: Ya, matchmaking is aimed more at forcing players to play more games instead of giving fair games for climbing. It is better to take a break, play normals or play other games. Play with duo if you want to play after sometime or play next season directly.
I did previously quit the game for a while, came back but same thing. So next time will probably be for good. Just deranked from g2 to g3 on my other account for the 3rd time. Pretty demotivated to play at all.
: > I.e Getting an S and still losing is not my fault. You have the wrong mindset. You should not think "It was not my fault if we lost". You should think "It was thanks to me that we won". Sure you got an S, but guess what ? First maybe there are 4 people with an S on the other team, so it would have been unfair to have those 4 people lose. And on a second tough, notations like S, A, B, C, D are worthless. They are toys. You should not even look at these, because it doesnt say anything about your ability to win or lose a game. > 3 of these games I deserved to lose, the other 9 were determined by an assortment of matchmaking, bad luck and terrible teammates. So in 3 of these games it was your fault ? So in 1 game out of 4 it's your fault if you lose, are you okay with that affirmation ? Guess what, you are 5 in your team. So if every player in your team throws the game one time out of 4 it means ... that you will get one of these players every single game. Not because it's unfair. But because you are one of them :).
> [{quoted}](name=Starcraft243ver,realm=EUW,application-id=3ErqAdtq,discussion-id=PXmnufL4,comment-id=0002,timestamp=2019-06-25T11:37:22.267+0000) > > You have the wrong mindset. > > You should not think "It was not my fault if we lost". > > You should think "It was thanks to me that we won". That doesn't make any sense.. no idea what you're trying to say. But if I perform well and my team loses then objectively it isn't my fault. > > Sure you got an S, but guess what ? First maybe there are 4 people with an S on the other team, so it would have been unfair to have those 4 people lose. And on a second tough, notations like S, A, B, C, D are worthless. They are toys. You should not even look at these, because it doesnt say anything about your ability to win or lose a game. And if the enemy team are all getting S while my team is all terrible then that's indicative of the unfair matchmaking I was talking about, so thanks for reiterating my point?.. > > So in 3 of these games it was your fault ? In 3 of these games I performed badly myself yes. > So in 1 game out of 4 it's your fault if you lose, are you okay with that affirmation ? Not sure on your maths, but 1/5 games is what I said with 80% being decided by teams. are you just making up 1/4 because of these 12 games with the 3 I mentioned actually being directly affected by my gameplay? That's an odd figure to create from such a small sample. It doesn't really mean anything.. and is pretty useless in the larger picture. I'm going for 20% of the time that I lose it's actually because I played poorly, while the remaining 80% is because of my teams impact. > Guess what, you are 5 in your team. So if every player in your team throws the game one time out of 4 it means ... that you will get one of these players every single game. > Exactly, and I do almost always get a thrower in my team, even in games I win I usually had to carry someone going 1/3, but there's a point when they get so behind that the enemy team is doing even better than I am. nothing I can do despite my efforts. And vice versa if someone on my team is trying to carry and I and someone else just keep feeding, they won't be able to do anything. Simple maths, if your team has 2 or more feeders, then you've likely lost cause that's a big advantage to the enemy team unless you also have 2 players doing well. > Not because it's unfair. > > But because you are one of them :). And there's the demeaning baseless comment. thanks for reiterating what I already said? Love the passive aggressive smiley face btw. Now go fuck yourself pretentious douche with no point to make.
Rioter Comments
: How Do You Recover From a Loss Streak...
