: It's not my job to do your work, when you link to the wrong page. And _evidently_, his CS lead doesn't impact the game the way you're claiming. Nor does it give him the strength you're claiming. You're just biased against Yasuo and don't know how to play the game against him.
>It's not my job to do your work, when you link to the wrong page. You can't link to the matchups page because of how op.gg is built. >And evidently, his CS lead doesn't impact the game the way you're claiming. It impacts the lane exactly how I claimed. You don't really get to roam against him, you are resigned to just waveclear. However, yasuo can't really roam well either compared to other champions. >Nor does it give him the strength you're claiming. I never claimed he was strong. >You're just biased against Yasuo and don't know how to play the game against him. That's cute. That's really cute. An ad hominem that isn't even true. I generally win against yasuo, I just don't have a good time doing it unless I get counterpick and can demolish him on riven or fiora or something. I'm just going to leave this here: https://youtu.be/CqWDB2zfZW0?t=447 I don't really think even you can claim that yassuo has some bias against yasuo.
: > [{quoted}](name=Zardo,realm=NA,application-id=3ErqAdtq,discussion-id=yUWqRxQt,comment-id=00050001000000000000,timestamp=2019-06-14T12:21:45.381+0000) > > It does link cs. Go to the matchups tab. He beats ekko, talon, and asol in CS. So he beats only the worst farmers in CS. Your point? Does that mean every other champion who beats him needs nerfs, too?
He BEATS EVERYONE IN CS. Click on the link I sent, go to counters, and scroll down to cs per minute and actually do the minimum amount of effort on your part. He has exactly 2 matchups where he's behind and 1 where he's even in cs against them, and they're both top laners (renekton+irelia and rumble respectively).
D357R0Y3R (EUW)
: > [{quoted}](name=CloakAndGrenade,realm=NA,application-id=3ErqAdtq,discussion-id=EtmNNO86,comment-id=,timestamp=2019-06-14T07:16:31.107+0000) > > If the enemy team has a Pyke, Zac, and Cho, don't expect your ADC to be able to dodge them all. literally wtf? are we talking about a 1v3 scenario or a 5v5 scenario? Because aside Zac's E an adc should have no troubles surviving against anything else, cho's Q is heavily delayed and pyke cannot channel Q inside a teamfight to reach an adc without it being blocked / him getting struck by a cc.
Lol not quite. People often leave their adc for dead to dive the enemy ezreal/ahri or something.
: That's simply not true though. You're trying to make the claim that high-ranking players make the same mistake that Iron players do, and often enough that they wouldn't even be high ranked. And... you linked to a site that doesn't list CS. Nevermind the fact that him beating out enemies who _already_ have weak clear compared to others isn't evidence in suppotr of your point.
It does link cs. Go to the matchups tab. He beats ekko, talon, and asol in CS.
: Well to start, his shove isn't actually very strong. So... almost every mid laner can match it. Then there's the fact your first-back item as a mage now grants more than enough mana for anyone who knows how to handle resources to work with. Seriously, if any of what you're saying were how it actually works in game for players with experience, Yasuo would have a 90% ban rate or a 60% win rate. Neither of which is true, because he's much easier to play around than you're trying to make it sound.
I mean the biggest glaring weakness(which is also evidence to my point) is that every yasuo overextends because of his waveclear. Thus, he winds up getting ganked a lot. Besides, the fact that yasuo almost always has a higher cs score early on in the game (https://na.op.gg/champion/yasuo/statistics/mid) in plat+ where people actually know how to farm well enough shows just that. Against mages and assassins without great waveclear the difference in CS early on spikes, evidence of them not being able to contest him in lane and missing some farm under tower. If it was down to just ease in csing annie would have comparable early cs/min to him, but she does not, even with a winning matchup into him.
: Yasuo's Early Game is Too Good
My biggest issue with yasuo is how you NEVER get to have priority against him as a decent majority of midlaners. Even if you somehow are playing a champion who can match his shove, you'd have to burn your abilities on the wave, resulting in 2 things: 1) Not being able to trade with him since your abilities are down, resulting in him jumping on you the second you try to contest his shove 2) Running out of mana/energy. The result? You essentially get no say in the early game, especially considering even if there is some window where yasuo screws up he can just save windwall for your cc so you still won't win the trade. It's not something that's exclusive to him, it's just annoying, and it doesn't make him broken, especially considering he is NOT A HYPERCARRY(He's just really easy to get farm with, meaning he'll be more farmed mid-late than most other people in low elo, making him stronger).
