Xavanic (NA)
: the problem is riot severely overtunes the numbers of high skill champs for some reason...which is honestly just bad design...i can understand giving riven a bit of a dmg edge over say...diana....but right now its ludicrous....riven is doing 500 dmg level 1 with a single combo..which she can pull off within 2 seconds because of her animation cancelling, she does have counters, but as of right now...riot needs to be a little less generous in terms of numbers on high skill champs
> [{quoted}](name=Xavanic,realm=NA,application-id=3ErqAdtq,discussion-id=F4ztpt1j,comment-id=0002,timestamp=2019-07-15T23:20:23.169+0000) > > the problem is riot severely overtunes the numbers of high skill champs for some reason...which is honestly just bad design...i can understand giving riven a bit of a dmg edge over say...diana....but right now its ludicrous....riven is doing 500 dmg level 1 with a single combo..which she can pull off within 2 seconds because of her animation cancelling, she does have counters, but as of right now...riot needs to be a little less generous in terms of numbers on high skill champs i dont play riven so idk if this is a dumb thing to say but would removing animation cancels for her make fix the problem?
: Nah man. Just make another kaisa skin. It should fix riven.
> [{quoted}](name=letsfeedtogether,realm=EUNE,application-id=3ErqAdtq,discussion-id=G4eMOXIs,comment-id=0001,timestamp=2019-07-14T20:15:45.705+0000) > > Nah man. Just make another kaisa skin. It should fix riven. could always change a single thing with old mordekaiser, I mean every bug is because of old mordekaiser according to vandiril xD... if only he was still around to cause bugs
GenoXx (NA)
: How would you all feel If CD Project Red were to offer making a game out of League's lore?
Hard to say, as much as Id like to see a story based game set in a universe like LoL, at the same time I feel like LoL is very fractured with it's lore, and that while there is something to build off of, it would probably be easier at that point to make an entirely new IP. Runeterra is a big place and I don't know how you'd make it feel like it takes place there without leaving anything out and have a meaningful, connecting story for it all. Like do you focus on just Demacia and Noxus, or do you risk having a shallow ocean by trying to cover every region and their own wars and events going on? And there's of course going to be the inevitability of people being unhappy that their favorite champion doesnt show up which again I feel like is why it'd be easier to craft an entirely new IP instead of trying to shoehorn everyone in and try to connect them, which is pretty much what the old LoL lore was with the Institute of War. You could have a few people show up but having them all be connected to the story would be a nightmare to design. It would probably be easier to just have some cameos or gear based on champions show up, ie Yasuo's sword legendary loot or something.
: 650,000+ people have signed to storm Area 51
700 000 people won't show up to storm Area 51, as amusing as it would be to see the guards stationed there just stare on blankly at the mass of people. You can sign up with next to no effort. Actually traveling there? That costs money. Potentially dying before you even get to see what's in there? Not something I think the vast majority of the people on the internet who signed up are going to do. While I have my doubts that the guards stationed at Area 51 are as heartless as North Korean border guards, and that I do not think the people stationed there could ever live with themselves if they gunned down tens of thousands of (stupid) civilians, there's no doubt in my mind if someone's gonna get hurt if this even gets anywhere near remotely off the ground, if it's not stopped outright before people can even get close to Area 51. The whole place is landmined. A weird part of me is just kinda curious what it'd look like though, seeing that many people storming a military base, which is unheard of in history, real army or otherwise.
: Why do we have to go to League of Legends Wiki to read champion abilities?
It'd be fucking nice for sure. So many champions have things that aren't explained in the limited descriptions of the ability videos in the client. It's honestly mind boggling. For example for Syndra's ultimate, the way it is presented in the client makes it seem like only the three spheres around her are thrown, when in reality it's any created spheres as well. Nor, IIRC, does it explain what Irelia's marks do (refund cooldown if Q is used on marked target) Honestly it just needs a big update overall. Some of the descriptions are flat out wrong. Especially the ones that list ultimates as doing "massive damage". I think it would be very beneficial to update the videos and descriptions with more in depth info like scalings, damage type, damage per each level, etc.
