: Much respect to Riot for nerfing Zed in the same patch they release his new skin
You say this like they have never nerfed a champion before they release a new skin...
Ligseo (EUW)
: Not giving a cent to riot until there is changes in the way balance is handled
Ok... not like they care. Plenty of other people will spend their money. Highly doubt that you were a big spender so it'll mean even less
Alüe (NA)
: @RIOT Do forums even provide an insight in development changes?
They offer some form of insight about what people dislike and like. They can also offer new ways to look at things. It's never going to be a "well boards things It's bad so let's scrap/change this" sort of thing that so many people expect it to be. They more than likely look at every place where this sort of talk takes place and based on everything they then make changes if necessary.
: Comet or DeathFire Torch
DFT is basically Aery except way less satisfying.
Kazekiba (NA)
: It's a lazy copy of Leblanc's passive. Though I suppose Twitch's camo has its arming time for a reason, maybe it would make sense for Neeko to.
> [{quoted}](name=Kazekiba,realm=NA,application-id=3ErqAdtq,discussion-id=7lBBkBp0,comment-id=0000,timestamp=2019-04-18T19:45:30.181+0000) > > It's a lazy copy of Leblanc's passive. > Though I suppose Twitch's camo has its arming time for a reason, maybe it would make sense for Neeko to. So are you going to increase the duration of the stealth?
: > [{quoted}](name=ZephyrDrake,realm=NA,application-id=3ErqAdtq,discussion-id=sXJsr1FZ,comment-id=000100000000,timestamp=2019-04-17T05:03:38.443+0000) > > Why would anyone bother doing that? There is no instant reward so very few people would bother. Also games would be insane snowballs if people acted the way you think it'll happen since you get behind how are you getting back into the game? You aren't going to come comeback from a massive cs deficit the instant there is one. You have no idea what you are talking about. Games will be boring and nothing but a farmfest or you will just attempt to get a farm lead and instantly win since the enemy has no way of getting gold other than fighting someone who is stronger or denying gold from their teammates. Congrats you made the game worst regardless of the outcome There wouldn't be insane snowballs, there are many ways to come back because people won't be 1 shot'ing you unless they're at full build. Oh, and since they didn't get 12,000g from slaughtering your team, you and the rest of your team are almost at full build too which means at that point in the game, you'll have just as good as a chance in a fight as they will. Funny how that works right?
> [{quoted}](name=Rainbow Slayer,realm=NA,application-id=3ErqAdtq,discussion-id=sXJsr1FZ,comment-id=0001000000000000,timestamp=2019-04-17T05:08:25.791+0000) > > There wouldn't be insane snowballs, there are many ways to come back because people won't be 1 shot'ing you unless they're at full build. Oh, and since they didn't get 12,000g from slaughtering your team, you and the rest of your team are almost at full build too which means at that point in the game, you'll have just as good as a chance in a fight as they will. Funny how that works right? What ways to comeback? You fall behind and tell me what can you do when you get no gold from the objectives or from kills? There will be one shots regardless of gold. It'll be even worst because now it takes even longer to get any items if you fall behind. This is not even counting junglers and supports that get most of their gold from kills, assists and objective gold. So the instant any of the junglers fall behind they might as well be removed from the game, supports will essentially go back to being completely irrelevant. You have shown me absolutely nothing that make me think otherwise. You have done nothing but make the game worst in every conceivable way imaginable. You can tell me how wrong I am all you want. Means nothing to me
: > [{quoted}](name=ZephyrDrake,realm=NA,application-id=3ErqAdtq,discussion-id=sXJsr1FZ,comment-id=0001,timestamp=2019-04-17T04:47:34.096+0000) > > How to make the game be nothing but a farmfest since what would be the point in going for any objective in the game? Just farm and wait for late game since nothing matters anymore That's not true, killing the enemies would prevent them from being able to farm. It also affords you time to move around the map and do other things. Obviously you haven't played this game for very long, did you know Assists didn't used to give gold to champions? That's right, you only used to get gold in the past by being the person to slay the enemy. The game would be far more balanced if they removed the influx of gold that is present from these sources.
