: Riot and Aphelions sitting in a tree
Once riot changes number he will be fine, his kit isn't super unfun to play against like other champions. He just does really absurd damage rn because he is not tuned correctly.
Kazekiba (NA)
: She's a highly educated, verbose and very athletic girl who was supposed to be trapped in a cave on the edge of Hell since she was 8 years old. Her father traveled the world collecting artifacts with the specific function of enabling his *existence* in the void if even for moments. He was still warped and corrupted. Malzahar communed with the void psychically and was not just physically altered, mentally destroyed and his human essence erased and now he's a lunatic puppet of the Void using his powers to literally erase entire cities into the very same void that Kai'sa should have been trapped in. And she came out a fucking Parisian model. Discounting literally every other failure of logic or internal consistency... She's from Shurima right? Why is she so pale?
Her paleness makes sense because of her lack of sunlight and the monster feeding off of her skin, but she should really have features that Shuriman people do. Like it makes no sense for her to have super straight loreal type hair. https://i.redd.it/nc2rqahcb8r21.jpg I really like this concept art because she has a really distinct face, 1 and 2 have very strong features while also having the feeling that she's a young adult. Her defined cheeks make her seem more strong and less pampered looking. She also has a thicker hair type which makes more sense because she's from Shurima. Her hair is also in dreads. While It doesn't really make sense that she had the time to put her hair into dreads, It's still interesting because it's a protective hairstyle which shows that she needed to protect her hair against the void. I still think having her hair loose and free would make more sense, but it shouldn't look like she just went to the salon and got a brazilian blowout. This doesn't relate to the concept art, but her body type doesn't really make sense either. She should look honestly like a more muscular version of Jinx.
: Looking for Plat1+ TOP and JUNGLE for CLASH tonight!
Rioter Comments
: > [{quoted}](name=kda akali,realm=NA,application-id=3ErqAdtq,discussion-id=NJaAQ7tE,comment-id=0001,timestamp=2019-12-06T23:11:40.047+0000) > > Don't walk into her passive autos or w and respect the range of her R. So many people let her Q auto them and do nothing back. > > If she Q's you, just walk away. You still outrun her even if you're slowed by Q because she has to run back to get her passive auto. but then she gets her movement speed steroid and just runs at you till she catches you for another auto q
Most champs can outrun it still just from my experience
Crashyy (EUW)
: How to play against Akali top lane?
Don't walk into her passive autos or w and respect the range of her R. So many people let her Q auto them and do nothing back. If she Q's you, just walk away. You still outrun her even if you're slowed by Q because she has to run back to get her passive auto.
: > [{quoted}](name=kda akali,realm=NA,application-id=3ErqAdtq,discussion-id=M5AoKe45,comment-id=0001,timestamp=2019-12-05T01:16:11.083+0000) > > it's decent nerf to her waveclear imo, it now takes 4-5 Q's to clear an entire wave while before it took only 3. > > The hitbox nerf also hurts a little. On live Akali can stand on top of the melee minions and clear the whole wave because the Q hitbox goes slightly behind her. She can no longer do this so clearing requires you to Q both parts of the wave separately or position the wave carefully so that they all bunch up. She can literally just shroud on ever wave and out trade basically every melee champ in the game with zero counterplay. Which basically means she get to clear the wave uncontested so nerfing her wave clear doesn't do shit.
You aren't supposed to fight Akali in shroud, if she uses it just walk away and engage when it's down. If you just walk away into your minion wave and reengage or zone her when it's down. like 90% of the time your wave will be pushed in after she tries to engage on you, use this to your advantage. Akali is weak when she doesn't have her shroud, she loses out on MS, energy, and safety to land more Q's. Engage when it's down. It's a 20 second CD so it isn't extremely hard to play around.
Periclum (NA)
: Senna and Soul Generation via Spoils of War
Yes it's working as intended {{champion:142}} W with a support who takes the balloon also won't drop a bubble.
