: Do you identify as a social justice warrior?
SJW's stopped DOAX3 from coming to the NA, so fek no. Never.
: > [{quoted}](name=YokoNomi,realm=NA,application-id=yrc23zHg,discussion-id=ZA7NnNfY,comment-id=0000,timestamp=2019-05-15T21:14:05.593+0000) > > But technically that's three cuts. "Let's cut Yummi in half then you and me go bot lane."
> [{quoted}](name=Icy Hot Shoto,realm=NA,application-id=yrc23zHg,discussion-id=ZA7NnNfY,comment-id=00000000,timestamp=2019-05-15T22:09:45.540+0000) > > "Let's cut Yummi in half then you and me go bot lane." Yu and Mi can go wherever they want, but that's still three separations of the one name, and misspelled. XD
: Petition to remove auto fill
It does feel like auto-fill isn't as pertinent as it use to be, since roles like Support aren't so much of a bane to everyone's experience with the game as it use to be. Though its primary function is to prevent that situation from happening henceforth. So I don't see it going anywhere. It's working well, even if people don't like it.
: Nah. You don't throw ideas around on official twitter accounts, not like that. It's a teaser.
> [{quoted}](name=Sona Ping,realm=NA,application-id=6kFXY1kR,discussion-id=NAYTUgls,comment-id=000000000001,timestamp=2019-05-15T21:33:54.168+0000) > > Nah. You don't throw ideas around on official twitter accounts. It's a teaser. Fair point. I'm sure we'll see something soon.
resteel (NA)
: Yummi pick up line.
But technically that's three cuts.
: ***
> [{quoted}](name=4 Step Cadence,realm=NA,application-id=6kFXY1kR,discussion-id=NAYTUgls,comment-id=0000,timestamp=2019-05-15T21:11:38.456+0000) > > So I put it into Goodle translate and... > > No idea what that means. Probably not Volibear, though. The next rework is Pantheon, then next year, its going to be whoever won the poll(which I believe is still going on?). Volibear is on that poll. I think its a bit early to call it yet. If it's related, it's probably just someone throwing their ideas around, maybe?
Aamano (NA)
: @riot, please explain to me why people are allowed to ban/steal their own teammates picks?
In terms of why a champion would be banned, despite being picked... it's a judgement call. There have most definitely been times where I could not see the sense in allowing someone to play this or that champ. It's a sort of habit I try to avoid getting in the habit of. I've never seen a good Teemo support, for example. There are also the players that will deliberately pick champions against what is most definitely a hard counter to them. Not saying it's a smart choice, but I suppose a self-proclaimed wise one? Bans based off of the player's experience. Though there definitely are those out there that do it, just to be a dick.
Rikirie (NA)
: > [{quoted}](name=YokoNomi,realm=NA,application-id=yrc23zHg,discussion-id=o5EbKzur,comment-id=0000,timestamp=2019-05-15T15:57:53.953+0000) > > It differs. Bottom of each Tier is 5, so don't worry about the potential demotion until you hit LP 0 on Tier 5. My friend the fifth rank has been removed hasn't it? That's why the made iron league
> [{quoted}](name=Rikirie,realm=NA,application-id=yrc23zHg,discussion-id=o5EbKzur,comment-id=00000000,timestamp=2019-05-15T16:22:17.975+0000) > > My friend the fifth rank has been removed hasn't it? That's why the made iron league I honestly wouldn't know. I'd seldom played the game since coming back recently, so I'm unfamiliar with a lot of the integral changes made to the game. Knew of the changes to ranked, but never looked into the specifics. It felt safe to assume, so that's a fault on me.
: Yuumi's win rate in plat+ is 30.97 right now.
I remember when Sol had the same issue, win rate wise. Eventually he got better, gradually receiving some changes here and there. Not saying Yuumi isn't undeserving of either changes or buffs, but I'm wondering if time will do her any favors before those come into play.
: > [{quoted}](name=YokoNomi,realm=NA,application-id=yrc23zHg,discussion-id=pOyGYOwx,comment-id=0000,timestamp=2019-05-15T15:57:07.460+0000) > > Something tells me that you're upset. Not at all. To tell you the truth, I am a tryhard, but with this champ I don't do anything but ride around, get an auto off, eat some chips, maybe put on some youtube. I enjoy her. Also, how could i ever get hit for inting if I am attached to my ADC. The ADC inted so it is not my fault I was attached trying to save them.