> [{quoted}](name=Rainbow Slayer,realm=NA,application-id=3ErqAdtq,discussion-id=sXJsr1FZ,comment-id=00010000,timestamp=2019-04-17T04:53:50.519+0000) > > That's not true, killing the enemies would prevent them from being able to farm. It also affords you time to move around the map and do other things. Obviously you haven't played this game for very long, did you know Assists didn't used to give gold to champions? That's right, you only used to get gold in the past by being the person to slay the enemy. > > The game would be far more balanced if they removed the influx of gold that is present from these sources. Why would anyone bother doing that? There is no instant reward so very few people would bother. Also games would be insane snowballs if people acted the way you think it'll happen since you get behind how are you getting back into the game? You aren't going to come comeback from a massive cs deficit the instant there is one. You have no idea what you are talking about. Games will be boring and nothing but a farmfest or you will just attempt to get a farm lead and instantly win since the enemy has no way of getting gold other than fighting someone who is stronger or denying gold from their teammates. Congrats you made the game worst regardless of the outcome
: Remove Kill Gold, Assist Gold, and Tower Gold From Summoner's Rift.
How to make the game be nothing but a farmfest since what would be the point in going for any objective in the game? Just farm and wait for late game since nothing matters anymore
Saianna (EUNE)
: That's the thing. That's the moment true damage became too common. When Riot noticed they can just add true damage into the kits as AA-enhancers, they started throwing it like candy. New bruiser/fighter? HAVE SOME TRUE DAMAGE. The issue of true damage becoming too common didn't happen yesterday, nor a year ago. It's an old issue that Riot instead of fixing only powercreeps further.
> [{quoted}](name=Saianna,realm=EUNE,application-id=3ErqAdtq,discussion-id=pskpm5BE,comment-id=000000010000,timestamp=2019-04-16T22:32:05.978+0000) > > That's the thing. That's the moment true damage became too common. When Riot noticed they can just add true damage into the kits as AA-enhancers, they started throwing it like candy. New bruiser/fighter? HAVE SOME TRUE DAMAGE. > > The issue of true damage becoming too common didn't happen yesterday, nor a year ago. It's an old issue that Riot instead of fixing only powercreeps further. Your logic makes no sense at all. Nobody cared about Irelia and her true damage, nobody cared about Yi and his true damage people only complained about vayne and half the time it's never about her true damage. There is nothing to fix or do people just suddenly came under whatever rock they were living in to finally complain about it? When there was a tank meta all those champions were already in the game. Pretty certain that flora also was in the game as well. Tell me where are they giving every new fighter/bruiser true damage? Most of the true damage we have in the game is incredibly gated. The only one that isn't is conqueror and that rune's problems lies less with the true damage and more with the healing aspect of it. People love to blame true damage like It's always been this common... guess what? It's not. Every single champion in the game that has true damage whenever they become "OP" It's incredibly rare for the true damage to be the culprit and It's somewhere else in their kits in the vast majority of cases.
: Why dont other games have the same problems with ranked?
I think you need to tell us what other games you have played. Since for instance hearthstone isn't going to be a good comparison to league. Same with a bunch of other 1v1 player games. The more reliant you are on your teammates doing well the more frustrating it will be when you lose.
: and you're entirely clueless to the context of a Teemo vs. a majority of AA-reliant, kite-weak opponents! My team did better than theirs, fact. Mine should have won. If Yasuo and his team were better than mine, then I'd be alright with that... but he carried four shitty players to victory because, and only because, Katarina had fed him numerous kills early-on -- kills he converted into a lead by killing her more and more, and eventually vaporizing the entire team in singular Q's. There is no 'strategy' to 'kill the weakest link', and that goes double if she intentionally feeds him 5 kills before 7 minutes. She did. _SHE SAID SO._ The reason? She was salty about not getting ganks, even when the jungler got: dragons, herald and more dragons. "Not my problem if we lose" was what she said to Olaf after he started to ask her why she was feeding the enemy hyper-carry.