: Well I mean the hit box should of been labeled a fix instead of a nerf, made 0 sense to hit behind her Would be like Annie W hitting behind her as well
Akali gets very close to enemies with E and R and can get ontop of people with W
: Level 1 Darius ult kinda sucks
Most of the time Darius ult is used as a execute because it can securly finish someone off (targeted and does much more damage with 5 passive stacks + true damage + reset on kill. Darius ult is not underpowered at all, like 1/3 of its value is in resets and true damage, which is why it scales better mid game when you're against multiple people with armor. Q also does more damage bc it's harder to land, it's a skillshot.
: Akali nerf
it's decent nerf to her waveclear imo, it now takes 4-5 Q's to clear an entire wave while before it took only 3. The hitbox nerf also hurts a little. On live Akali can stand on top of the melee minions and clear the whole wave because the Q hitbox goes slightly behind her. She can no longer do this so clearing requires you to Q both parts of the wave separately or position the wave carefully so that they all bunch up. It also nerfs her in matchups against champions like {{champion:39}} who have dashes which place her behind where she cast Q.
: Am i the only one who gets sick of the custom announcers for events and just turns them off? Like gangplank literally yells at you for the entire game, I dont want that.. I'd much rather they use dev time to make better matchmaking, or heres a crazy idea, maybe fix the client first.
I really liked Ahri's announcer bc it was just fun and sassy, Thresh's was good, GP's I don't remember, Kayn's I don't remember aswell, and Phreak's scared me bc it was too normal sounding that I felt like he was next to me speaking in my ears.
Rioter Comments
: Unpopular opinion: Aphelios isnt as hard to play and master as riot thinks.
From playing him on the pbe, it's hard to decide what to do in certain situations. Some of his combos are kinda complex and creating a plan for what to press requires some brainpower. His combos require multiple button presses so it's kinda easy to mess them up. His most basic combo is probably with Calibrum and Gravitum. It's Q Auto W Q auto W which is kinda complex. The hardest combos are the ones that involve holding onto multiple Chakram from Crescendum and keeping them active by swapping throughout both weapons. The strongest that i've actually used in a pbe game was with Severum, Crescendum, and Calibrum. I was holding onto Severum as my main with Crescendum as my offhand weapon, I used Severum Q multiple times to get Chakram and just juggled them by W to Crescendum then using auto W back to Severum. I finished up all the ammo off of Severum and the next weapon up was Calibrum. I switched out of mainhand Calibrum and took out Crescendum and placed the turret down. I then walked back and because the turret was using Calibrum I was offhand autoing with Crescendum from a long range. So I was juggling all the Chakram I got from using Severum and using it at a long range because of Crescendum's turret which was attacking using Calibrum which gave me my offhand mark which was Crescendum.
Magikrap (NA)
: There is zero reason for Lux to have a 2 second bind with fast speed, large width, and 6 second cd
It's not really fast, imo it's one of them spells that is easily dodgeable. With the vfx upgrade the hitbox is getting more visually clear which also helps with dodging it. If you respect her range and cds you shouldn't really get hit by it. She simply counters immobile melee champions, just like mobile champions counter her.
: Yo so uh, Omnistone ruins neeko
Same with all clones aswell
: League of Legends on the MacBook Pro 16" - my experience
I can run it well on my macbook, but it drains power so quickly. In one game I lose like 30% of my battery.
: I miss the rotating game mode que
Update: legend of the poro king is back on :))) thank u for listening to us riot
: But does Aphelios REALLY have one of the highest skill ceilings in the game?
Im guessing the hard part will be knowing how to micromanage which gun you want to save and which gun you want to get next. If a teamfight is starting and you have the low range boomerang weapon, then you lose out on a bunch of dps because you can't position that close as a immobile adc. His combos also seem very fast and relient on weaving in auto attacks, the main weapon and offhand weapon both have separate cds so you could potentially do something like R auto Q auto W R auto Q auto to kill someone.
: Aphelios's Face
It's really not that deep
GreenLore (EUW)
: Kinda mad that Nightbringer is getting one more skin than dawnbringer AND getting the prestige skin, I mean where is the balance in that?