Kai Guy (NA)
: > It's gotten worse, they're just broken the game. Too frequent, that it isn't even rigging it's just a trash community with trash players. More or less but mostly due to the nature of the games distribution of population impacted by toxicity. For example 10% toxic population would be distributed into almost every game. https://www.wizards.com/dnd/dice/dice.htm Roll 9 D10 dice. Pick a number 1 to 10. This represents 10% odds in a simple way. Roll it 10 times. Any time you see that number show up in any string of 9 you had a "toxic player. Its difficult to even see a streak of 4 games with out a toxic player on 1 of the teams. > streak is at least 3 games to me, and I keep having many 4 and 5 game lose streaks, after having 3-5 game win sprees. https://www.random.org/coins/?num=150&cur=60-usd.0025c-pa Completely fair virtual coin flips. 50% odds. No rigging. Try a few flips and see if streaks happen all the time. If I use 3 as my streak counter then lets break down some stuff. My results. 21 streaks over 150 coins. 77 Games in a streak. 73 games not in a streak. Over 50% of my matches are part of a win or loss streak in 50% odds if we use 3.For league personally I use 10+ for a win or loss streak of which I had 0 streak. Exact same results but perception impacts results. If you think 3 or higher is relevant you see over 50% of the games are part of a streak pattern. I consider 10+ to be relevant so I see all of 0 flips in a streak. The flips are exactly the same regardless of your streak count thou. Also MMR wont give a dam about a streak the way we see it. If every flip was a game and had identical System expectations your Ending mmr is the same. 1+1+1+1+1-1-1-1-1-1 | 1-1-1-1-1-1+1+1+1+1 |1+1-1-1+1+1-1-1+1-1 All have the same ending balance regardless of the order generated. It would matter for LP and tiers but that's just a distraction
You have no fucking clue what you're talking about, I am sick of this fucking game I just fucking quit getting demoted on 2 different accounts? Going on a 6 game lose spree on one than a 4 game on the other? You shill. Screw this game, I am losing almost all my games that matter because of fucking clowns in my games, this is a fucking joke.
Kai Guy (NA)
: What is the # of games you consider a streak? Because different values will be different odds and I want to make shure you and I are on the same page. Be honest, a streak in your opinion is how many matches in a row? Do you check the stats for your enemies every time you win and make shure their win rates and stats are not worse then your team? If you think you don't deserve a loss because of mismatched stats then do you feel its fair to say that you don't deserve the win for mismatched enemy teams with lower stats then your team ? Of course... that's a slight problem if you think your better then your MMR because your assumption is that in every game your playing its mismatched because your better then the average enemy/teammate. And if the system can be wrong about you how come you expect it to be 100% on everbody else? Are you aware that MMR is more like a banking Balance then leaderboard? Gonna tie back to the first question about streaks. Need folks to understand what a reasonable expectation is. A lot of the time it feels like a conversation about "its always the last place you look" Because who the hell keeps looking for something after they find it? Lost my keys. oh found them in my desk the 3rd spot I looked. Nobody thinks "Well i Better spend another 10 min looking for my keys just incase they are in my closet or coat pocket." Instead its always the last place you check... not because its magically difficult to find which is what most folks think that phrase means when they use it but cuz you obviously stop looking once you find what's missing. Any change to a streak ends it after you consider it established. The highest likely event to end a streak if your playing above your level is bad teamamtes. That should be the most likely reason your team lost. Why do you treat it like an misfortunate or unrealistic event and think its gonna be riots fault. MMR and Elo are made with ranges because the expectation is humans are not consistent 100% of the time and there's variance to performances that are uncontrollable. Also I hate any claims that implies a rigged MMR system. Those cant work. MMR is made from ELO and that is made from win% and tracking who is playing who then applying some probability expectations around class intervals that are made to be self correcting so that you have accurate probability results off the expectations. You force the win % it wont match probability theory or distribution so then the end result it makes has no meaning as a measurement of skill. So you have to swap from MMR/ELO to a different system to rig matches. Rigged and Elo have the exact opposite end goals. Elo wants bad to sink and good to rise. Rigged wants to boost bad up and sink good down. This is not compatible. So recap. Reply to anything you want. Use quote boxes and I will address it specifically. What I need from you is > What is the # of games you consider a streak? If you think you don't deserve a loss because of mismatched stats then do you feel its fair to say that you don't deserve the win for mismatched enemy teams with lower stats then your team? Are you aware that MMR is more like a banking Balance then leaderboard?
A streak is at least 3 games to me, and I keep having many 4 and 5 game lose streaks, after having 3-5 game win sprees. There's a difference between mismatched teams and getting mostly teams where's either one to multiple players going 10+ deaths, people who join lobby and immediately start griefing like banning champs and saying they're gonna feed. Then people who AFK, people who tower dive and do the dumbest things, not listen to pings. It's just too much. Just went from a 60% win rate to 51%, just had a 6 game lose streak with mostly feeding teams, I'm done with this game, it's too obviously rigged to put you in unwinnable scenarios. They don't want people climbing too fast. It's just strange that I seem to get so much of them especially this season. It's gotten worse, they're just broken the game. Too frequent, that it isn't even rigging it's just a trash community with trash players.