> [{quoted}](name=Kitsuné Orrion,realm=NA,application-id=3ErqAdtq,discussion-id=7jrmXRP6,comment-id=0001000000000000,timestamp=2019-04-17T00:29:14.356+0000) > > and you're entirely clueless to the context of a Teemo vs. a majority of AA-reliant, kite-weak opponents! > > My team did better than theirs, fact. Mine should have won. If Yasuo and his team were better than mine, then I'd be alright with that... but he carried four shitty players to victory because, and only because, Katarina had fed him numerous kills early-on -- kills he converted into a lead by killing her more and more, and eventually vaporizing the entire team in singular Q's. > > There is no 'strategy' to 'kill the weakest link', and that goes double if she intentionally feeds him 5 kills before 7 minutes. She did. _SHE SAID SO._ The reason? She was salty about not getting ganks, even when the jungler got: dragons, herald and more dragons. "Not my problem if we lose" was what she said to Olaf after he started to ask her why she was feeding the enemy hyper-carry. All I see is someone crying because they lost a game. Goodbye nobody cares if you leave. You want to know something? Pick a tank support support like Alistar or Braum and watch as you do the exact same thing teemo could but better since you aren't gimping your team the longer the game goes. Hell an actual enchanter would have been massive since you could have healed/shielded your team while providing some amount of CC. Which is more than a teemo that has to hope to god that he doesn't blow up and that the rest of the enemy doesn't steamroll your team while you pitifully wait for your Q to comeback
: The finalized ARAM changes are depressing after waiting this long.
Oh noes! Not the aram accounts that also got their champions hard nerfed!
: Check again :/ The individual scores matter more than the objective scores when deciding if someone belongs in Bronze/Silver or not, if you aren't the jungler (who was pretty great, to be honest.) Notice how a majority of the damage was dealt by me, and a majority of the wards placed by me, and a majority of the pushing done by me, and a majority of the CC on my hands. Olaf was pretty good too, but even then... how are you supposed to carry a Katarina who legitimately intentionally feeds kills to the enemy team? If she feeds it to Yasuo, the answer is 'You can't.' Also, a great player and 4 shitty ones vs. 5 average/good ones is not fair matchmaking because champions like Yasuo exist.
> [{quoted}](name=Kitsuné Orrion,realm=NA,application-id=3ErqAdtq,discussion-id=7jrmXRP6,comment-id=00010000,timestamp=2019-04-17T00:18:41.781+0000) > > Check again :/ The individual scores matter more than the objective scores when deciding if someone belongs in Bronze/Silver or not. Notice how a majority of the damage was dealt by me, and a majority of the wards placed by me, and a majority of the pushing done by me, and a majority of the CC on my hands. Olaf was pretty good too, but even then... > > Also, a great player and 4 shitty ones vs. 5 average/good ones is not fair matchmaking because champions like Yasuo exist. And you are one of the shitty players? You seem very salty for no reason. The game look very even, nobody in your team was doing poorly. You want to leave? Great! Nobody is stopping you and quite frankly nobody will care about someone who throws a tantrum for losing an even game. Maybe if your team had an actual support instead of teemo you would have been able to do something about the main threat in the enemy team
Alüe (NA)
: @riot Do subclasses still exist?
Subclasses exist, they have said that champions are able to dip into the strengths and weaknesses of other subclasses (not their exact words but they said something very similar). Like ADCs getting hard CC in their kits or having some of them be self reliant. It creates more interesting characters that way instead of pidgeonholding champions into having very strict rules. It's why in the past you would only pick the best performing tank if he was available over the rest. Their kits are so similar and interchangeable that you just pick whoever is strongest at the moment. ADCs also felt insanely similar from each other for quite a while.
Saianna (EUNE)
: > Honestly before Conqueror came out it felt as if true damage was a rare, hard-to-work for damage type really only achieved by building full penetration items. Tbh the issue with true damage becoming common started with champions getting it as basic abilities in their kits like Irelia/reworked-Yi/Vayne, anything beyond that was only adding to the problem.
