: Can Akali not be allowed to just fuck around in her smokescreen for 25 minutes per game?
But {{champion:84}} can't just sit in her shroud. She has to constantly move and attack in order to make the most out of it. As the shroud begins to spread out, it becomes obvious as to where she's hiding. Once it's on cooldown, she's extremely vulnerable having to use her ult or gimmicky E as a way to make space.
: Toxic from the perspective of Riot (who own everything in this game) and the vast majority of the player base. It is completely right to remove things that are unhealthy for the game, no matter who is playing them. Old Poppy was barely played because a) her visuals were horrible and b) Riot had to keep her permanently weak or else she completely wrecked the game. Please, tell me what counterplay those champions lack. Or does a delayed CC that's removed from any damage, or for Pyke telegraphing every part of his kit not mean counterplay?
> [{quoted}](name=AvantelWings,realm=NA,application-id=3ErqAdtq,discussion-id=hWEj8seG,comment-id=00010000000000000000,timestamp=2018-09-06T02:24:41.618+0000) > > Toxic from the perspective of Riot (who own everything in this game) and the vast majority of the player base. > > It is completely right to remove things that are unhealthy for the game, no matter who is playing them. > > Old Poppy was barely played because a) her visuals were horrible and b) Riot had to keep her permanently weak or else she completely wrecked the game. > > Please, tell me what counterplay those champions lack. Or does a delayed CC that's removed from any damage, or for Pyke telegraphing every part of his kit not mean counterplay? We're talking about "healthiness" for the game, yet shit like {{champion:105}}, {{champion:79}}, and {{champion:85}} still exist with their outdated kits being shoehorned into the modern setting. It's clear Riot isn't designing behind the basis of "healthiness" and "fairness." They're designing for Tencent and what they want for China's audience along with LCS' prominence so LoL gets even more exposure.
: ***
> [{quoted}](name=sowhatimrich,realm=NA,application-id=yrc23zHg,discussion-id=J700yf9g,comment-id=000d0001000000000000000000000001,timestamp=2018-09-01T17:07:04.955+0000) > > b-b-b-b-ut im a sociology major!!!11!11 > > LOL you'll have to continue your temper tantrums as a career starbucks employee omegaluuuullllll The fact that this post got 6 upvotes boggles my mind. You'd be lucky to even get a job these days, let alone something as comfy as Starbucks.
NY64 (NA)
: > [{quoted}](name=Thornhub,realm=EUW,application-id=3ErqAdtq,discussion-id=FTYBeqgb,comment-id=0002,timestamp=2018-09-01T00:54:22.267+0000) > > I don't understand why does the game split into two different categories, its true form and LCS. > > Like . . . why can't LCS be the GAME itself being played rather than being a different entity of some sort. Because then the majority of players would end up playing a completely different game than the pros. Imagine watching soccer and you see the best players doing all these cool things that motivate you to play it with your friends. Except when you play with your friends you have completely different rules that it doesn’t even feel like the same game the professionals are playing. Personally I wouldn’t like having two different versions of the game but with how many champions get screwed over by LCS, I think I’d rather just want two different versions. I just want to play Elise,Sejuani, Tahm,Shen,Gnar,Poppy,and Ornn without feeling like I’m garbage and wasting my time with them.
> [{quoted}](name=NY64,realm=NA,application-id=3ErqAdtq,discussion-id=FTYBeqgb,comment-id=00020000,timestamp=2018-09-01T02:57:52.934+0000) > > Because then the majority of players would end up playing a completely different game than the pros. Imagine watching soccer and you see the best players doing all these cool things that motivate you to play it with your friends. > > Except when you play with your friends you have completely different rules that it doesn’t even feel like the same game the professionals are playing. > > Personally I wouldn’t like having two different versions of the game but with how many champions get screwed over by LCS, I think I’d rather just want two different versions. I just want to play Elise,Sejuani, Tahm,Shen,Gnar,Poppy,and Ornn without feeling like I’m garbage and wasting my time with them. I don't give two hoots about pros in any game. They're completely irrelevant to me and serve no purpose other than to encourage narcissistic elitism amongst the casual playerbase and encourage incessant complaints simply because people can.
