: Kinda the reaction I expected. The double standard here is actually insane. It's like people can call you shit and and be shit but when someone doesnt tolerate it it turns into a big deal. R%%%%% is a word and its being treated like ive inted down a lane, which the same people in my games have done but to no avail, I seek answers from the source and demand them from an individual who may do so.
> [{quoted}](name=Mordekawaiiser,realm=NA,application-id=ZGEFLEUQ,discussion-id=5BNQeroh,comment-id=0007,timestamp=2019-02-16T00:57:42.624+0000) > > Kinda the reaction I expected. > The double standard here is actually insane. It's like people can call you shit and and be shit but when someone doesnt tolerate it it turns into a big deal. R%%%%% is a word and its being treated like ive inted down a lane, which the same people in my games have done but to no avail, I seek answers from the source and demand them from an individual who may do so. The only double standard in this argument is set by _you_, not by anyone else.
: > [{quoted}](name=dnsup,realm=NA,application-id=ZGEFLEUQ,discussion-id=bi5mh6m5,comment-id=000100010000000000000000,timestamp=2019-02-15T19:17:52.353+0000) > But clearly the effect occurred _before_ any translation (as I pointed out above). I mean the *translated* words, not the offenders words that were said english
> [{quoted}](name=R107 Games,realm=NA,application-id=ZGEFLEUQ,discussion-id=bi5mh6m5,comment-id=0001000100000000000000000000,timestamp=2019-02-15T19:51:05.440+0000) > > I mean the *translated* words, not the offenders words that were said english Uh, then you're simply ignoring the rest of the argument, and therefore wrong.
Jo0o (NA)
: These are actually among the most mild PB board responses to a perma'd player I've seen. They're hardly cruel, and this is in no way a witch hunt. Facts are, your had a recent 14-day ban, which serves as your final warning. Are these logs you've linked terrible? Not really, but they certainly are negative. They're constant insults, complaints, arguments, calls for reports, KDA shaming, etc. Ironically, your claim that jinx was "breathing fire all game" and "making things tense" applies to you: These are extensive logs with no positivity in them, which inevitably kills team morale and cohesion.
> [{quoted}](name=Jo0o,realm=NA,application-id=ZGEFLEUQ,discussion-id=2qKfefQg,comment-id=00040000,timestamp=2019-02-15T12:00:02.095+0000) > > Are these logs you've linked terrible? Not really IDK, they're pretty bad. I don't know if I've ever seen anyone write so much in chat, period. Enough of it crosses the line between _negative_ and _rude_ (and even into _offensive_) that I'm a little surprised OP didn't expect this--especially since this was just after a 14-day ban.
: > [{quoted}](name=dnsup,realm=NA,application-id=ZGEFLEUQ,discussion-id=bi5mh6m5,comment-id=0001000100000000,timestamp=2019-02-13T18:49:56.867+0000) > > You can claim that, but again, do you really think this is the first time a player has felt motivated to translate something said by another player in a different language? No, and i don't think i suggested that. > And again, what about the rest of the offender's behavior, which caused OP to suspect that the offender was merely trying to _hide_ the violation? That's not my point. My point is that he wouldn't have felt bad over the different language the offender used, if he didn't translate it
> [{quoted}](name=R107 Games,realm=NA,application-id=ZGEFLEUQ,discussion-id=bi5mh6m5,comment-id=00010001000000000000,timestamp=2019-02-13T20:19:30.860+0000) > > No, and i don't think i suggested that. Then you can't escape my previous argument. > That's not my point. My point is that he wouldn't have felt bad over the different language the offender used, if he didn't translate it Actually, you said: > you chose to translate his words so it can have an affect over you. But clearly the effect occurred _before_ any translation (as I pointed out above).
: Let's correct grammar instead of getting the point of the post.
> [{quoted}](name=Scottsc20,realm=NA,application-id=ZGEFLEUQ,discussion-id=TJz7eVyx,comment-id=00020000,timestamp=2019-02-13T22:46:23.220+0000) > > Let's correct grammar instead of getting the point of the post. Uh, it has **nothing** to do with grammar. The meaning of the original sentence is completely different from the meaning of the one I asked about.