: Yeah i had many games like that. Guy with below 2k. points brings SHACO, and plays so badly, that even bronze elo would beat it. Similar mid happened more times than i care to count. I think the best would be simply prevent bringing champions with less than rank 3. If you pick it you get a warning, and if you don't switch before game start, then you autododge. Accounts with same e-mail would automatically share this data. In case if you got multiple accounts on multiple region.
So if you get autofilled to a role you dont play you have to auto dodge?
Kanzler (NA)
: > [{quoted}](name=Zardo,realm=NA,application-id=yrc23zHg,discussion-id=UXkyu5Rr,comment-id=000900000000,timestamp=2019-06-12T12:14:37.654+0000) > > I mean considering supports do much more damage early on they're not going to be doing more in the 2v2 than you. > > Besides, the adc can just... you know.... dodge the hook like I did? You didn't dodge something that wasn't aimed at you.
> [{quoted}](name=Kanzler,realm=NA,application-id=yrc23zHg,discussion-id=UXkyu5Rr,comment-id=0009000000000000,timestamp=2019-06-12T15:20:09.131+0000) > > You didn't dodge something that wasn't aimed at you. 99% of the time my adc flames me for "not tanking the hook" it was either a) aimed at both of us(we were standing in a line) b) it was aimed at me and they inted into the hook
Fargo79 (NA)
: > [{quoted}](name=Sadalsa,realm=EUW,application-id=3ErqAdtq,discussion-id=QLz8siI8,comment-id=0003,timestamp=2019-06-12T10:36:28.811+0000) > > A player can have multiple champions learned for a role or two but then get autofilled to a role that require champions they haven't played, that's also an issue. then play a normal game and play support to get your auto fill protection then go to ranked.. personally it isnt a problem for me cause im pretty much a full time support now.. but having your auto fill protection helps..
Autofill protection doesn't transfer between queues
Acekill3r (EUW)
: > [{quoted}](name=Kato Shuu,realm=NA,application-id=yrc23zHg,discussion-id=UXkyu5Rr,comment-id=0009,timestamp=2019-06-12T03:21:45.043+0000) > > Sure, like people never tell support what to do > > "Why didn't you block that Blitz Q for me!?!" What they meant was "Why didn't you D I E for me" > > "Why kill, why farm, why u no follow up, etc, etc" smh{{sticker:zombie-brand-clap}} Well actually depending on the situation you should body block skill shots, if your adc can just win the 2vs2 if you just eat the hook an proc your aftershock to survive longer while ccing the enemy adc then you should, if you are late game and your adc is going to survive and win you a team fight if Kept alive then you should. If your adc is doomed anyway, you should not die for him too.
> [{quoted}](name=Acekill3r,realm=EUW,application-id=yrc23zHg,discussion-id=UXkyu5Rr,comment-id=00090000,timestamp=2019-06-12T11:41:31.303+0000) > > Well actually depending on the situation you should body block skill shots, if your adc can just win the 2vs2 if you just eat the hook an proc your aftershock to survive longer while ccing the enemy adc then you should, if you are late game and your adc is going to survive and win you a team fight if Kept alive then you should. > If your adc is doomed anyway, you should not die for him too. I mean considering supports do much more damage early on they're not going to be doing more in the 2v2 than you. Besides, the adc can just... you know.... dodge the hook like I did?
: Personal opinion but if you don't Jungle, don't tell your team's Jungle how to play their role.
Sure, but if I'm playing kayle you better not flame me for not being able to follow your invades, especially when I warn you that I'll never have priority.
Barso55 (NA)
: eh, shes not fun mid either against anyone thats not a mage with waveclear.
Yeah, but she's a pretty good pick to stay alive into assassins who are not fun to lane against unless you're a safer mage.... and the circle continues around and around.
: The passive expectation to play therapist to mentally unstable teammates is honestly enraging.
Trying to talk them down doesn't help. It normally doesn't make it worse, but they'll normally just ignore you. I'd just mute for your own sanity.