: Yeah, kinda just wish they'd given this to people demanding shorter games, instead of... well what ever SR is right now
> [{quoted}](name=deadlychuck,realm=NA,application-id=3ErqAdtq,discussion-id=LWPmk6x9,comment-id=0000,timestamp=2018-08-27T03:12:56.763+0000) > > Yeah, kinda just wish they'd given this to people demanding shorter games, instead of... well what ever SR is right now Funnily enough, NB feels longer than SR due to its quick progression, frequent skirmishes, and bigger comeback mechanics. Snowballs are much easier to stop and there's always something to do no matter how behind you are. That's the kind of feeling SR should have.
: Akali has a 38% winrate mid
So many champs have suffered from the "New Champion Syndrome." I'm surprised Riot and the community haven't taken a hint yet. At this point, we shouldn't need topics like these to point us in the right direction.
: Old Urgot died 1 year and 2 days ago.
: > [{quoted}](name=Eedat,realm=NA,application-id=3ErqAdtq,discussion-id=IMv9PRcv,comment-id=0001,timestamp=2018-07-28T11:00:33.908+0000) > > ....................when did they say they never make some decisions around proplay? Read the Taliyah changes a few patches ago. They literally said that she was fine in Solo Q, but because of Pro play she's now a Jungler.
> [{quoted}](name=Warlord Rhinark,realm=EUW,application-id=3ErqAdtq,discussion-id=IMv9PRcv,comment-id=00010001,timestamp=2018-07-28T12:03:12.912+0000) > > Read the Taliyah changes a few patches ago. > > They literally said that she was fine in Solo Q, but because of Pro play she's now a Jungler. We {{champion:163}} mains have experienced Riot's balance philosophies far and wide. I can say with absolute certainty that this topic is 100% truth.
: > [{quoted}](name=MOLTinaTOR,realm=NA,application-id=yrc23zHg,discussion-id=jwULjI7Z,comment-id=0002,timestamp=2018-07-17T14:06:36.205+0000) > > OMG WE CAN SEE HER BELLY BUTTON! ShE WeArIn a BikIni! https://s.newsweek.com/sites/www.newsweek.com/files/styles/embed-lg/public/2018/07/16/akali-splash.jpg this image is why they call it a bikini. the open slit on the side of her pants legs and the way her crop top is open back with a choker make people lose their mind. some guy apparently thought the barrel was her butt. i've lost hope in humanity.
> [{quoted}](name=BLACK REALM GOD,realm=NA,application-id=yrc23zHg,discussion-id=jwULjI7Z,comment-id=00020000,timestamp=2018-07-17T14:12:34.610+0000) > > https://s.newsweek.com/sites/www.newsweek.com/files/styles/embed-lg/public/2018/07/16/akali-splash.jpg > > this image is why they call it a bikini. > > the open slit on the side of her pants legs and the way her crop top is open back with a choker make people lose their mind. some guy apparently thought the barrel was her butt. i've lost hope in humanity. I honestly thought that was her butt on first glance. Then I realized she'd have a lot of back problems.
: Has a tower ever saved you from Akali?
The answer to insane tower-diving potential isn't to add more tower-diving potential.
NY64 (NA)
: What makes Karma so weak right now?
Outdated and impractical utility, bland kit, shieldbot in a Meta that actively discourages shields, and one 1 ONE inconsistent damaging spell. It's not hard to see why {{champion:43}} is so bad. And trust me when I say she's never been this terrible because I've been playing her since Season 3 and she's one of my most used champs aside from {{champion:432}} and {{champion:163}}. She's simply outclassed. Why? Because she has lost everything unique to her. {{champion:43}} needs her shield bomb on Mantra E again. It's one of the few things unique to her and it was a good perk to have when playing like a Battlemage. Instead, it was removed in favour of shield spamming only for said shield to be nerfed to the ground.
: Except that Riot has never posted full player count anywhere. They've only given approximate numbers like "We have around 50 million acounts registered."
> [{quoted}](name=LightTrack,realm=EUW,application-id=3ErqAdtq,discussion-id=21yOs1dw,comment-id=000200000001,timestamp=2018-07-15T20:25:31.417+0000) > > Except that Riot has never posted full player count anywhere. They've only given approximate numbers like "We have around 50 million acounts registered." With the rampant amount of Smurfs, banned users making new accounts, new accounts to reset MMR, inactive accounts, etc., 50 million is rather unimpressive.