: > [{quoted}](name=dnsup,realm=NA,application-id=ZGEFLEUQ,discussion-id=bi5mh6m5,comment-id=00010001,timestamp=2019-02-13T18:31:18.885+0000) > > But you're wrong, apparently. The total effect of the offender's behavior was bothersome enough that another player felt sufficiently motivated to *translate* the rest of the message. His curiosity was what motivated him to translate. He felt bothersome over what the offender said *after* he translated it
> [{quoted}](name=R107 Games,realm=NA,application-id=ZGEFLEUQ,discussion-id=bi5mh6m5,comment-id=000100010000,timestamp=2019-02-13T18:40:52.316+0000) > > His curiosity was what motivated him to translate. He felt bothersome over what the offender said *after* he translated it You can claim that, but again, do you really think this is the first time a player has felt motivated to translate something said by another player in a different language? And again, what about the rest of the offender's behavior, which caused OP to suspect that the offender was merely trying to _hide_ the violation? (Put another way, you can't rebut my argument by simply claiming "it's OP's fault for being curious".)
: If you can't finish a game, don't play one
> [{quoted}](name=SpaghettiVase,realm=NA,application-id=ZGEFLEUQ,discussion-id=TJz7eVyx,comment-id=,timestamp=2019-02-12T17:26:03.861+0000) > > If you know for a fact that you would not be able to finish a game, no matter how long you think it would take, don't join a match. Did you mean to write "if you **don't** know for a fact that you **would** be able to finish a game, no matter how long you think it would take..."?
: His words had no power over you originally because you couldn't even understand what he was saying. Now you chose to translate his words so it can have an affect over you. Brilliant!
> [{quoted}](name=R107 Games,realm=NA,application-id=ZGEFLEUQ,discussion-id=bi5mh6m5,comment-id=0001,timestamp=2019-02-12T15:57:44.713+0000) > > His words had no power over you originally because you couldn't even understand what he was saying. > > Now you chose to translate his words so it can have an affect over you. Brilliant! But you're wrong, apparently. The total effect of the offender's behavior was bothersome enough that another player felt sufficiently motivated to *translate* the rest of the message. Unless you believe that OP is the only player who has ever experienced that compulsion under the circumstances, you must admit that if a person wields "power" via chat, then _the sending of any message at all_ constitutes an exercise of that "power". (+ I doubt that OP is the only LoL player ever to have translated chat messages from another player).
Toxenius (NA)
: > [{quoted}](name=ChaosLordMadis,realm=NA,application-id=ZGEFLEUQ,discussion-id=BGUONg9m,comment-id=00000001,timestamp=2019-02-10T23:03:57.021+0000) > > I dont que dodge. and I ahve been playing on and off for..... not sure what seson it was when I started but it been sometime. Now I have had my internet dcon me while in lobby but that is out of my control. Tha being said to what the OP was saying. No they have a punisment in place for thoes of ue dodge to much and if they can live with that well there is not much more that can be done. Because as the seceond person to reply said que dodging is allowed. But its jsut frowned upon. Apparently it's a "right" to dodge. Guarantee that came from the mouth of someone who has never had to fight for a right.
> [{quoted}](name=Toxenius,realm=NA,application-id=ZGEFLEUQ,discussion-id=BGUONg9m,comment-id=000000010000,timestamp=2019-02-10T23:08:19.947+0000) > > Apparently it's a "right" to dodge. Guarantee that came from the mouth of someone who has never had to fight for a right. Ignoring the whole discussion that we'd have to have about what it means to "have a right" (even though it was elided, it wouldn't make a difference, anyway): you definitely **can't** guarantee that.
Jo0o (NA)
: Five Critical Improvements to Riot's Behavioral System (from somebody who has never been punished)
I think I mostly agree with your post. I'm in **strong support** of points 2 and 3. Point 5 I support, but it's unlikely to ever happen for reasons related to Riot's parent company.
: Suspended for a single word.
You're in the wrong here. Sorry.
Toxenius (NA)
: Queue dodging
> I don't care if there's a troll pick. I don't care if someone is being an ass in lobby. That's great. Some people do care, though, and those probably won't want to play the game as much if Riot takes away the only recourse players have in the event of troll picks and toxic matchups. You're basically saying "I don't mind being a hostage, and therefore anyone who _does_ mind being a hostage shouldn't be able to avoid being a hostage. It's not a problem for me, and anyone for whom it _is_ a problem should have to just deal with it."
: oh lol
Here, I found it: ["Youtuber Simulator"](https://www.youtube.com/watch?v=waZII8dRI90)
: I'd disagree in fact the growth curve on his socialblade says otherwise
> [{quoted}](name=IvernGreenFather,realm=NA,application-id=ZGEFLEUQ,discussion-id=ms4axerF,comment-id=00040000000000000000000000010000,timestamp=2019-02-10T13:38:16.755+0000) > > I'd disagree in fact the growth curve on his socialblade says otherwise I was making a joke about another one of his videos. I have no idea if it lost him money. If anything, I'm sure he gained a ton of respect from the wider YouTube community (+viewers) when he quit making League videos.
