Meddler (NA)
: Quick Gameplay Thoughts: June 20
Sona is strong because she has adc damage but also helps the support, she needs her q and e scaling to be useful as support. It's the fact taric an sona benifts eachother from both heal and shielding is what makes them overpowered. You guys just need to make revitalized less effective when stacked or to separate outgoing and income boost for healing/shielding into different runes.~~~~
Rioter Comments
: ( Prove Me Wrong ) Your promotional game shouldn't count as a loss if a non premade doesn't connect
> [{quoted}](name=Galaxyburstz,realm=NA,application-id=yrc23zHg,discussion-id=g6rrruRN,comment-id=,timestamp=2019-05-07T13:48:38.328+0000) > > So if someone in champ select says my PC keeps crashing, I'm lagging, I'm running it down mid, or my ping is so high right now for some reason I am not allowed to dodge but have to accept my fate and lose and then drop down to 68 LP if it then repeats twice > > I have heard many people say things like " Why can't I dodge in promos Riot? " but then realize that people would simply leave everytime they do not get over the top winrate teammates on their side to influence the outcome of the matches > > Simply asking for 1 permitted dodge that does not count as a loss if you enter your series / promos, give it a rank threshhold, a season restriction, test trial period, or a 10 ~ 12 minute queue time penalty > > I don't see any flaws in my logic, do you? It's flawed cause you can get another one after you Dodge the first one. You know how to get promoted? Win every winnable game. Even faker has lose streaks. I know it sucks to get trolls or afk but most of the time its unintentional.
JuiceBoxP (EUNE)
: You can't dodge because normally, dodging would make you lose LP. Since you are in your promos, you don't lose LP, you just get a loss. So when dodging, instead of losing LP and dropping below 100 LP, you simply get a loss. Don't think it can be changed simply due to the fact you lose LP when you dodge games You can't give people in promos immunity from losing LP via dodging
> [{quoted}](name=JuiceBoxP,realm=EUNE,application-id=yrc23zHg,discussion-id=g6rrruRN,comment-id=0000,timestamp=2019-05-07T14:00:57.735+0000) > > You can't dodge because normally, dodging would make you lose LP. > > Since you are in your promos, you don't lose LP, you just get a loss. > > So when dodging, instead of losing LP and dropping below 100 LP, you simply get a loss. > > Don't think it can be changed simply due to the fact you lose LP when you dodge games > > You can't give people in promos immunity from losing LP via dodging You will have more lp if you Dodge than if you lose I think. Like there is a difference going 1/3 and 0/3 in promo.
: Rune Page Order
I have it too it's annoying
: Remove position ranks. It's 10 times worse.
you are the who doesn't understand. I am saying, sure you can lose games because your team is not on their main so they played "bad". but you can also win games because you are playing against people who are not on their main. what is the difference between losing bc your team suck and losing bc your team doesn't care?
AUHamer (NA)
: Position ranks suck for support players playing solo.... I was gold/plat last season, but I primarily got to those levels playing jungle/mid so I could carry games. The best support cannot carry a game. A bad adc is a bad adc. period. Unless you have a duo partner as a support, you are pretty locked in you place and unable to carry your way out. In past seasons, I would play jungle/mid to place myself to gold where it is worth playing as a support because getting your ADC fed in higher tiers actually means something.
> [{quoted}](name=AUHamer,realm=NA,application-id=3ErqAdtq,discussion-id=Iue4k0d2,comment-id=0019,timestamp=2019-02-04T09:15:15.053+0000) > > Position ranks suck for support players playing solo.... I was gold/plat last season, but I primarily got to those levels playing jungle/mid so I could carry games. The best support cannot carry a game. A bad adc is a bad adc. period. Unless you have a duo partner as a support, you are pretty locked in you place and unable to carry your way out. In past seasons, I would play jungle/mid to place myself to gold where it is worth playing as a support because getting your ADC fed in higher tiers actually means something. Then play jg and mid to gold. You can duo with someone for sup, or just learn how to carry as sup in low elo. In the past season its probably because you capped on jungle/mid and find playing sup breaks that cap. However that's cause playing sup allows your team to carry you easier even if you not really good enough.