: The wise Lissandra says: “plants with implants”. Seriously at first I thought she actually said “plants with implants” and was like wtf.
> [{quoted}](name=Fisher No Chains,realm=EUW,application-id=yrc23zHg,discussion-id=m7Qlqn24,comment-id=0007,timestamp=2018-07-01T13:09:27.978+0000) > > The wise Lissandra says: “plants with implants”. > > Seriously at first I thought she actually said “plants with implants” and was like wtf. {{champion:143}} x {{champion:127}} confirmed.
Pika Fox (NA)
: Honestly, its probably better to have a champion released strong then slowly nerfed as people get used to the champion anyway.
> [{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=Qk6MBEKs,comment-id=0005,timestamp=2018-06-28T01:58:45.144+0000) > > Honestly, its probably better to have a champion released strong then slowly nerfed as people get used to the champion anyway. In an ideal world, this is a good plan of action. Unfortunately, we're talking about League of Legends in 2018 where Riot has a track record of not doing this.
: Blizzard forums are depressing as hell, I spent countless hours on the overwatch forums from all the way back in early beta. It was a completely different atmosphere, people talked about the game and developers would regularly communicate even if it was to disagree or in response to angry players. There was passion on both sides of the line and there would be some intense arguments with shits and fucks flying left and right and it was ok. Than something changed a while after launch, Jeff changed and blizzard changed and the community started to morph into something else entirely. The passion for the game itself started to go down and people with passion started getting targeted. I never changed my personality and I went from being a semi popular poster that got multiple personal responses from game devs and twice by jeff himself and reaching 10+ page threads to suddenly being evil personified and report camped by at least one person simply because I wanted the forums to focus on the game instead of using it as a platform for social change. Sure I was passionate as I can be but I never personally attacked anyone or used any of the big no no words but that wasn't good enough. After getting banned for a week for agreeing with a social change post but in a sarcastic manner I lost all interest in the board I finally noticed that the place was not a home anymore. People that were passionate for the game were drowned out by people that just wanted to use the game as their own personal soapbox. Devs rarely communicated anymore and just like Riot their promises to improve the forums were broken time and time again. Most of the regular posters I knew either stuck to one or two safe topics or just gave up.
> [{quoted}](name=RedPannda,realm=NA,application-id=yrc23zHg,discussion-id=HMygX1E5,comment-id=0002,timestamp=2018-06-26T15:06:01.908+0000) > > Blizzard forums are depressing as hell, I spent countless hours on the overwatch forums from all the way back in early beta. It was a completely different atmosphere, people talked about the game and developers would regularly communicate even if it was to disagree or in response to angry players. There was passion on both sides of the line and there would be some intense arguments with shits and fucks flying left and right and it was ok. > > Than something changed a while after launch, Jeff changed and blizzard changed and the community started to morph into something else entirely. The passion for the game itself started to go down and people with passion started getting targeted. I never changed my personality and I went from being a semi popular poster that got multiple personal responses from game devs and twice by jeff himself and reaching 10+ page threads to suddenly being evil personified and report camped by at least one person simply because I wanted the forums to focus on the game instead of using it as a platform for social change. > > Sure I was passionate as I can be but I never personally attacked anyone or used any of the big no no words but that wasn't good enough. After getting banned for a week for agreeing with a social change post but in a sarcastic manner I lost all interest in the board I finally noticed that the place was not a home anymore. People that were passionate for the game were drowned out by people that just wanted to use the game as their own personal soapbox. Devs rarely communicated anymore and just like Riot their promises to improve the forums were broken time and time again. Most of the regular posters I knew either stuck to one or two safe topics or just gave up. Passion and fan input are gone. Only numbers, common misconceptions, and witchhunts are appreciated there. Try to improve a hero? Nope. Try to debunk a witchunt? Nope. Try to show how stats aren't everything? Nope. There's really no use for the forum anymore when it comes to actually playing the game.
: [0.4] Boards Enhancement Kit - May 7
https://i.imgur.com/K82nf7x.png Less grimy and more goodboi this time. Please and thank you!
: Want to Know what is the saddest thing about the actual state of league ?
I've been saying for a while that LoL has turned into a party game. It's like board game night where anyone can join in as long as they have the time to play and socialize. Nobody expects to win because the balance has become a joke. We just go with the flow and see where the game's janky mechanics and heavy RNG takes us. It's almost like Mario Party and it's frighteningly similar down to the part where it can ruin friendships.