> [{quoted}](name=Saianna,realm=EUNE,application-id=3ErqAdtq,discussion-id=pskpm5BE,comment-id=0000,timestamp=2019-04-16T21:53:31.655+0000) > > Tbh the issue with true damage becoming common started with champions getting it as basic abilities in their kits like reworked Yi/Irelia/Vayne, anything beyond that was only adding to the problem. All 3 of those champions literally have always had true damage and they are some of the oldest champions in the game
: FIX YOUR FUCKING CLIENT
Something tells me that's on your end buddy.
: horrendous mistakes but healthier game. It's one thing to make mistakes but have a game that universally tends to get the "this is alright" reaction, but it's another to do nothing but mistakes and have a shit game.
> [{quoted}](name=iamthegoatofwar,realm=NA,application-id=3ErqAdtq,discussion-id=L5yn3XGz,comment-id=00000001,timestamp=2019-04-16T18:13:25.456+0000) > > horrendous mistakes but healthier game. It's one thing to make mistakes but have a game that universally tends to get the "this is alright" reaction, but it's another to do nothing but mistakes and have a shit game. "healthier" game. Sorry but no the game was just as "bad" you should take off your rose tinted glasses
iChains (NA)
: Riot Balance Team
Yeah, hire the people who will have even less of a clue about game balance. You can be #1 ranked in every server and still have no clue how to balance the game. Rank does not equate "I can balance the game'
: Please ban the drop hacks...
No context or nothing... ok
: > [{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=UIz9u1ct,comment-id=00050000000000000000,timestamp=2019-04-15T22:56:01.559+0000) > > literally no one but yourself thinks that. > > get gud. For this to be true, to be _literally_ true, you must first know the opinion of every single one of League's x-million players. Want to try phrasing that again? (Also, this post was about me going 11/0 with Garen despite having no flash/ghost, not buying "Garen items", and playing against a Yasuo while I had a broken hand. Sounds like I'm a pretty good Garen, if he's truly not broken.)
> [{quoted}](name=Zero Shingetsu,realm=NA,application-id=3ErqAdtq,discussion-id=UIz9u1ct,comment-id=000500000000000000000000,timestamp=2019-04-16T00:35:56.077+0000) > > For this to be true, to be _literally_ true, you must first know the opinion of every single one of League's x-million players. Want to try phrasing that again? > > (Also, this post was about me going 11/0 with Garen despite having no flash/ghost, not buying "Garen items", and playing against a Yasuo while I had a broken hand. Sounds like I'm a pretty good Garen, if he's truly not broken.) Oh noes you beat a bad player! Want to provide actual proof? I won my first game as lux support with a 10/0/10 score... I guess that means lux is the best support ever! Or it could mean my opponents played horrible since the very next game I went 0/7/3 as lux. One game simple size literally says nothing
: Riot needs to remove Autofill. 99% of my losses are because of Autofill
99% of what you said is completely baseless and is nothing more than another "autofill reeeee!" Thread
: Tanky champs deal too much damage.
I see a whole lot of complaining but nothing to back up said complaints
: Un-ranked players in Gold elo... why?
Because they might have been gold in the last season and are just now getting to do their promos?
: They have lost 40% of their NA player base in 3 years and even asian servers lost 10%. The numbers don't lie, the game is fucking dead. Looks like the downvote bots are in full force today.
> [{quoted}](name=KirbyCake,realm=NA,application-id=3ErqAdtq,discussion-id=dgEuAEpT,comment-id=0001,timestamp=2019-04-15T21:56:08.648+0000) > > They have lost 40% of their NA player base in 3 years and even asian servers lost 10%. The numbers don't lie, the game is fucking dead. Looks like the downvote bots are in full force today. Oh noes! The game is so dead! Never in the history of decade old games has the playerbase declined! How can this be remedied!?
: > [{quoted}](name=ZephyrDrake,realm=NA,application-id=3ErqAdtq,discussion-id=oXl0I1hR,comment-id=000100000000,timestamp=2019-04-15T20:25:54.101+0000) > > If Sona is a mage then so are Janna, Lulu, Soraka, Bard and Nami... pretty certain there's another one I might be missing but you get the point. Enchanters are a subclass in of themselves. yeah those are all mages. and enchanters should be a mage subclass. cuz it's literally a supportive mage.