: here i am still wanting Dominion back
I wasnt around early enough to play dominion but I played Definitely Not Dominion and some of my most fun matches ever were in that mode. I absolutely loved those down to the wire moments and the music in the map is really really good for hyping you up. I loved sneaking to the enemy base and yoinking their gem to spawn a super minion...ah good days
: What's the most evil thing you've done to win a game?
how evil is it to lie to a team of new players who ask you to go easy on them? cuz i told them what to buy. except it was all the wrong stuff, told them to not follow recommended constantly invaded jg and when they asked where their camps went i said that it must be a respawn bug. kept the kills rather tame so they wouldnt catch on but i mean telling a new adc to get steraks, jg to get crucible, midlaner to get ohmwrecker, top lane to get redemption and support to get guinsoos as their first item is pretty fucking dirty i think
Rioter Comments
Madjack01 (EUW)
: I never understood why people ask for an old champ.
I always liked the old characters in video games since they tend to convey a sense of power and experience. That old age doesnt necessarily mean frail and weak.
ORB1TS (NA)
: There is a bug on yas's windwall right now half the time shit will just go thru it.
> [{quoted}](name=ORB1TS,realm=NA,application-id=Ir7ZrJjF,discussion-id=fYd5VMbq,comment-id=0006,timestamp=2019-05-16T19:49:23.822+0000) > > There is a bug on yas's windwall right now half the time shit will just go thru it. can confirm...was fighting a lux and at some point her spells just went right through. was using blood moon skin, dunno if it matters
TacoBrain (EUW)
: On Nagakabouros, Celestial Bridges and Star Dragons
Really cool and interesting read. And for the curious, this tops out at 10598 words, and 61448 characters.
: Yasuo is Unhealthy for the Game
Yasuo is my most played champion right now, mostly because he's more consistently safe pick than playing my 2 season main, Aurelion Sol, or at least that's how I've felt for a while. He's either very good or very bad, which I don't think is healthy. This results in him being banned a lot because people don't want to gamble on it. Well, that amongst other issues. Another big problem I think is that he's quite strong alone; but if you have anyone with a good knock up on your team, his power grows exponentially. Malphite comes to mind. Maybe making him unable to R off of allies would be a healthier change? I'm not really sure how they would go about changing him. I like how his Q is right now. Tornado from a sword swing is really cool. While it lets him stack damage really fast he has to push wave to do it, and frankly tornado is kinda easy to dodge. I feel like changing this you would want to look at it's range, cooldown, and damage. Maybe more emphasis on comboes like Ryze in order to make it less ...well, easy? Since right now it's just Q-Q-Fire. Maybe holding down certain buttons would change property of Q third stack, I dunno really. A lot of my ideas probably arent so balanced. Windwall is pretty iffy. Can be a complete engagement changer, like how it blocks Ornn R or crucial stuns/slows etc or big damage like MF R. I feel like putting his shield passive into windwall would be better. Windwall consumes shield passive and blocks damage based on shield passive consumed before breaking, size and health of wall increases with level. Or maybe blocks a certain amount of hits like Yoricks wall. E is probably what people hate most about yasuo aside from windwall. Unable to run away from him if you get minions nearby, and you have to be very careful of how close you are to minions during laning. Maybe add a limit to dashes, like 3-4 dashes that recharge. This way a yasuo needs to commit to a kill and cant disengage easily if they get cocky and bite off more than they can chew. So they wouldnt be able to dash up through a wave, if they see enemy team coming they cant dash back through the wave. R is another big point of contention I think most people hate the tower protection most. I think personally it would be better if they turned it into a very fast dash instead of a blink, so you dont just mash R when you see someone getting knocked up by Q, so you have to aim it. Im not really sure what to do about the armor pen passive. I feel like it should be changed but I dont know to what. Maybe small amount of raw or percent damage of some sort but not 50% armor pen. Maybe even AoE basic attack while its up but Q is already AoE. I think more emphasis should be placed on it's damage instead of it's utility, but that's just me. But like I said earlier make it so it doesn't work off of friendly airborne. I know people dislike high damage game right now.
: I'm tired of hugging the tower while Zed gets to free farm and harass me endlessly for 10-20 minutes
Biggest issue is that he has quite a lot of range as well as damage, so you just fall further behind because you get zoned off. Even if jungler comes by its not a guaranteed gank cause of W and if he uses R theres a good chance at least one will die if ignite is up. I dont really have issues with his kit aside from W...gives him a gap closer, escape, and damage, lets him dive easy..
