Rioter Comments
: Who wants to hear a joke?
the only world he ends is mine when i see someone on my team pick him...
Talh (NA)
: And those seasons with just 6 bans were rough.
which is why they gave us 10 bans , and now the system works good , with the amount of champions in game , one day the bans will increase again as more and more champions release but 20 bans now is far to many.
Talh (NA)
: Two Bans Per Player.
20 bans per game is far to many , 10 is plenty for right now. we went roughly 6-7 seasons with 6 , the increase of 4 was plenty for an increase. doubling to 20 is far to much , as well as increases the champion pool required to play ranked , which directly increases que times.
: A way to balance ARURF
i agree with the aram idea but another alternative to " hard banning " is to just simply give us bans? similar to what they're doing on PBE right now for 9.7 with aram changes , each player gets 1 ban than champions are randomly rolled for everyone. this can easily keep champions like garen and ezreal out of the game but still enabling him in the off chance someone misses him.
ODiiiiiN (NA)
: WHY IS THERE A COUNTDOWN ON PRACTICE TOOL?
i think its hard coded into summoners rift. on top of that you can edit runes outside of champion select.
: Would be very confusing since most other people wouldn't know what the maximum size of your shield is, so seeing that it's at 100% could mean an extra 300 HP, as you said, or it could mean an extra 70. Also, it would look pretty weird with Mordekaiser passive and when you have multiple shields on you at once. I think a better idea would be to allow you to ping shield abilities and show off exactly how much they can shield for. If I ping my Janna shield or my Blitzcrank/Sterak's passive, I'd like my teammates to see exactly how much damage those shields can absorb. Would also help with a little clarity, since currently there's no way to tell how much you actually shield for with shield power items and runes.
this suggestion could also be applied along aside my own. i don't think it would be confusing as my concept involves telling the shield amount when pinged not a percentage.
: I think next week when Urf ends and they add the new aram stuff
> [{quoted}](name=Hikari Sakata,realm=EUNE,application-id=yrc23zHg,discussion-id=wNHB9y9P,comment-id=0000,timestamp=2019-03-21T13:50:45.740+0000) > > I think next week when Urf ends and they add the new aram stuff i don't think the aram changes are going into effect until 9.7 which is two weeks from now , that patch just hit the PBE Tuesday.
nm1010 (NA)
: True damage applies to shields just like it does hp. If you had 1 hp and a 300 damage shield you would live from 300 true damage. > Shields are classified by the type of damage they absorb. > > * Normal shields: They absorb all types of damage (physical, magic and true), and appear white. > * Magic shields: They only absorb magic damage, and appear purple. Champions with magic shields take direct damage to their health from physical and true damage. > * Physical shields: They only absorb physical damage, and appear orange. Champions with physical shields take direct damage to their health from magic and true damage.
i wasn't aware of that mechanic , however it does further complicate my idea that now it would have to be shield HP , shield hp ( physical / magical )
Rioter Comments
: This could be confusing because of how true damage is applied, but i still like the idea.
true damage is a factor , however i'm more or less referring simply to being able to ping shield health. no ones charging a vayne with 15% hp with or without a shield lol
Rioter Comments
: How can matchmaking find a way to make sure your teammate play well when you play well? Because it is what you are asking, you can wave the "Low winrate teammate" flag but even a low winrate individual can win. We all have theses games where we play well but our team isn't following up or one crucial part of the team composition fuck up, it happen. Give it a rest already. I can't wait for you all to explain to me how Rito created "bad teammates". I saw people with higher MMr or good WR do horrible game or get beaten, what do I do then? I make a fucking thread about how life is horrible because one person had a bad game while I had? Jesus.
the reason such a system isn't possible , ( in terms of matching law winrate players with others ) is it actually would deadlock players in their ranked tiers. if a system only ever matched low win rate players with others , and high win rate with other high win rates players , you'd never see any progression in the system , hense why it is somewhat diverse in the match making process of MMR & WR. all though , lately i do think a newer system should be implemented for levels atleast for the normal que's nothing worse than seeing a level 250 against your level 35.