> [{quoted}](name=Smashed Hash,realm=NA,application-id=yrc23zHg,discussion-id=pOyGYOwx,comment-id=00000000,timestamp=2019-05-15T16:04:25.950+0000) > > Not at all. > > To tell you the truth, I am a tryhard, but with this champ I don't do anything but ride around, get an auto off, eat some chips, maybe put on some youtube. I enjoy her. > > Also, how could i ever get hit for inting if I am attached to my ADC. The ADC inted so it is not my fault I was attached trying to save them. The negative responses flooding in about her did seem almost immediate. I'm hoping this is one of those 'intentionally releasing as an underwhelming champion, only to buff later' situations. Was looking forward to her release. Hoping they buff/fix her soon.
: How many loses till i get demoted to b1?
It differs. Bottom of each Tier is 5, so don't worry about the potential demotion until you hit LP 0 on Tier 5.
: Was Yuumi designed for the Troll Player-base?
Something tells me that you're upset.
: Annie Ult Glitch
Sounds like it would be. You can have a very short cool down, but the only time I've ever seen the bear available after its timer runs out is during URF.
: Big fucking whoop, so all it comes down to is luck? You have to hope and pray that shit goes your way or you're fucked by terrible matches with shitty people and then pray they get banned when you report them for valid shit? Awesome system,
> [{quoted}](name=FloridaBoi645,realm=NA,application-id=3ErqAdtq,discussion-id=fpyL0IGF,comment-id=0000000000000000,timestamp=2019-05-15T15:34:23.696+0000) > > Big fucking whoop, so all it comes down to is luck? You have to hope and pray that shit goes your way or you're fucked by terrible matches with shitty people and then pray they get banned when you report them for valid shit? > > Awesome system, I can perfectly understand the frustration you're experiencing with this, but it's a great way to lose an argument by leading with impatient assumptions and backing it up with back handed sass. The system works. Some get punished faster than others, due to the severity of the report, but karma meets up with everyone in the end. I've experienced a plethora of notifications of players being punished from reports I've filed over the years. I've no reason to believe it doesn't work. It may be best to just take a break if you're this livid though, for your health. Trust me, the anger isn't worth it.
: Yuumi as teammate
I'm at a loss as to why it wasn't considered to add that as an option to begin with. Mixing player error with player error isn't just casting the skill at the improper time, it's just a bad time in general. I've yet to play her, but the idea that I commit to putting either myself, my teammate, or both of us at risk due that skill sounds like too much of a pain to deal with. Save committing to jump arcs to Castlevania, please.
: the first game he started flaming me, i just told him how it was he died because he was playing terra bad it wasnt my fault.
> [{quoted}](name=champfarmer,realm=NA,application-id=ZGEFLEUQ,discussion-id=9cuRd0ev,comment-id=0000000000010000,timestamp=2019-05-07T20:48:51.855+0000) > > the first game he started flaming me, i just told him how it was he died because he was playing terra bad it wasnt my fault. Responding to toxic behavior with toxic behavior doesn't do anything but put both of you under fire.
Ahimsa (NA)
: I will answer your points, we had an Ahri support, the line where I said "trash top, jungle, and mid" was referring to me as a mid and the other two good players on the team. IT WAS SARCASM. I literally reported her for trolling and she reported me for toxicity and hers went through? Not her giving up at 2 minutes into the game? When did i give up? I simply voted yes to an FF! it was 4/1 and guess who voted no, THE AHRI. Why is calling reports bad or wrong in anyway. I didnt give up at all, infact, i did the most dmg in the entire game. Me Top and JG were the only ones trying! This isnt justified in anyway.