: what necro dance means ด็็็็็้้้้้็็็༼◉Д ◉༽ด็็็็็้้้้้็็็? What its original source?
> [{quoted}](name=giannishannibal,realm=EUNE,application-id=Ir7ZrJjF,discussion-id=b9ragQfW,comment-id=0000,timestamp=2019-02-09T08:38:47.829+0000) > > what necro dance means ด็็็็็้้้้้็็็༼◉Д ◉༽ด็็็็็้้้้้็็็? What its original source? For example, [here](http://forums.na.leagueoflegends.com/board/showthread.php?t=4516874). It's an ancient ritual we used to perform in GD when it was time to wake up the dead.
: I'm starting to feel old
Balance in all things except for me, it seems
Rioter Comments
Yenn (NA)
: It's 2019 and choosing your secondary runes is still some of the worst UX in the world
I was _going_ to say "at least it's better than it used to be". But now I'm thinking twice, and I'm not so sure that it's better, outright. Some of the old bugs/annoyances are gone, it's true--but in most of those cases, it's not so much because they were _fixed_ than because _the thing they were attached to_ **_no longer exists_**. I guess it would be more accurate for me to say "at least not the same as it used to be."
: actually, Riot's been fudging its numbers recently. Riot has been catering to investors, who want to see NUMBERS for example, you could say that 5 million people watched E-sports...but what if 4.9 of those only watched for 5 minutes or so?
> [{quoted}](name=3TWarrior,realm=NA,application-id=3ErqAdtq,discussion-id=T0EFkMPR,comment-id=00080001,timestamp=2019-02-08T06:31:13.145+0000) > > actually, Riot's been fudging its numbers recently. Riot has been catering to investors, who want to see NUMBERS Like many a TenCent-owned brand before it. The plan becomes whatever "best" increases the imaginary value of the asset (subsidiary) in the eyes of people with loads of money (an amount which _essentially zero_ LoL players possess). The plan doesn't have to be based on a thorough analysis, as long as it shuts down all obvious objections (because anything that *isn't* obvious takes long enough to make it into the public mind that it won't matter). The plan doesn't have to be good for the health of the property itself--it may be *hated* among customers, and even within the company. LoL exists to _serve_ Riot's own bottom line (as the product of any for-profit company is expected to do). But any given viable _mode_ of such service (and there are so many!) can be proscribed, if it conflicts with the notions of decision-makers who have nothing to do with **LoL the game, considered as a game** (not as a source of financial value).
Khabith (NA)
: > [{quoted}](name=DNGSkitty RAWR,realm=NA,application-id=yrc23zHg,discussion-id=3EUFMgqV,comment-id=0008,timestamp=2019-02-08T19:04:57.743+0000) > > Your hatred towards females ingame is just suppressed anger from being rejected by females irl. I am straight female so idk about that one chief
IMO, there's nothing surprising about feeling disgust when you watch someone actually **trying** to confirm a ridiculous, negative stereotype. (And with some of those things, like their voices, it's hard to know; but with others, they *have* to be trying). As long as that disgust doesn't translate into abuse, you're not doing anything wrong just by having thoughts. > [{quoted}](name=Khabith,realm=NA,application-id=yrc23zHg,discussion-id=3EUFMgqV,comment-id=00080000,timestamp=2019-02-08T19:12:19.305+0000) > > I am straight female so idk about that one chief (Side note: I believe you, but I won't be surprised if you turn out to be lying, just because that happens all the time on the Boards.) The LoL community is such a bizarre mixing bowl of worldviews that I don't think being a straight woman will shield you from the line about "rejection". _Someone_ will find a way to conclude that your hatred of stereotype-performing supports is down to how many times women have rejected you (because I guess institutionalised misogyny doesn't even occur to them). Someone said that to me a while ago, and my response was "well, I'm gay, so it's not that". Their counterargument was something like "that's probably what made you gay to begin with" v.v
CLG ear (NA)
: my irrational hatred is people at the gym that arent doing anything: like they're standing around talking for 10 min or sitting on a bench on their phones. Don't know why but it pisses me off.
