: Are assassins & supports the only ones receiving new items?
> [{quoted}](name=caseybanned,realm=NA,application-id=3ErqAdtq,discussion-id=oQefoXoH,comment-id=,timestamp=2019-11-06T00:35:06.485+0000) > > Bruisers are losing items (TBF spear is toxic & raptor was only built on darius), and are not gaining any. Atma's Reckoning???? > ad carries are having a mini-rework (which is something at least), > tanks have no new items, despite desperately need a late-game scaling item. > mages have no new items. > > ???? > > I really hope there is more. I hope assassins and supports aren't the only ones that get a fresh experience. The sucky part about this is enchanters don't get too much out of the new items/changes. Hook/front line engage champs will still dominate the meta. Makes me miss the ardent censor season-- at least then we had an impact. With how much burst, snowball, and grev. wounds there is in this game it's real difficult to climb as a healer. :/ #Revert Soraka Q to it's old healing mechanic T_T {{champion:16}} {{champion:267}} {{champion:37}}
: Overall interesting mechanic, however I don't think of what role he could have, he is too supportish to be an adc, and too item-reliant to be a support Q: 5 sec cd short invulnerability will be hated by everyone W: Somewhat boring but also really strong spell, could even be op with current numbers E: 20% maxhp heal with 7 sec cd is somewhat too much, and it can be used at 3 stacks for 60% hp heal. Compared to that, 25% ad scaling per charge is somewhat weak. Using it with 400 ad(full build) on a 1500 hp target(non-tank teammate, most champions have more at max lvl) results in 300 base heal and 100 additional heal. There is like no point for building ad for this spell To compare, CC immunity is rather weak, considering its delayed(arrow takes time to reach the target, and you also need time to charge) and will usually ust go to waste as enemies can wait for that 0.25-0.75 sec Enemy cast is basically a 2 sec targeted stun with 7 sec cd, thats obviously op Also, with 100% crit chance his E will always crit, refreshing itself because of his passive, which is probably not how it is supposed to work R: How are arrows falling exactly? Does this work like Xerath's ultimate, so every arrow falls where the caster pointed them? If that's the case, at lvl16 hitting enemy once means he will take all 5 shots with that 45% slow(unless they have mobility spells). Overall I think this is an unusual idea of a supportish marksman who has to predict enemies attacks to maximise his spells effect and has quite a variety of builds. My suggestions to improve this would be: 1. If you want him to be played as ADC. consider adding some AS scaling somewhere on his healing. Could be either direct one(like -10% cd on his E charge for every 100 AS from items) or indirect(normal critical strikes on champions also reduce his cooldowns, but weaker). 2. Remove either damage or CC immunity on his Q, and in return maybe remove that growing manacost. 3. Make W more focused. Instead of some speed for all allies for a long time, something like 50-250 heal(that can crit because of his passive), +100% speed(that will also crit if healing crits) and slow immunity for Iris and his nearest ally for 1 sec would make the ability feel "stronger" and more meaningful, while removing extreme hard-to-balance cases of 5 man speed boosts. 4. Some rework for enemy E cast. Targeted stun needs to go, but the idea of a "supportish" arrow could stay. I thought about effect that absorbs damage done by targeted enemy, something like "damages the target for X and absorbs next Y damage done by it to champions for Z seconds", where both damage and absorbtion part could also critically strike Your way of showing spell cds, scalings etc is a bit strange and hard to read. Instead of > Healing mechanic scales; Level 6 => 175 (+40% AD) Level 11 = > 250 (+45% AD) Level 16 => 380 (+50% AD) you could write > heals for 175/250/380 +40%/45%/50% AD or instead of > Defense cripple mechanic scales; Level 6 => 8/16/24/32/40 Level 11 => 16/24/32/40/48 Level 16 => 24/32/40/48/ 56 you could write > Defence cripple: 8/16/24 after first hit +8 per every other arrow hit, up to 40/48/56 (5 hits max) This means the same thing but is somewhat easier to understand