> [{quoted}](name=Jerry SeinfeId,realm=EUW,application-id=3ErqAdtq,discussion-id=oXl0I1hR,comment-id=0001000000000000,timestamp=2019-04-15T20:27:15.994+0000) > > yeah those are all mages. and enchanters should be a mage subclass. cuz it's literally a supportive mage. You can call them mages all you want. They are not mages though. They are enchanters. You don't want to call them that? That's fine, you are then like those that call Garen and Darius tanks or call everything "bruisers"
: > Sona isnt a mage then wtf is she? enchanters have no subclasses afaik and should honestly just be counted as a mage subclass. so if you're just gonna tell me she's an enchanter, i'mma hear that as "she's a mage".
> [{quoted}](name=Jerry SeinfeId,realm=EUW,application-id=3ErqAdtq,discussion-id=oXl0I1hR,comment-id=00010000,timestamp=2019-04-15T17:33:16.032+0000) > > then wtf is she? enchanters have no subclasses afaik and should honestly just be counted as a mage subclass. so if you're just gonna tell me she's an enchanter, i'mma hear that as "she's a mage". If Sona is a mage then so are Janna, Lulu, Soraka, Bard and Nami... pretty certain there's another one I might be missing but you get the point. Enchanters are a subclass in of themselves.
: Would love to discuss the pros and cons of this with anyone who is interested, I really want to get a lot of support for this concept because I believe it would make average game quality markedly better.
> [{quoted}](name=51L3NC3isBL155,realm=NA,application-id=3ErqAdtq,discussion-id=KVqiB9hd,comment-id=0000,timestamp=2019-04-15T15:34:31.906+0000) > > Would love to discuss the pros and cons of this with anyone who is interested, I really want to get a lot of support for this concept because I believe it would make average game quality markedly better. it would make it "better" by having everyone dodge until everyone gets the closest thing to a dream comp. Good luck ever getting into a game with a champion people generally perceive as weak, good luck getting into a game where ONE person picked something someone didn't agree with, good luck having to wait less than 20-30 just to get into a game with so many people dodging
: that's a reflection of your own mind friend don't project it on me "all I hear is you whining about NOTHING" yeah great fking argument lmfao
> [{quoted}](name=LetMeAfkPlss,realm=EUW,application-id=3ErqAdtq,discussion-id=41AWVUIP,comment-id=000000000000000000000000,timestamp=2019-04-15T03:14:38.127+0000) > > that's a reflection of your own mind friend don't project it on me > "all I hear is you whining about NOTHING" yeah great fking argument lmfao And yours is any better? Thinking that only if you are some prodigy or a smurf that your lvl doesn't matter? You literally are projecting your mind into everyone here so you don't get to complain about that. Like I already said, people learn things at different rates. You thinking It's irrelevant means absolutely nothing to me. You have people that have played other MOBAs before, people who have played games with similar controls as league, people who have never played a MOBA or a game with similar controls, people who play just for hell of it, people who give it their all into learning everything there is about the game. You put every single one of them in the same lvl... let's say 80 and you think their skill level is going to be similar? Hell no! Levels mean absolutely nothing when it comes to skill, all it means is that you play the game a ton. There are people with thousands of games that still are bronze vs others that only need a couple dozen or hundred to reach gold. SKILL AND LEVELS HAVE NOTHING IN COMMON!
Hayoi (NA)
: I really hate Kayle's new gameplay design
So... tell me what is different from old kayle again? What you said applies to both versions of kayle. It's almost like a hyperscaling champion will eventually get to a point where they outscale the vast majority of the roster or something.