: Call me what you will, but I'm sick of my team always throwing.
I noticed you're going sunfire on support poppy. You don't really want to do this- most toplane tank items, especially sunfire(an item made for waveclearing, not good on supports) are not efficient on a support's income. Zeke's, redemption, knights vow, and locket are all great items that are a solid go to build most games.
: Zed every match it seems
Nothing is wrong. A lot of people enjoy playing their edgy oneshot ninjas and samurais, so they'll have high pickrates in pretty much whatever game they're in.
: there is way to many disgusting champions to ban nowadays
You forgot sylas, the mobile bruiser assassin mage with mobility, shielding, cc, healing, burst, dps, and the ability to use ultimates better than most champions can use their own.
: You already hard nerfed Zyra, it's Lux's turn now
As a lux main- please nerf her. I hate having her actually be a priority pick. She also is just flat out too strong(She's seeing pro play mid and support with aftershock and guardian) . Nerf her so I can play her {{sticker:sg-janna}}
: You just have to play safe during his obnoxious early game. By not dying a single time to him, you've severely gutted his kill potential throughout the entire game (he gains 1/4/9/16/25% increased AD based on unique kills, denying the first stack helps a lot). This is one of the few lanes where if you aren't playing a counterpick you should just completely disregard going for CS if there's even a chance he could kill you cuz you aren't outplaying overloaded early game point and click boi. Some tips though: - At level 1, just cs normally. Show no fear. Let him hit you if he wants to. But the moment he hits you at all, just back off, don't counterattack. This will cause the wave to push and allow you to play closer to your turret and therefore safer (plus mitigates chance of being ganked, since obnoxious early game + jungler = dead). - - Manage that wave in front of your turret, but stay FAR away from that side bush. His leap range is atrociously long (600 range + able use it 0.25s after exiting bush lel high skillcap) so pretend there's a Caitlyn permanently in that bush (650 range) and never walk within that imaginary range. - - - Use ranged CS tools if you have them, otherwise just sit back cuz his scaling is heavily gated by his passive. Just don't die. - If he picks before you, you have two good options here: - - Play any champion that can sustain through the laning phase. Don't just pick someone tanky, cuz noone is tanky early game bar Sejauni (and only for a short period), he will melt you regardless of who you are. What's important is sustaining back the inevitable poke damage here and there that he will do to you. Specifically Garen and Maokai. Shen is an exception due to his W and E. - - Play any champion that can counter-kill him. These are champions that are insane early game duelists that can match his obnoxiousness. Specifically Kled, Darius, Volibear and Pantheon (Pantheon is probably the easiest and most braindead counter other than the guy below). - - Pick Tahm Kench cuz no melee champion beats Tahm Kench in lane until *maybe* Patch 9.12. - - Use this to look up other potential counters (note the lane kill rate, as that depicts laning strength): http://www.op.gg/champion/rengar/statistics/top - - - Most importantly, nothing beats experience, so your best bet next to learning a counter is to just play what you play best. - Bone Plating works great here. - He's gonna rush Tiamat 9 times out of 10, be prepared to counter it or else the wave will shove out and you'll be forced to deal with his shenanigans. - Executioners or Bramble Vest is amazing here as it will keep him from healing 50% of all damage you dealt to him (he'll still heal 30% of it, but that's a big step down and could be the difference between 45% of his health or 27%).
>At level 1, just cs normally. Show no fear. Let him hit you if he wants to. But the moment he hits you at all, just back off, don't counterattack. This will cause the wave to push and allow you to play closer to your turret and therefore safer (plus mitigates chance of being ganked, since obnoxious early game + jungler = dead). Unless he has 3 or 4 stacks of his passive, in which case that's waaaay too much damage to take for free.
: Overall, I'm certainly not tiptoeing that hard. I have good intentions, to teach people what they should be doing instead when I see glaring mistakes, or just telling them the truth. It's how I improved at the game, and still am to this day. I guess I'm just old school, back in Season 2, you made a mistake, and people were right on you for it. It felt bad, yeah. But overall I learned a lot from my teammates being hard on me.
You dont need to get on people for mistakes, they know that they're making them, it only tilts them to point it out
: In my promos I'd rather play a champion I excel at rather than a champion I barely learned just to survive autofill. By the way, learning a position I don't want to isn't fun. Isn't LoL a video game? Shouldn't the aim be to have fun? How come I have to play positions I don't want to just because of the underlying threat of failing promos because of autofill?