> [{quoted}](name=Posui Gart,realm=EUW,application-id=A8FQeEA8,discussion-id=mPjogl4G,comment-id=0000,timestamp=2019-09-27T21:22:01.761+0000) > > Overall interesting mechanic, however I don't think of what role he could have, he is too supportish to be an adc, and too item-reliant to be a support > > Q: 5 sec cd short invulnerability will be hated by everyone > W: Somewhat boring but also really strong spell, could even be op with current numbers > E: 20% maxhp heal with 7 sec cd is somewhat too much, and it can be used at 3 stacks for 60% hp heal. Compared to that, 25% ad scaling per charge is somewhat weak. Using it with 400 ad(full build) on a 1500 hp target(non-tank teammate, most champions have more at max lvl) results in 300 base heal and 100 additional heal. There is like no point for building ad for this spell > To compare, CC immunity is rather weak, considering its delayed(arrow takes time to reach the target, and you also need time to charge) and will usually ust go to waste as enemies can wait for that 0.25-0.75 sec > Enemy cast is basically a 2 sec targeted stun with 7 sec cd, thats obviously op > Also, with 100% crit chance his E will always crit, refreshing itself because of his passive, which is probably not how it is supposed to work > R: How are arrows falling exactly? Does this work like Xerath's ultimate, so every arrow falls where the caster pointed them? > If that's the case, at lvl16 hitting enemy once means he will take all 5 shots with that 45% slow(unless they have mobility spells). > > Overall I think this is an unusual idea of a supportish marksman who has to predict enemies attacks to maximise his spells effect and has quite a variety of builds. > My suggestions to improve this would be: > 1. If you want him to be played as ADC. consider adding some AS scaling somewhere on his healing. Could be either direct one(like -10% cd on his E charge for every 100 AS from items) or indirect(normal critical strikes on champions also reduce his cooldowns, but weaker). > 2. Remove either damage or CC immunity on his Q, and in return maybe remove that growing manacost. > 3. Make W more focused. Instead of some speed for all allies for a long time, something like 50-250 heal(that can crit because of his passive), +100% speed(that will also crit if healing crits) and slow immunity for Iris and his nearest ally for 1 sec would make the ability feel "stronger" and more meaningful, while removing extreme hard-to-balance cases of 5 man speed boosts. > 4. Some rework for enemy E cast. Targeted stun needs to go, but the idea of a "supportish" arrow could stay. I thought about effect that absorbs damage done by targeted enemy, something like "damages the target for X and absorbs next Y damage done by it to champions for Z seconds", where both damage and absorbtion part could also critically strike > > Your way of showing spell cds, scalings etc is a bit strange and hard to read. Instead of > Level 6 => 175 (+40% AD) > Level 11 = > 250 (+45% AD) > Level 16 => 380 (+50% AD) > > you could write > > or instead of > Level 6 => 8/16/24/32/40 > Level 11 => 16/24/32/40/48 > Level 16 => 24/32/40/48/ 56 > > you could write > > This means the same thing but is somewhat easier to understand Hello, thanks for the feedback! Appreciate it much. The goal for Iris was to be a healing archer, as mentioned, uniquely scales off of AD and critical chance (being able to crit heal), unlike any of the current support roster. Like I said nothing's locked in stone so of course cooldowns would be adjusted. The W spell was more of the questionable one for me because I didn't really know how to connect that one to the kit. I liked the idea of the Q, and perhaps I could actually change it have a punishable effect; have the cooldown reduced to said cooldown (5 seconds at max rank) only IF he parries an attack with it with particles/vfx that support knowledge of the parry to the opponents, alike Irelia's Q reset-- it only gets reset if she kills the target but if the opponent isn't marked nor gets 1 shot, that Q CD is going to be much longer. I came up with the percentage healing because it's actually pretty situational, for a normal ADC that healing won't be super significant. To compare, a Soraka would be