: Help me out here, has Riot done a single thing right in the past 4 years?
Baas Biot Bever bun banybang bright bin be blast bour beers?
Εlin (EUW)
: Please rito stop stealing my LP
Your connection is dropping to the server that handles the champ selection, but not dropping your connection to the server that handles the chat. Could be your ISP. Could be something along the route between your computer and their servers. Or could, actually, just be their servers.
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X3N0N (NA)
: Is it possible for one to get to high elo (D3 or above) with 110 ping?
Yea just play mord and walk straight towards their nexus, pressing buttons. You may not be able to tell what's happening, but trust me, you're winning.
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: LV 16 Sylas is the most fun you can have in this game
I stole an Aatrox ult with my Sylas. It was remarkably satisfying. But I didn't get the wings, so I want a refund.
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: It's not like you can't make a custom game or play a bot game or a normals one to practice the new champion
Oh just go away, nobody asked your option. Custom games are down too. Practice tool allows accelerated testing. Go troll a different thread.
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Haze97 (EUW)
: You obviously can't read too well. He's asking them to do the exact opposite of what you've written. An 80% winrate player wouldn't be in the same MMR box, while being in the same rank as someone who has a 20% winrate. Period.
By that logic, every 20% win rate player is iron 4, and every 80% win rate player is rank 1.
: Its really annoying that I can tell who's going to win a game 80% time just by going on OP.GG
So you are complaining that Riot doesn't check every player's win rate, and then distribute the win rates so that each team has half the good players, and half the bad. Wow look, 12 upvotes on a thread that is literally asking Riot to rig the matchmaking and enforce a 50% win rate.
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mack9112 (NA)
: Tft was developed in the last 2 months by 12 people
Uh, if it takes them only two months to do all that, why did it take Riot several years to add a button to the practice tool to instantly stack Tear, and still to this day there isn't a button yet to spawn the Baron?
: I was going to complain about constantly getting 1st/2nd pick as a top laner, but then I realized
Play Jayce, Kennen, Vlad, Ryze, Illaoi, Darius, Irelia, Tahm Kench, or any of the other million pooly designed garbage designs.
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: Quitting ranked this season, matchmaking isn't working in my favour and feels rigged.
I have spent the last 3 years studying the match maker to determine exactly how the rigging works. I can guarantee you that it IS rigged, but to this day I still haven't fully made up my mind exactly how the rigging works. Like, what exactly triggers it. The algorithms seem to be very complex. I've definitely proven (to myself) the existence of at least one algorithm that 100% triggers the match maker to give you feeders. More than likely that's the one you triggered since you seem to have a lot of feeders on your team. If you want to talk on discord about it, lemme know.
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4th3t0s (NA)
: This shit again
You might try going into a practice tool game and see if it crashes. You can even add a bot to the practice tool game, just to give it more stuff to load. The practice tool games run on the live server just like live games, so if the problem has anything to do with your connection to the server, it should crash the practice tool game just the same. I'm not giving you a solution here, I'm just suggesting a way for you to test the crash (so you can try to find a fix for it), without messing up your matchmade games. Good luck.
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: Sadly, there's a good chance Riot will eventually just delete the item before they fix the bug. It's one of my favorite items, but there are apparently people at Riot who don't like the playstyles it supports, hence why it's been nerfed to the point where hardly anyone uses it.
Well, in the off chance that Riot sees this comment and cares what I think... I would hope that if they do remove the item, that they at least replace it with another item that is capable of dealing damage to turrets, but which avoids whatever playstyle that Riot didn't like about Zz'Rot. Because as a tank I like being able to deal damage to turrets, and it would suck if my ONLY damage option is literally just the demolishion rune. I mean, AD and AP champs get to deal damage to turrets, so it would be unfair to take away the ONLY item that gives tanks that option. If they remove Zz'Rot, they really should give tanks an alternative item that can deal similar turret damage, but again, avoids the playstyle (whatever that is) that Riot didn't like.