> [{quoted}](name=Ahimsa,realm=NA,application-id=ZGEFLEUQ,discussion-id=ErXLq7Ru,comment-id=00000000,timestamp=2019-05-07T20:46:23.611+0000) > > This isnt justified in anyway. That's just it. In context, it is. Sarcasm doesn't translate. Jokes or arguments that depend on a sort of tone does not translate. Whether you see it as a joke or sarcastic remark or the like, harassment in its most basic form will probably be seen as harassment. This naturally will apply towards all forms of context, unless that other player is in on it.
iiGazeii (NA)
: > [{quoted}](name=YokoNomi,realm=NA,application-id=yrc23zHg,discussion-id=qVBHyLvo,comment-id=0000,timestamp=2019-05-07T19:41:11.827+0000) > > Jack of all trades, master of none. Unless someone dedicates a great deal of time to the game, I'd rather they go by it a role at a time, and put more effort towards the one they're more in favor of specifically. Not saying people shouldn't learn, but it's an unusually big order to demand that people learn every role just like that. > > Even if we were to consider this as a solid idea, to say that it will work. It's a little more complex than just encouraging them to play a role. Everyone's sense of tactics and experience with each role is different. If someone wanted to get the most out of this kind of event, the suggested role would need to be something tailored specifically to them. So if a player were lacking enough games in the Jungle role, have that be encouraged, or the like. I also don't think we should demand such unusual requirements for the quests. Three control wards is a lot of gold to demand of a player that may be too unfamiliar with the role, especially if there's nothing in the game demanding the use of that many. I'd rather they feel more encouraged to invest in their actual build. > > Last but not least, auto-fill will happen regardless of what we do. It's due to the congestion of players for any particular role, and due to how "random" this component may feel, it's too unpredictable to just have such a static idea be the solution to something that's always moving. It's a nice thought, but I don't think this'd land well as is. Those quests were just examples, and three control wards is not a lot. This isn't meant to be a replacement for auto-fill, but to lessen the impact auto-fill has on a game's outcome. Regardless of a person's playstyle, there are fundamental basics to each role that people simply don't understand. People will absolutely have preferences, but the amount of people who have zero knowledge of every role except the one they play is staggering. The intention isn't to get everybody to master every role, but to get everybody to know the basics of every role so they don't throw the game when they get autofilled.
> [{quoted}](name=iiGazeii,realm=NA,application-id=yrc23zHg,discussion-id=qVBHyLvo,comment-id=00000000,timestamp=2019-05-07T20:18:00.948+0000) > > Those quests were just examples, and three control wards is not a lot. > > This isn't meant to be a replacement for auto-fill, but to lessen the impact auto-fill has on a game's outcome. Regardless of a person's playstyle, there are fundamental basics to each role that people simply don't understand. People will absolutely have preferences, but the amount of people who have zero knowledge of every role except the one they play is staggering. The intention isn't to get everybody to master every role, but to get everybody to know the basics of every role so they don't throw the game when they get autofilled. Well... you ever try to apply a normal adhesive bandage to a gaping wound? What about a missing limb? That's what this is. The problem with handling issues like this directly is that it doesn't help solve it if you don't look at the big picture. At best it would act like a footnote to what could assist in a temporary setting, but by no means does it feel like a fix. If you truly wish to assist in everyone experimenting with each role, it may be best to create an actual literal tutorial for them, much like the two initial tutorials that players experience when first playing the game. Have them attuned to each role. It wouldn't offer as much experience as experiencing it in a live setting, but in terms of this game, nothing is more stressful than being put under the spotlight, expecting to pull off a role you've never played until then. Players are liable to argue with those experimenting in a role they've never played before, especially if they for some reason decide to this in ranked, which has happened plenty of times before. Not to mention how uncomfortable and tense it is to be pushed into doing something we don't want to do.
Proxy345 (NA)
: What do you normally eat for breakfast?
Uncommonly serious, more commonly something at least somewhat protein based. Though most commonly, something from the freezer section.
CLG ear (NA)
: i think eve would do pretty well too
> [{quoted}](name=CLG ear,realm=NA,application-id=yrc23zHg,discussion-id=aEvoVVVh,comment-id=0002,timestamp=2019-05-07T19:25:18.141+0000) > > i think eve would do pretty well too I feel like that'd be a different sort of foot massage all together.
: Is Jinx on the radar for a nerf?