able to out heal Iris at all points in the game because she has flat number healing which can be useful at all points in the game TO that ADC. Burst heal 1k+ v.s. 20/40/60% max hp heal, she'd be a better choice for that adc. Although late game is more where Iris shines, moreso paired with tanks and bruisers.. champions that have more health. In this scenario Iris would shine much more than Soraka as a champion choice. I agree about the AD scaling, I'll probably remove it as it was a last thought and I was actually thinking of making it an AP scaling whilst adding more ap ratios to other abilities to encourage versatility. I also liked the fact that his E healing would bring CC immunity-- .25/.5/75 cc immunity is actually much larger than you think, and I'd see people using 1 charge to apply it opposed to actually charging the ability to get cc immunity. The charge system is more for the heal scaling, which is why I didn't include it in the damage toggle of the ability. As for the ultimate I couldn't really decide. I kind of thought of waves, alike Miss Fortune's E. I definitely wanted to make this a spell that people would want to avoid but also make it so it made sense with the rest of his kit. For example, Iris can use his damage spec to set up his ultimate tied in with ally comboing. The stun for his E was there for peeling utility or catching people out. Ideally, I wanted this to be an AD Archer who would primarily be played support with little to no lane versatility which is also why I never included any self healing in the kit for that reason-- solo laning with Iris would be a disaster unless you were to use how they USED to use Kayle/Taric top lane with a Yi jungle? The core values for Iris were the crit healing, his utility, overall healing, and his own mobility. He's mobile but when caught out, he's incredibly squishy and if you didn't notice MUCH MORE susceptible to assassins and ad users (check base stats/scaling). I wrote the scaling of the ultimate that way because.. well, the ultimate is actually supposed to have waves or ticks of damage and I didn't have any better way to replicate that into a description in an understanding way.
Rioter Comments
Rioter Comments
Rioter Comments
: How has Kassadin not been considered for a PROJECT skin yet?
I'm okay with Akali and Irelia having project, they look good, they suit the skinline and the lore for it. However.. Pyke just got bloodmoon, he certainly did not need project nor does he fit the line better than others.. same thing with Jinx. She practically has a skin in almost every major/relevant skinline in the game, but she makes money so.. she got one. I would've kept Akali and Irelia whilst replacing Pyke and Jinx with either Xayah and Rakan OR Kalista and Nautilus.
usul1202 (NA)
: What's your 'it happened in a dream' skin?
Coven Kindred, Lux, Soraka, Kayle, Morgana, Ryze Infernal Nami PROJECT: Irelia and Kai'Sa or PROJECT: Xayah and Rakan Program Zyra
Meddler (NA)
: Quick Gameplay Thoughts: June 20
: Trials: Three Days Left
What do the numbers represent, a percentage, x amount of missions done??
: Here are Morde's updated skins
What happened to King of Clubs :(
: What is the Most Interesting New Champion Thematic?
An ezreal-tier cute male enchanter in the same way that Nami is considered an enchanter (but with a humanoid form), and female darkin would be two things I WOULD LOVE TO SEE!
: traditional supports are receiving more nerfs but other supports like {{champion:63}} {{champion:99}} {{champion:37}} are fine to be able to one shot the enemy adc at lvl 3.
> [{quoted}](name=Akashic Torment,realm=NA,application-id=3ErqAdtq,discussion-id=nZh30dZu,comment-id=0001,timestamp=2019-04-23T06:26:02.723+0000) > > traditional supports are receiving more nerfs but other supports like {{champion:63}} {{champion:99}} {{champion:37}} are fine to be able to one shot the enemy adc at lvl 3. They literally gutted Sona's poke early/mid game last season? If you're getting destroyed by a Sona early game you probably shouldn't be in the bot lane.
: Pantheon is the next VGU, Roadmap would be live within minutes
Reav3, will there be any visual or animation work for Soraka in the future of 2019? I saw she had plans to be given a new slow-walk but it was scrapped.. why?