: again for the billionest time a skilled moba player or a smurf who just made an account and leveled up vs a genuine noob player who's relatively new to everything you can tell the difference pretty easily it's as clear as the sun people learning at different rates is irrelevant that's not what matching decides your team upon it decides it based on your recent win/loss ratio and other secret (random) criteria because matches balance doesn't give any sense would be still nice to have a team that isn't made of 3 players 100 levels below me because while there's a chance one of them is a moba prodigy (or even all of them!) it's pretty unlikely and matching me with people in similar range of experience is much much better
> [{quoted}](name=LetMeAfkPlss,realm=EUW,application-id=3ErqAdtq,discussion-id=41AWVUIP,comment-id=0000000000000000,timestamp=2019-04-15T02:47:23.517+0000) > > again for the billionest time a skilled moba player or a smurf who just made an account and leveled up vs a genuine noob player who's relatively new to everything you can tell the difference pretty easily it's as clear as the sun > > people learning at different rates is irrelevant that's not what matching decides your team upon it decides it based on your recent win/loss ratio and other secret (random) criteria because matches balance doesn't give any sense > > would be still nice to have a team that isn't made of 3 players 100 levels below me because while there's a chance one of them is a moba prodigy (or even all of them!) it's pretty unlikely and matching me with people in similar range of experience is much much better All I hear is you whining about NOTHING sorry but lvls mean nothing. Plain and simple
: lmao yeah shows nothing about skills just your general experience in the game and it's the same damn thing works as intended my ass and i witnessed their supposed "skills" first hand, they are no existant, there's no blame on them they are new players on low level accounts it's common sense, it's riot's shitty match making fault unless they are smurfs or something which they obviously are not
> [{quoted}](name=LetMeAfkPlss,realm=EUW,application-id=3ErqAdtq,discussion-id=41AWVUIP,comment-id=00000000,timestamp=2019-04-14T22:56:34.692+0000) > > lmao yeah shows nothing about skills just your general experience in the game and it's the same damn thing works as intended my ass and i witnessed their supposed "skills" first hand, they are no existant, there's no blame on them they are new players on low level accounts it's common sense, it's riot's shitty match making fault > > unless they are smurfs or something which they obviously are not Lvls have nothing to do with skill. People learn things at different rates than others. Also someone playing a whole bunch of different champions and roles isn't going to be as good as someone who focused on one or two roles with a few champions in each. You can be lvl 9999999 and still lose to a lvl 30. This isn't an RPG where your account lvl somehow makes you better at the game. All that shows is how much you play the game... which means little since once again people learn things at different rates than others
cabbysb (NA)
: Not enough people play league anymore so the matches are unbalanced in skill level.
> [{quoted}](name=cabbysb,realm=NA,application-id=3ErqAdtq,discussion-id=UrdwrOsZ,comment-id=0000,timestamp=2019-04-14T23:58:30.126+0000) > > Not enough people play league anymore so the matches are unbalanced in skill level. Yeah, hundreds of thousands, if not millions playing the game yet "not enough people play anymore" Maybe if you didn't expect people to tryhard or have complete knowledge of the champion they are using IN ARAM you wouldn't be disappointed
: > [{quoted}](name=ZephyrDrake,realm=NA,application-id=3ErqAdtq,discussion-id=fzOIUENr,comment-id=000000000000,timestamp=2019-04-14T20:21:39.980+0000) > > So you admit that lowering damage isn't going to accomplish anything? That's good I guess i was pointing out the fact, that riot wont do this. stop this whiteknight wanna be gramma
> [{quoted}](name=Muhschie lover,realm=EUW,application-id=3ErqAdtq,discussion-id=fzOIUENr,comment-id=0000000000000000,timestamp=2019-04-14T20:57:31.299+0000) > > i was pointing out the fact, that riot wont do this. stop this whiteknight wanna be gramma "Whiteknight" so does that make you the blacklight?