You cant get autofilled in promos
: Autofill
If you give the option to remove autofill, it will greatly increase queue times not just for you, but even people who don't have it disabled. Just practice 1 or 2 supports in normals for a while until you get them down. It won't kill you.
: What do you guys think of smurfs?
Kind of a false dichotomy. There are way more options out there than just those 2.
: Oversimplify Your Last Played Champion
P: Everyone deserves a second shot Q: Doesn't matter, you don't level this W: Shoots a "+" out that does tons of damage E: Relentlessly dash a short distance R: Shoot like you're in an action movie trailer
: Let's all do a HOTNESS TIER LIST
I mostly agree, but would not put zed so high.
Medio (NA)
: League broken, won't reconnect.
Happened to me earlier- the game dropped off the face of the earth.
: Mage supports take away all the hard bits of playing a mage mid and shouldn't exist, change my mind.
The mages main weakness, their immobility, is further exasperated due to them being behind in levels and gold, not bring able to have enough gold or xp to be tanky enough to ever survive if caught.
: You're right. Sona can auto target Q 825 range without stoping moving. Her AA poke is the same range of brand E. His W poke do have counterplay, support can predict and land a hook as he stop moving to cast W by standing from the side to not get blocked by minion, or shield at the same time or counterpoke. ADC can auto cancel and manage wave to create himself a window of last hit large enough to not get predicted every time. You only need exactly 280 movement speed to move away from the center of his W, this can vary depending on your reaction time and brand own reaction time to reposition his cursor as a reaction to your movement, unless he predict then he outplayed you.
>You're right. Sona can auto target Q 825 range without stoping moving. Her AA poke is the same range of brand E. Her q with a whopping 40 damage without the AA early. BTW her AA poke is only done via her highly telegraphed passive, since without it she gets very little damage on her next AA. >His W poke do have counterplay, support can predict and land a hook as he stop moving to cast W by standing from the side to not get blocked by minion, or shield at the same time or counterpoke. I agree with the second part, but not the first. If a support tries to get behind/ to the side of brand he can just nuke them with his entire combo. >ADC can auto cancel and manage wave to create himself a window of last hit large enough to not get predicted every time. Fair enough, but this also depends heavily on the AD matchup as well. >You only need exactly 280 movement speed to move away from the center of his W Citation needed.
: Brand is a lot weaker now than he has been in a long while. Despite popular belief, his early game damage is not enough to warrant him being picked anymore compared to healers or a couple enchanters. Landing a 3 rank W only does like 8% of a squishy's health bar of burst damage. Sona is out damaging Brand right now and she can heal, shield, and speed up. Sona can deal about 40% of a squishy's health bar in burst damage with no items. Janna also did more damage with her point and click W before the recent changes. Late game Brand? Yeah you are right about that. Then the argument becomes, "Does Brand deserve to be this strong if he makes it to late game or gets really fed for some oddball reason?"
>Sona is out damaging Brand right now and she can heal, shield, and speed up. Sona can deal about 40% of a squishy's health bar in burst damage with no items. Janna also did more damage with her point and click W before the recent changes. You're comparing apples to oranges here. The difference is that when sona or janna walk up to you, you can easily punish them since they have to get in autoattack range to do it. Brand doesn't. Brand can w the adc every time they go to cs and the enemy support can't really do anything to punish it and the AD can't really do anything to avoid it.
gElva (EUW)
: You do hard feed as a Sona top and pretty much every match were you played Sona top had you going with negative KDA. You still have a negative k/d and have dropped from gold III to gold IV in two days. That's while building her AP. You literal ruin games for people.
>You do hard feed as a Sona top and pretty much every match were you played Sona top had you going with negative KDA. No. Negative KDR, yes. Negative KDA? No. The op has a 2 kda on sona, which is higher than their other most played champions and also higher than your most played champions. Supportive champions generally will have a higher amount of assists than kills, even if they go to another lane, since their ratios aren't generally great. >That's while building her AP. OP doesn't build sona AP. The only "AP sona" item they get is lich, and even then they don't get it all the time. Generally they'll get ardent censer or other supportive and tanky items to help out the team. This is all disregarding the fact that they have over a 60% winrate playing this. OP doesn't "ruin games" for people any more than anyone else playing their champion does.