: > [{quoted}](name=Kenneky,realm=EUW,application-id=yrc23zHg,discussion-id=AX7wvr3F,comment-id=00000000,timestamp=2019-04-18T17:25:09.051+0000) > > Did you know what a VU means? This is only a SFX update. A visual update replaces the current model with an improved one, giving new animations, SFX update and sometimes replacing the champion voice. I see nowhere on surrenderat20.net that being written, If you can, please show me where is written. Uh... yeah. "Visual update" SFX is "Sound Effects" You're just wrong. The only champ getting an SFX update is *I think* Renek
> [{quoted}](name=CorruptedScythe,realm=NA,application-id=yrc23zHg,discussion-id=AX7wvr3F,comment-id=000000000000,timestamp=2019-04-20T22:15:38.561+0000) > > Uh... yeah. "Visual update" > SFX is "Sound Effects" > You're just wrong. > > The only champ getting an SFX update is *I think* Renek She's getting updated visuals for her abilities, a VU would mean she gets an entirely new look to her, her skins, her splasharts, and all of her animations.
Rioter Comments
: VFX Updates for Ashe, Blitzcrank, Caitlyn and Jax, plus an SFX Update for Renekton.
Now if only Ashe could get updated animations she'd be perfect..
: Can we please address how terrible Vladimir looks?
{{champion:16}} {{champion:34}} {{champion:51}} {{champion:40}} {{champion:24}} {{champion:38}}
: yi is in need of buff he is kinda on the weakside regardless of the skill to play or lack there of in this case
> [{quoted}](name=Master2139,realm=NA,application-id=3ErqAdtq,discussion-id=TWxHptEt,comment-id=0004,timestamp=2019-04-10T22:02:48.831+0000) > > yi is in need of buff he is kinda on the weakside regardless of the skill to play or lack there of in this case "yi is in need of buff".. buddy, are you under the influence?
: PSA: Only Thing Morgana’s Update Brought Was Changes to MS on R & Damage to Low HP Targets on W
There was nothing wrong with her previously or now lol her kit is relatively the same, people are just playing her WAY more because she doesn't look like a walking tent anymore.
: But he isnt broken
> [{quoted}](name=letsfeedtogether,realm=EUNE,application-id=3ErqAdtq,discussion-id=TWxHptEt,comment-id=0000,timestamp=2019-04-10T18:54:34.696+0000) > > But he isnt broken Being able to 1 shot somebody with an auto, being invincible almost the entire fight, and no chance of unit collision is totally healthy u rite
Rioter Comments
RéktSai (NA)
: Champions who are LONG overdue for a Skin.
I'm hoping {{champion:25}} gets a Shonen skin as the magic class. {{champion:35}} and {{champion:26}} were both announced to be getting one this year, too.
Antenora (EUW)
: No. No Soraka buffs. Champion is very abusive / oppressive early while scaling well.
> [{quoted}](name=Antenora,realm=EUW,application-id=3ErqAdtq,discussion-id=wftMzi3Q,comment-id=0004,timestamp=2019-04-03T09:41:05.573+0000) > > No. > > No Soraka buffs. > > Champion is very abusive / oppressive early while scaling well. Probably because that's ALL she has in terms of early harassment. She can't get in peoples face like that passed early game or she gets annihilated.
: Are you insane? Soraka is ridiculous right now. At every stage of the game. 13% fucking pickrate WITH 52% winrate.
> [{quoted}](name=Äutistic Egirl,realm=EUW,application-id=3ErqAdtq,discussion-id=wftMzi3Q,comment-id=0006,timestamp=2019-04-03T15:45:09.372+0000) > > Are you insane? Soraka is ridiculous right now. At every stage of the game. 13% fucking pickrate WITH 52% winrate. 13% pickrate :). Anyone who's smart enough to take ignite basically nullifies her. Her healing to herself or to whomever she's healing. She's by no means "ridiculous".
Rioter Comments
: What champion quotes are your favorite?
{{champion:25}} "I have seen liars choose virtue and I have seen the divine cheat. Perhaps today I will see a Yordle sneeze." *Morgana laughs* "I would cut off my wings if there were steel strong enough." "LeBlanc. Wish my twin would disappear as fast as yours."