Saezio (EUNE)
: Yeah it's your team's fault that you average 4,7 CS ON YOUR MAIN. You need to accept you are bad, that's step 1. Then you need to improve
You have no idea what you're talking about http://www.leaguemath.com/farm-and-wards-per-league-per-role/ Averages aren't what you focus on, look at my wins, those are usually 4.9+ and as high as 7.2. For a mid laner Fizz, a melee, it is hard to farm when you're behind and if the teams feeding- it is objectively harder to farm when you don't have turret cover and are getting ganked by ahead team and roamers. In games where I lost my farm is lower, but that isn't causation-correlation necessarily - and as a matter of fact I could be farming poorly BECAUSE my team is losing. My 'average' is slightly under where you should be on that table, but in my good games with good teams I am above. The average for Fizz players in Gold is 4.8, 0.1 above my average, for plat it's 5.1, which I do reach in my winning games. According to stats for my season I'm S for combat, A for income, S- for map control. This is the average of almost a hundred games over the whole season. So, before you obsessively react to those having a hard time due to matchmaking by telling them they're not good enough, I know my stats have been improving season by season, with the best stats this season. This account isn't even my main, the stats I mentioned are from that. I do have bad games, but in 3 years of playing I would estimate my losses are around 25% my fault and 75% teams fault. Games I am clearly ahead in, but have 1 person going 2/12 and another going 1/10 is no fault of mine. And when this happens for multiple games in a row and on a frequent basis, it's really unenjoyable.
Kai Guy (NA)
: Yea but the flip side is you gain a lot of LP because of the Fault of others as well. And your statistically favored to win more off bad players then you will lose. Its just math. your 1 slot on your team 100% so the worst player in the game has 4/9 of being on your team and 5/9 for the enemy. Just remember that Not every player has the same MMR stakes in a game. If they got a low # of matches on the account they paid a higher price in MMR then you did. Subjective systems are very difficult to automate And basically worthless if they don't account for wins/losses. Despite what a lot of boards users say, communication is a core part of this game. Some times you need to put effort into correcting a teammates misplays and mistakes. Mute all only helps if your gonna hard carry solo always.
Fair point, but that takes the assumption the game is working 100% efficiently in terms of matchmaking. The fact is when you're on a win streak it puts you with people on a lose streak, lower rank and lower mmr against a team with objectively stronger opponents in terms of stats and win rates.
Saezio (EUNE)
: Yeah it's your team's fault that you average 4,7 CS ON YOUR MAIN. You need to accept you are bad, that's step 1. Then you need to improve
Yea, firstly Fizz is not a cs heavy champ, in Gold, his average cs for all players is 4.8, in plat it's 5.1. The 'average' for those games is not reliable anyway and your confirmation bias is showing through lack of proper use of data. If you look at the games I have won my cs is consistently 5+ as high at 6. That is because Fizz is a melee champ, and can't farm when poked out or behind. It's objectively harder to have good cs when you're losing, and since my win rate is around 50%, it took the bad cs scores from when either myself or my team played poorly- mostly the latter- where my cs can be as low as 3.5. My high cs with fizz is 5.5+, so I'm not to worried about your obsessive need to tell people they need to get better. I know I perform better than my teammates 80% of the time that I lose. Only 20% is my fault, and I accept when I made mistakes in game. However, losing frequently because of scores like 0/10 players, many a times having 2 of them on my team would be nonsensical to blame on myself. I can improve my gameplay all I want, which I have, my stats this season on my mains are better every season including this one, but nothing can stop AFKs, trolls, feeders, griefers. Which there are plenty of and you'd be damn ignorant to deny they exist and in the numbers that they do- it's no secret league of legends has one of the worst online communities.
: Feeders are really breaking the game - Change ranked to attribute personal score rather than overall
All you deniers in the comments are pretty wrong, considering you only cherry pick anomalies, and ignore the vast data that the average win rate in any server among the entire ranked database is around 50%, while objectively if you went from server to server you would see changes due to varying factors such as skil, time spent in game and so on. The fact that this is a recurring event, with almost everyone playing long enough experiencing the same difficulties with unfair matchmaking in the top end of the division is enough evidence to warrant the system is in fact broken. it also has to do with how people around these division borders are arguably saltier and more tilted. The fact is that we shouldn't be ranked based simply on a win or a loss but our performance despite that win or loss. If i contributed less to a win, I should get less LP, if I wasn't one of the biggest causes of the loss I should less less LP than those who were. That way you can also tell if you really were what lost the game or not.
