Rioter Comments
Rioter Comments
Rioter Comments
HOACH (NA)
: We need a report button in champ select
Have you seen Minority Report? By dodging you make it impossible to report and still keep the system credible. Button yes, submitting the report and still dodging no. You should also be forced to follow up this kind of report in the post game lobby.
Voldymort (EUNE)
: >If a person is so bad at a specific position that teammates flag them then that is valuable data. do you know why inting is hard to detect? because most salty people report any ammount of feeding as inting. it makes it quite difficult to separate what is actual inting from what isn't. and since the "isn't" type is more wide spread than the "is", that is not what one may call "valuable data"
Roughly only a third of a population needs to be vaccinated to stop the spread of most diseases. You'll similarly find that statisticians have an entire toolchest to deal with noise
: >That said I main sup and literally play it 99% of games. Yet, for that 1% where I play top I still have a reasonable win rate. Some players are far more diversified than others. I am just like you in that I can play 80+ champions, and all 5 roles at a Gold 3 level, but the vast majority of people are sweaty tryhards and only play 2-3 champs and 1-2 roles to maximize their chance of climbing, but it all comes crumbling down when they don't get their role/champ. It's actually such an epidemic that some people would literally rather dodge then play their off role, which amazes me that you can be so one dimensional and think you actually deserve that rank. And of course, for season 9 they are catering to these types of players with some new rank system based off of roles, but that's a tangent for a different day. >If a person is so bad at a specific position that teammates flag them then that is valuable data. I am all for exposing the one dimensional players, but I think Riot prefers their players to do this just like how the professional players do.
Oh I am more or less a one trick sup. I tunnel on one or two champs most of the time. I basically only play safe tanks in top lane. The problem with one tricks is they want to play a certain way and they don't know alternative champs that 'feel good'. Those champs exist, they just haven't explored. With good statistics Riot can create incentives: 'if this person has a 35% winrate in a specific role, lets double the elo for a win in that role' 'if this person has sub 45% winrate in their secondary role, offer 3 loss preventions for the next 5 wins with that as the primary role'
: >Yet somehow the matchmaking system manages to put the good players on top and the bad ones on bottom regardless of their role. Players get the rank based off the champs and roles they get. They get their champ and role 90% of the time so it doesn't affect their rank too much. The second their 1 trick champ gets banned, or they are forced to go support even though they only queue for ADC, that diamond 5 player turns into a gold 5 caliber player for the remainder of that match. Then of course for the next 5-6 games they get their role again and play normal. All I'm trying to say is that from my anecdotal experience, the matchmaking shows far too much inconsistency in team balance to have any sort of corrective action ever be implemented. It really feels like 15-25% of the time where matches seem balanced. I'm also not sure what you mean by "Use a tribunal system to encourage more consistent play." By encourage do you mean ban anyone you deem inconsistent?
By tribunal system I meant the basic level which to my understanding is literally just message them and suggest corrective action, which doesn't have to be negative. 'If you feel tilted take a breather' 'too much caffeine ruins your game as much as everyone elses'
: >Yet somehow the matchmaking system manages to put the good players on top and the bad ones on bottom regardless of their role. Players get the rank based off the champs and roles they get. They get their champ and role 90% of the time so it doesn't affect their rank too much. The second their 1 trick champ gets banned, or they are forced to go support even though they only queue for ADC, that diamond 5 player turns into a gold 5 caliber player for the remainder of that match. Then of course for the next 5-6 games they get their role again and play normal. All I'm trying to say is that from my anecdotal experience, the matchmaking shows far too much inconsistency in team balance to have any sort of corrective action ever be implemented. It really feels like 15-25% of the time where matches seem balanced. I'm also not sure what you mean by "Use a tribunal system to encourage more consistent play." By encourage do you mean ban anyone you deem inconsistent?
I agree that is a problem, ideally elo would reflect your position. That said I main sup and literally play it 99% of games. Yet, for that 1% where I play top I still have a reasonable win rate. If a person is so bad at a specific position that teammates flag them then that is valuable data. Maybe riot needs to silently de-prioritize that role when matchmaking, or suggest to the player that they don't pick fill/pick the two most popular roles and get autofilled.
Voldymort (EUNE)
: >why do I need evidence. Riot has the database sir. because that's how you prove you're not full of it if you make a claim, you need to provide proof of said claim. if you instead go with the " i don't have to prove i'm right, you have to prove i'm wrong" tactic, then you lose all credibility.
First of all I made no claims I offered an opinion. Secondly you need to prove nothing in a public forum because it is a forum of opinion. Finally direct your question at the ultimate arbiter, who has access to the statistics regardless of your wit. ps: also don't hijack someones opinion it's incredibly anti-social
Voldymort (EUNE)
: > The point of restricting to gold+ and honor 3+ is that pool is statistically more consistent in their behaviour do you have evidence of these statistics?
Feel free to direct that question at our RIot overlords. Their database is huge.
Voldymort (EUNE)
: you realise that honor 3+ players get punished for toxicity too,right? just because you're honor 5, it does not mean that you can't be toxic
The proposed system is completely tangential to the purpose of the ranking / honor system / measuring 'toxicity'. The point of restricting to gold+ and honor 3+ is that pool is statistically more consistent in their behaviour and has a bar eminimum of game knowledge to distinguish between 'bad' and 'blatant outlier'
: So any game where a player doesn't get their main role/champ and plays at a beginner bot skill level, any tilting games, smurfing games, not caring games, not using mini map and chronically feeding games, getting games where somehow all 5 of your teammates are boosted from bronze 5 while their entire team are diamond smurfs. Yeah so have fun flagging 75+ percent of games.
Yet somehow the matchmaking system manages to put the good players on top and the bad ones on bottom regardless of their role. What I am suggesting only highlights challenge points. And inconsistent players are not a given, professionals call it 'conditioning'.
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments

chabotj1

Level 228 (NA)
Lifetime Upvotes
Create a Discussion