Meddler (NA)
: Quick Gameplay Thoughts: March 27
Hey Meddler :>, Is there anything in store for Soraka? She hasn't gotten any changes, adjustments, or anything since her last rework I believe and I know everyone loves a champion that's relevant enough to not need to be touched, but does she have a chance to receive a small VU if no changes are planned in the future? Thank you for reading, appreciate you Meddler! Fellow {{champion:16}} Main~
Seen (NA)
: Why is Vayne allowed to be meta when Tanks aren't meta?
Have my upvote. I am tired of playing against that monstrosity as a support main, it's exhausting having someone 100>0 me in 2 seconds because of having more base movement speed, purely.
The Iceborn (EUNE)
: Did you read ,,eye in the abyss"? You can read Gnars and Nunus stories they mention watchers and lissandra. I dont think were getting anything this year on Liss or the watchers. If you want to know more about Lissandra read the Ashe comics, her cult is mentioned there and her warriors can be seen. I dont see I point why there would be Kayle and Morgana plus Lissandra relations. Kayle is busy being away from runterra and when she returns shell have plenty of work in demacia.. and even when kayle ventures to other factions, she still isnt an aspect and she herself needs to be careful who she wants to judge as there is plenty injustice in runeterra that kayle may not be able to stop or see.
> [{quoted}](name=The Iceborn,realm=EUNE,application-id=6kFXY1kR,discussion-id=9s2tjtAT,comment-id=0001,timestamp=2019-03-12T09:53:00.783+0000) > > Did you read ,,eye in the abyss"? > You can read Gnars and Nunus stories they mention watchers and lissandra. I dont think were getting anything this year on Liss or the watchers. If you want to know more about Lissandra read the Ashe comics, her cult is mentioned there and her warriors can be seen. > I dont see I point why there would be Kayle and Morgana plus Lissandra relations. Kayle is busy being away from runterra and when she returns shell have plenty of work in demacia.. and even when kayle ventures to other factions, she still isnt an aspect and she herself needs to be careful who she wants to judge as there is plenty injustice in runeterra that kayle may not be able to stop or see. Wasn't really to be a logical question, I just thought it'd be kinda dope to see an interaction between Morgana > Liss, Kayle > Liss. Judgement would be **chaotic**.
: Zilean should be able to speed up healing-over-time effects like healing pot.
If Zilean were to be reworked with their nowday technology, he could definitely be something great.
Pale Mask (EUW)
: Ah, yes. I, too, crave to learn more about our masters from the abyss. **_We demand sacrifice._**
> [{quoted}](name=Pale Mask,realm=EUW,application-id=6kFXY1kR,discussion-id=9s2tjtAT,comment-id=0000,timestamp=2019-03-12T07:50:09.487+0000) > > Ah, yes. I, too, crave to learn more about our masters from the abyss. > > **_We demand sacrifice._** pls rito..
Haziv (EUW)
: What new skin would you like for Taric?
I really wanted Taric to have a SG skin but the thing that turns me away from that (same ideal I had when Soraka had gotten a SG skin), is that his default identity is already associated with the stars in someway? Or maybe I'm wrong but Targon is normally associated with space in someway and I feel like he'd also fit in other edgier skin lines that give us a whole different outlook on Taric opposed to SG? Maybe just me but, that's my opinion.
