Febos (EUW)
: I'm just going to say the evil marionette/puppet theme is "reserved" for [Shaco](https://universe.leagueoflegends.com/en_US/champion/shaco/). > Crafted long ago as a plaything for a lonely prince, the enchanted marionette Shaco now delights in murder and mayhem. Corrupted by dark magic and the loss of his beloved charge, the once-kind puppet finds pleasure only in the misery of the poor souls he torments. He uses toys and simple tricks to deadly effect, finding the results of his bloody “games” hilarious—and for those who hear a dark chuckle in the dead of night, the Demon Jester may have marked them as his next plaything.
R4ndom F1nn (EUNE)
: Malphite in his new updated lore is said to be the last of his people, so bringing a new shard of the monolith would break the new established lore of Malphite.
I used the name more like a tittle than really defining her as part of those, like, she would create something similar or close in power, but not a **real** one
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
: I think this is pretty cool tbh
: I like this rework. Since Sivir always carry a big weapon, i always told myself : How she can spam many chalicars ? Her weapon is supposed to be unique and be a boomerang like Gnar one. Jhin can shoot bullets, Cait too and Tristana Corki Lucian Jinx, MF too, Ashe Quin Varus Vayne Kindred Kalista shoot arrows... Kai'sa use a king of magic bullet, Kog use his saliva and Ezreal use some kind of magic too. Xaya use feathers... But Sivir Chalicar is unique and that why she should be like your rework. It's would be original and a different playstyle added to adc role.
Thanks, really <3 {{sticker:sg-lux}}
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Velasan (NA)
: I can appreciate the thought and creativity that went into this. However, if I were to give a critique I would say a couple of the abilities don't really fit Rammus (such as throwing projectiles). Also, it's extremely wordy, and a bit messy. If I'm a player unfamiliar with Rammus and I'm trying to read all that in game, I'd be totally lost. Rammus is also a simple champion by design, and League needs simple and approachable champions. Parts I really like though are the giving up resists for other boosts and then gaining them back. Gives more variety and strategy to his ability use because then choosing to use an ability can leave you open to damage. Cool idea.
Really thanks for sharing your thoughts on my suggestion, I really aprecciate that! It helps me in future creations and ideas! <3
Rioter Comments
Rioter Comments
Rioter Comments
Eggbread (NA)
: (Champion Concept) Choruun, the Ancient Sphinx
This concept looks really cool and it seems that you've put a lot of work on it, well done! But if I can give a suggestion, I would say that you shouldn't mind stats that much, I can't tell if you had fun creating them or it was just a pain in the ass for you. If is the second option, just free your mind and let your creativity flow.
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
: Ah, the Void gives creators such potential... This is a good and orginal concept, and the models fit quite well. I also like the idea of exploring more Void related technology too!
Vanic998 (NA)
: I didn't read the concept yet but just a tip, voidborn champion names are two syllables like Vel'Koz, Kog'Maw, Cho'Gath, Kha'Zix, etc. Its up to you whether or not to change the name but I think I should just let you know. One more thing, the name Ora'War almost sounds like Au revoir which is goodbye in French.
Thanks for the tip :) Lol, would be a good meme tho
: wow nice concept art, looks like a battle machine, love the beetle inspiration and the design of the head is well done, overall sharp and clear cut design
Rioter Comments
Rioter Comments

justletmecreate

Level 11 (NA)
Lifetime Upvotes
Create a Discussion