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Arcade Lulu (EUNE)
: The skin has actually been revealed already It's going to be a teacher skin for the Shonen line
> [{quoted}](name=Arcade Lulu,realm=EUNE,application-id=yrc23zHg,discussion-id=VHP8bf1t,comment-id=0001,timestamp=2019-04-26T18:47:23.487+0000) > > The skin has actually been revealed already > It's going to be a teacher skin for the Shonen line Proof?
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SanKakU (NA)
: How do you put up with unsupportive support players?
90% of the time its the team doing nothing and the supports getting blamed but the team troll picking or some shit tho
: Morgana nerfs
they are nerfing every support to the ground if you havent noticed {{champion:497}} {{champion:223}} are getting nerfed more when we don't need it no one can play them anyways now morg is getting nerfed more so {{sticker:sg-ahri-1}} {{sticker:sg-lulu}} {{sticker:sg-lux-2}}
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Infernape (EUW)
: > [{quoted}](name=iniquitý,realm=NA,application-id=yrc23zHg,discussion-id=Nz4OLHEj,comment-id=00000000,timestamp=2019-04-22T02:35:03.467+0000) > > what about {{champion:432}} {{champion:161}} {{champion:43}} {{champion:143}} ? I wouldn't play Bard there myself (I'm in the same elo as you). Your ADC probably won't play around Bard's roaming. You'd roam and they'd 1v2, die and flame you for not being there. And bronze being bronze, they'd AFK or start inting.
> [{quoted}](name=Infernape,realm=EUW,application-id=yrc23zHg,discussion-id=Nz4OLHEj,comment-id=000000000000,timestamp=2019-04-22T02:39:04.388+0000) > > I wouldn't play Bard there myself (I'm in the same elo as you). Your ADC probably won't play around Bard's roaming. You'd roam and they'd 1v2, die and flame you for not being there. And bronze being bronze, they'd AFK or start inting. but they would be great tho right say i get bard to work etc? or maybe even throw brand in there also
Infernape (EUW)
: > [{quoted}](name=iniquitý,realm=NA,application-id=yrc23zHg,discussion-id=Nz4OLHEj,comment-id=00000000,timestamp=2019-04-22T02:35:03.467+0000) > > what about {{champion:432}} {{champion:161}} {{champion:43}} {{champion:143}} ? I wouldn't play Bard there myself (I'm in the same elo as you). Your ADC probably won't play around Bard's roaming. You'd roam and they'd 1v2, die and flame you for not being there. And bronze being bronze, they'd AFK or start inting.
> [{quoted}](name=Infernape,realm=EUW,application-id=yrc23zHg,discussion-id=Nz4OLHEj,comment-id=000000000000,timestamp=2019-04-22T02:39:04.388+0000) > > I wouldn't play Bard there myself (I'm in the same elo as you). Your ADC probably won't play around Bard's roaming. You'd roam and they'd 1v2, die and flame you for not being there. And bronze being bronze, they'd AFK or start inting. but them 4 would be great picks right?
: You play a lot of supports with no agency of their own, you cant do that in low ELO. Pick mages or supports that can have high impact without needing to rely on your team.
> [{quoted}](name=MagicFlyingLlama,realm=NA,application-id=yrc23zHg,discussion-id=Nz4OLHEj,comment-id=0000,timestamp=2019-04-22T02:25:19.787+0000) > > You play a lot of supports with no agency of their own, you cant do that in low ELO. Pick mages or supports that can have high impact without needing to rely on your team. what about {{champion:432}} {{champion:161}} {{champion:43}} {{champion:143}} ?