What would bring this up?
iiGazeii (NA)
: We need a way to encourage people to learn every role
Jack of all trades, master of none. Unless someone dedicates a great deal of time to the game, I'd rather they go by it a role at a time, and put more effort towards the one they're more in favor of specifically. Not saying people shouldn't learn, but it's an unusually big order to demand that people learn every role just like that. Even if we were to consider this as a solid idea, to say that it will work. It's a little more complex than just encouraging them to play a role. Everyone's sense of tactics and experience with each role is different. If someone wanted to get the most out of this kind of event, the suggested role would need to be something tailored specifically to them. So if a player were lacking enough games in the Jungle role, have that be encouraged, or the like. I also don't think we should demand such unusual requirements for the quests. Three control wards is a lot of gold to demand of a player that may be too unfamiliar with the role, especially if there's nothing in the game demanding the use of that many. I'd rather they feel more encouraged to invest in their actual build. Last but not least, auto-fill will happen regardless of what we do. It's due to the congestion of players for any particular role, and due to how "random" this component may feel, it's too unpredictable to just have such a static idea be the solution to something that's always moving. It's a nice thought, but I don't think this'd land well as is.
Viralessa (EUW)
: Permanently banned for getting flamed by a premade??
"I don't mute because I believe communication in the game is key to winning" Typically acceptable team communication and intentionally delving into unnecessary arguments, responding to what is seen as harassment with harassment of your own... are not one in the same. You don't win arguments by participating and instigating them. You win them by not being a part of it at all. Report those who are toxic and breaking the ToS, but don't deliberately get yourself involved and expect you to be shielded due to the circumstances.
AlfieOwO (EUNE)
: Please start perma banning people who afk in games
But... there are already tiers of penalties to deal with repeat offenders of the sorts. I don't see any reason to pull a Stalin.
Laura ß (NA)
: Regular everyday player behavior
I'd consider myself to be a rather stand-up gentleman. I mean, I curse on occasion and can sometimes be an ass, but I'm a nice ass.
MrWasjig (EUW)
: > [{quoted}](name=YokoNomi,realm=NA,application-id=yrc23zHg,discussion-id=4A4NJjR0,comment-id=0001,timestamp=2019-05-02T21:13:33.973+0000) > > Having come back to League, I've so far lost one promo to get into silver, and am either one loss or one win away from deciding if this is the one. It's... trying. I won't deny that a part of me still wonders why I played the last match that I did, giving it my all, only for it to just perish in the end. > > I'm learning as I get back into the game, viewing the game from a new perspective, and acting in ways I can't imagine I'd have done so in the past. Even in my losses, I retain the feeling that I'm getting better. Frustrations are still there, yes... but eh. I'm inherently short tempered, and while I am getting immensely better at dealing with that part of me, it's still fairly easy to relate a loss to any sort of negative emotion, whether internal or potentially external. > > It is what it is. We are our own masters in terms of what we do or don't do. If you find yourself stressing too much, then take a break. Take a step back, do something else. Come back, and before you get into another game, meditate... rather than just playing again after cooling off. Evaluate your actions and the actions of those you've played with, and see what you can do to learn from it. There will be plenty of matches where it's clear that a snowball the size of Sona's boobs have decimated your match. Those matches also happen. But the matches where you can get your foot in and experience it... those you learn from. As weird as it sounds, it has helped me quite a bit with my overall view of the experience as a whole. > > By the way, if at least part or all of this post feels or is nonsensical, it's because I'm balls tired. If you played some of the games I've played you will question what is to be learned from the experience, other than "I now know I can rely on my team to be totally useless, oblivious, and take other such actions which make me question their mental capabilities"...
> [{quoted}](name=MrWasjig,realm=EUW,application-id=yrc23zHg,discussion-id=4A4NJjR0,comment-id=00010000,timestamp=2019-05-04T19:43:25.769+0000) > > If you played some of the games I've played you will question what is to be learned from the experience, other than "I now know I can rely on my > team to be totally useless, oblivious, and take other such actions which make me question their mental capabilities"... I have, plenty of times. I've even had those same thoughts, and more. But it's also precisely why I made that post. I'm a little too familiar with the downsides.