: Look at my match history and tell me skill matters in League of Legends.
your skill alone is one thing , but in a team based game your team also requires the same skill for it to work. skill on a champion alone isn't enough to win a 5 vs 5 team based game , you need skill in team work , strategy and communication , on top of that your team needs to have these skills as well , one person bringing the team down can be lifted up , but 1 person trying to lift up 4 people who have non of them can't. especially if the enemy team has said skills.
9K PING (NA)
: Noone even knows when this is going live. Could be a week. Riot hasn't said anything.
> [{quoted}](name=9K PING,realm=NA,application-id=yrc23zHg,discussion-id=tkEypXQa,comment-id=0001,timestamp=2019-03-20T20:32:54.930+0000) > > Noone even knows when this is going live. Could be a week. Riot hasn't said anything. id assume April fools because isn't that originally what these skins where labeled as ? was this years April fools line? but that would line more closely with patch 9.7
: Probably something along the lines of play a matchmade game with at least 1 “Cats vs Dog skin on your team”
> [{quoted}](name=Boltonator,realm=NA,application-id=yrc23zHg,discussion-id=tkEypXQa,comment-id=0002,timestamp=2019-03-20T20:53:06.264+0000) > > Probably something along the lines of play a matchmade game with at least 1 “Cats vs Dog skin on your team” i don't think so , i saw some pretty flash icon's on the PBE for the event , not something they would give away for playing with skins.
: They'll probably find some way or another to shoehorn in a "Watch a VOD" mission.
> [{quoted}](name=Warlord Rhinark,realm=EUW,application-id=yrc23zHg,discussion-id=tkEypXQa,comment-id=0000,timestamp=2019-03-20T20:19:32.982+0000) > > They'll probably find some way or another to shoehorn in a "Watch a VOD" mission. i don't have a problem with them , just mute the video and minimize it and continue on with your day , except for the fact i watched about 10 and the missions never redeem themselves so i just gave up trying to make them work XD
Rioter Comments
: WILL THERE BE ORBS IN 9.6 DOGS VS CAT UPDATE?
there will be , along side it will probably have event tokens added to it to purchase the prestige skin.
: Riot support ticket
depends on the type of support ticket , if its a report it could take 1-2 days , if its revolving around account security it might be within a day. if your appealing a ban you might be waiting a while as i feel thats their most common flood of tickets.
Rioter Comments
rujitra (NA)
: Prestige skins
my only sour input is when they did the very first prestige skin , the kda kiasia skin , they said " we will only do one or two of these per year to keep it exclusive " now every skin line that's being released is getting a prestige edition added to it.
Arcade Lulu (EUNE)
: ''a class pop music'' Uhh what? It's Kpop
> [{quoted}](name=Arcade Lulu,realm=EUNE,application-id=yrc23zHg,discussion-id=4xNLlsAf,comment-id=0000,timestamp=2019-03-06T15:47:02.878+0000) > > ''a class pop music'' > > Uhh what? > > It's Kpop i listen to country music anything like that is commonly known as "pop" to me XD aside from what its called ,the idea still stands , its a battle of the bands type of event.
: Time to nerf Kayle
it will be a next patch nerf once her skin bundle sells and people buy her skins they wouldn't have bought before and purchase her cromas.
: Is Transcended Kayle not going to be up for sale?
i think transcendence kayle is replacing unmasked kayle , being as that was a legacy skin it might not be released till the legacy vault opens which i think happens 4 times a year. but they usually release all available skins in a bundle when they rework a champion ( silver kayle and judgement kayle will remain locked )
: Yh your probably right, i did already see the kayle and morgana mission but looks like they took it down pretty quickly.
> [{quoted}](name=Mega MilkJugs,realm=NA,application-id=yrc23zHg,discussion-id=FZEYEayn,comment-id=0001,timestamp=2019-03-06T14:53:33.072+0000) > > Yh your probably right, i did already see the kayle and morgana mission but looks like they took it down pretty quickly. i even did the mission before they took it down LOL ,
Rioter Comments
SS1986 (NA)
: So i was behind on jax vs a kinda fed riven
the minion block was strong with this one.