SnupRawr (NA)
: When i see the balance team eyeing my main:
They don't tend to poke Kindred, Aurelion Sol, or Yasuo much as far as I can tell. They don't receive huge changes anyways, biggest ones that come to mind were Kindred's W heal, Aurelion's Q change and Yasuo R stuff.
: Me: I'd like to play a normals game with my friends today!
I hate it when people use the excuse of playing blind/draft as justification to do completely troll things that ruin the experience of others. "Oh calm down lol we lose so what it's just normals" Doesn't mean I like it when I lose after wasting half an hour of time...
: Imagine if riot put their champs as guest chars in soul calibur, MK, and smash?
iiCOMAii (NA)
: League is disgusting to play now, even when all I'm trying to do is have fun I get stressed out...
Im that one person who enjoys playing LoL because of the the characters I like to play and less so the game itself (how I've always been since starting a few years ago) I really enjoy their characterization and there arent really any other games out there where you can play as a space dragon or a tornado-launching samurai (at least i dont think so?)
: Top 10 Anime Betrayals
I had a situation similar to this, malphite got big knock up, 3 targets, and just as I hit R janna knocks up a target closer to me, and ult goes after them instead
Rioter Comments
: If you're going to do missions like Odyssey, add a group finder.
They shouldnt have made the mission "everyone needs to have X augments or less" it shouldve just been you.
: @Riot about their Odyssey missions.
Yep. More or less. I cant even clear the difficulty either because the 2 augment people gimp you so bad
: Dem sneaky Riot are at this again
im kinda sad now cause the skin isnt as good as i thought it was gonna be :( no new voicelines
: it could be both but Yasuo is a Samurai and Kakashi sensei is a Ninja two completely different things (also there are Samurai in naruto they are in the neutral land of steal)
> [{quoted}](name=CasterGilgamesh,realm=NA,application-id=6kFXY1kR,discussion-id=2fYEMtoh,comment-id=00070000,timestamp=2018-09-10T19:18:30.946+0000) > > it could be both but Yasuo is a Samurai and Kakashi sensei is a Ninja two completely different things (also there are Samurai in naruto they are in the neutral land of steal) yea but in game hes an assassin xD so more like a ninja
: Isn't this a reference to Naruto's teacher? He always read love stories.
> [{quoted}](name=HaIlMonitor,realm=NA,application-id=6kFXY1kR,discussion-id=2fYEMtoh,comment-id=0007,timestamp=2018-09-10T17:26:36.802+0000) > > Isn't this a reference to Naruto's teacher? He always read love stories. He reads smut* xD
Nylisa (EUW)
: Welcome Aboard | Odyssey Animated Trailer
: Dem sneaky Riot are at this again
Everyone hate Yasuo till they see him in one of Rito's animations {{sticker:sg-lux}}
: You can still play most champions though! It's the community's hyper meta-focused mindset that has changed. Amumu can still work. Mordekaiser can still work. IN FACT HE DOES A GREAT JOB! Hecarim is still amazing. Mundo is still great. TF is still a fantastic addition to any team comp. Garen is still great. Ashe might actually be straight up OP. Ahri is strong as hell. RekSai is actually good. Outside of VERY few champs every champ is viable. I still win with Azir btw. Do they get played? No. The community's obsessed with "the best" that even in norms they tryhard to the point of ruining their own fun. Regarding Riot communication, I want you to honestly think about that for a second. The boards was actually full of people willing to challenge themselves to improve on the game. Back b4 websites gave you the best rune setups you had people ask, why they choose certain runes and masteries on champs, and how exactly to counter Darius and whatnot. New boards? They complain about the Akali rework... AKALI! Not only that but there's a ton of avenues to communicate with the community now and they do that via their twitter and reddit. Look at Nunu. They kept the robot HAHAHAHA laugh and his ult is basically the same. Why do you think they did that if not for listening to the boards? The Aatrox rework is WORD FOR WORD what the community clamored for, but when it came out all the silent Aatrox "fans" came out against it. The support role has changed to be so much more fulfilling now to be attractive to all players and that's because of the community. They are listening. It's absolutely 100% completely obvious that the community has an impact on the game.