: Rito said ppl move on from games. I fully disagree and that statement makes me MAD.
Riot be pulling a Pokemon right now. Leaving their dedicated fanbase in the dust in favour of shiny new toys to lure the kids in. Problem is, Pokemon has multiple sources of revenue and is co. owned by one of the biggest game publishers/developers to exist. LoL only has 2 main sources of revenue: RP and LCS. Can hardly count merchandise since there's no way a lot of kids will buy expensive merch.
: U have 1 ban believe it or not?
> [{quoted}](name=Galaxy Destoryer,realm=NA,application-id=3ErqAdtq,discussion-id=sGfaXWGh,comment-id=001e0000,timestamp=2018-06-18T22:36:40.541+0000) > > U have 1 ban believe it or not? I also have teammates and a strategy to work around. Said teammates may want to play {{champion:11}} or whoever is batshit broken at the moment and said strategy may derail if I accidentally ban a teammate's pick. Also, 1 ban isn't nearly enough to ban {{champion:11}}, {{champion:117}}, {{champion:157}} and a handful of other champs by myself. OP champs aren't the only things that make LoL stale. Other factors such as laughable itemization and absurd snowball mechanics that enable oppressive champs to be oppressive are all terrible aspects.
: The lack of Consistency from Riot makes LoL so hard to continue loving+playing. (TL;DR at end)
No matter how much I win or lose, there's just something about unbalanced shit like {{champion:11}} tearing people to shreds in .5 seconds that completely turns me off. Like yeah my team gets an E Z win because that champ is totally busted, but the win doesn't even feel earned nor justified. And this happens in almost every game.
Odenmaru (NA)
: It's gonna be a long six months
It's weird seeing Ike look like a little kid again.
: > [{quoted}](name=Uber Deer,realm=NA,application-id=yrc23zHg,discussion-id=hwtbtqVt,comment-id=00000000,timestamp=2018-06-12T23:37:49.381+0000) > > It didn't work. He just came off as a rejected Diablo character. He's not cocky; he's really a god killer. And the accent makes him sound unique, not like the generic edgy anime villain he used to be. I mean it could've used some improvements, but the old one was elegant as fuck. If anything "FOOL! YOU FACE A **DARKIN!**" is edgy-anime-villain-tier. "Rage against the dying of the light" was a top-tier line and I can't be convinced otherwise
> [{quoted}](name=Jellyfish Rave,realm=NA,application-id=yrc23zHg,discussion-id=hwtbtqVt,comment-id=000000000000,timestamp=2018-06-12T23:54:52.523+0000) > > I mean it could've used some improvements, but the old one was elegant as fuck. If anything "FOOL! YOU FACE A **DARKIN!**" is edgy-anime-villain-tier. "Rage against the dying of the light" was a top-tier line and I can't be convinced otherwise Elegant, but kind of boring. It's so monotone that it could be passed of as background noise at times.
: New Aatrox looks kinda lame tbh
Not a fan of either voices, but I can see why the difference is kind of concerning. Although, I like the redesign so far. I don't get why some people care about the wings though. I've always seen people bashing on his butterfly wings saying they look silly, which they kind of do.
: **_Ridley_**
> [{quoted}](name=Toxic Urgot,realm=NA,application-id=yrc23zHg,discussion-id=RrenJ6Nv,comment-id=0003,timestamp=2018-06-12T17:47:55.638+0000) > > **_Ridley_**
Nyoomer (NA)
: Opinions on the Taliyah changes?
I love everything about it except for the removal of Worked Ground bonus MS. If they brought that back even if a weaker state, then I would be a happy camper.
: What office cliche is each champion?
{{champion:163}} That one weird, quirky girl who rides a skateboard to work. Is a receptionist and loves to roll around on those 6-legged office chairs all the time. Other employees treat her like a little sister and is never taken seriously, much to her disliking.
Emo Twink (OCE)
: > [{quoted}](name=inplane,realm=NA,application-id=yrc23zHg,discussion-id=tEza4FP6,comment-id=0003,timestamp=2018-06-02T18:12:32.520+0000) > > She definitely needs a better set of animations. All of hers look clunky, outdated and awkward, especially her walk cycle. She doesn't even have a bonus MS walk cycle, which would work wonders for her since her E would activate it. It doesn't have to be a full-on remodel. Just a simple touch-up like {{champion:5}}'s recent rework would be more than enough. she needs some work too gameplay wise so it would be a perfect addition.
