: Sorcery : Just give us back DeathFire Touch already, DPS mages are sick of having to use Half of Aery Resolve : I like your Idea, not sure who would use it though considering Conqueror seems like a better option Inspiration : You have three Mini Quests in-game that you can complete, rewarding you with minor buffs and gold 1) BloodBath : As a Team, kill 2k creeps - Reward: 600G and 5% Damage buff against Minions and monsters 2) Slayer : Score 15 takedowns - Reward: 400G and 5% Lifesteal/Spellvamp 3) Watcher : Ward 12 times - Reward: 400G, 5% MS increase, and Item CDR
The inspiration idea is neat added it to the list
: Riot should never add anything for the sake of adding it. This is how we get Senna. "We need to sell new champions to meet our yearly goals" "Any good ideas?" "Nah" "kk check this out though"
It not for the sake of adding things it actually gives more game play option for players.
: By having three tanks on one team. Support, Top, and Jungle with AP mid and AD bot. Then cross your fingers and hope that neither mid nor bot feed hard before the tanks can get together and make bitch sandwiches of the enemy team.
In this season good luck game end way too early and it easier to get damage item than tank
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Tolinar (NA)
: The argument against Omnistone - a pointless rune.
i would rather this keystone work like specialist in call of duty. It would only unlock all your secondary keystone when you get 7 kills reset to 0 if you die. Be great for solo players who are trying to climb but suck in pro play
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Rioter Comments
: Kidnapping jungler concept
i like the concept think it need to polish some more. one thing i think the kit need is some kind of lifesteal in it to help him jungle
GilxeN (EUW)
: Wait wasnt MF 2018 skin or smth? We didnt get 2019 ultimate skin or I missed smth?
> [{quoted}](name=GilxeN,realm=EUW,application-id=yrc23zHg,discussion-id=v7A0oqPr,comment-id=0000,timestamp=2019-09-16T08:16:32.585+0000) > > Wait wasnt MF 2018 skin or smth? > > We didnt get 2019 ultimate skin or I missed smth? there is no 2019 ultimate skin so far
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Moody P (NA)
: Can Trundle be the next minirework
I think it would be cool if trundle could interact more with his e ability. Maybe kill on it to turn it into a projectile
Rioter Comments
: I like the idea for it's active effect, being able to disable enemy item actives could be an interesting mechanic (but btw: GA effect is a passive, not an active, so it shouldn't be affected here). But I think that giving it the passives of sheen and the hextech revolver additionally is a bit much, additionally to it's well rounded stats. I would scratch one of these 2 item components.
took out sheen and replace it with {{item:3114}}
Saezio (EUNE)
: Predator+Insidious Hunter solve both these problems though.
There many scenario that can happen in game for {{champion:72}} to be able to utilizes and many ways players can counter this. 1. He has to be able to land the skill shot on the target before he ult. Player can cc him to counter him 2. Player can also use a spell shield to block the Hextech discharger 3. Player can use a Hextech discharger to disable his Hextech discharger
Saezio (EUNE)
: Nah, sounds like a busted item. Imagine a skarner or malza picking this up and negating enemy's QSS for their R. You can't have an item that negates items AND on top of that does damage
That why i want it tested first to see the effect of the item and the impact it has on gameplay. It a skill shot so landing it would be hard before it goes on a 60-80 sec cooldown
Rioter Comments
: Interesting. I'd need to see the chances you have for the crystals dropping, though. And I'm concerned about having him reduce his maximum hitpoints for anything. The benefit to keep it from feeling like shit would have to be too big to be balancable. I think an either-or scenario would work. However, I'm concerned about just adding another infinite health ability to the game, considering we already have Sion, Cho'gath, and now Swain. (And technically Sylas, but that's dependent on Cho'gath being on the enemy team. And Overgrowth counts, too, I suppose). Maybe there's another way to go about it? Perhaps another way would be to let him upgrade once he hits a certain threshold of crystals, and *not* have it consume them? And is there another stat we can use in place of HP? I'm thinking armor/MR, instead, both because that's what crystals tend to do in fantasy (reflect blows and magic and shit), and because we only have one other champion who can infinitely stack either of those stats - Thresh - meaning that there's not going to be "oh, look, *another* infinite health champion. Yaaaay" reaction. One other thing is that it being based on the number of enemies that die near him gives him crystals, rather than being a percent chance, might be better. It can be the same ratio, but more predictable and eliminates feels-bad scenarios for both Skarner (if he has shit luck with drops) and for his opponents (drop luck being too favorable for Skarner).