: I wish Ivern's new skin was something dark and twisted.
His candy skin is probably his darkest. Literally cannibalizing his own kind for his benefit, despite being a self-proclaimed friend to the wildlife.
: Not performing well means you're braindead?
Isn't it a common belief that those who waste time talking a big game often suck at what they claim to be good at? Not sure what sort of player felt the need to insult your friend, but I doubt they'll have a chance to act out as "pro's" for long, with that sort of behavior. The best that can be done is to mute and report them. Hopefully you and your friend have had, and will have, better experiences with the game thereafter.
Dr1ve (NA)
: This will FIX a HUGE PROBLEM with behavior
A good part of me feels like this'd be less like a solution, and more like a weapon. It's rare, but I have run into players who will mute everyone at the start of the game, regardless of anyone's behavior. Communication... becomes more difficult when that happens. Pings exist, but they are vague notifications of what could be happening, rather than what is happening.
: Do us all a favor and go and learn English.
> [{quoted}](name=Failure Option,realm=NA,application-id=yrc23zHg,discussion-id=niG7lujq,comment-id=0000,timestamp=2019-05-04T17:01:04.605+0000) > > Do us all a favor and go and learn English. If it is a legit question, could just not be a butt about it.
MrWasjig (EUW)
: Promos are an absolute stress nightmare
Having come back to League, I've so far lost one promo to get into silver, and am either one loss or one win away from deciding if this is the one. It's... trying. I won't deny that a part of me still wonders why I played the last match that I did, giving it my all, only for it to just perish in the end. I'm learning as I get back into the game, viewing the game from a new perspective, and acting in ways I can't imagine I'd have done so in the past. Even in my losses, I retain the feeling that I'm getting better. Frustrations are still there, yes... but eh. I'm inherently short tempered, and while I am getting immensely better at dealing with that part of me, it's still fairly easy to relate a loss to any sort of negative emotion, whether internal or potentially external. It is what it is. We are our own masters in terms of what we do or don't do. If you find yourself stressing too much, then take a break. Take a step back, do something else. Come back, and before you get into another game, meditate... rather than just playing again after cooling off. Evaluate your actions and the actions of those you've played with, and see what you can do to learn from it. There will be plenty of matches where it's clear that a snowball the size of Sona's boobs have decimated your match. Those matches also happen. But the matches where you can get your foot in and experience it... those you learn from. As weird as it sounds, it has helped me quite a bit with my overall view of the experience as a whole. By the way, if at least part or all of this post feels or is nonsensical, it's because I'm balls tired.
Lapis (OCE)
: What do you do when you're just having a bad day?
Take a break and do something else? To a degree I'd consider myself to be at the mercy of my own emotions. If I'm consistently failing, I'll bring myself to the point where it either feels like it won't change, or I'll find a way to make it worse. No sense in pulling your hair out. Breaks allow you to break free from the tunnel vision typically caused by turmoil. It'll allow you to offer yourself a new perspective on the situation you're dealing with.
Leto GT (EUW)
: Is there a charitable soul at Riot who would accept to take a look at malzahar? <3
I'd rather they just revert him at this point. He's not as bad as he was before, due to the nerfs he has suffered through since the initial mage rework, but he's just not fun to play... at all. The fun I'm having in this game is being ruined by pro play competition, and I'm unsure if Riot is entirely familiar with where that little line is between "Develop for the community" and "Develop for the select few". I've no real angst against them buffing and nerfing to accommodate pro play. It has been like that for years, and there's a good reason for it. But there's a gross lack of foresight, when the kit of a character is set up for failure, due to a habit of theirs that has already been set in stone.