Im predicting that Alune will be dawnbringer themed, in the back it has the pearly blue color that all the other dawnbringer skins have. It might just be Aphelios fighting someone though so idk. edit: yeah, the full splash got released and Alune is a dawnbringer so it's balanced out now :)
Lemons22 (NA)
: Kled is so busted...smiteless Kled JUNGLE with NO JUNGLE ITEM.
Maybe i'm stupid and forgetting something, but wouldn't he get much less XP without smite? I haven't kept up with the jungle changes so i'm not sure what jungle XP is like anymore, but I feel like he would be severely underleveled. Other than that, Kled is kinda annoying rn the Sanguine Blade nerf will probably make him more tolerable to play against.
datfatguy (OCE)
: Has anybody found any use for the alcoves?
The jungler can also walk into the bush when the lane is pushed up then in the alcove and sit in there until the lane pushes back and then gank. Also the support can use it to walk back into a safe space after they poke if the bushes are warded, many supports I see use it to pop in and out to poke or engage. Toplane I feel like it's less effective but you can still use it to outplay when you're super low to get away.
Yets4240 (NA)
: Huh so for 3 hours this had around +11, or +12 depending on when I checked it, then suddenly in the span of 15 minutes gets 25 downvotes, with no comments and seemingly no votes on the comments. Seems like something seriously fishy is going on here.
Yeah I noticed that too, kinda odd
: > [{quoted}](name=kda akali,realm=NA,application-id=3ErqAdtq,discussion-id=a0i98wHw,comment-id=0001,timestamp=2019-11-26T01:02:40.668+0000) > > His autos seem to be really unique too, the 5th weapon's auto sounds like it will be targeted and then become like gnar's q where you have to catch it. I wouldn’t call it unique. Considering we already have a champion with a similar mechanic {{champion:119}}
lol im stupid I forgot Draven existed, thinking about it now it does seem basically the same as Draven Q
: reading the new champions abilities be like
His autos seem to be really unique too, the 5th weapon's auto sounds like it will be targeted and then become like gnar's q where you have to catch it.
  Rioter Comments
: Everyone, Calm Down. Aphelios Isn't That Complicated.
The hard part is that you need to plan out your weapons ahead of time, if you don't use them in correct order you will have a suboptimal weapon in certain situations.
Rioter Comments
BAN YSUO (EUNE)
: Can you add a 2v2 game mode, because you removed 3v3 so there is something missing
There are so many unused maps that riot could use to just create a new game mode. 1v1 or 2v2 on the Odyssey and Star Guardian maps would be so cool. The project map was also really interesting, it could be a fun 2v2 mode. I would also love to see black market brawlers back.
703Baby (NA)
: Post-season
Yeah you can raise your mmr up a bit before the start of the new season so that you can get an extra boost on promos, and it's alot easier right now because people aren't tryharding. Or you can also drop it so that you place lower (some people do it for fun or if they want to try to climb through all the ranks)
: Please bring back the old red/blue buff indicators, I cannot see the new ones.
I like the new one's design, but it needs that band around it that the old one had. https://i.gyazo.com/3ca5c80e2b7e813589e81099f8265917.png It had those 4 glyph thingys floating around and also had the red/blue band below it that spun the other way around. Also the new one just spins really slow that it looks like it's part of the champions skin or something.
Dasdi96 (NA)
: PSA: if your team is ahead, do not get a 4th dragon.
Yes you are risking allowing the enemy team to take elder, but if you have the dragon soul, you can use that advantage to put pressure on elder. If your team is ahead with dragons then they should already be putting decent pressure on objectives (support is warding well and jg isn't missing smites). Unless the enemy jungler makes a super clutch play, then im most situations getting the 4th dragon is better. It also locks the enemy out from getting any more dragons which can prevent them from snowballing into a victory.
Cdore (NA)
: Remember when League was a game made for American and European audiences?