Rioter Comments
: you can get 80% + wr on him if you learned all the jg macro. It would take a week of constan studying and practice tho since jg is the most intense/macro role in the entire game, which kinda sucks to put on our shoulders considering the jg xp nerfs they just did to us. But anyway yea, Ivern is disgusting because he does a junglers job better (shields, can make bushes with an amazing W passive, extremely high damage Q, daisy). The reason he does his job better is because listen to this ability and tell me its not broken: Shields ally for 300 and REGARDLESS of whether the shield is destroyed, it pops after 2 seconds and slows the enemy by 30% dealing 100 magic damage. (these numbers are just roughly what they are in the actual game). Tell me that doesnt sound like a broken ability, and thats his E. His W?? Oh my god its so good early game he can 1v1 any jungler in the game: Spawn bushes (meh, pretty good for setting up fights or jumps, but otherwise meh), and then 30 FUCKING BASE DAMAGE PER AUTO, AND INCREASED ATTACK RANGE LVL 1. I cant describe how good this is. He has DOUBLE kayles E on hit damage at level one, not to mention it gives him like 250 range in bushes. Crazy. Then his Q: Roots target for like 220 magic damage rank 4 for like 2 seconds, has like 900 units of range, and an ally that clicks on the rooted enemy tps to them?? Ivern is terribly broken rn. Hes mainly abused in high elo bc of his amazing kit but hey, if you have fun with ivern go at it. P.S Oh yea he can also take your blue buff in *LITERALLY 2 SECONDS* so yea theres that too
> [{quoted}](name=GodlyBane,realm=NA,application-id=yrc23zHg,discussion-id=nPQYfcA2,comment-id=0001,timestamp=2019-04-21T23:10:50.655+0000) > > you can get 80% + wr on him if you learned all the jg macro. It would take a week of constan studying and practice tho since jg is the most intense/macro role in the entire game, which kinda sucks to put on our shoulders considering the jg xp nerfs they just did to us. But anyway yea, Ivern is disgusting because he does a junglers job better (shields, can make bushes with an amazing W passive, extremely high damage Q, daisy). The reason he does his job better is because listen to this ability and tell me its not broken: Shields ally for 300 and REGARDLESS of whether the shield is destroyed, it pops after 2 seconds and slows the enemy by 30% dealing 100 magic damage. (these numbers are just roughly what they are in the actual game). Tell me that doesnt sound like a broken ability, and thats his E. His W?? Oh my god its so good early game he can 1v1 any jungler in the game: Spawn bushes (meh, pretty good for setting up fights or jumps, but otherwise meh), and then 30 FUCKING BASE DAMAGE PER AUTO, AND INCREASED ATTACK RANGE LVL 1. I cant describe how good this is. He has DOUBLE kayles E on hit damage at level one, not to mention it gives him like 250 range in bushes. Crazy. Then his Q: Roots target for like 220 magic damage rank 4 for like 2 seconds, has like 900 units of range, and an ally that clicks on the rooted enemy tps to them?? Ivern is terribly broken rn. Hes mainly abused in high elo bc of his amazing kit but hey, if you have fun with ivern go at it. > > P.S Oh yea he can also take your blue buff in *LITERALLY 2 SECONDS* so yea theres that too so im sitting here looking at runes and idk what ima go yet. i used to main ivern but runes are changing a lot atm but im running resolve + futures market on him with cdr{{champion:427}}
Rioter Comments
: If you want to do a ton of damage, play a role that's supposed to, because clearly support isn't the one for you.
> [{quoted}](name=4 Step Cadence,realm=NA,application-id=yrc23zHg,discussion-id=681UH3T2,comment-id=0000,timestamp=2019-04-21T05:32:59.786+0000) > > If you want to do a ton of damage, play a role that's supposed to, because clearly support isn't the one for you. karma does a shit ton of karma and shes a support ;)
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: did they? I don't remember that...
> [{quoted}](name=CamedInYourBoi,realm=NA,application-id=yrc23zHg,discussion-id=FEj3EcBE,comment-id=0000,timestamp=2019-04-19T22:39:49.149+0000) > > did they? I don't remember that... https://www.riftherald.com/lol-gameplay/2019/1/23/18194597/new-support-champion-book-teaser
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: oh shit i forgot my moo cow hes also my tank rotation lol
and what do you think about naut support over leona ? or should it be leona > naut
: Taric has as much in common with leona as he does with Nami. He isnt a true tank support but a "warden" and "enchanter" hybrid Hes worth picking up but dont expect to dominate and roll over your lane opponents the same way you can do as leona. One thing to note tho he is a pretty good duelist mana permitting within the lane Have you forgotten about the cow {{champion:12}} ?