Saezio (EUNE)
: _You just peaked_ You climb in MMR meaning you play vs better people and can't have such a big influence as in lower elos. That's how it's supposed to be. I don't get why people always think it's conspiracy when smurfs get 100% winrates from unranked all the way up to diamond 5 lol
You're right, has nothing to do with people throwing games. In a game where 9 other people can affect the outcome, 4 of them being on my team as opposed to just me has nothing to do with it. Why didn't I think of that? My 1/8 jungler and 4/16 bot would disagree with you when I was 3/1 :/ but what do they know? or maybe the 1/10 renekton top when i was 11/4 jinx adc? Yea, doubt I've 'peaked' when I'm still performing well in my games, performing better than people who are supposedly in a higher rank than I am. It's been 3 years now of FREQUENTLY going on win streaks followed by even worse lose streaks when I'm in the middle of any division climb, whether I'm rocketing past S2-S1 (still experience it there, but with less severity since I carry harder) and then again in G2-G1. Why do you think I'm alluding to a 'conspiracy'? Is that your attempt to debase my argument by using a pejorative? I just think their algorithm for matchmaking and attempt to keep players at 50% (indirectly through the likelihood of winning a game by say putting you in a group of average gold 4 vs a group of average gold 1 is clearly unfair and slanted heavily in one sides favour) There's no 'conspiracy' that is literally how they openly say they've designed matchmaking. That process indirectly forces players close to 50%, look at the average win rate for every player on any of the servers, you mention exceptions but like any data set those are just anomalies. Obviously A diamond in gold 1 against people who are even plat 2 will still stomp, what sort of argument is that?
SeeWhyAt (OCE)
: It doesn't matter what rank you are this will happen. It really is just a coinflip from game to game. I was in my plat 1 promos going at a 63% win rate, I'm now borderline plat 4 with a 55% win rate on an insane losing streak with a win or two sprinkled in every now and then. You're the same as me, a jungle main it seems so it really only matters whether your solo lanes win. I've been through diamond and experienced the same thing. It's just important to keep your head and not get tilted because you'll become the problem. Usually with good scores your MMR will stay pretty high so just keep grinding!
Yea I've been losing a ridiculous amount despite having good KDA and NOT THE ONE FEEDING. Literally games where I was 5/1, had a 2/0 lead as darius in 2 minutes, get a quadra in another as fizz, still lose - got some guys who say they're feeding from lobby, a taric/sona duo bot, a new morde who says in lobby 'dw i wont feed' then goes 1/8, I ALMOST ALWAYS get a feeder in my team nowadays. the amount of lp i gain and lose hasn't changed since my win rate went from 60% gold 1 to low gold 2 with 52% win rate. I think riot rigs games to make people around 50%
Jamaree (NA)
: > [{quoted}](name=captcha or lose,realm=NA,application-id=ZGEFLEUQ,discussion-id=WPwr0L1L,comment-id=00010003000000000000000000000000,timestamp=2019-06-12T08:50:23.043+0000) > > I invite you to scroll through my history and see where I have been 1/9 or worse :) You have a 2/9 with Darius and a 0/8 with Bard. >and yes when my account status is in question I do expect an actual case to be reviewed by an employee and to see the full picture objectively :) As in court, innocent till proven guilty even if there is a case against you :) But there is a case against you, and your proof of your misdeeds is right there. You don't get to say "Well, yeah I did it, but so did they." in real life to get off, so the same applies here.
I don;t play bard in ranked so idk where you got that from, as for the 2/9 darius, congrats on finding ONE game in my history, whereas that 1/9 had multiple :) he's constantly feeding and I've had multiple streaks in the last few days losses due to feeders too. If it was just a 'one off' it'd be whatever, but it's too frequent to consider these players 'one-offs'
: > [{quoted}](name=captcha or lose,realm=NA,application-id=ZGEFLEUQ,discussion-id=WPwr0L1L,comment-id=00000000,timestamp=2019-06-10T10:47:30.033+0000) > > I would disagree, it's pretty casual talk, only about 10 sentences in total, mostly responding to whoever's talking, that too it's too casual and short to be considered aggressive, and although I can certainly see why some would choose to view this as aggressive, it's pretty mild, non threatening and a fairly acceptable response from someone who's getting trolled by a 1/9, it's way too mild to be considered 'negative behaviour' Meh. Thats why its a bad idea to go off your own personal opinion. Gotta go by Riots rules.
I am going by their rules, this is not indicative of repetitive abuse nor would it constitute impacting the game in a negative manner. 1 or 2 lines here are not enough to push someone over the edge, and if it is I feel sorry for them. By all means, the other 9 people in the game certainly weren't affected, whereas the other 4 members of my team were in fact negatively affected by said 1/9 for the entirety of the game.