Not really a bad thing, there's more people on servers in asia than in every other servers. More people get to enjoy the game which is a good thing, and many people in Na atleast that I know enjoy fast paced games more. The playerbase that enjoys slow pace games is pretty much a very small minority compared to the people who enjoy fast paced games.
: I think Aphelios looks like an korean idol
Race doesn't really play much of a role in Runterra imo. I think, it's more about the champion's faction/ethnicity. While the ethnicity mirrors real life cultures and traditions while race isn't really a huge indication of it. For example in Ionia you can easily tell it's based off of asian culture, but many of the champions from Ionia aren't asian or their race is left ambiguous.
Xavanic (NA)
: Can ornn have a skin?
probably getting a winter skin
: Does Qiyana click with anyone?
You always take {{item:2033}} first item, it helps with sustain during the first 3 levels. At level 1 take Q and just farm, if they're melee you can poke them out a little with it. Level 2 take W and use it on the river for ice element. Just keep farming slowly to let the lane push into you, then at level 3 you can engage if the minion wave is in your favor and chunk them for usually 50%-65% of their health. You keep doing Ice element - wait for W to get back up again - e - q - w - q until they die basically. At level 6 look for when they're next to those 4 small walls on both sides of midlane https://www.slashskill.com/wp-content/uploads/2015/03/Screen01.png These ones, and you do Ice element - wait for W to get back up again - e - q - w to reposition to push them into wall - ult - q You can kill most squishy midlaners this way. In teamfights force fights in the river or jungle. If you fight in the river you don't even need to hit your ult onto a wall you can just straight up ult them and they'll get stunned. If you're not in a tight space or the river, use your bush q to sneak and get in a position to ult someone into a wall. Her build is normally: {{item:3147}} {{item:3117}} {{item:3142}} {{item:3036}} (if they're building armor) or {{item:3033}} (if they have healing) {{item:3053}} or {{item:3026}}
: Akali Runes?
For roaming: https://i.gyazo.com/7e7f7e4062848b3bc25953c66d227ea9.png Electro is good to burst ppl down and ultimate hunter + transcendence is so that you have a very short ult cd so roaming is easier. You can't really do anything without ult most of the time and ultimate hunter + transcendence gets it to like 110 seconds. You don't really utilize stealth or dashes enough to use sudden impact more than taste of blood. The problem with this setup though is that you really have no sustain so it's only good against champs who can't push very fast or poke very well. It works well against champions who want to roam like {{champion:55}} {{champion:136}} {{champion:246}} because you can follow them easily. You can also switch out your secondary runes for these: https://i.gyazo.com/4f1e056635d4be72699c2cf50b834633.png https://i.gyazo.com/f3ba070f79871c0f73306c32bc971c37.png Basic Akali page: https://i.gyazo.com/b957a9a9faaf997febd6a721389c3ab5.png This is just the general midlane rune page rn. Good sustain, good cdr for ultimate, damage is kinda low but against most midlane champions you can't really do much until you have ult so it's better to just farm and sustain rather than go in with q auto q. You can already kill most champions with your full rotation at level 6 without the burst from electro also.
Nithke (EUW)
: 3 games and i'm already used to it, and i'm a silver random guy, it isnt
Maybe you're just naturally good at it then, it was pretty hard for me to get used to when I started playing her and I sometimes fail at doing it consistently.
pwc2016 (NA)
: Why Akali is ACTUALLY broken
I agree with most things in this post, but she's not really easy to play. It's really difficult to get used to Q auto Q especially against ranged champions.
: I think Qiyana is a cool champ, but wtf is that ulti?
She isn't really safe like other assassins. Also you can dodge all of her spells. Alot of people don't know this but you can even evade her ult if you get directly hit by it. If you spam flash, a fast dash, stopwatch, or a blink while you are being knocked back by the first part of it you can avoid the stun part which can save you in a tight situation. {{champion:238}} {{champion:84}} {{champion:7}} {{champion:245}} {{champion:28}} {{champion:105}} they all have abilities that allow them to escape from a fight. Qiyana is more like a traditional assassin where she goes in bursts them and either lives or dies. The only exception to this is Grass Q, but even then its situational (bushes are not all over the map) and it's in a small telegraphed area. Also once she leaves the bush she also can't get back in. I guess you could also say that her Ult knockback enables her to escape easily, but it's not really that far (similar to Taliyah's knockback but a little less, it doesn't push back all the way of the full ult, only like 1/3 of it). The importance of her lack of escape is that, once she misplays she's basically a sitting duck. Personally, I think she has a little too much utility on river Q but other than that she's alright. She has the same issue as Akali where she's very good in higher elos but kinda mediocre in low elo.