> [{quoted}](name=CLG ear,realm=NA,application-id=yrc23zHg,discussion-id=3EUFMgqV,comment-id=0000,timestamp=2019-02-08T17:20:06.425+0000) > > my irrational hatred is people at the gym that arent doing anything I hate when people wear strong fragrances to the gym. Some (especially flowery ones) make my lungs go so tight that if I'm doing anything intense, I have to end my workout _immediately_. The gym I used to go to has a rule against it, but there's always someone who doesn't give a \*\*\*\*, because they've never taken 2 seconds to think, "I'd hate to have that happen to me". (Management at my new gym stops people **at the door** for it.) (Maybe my hatred here isn't irrational, but I think it's pretty irrational to wear fragrance to the gym, and I hate that).
: ehh, But he's a league content creator. They usually have more leeway in how the system works. There was a huge thread on reddit that was talking about how Gosu's unban was only due to him being a content creator for league. The support team said they couldn't do anything for him because he was suspected of using a 3rd party application but weren't allowed to say how they know or else people would try to get around their detection methods. Though many times when this happens, and what they told him, is that bans are final and "there wasn't anything they could do" for him. Once they found out gosu was a streamer, they unbanned his account. That being said, to me, I didn't see anything suspicious about gosu's client and was on his side the entire time this was going down, but whenever riot/riot support says that they can't do anything especially after you've requested an appeal, they say fuck off and send you to the boards or social media. Riot seems to cater alot more to streamers and content creators in general now seeing as what happened with dunkey lost them some money. The unban of tyler. More leniency to content creators in general.
> [{quoted}](name=IvernGreenFather,realm=NA,application-id=ZGEFLEUQ,discussion-id=ms4axerF,comment-id=000400000000000000000000,timestamp=2019-01-20T22:32:26.286+0000) > > Riot seems to cater alot more to streamers and content creators in general now seeing as what happened with dunkey lost them some money. It lost vgd some money, too, though. People only really want to see him play League of Giants.
: I've played 50 URF games now this year....precisely 46 of them with an AFK
Wow! I've had almost zero afks! I don't know how you're having such bad luck.
xAcidik (NA)
: I know, and it's a horrible design. The level of effort they're putting into their balance changes is unacceptable.
> [{quoted}](name=xAcidik,realm=NA,application-id=3ErqAdtq,discussion-id=T0EFkMPR,comment-id=00080000,timestamp=2019-02-07T20:08:30.847+0000) > > I know, and it's a horrible design. The level of effort they're putting into their balance changes is unacceptable. The best part is that in that past, they haven't even really had to invest much into the e-sports scene in order to gain from it. (When it comes to e-sports, the people who risk the most, and who shoulder the largest real cost, are the players--and not just the ones who actually "make it" for a minute, either).
FireDrizzle (EUNE)
: If they cant be bothered too give the game an actaul death recap, why would actaully do a big overhaul like preseason 2017 or make the new client? They could make much less effort working on the game than that and its more work than a death recap i should think. When the game blew up it must have been obvious the game was going too take a long time too die. You may say they spice up the game, but I believe they would have maintained more players if they didnt work on it much. The jungle changes have mostly been bad since i started playing, and after they deleted runes and reworked masteries they just added a dumbed down version of runes back in after all that. It doesnt make sense too me mate, I just feel confused if i think this.
> [{quoted}](name=FireDrizzle,realm=EUNE,application-id=3ErqAdtq,discussion-id=gUHTjB25,comment-id=0000000000000000,timestamp=2019-02-06T21:06:06.664+0000) > > If they cant be bothered too give the game an actaul death recap, why would actaully do a big overhaul like preseason 2017 or make the new client? They could make much less effort working on the game than that and its more work than a death recap i should think. When the game blew up it must have been obvious the game was going too take a long time too die. The question to always keep in mind is: how much did <insert thing> cost them to do? Riot plays safe, relatively speaking. They definitely sacrifice some amount of customer satisfaction in order to keep their e-sports side as happy as possible (because historically, that's been easy money for them--but this may be changing). > You may say they spice up the game, I'm not saying that--I honestly don't know if I even have an opinion on whether they've done that. > but I believe they would have maintained more players if they didnt work on it much. Maybe, yeah. It's hard to say. > It doesnt make sense too me mate, I just feel confused if i think this. Confusion is a powerful tool.
FireDrizzle (EUNE)
: I think the word is **_w_**ouldnt, because the game is 9 years old.