Rioter Comments
Jellbug (NA)
: Hi! This is a great question, and something we'd like to address if we were to tell a story about their background. Here's my view on it - Kayle and Ronas were very close. He was one of her first followers in her group of Judicators, and she cared for him. He also never saw eye to eye with Morgana, and probably constantly argued with Kayle about why she had this one blind spot for her sister. Likewise, Kayle cares a ton for her twin, who hates Ronas. So Kayle is constantly caught between these two people in her life that have opposing views and don't approve of Kayle caring for or even interacting with the other one. When Kayle found out her sister killed Ronas, she was shocked and heartbroken at the sudden loss of her close friend. With the baggage of all their arguments from before, she acted irrationally and assumed Morgana, who she knows has this celestial power and is stronger than Ronas, intentionally murdered him. Kayle's emotions spun out of control, leading her to unreasonable violence, and wanting to purge the city of all evildoers to protect the innocent. She does realize this is a huge mistake, but can't accept this fact, so she suppresses it deep within herself under tons of self-righteous control. Her reaction is to try and lose as much of her humanity as she can, growing colder and less emotional and more distant, so that she can make "fair" judgments and do the right thing, in her mind. Her tragedy is that she is lead to believe love leads to irrationality and injustice -- and this is why she leaves Morgana. I hope that helps!
> [{quoted}](name=Jellbug,realm=NA,application-id=6kFXY1kR,discussion-id=28AhYNIJ,comment-id=000300040000,timestamp=2019-03-12T00:24:24.058+0000) > > Hi! This is a great question, and something we'd like to address if we were to tell a story about their background. > > Here's my view on it - Kayle and Ronas were very close. He was one of her first followers in her group of Judicators, and she cared for him. He also never saw eye to eye with Morgana, and probably constantly argued with Kayle about why she had this one blind spot for her sister. Likewise, Kayle cares a ton for her twin, who hates Ronas. So Kayle is constantly caught between these two people in her life that have opposing views and don't approve of Kayle caring for or even interacting with the other one. > > When Kayle found out her sister killed Ronas, she was shocked and heartbroken at the sudden loss of her close friend. With the baggage of all their arguments from before, she acted irrationally and assumed Morgana, who she knows has this celestial power and is stronger than Ronas, intentionally murdered him. Kayle's emotions spun out of control, leading her to unreasonable violence, and wanting to purge the city of all evildoers to protect the innocent. She does realize this is a huge mistake, but can't accept this fact, so she suppresses it deep within herself under tons of self-righteous control. Her reaction is to try and lose as much of her humanity as she can, growing colder and less emotional and more distant, so that she can make "fair" judgments and do the right thing, in her mind. Her tragedy is that she is lead to believe love leads to irrationality and injustice -- and this is why she leaves Morgana. > > I hope that helps! That was beautiful..
: Nami or lulu
I've played both, but Nami all around TO ME is better. She's got awesome poking and damage potential early/mid, she's got a burst heal, she's got CC for DAYS, and a ton of tools to empower her ADC. It's just preference between these two, Lulu does have more poke/damage but lacks utility in comparison to nami. Do you want to be more of a damage support or a peel support?
Meddler (NA)
: Quick Gameplay Thoughts: February 15
Hey Meddler! Do you have any plans or insight on Soraka's position on the start of Season 9? {{sticker:sg-soraka}}
Rioter Comments
: 13 champs over 1000 days w/o a new skin
IF YOU HAVEN'T HEARD, From **I Am Carlos**, > "Now let's talk about how we choose which skins we make for champions. It's a balance between three things: How much a champion is being played, whether they fit into the theme we're working on, and finally, when was the last time they got a skin?" **SOURCE: ** https://www.youtube.com/watch?v=G8lmryL_8QA He talks about skins that we should expect soon for {{champion:26}} {{champion:35}} {{champion:427}}, the return of PROJECT, Star Guardians, Arcade, along with newly themed skins alike the ones we're supposed to get for the upcoming V.S. event that's between Cat's and Dog's (**Fizz** is also featured to be receiving a dog themed skin). **Nunu & Willump** as well as **Anivia** were both revealed to receive "Papercraft" skins; https://twitter.com/RiotOhmu/status/1092852108536176640 https://twitter.com/LeagueOfLegends/status/1092845560577454080 He officially announces that they'll be releasing KDA Prestige skin editions for {{champion:28}} {{champion:103}}, both of which we should expect early in the year Lastly, we should be getting **legendary skins** for {{champion:202}} {{champion:238}} **Udyr, Skarner, Mordekaiser,** and **Nocturne** likely won't get anymore skins until they've been reworked.. all that have been mentioned have been confirmed to get a rework at some point and I believe a Rioter confirmed that Morde and Udyr are relatively high on that list to be next.