: After just over a year of balancing, Riot was able to get Akali's presence at worlds from 80% to 87%
She's balanced in soloque so I don't really see this as a big issue. Even if she's picked all the time in proplay it isn't a bad thing. She's one of the most fun champions to watch which gets riot more views on games. I would much rather watch a pro player play Akali than any other champ. Panth and Qiyana are also in the same boat as Akali when it comes to proplay, but no one really complains about them.
: > [{quoted}](name=EATARI,realm=NA,application-id=3ErqAdtq,discussion-id=mAqkebNa,comment-id=0003,timestamp=2019-11-08T19:24:18.986+0000) > > You do realize that the community has more than one opinion, right? Some people think damage is just fine, strangely enough. Yet the vast majority I see are saying it's too high. From boards, to reddit, to streamers, to youtubers, I've heard a lot more "damage is too high" as opposed to "Fuck dude I don't do enough damage"
This is kinda just speculation, but other servers seem to like the high damage meta. I think especially China and Korea would rather have high damage games with shorter times bc of pc bangs and also there's generally just less time in the day for games (school gets out later and league's playerbase is mostly composed of teens).
: I'm excited to watch Arcane, the new LoL show, for one particular character
It would be interesting to see {{champion:61}} and also maybe the gardens in piltover https://cdn1.sixmorevodka.com/wp-content/uploads/2019/10/08000501/CORINA-VERAZA.jpg?webp=0
: Akali and Aatrox got gutted because of pro play
Akali isn't gutted, her numbers are just really weird. There's way too much power in R and it has an insane cooldown. Q, E, and Passive are very lackluster. W is kinda fine, people still don't like playing against it though. I wouldn't mind if Riot lowered the Ult by 20 seconds for a damage decrease on R2. Her laning pattern is becoming more and more like old Akali where you're useless without ult but now it feels worse since the insane CD.
17171 (EUW)
: One minor change to balance Qiyana
Imo, Riot should remove utility and damage from her ult and in change give her a little more scaling into mid and lategame on her basic spells. Her ult really shouldn't be more core identity as an assassin. The E interaction doesn't bother me that much bc her range is low but her Ult is really annoying to play against sometimes and doesn't even feel that good to use as the Qiyana player.
: Senna: The "support" ADC
They probably made it so that if she takes the CS she doesn't get the passive ghouls
Asiula PL (EUNE)
: Is it still possible to get this icon?
If you wait until Essence Emporium and save up BE then buy the random icons chest you can do that until you get it I think
: Curiosity question: are female characters made intentionally uglier over the years?
Why can't female champions be "ugly"? Not all male champions look like {{champion:157}} {{champion:98}} {{champion:110}} {{champion:44}} {{champion:238}} {{champion:80}} There are male champions like {{champion:79}} {{champion:48}} {{champion:6}} If they can exist with unconventional standards of attractiveness, then female champions should be able to as well. And even then, the female champions you stated aren't even ugly.
: I would probably hazard a guess that it's going to be REALL EXTREMELY HARD to convince Riot to made design edits to these skins. These skins were collaborated on with Louis Vuitton, the fashion label, so I'm fairly certain it would amount to sacrilege to want to make design edits to skins that a company that is nothing but designs has helped create.
I think only the Prestige ones were created by LV, these ones just seem to be designed by riot. Im guessing Riot sent the initial designs to LV and they created their own designs. I still think Riot won't change the color palette as the MV and trailers have already been released though.
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kda akali

Level 259 (NA)
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