: The thing about simpler champions is that you have to make do with less. That's something to be proud of when you're outperforming champions who have natural advantages due to extra tools in their kits. Simpler champions rely on game basics to perform well. Complex champions rely on kit-specific mechanics to do well. So to some extent, complex champions have less reason to be proud when winning games. But they can still have some pride in being good at that champion. Exclusions include Riven, Yasuo and Zed because they get way too many safety nets as "high complexity champions" and still win too often as a result.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=kuVEjQPF,comment-id=0002,timestamp=2019-06-08T22:28:28.185+0000) > > The thing about simpler champions is that you have to make do with less. That's something to be proud of when you're outperforming champions who have natural advantages due to extra tools in their kits. > > Simpler champions rely on game basics to perform well. > Complex champions rely on kit-specific mechanics to do well. > > So to some extent, complex champions have less reason to be proud when winning games. But they can still have some pride in being good at that champion. > > Exclusions include Riven, Yasuo and Zed because they get way too many safety nets as "high complexity champions" and still win too often as a result. Exactly this. You can make mistakes and get out on harder champions like leblanc and azir. You cant make those mistakes on miss fortune or annie. This means you actually have to understand the way the game is meant to be played instead of using crutches to get away from your mistakes.
: RIP Honor 4
Honestly people say that group reporting doesn't change anything, but games where I was premade and we reported or games where more people said they reported almost always had an instant feedback, whereas I rarely get instant feedbacks when I report vile premades or individuals by myself(who tend to do and say worse things than the people I get instant feedbacks for). I feel your pain though. It sucks playing with a trolling premade because you're not going to get any help from anyone from it, so you're pretty much resigned to just take it, which feels super unfair. But, you have to realize that the majority of the time these people want you to type so they can get you banned, so typing to them is giving them exactly what they want.
Rioter Comments
: Let's all take a moment to honor the mods who didn't do any harm to us.
Sorry, I can't honor enemies since the honor system rework :/
: Nope, you can indeed carry yourself out of bronze with support. You wont hyper carry, but I have definitely dragged adcs to a victory kicking and screaming with Blitz and Sona.
Sona can most definitely hyper carry if you build some AP items.
GankLord (NA)
: Can we get another tank champion
If we do hopefully they're not another ornn who just oneshot you with their absurd base damages early, resulting them in having to get a lot of changes to their kit in order to make them able to be balanced.
: Taric counters AD assassins like Qiyana
I highly recommend playing taric. I picked him once because I remembered he exists and one of my friends gifted me pool party taric, and lemme tell you, he's a blast. Damage? He has it. Shielding? He has it. Healing? He has it. Peeling? He has it. Insane teamfight potential? He has it. Solo baron potential? He has it(if you don't mind waiting years and years to do it that is).
: Male design variety vs female
I completely agree, the gap is clearly far too wide in terms of design. We need more skins and male champions like pool party graves.
: *sweats in Aatrox fangirl*
He's not on the list anywho
: > [{quoted}](name=Rashlasher,realm=NA,application-id=6kFXY1kR,discussion-id=TVnb56de,comment-id=0003,timestamp=2019-06-07T20:05:08.668+0000) > > We don't have a spoiled rich brat archetype in League so it's actually interesting imo. Neither AS nor Camille actually pedestal themselves even though they can be cocky or self righteous. It'll be cool to see Qiyana as a character with a "princess complex". I mean, it is just 1 person, and it's of the opposite sex, so I guess it is welcome for variety, although I went from "Oh god, her hair is gorgeous, and love the jewelry, can't wait to try her!" to "Oh god, might have to perma-ban her so I don't hear her VO." {{champion:81}}
The new ez skin......... please save me
Viotaz (EUNE)
: Please explain to me something very simple
If you have a mechanical or gaming keyboard, unbind it in your software. Logitech for example does per game profiles, so you can have league's enter key unbound just when you're in game. If you don't have one, buy one, you're missing out on so much!
: Chat restriction but can't play
It even stays gray after you click the x or continue button or whatever they have to move out of that window?