> [{quoted}](name=TitanAnteus,realm=NA,application-id=3ErqAdtq,discussion-id=yMnn79AF,comment-id=0001,timestamp=2018-08-16T06:17:24.074+0000) > > You can still play most champions though! > It's the community's hyper meta-focused mindset that has changed. > > Amumu can still work. > Mordekaiser can still work. IN FACT HE DOES A GREAT JOB! > Hecarim is still amazing. > Mundo is still great. > TF is still a fantastic addition to any team comp. > Garen is still great. > Ashe might actually be straight up OP. > Ahri is strong as hell. > RekSai is actually good. > > Outside of VERY few champs every champ is viable. I still win with Azir btw. > > Do they get played? No. > The community's obsessed with "the best" that even in norms they tryhard to the point of ruining their own fun. > > Regarding Riot communication, I want you to honestly think about that for a second. The boards was actually full of people willing to challenge themselves to improve on the game. Back b4 websites gave you the best rune setups you had people ask, why they choose certain runes and masteries on champs, and how exactly to counter Darius and whatnot. > > New boards? They complain about the Akali rework... AKALI! > > Not only that but there's a ton of avenues to communicate with the community now and they do that via their twitter and reddit. > > Look at Nunu. They kept the robot HAHAHAHA laugh and his ult is basically the same. Why do you think they did that if not for listening to the boards? The Aatrox rework is WORD FOR WORD what the community clamored for, but when it came out all the silent Aatrox "fans" came out against it. The support role has changed to be so much more fulfilling now to be attractive to all players and that's because of the community. They are listening. It's absolutely 100% completely obvious that the community has an impact on the game. Honestly I also feel like part of the problem is that people gravitate towards the "best" champions in the meta because the game makes it a lot harder for a single individual to carry a game...i think everyone whos played this game has run into their fair share of bad teammates and if youre playing the best champion you can...well, it'll help mitigate some of that...also the meta is very damage heavy and the devs arent doing that much to address this...even new IE is strong
RiotLamz (NA)
: Favorite/least favorite Running animation in League
Zoe, fiddlesticks and veigar have really bad ones IMO. They just looks so stupid they annoy the shit out of me. Fave is either Jhin's or Aurelions.
Ahpe (NA)
: Let's rework Yasuo's Wind Wall
Id say make it have a health bar and make it consume flow on use. Make the wall stronger based on how much flow is consumed and how much its been leveled. Make the player decide if he wants to have the passive shield, or windwall for more protection, but only from one way
: I still have the impression that Leblanc's chain is a kilometer long
The range indicator is just there to troll you. Unless LB decides to walk away from you after shes landed the chain, theres no way you're going to escape. You cant even flash out of it.
: Has a tower ever saved you from Akali?
Shouldnt a rework like...make it so stupid shit like diving someone under tower solo and getting away with it scot free isn't a thing...? Is it not frustrating enough to deal with Zed or Talon nuking you under your tower?
: Moonflair Spellblade should be in Summoner's Rift. Change my mind.
It'd be pretty nice on {{champion:136}}, a bit of AP, a bit of damage resistance since he normally gets a few HP items anyways, and tenacity which would be really good because slows gut his ability to chase and deal damage
: Vent Post. What was your daily dose of AIDS from League?
Had a jg on my team that was pretty good, but kept disconnecting for minutes at a time. Held on as long as we could, i got fed early so i even managed to push all the way to their nexus but we couldnt end because everyone else on my team was behind and teamfighting capability wasnt good with our composition. They eventually pushed all the way to ours, held on with one hit to nexus left after aceing them...teammate leaves to buy an item, super minion last hits nexus for enemy win.
: Are you just looking to make Targon as unsympathetically hated as possible? The True Antagonists...
See this is why democracy is better than an absolute monarchy "Because it's core strength is not tied to it's leadership, rather it's ideology. You can cut off the head of the leader sure, but two more heads will take it's place. It's weakness is bureaucracy, but it's strength, is adaptability." - Shoddycast You can see this theme a lot. As soon as the figure holding the society together dies, all the underlings start to go after one another especially if there is no protocol for an heir to take the throne in the event of an emergency. Happened to the Roman Empire, happened to the Empire in Star Wars... Shurima was set up to fall.
KoKoboto (NA)
: I liked Aatrox old wings because they looked like war banners
I dont even know if hes going to be part of war anymore anyways. Going off of what we know of the other Darkin, they dont seem to be associated with anything but killing shit now, whereas in the current Aatrox lore hes apparently some harbinger of doom for the enemy or somethin
: {{champion:28}} I don't need to say anything here. {{champion:24}} Janitor who is actually a martial arts master.