> [{quoted}](name=HoneyOTU,realm=OCE,application-id=yrc23zHg,discussion-id=tEza4FP6,comment-id=00030000,timestamp=2018-06-03T04:29:20.453+0000) > > she needs some work too gameplay wise so it would be a perfect addition. Definitely. However, knowing Riot's and the communities' priorities, I wouldn't bet on that yet. Just a new set of animations would be bless.
Satella (EUNE)
: Karma in diapers
She definitely needs a better set of animations. All of hers look clunky, outdated and awkward, especially her walk cycle. She doesn't even have a bonus MS walk cycle, which would work wonders for her since her E would activate it. It doesn't have to be a full-on remodel. Just a simple touch-up like {{champion:5}}'s recent rework would be more than enough.
: PSA:Lux shield is S tier and youre still building her full ap support
The fact that it offers zero utility already puts {{champion:99}}'s shield as "meh" tier. Yeah it's big, but it's practicality is limited as it can miss and it isn't instant for teammates. It still has a travel time and is somewhat telegraphed, whereas {{champion:40}} and {{champion:43}} shields are instant and lack counterplay. If you're going for teamwide shield strats, you may as well play {{champion:43}} since her Mantra E becomes ridiculously low CD thanks to her passive and the movement speed boost is very helpful compared to higher shield values.
: > [{quoted}](name=inplane,realm=NA,application-id=yrc23zHg,discussion-id=lmUsxWEM,comment-id=000100010001,timestamp=2018-05-25T17:31:44.063+0000) > > Until you take a look at her only run cycle, ability animations (Or the lack of), clothing physics, conceptual art and previous iterations. Only then will you realize how lazy and empty {{champion:43}} feels. Karma was updated in 2013, 5 years ago. No one from back then, new or updated, had the massive package of animations that brand new champions have. Also, just because a concept art looks different from a finished product doesn't mean anything at all - hence why it's called CONCEPT. It's an ideal brainstorm of what they would want the champion to be, etc. It's naturally going to be different from the finished product. Lots of champions have concepts that look very different and achieved different goals once they came into the game.
> [{quoted}](name=Oleandervine,realm=NA,application-id=yrc23zHg,discussion-id=lmUsxWEM,comment-id=0001000100010000,timestamp=2018-05-25T17:59:51.547+0000) > > Karma was updated in 2013, 5 years ago. No one from back then, new or updated, had the massive package of animations that brand new champions have. > Also, just because a concept art looks different from a finished product doesn't mean anything at all - hence why it's called CONCEPT. It's an ideal brainstorm of what they would want the champion to be, etc. It's naturally going to be different from the finished product. Lots of champions have concepts that look very different and achieved different goals once they came into the game. I don't expect an {{champion:6}}-level rework, but I kind of expect the rework to "have more" than what is being reworked. It's obvious that there was less thought and effort put into {{champion:43}}'s rework compared to Original Karma's creation. Original Karma had weaponized folding fans that launches blades, intricate albeit rough textures on her fans/dress/etc., a cool shielding animation, clear indication of Mantra's uptime, an iconic and sassy walk cycle, looks exactly like her concept art but better, and amongst many other notable aspects. New Karma has... Green orbs and glowy skin.
: > [{quoted}](name=Vanjie,realm=NA,application-id=yrc23zHg,discussion-id=lmUsxWEM,comment-id=0001,timestamp=2018-05-24T20:20:33.043+0000) > > Karma needs a visual update, VO updates and updates to incomplete art assets. Sona needs a visual update and VO updates. Janna needs a visual update and VO update. > > Everything in this game needs the work. Instead they are giving it to Ryze, Cho'Gath who is getting a VGU sooner than Sona, Karma, and Janna. They don't care. Janna needs a full VGU. Her kit only has her Q and R which are unique, fun, interactive parts of her kit. Her Passive, W, and E are uninspired and brain dead, and need to be completely replaced or heavily modified to be more fun. I agree, Sona does need a VU and VO, her kit was updated not too long ago, and it still fares well. Karma does not need a VU or VO though. Her VGU wasn't that long ago, and she still looks and feels fairly modern.