: I agree. Especially where the lower grades are concerned. It may have something to do with how stacks are generated. Champions with stacking mechanics do not stack on minions (or towers) killed by VoidSpawn. At the very least, please include the damage and gold stats separately, and other item stats a la suggestions made here: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/sjuQIiYT-a-plea-for-a-re-examination-of-end-game-statistics-reporting It does seem unfair, especially since, the one who captures the Rift Herald, for example, gets credit for towers destroyed by it.
The little voidspawns even give me gold when they kill minions, so definitely it's supposed to credit me for what they do. It's a bug, and Riot needs a spankin' if this bug has been in the game longer than one patch. I only just started to build Zz'Rot this patch, so I wouldn't know if this bug's been in the game for a long time or not. But if it has, then Riot should be exceedingly embarrassed. Like they should be curled up in fetal position out of sheer shame. Lol jk.
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: Seriously Riot fuck your rigged PROMOS
The promo games do seem to be harder than non-promo games... the OP isn't wrong about that. I was 30 wins, 3 losses until I hit one of the larger promo games (one of the 5 game promos to go to a higher elo), and immediately I went into a 3 game lose streak, then easy win to re-trigger the promo a second time, in which I won, lost, won, lost, and then won.. so I got promoted. But still, that's 5 losses, more than all the losses I've had in like my past 50 games. And this isn't the first time... I've seen this many times before during promos, especially the bigger promos. In the past this used to really mess with me, and I'd change my strategy thinking I was doing something wrong. But now I know it's just rigged during promos, so I've learned not to change my strategy or change anything just because of having lots of losses during promos. So don't downvote people who believe promos are rigged. They are not wrong. And knowing it's rigged has been one of the big things that has helped me climb, because by knowing it's rigged, I know not to change my strategy, because I know the losses aren't my fault and changing my champ pool or whatever isn't going to help.
: people doing placement games and people not doing placement games.
This would force half the people who are doing placements to lose. But probably... if riot was to look at the statistics... I imagine... that people who are in placements tend to win their placements slightly more than half the time. So your idea would force a 50% win rate on people who should have had a slightly higher than 50% win rate.
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: Brah, in gonna tell you a "secret," and if you take this secret back to the jungle, you can enjoy Ud again. The secret to good kills when you are melee jg is *being in position before the enemy gets where there going.* Learn pathing well and enemies will walk right up to you in the bushes. You don't have to chase them down, you go to the right bush at the right time and wait ten seconds. Profit.
OMEGOSH this info is so mind blowing. I'ma go hide on bush right now.
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: Someone else mind explaining how the damage reduction works? I could only hit baron for 310 with barons gaze. 13,500 hp 120 armor (-55% phys) Q did 591 damage +8% max health 591+1080 =1671 -55% phys from armor -50% baron's gaze that should at least cause it to deal 375 damage, right? Why was I losing 65 damage? This is more about understanding how the damage reduction system works than poppy being bugged. It's close enough that I think it's probably not broken.
I suggest you test it with a level 1 Q, and no items on Poppy, so you can see what the 8% max Hp portion of her ability actually does. For me, it looked like it was doing nothing at all.
: **It literally has a passive that reduces %hp damage dealt against it**
It does not. The rift herald has that, but the baron does not. Quit trolling my thread.
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: Her Q doesn't have a cap...But Baron itself does have a cap for %hp damage against him.
lol 3 upvotes, people on this forum are so bronze. Baron doens't have a damage cap, just go full AP amumu and cry on him and watch what happens.
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: > [{quoted}](name=iPrawn,realm=NA,application-id=3ErqAdtq,discussion-id=QwEOG6hg,comment-id=,timestamp=2019-05-19T08:30:39.239+0000) > Only way to rank up is to play a diverse pool of champs, and change strategies frequently, so that the matchmaker can't predict what you will do. And then to play so good, that the matchmaker cannot find sufficiently bad allies, or good enough of opponents within the same MMR range, to stop you from winning. Yeah, that totally explains why there are so many one tricks in Challenger, right?
Riot has disabled the forced win rate algorithms for most of the top streamers on twitch. Because unfair losses are not fun to watch, and they want to keep league at the top of twitch. If you are a top streamer and they haven't already unlocked your account, you can send a ticket to support. Just let them know you're a top streamer on twitch, and they'll be more than happy to flag your account for easy wins.
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iPrawn

Level 45 (NA)
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