: I would say yes, seems pretty crap to delete their hardwork. If they arent good with the new kit they'll just not play it anymore and it'll be a nonissue. I mean i guess maybe the emote solution you posed would be alright but riot is usually pretty lazy about that stuff so i see why they havent done it.
> [{quoted}](name=JarodDempsey,realm=NA,application-id=yrc23zHg,discussion-id=BYVK85n4,comment-id=0005,timestamp=2019-02-28T21:31:56.725+0000) > > I would say yes, seems pretty crap to delete their hardwork. If they arent good with the new kit they'll just not play it anymore and it'll be a nonissue. I mean i guess maybe the emote solution you posed would be alright but riot is usually pretty lazy about that stuff so i see why they havent done it. i feel as though , if you took the mastery 7 emote , and put the old champions portrait in the middle like a feature photo , and put that in the form of the emote would be similar to the mastery 7 emote is now , it would look abit better even if you had both XD
Dynikus (NA)
: Mastery points give you no advantage whatsoever, so I see no reason why they should be taken away. Some people spend _a lot_ of time farming mastery on a champion. Say annie got reworked. it's an extreme example, but should anniebot have his like 8 million mastery points or whatever he's at now reset to 0? Maybe just display pre rework and post rework mastery separately if you really need something to show that you didnt earn that high of a mastery rating on a reworked champion.
> [{quoted}](name=Dynikus,realm=NA,application-id=yrc23zHg,discussion-id=BYVK85n4,comment-id=0002,timestamp=2019-02-28T18:52:36.361+0000) > > Mastery points give you no advantage whatsoever, so I see no reason why they should be taken away. Some people spend _a lot_ of time farming mastery on a champion. > Say annie got reworked. it's an extreme example, but should anniebot have his like 8 million mastery points or whatever he's at now reset to 0? > > Maybe just display pre rework and post rework mastery separately if you really need something to show that you didnt earn that high of a mastery rating on a reworked champion. i understand they don't give you any form of advantage aside from bragging rights. but if you have a mastery system , in place like riot does , than if a champion's entire kit and game play & mechanics is reset , those points are no longer valid.
Kazekiba (NA)
: Depends, on the degree of VGU. Kayle, Nunu, Ezreal? Yeah, sure. GP, Galio, Akali? No. Yorick is an interesting "maybe?" and if I was in charge I'd let them keep it because of a) how few Yorick mains there were and b) he's still a minionmancer.
> [{quoted}](name=Kazekiba,realm=NA,application-id=yrc23zHg,discussion-id=BYVK85n4,comment-id=0000,timestamp=2019-02-28T17:54:51.759+0000) > > Depends, on the degree of VGU. > > Kayle, Nunu, Ezreal? > Yeah sure. > > GP, Galio, Akali? > No. > > Yorick is an interesting "maybe?" and if I was in charge I'd let them keep it because of a) how few Yorick mains there were and b) he's still a minionmancer. VGU's are diferent than a full rework , kayle is getting a full rework of her kit and play style , similar to how galio and akali did , as well as urgot and warwick , i dont feel as though mastery points for them should be kept. but small changes to one abilty like ezreal's W , or teemo's up coming E change , wouldn't be grounds for a mastery reset IMO
Rioter Comments
: [They implemented bans in URF on EUW already.....](https://boards.euw.leagueoflegends.com/en/c/player-behaviour-en/z75AYGpz-14-day-ban-for-one-urf-game-is-riots-punishment-system-unjust-proof-inside) only thing is they got the code wrong and players get banned instead :p
i dont know if this is serious or sarcasm lol
Saezio (EUNE)
: Not really, because some supports will run outside of the fountain faster than the kalista finishes pissing :P But I would take that over allowing such trollery to be achievable xD
not if they bind instantly when the 15 second gate is up , you can still buy your items while this is happening , so no time is lost in getting to lane or setting up.
Saezio (EUNE)
: Why is this getting downvotes? It's perfectly reasonable to not want to be incapacitated for like what 8 seconds?