: I agree that it's a problem with the player base, but the reality is the system needs to fix it. This is a free to play game, that is easy to run on mediocre hardware. Just about ANYBODY can play it. Due to this low barrier of entry, you have to expect a bit of a mixed player base. Not everyone is going to be perfect little angels. In a perfect world with 100% honorable upstanding citizens for the player base, this system would work great! But that isn't reality. Leaving this system in place and blaming the player base for any bad experiences would be the low effort, hands off approach. The system needs to incentivise people to play well, and punish them for not doing so. For an example, I'm not perfect either. I'm focused on ranking up my mid lane right now. I will play my hardest and fight to the bitter end in every mid game. That being said, if I'm in an off role and my team is getting rekt, it's not worth my effort. I'm more than happy to just surrender, take the - 3LP and get back to mid next game. If I was looking at losing full LP even in an off role, you better believe I would (and did in previous seasons) play my heart out trying to save my LP even when auto filled. In short, I don't believe I would say this system promotes toxic behavior, but it certainly promotes a lazy care free attitude to anyone who isn't playing their main. Why try hard and burn yourself out just to help out the team you got stuck with, when the end result has almost no effect on the rank you care about? To be honorable of course! But remember, we're talking about human beings here, not perfect little angels. Most people are only looking out for themselves. Especially in solo Q.
> [{quoted}](name=Captn Clutch,realm=NA,application-id=3ErqAdtq,discussion-id=Iue4k0d2,comment-id=000c000000000000,timestamp=2019-02-15T03:52:26.111+0000) > > I agree that it's a problem with the player base, but the reality is the system needs to fix it. This is a free to play game, that is easy to run on mediocre hardware. Just about ANYBODY can play it. Due to this low barrier of entry, you have to expect a bit of a mixed player base. Not everyone is going to be perfect little angels. In a perfect world with 100% honorable upstanding citizens for the player base, this system would work great! But that isn't reality. Leaving this system in place and blaming the player base for any bad experiences would be the low effort, hands off approach. The system needs to incentivise people to play well, and punish them for not doing so. For an example, I'm not perfect either. I'm focused on ranking up my mid lane right now. I will play my hardest and fight to the bitter end in every mid game. That being said, if I'm in an off role and my team is getting rekt, it's not worth my effort. I'm more than happy to just surrender, take the - 3LP and get back to mid next game. If I was looking at losing full LP even in an off role, you better believe I would (and did in previous seasons) play my heart out trying to save my LP even when auto filled. In short, I don't believe I would say this system promotes toxic behavior, but it certainly promotes a lazy care free attitude to anyone who isn't playing their main. Why try hard and burn yourself out just to help out the team you got stuck with, when the end result has almost no effect on the rank you care about? To be honorable of course! But remember, we're talking about human beings here, not perfect little angels. Most people are only looking out for themselves. Especially in solo Q. If that's true then your enemy is also carefree, this is the same blame as "my team suck that's why I am in this elo. " If you play with shitty players then you are playing against shitty players. It's easy to see flaw of others, people make of fun pros when they are sliver players.
: Agreed. I see it as riots way to try and fight smurfing but totally fail. Anyone here, thats honest, can say if they played off role they would not care if they lost the game. Everyone else in the game probably cared but in reality I lose 3-4lp, because my main role wasnt played, and everyone else loses 15ish. Toxic
> [{quoted}](name=Live2LetDie,realm=NA,application-id=3ErqAdtq,discussion-id=Iue4k0d2,comment-id=0001,timestamp=2019-02-03T04:45:01.358+0000) > > Agreed. I see it as riots way to try and fight smurfing but totally fail. Anyone here, thats honest, can say if they played off role they would not care if they lost the game. Everyone else in the game probably cared but in reality I lose 3-4lp, because my main role wasnt played, and everyone else loses 15ish. Toxic You do know that this could also happen to your enemy team right? It's not like you never lose on your main bc your bad. People just needed to play enough off role so the system can match you with more similar skilled player. It's like saying you can't win in normal bc no one cares but there is always a winner.
: Snowdown Ending Soon
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lejundary

Level 243 (NA)
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