> [{quoted}](name=FireDrizzle,realm=EUNE,application-id=3ErqAdtq,discussion-id=gUHTjB25,comment-id=00000000,timestamp=2019-02-06T15:11:56.403+0000) > > I think the word is **_w_**ouldnt, because the game is 9 years old. Right--IIRC there are some posts from last year explaining how this is "part of the lifecycle of a 'free-to-play' multiplayer game". They don't stick around forever, and some fixes just aren't worth it to the people who own the game (Riot/TenCent). It makes sense, but obviously it's not a *good* thing.
: It's that time of year again.
> [{quoted}](name=SunloungerZ,realm=NA,application-id=3ErqAdtq,discussion-id=og6mBwv8,comment-id=,timestamp=2019-02-05T13:05:48.197+0000) > > Im willing to bet theyll understand the problem at the same time theyll understand why Ryze has to be constantly reworked. So, maybe never? (I don't agree with your whole post 100%, but.)
: Thank you finally we can make better crit builds i love basic attacking for a penta
That was my first thought. (The spirit of it, anyway; I'm not usually sarcastic when I think.)
: Yo Riot. Read this shit or just remove your comment section. I scrolled down for PAGES and not a single positive comment. There just might just be a GD reason you know?
> [{quoted}](name=The Bad Touch,realm=NA,application-id=Ag8jgd8Q,discussion-id=kNZIcd7F,comment-id=00e5,timestamp=2019-02-02T04:10:54.980+0000) > > Yo Riot. Read this shit or just remove your comment section. I scrolled down for PAGES and not a single positive comment. There just might just be a GD reason you know? IMO it's better to keep the comments section, mainly so that *players* can read it. Otherwise, we (the players) would be way more susceptible to gaslighting (or simple misinformation). For example, the classic line: "Except for a small but vocal minority, the player base likes <insert Riot decision>." Sometimes it's just not true. (That doesn't necessarily mean anyone at Riot is *lying* when this happens--at least not directly or intentionally.)
Febos (EUW)
: We have 3. http://lolwp.com/wp-content/uploads/SadMummy_Splash_33.jpg https://i.ytimg.com/vi/n30LFmBSiF4/maxresdefault.jpg http://lol-wallpapers.com/wp-content/uploads/2016/12/Gothic-Orianna-Splash-Art-League-of-Legends-Artwork-Wallpaper-lol.jpg I'm guessing the theme just isn't that popular.
> [{quoted}](name=Febos,realm=EUW,application-id=yrc23zHg,discussion-id=xXeJz6jj,comment-id=0000,timestamp=2019-02-04T02:28:29.959+0000) > > We have 3. > > I&#x27;m guessing the theme just isn&#x27;t that popular. Yeah, I know that. I mean "Emo" would be the *title* of the skin. As in **Teemo**.
Rioter Comments
Kai Guy (NA)
: If you want to make a low effort response and show off your inability to refute my statements feel free to do so. Look, Your welcome to just continue using the term wrong. I cant force you to change your perception or definition and you clearly never bothered to search what the term means.
TL;DR. You're still wrong.
: > [{quoted}](name=dnsup,realm=NA,application-id=3ErqAdtq,discussion-id=77aA9X9E,comment-id=000b0002,timestamp=2019-02-03T00:40:18.095+0000) > > You&#x27;re complaining about toxicity, and that&#x27;s a **completely different issue**. And you seem to be arguing against *URF*, rather than against *P2W*. > > Incidentally, toxicity doesn&#x27;t seem to be so bad in ARURF as it is in ARAM (where it is routine). URF is fine. The problem I have is with people taking it too seriously and being too competitive while playing URF. The point I'm trying to make is if people didn't take URF seriously which is what should happen, then this Karma wouldn't have been toxic. Also "P2W" doesn't matter if people don't take URF seriously and it shouldn't matter because people shouldn't take it seriously because there is no ranked, it's not a permanent gamemode, and nobody should care whether anyone wins or loses a game of URF.
> [{quoted}](name=LightningShado,realm=NA,application-id=3ErqAdtq,discussion-id=77aA9X9E,comment-id=000b00020000,timestamp=2019-02-03T18:09:28.300+0000) > > URF is fine. The problem I have is with people taking it too seriously and being too competitive while playing URF. The point I&#x27;m trying to make is if people didn&#x27;t take URF seriously which is what should happen, then this Karma wouldn&#x27;t have been toxic. Sure. I agree. > Also &quot;P2W&quot; doesn&#x27;t matter if people don&#x27;t take URF seriously No, it does. If some part of the game is *the main thing I play*, and there is a P2W mechanic in that part of the game, then *it matters to me*. And that is **completely independent** of whether I take that part of the game seriously (whatever "taking it seriously" actually means, which IMO isn't as simple as you might think). > nobody should care whether anyone wins or loses a game of URF. Again, caring whether anyone wins or loses a game isn't really the same thing as taking the game seriously--and even if it were, it still wouldn't invalidate any complaint re P2W mechanics being applied to URF.