Moody P (NA)
: Dedicated healers are caustic to the game, this isn't an MMO who else besides soraka is dedicated to it?
> [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=pPvrXFyK,comment-id=00060000,timestamp=2019-02-03T23:52:13.218+0000) > > Dedicated healers are caustic to the game, this isn't an MMO > > who else besides soraka is dedicated to it? Nami burst heals, Soraka sustain heals, and if you want to count sona you can but they destroyed her. The only thing "caustic" to the game right now is the mortality rate of any squishy that ISN'T an assassin. The damage right now is disgusting, y'all can bitch about another healer all you want. It's deserving.
Moody P (NA)
: I hope new Enchanter isn't another shield/heal bot
We have two healers that are dedicated to healing in a roster of 140+ champions.. I hope healing is one of its main aspects.
Rioter Comments
: In short, I really hope we can dig into the lore for the Void and Voidborn more this year, as you're not the only one with questions. I think the one important thing to remember is that the creatures in the comic are, like, "newborn". That is not their final form or anything like that. The Void is not an upgrade, and will corrupt and change over time. The Watchers... well, that's a different matter altogether... (literally!) ;-)
> [{quoted}](name=Scathlocke,realm=NA,application-id=6kFXY1kR,discussion-id=I2cLcM9e,comment-id=0001,timestamp=2019-01-28T19:51:41.615+0000) > > In short, I really hope we can dig into the lore for the Void and Voidborn more this year, as you're not the only one with questions. > > I think the one important thing to remember is that the creatures in the comic are, like, "newborn". That is not their final form or anything like that. The Void is not an upgrade, and will corrupt and change over time. > > The Watchers... well, that's a different matter altogether... (literally!) ;-) I need more about tHe WaTcHeRs!!!
: Visual Effect Updates: Kennen, Olaf, Wukong and Riven
I think that Riven looks too Zaun'y, but the rest look really good.
: I hope they touch up on her damage too. She does so much D:
> [{quoted}](name=Shiroe Okazaki,realm=NA,application-id=3ErqAdtq,discussion-id=BsJfwslA,comment-id=00000001,timestamp=2019-01-31T07:06:21.037+0000) > > I hope they touch up on her damage too. She does so much D: Lol if they remove her Q heal and the unique effect of her shroud, they'd better not touch her damage.. she's losing two techniques that kept her viable. She won't survive laning phase without sustain from ranged poke or mid assassins.
: Alright folks, this is going to be a big one; Let's talk ALL the current Tier 1 VGU priority champs
: Delete One: Champion, Item, and Rune
{{champion:238}} {{item:3147}} Dark Harvest
GreenKnight (EUNE)
: Every "o" is equal to one year.
> [{quoted}](name=GreenKnight,realm=EUNE,application-id=yrc23zHg,discussion-id=UGE1qu5V,comment-id=0001,timestamp=2019-01-06T22:05:32.497+0000) > > Every "o" is equal to one year. pls no
: You mean real urf? and not that crappy ARurf? {{sticker:cass-cry}}
> [{quoted}](name=Super Cow Swag,realm=NA,application-id=yrc23zHg,discussion-id=UGE1qu5V,comment-id=0000,timestamp=2019-01-06T21:54:42.259+0000) > > You mean real urf? and not that crappy ARurf? > > {{sticker:cass-cry}} Yes.. ARurf needs to get iceboxed FOREVER, and they need to return normal urf with bans.
: Reminder that Lux shields potentially her whole team for 330 (+60% AP) for 3+ seconds.
ACTUAL enchanter lux is super heckin strong, if you have {{item:3504}} {{item:3174}}.. that alone gives your team mates an insane shield IF you're maxing your shield which.. never happens but it's pretty strong!!
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captivating eboy

Level 283 (NA)
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