: if u get banned youll lose all the money u spent on the game :D or anymore if u do hehe
I know that. Been there. Bit ridiculous to ban someone for 'reacting' to other toxic people, as has been my case. Apparently I 'caused others to have a negative experience' by 'replying to those people trying to tilt me', but league also says to mute and forget losses from feeders cause it's just one game :(((( and you won't remember later, so why are you banning me if apparently the people who were 'negatively affected' are just going to forget and get over it? I didn't fucking traumatize them for life. Double standards, and refusing to ban those people who griefed and cause ACTUAL damage to both gameplay and results. Speaking has little harm by way of mute and chat filter. I can't click a button to stop someone griefing/trolling/int feeding. But Yea in a few games out of hundreds. 300 games in ranked, 100's of honours, about 10 games for a permaban. Seems reasonable. If I was really 'that toxic' would be banned before getting there.
Jamaree (NA)
: > [{quoted}](name=captcha or lose,realm=NA,application-id=ZGEFLEUQ,discussion-id=WPwr0L1L,comment-id=000100030000000000000000,timestamp=2019-06-12T07:03:46.977+0000) > > an employee could read the entire team chat and see that in fact I was talking to someone else and he said the exact same thing just before I did :) was just a conversation with someone, not really flaming. He was 1/9 which is pretty 'dogshit' for a ranked game :) So you expect an employee to read these chats everytime someone use this and don't see how that isn't realistic, also, please don't act like you haven't had a ranked game where you were the same.
I invite you to scroll through my history and see where I have been 1/9 or worse :) and yes when my account status is in question I do expect an actual case to be reviewed by an employee and to see the full picture objectively :) As in court, innocent till proven guilty even if there is a case against you :) I don't want to end up getting banned because of a 'mistake' which has happened and only resolved once I opened a ticket :) I'd like for you to get off your high horse and back to to the real world :)
Kai Guy (NA)
: Issue is that playing for stats is always easier then playing to win so most Dev's common solution is to add stats to a MMR system. Which.... doesn't fix your issue of bad teammates feeding what so ever but adds an entirely new subset of assholes who give up and play to stat pad all game to protect their LP loss any time they have low faith in teammates. And a lot of players are so fucking stupid they literally give up if 1 lane does badly... Because I guess they just assume that all 5 players on their team should be better 100% of the time then the enemy team? Some ones gonna get outclassed on your team sometimes. It can be brutally 1 sided. Losing your shit every time it happens is just a recepie to tilt yourself and teammates. As players, We would all benefit far more from Stricter Player behavior systems. Bans from ranked Ques rather then the game entirely for example. Removal of more toxic players. Even if its only 1 in 10 players in a MMR range who have negative behavior you see them almost 100% over 2-3 matches. PVP games quality is directly impacted by the quality of all P's involved. Not a complicated concept.
Yea true, but I really shouldn't be losing 13/20 games when I have a >50% Average to so many games where it's literally the cause of someone else clearly. 1/9 1/8 1/6 tower diving level 3, it just goes on and on. Die twice? Just sit under turret and wait to catch up. If it's a loss later, it's a loss. But it's so stupid to have to be losing so much LP because of the fault of others.
Rioter Comments
Jamaree (NA)
: > [{quoted}](name=captcha or lose,realm=NA,application-id=ZGEFLEUQ,discussion-id=WPwr0L1L,comment-id=0001000300000000,timestamp=2019-06-12T05:52:31.353+0000) > > Because it's a conversation with someone else, wasn't directing the comment directly at the person. Isn't really 'aggression' when you're not directly referring to the person I'm calling a joke term 'dogshit' And the system is supposed to know that how?
an employee could read the entire team chat and see that in fact I was talking to someone else and he said the exact same thing just before I did :) was just a conversation with someone, not really flaming. He was 1/9 which is pretty 'dogshit' for a ranked game :)
Jamaree (NA)
: > [{quoted}](name=captcha or lose,realm=NA,application-id=ZGEFLEUQ,discussion-id=WPwr0L1L,comment-id=00010003,timestamp=2019-06-12T03:53:11.231+0000) > > Context is important here, I wasn't calling top dogshit directly. Our jungler called bot dogshit and I just replied to his sentence jokingly with the exact same line but changing who it's about. You can't see that part, but it's kind of important to not see things completely one-sided. Why does that make it ok?