: It's a casual gamemode. It doesn't really matter. People play URF to have fun, not to be competitive. Not sure what the point of taking URF seriously is when the entire gamemode was made to not be serious. This is ridiculous. Last URF game I played, I had a Karma on my team that told me to kill myself because I was doing poorly. Later in the game she said, "you're 2/10 never play league again". It's actually crazy that people take this gamemode seriously. It makes no sense.
> [{quoted}](name=LightningShado,realm=NA,application-id=3ErqAdtq,discussion-id=77aA9X9E,comment-id=000b,timestamp=2019-02-02T19:00:52.226+0000) > > It&#x27;s a casual gamemode. It doesn&#x27;t really matter. People play URF to have fun, not to be competitive. Not sure what the point of taking URF seriously is when the entire gamemode was made to not be serious. This is ridiculous. Last URF game I played, I had a Karma on my team that told me to kill myself because I was doing poorly. Later in the game she said, &quot;you&#x27;re 2/10 never play league again&quot;. It&#x27;s actually crazy that people take this gamemode seriously. It makes no sense. You're complaining about toxicity, and that's a **completely different issue**. And you seem to be arguing against *URF*, rather than against *P2W*. Incidentally, toxicity doesn't seem to be so bad in ARURF as it is in ARAM (where it is routine).
: I'd imagine it's because a lot people just don't find the game mode fun anymore.
> [{quoted}](name=Celestial Fervor,realm=NA,application-id=ZGEFLEUQ,discussion-id=Jg9YmHJH,comment-id=0001,timestamp=2019-02-02T17:36:42.093+0000) > > I&#x27;d imagine it&#x27;s because a lot people just don&#x27;t find the game mode fun anymore. Doesn't seem to be the case, a lot of people are playing it and having fun.
: AFKing absolutely rampant in ARURF
Out of dozens of games so far, I think I've only seen 3-4 AFKs total (across both sides, even). Pretty sure they're not "rampant."
: arurf is the most toxic gamemode
Nah, it's less toxic than both ARAM and ranked, in my experience. I don't remember the last time I had to report someone in ARURF. In ARAM, it's practically every other game that someone decides that *blatant bigotry* is the best way to go; in ARURF, I haven't even encountered it once so far.
AFCSTORM (EUNE)
: Тhree times in a row i get champions from hextech boxes !?
: Boards opinion vs. Reality on Lucian W nerf on PBE. The amount of bias in boards is ridiculous.
The fact that your post has **far more upvotes** than downvotes calls into question your premise that the population of Boards participants disagrees with you. It actually seems to agree by quite a bit.
: > [{quoted}](name=CaptainMårvelous,realm=NA,application-id=yrc23zHg,discussion-id=MB4EKQEP,comment-id=0006,timestamp=2019-02-02T20:08:01.251+0000) > > So the thing is, it &quot;is&quot; random. Random among what you own plus the last two or so free rotations. Which means that you have weighted dice, so to speak, and can frequently get things. > > Don&#x27;t blame Riot for RNG, because that&#x27;s not the issue. Blame Riot for not making Random modes **truly** all random. That's the thing I hate about the AR game modes. It feels punishing to own extra champions that I bought for the purpose of trading with teammates in draft games. Probably half the champions I own I haven't played more than 10 games on.
> [{quoted}](name=Votable Jester,realm=NA,application-id=yrc23zHg,discussion-id=MB4EKQEP,comment-id=00060000,timestamp=2019-02-02T20:53:42.866+0000) > > That&#x27;s the thing I hate about the AR game modes. It feels punishing to own extra champions that I bought for the purpose of trading with teammates in draft games. Probably half the champions I own I haven&#x27;t played more than 10 games on. That gets especially painful when you roll a champion that Riot hasn't given any love in a long time. (I used to dislike going into ARAM and rolling certain *pre-rework* champions such as Sion, Evelynn, Nunu...) This was enough of a problem that some people even complained that there was no way to "delete" a champion from their owned pool.
