow. Thats how they balanced out the range and the damage. Nuh uh, not at all. Nida spears have a pretty big hitbox, but the worst part is how fucking unclear it is. That being said, it's not OP. HOWEVER: You can't easily dodge them, not when thrown from Fog of War. > EDIT: now there are some abilities that Honestly need nerfs because of the speed of the skillshot and its width combined with its damage. Most of the time though im more up for reducing the Hidden stats like range and Width of a skillshot before reducing its damage at least as a test to see if the problem was the reliability of the skillshot more than the effect. Yeah, sadly Riot rarely does that.
Lakrosin (NA)
: > [{quoted}](name=Eedat,realm=NA,application-id=3ErqAdtq,discussion-id=B33AaAOO,comment-id=000000010000,timestamp=2017-05-20T01:22:36.269+0000) > > Links a video from 2016. Top kek > {{sticker:zombie-brand-facepalm}} What is reading comprehension? Ever heard of such a thing?
: Don't know if this would be QoL change or otherwise
Nope. Darius needs the buff of jumping higher on his ultimate for his dunk master skin. He jumps too short.
: DId i just discover a hidden passive or am i looking at this wrong? (Rioter please respond.)
Ray29x (EUW)
: the difference is: are there good yas mains?
: Fizz has 49.5% win rate: completly gutted
: i'm still gonna keep yasuo permabanned
: Duplicate bans
> at least we'll finally get a firm answer on which champs need to be reworked. ban rates don't show which champion needs a rework, otherwise you would've seen Kassadin being reworked.
: and lack of utility for his team sounds good for you bro but i'll take {{champion:117}} and make someone unkillable, sounds more overpowered
{{champion:37}} "lack of utility when full ap"
: Can we make Malphites ult 3000 range?
Throw a gel ball and measure how far it goes. Now through a mountain.
Mr1102 (NA)
: Ahri 7.11 patch notes
Well, my eyes got overwhelmed.
Crewx (NA)
: Sejuani does not do less damage. Her passive allows her to deal up to 20% max health magic damage to enemies she stuns. She needs to stack Frost to stun with her E now, but melee allies can freely stack the Frost as well, not just herself. Her ultimate lost power because it used to be extremely powerful. They couldn't make her other abilities strong with that ultimate, so it did take a nerf. But it's damage potential is higher than before.
> She needs to stack Frost to stun with her E now, but melee allies can freely stack the Frost as well, not just herself. Seemsss.... {{champion:201}} Familiar...
: I tried it out on PBE. It feels almost no different late game.
I doubt. Yasuo E doesn't depend on only CD, it also depends on how fast you click the targets.
: > [{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=prPkuFFj,comment-id=00010000,timestamp=2017-05-14T02:54:00.437+0000) > > well he already has his ultimate restricted by being only activatable when an enemy is knocked up but what you are suggesting is way too massive Kled can't ulti unless he is on Skaarl. Gnar Can't ulti unless he is mega.
Yeah but Yasuo's ult isn't equivalent to 2 entire kits. Try again.
: Somehow, yet again, Riot has fucked us over for something we desperately wanted
: <^<^<^<^<^<^<^<^<^<^<^< plans to ban yasuo, every game, no matter what.... always have, always will... till he has 1 ad, 1hp, 1 point secondary bar, 1 defence, and 1 mr, no reason for a POS like that to be in any game. feel free to use me as your forthcoming point.
Honestly, if you post such an ignorant comment and at the same time "give him permission" to use your comment as a point, you don't deserve to discuss gameplay.
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Yaśuo Main

Level 30 (NA)
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