Because it's a conversation with someone else, wasn't directing the comment directly at the person. Isn't really 'aggression' when you're not directly referring to the person I'm calling a joke term 'dogshit'
Kei143 (NA)
: The system punishes people based on consistency x severity. If you've been punished for this game, where your severity is low, it means that your consistency has recently been high. While the reform card only shows you 1-5 recent games as examples of unacceptable behavior, doesn't mean you were punished for 1 game alone.
I can agree with this. I had 2 other games that were reasonable to get a 10 game chat for. I wasn't disagreeing with the overall ban just that this was one of the chats taken. Thanks for a reasonable comment. I try to not talk too much but have recently had 5-6 game lose sprees for 3 days. Losing about 15 games in 20. Started to really get to me that I was constantly getting 1 or 2 feeders LITERALLY per game. Like 2 or 3 games could have been attributed to my fault I accept that, but it really drains you to get feeders and trolls who directly target you for their malice.
Gëcko (NA)
: I would think being called dog shit would ruin my mood, and I'd call that being aggressive, you blatantly insulted him.. Also all of your lines were negative, if you look under Negative Attitude on the report screen, it will have Giving Up as one of it's criteria, which is what you did at the end. It's just a 10 game chat restrict. Just don't flame your top and just give up with a negative attitude like that and you'll be fine. You don't need to point out people's scores and mistakes, I would think they'd already know they're having a bad game and don't need someone throwing it in their face
Context is important, the jungler called bot dogshit, i jokingly made a quip by copying him and saying it was top instead. Didn't directly flame top till he said to report me and was clearly inting tilted 1/9. He was tilted, by comparison I was fairly chill. And you're right! When I'm clearly losing I should try and put in more effort to feel even more tilted when I lose! there is no coming back when someone is 1/9 and they are at your inhib before 20 minutes :)
: Was with ya until you call for Surrender
They were at inhib turrets at 15 minutes lmao it was over trust me, the feeder didn't want to end obviously.
Jamaree (NA)
: Did you really need to call him dogshit or harp on his mistakes?
Context is important here, I wasn't calling top dogshit directly. Our jungler called bot dogshit and I just replied to his sentence jokingly with the exact same line but changing who it's about. You can't see that part, but it's kind of important to not see things completely one-sided.
: Sure. Once in a blue moon you get a unwinnable game with awful teammates playing stuff that they are bad on for whatever reasons. That is not the fault of riot. Nor is it your fault. It just happens. But to take a leap that riot Is intentionally targeting you at the gold 2-gold 1 promos is a huge leap that isn't justified here. Had you won both other games you would have advanced. Or the games in your other promos.
When it happens for 3 years straight on 3 seperate accounts it's glaringly obvious. The MMR/elo system around this tier is broken, riot isn't directly causing it but the way their games matchmaking is and they refuse to fix it.
: Riot is forcing me to lose.
Same here. 3 years in a row now. This is obviously rigged. Exact same Gold 2-1 for 3 years. High Gold 2 Low Gold 1 constantly getting demoted with worst fucking teammates who even admit to feeding. Ridiculous fucking waste of time. Was Gold 1 earlier today. lost 9/10 games to demote and now Gold 2 28 LP fuck this game I hope those feeder fucks and riot algorithm writers find a painful end.
: If what you're saying had any nerit then my 65% win rate wouldn't be manageable. You just can't stand you're losing. Grow up.
I have a 60% win rate on my main and 55% win rate overall and I completely agree with this. Happens particularly when you're near the top of a division. Everytime I'm around g2-21 I start getting terrible teams while facing plats. I lose even though im above 2.3 KDA with 10+ kills. people who are like 1/12, 4/10 those kinda numbers, just gets hard to deal with. I was on a 6 game lose spree followed by 6 game win streak, now 5 game lose streak again. I was at 65% win rate overall and they're trying to make it closer to 50%
: 90% of your lines are aggressive and negative as hell. Try some introspection.
I would disagree, it's pretty casual talk, only about 10 sentences in total, mostly responding to whoever's talking, that too it's too casual and short to be considered aggressive, and although I can certainly see why some would choose to view this as aggressive, it's pretty mild, non threatening and a fairly acceptable response from someone who's getting trolled by a 1/9, it's way too mild to be considered 'negative behaviour'
Rioter Comments
: Just become a K/D/A player and you will climb because even in the games you win your scores are pretty bad. If you play for kda you force yourself to go for kills putting the enemy team behind and doing so just power farm and take obj. Stick to fizz and if your team is behind just let them die and go for kills in teamfights. Play for picks and force fights depending on how many you killed. Team comps dont matter much unless the enemy team is just stacked then just dodge as tanks take literally no skill to play and are broken anything else you can actually outplay. You can play whatever you want id say just 1 trick fizz and become a god at him.