: > [{quoted}](name=dnsup,realm=NA,application-id=yrc23zHg,discussion-id=K0J9qRjJ,comment-id=0002,timestamp=2019-02-02T20:53:19.196+0000) > > You got permabanned for this? In that log, you *do* break the rules a few times, but not egregiously so. > > Have you been punished before? not in quite some time. and what really got me is that this was a one game ban. not over multiple matches.
> [{quoted}](name=EternalCrimz,realm=NA,application-id=yrc23zHg,discussion-id=K0J9qRjJ,comment-id=00020000,timestamp=2019-02-02T20:57:29.042+0000) > > not in quite some time. and what really got me is that this was a one game ban. not over multiple matches. Depending on the meaning of "quite some time", at first glance, this case probably deserves another look from Riot. I can't say whether they'll do that, but I can confirm that you're not crazy at least.
: Is this really deserving of a PERMA ban?
You got permabanned for this? In that log, you *do* break the rules a few times, but not egregiously so. Have you been punished before?
: Was it intetional to make galio from the best mid to the worst mid laner in 1 patch?
Sometimes, re-works don't. In this case, I think the ping-ponging balance issues say more about the new meta than they do about Galio's rework. Nonetheless, not all champions are going through this, so Galio's "new" kit seems to be relatively sensitive.
: > [{quoted}](name=dnsup,realm=NA,application-id=Ir7ZrJjF,discussion-id=sAHclEfK,comment-id=000f00000000000100000000,timestamp=2019-01-31T22:28:51.873+0000) > > The behavior is clearly rational. As I already pointed out, > > Why *wouldn&#x27;t* consumers complain about a product&#x27;s relative loss of value, when they have other options (which are similarly &quot;free to play&quot; [a misnomer])? Free to play is not a misnomer, as you don't have to pay a single penny to play this game or to be good at it. Since the changes to the rune system, there is no benefit that a paying player has over any other player. How has the product lost value? The product (this game) has gained value compared to its original state, as they are now handing things out for free to the player and the only "cost" is that you play their game. You don't even know what you are arguing.
> [{quoted}](name=mikemcparty,realm=NA,application-id=Ir7ZrJjF,discussion-id=sAHclEfK,comment-id=000f000000000001000000000000,timestamp=2019-02-02T02:51:18.927+0000) > > Free to play is not a misnomer, as you don&#x27;t have to pay a single penny to play this game or to be good at it. Wrong. Time is money, especially when the product depends on having players. You don't have to get an economics degree in order to understand this. There are all kinds of trade-offs you can easily begin to notice if you start to actually think about it in your daily life. > Since the changes to the rune system, there is no benefit that a paying player has over any other player. That's obviously not true. For example, if I play Ziggs in ARAM, and I use the snow-day skin, I have several distinct advantages over the other team. > How has the product lost value? I already addressed this. Riot has improved upon the game in order to keep stride with every competing product. Again, you don't need special credentials to understand this. You just have to think about it a bit further than your comments above. --- All of this is beside the point, since nothing you said actually touches the original argument.
Ataraxas (NA)
: > [{quoted}](name=dnsup,realm=NA,application-id=6heBIhQc,discussion-id=siENkTGa,comment-id=0000,timestamp=2019-02-01T19:18:13.284+0000) > > Is that really the only thing in the post that could constitute an &quot;attack&quot;? Without seeing the post, I can&#x27;t honestly assert much beyond what you already know: the excerpt you quoted doesn&#x27;t contain an attack. I also can&#x27;t identify any other rule violations in it. > > (And presumably, you *can&#x27;t/shouldn&#x27;t* quote your OP in full, since the same moderator could then punish you twice for the same post...) The rest of the post is literally me explaining statistics and numbers: https://boards.na.leagueoflegends.com/en/f/ELUpwER8/d/5FgxoFk0
> [{quoted}](name=Ataraxas,realm=NA,application-id=6heBIhQc,discussion-id=siENkTGa,comment-id=00000000,timestamp=2019-02-01T20:46:22.105+0000) > > The rest of the post is literally me explaining statistics and numbers: https://boards.na.leagueoflegends.com/en/f/ELUpwER8/d/5FgxoFk0 If so, then let me be candid: I'm a little surprised, but not *very* surprised. I would say that the moderator who removed it made a careless mistake, but I'm not so sure. The phrase *malicious compliance* comes to mind: rules on The Boards are sometimes enforced on an especially stringent basis, and removals due to "careless mistakes" and "narrow interpretation" seem to disproportionately affect posts with which this or that Riot representative (and moderators/"heralds"/etc. *must* be considered Riot representatives on The Boards) disagrees. And just for comparison: if every post containing an "attack" or "rudeness" were *actually* moderated according to the rules, down to the letter, then I can think of several posts that would have been removed (which they weren't) after they were reported (which they were).