when it comes to the crystal spawn chances it would be kind of like kindred passive. You will be able to see what champion are monster are holding a crystal and you would have to hunt them down ( Champion gives more). The stat he gain would be permanent and cap at like 500 health. I am open to other stat effect than health maybe a reverse thresh passive where Skarner gain .75 ad/mr per crystal cap at like 100 crystal
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: Teemo doesn't feel good to play anymore.
Agree teemo need a rework because most champion he faces now outscale him late game and his blind doesnt stop their ability damage
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coreym11 (NA)
: Bot lane is literally a bullet hell shooter
Maybe we can buff the base magic resistance on range champion by alittle bit to help them in early game. Melee>range>magic
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: Can't tell if this was intended for memes & games or not. 7% movement speed is an EXTREMELY high value and would be a must-pick over all others in any possible situation. And what even is "knowledge"?
knowledge is exp gain so you gain 5% more exp in the game
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Terozu (NA)
: What really irritates me about Yasuo is that he's supposed to be a late game champion.
the fact that his wind wall shut down basicially 70% of all champion ability is bs
: this is a pretty simple concept , BUT it perfectly depicts a Dragon's Almighty strength , Destruction incarnate , a majestically terrifying Force . I dunno man , the way it is depicted in this picture seems like its one of those Mature older brother of the Family , who has nefarious views and motives and has the power and the physique to go with it ( i see this all the time in movies ) i can already tell this guy would love to purchase a Rabaddons xD gj , epic champ concept overall {{sticker:slayer-pantheon-thumbs}}
thank you im glad that you like it :)
Rioter Comments
: my problem with yasuo
The one thing i hate with yasuo is his wind wall and the reason being is that he counter alot of champion with just one ability. Also because of how riot design champion and rework them they all have skill shot ability now.
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Rioter Comments
: Dunkmaster Skin Ideas
there is a new dunkmaster in league and she hit like a train and that is {{champion:518}}
Rioter Comments
: You can just put a "Greater Than" sign first. If it is the first thing then everything after will be in a box, unless seperated by empty lines. And putting three asterisks in a line by themselves will make the dash-y line-y thing I have between boxes.
: Kra'Abrul, Guardian of the Seas(Fallen Aspect - Champion Concept)
How do you put that square board around your text
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PhRoXz0n (NA)
: > [{quoted}](name=boricCentaur1,realm=NA,application-id=A7LBtoKc,discussion-id=oA7EoIrf,comment-id=0002,timestamp=2018-12-21T23:57:19.433+0000) > > Why not just revert essence Reaver or add crit since the new one just seems worst on the champions that use it and a bit better on adc's but there is better items for them since they need crit so why not add crit or just revert it and make this one into a new item. Generally like the emerging builds it's created for fighters. Adding crit on an item is likely to remove these users. I think there's a world where we can support it for both user pools.
I have a question have you guys every thought about making certain item exclusive to marksman only? This way it doesnt create unexpected power creep for champions in other weird.
: Anyone miss the old original kit on some champions?
i miss old Quinn assassin feel and fiora old ultimate
: This sounds hella cool. Honestly I would love a champ like this. I'm not sure how balanced the abilities are as they're written (I'm no expert, but it looks like they could be pretty op), but as a concept, it's super unique and adds a level of ally interaction that's pretty rare.
Wish i could do a custom model and test it in game
: Much better how you reworked it. Definitely might by overpowered but there isn't a lot of evidence to check, as interactions with R are kinda hard to judge. Here's a question... Can you use R on Drag or Herald? And gain control for 10/12.5/15 seconds? Since he is given the alternate role of Jungle and all.
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arcDapineapple

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