I don't just care about KDA, I actively try to get objectives, but no one on my teams do. What you're saying has little to do with my post, I've just been dealt an unwinnable set of games. No ones who progresses this fast and has been at the same level for 3 years just starts losing every game because of solely their fault. It takes literally just one player and one play to lose a game.
: Yeah thats is the issue im seeing but you are also a part of said issue you picked Jinx, a MUCH better choice would have been {{champion:145}} or {{champion:67}} If Pyke is hooking anybody it's sion or kayn which is pretty useless if Pyke is using E to stun someone then he is just gonna die. I'm not saying Pyke is a strong pick into that team comp I'm saying he's a strong pick in general. If Vi ults raka she will just die as well as I've said a diver in that team comp is terrible. Your KDA being positive or negative doesn't really matter if your team has no good synergy then you will lose. This has nothing to do with the "game being out to get you" that's just low elo in a nutshell people don't understand teamcomps that well and haven't learned or gotten a good understand of all the champions. I trucked through sliver and gold playing champions like {{champion:98}} {{champion:78}} and {{champion:10}} And when you play champions like these you rely very much on your team shen or poppy can't 1v9 on their own Kayle need the team not to feed so hard that she can't scale. But since I picked a champion based off good team composition I won more games. Point being I didn't need to play a 1v9 carry to get out of both divisions I played for the team comp because it is a team game and if your team lacks synergy then you're not a good team.
I agree, in that particular game maybe Jinx wasn't the best choice, but I don't play Kai-Sa or Vayne, I play Lucian but he was already taken. the game actually is 'out to get me' in the sense that it tries to keep players around a certain win rate - when you have a good win streak you always start getting. It's not me specifically, but any player in that situation. It's almost like an auto-fix for fast progressors.
: In that first situation in specific is poor team composition Second situation is sort of similar but Vi dying that much is also an issue but you had a {{champion:54}} {{champion:254}} {{champion:103}} {{champion:222}} {{champion:555}} They had {{champion:14}} red {{champion:141}} {{champion:112}} {{champion:236}} {{champion:16}} Their front line is better than yours Their damage is better than yours Their peel is better than yours Their CC is better than yours because they can use theirs more often and more reliably {{champion:14}} is one of the tankiest champions in the game very hard to kill with good CC Red {{champion:141}} can get pretty tanky with HP and healing from kit and dish out a lot of damage with good CC {{champion:112}} does INSANE amount of damage and self peel {{champion:236}} same thing a lot of damage and self peel {{champion:16}} sitting in the back healing their already safe and strong frontline {{champion:254}} is a diver champ and against that team comp is just terrible {{champion:103}} has really bad consistent damage so it's hard for her to get to the people she can actually kill {{champion:54}} is useless if he has no ulti and his lack of MR means he probably got blasted by {{champion:112}} {{champion:555}} is a strong pick because of his ulti but if they take too long to get low and they have a {{champion:16}} healing them he can't get resets Then there's you {{champion:222}} immobile adc with not really good self peel or peel from teamamtes. If I'm being honest even if Vi didn't die that much you probably still would have lost because their team comp is objectively better than yours in almost every way.
Exactly, and that is part of the problem, not having a good team comp. That is part of the problem I described. Although, Vi feeding contributed to the enemy team getting a significant lead on us, especially with objectives as she had little lane presence being dead most the time, resulting in losing turrets and subsequently gold and cs. You list these characters on paper, but how they actually perform is another story entirely, you list Pyke as- 'is a strong pick because of his ulti but if they take too long to get low and they have a [Soraka] healing them he can't get resets' -but what if the Pyke misses his pull, his dash+stun and also his ult? What if the Vi ultimates the Kayn instead of going for Soraka? And I have no peel from a Viktor who's not being focussed by any of the team. I do have good players a lot in these games, but it' is those 1 or 2 players that are really throwing it. if 1 player can be enough to win, the same is opposite for losing. It is entirely possible, as you said, to lose the game because of teammates, and that is exactly the case I am dealing with most of the time, and for far more of the burden of the game than I am. As I said, there are times I have been either the sole cause or where I maybe could have picked better - but recently in the past 25 games where I have been consecutively going on 4 game lose sprees with tiny bursts of 1-2 game wins, then I hardly believe it is my fault when it is inconsistent with my overall averages and purely down to bad luck with matchmaking. It is literally just bad luck on the probability of getting consecutively unwinnable games, but that is just the case here. I'm also inclined to believe Riot is rigging stats to suit a certain quota because this is a trend I have noticed for at least 2 years. When it's a consistent pattern, it has to be a result of calculation. I went from a 60% win rate to 52%, as many others also find, when you start winning a lot - they don't like that. Just played a game as Fizz, starting as 5/1/3.. had a 4/9/5 Dr. Mundo top, so same story again. 5 game lose spree, for an account that was just at a <55% win ratio - nothing suspicious there. In the past 20 games, I only have 1 game with a negative KDA, and about 2-3 others where I could have performed better. Of these 20 games, I lost 14 fucking games. That is highly improbable with an account that has had over a 55% win ratio and managed to climb from S1 to G2 in just 3 days. I just got demoted to G3 because this game is literally out to get me. I feel fucking attacked and so fucking tilted.