> [{quoted}](name=ZackTheWaffleMan,realm=NA,application-id=yrc23zHg,discussion-id=lkpUEKfn,comment-id=0005,timestamp=2018-06-07T16:32:22.300+0000) > > {{champion:28}} I don't need to say anything here. > > {{champion:24}} Janitor who is actually a martial arts master. https://youtu.be/d-ABsNyKYvA Martial arts janitor you say? :D
Kivolan (NA)
: What The Hell Are These Celerity Changes?
With all the high mobility people that are popular right now this just makes playing an immobile person even worse now...
: I believe this video will pretty much explain what that Strategy is. https://www.youtube.com/watch?v=pgE4eY7s78M
> [{quoted}](name=Gilver,realm=NA,application-id=3ErqAdtq,discussion-id=PoyoWHzP,comment-id=0005,timestamp=2018-06-07T05:23:17.951+0000) > > I believe this video will pretty much explain what that Strategy is. > https://www.youtube.com/watch?v=pgE4eY7s78M Yeah it explains it Apparently started on China server
: if this means yasuo will no lomger go for cri and thus have less overall damage, I'm all for it even if other champs would deserve the attention more.
> [{quoted}](name=Sire Hippington,realm=EUW,application-id=3ErqAdtq,discussion-id=1j6hb7qu,comment-id=00080001,timestamp=2018-06-07T03:03:42.072+0000) > > if this means yasuo will no lomger go for cri and thus have less overall damage, I'm all for it even if other champs would deserve the attention more. I dunno, he's got pretty high scalings on everything Q and R
: "They're stronger than us right now and we can't afford any more setbacks, you shouldn't fight them"
: Did You Know There are Other Drakes BESIDES Infernal?
> [{quoted}](name=Chocolate Frost,realm=NA,application-id=3ErqAdtq,discussion-id=pGo3IitW,comment-id=,timestamp=2018-06-03T00:04:39.393+0000) > > Because it feels like my allies completely forget that dragon even exists unless it's mother fucking Charizard! > > Then it's, "We need that drake, it's OP! OP! Get it!" > > But if it's ANYTHING else, it goes completely ignored unless I'm the one jungling. > > What advantages are there to the other drakes? > > Cloud: Roaming speed! You can get anywhere in a minimal amount of time or GTO if you see incoming baddies that you can't handle. 2 or 3 of these babies and your entire team becomes an unstoppable split pushing force! > > Mountain: Objectives made all the easier with this thing. 2-3 of these and you'll forget that you even have minions because you won't need them to demolish turrets! Oh, and they also make killing monsters like Drakes and Baron and Rift easy! > > Ocean: Out of combat regen. 2-3 of these grants everyone the same passives as Garen and Mundo, PLUS resource regeneration! If you're whining about being out sustained by these champs but do nothing to help secure ocean drakes when available then you've only yourself to blame for what happens next. I have to agree there, more or less. While Cloud and Mountain's effects are harder to notice consistently unless you have a bunch of them, they are still helpful as theyre a team wide permanent buff nonetheless. I actually prefer Ocean Drake a lot of the times. It basically forces your laner to treat you like Garen, since it's not out of combat regen, its when they hit you last. If you get a bunch of them for late game, you can siege WAY better, since theyll probably be stuck under their base towers trying to fend you off, and not trading with you, so youll recover tons of HP. Even after teamfights, it allows you to go do other objectives since youll regen anywhere from a third to half your health by the time you get to the next objective. Cloud can be pretty good once you get at least 2 of them but every bit of movespeed helps for roaming, getting back to lane, etc. Its nice if youre running away from someone who cant chase well, since itll kick in and youll get a healthy dose of speed to secure your escape without having to burn flash
D357R0Y3R (EUW)
: Removing Runes: Yay or Nay?
Yes because then it means someone forgetting to take the right rune page isnt completely screwed over and possibly jeopardizing their teams ability to win
Arammus (EUW)
: most fun to play champ and why?
Gonna get flak for this but Yssuo. I like him for his characterization, seriousness and background. Also that he isn't just another sword guy, that he's a pretty anime-like guy who uses the wind to defeat his enemies. And his ult is really cool to me. He feels like a swift guy using the wind cause of his dashes, and I mean his sword fires freaking tornadoes! I also like Jhin for the sheer damage output. He's one of the few people with a good sounding gun and his thematics are also very good. Aurelion Sol is so cool, he a space dragon! His ult is so satisfying to juke someone with and everyone always underestimates your damage output.