> [{quoted}](name=Saezio,realm=EUNE,application-id=3ErqAdtq,discussion-id=MkFnckbg,comment-id=0001,timestamp=2019-02-27T15:13:23.177+0000) > > Why is this getting downvotes? It's perfectly reasonable to not want to be incapacitated for like what 8 seconds? no its cause people miss understood it like me , they should just make the item usableoutside the fountain. and they wouldn't have the issue anymore.
: can we get bans in urf?
i also wish they would hotfix sylas , because he was so new when they released ARurf his shields arent effected by the 50% shield debuff applied to any champion with shields , making him increadly powerfull with a 100% scaled shield.
Saianna (EUNE)
: I'd also disable few urf-breaking champions in URF, such as hecarim. And remove dragon/baron buffs. Just let them give gold.
> [{quoted}](name=Saianna,realm=EUNE,application-id=3ErqAdtq,discussion-id=uh6XlMhO,comment-id=0002,timestamp=2019-02-27T15:03:22.359+0000) > > I'd also disable few urf-breaking champions in URF, such as hecarim. And remove dragon/baron buffs. Just let them give gold. i wouldn't go as far as to disable champions in urf , but the early elder dragon really does decide games quickly.
Rioter Comments
R U Dead (EUW)
: Remove autofill and secondary roles.
riot had a system similar to this in the early development of this new draft pick, it was called team builder. there was no auto fill , you selected a primary and secondary role and waited , if no one in your party had support selected the average que timer was around **30-50 minutes** and that was just for a normal game. essentially forcing someone to primary pick support. the autofill system activates once and sometimes you don't even get support , and you're better off playing it than dodging because if you play it out its disabled for a few games , where dodging will give you a que delay and still force you to autofill a role you might not enjoy. i'd suggest becoming more diverse in your champion pool.
: Fixing Kalistas Oathsworn for Anti-troll
then how are you supposed to use it in team fights. half the purpose of her ult is to send in her connected team mate to knock enemies up during a team fight or to engage one , the other is to pull that team mate out of danger if they are losing a fight or gets caught out.
: I'm surprised more people aren't upset about this, or perhaps afraid to voice their dismay. I too, really dislike the "timeline" that opened up season 9. Everything broken up day by day, really took away the excitement. I feel like season 9 opened up and the things I was looking forward to were being dangled over my head. I woke up the day of the patch so excited for all the new things, only to find this timeline. Okay, I can wait if I must. Awaken was cool, I like the ranked changes. Finally Sylas day came, and I log on and get a cool video and then....no sylas (he wasn't released till later in the day) so I began that day with dissapointment. Then universe day, which was lackluster and made me wonder (why on a saturday night would they not be releasing the skins and events) well there goes the weekend. Then today, skins and events....and.....drumroll.....they aren't even out yet. So much for enjoying some league or buying some content.
> [{quoted}](name=xXorihimeXx,realm=NA,application-id=yrc23zHg,discussion-id=y9hPnAlP,comment-id=0000,timestamp=2019-01-27T15:08:52.937+0000) > > I'm surprised more people aren't upset about this, or perhaps afraid to voice their dismay. I too, really dislike the "timeline" that opened up season 9. Everything broken up day by day, really took away the excitement. I feel like season 9 opened up and the things I was looking forward to were being dangled over my head. I woke up the day of the patch so excited for all the new things, only to find this timeline. Okay, I can wait if I must. Awaken was cool, I like the ranked changes. Finally Sylas day came, and I log on and get a cool video and then....no sylas (he wasn't released till later in the day) so I began that day with dissapointment. Then universe day, which was lackluster and made me wonder (why on a saturday night would they not be releasing the skins and events) well there goes the weekend. Then today, skins and events....and.....drumroll.....they aren't even out yet. So much for enjoying some league or buying some content. exactly , and im wondering if its just a delayed release like sylas or if they will wait till feb 5th , ( chinese new year ) to release them.
: Riot Do trolls ever get banned ?
no but if my power goes out and i cant re-connect to the game i get a 2 week ban.
Rioter Comments
: WHERE TF ARE THE 2019 9.2 SKINS!??
also been wondering about this , wondering when they are coming out.