oh shit i forgot my moo cow hes also my tank rotation lol
Paroe (NA)
: Honestly speaking, between thresh and braum you have a stable pool thats capable of doing a lot. Braum, Leona, and Thresh is the holy trinity of tank supports though. They are rarely truly out of meta and with the exception of Braum+Jhin all marksmen work well with all three of them. I would suggest, rather than leona, picking up Nautilus ({{champion:111}}) though. Hes got a MUCH better team fight, is MUCH tankier due to his W, and has much higher early game damage because he was originally meant to be mid/top.
so taric just shouldnt even be touched then?
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CLG ear (NA)
: thresh
> [{quoted}](name=CLG ear,realm=NA,application-id=yrc23zHg,discussion-id=4A5oapjT,comment-id=0000,timestamp=2019-02-25T21:07:13.736+0000) > > thresh already have him plus the highnoon skin etc ;) i need a shield bot
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: He doesnt need just a visual gsmr update he needs a full visual game update and then some. He is super outdated, super simple, point click, looks terrible, bad graphics and animations, pretty boring to watch, face or play, annoying to face, etc. Sooo yeah... i hope he comes after Mordekaisers VGU
> [{quoted}](name=bluefire mark 2,realm=NA,application-id=yrc23zHg,discussion-id=okJsEoA9,comment-id=0000,timestamp=2019-02-20T22:50:20.488+0000) > > He doesnt need just a visual gsmr update he needs a full visual game update and then some. He is super outdated, super simple, point click, looks terrible, bad graphics and animations, pretty boring to watch, face or play, annoying to face, etc. Sooo yeah... i hope he comes after Mordekaisers VGU hopefully
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Tobykachu (EUW)
: {{champion:201}} - is currently in a pretty strong position right now and is definitely the best defensive support right now. His main downside is how he's not got very much carry potential in his own right. If you don't like relying on your team then I recommend you keep your distance from this champion,otherwise he's a very solid pick. {{champion:223}} - is in a pretty poor spot right now, as a result of his dominance in pro play. He has almost no form of offensive pressure in lane and his ultimate is very reliant on your team following up, which is pretty tough in solo queue. Despite this, he does really well against certain champions and makes for a niche counterpick against particularly threatening champions, such as Leona and Blitzcrank, providing you time your devour perfectly, and as a tank he doesn't mind getting focused instead, unlike enchanters. {{champion:12}} - very solid all around pick with some of the best play making potential of all supports in the game. Was extremely dominant a while ago and has had some power taken out of him as a result, but still very good despite this and unlike other aggressive supports, he also had an abundance of defensive utitlity as well. Sorry for my essays.
> [{quoted}](name=Toþykachu,realm=EUW,application-id=yrc23zHg,discussion-id=RBnnp7jm,comment-id=000000000000,timestamp=2019-02-15T16:29:05.043+0000) > > {{champion:201}} - is currently in a pretty strong position right now and is definitely the best defensive support right now. His main downside is how he's not got very much carry potential in his own right. If you don't like relying on your team then I recommend you keep your distance from this champion,otherwise he's a very solid pick. > > {{champion:223}} - is in a pretty poor spot right now, as a result of his dominance in pro play. He has almost no form of offensive pressure in lane and his ultimate is very reliant on your team following up, which is pretty tough in solo queue. Despite this, he does really well against certain champions and makes for a niche counterpick against particularly threatening champions, such as Leona and Blitzcrank, providing you time your devour perfectly, and as a tank he doesn't mind getting focused instead, unlike enchanters. > > {{champion:12}} - very solid all around pick with some of the best play making potential of all supports in the game. Was extremely dominant a while ago and has had some power taken out of him as a result, but still very good despite this and unlike other aggressive supports, he also had an abundance of defensive utitlity as well. > > Sorry for my essays. actually your essays are explaining a lot to me and helping me with a lot of stuff do you by chance have discord?