> [{quoted}](name=Oleandervine,realm=NA,application-id=yrc23zHg,discussion-id=lmUsxWEM,comment-id=00010001,timestamp=2018-05-24T21:28:11.472+0000) > > Karma does not need a VU or VO though. Her VGU wasn't that long ago, and she still looks and feels fairly modern. Until you take a look at her only run cycle, ability animations (Or the lack of), clothing physics, conceptual art and previous iterations. Only then will you realize how lazy and empty {{champion:43}} feels.
: Taliyah Nerfs are way over the line
Agreed. Making her E deal 50 fucking damage at skill point 1 is screwed up. This isn't taking into account how it's already nigh useless against enemy champs past early midgame. At this point, she has no teamfighting potential and nothing to stop mobile gapclosers aside from hitting a lucky W on them. Something needs to be done about her E. It needs to be buffed with CC/damage/debuffs. Anything that would make her enemies think twice before recklessly walking through her E.
: He got unbanned because a rioter called him cancer.
> [{quoted}](name=MetaCosmos,realm=NA,application-id=yrc23zHg,discussion-id=E0bWyhWM,comment-id=000f,timestamp=2018-05-21T05:12:04.844+0000) > > He got unbanned because a rioter called him cancer. By definition, that's a perfect way to describe the guy. He inspires unruly behaviour amongst younger audiences by making it seem "defiant and macho" when it's really pathetic and annoying at best.
: So I played Fortnite for the first time today....
Fortnite is like Mario Party. Only fun with friends and is prone to destroying friendships due to the janky RNG.
: Boruto should've been set generations later
I watch Boruto to see the side characters develop since they're actually interesting. Unfortunately, it looks like the show is already ditching Boruto's classmates and it's moving on to giving Team 7 the spotlight. At least Sarada and Mitsuki are still interesting characters.
: Pyke's Ingame Model
Make him look bloodier, less of a human and more like a ghost. Right now, he just looks like a bald black guy. His bandanna is supposed to be soaked in blood in order to create the illusion of sharp teeth, yet it looks like Bowser Jr.'s goofy bandanna mask. All it would take is a re-texture of his mask and more wispy effects on his body.
: Among other things: V.A. update (like are we just gonna LET Irelia talk all that smack to us?) Animation update too
> [{quoted}](name=ARE YOU PC BRO,realm=NA,application-id=yrc23zHg,discussion-id=4cF11FNF,comment-id=0001,timestamp=2018-05-15T16:38:06.102+0000) > > Among other things: V.A. update (like are we just gonna LET Irelia talk all that smack to us?) Animation update too Oh yeah she definitely needs an animation update. She has one awkward walking cycle and doesn't even have an E shielding animation, whereas old champs like {{champion:40}}, {{champion:117}} and even Old Karma do.
: Change Pykes mask back to the teaser version
Overall, he looks less menacing in-game. Where's the eerie green glow? Where's the blood? Why are his supposed "teeth" so oversized as opposed to overly sharp? It just looks goofy. The only "horrifying" thing about him right now is how badly he's going to get nerfed from the get go. And we all know what happens to new champions who get nerfed.
SHIBANYUE (EUW)
: Can we have the old Karma back?
I feel {{champion:43}} needs a full VGU. Everything about her is horrendously outdated, especially her kit which lacks unique interactions outside of, "I give shields." Ironically, her old kit fits her character and theme like a glove. Her name "Karma" is exactly what she did and even how she looked. Whatever goes around comes around through amped up damage and additional effects the more she's beaten up. Riot needs to aim for this kind of design because it makes for an interesting style of play. All of her abilities in her old kit had use. Mantra Q for AoE heals. Mantra W for movement speed/slow shenanigans. Mantra E for a huge, honking shield + AoE damage. Another interesting note is how her Mantra granted "opposite" effects for her spells. Her current kit lacks those options. Mantra E is the only viable skill to use because of how overloaded it is by design. Mantra Q isn't very ideal since she isn't viable as a Burst Mage anymore and using Mantra W in teamfights is considered trolling. Overall, she doesn't feel interesting anymore. Aesthetically, thematically, nor mechanically.
: Parrents dog died today.
I'm very sorry for your loss. Having something similar to that happen to my cats would emotionally wreck me.