: WTF Is This Meta? PLEASE HELP
: "You're just mad because botlane has diversity now. Shut up, ADC mains." Ft. Caitlyn PART TWO
"The people that complain about not being able to solo carry don't roam as much, or aren't good at snowballing. " Skimmed, stopped, then felt somewhat repulsed by the bias. You're treating coin flip games like it's something we have absolute control over. So if I'm, lets say top lane, and I watch middle cripple before the 10 minute mark, and bot lane suffer more than a few ganks due to an absolute lack of wards and they felt compelled to argue with the jungler for another ten minutes before resorting to back handed commentary footnotes of their rage for the rest of the match. In that scenario, would it be my fault for not roaming? I've even snowballed in identical games to what I described here, and I can't express how frustrating it is to watch every ounce of my earned power get curb stomped by 3-4 power houses. Now days, with this game, it's becoming more difficult to blame the player's actions alone in terms of the game's outcome, ironically, as it is also the fault of said players that lead to said outcome. Hypocrisy is one's best friend when making a point, I suppose. That anchor around my ankle from Season 3 is beginning to feel even less possible to hold up as more weight is being added with each season as part of Riot's efforts to make this game unique. Changes that simultaneously both benefit and ruin parts of what players were once adjusted to. This is a general opinion, and not specifically a view on the case with the role of ADC, since I'm having troubles getting back into the game as of late, so my opinion on that would hold no water. But no matter how bad I am at the game, I know full well that there's a great deal more to it than just me missing a Q or not buying enough wards. Something is wrong with this game, and I'm wondering if Riot actually realizes this.
: Report that guy, so when he eventually makes a post asking why he got a 2 week ban, I can be a passive aggressive prick to him for free
> [{quoted}](name=Quiet Dude,realm=NA,application-id=3ErqAdtq,discussion-id=3a5oWjA6,comment-id=000000000000,timestamp=2018-07-06T19:27:40.814+0000) > > Report that guy, so when he eventually makes a post asking why he got a 2 week ban, I can be a passive aggressive prick to him for free Would you know which one though? There are usually so many.
: > [{quoted}](name=cabbysb,realm=NA,application-id=3ErqAdtq,discussion-id=mdPBaAPu,comment-id=,timestamp=2018-07-06T19:22:07.815+0000) > > what were you thinking? If you give someone food, you’re feeding them. But if you give them water, you aren’t wetting them.
> [{quoted}](name=Quiet Dude,realm=NA,application-id=3ErqAdtq,discussion-id=mdPBaAPu,comment-id=0000,timestamp=2018-07-06T19:25:39.214+0000) > > If you give someone food, you’re feeding them. But if you give them water, you aren’t wetting them. What?
: Be careful of this RP Scam!
Why are you posting the url to something you deem a scam? Do you not see the problem with this? File a ticket through support if you truly feel compelled to let them know, but don't openly advertise a scam site on the forums.
T3rminus (NA)
: Something something learning curve, not wanting to overload new players. I assume they want new players to focus on the basics rather than worrying about runes/spells, but it seems detrimental to me since those things ARE important. Particularly Flash. Learning how to use Flash is one of the most generally important things.
> [{quoted}](name=T3rminus,realm=NA,application-id=3ErqAdtq,discussion-id=WmlTTddX,comment-id=0000,timestamp=2018-07-06T18:34:34.430+0000) > > Something something learning curve, not wanting to overload new players. > > I assume they want new players to focus on the basics rather than worrying about runes/spells, but it seems detrimental to me since those things ARE important. > > Particularly Flash. Learning how to use Flash is one of the most generally important things. You get flash fairly early on though. Plus when you have so many people complaining about this or that being used in knowing hands, why impose the risk of giving that power right away to the unknowing? What use does someone have with conqueror who doesn't know what true damage is or whom this can appropriately apply to, and what if the enemy player lucks out and gets a build that does? What signifies the points they did right or wrong in a game like that? I'd rather catch my own fish and reap the rewards steadily, than be given a pile fish and then get promptly told to choke on it.
: "OMG, THIS CHAMPION TOO STRONG IN URF!! HE NEEDS TO BE NERFED BLAH BLAH BLAH"
People will complain about something or other, with or without AURF. Why does it matter that it's up? If they can't handle a mode made specifically to dick around and have fun, they should just play another mode, or take a breather.
Kai Guy (NA)
: Honestly, the playerbase trys to enforce a meta more then riot does.
"Honestly, the player base tries to enforce a meta more then riot does." That technically has never not been the case. Even if Riot is indirect or direct about their influence, the player base has always been the main influence to our own mayhem.