Done25 (NA)
: > [{quoted}](name=iniquitý,realm=NA,application-id=3ErqAdtq,discussion-id=xGIEK9Nw,comment-id=00010000,timestamp=2019-02-15T15:53:36.844+0000) > > if you came to reply on the board dont come here with your toxic mentality it ruins everyones day just dont come here and be toxic. just dont. your mentality is toxic and wrong You post all of this and say I'm the one that's "toxic and wrong". kek. I assure you that your ADC will show you what actual toxicity is like if you play Lulu/Janna and just afk in a bush outside of pushing E or picking up a coin every twenty seconds or so. Support is not "laid back" and enchanters are not "shield bots". You try that additude at anything higher than Silver and, I assure you, a real Support main will beat your ass black and blue. You'll be lucky to end up being 1/20/5 by the time your team FFs because the enemy Ali got his Vayne a first blood double kill at level 2 and now she can 1v5 your team without even trying at 20 min in.
1. ive fought plat and diamond supports while i was supporting they dint do shit and get sat on by me and adc. 2. you're becoming even more toxic now lmfao 3. get the fuck off my board if you're just gonna be toxic simple as that
Tobykachu (EUW)
: {{champion:43}} - has the most solid laning phase out of all the shield bots and fits best with an adc that likes to dominate the lane and can dish out pretty ludicrous damage if she maxes her Q first. By level 6 however she loses a lot of value as other supports gain a lot more by this threshold than she does. She lacks any meaningful CC so is prticularly punishable against champions who want to dive onto the backline, however her extremely powerful 1-5 should definitely not be underestimated. {{champion:40}} - Janna and Lulu are compared to each other a lot more often than they are to other supports as both fill a very similar role. Janna's main advantages are a slightly better laning phase than Lulu as she often maxes W first allowing for more poke during the early levels allowing her adc to safely farm. Her late game peel against champions who want to dive onto the backline is also significantly higher than Lulu's and she also synergises well with all ADC's as they all benefit from higher AD, whilst a few ADC's don't benefit as much from the on-hit damage and attack speed. {{champion:117}} - Lulu has arguably the weakest early game out of all the shielders but makes up for it with perhaps the best late game. She offers the best protection against long range burst as she can give both a shield and instantly more health to a target whilst Janna's ult takes time to get all of the healing off. Lulu's polymorph is a massive f*ck you to a lot of divers and is one of the few instances of hard CC provides from a point and click ability left in the game which is invaluable in certain cases. Her synergy with certain marksman is through the roof and makes other supports look worthless next to her. Notably her unmatched synergy with Kog'Maw should never be underestimated. {{champion:53}} - easily the best hook, as it can pull people over terrain, from the fog of war, pulls people the longest distance and offers massive kill pressure from as early as level 2. {{champion:111}} - a pretty standard hook with no real strengths or weaknesses when compared to the other hookers. I believe it has the biggest hitbox and deserves a special mention for how the animation doesn't quite match up to the hitbox. Cannot pull targets over terrain, but he can use his hook as a mobility reliable mobility option giving him some versatility with it as well. {{champion:555}} - it's hard to decide whether Naut or Pyke has a better hook, as whilst Naut's has no real pros or cons, Pyke has both. He pulls the target back further, can drag them over walls and also provides a slow afterwards. However he has the only hook which requires a windup period, making it the most obvious and therefore the easiest to react to. Ontop of this Naut's can be used as a mobility option whilst Pyke's cannot (like he needs anymore). {{champion:412}} - if we're looking soley at the hook, then Thresh's is probably the worst, but gets bonus points for not having to comit to anything after landing it. Synergises amazingly with the rest of his kit and refunds a lot of the cooldown if he hooks a target meaning a good Thresh will have the lowest downtime of any of the hookers. Can be used as a psuedo mobility option, providing he's able to hit a target with it. Hope this helped you out at least a little bit.