: Creating a League of Legends bot based on Machine Learning and Neural Networks
Regardless of whether anyone at Riot gives you the go-ahead (and I don't think they would/will, since there are credentialed academics who've asked this and been refused before--but who knows?), **it would be harmful to the community to conduct development activity** (training/validation/bugtesting/etc.) **in** ***matchmade*** **games**. So (again, irrespective of whether you receive permission) it would be considerate (and wise) only to use *custom* games. I'm sure there is no shortage of people who would volunteer to participate in those games. Best of luck.
: > [{quoted}](name=CLG ear,realm=NA,application-id=yrc23zHg,discussion-id=BqEU7vsF,comment-id=0000,timestamp=2019-02-01T14:27:17.416+0000) > > it is actually amazing that Riot convinced the playerbase it was okay for them to charge more for skins. Riot isn&#x27;t using any raw materials to make these skins. Just because a skin looks better doesn&#x27;t mean its okay to charge more for it. If the skin looks objectively better it takes more effort from the artist or the artist should be appriciated more, giving them more money from salary thus higher price for higher quality skin is justified. Further, one of reason why quality of skin increases might be better modelling or graphic software which charge large sums periodically for licence. Riot's predatory monetazion tactics or too high price is another discussion. But claiming they shouldn't charge more because it doesn't take "raw materials" is extremly ignorant. A surgeon who never did heart surgery or never saw one done and one that has been specifically trained for it both use "the same amount of raw material" for an ignorant but one is going to be justifiedly paid more than the other. You pay for comodity, which can be either material object OR A SERVICE. If you really want economics to devolve into "If you don't make it out of touchable raw material its price is set regardless of quality" you are being ignorant towards people offering service, time they spent studying their proffesion, effort they put in etc.
> [{quoted}](name=Velzard of Koz,realm=EUNE,application-id=yrc23zHg,discussion-id=BqEU7vsF,comment-id=00000001,timestamp=2019-02-01T16:21:51.219+0000) > > If the skin looks objectively better it takes more effort from the artist or the artist should be appriciated more, giving them more money from salary thus higher price for higher quality skin is justified. Further, one of reason why quality of skin increases might be better modelling or graphic software which charge large sums periodically for licence. > > Riot&#x27;s predatory monetazion tactics or too high price is another discussion. But claiming they shouldn&#x27;t charge more because it doesn&#x27;t take &quot;raw materials&quot; is extremly ignorant. > > A surgeon who never did heart surgery or never saw one done and one that has been specifically trained for it both use &quot;the same amount of raw material&quot; for an ignorant but one is going to be justifiedly paid more than the other. You pay for comodity, which can be either material object OR A SERVICE. > > If you really want economics to devolve into &quot;If you don&#x27;t make it out of touchable raw material its price is set regardless of quality&quot; you are being ignorant towards people offering service, time they spent studying their proffesion, effort they put in etc. Errr, you know that the pipeline to create & process new assets becomes more streamlined over time, right? There are several older skins that I imagine took quite a lot more time and effort (from a wide array of ex-Riot staff, not just artists) than most new skins.
rj155500 (NA)
: Show us our win - loss records Riot
Was that sarcasm? No rudeness intended; it just sounded like you were mocking something. (What that might be, though, I can't really discern).
: He's money bait, that's why. Flashy power fantasy weeb trope that sells skins and gets people cheering when he does a "sick play" on streams and tournaments. Yasuo sells product, so he gets to keep his overloaded kit until that stops being the case.
> [{quoted}](name=Strawberrycocoa,realm=NA,application-id=3ErqAdtq,discussion-id=zMAYIgR1,comment-id=003a,timestamp=2019-02-01T16:24:46.101+0000) > > He&#x27;s money bait, that&#x27;s why. > > Flashy power fantasy weeb trope that sells skins and gets people cheering when he does a &quot;sick play&quot; on streams and tournaments. Yasuo sells product, so he gets to keep his overloaded kit until that stops being the case. Maybe a good call. I tend to "go there" on most questions, except questions about individual champions. (Probably the reason I *don't* is that I'm not really part of the audience for streams, etc.; but I have heard that that is Riot's safest source of revenue.)
: ARAM Queue Frustrations
It's really not necessary, IMO. This problem isn't terribly common.
Show more

dnsup

Level 92 (NA)
Lifetime Upvotes
Create a Discussion