: > [{quoted}](name=letsfeedtogether,realm=EUNE,application-id=3ErqAdtq,discussion-id=EOW2ABEr,comment-id=0002,timestamp=2019-04-14T19:42:49.133+0000) > > you're the only common denominator and you have 47% wr in 500 games... you're the problem. no one but you, sorry. i had 49% in season 7 and 8 there is a problem with this current season
> [{quoted}](name=Dragon Sword,realm=NA,application-id=3ErqAdtq,discussion-id=EOW2ABEr,comment-id=00020000,timestamp=2019-04-14T20:22:13.666+0000) > > i had 49% in season 7 and 8 there is a problem with this current season So you never managing to have 50% winrate means that the problem is the season but not you? Whatever floats your boat I guess
: How the game lost it's own magic
The reason League lost its "magic" is due to MOBAs falling out of flavor and fortnite sucking players everywhere due to it becoming the "next hot and new thing"
: > [{quoted}](name=ZephyrDrake,realm=NA,application-id=3ErqAdtq,discussion-id=fzOIUENr,comment-id=0000,timestamp=2019-04-14T20:17:15.073+0000) > > Yeah... that is totally what is going to happen ofc not , i know
> [{quoted}](name=Muhschie lover,realm=EUW,application-id=3ErqAdtq,discussion-id=fzOIUENr,comment-id=00000000,timestamp=2019-04-14T20:18:05.012+0000) > > ofc not , i know So you admit that lowering damage isn't going to accomplish anything? That's good I guess
: Solution for the unfun state of game
Yeah... that is totally what is going to happen
abca98 (EUW)
: Next time Riot tells you how difficult identifying a bot account is, show them this screenshot.
they ban bots in waves as to make it harder for the botters to identify why their bot got banned. If they banned every bot instantly they would just make them behave ever so slightly differently or just have some randomized rune/summoner spell setup.
: Quitting by 9.9 if artificial promos arent removed from game
"everyone is quitting" I mean if everyone is using your logic then it's a miracle people are still playing
: I'd believe that they could be "moderate" smurfs, as in Gold/Low Plat. KatOnly has a record that suggests a maybe. The others are hard to read.
> [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=KlOEEars,comment-id=00010000,timestamp=2019-04-14T01:38:32.084+0000) > > I'd believe that they could be "moderate" smurfs, as in Gold/Low Plat. KatOnly has a record that suggests a maybe. The others are hard to read. I doubt that a "smurf" would have that many games while having very close if not exactly 50% winrate. Unless they are Silver/ low gold players in their mains which... why even bother at that point?
GripaAviara (EUNE)
: Just had a game with 4 smurfs vs 5 silver
for "smurfs" they have played way too much in Silver while having about 50% winrate in most cases... literally none of the people you played against where smurfs at all
: > [{quoted}](name=ZephyrDrake,realm=NA,application-id=3ErqAdtq,discussion-id=gxhHuqQi,comment-id=000000000001,timestamp=2019-04-14T00:02:26.858+0000) > > which will just tilt the player further and guess what? you achieved nothing but make things worst The player is already tilted at that point. Maybe it could be nice and actually include a tip for what to do. But it's the same concept. Coming from the game, it's a lot nicer than coming from an ally. "I'm playing my champ, you play yours," isn't something you can say to the game itself.
> [{quoted}](name=The Ecdysiast,realm=NA,application-id=3ErqAdtq,discussion-id=gxhHuqQi,comment-id=0000000000010000,timestamp=2019-04-14T00:07:11.363+0000) > > The player is already tilted at that point. > > Maybe it could be nice and actually include a tip for what to do. But it's the same concept. Coming from the game, it's a lot nicer than coming from an ally. > > "I'm playing my champ, you play yours," isn't something you can say to the game itself. so your solution is to tilt the player further? it doesn't matter if it comes from a teammate or not. The last thing most people who are doing bad want to hear is that they are doing bad. You literally are achieving nothing but making things worst.
: > [{quoted}](name=strygwyr3,realm=NA,application-id=3ErqAdtq,discussion-id=gxhHuqQi,comment-id=0000,timestamp=2019-04-13T09:52:29.932+0000) > > i don't want the game reminding me if its going that bad The thing is, it's not that the game is going bad. It's that you keep picking fights or getting caught when you shouldn't be.