: I am so tired of yasuo going 0/3 but then getting one kill and snowballing like fucking crazy
: Project Aurelion Sol
Shock16 (NA)
: How to play against Yasuo mid?
General rules, IMO. Make him suffer for each minion. Stay at a distance but poke him with plenty of autos if he tries to CS. Be very wary if he starts to stack Q and there's friendly minions between you and him, as he can dash onto you rather easily. As most Yasuo players bring conqueror along they don't have the greatest in lane sustain. Try and bait out his windwall, or predict when he will use it. Typically a Yasuo player will use it to save themselves from a large amount of burst or CC. Windwall has nearly a 30s cooldown for the majority of the game since its the last ability they will max, so use that time to attack him. Windwall doesnt stop projectiles lobbed high overhead, lasers (like lux ult) or spawned minions like Azir soldiers if that helps at all. Early game, Yasuo needs time to deal his damage as his Q has around a 3 second cooldown. Short engagements and bursty champions can typically win trades so long as you fight him when his wind wall isnt available. If you can freeze the wave near your tower, in a best case scenario the Yasuo will continue to try and push the wave and dash onto you while under tower. So long as you dont overextend you can usually make him take a tower shot (which cant be blocked by his passive shield or windwall). Also makes him easier to gank. In a worst case scenario he will back off, but this will let you farm easier. If he fires a tornado off at you, dont move backwards in a straight line. Its pretty well telepgrahed and learning to dodge the tornadoes is a big part of laning against him. Theres a couple champions I think do well against Yasuo. Ziggs can zone him off pretty easily with his landmines, has a decent escape, and the grenade and passive damage can add up pretty quickly. Also since you can take down towers earlier it puts more pressure on them. His windwall cannot block your ultimate. Heimerdingers turrets are excellent for zoning off Yasuo, as they will easily pop his passive shield. Though Yasuo can dash onto your turrets he also cannot kill them very fast early game and will likely lose trades for trying to kill the turrets. As turrets are usually placed all over the place, windwall will not be able to cover every turret. Ahri has good in lane sustain and a lot of burst and has good engage and escape through her ult. Most Yasuos will not prioritize windwalling a Q, instead saving it for charm. Though every ability can technically be windwalled, landing a single charm can spell big hurt for him, and since you can dash through windwall with her ultimate, it typically wont save him from its damage. Ekko has a lot of safety and burst, it will be very hard for a Yasuo to kill an Ekko after level 6 due to ultimate. Ekko can deal his damage quicker than Yasuo can with his blink and passive lets him disengage easily, or press forward once its procced. Only Q can be windwalled so that too. Annie is a pretty safe pick into Yasuo. Good poke and lots of burst, and her Q wont be wasted if it gets absorbed by windwall if you have 4 stacks of it; the next Q thrown out afterwards will still be able to stun. Her ultimate is almost guaranteed to kill Yasuo if he gets stunned with it, but note that a Yasuo will typically be very wary of you having 4 stacks for stun available. Azir easily zones Yasuo off with his soldiers and can quickly disengage. Plus if Yasuo gets too aggressive near your tower you can shove him under it and hes basically screwed. Aurelion Sol is a hard champion to play but is quite effective against Yasuo. Though your stun is easy to windwall, your stars cannot be blocked by it. be wary of how quick Yasuo can close the gap though. Very much a skill matchup but in Aurelion's favor Zed and Leblanc and Fizz both do the same thing. Huge burst, good gap closers, and ultimates that pretty much spell a death sentence for Yasuo. Windwall does not destroy Fizz' ult projectile, it only stops it from moving any further so Yasuo can still get caught in the AoE if hes not careful. Windwall stops shadows from moving forward and shurikens, but otherwise doesnt help that much against Zed, because the shurikens often come in from much different angles. Leblanc chains are typically hard to windwall in time, and her mark is also hard to see sometimes, as well as not really being a priority windwall due to the frequency of which it can be used. Also her clone passive means Yasuo will have to choose who to knock up in the short time he has a tornado active (6 seconds) They typically have an easier time turning an engagement around on Yasuo with their burst and ability to avoid his knockup. Akali has everything she needs to destroy a Yasuo in lane. Sustain, no mana, blinks with her ult, and a good escape with her smoke...shes probably one of the hardest matchups. Mark can easily be windwalled but she can still burst him down without it. Swain is good at keeping Yasuo at bay and your ult makes it a typically risky proposition for him to do an extended engagement with you. Vlad is very, very hard for Yasuo to kill and can easily zone him off with the Qs. E can be used to avoid crucial tornadoes he needs to kill you, and even engage on him since he will be slowed so much he will have a hard time getting away. Ultimate basically ensures you will win an engagement due to the health you will get back after, health that he cannot make up for. If you play safe it will be very hard for him to poke you and even if he can, you can heal it back while he will have to lose health that he cant easily make up for. Malzahar has lots of tools to shut down Yasuo. Silence guts his ability to do anything, E cant be windwalled and is great for poking him, though he can easily kill your voidlings and dash onto them, your passive makes it hard for him to land tornado poke and if he gets too close an ultimate and a few voidlings will hit him for a ton of damage. Cassiopeia has a wide range grounding ability and if Yasuo is grounded he cant dash anywhere. Though she needs time like Yasuo to get her damage off, like Yasuo you can chase pretty easily. Abilities can be windwalled, but a lot of damage can be applied to Yasuo that they will underestimate. Note that when a Yasuo is dashing they cant look away so your R is guaranteed to stun.