> [{quoted}](name=Toþykachu,realm=EUW,application-id=yrc23zHg,discussion-id=RBnnp7jm,comment-id=0000,timestamp=2019-02-15T15:07:26.106+0000) > > {{champion:43}} - has the most solid laning phase out of all the shield bots and fits best with an adc that likes to dominate the lane and can dish out pretty ludicrous damage if she maxes her Q first. By level 6 however she loses a lot of value as other supports gain a lot more by this threshold than she does. She lacks any meaningful CC so is prticularly punishable against champions who want to dive onto the backline, however her extremely powerful 1-5 should definitely not be underestimated. > > {{champion:40}} - Janna and Lulu are compared to each other a lot more often than they are to other supports as both fill a very similar role. Janna's main advantages are a slightly better laning phase than Lulu as she often maxes W first allowing for more poke during the early levels allowing her adc to safely farm. Her late game peel against champions who want to dive onto the backline is also significantly higher than Lulu's and she also synergises well with all ADC's as they all benefit from higher AD, whilst a few ADC's don't benefit as much from the on-hit damage and attack speed. > > {{champion:117}} - Lulu has arguably the weakest early game out of all the shielders but makes up for it with perhaps the best late game. She offers the best protection against long range burst as she can give both a shield and instantly more health to a target whilst Janna's ult takes time to get all of the healing off. Lulu's polymorph is a massive f*ck you to a lot of divers and is one of the few instances of hard CC provides from a point and click ability left in the game which is invaluable in certain cases. Her synergy with certain marksman is through the roof and makes other supports look worthless next to her. Notably her unmatched synergy with Kog'Maw should never be underestimated. > > {{champion:53}} - easily the best hook, as it can pull people over terrain, from the fog of war, pulls people the longest distance and offers massive kill pressure from as early as level 2. > > {{champion:111}} - a pretty standard hook with no real strengths or weaknesses when compared to the other hookers. I believe it has the biggest hitbox and deserves a special mention for how the animation doesn't quite match up to the hitbox. Cannot pull targets over terrain, but he can use his hook as a mobility reliable mobility option giving him some versatility with it as well. > > {{champion:555}} - it's hard to decide whether Naut or Pyke has a better hook, as whilst Naut's has no real pros or cons, Pyke has both. He pulls the target back further, can drag them over walls and also provides a slow afterwards. However he has the only hook which requires a windup period, making it the most obvious and therefore the easiest to react to. Ontop of this Naut's can be used as a mobility option whilst Pyke's cannot (like he needs anymore). > > {{champion:412}} - if we're looking soley at the hook, then Thresh's is probably the worst, but gets bonus points for not having to comit to anything after landing it. Synergises amazingly with the rest of his kit and refunds a lot of the cooldown if he hooks a target meaning a good Thresh will have the lowest downtime of any of the hookers. Can be used as a psuedo mobility option, providing he's able to hit a target with it. > > Hope this helped you out at least a little bit. this has helped me get a bigger idea out of it all thank you so much also what do you think of {{champion:201}} and {{champion:223}} {{champion:12}} i also main these cus i been going to tank supports mostly and taking the {{champion:201}} {{champion:236}} combo and its ez wins plus {{champion:498}} and my {{champion:497}}
Done25 (NA)
: If you're seeing the Support position as "laid back" and the champs as "shields bots" then don't play it. Just don't. That's the entirely wrong mentality to bring to a role that often provides the utility skeleton to hold a team together when things get shaky.
if you came to reply on the board dont come here with your toxic mentality it ruins everyones day just dont come here and be toxic. just dont. your mentality is toxic and wrong
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iiGazeii (NA)
: To be fair, if the skillshot is so fast that even pro players can't react fast enough to get out of it, that probably wasn't meaningful counterplay. If Rakan takes a hit to his viability, they'll probably buff him elsewhere.
> [{quoted}](name=iiGazeii,realm=NA,application-id=yrc23zHg,discussion-id=3Oiy9BgU,comment-id=0000,timestamp=2019-02-07T22:41:30.889+0000) > > To be fair, if the skillshot is so fast that even pro players can't react fast enough to get out of it, that probably wasn't meaningful counterplay. > > If Rakan takes a hit to his viability, they'll probably buff him elsewhere. thats his kit and now hes tahm kench level of a support cus that hard nerf
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iniquitý

Level 97 (NA)
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