: > [{quoted}](name=im always salty,realm=NA,application-id=yrc23zHg,discussion-id=Iap46954,comment-id=0000,timestamp=2019-01-24T23:31:15.915+0000) > > i've been playing sense season 2 , and i believe when this new client they have now was implemented the **removed** aram stats. for what reason i'm not sure. > but you used to be able to see your eliminations , victory's , and structures destroyed on your profile for aram. > i had over 10k eliminations , 1000 victorys and i cant remember how many structures before they removed it from the profile. > really wish they would bring it back. > this wasn't my account , but heres what it looked like on the old client. > https://www.google.com/search?q=league+of+legends+aram+stats&rlz=1C1MSNA_enCA652CA652&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjq2NTqyYfgAhUqSN8KHa5JDtUQ_AUIDygC&biw=1920&bih=1007#imgrc=78FTVgL7fpTB-M: I've been Playing since season one and yes you are correct. I had forgotten about it. Seems so long ago. Still those weren't as good as they could do for stats eother, and ARAM clearly took a backseat in total stats back then too. I feel like the win total to the right of your name when you enter the queue, should reflect the mode you have the most wins in, not just SR. I have played in over 6,000 ARAM games with a winrate at probably 49%. But it's rising so that's good. Just wish I could see the progression better on the client.
> [{quoted}](name=Duke Dryfocker,realm=NA,application-id=yrc23zHg,discussion-id=Iap46954,comment-id=00000000,timestamp=2019-01-24T23:37:58.237+0000) > > I've been Playing since season one and yes you are correct. I had forgotten about it. Seems so long ago. Still those weren't as good as they could do for stats eother, and ARAM clearly took a backseat in total stats back then too. I feel like the win total to the right of your name when you enter the queue, should reflect the mode you have the most wins in, not just SR. I have played in over 6,000 ARAM games with a winrate at probably 49%. But it's rising so that's good. Just wish I could see the progression better on the client. i agree , i'd love to be able to see the aram stat's again. but all rito games cares about is prestige skins and ranked. :/
: ARAM Stats forever absent
i've been playing sense season 2 , and i believe when this new client they have now was implemented the **removed** aram stats. for what reason i'm not sure. but you used to be able to see your eliminations , victory's , and structures destroyed on your profile for aram. i had over 10k eliminations , 1000 victorys and i cant remember how many structures before they removed it from the profile. really wish they would bring it back. this wasn't my account , but heres what it looked like on the old client. https://iluvleague.com/tag/aram/page/2/ the first image
Rioter Comments
: > [{quoted}](name=im always salty,realm=NA,application-id=yrc23zHg,discussion-id=Pdabi9Xg,comment-id=0000,timestamp=2019-01-21T18:50:19.701+0000) > > riot considerd this awhile ago , but it was determined that if a team could see an easy loss approaching , someone could leave the match saving the other 4 players an LP loss even though they should have lost it fair an square. > if the world was a truthful and honest place the system would work , sadly there was to many people who would abuse it and for that reason riot chose to not implement it. That really sucks, I can see that happening a lot. Sucks we suffer the LP loss still.
> [{quoted}](name=lGIaurunGl,realm=NA,application-id=yrc23zHg,discussion-id=Pdabi9Xg,comment-id=00000000,timestamp=2019-01-21T19:25:42.643+0000) > > That really sucks, I can see that happening a lot. Sucks we suffer the LP loss still. if riot allowed in game player moderators whos reports where sent immediately to a live riot staff member to access , the system could work. as mods could report players who discuss leaving to avoid LP loss, but riots hates all those idea.s
: Can we stop losing LP when a teammate leaves early on?
riot considerd this awhile ago , but it was determined that if a team could see an easy loss approaching , someone could leave the match saving the other 4 players an LP loss even though they should have lost it fair an square. if the world was a truthful and honest place the system would work , sadly there was to many people who would abuse it and for that reason riot chose to not implement it.
HeroMeat (NA)
: Can riot pls disconnect us from the loading screen if some one does not connect
i feel like they should just implement dota's system , instead of the remake system , if someone doesn't connect or disconnect's in the game , after X amount of minutes players on that team can leave the game without faceing any punishments. it works so much better then the remake system.
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im always salty

Level 96 (NA)
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