Toppien (NA)
: im tired and sick of zed
What I hate about Zed is that even if I do my best to not die to him in lane, he'll just go roam elsewhere and get kill after kill. I can't exactly follow him or I'll die to either him, the jungler, or both. Even if I ping the lane, well...some people don't listen or can't escape in time.
Sancre (EUW)
: > [{quoted}](name=Fasmodey,realm=EUW,application-id=6kFXY1kR,discussion-id=HU0zaikm,comment-id=,timestamp=2018-05-25T11:49:15.087+0000) > >his furry companion Graves {{champion:238}} **What i have seen, cannot be unseen** So... Fursuit Graves skin for when Riot?
> [{quoted}](name=Sancre,realm=EUW,application-id=6kFXY1kR,discussion-id=HU0zaikm,comment-id=0002,timestamp=2018-05-25T12:18:12.783+0000) > > {{champion:238}} > > **What i have seen, cannot be unseen** > > So... Fursuit Graves skin for when Riot? There is nothing wring with this. o3o
: When people play safe they really mean don't die to Zed. "But mein last hits! I need gold!" You can sacrifice like 150g to prevent Zed from getting 300g. It will be hell in the early game but at the end when you're 2/1/18 or whatever, you can feel proud that you didn't feed and still won. Or at least have been able to handle Zed solo. But aside from that, I don't know what class you played to lose vs him, but just know that of the 140 champs out there, there are options to counter zed. Some are super unconventional. But if it works it works. If your teammates ping at you then they're meta slaves. If you played solely a mage or assassin mid against zed, then you too are a meta slave. tl;dr if you wanna win you gotta not give a shit about peer pressure.
> [{quoted}](name=l Ryden l,realm=NA,application-id=3ErqAdtq,discussion-id=BHOHkw1j,comment-id=0006,timestamp=2018-05-20T23:55:42.169+0000) > > When people play safe they really mean don't die to Zed. > > "But mein last hits! I need gold!" > > You can sacrifice like 150g to prevent Zed from getting 300g. It will be hell in the early game but at the end when you're 2/1/18 or whatever, you can feel proud that you didn't feed and still won. Or at least have been able to handle Zed solo. > > But aside from that, I don't know what class you played to lose vs him, but just know that of the 140 champs out there, there are options to counter zed. Some are super unconventional. But if it works it works. If your teammates ping at you then they're meta slaves. If you played solely a mage or assassin mid against zed, then you too are a meta slave. > > tl;dr if you wanna win you gotta not give a shit about peer pressure. So forget the last hits, let him push the wave in, he starts roaming, despite you pinging your bot lane doesnt listen, they die horribly and he gets fed mmk and dont even ask about following him, because most of the time your jungler will be doing something else, and if you think following a zed youre trying to not feed blindly into the jungle where the enemy jungler is also probably gonna be since zed decided to roam...gl
: My face when
I think most people just forget that's a part of his kit since you typically leave your junglers buffs alone.
Show more

YiffMeImAFurry

Level 154 (NA)
Lifetime Upvotes
Create a Discussion