: Can taliyah get a second passive?
Personally, I would want more interaction with her E and W rather than more passives. They feel so barebones and underwhelming as zoning tools against anyone with the slightest bit of MR and mobility. Maybe her W can act like {{champion:67}}'s E. Knocking someone into a wall will briefly stun them. For her E minefield, maybe the exploding rocks can act like {{champion:78}}'s W. Enemies who trigger more than 2 rocks will be slightly knocked.
: > [{quoted}](name=inplane,realm=NA,application-id=3ErqAdtq,discussion-id=EVvZAITe,comment-id=0009,timestamp=2018-05-01T23:03:00.523+0000) > > I'd say rework the guy based on his previous concept. A.K.A., not a summoner who relies on janky AI to do 90% of the work for him. > > Though I doubt Riot will put many resources into him, so I'd say revert to 2016. His old kit simply needed a power redistribution. His W felt worthless outside of comboing with R. He's more of a Battlemage, so give his old W more interaction between him and his enemies. Fair enough. Note the VoidSWARM W from the 2016 used the same AI priorities as the pre-rework voidling. Thank you for your vote :)
> [{quoted}](name=Lord Loki1987,realm=NA,application-id=3ErqAdtq,discussion-id=EVvZAITe,comment-id=00090000,timestamp=2018-05-01T23:07:05.877+0000) > > Fair enough. Note the VoidSWARM W from the 2016 used the same AI priorities as the pre-rework voidling. Thank you for your vote :) I'm aware of that. The problem is how {{champion:90}}'s main method of damage essentially relies on that nigh uncontrollable AI system. It's a whole new ballgame when said jank AI merely assists him in attacking and nothing more.
: Petition to set up and fund an organization that exclusively saves bees, whilst trying to kill wasps
If anything, Bumble Bees need saving. Poor lads are so passive they're beginning to die out.
: > [{quoted}](name=FNC Jinx,realm=NA,application-id=3ErqAdtq,discussion-id=qiwKtbrV,comment-id=0006,timestamp=2018-05-01T07:40:53.451+0000) > > Yeah it was {{champion:516}} only Kai'Sa and Swain {{champion:39}} {{champion:245}} {{champion:142}}{{champion:429}}
> [{quoted}](name=Dead flag blues,realm=EUW,application-id=3ErqAdtq,discussion-id=qiwKtbrV,comment-id=00060000,timestamp=2018-05-01T11:44:53.202+0000) > > {{champion:245}} {{champion:142}}{{champion:429}} {{champion:163}}
: Revert Malzahar?
I'd say rework the guy based on his previous concept. A.K.A., not a summoner who relies on janky AI to do 90% of the work for him. Though I doubt Riot will put many resources into him, so I'd say revert to 2016. His old kit simply needed a power redistribution. His W felt worthless outside of comboing with R. He's more of a Battlemage, so give his old W more interaction between him and his enemies.
Nymzo (NA)
: When a MOBA has more RNG than Fire Emblem, I think we have a problem.
> [{quoted}](name=Nymzo,realm=NA,application-id=3ErqAdtq,discussion-id=Q5GoHfE1,comment-id=0002,timestamp=2018-04-29T05:05:29.690+0000) > > When a MOBA has more RNG than Fire Emblem, I think we have a problem. Even Fire Emblem Heroes has more strategy and planning involved compared to LoL right now. And it's a fucking mobile, gacha game.
Jaygo41 (NA)
: Fix the Ridiculous Dichotomy You've Created with J4
They would need to rework {{champion:59}}'s passive. It basically encourages an Assassin playstyle since it's useless as a Fighter against anyone who knows how to peel.
: Opinion: Elise Human Q feels terrible
It is a pretty outdated spell made to be a generic startup spell for the rest of {{champion:60}}'s rotation. Personally, I would like to see it rot the target's HP and make them more vulnerable to the rest of her spells. Maybe a target affected by Neurotoxin will be stunned by Cocoon for a longer duration and take x1.3 damage from Volatile Spiderling. Still pretty generic, but the idea is there.
Luralin (NA)
: Why is dubstep so bad?
I feel Dubstep is like Tropical House without the rhythm, lyrics and SFX that makes Tropical House sound soothing.
: How do you respond to being called trash by a team mate?
"You should be Glad to have me on your side."
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inplane

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