: Remove level indicator and mastery points on loading screen
Removing it doesn't help. I've had similar comments before by people who look their team up on op.gg, plus enemies who do the same. The same sorts of people who make judgments off of the loading screen are the same groups of people who looks others up on external sites.
Soanoyu (EUNE)
: Losing more and more LP with every game
There are pretty much only 2 reasons this happens: 1) You're in d4. Enjoy your stay, you're never leaving or 2) Your mmr is skewed, generally because you have a negative winrate. The best way to fix this in my experience is to go on a winstreak so your mmr balances out.
: {{champion:57}} {{champion:20}} {{champion:61}} {{champion:15}} {{champion:117}} focusing on team utility --------- vs --------- {{champion:92}} {{champion:64}} {{champion:55}} {{champion:67}} {{champion:555}} outplays, hard carry champs
I like what you have for council, but warband was all wrong. Here's what it would be - Top- {{champion:20}} {{summoner:6}} {{summoner:1}} (Midlane took his yasuo) Jg - {{champion:238}} (got autofilled) Mid - {{champion:157}} ADC - {{champion:119}} Sup - {{champion:92}} (Draven banned pyke saying he wanted a "real support")
: > [{quoted}](name=Zardo,realm=NA,application-id=ZGEFLEUQ,discussion-id=4O3ouPH6,comment-id=0003,timestamp=2019-06-06T23:46:42.843+0000) > > Except there is no one "game losing mistake". If you didn't make the countless mistakes you made earlier on in the game(and yes, you made many mistakes early on, even players like faker have room for improvement) the game would've been in a much better spot. So what's the point in flaming a teammate over a mistake? > > Ironic, considering most toxic players flame because they can't accept that they're not as good as they think they are. The only non feelings based argument I can critique in your paragraph is that yes, there is such a thing as a game losing mistake, its not a single death in the top lane or the losing of an infernal drake, learn the game you play please.
The thing is if you didn't have the single death top lane the enemy wouldn't have gotten the shutdown, wouldn't have gotten the free farm, wouldn't have caught back up in xp. Your overall score will still look nice, but if you didn't make that mistake the enemy top laner would not be in the game, making it so much easier to win. Besides, minor mistakes don't even have to be dying. They can be not teleporting, not roaming, not getting vision, etc. While they don't mean much on their own, added together if you hadn't made those minor mistakes you would've won the game regardless of your teammates "game losing mistake."
: Snowflakes at Riot
>Since when in a game is it bannable to objectively explain how one player made a game losing mistake? Except there is no one "game losing mistake". If you didn't make the countless mistakes you made earlier on in the game(and yes, you made many mistakes early on, even players like faker have room for improvement) the game would've been in a much better spot. So what's the point in flaming a teammate over a mistake? >“Toxic” is a trite word now, it has no meaning. It is not toxic to explain how someone messed up, but it’s toxic to hide behind your report button if you don’t want to deal with the fact that you’re not as good as you think. Ironic, considering most toxic players flame because they can't accept that they're not as good as they think they are.
: Nautilus outclasses Leona as support.
Nautilus outclasses pretty much everyone as a support right now. He's just overtuned.
: The only thing that makes Leona playable is how easy she is to play, anyone can grab that kit and play it to 100% efficiency. But is that really a reason to leave her in such a bad place? Just because shes easy to play?
Nautilus is also extremely easy to play as well.
: Did Riot ever consider not to allow creating of second account??
>If things aren't going well on one account you can feed ,troll and flame If things aren't going well on your main and you only have one account you can feed, troll, and flame on your main. I've had ai many people in my games say "just lost my promos, now you guys lose your game" or something along those lines. It's not restricted to smurfs. And obviously toxicity is rampant in this game, it's nowhere near restricted to smurfs. Theres nothing wrong with having multiple accounts, the issue arises when you ruin the experience for those you play with. If you had to tie accounts to 1 phone number and banned them all when one got banned I think this could help with the issue. Burner phones exist, but online services like Skype phones are filtered out(try signing up for a new gmail account with a text plus number, they won't let you).
: its both a a question and an attack this is not a *does ulanopo* play rank thread after all
>this is not a does ulanopo play rank thread after all Ah whoops, i'm on the wrong thread then.
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Zardo

Level 104 (NA)
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