: Thank You, Riot (not sarcasm)
It's kind of a pain to play a tactical game that turns a once clear image of what to do, into a mosh pit of "Does this work?". Not against a new meta, but it's beginning to feel like a sandbox, and we're all buildin' poopy castles.
: > [{quoted}](name=YokoNomi,realm=NA,application-id=yrc23zHg,discussion-id=czIg7glk,comment-id=0000,timestamp=2018-06-30T00:36:42.834+0000) > > For some champions, I literally just rapid tap all of the buttons I have assigned to the skills until the enemy dies. It&#x27;s really all I ever need to do. *cough*{{champion:69}}*cough*
> [{quoted}](name=ZackTheWaffleMan,realm=NA,application-id=yrc23zHg,discussion-id=czIg7glk,comment-id=00000000,timestamp=2018-06-30T00:53:46.387+0000) > > *cough*{{champion:69}}*cough* Well I'm not enough of a go-getter to list every single one of them. I take pride in my laziness.
: To: ARURF Players
For some champions, I literally just rapid tap all of the buttons I have assigned to the skills until the enemy dies. It's really all I ever need to do.
: > [{quoted}](name=YokoNomi,realm=NA,application-id=yrc23zHg,discussion-id=vkJ8dr6K,comment-id=0001,timestamp=2018-06-29T19:33:06.111+0000) > > But... what if I&#x27;m allergic? > > I&#x27;m not, but what if? Ever consider that? If you hate Wukong... quietly and calmly lick a monkey's butt? I'm not sure. I definitely didn't take allergies into consideration
> [{quoted}](name=Radiant Wukong,realm=NA,application-id=yrc23zHg,discussion-id=vkJ8dr6K,comment-id=00010000,timestamp=2018-06-29T19:34:21.905+0000) > > If you hate Wukong... quietly and calmly lick a monkey&#x27;s butt? I&#x27;m not sure. I definitely didn&#x27;t take allergies into consideration What? I'm talking about Banana's. I'm not allergic to monkey butt, s'far as I'm aware, but that's getting off topic.
: ZED IN URF HAS GOT TO GO
Garen nukes with spin. Mundo's low CD queue is fucking terrifying. I can permanently stun lock players as Annie.
: If you hate Wukong...
But... what if I'm allergic? I'm not, but what if? Ever consider that?
cabbysb (NA)
: ARURF is proof that RIOT put League in a BAD STATE with too much DAMAGE.
What? The game mode is intentionally designed to be a roided cluster fuck, because any sense of balance is tossed out the window with max cool downs and unlimited mana. Champions that normally go AD are better off going AP if they can in many cases, because magic dominates the mode due to these very reasons. Your claim makes no sense.
: > [{quoted}](name=YokoNomi,realm=NA,application-id=3ErqAdtq,discussion-id=NhpF2MuE,comment-id=00010000,timestamp=2018-06-29T18:10:09.648+0000) > > You&#x27;re coming off as an ass by telling people to leave the game, openly, on the company&#x27;s own forums, motivated by your own personal disinterest in the game, due to an issue you personally created for yourself. I can see why someone&#x27;d have an issue with that. yeah, basically telling everyone to stop playing because of constant changes, and time. yes, this is correct.
> [{quoted}](name=The 1st Angel,realm=NA,application-id=3ErqAdtq,discussion-id=NhpF2MuE,comment-id=000100000000,timestamp=2018-06-29T18:16:58.446+0000) > > yeah, basically telling everyone to stop playing because of constant changes, and time. yes, this is correct. You're intentionally ignoring the problem. There a reason for that?
: getting downvoted because helping people is downvote worthy. just another great thing about not playing league anymore. the feeling of trying to help, but dont want it haha
> [{quoted}](name=The 1st Angel,realm=NA,application-id=3ErqAdtq,discussion-id=NhpF2MuE,comment-id=0001,timestamp=2018-06-29T18:02:30.366+0000) > > getting downvoted because helping people is downvote worthy. just another great thing about not playing league anymore. the anger of trying to help, but dont want it haha You're coming off as an ass by telling people to leave the game, openly, on the company's own forums, motivated by your own personal disinterest in the game, due to an issue you personally created for yourself. I can see why someone'd have an issue with that.
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YokoNomi

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