> [{quoted}](name=The Ecdysiast,realm=NA,application-id=3ErqAdtq,discussion-id=gxhHuqQi,comment-id=00000000,timestamp=2019-04-13T11:19:25.580+0000) > > The thing is, it's not that the game is going bad. It's that you keep picking fights or getting caught when you shouldn't be. which will just tilt the player further and guess what? you achieved nothing but make things worst
Aaon1997 (NA)
: About Sona/Taric
why would they do anything about them?
: Your response is a perfect example of that.
> [{quoted}](name=Dope Solo,realm=NA,application-id=3ErqAdtq,discussion-id=3uGfOaP2,comment-id=0003000000000000000000000000,timestamp=2019-04-13T23:36:18.433+0000) > > Your response is a perfect example of that. your response is an even more perfect example of that. I am telling you what I literally see. You can disagree all you want. It doesn't change the fact that those are the types of threads and comments that happen here. You can try to advocate for all the great things boards do... I just go and watch the boards and see people wanting champions to be gutted, complaining about champions because they lost to them, repeating the same threads over and over, having people use anything a rioter did out of context or just quoting them and making some snarky comment that don't really means anything in the end. That is the majority of threads here. You can disagree all you want, means absolutely nothing when the proof is right there for everyone to see.
Neriticc (EUW)
: Can you give Irelia some base HP nerfs?
it's not like Olaf gets stronger when he gets low HP and has lifesteal built into his kit or something. Also trinity only has 50 more HP than a phage...
Rozii69 (EUNE)
: > [{quoted}](name=FOR JUSTICE,realm=NA,application-id=3ErqAdtq,discussion-id=8FJQmE0V,comment-id=0000,timestamp=2019-04-13T21:19:55.093+0000) > > all this would do is create incentive to kill "securing", as well as doing literally nothing to preserve KDA once the game looks lost. > > also remember, cs, kills, deaths, and towers taken mean absolutely nothing post game, because the games objective is kill the nexus, nothing more. therefore if you managed to do so great, but your nexus still blew up, then you're doing something wrong. Yes but having LP loss matter on personal performance would make people want to try even though the game might look lost so they don't lose that much LP, which in turn will probably result in more combacks or more fun games
> [{quoted}](name=Rozii69,realm=EUNE,application-id=3ErqAdtq,discussion-id=8FJQmE0V,comment-id=00000000,timestamp=2019-04-13T21:22:22.330+0000) > > Yes but having LP loss matter on personal performance would make people want to try even though the game might look lost so they don't lose that much LP, which in turn will probably result in more combacks or more fun games please tell me how? how would people try? why would you go and defend a push if it would lead to your death? why not just take that side lane farm and pad out your stats? why bother blocking enemy skillshots or sacrificing yourself so more important members of your team can survive? might as well preserve that KDA! why group with the team when you aren't going to smash the enemy in pieces? might as well pad out your cs stats! why ward in effective places? just place a ward in random places! why manage your mana at all? just blow through it so you can pad out your damage done stat! playing for stats is the easiest thing in the world to do. Playing to actually win the game isn't Personal performance means absolutely nothing if your nexus blows up, you still lost. Nobody would try to make comebacks in the slightest. It would do nothing but discourage teamplay in all of it's forms and encourage nothing but selfish play
Tioym (EUW)
: Fizz R and Velkoz R?
you saying that Fizz threw his ult and it still attached to you even after missing? Velkoz's R hitbox is bigger than what it shows
: Disagree. Yes, posts will be repeated over and over until they are adequately addressed. Being able to see the data through the noise is an acquired skill.
> [{quoted}](name=Dope Solo,realm=NA,application-id=3ErqAdtq,discussion-id=3uGfOaP2,comment-id=00030000000000000000,timestamp=2019-04-13T14:02:15.062+0000) > > Disagree. Yes, posts will be repeated over and over until they are adequately addressed. Being able to see the data through the noise is an acquired skill. you can disagree all you want. Doesn't change the fact that is what happens here
: Why do you give me a team with people with 25-30% Winrates
Wow It's like the gold players you are paired with don't belong in gold or something so they get paired with people not in gold.
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ZephyrDrake

Level 68 (NA)
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