: It's not your teammates at least not entirely you need to look at the games you've won and then take a look at the games you've lost. You get a handful of kills but also get a handful of deaths when you lose BUT when you win you TRUELY do pop off and die much much less. If you are hardstuck it does not mean your team is bringing you down it means you're not letting YOURSELF improve because you're too busy blaming your team for losses. Now don't get the idea that botlane hard feeding can't be the reason you lost and I'm not saying it's all your fault. What I am saying is that the way you climb is if you improve if you don't improve as a player you don't climb. This dumb game placed me in silver 4 this season close to bottom of the barrel and I trucked through that division as well as gold I'm currently Platinum 1. And believe me I've had lanes hard feed and lose because of it I also had toxic players be the result of a loss. But what I NEVER would pay any attention to how other players are playing and ONLY critised myself when i make a bad play. Side note: Don't try to justify bad plays or when you fuck up because if you do this you will have the mindset that you always make the right decistions and will never improve. Attitude goes a REALLY long way if your attitude sucks then you're games are gonna suck simple as that.
And also, I believe that since I have performed better than plat players I have come across in my games, even some players who were diamond the previous season, I don't see why I shouldn't have already won my promos to plat, instead of losing them 3 times now. And it's really not possible I haven't been able to get to plat despite 1 tricking and maining Fizz, with whom I have a 60% win ratio and average of 2.7 KDA, that I cannot climb. In my case, SPECIFICALLY when I'm around 0LP or 60 LP or in promos, I begin to go on a losing streak. It has been a consistent pattern with the same kind of losing streaks and similar teams with similar results.
: It's not your teammates at least not entirely you need to look at the games you've won and then take a look at the games you've lost. You get a handful of kills but also get a handful of deaths when you lose BUT when you win you TRUELY do pop off and die much much less. If you are hardstuck it does not mean your team is bringing you down it means you're not letting YOURSELF improve because you're too busy blaming your team for losses. Now don't get the idea that botlane hard feeding can't be the reason you lost and I'm not saying it's all your fault. What I am saying is that the way you climb is if you improve if you don't improve as a player you don't climb. This dumb game placed me in silver 4 this season close to bottom of the barrel and I trucked through that division as well as gold I'm currently Platinum 1. And believe me I've had lanes hard feed and lose because of it I also had toxic players be the result of a loss. But what I NEVER would pay any attention to how other players are playing and ONLY critised myself when i make a bad play. Side note: Don't try to justify bad plays or when you fuck up because if you do this you will have the mindset that you always make the right decistions and will never improve. Attitude goes a REALLY long way if your attitude sucks then you're games are gonna suck simple as that.
I agree that my scores are not as good in the games I have lost as in the games I have won, but it's difficult to perform as well when the enemy team has an extremely fed player from someone on my team playing poorly. For example, the 7/14/5 Zed and 10/13/12 veigar SUPPORT in my game as Jinx adc where I was 8/6/8. We also had a Sylas top, I did not have any peel while Veigar was busy taking both kills and farm, therefore was an extremely easy one shot kill for w wukong w>e>r>q, despite building Guardians Angel and Mercurial Scimitar. Another example- The game prior as Jinx ADC again, the 6/12/9 Vi Jungler vs my 7/6/10 - score was better at start, like the other games but the end result is only a result of subsequently losing the advantage and dying because of losing fights. I often start as 3/0 and even 5/1 and still lose around the mid game because team fail to secure objectives, overstay, overextend and throw. I can keep bringing examples, and advice you see where there is aplayer with an extremely bad KDA. that pretty much is the problem.
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