Cynicatt (NA)
: > [{quoted}](name=mvargus,realm=NA,application-id=mNBeEEkI,discussion-id=TWW8uyJ6,comment-id=00030000,timestamp=2017-04-30T13:16:19.074+0000) > > Why not? I managed it more than once. I feel like anyone who thinks you can be happy and poor hasn't really been very poor at all. Or idk, maybe they enjoy camping indefinitely. or maybe their definition of poor is living with their parents and not having a job or something similar to that. it's stressful not being able to afford anything. very. _very._ stressful.
> [{quoted}](name=Cynicatt,realm=NA,application-id=mNBeEEkI,discussion-id=TWW8uyJ6,comment-id=000300000000,timestamp=2017-04-30T13:22:37.419+0000) > > I feel like anyone who thinks you can be happy and poor hasn't really been very poor at all. > Or idk, maybe they enjoy camping indefinitely. > or maybe their definition of poor is living with their parents and not having a job or something similar to that. > it's stressful not being able to afford anything. very. _very._ stressful. Try 16 months unemployed and trying to survive on unemployment without accepting help from the parental units. To this day i'm not 100% sure how I kept my apartment during that time. I do know that it was stressful and frustrating, but that I kept reminding myself that if I was happy the days were easier to endure. And I came out of that and ended up in a far better place. So I can say you can be poor and happy, but it does take effort. You have to WANT to be happy, and that is something we aren't taught how to do.
Cynicatt (NA)
: no, you can't be poor and happy. I mean, I guess you could if you were an incredibly simple person...
> [{quoted}](name=Cynicatt,realm=NA,application-id=mNBeEEkI,discussion-id=TWW8uyJ6,comment-id=0003,timestamp=2017-04-30T13:07:09.676+0000) > > no, you can't be poor and happy. > I mean, I guess you could if you were an incredibly simple person... Why not? I managed it more than once.
: I want to be independent from my parents
> [{quoted}](name=Mymyamiaou,realm=NA,application-id=mNBeEEkI,discussion-id=TWW8uyJ6,comment-id=,timestamp=2017-04-30T12:40:16.359+0000) > > But I know I won't be able to afford school and other expenses without being on a strictly Ramen budget. A lot of people have survived on a ramen budget. At one time that was how 60-75% of all college students made their way through school since parents were rarely able to pay. And you can work around that some. If you can go to a community college for the general education requirements and then transfer to the 4 year college just for the classes you need for your intended major. The community college will be far less expensive and often has just as good of instruction. Save money > > Meanwhile I hear Obama is getting paid $400,000 to make a speech. Like shit man, gimme summa dat dough. > Yeah, politicians and former politicians get paid far too much for what they do. However, nothing we do or say today will change thata. > Can you be poor and happy at the same time? Like I'm happy most of the times right now, but I feel like if all of my money was being drained and I was crunching most of my free time on another job I'd be stressed as hell. There is an old saying "money can't buy happiness." (and yes I'm aware of the often added "But it can make misery more comfortable") Happiness is as much a function of your decision to be happy. I've had times when I was out of work and worried about losing my home, but I found ways to handle the stress and concentrated on the positive. I worked on hobbies, spent time with my puppy and kept a positive attitude. A few months later I found a job that paid better than what I was making before. So I have been "poor and happy". I've also been "poor and miserable", but both were due to decisions I made. What I'd suggest for you is that you look at what's available. Is there a job you can do that will allow you to move into an apartment? Would your parents be willing to help with a hundred or so dollars a month for things while you pay the majority of the bills? What classes do you want to take? Could you turn the classes into something that would provide extra money? Once you answer those you'll be able to start working towards having your own place.
Glîtchy (NA)
: So....I was toxic in this match?
First, if you reported everything accurate you weren't toxic. However, I haven't seen the full log, so I can't really help too much there. Now, as for the rest. You made a few mistakes and it looks like you ran into a group that was having "issues". Your first mistake was to respond to the collection of ? pings. One thing I learned long ago about this game is that there are a lot of jerks who like to think they are special and better than anyone else. They will try to raise a response from a player who makes a mistake. Now your death to Gragas must have been something they thought shouldn't have happened, so out come the pings. When that happens you need to ignore them and just play your game. By responding you invited your "teammates" to try to spoil your game and see if they could report you. Your second mistake was to complain after the Bard ult. Yes, it probably was intentional, but all you can do at that point is avoid being near Bard. Don't ever talk to someone who is doing what he was doing, you will end up with people asking for report support. *** Now as another pointed out, the report system is heavily automated. When a report goes in the game log is reviewed by a computer program. it looks mostly for words or phrases that have previously been identified as "toxic". If it finds them a ban is usually issued. If it doesn't, it will just erase the record of the report. So if you haven't been toxic, the report means nothing. If you have, you'd have received feedback from Riot after the game that goes beyond the brief "you have been reported." ping. And multiple reports in the same game don't increase the punishment. One report will get the log reviewed. Also the request is considered a form of bullying. You should have reported Bard for requesting that others make the request. *** My best recommendation though is don't let people get under your skin. Just play your game. League of Legends is a game and is meant to be fun. We all want to win, but losing does not have any long term effects. You won't lose your house, your girlfriend or your life if you lose. Try to win, but lose with dignity. The game is far more enjoyable if you don't get too wrapped up in the results.
Rioter Comments
QN jahn3 (NA)
: Well what I do know is that I have two options--to go with Sona right away or save up for Caitlyn, and I have not played any of the two champions yet. At least not much. I could start looking at Rotation champions, but the rotation does not tell me champion names or whether each of them is Marksman or not.
Actually the free rotation page does, but you have to click past the splash page to the one that lists them. [Current Rotation](http://na.leagueoflegends.com/en/news/champions-skins/free-rotation/new-free-champion-rotation-graves-lulu-orianna-and-more) If you look at that page you see that Graves is noted as purely a marksman and Quinn is a Markman primary with Fighter as a secondary. They are the only ADCs in the current open rotation. Of course tomorrow we'll see a new page listing the free champs for next week. But its the same trick, click past the news splash and look at the full page to see which ones are marksmen if you aren't sure.
QN jahn3 (NA)
: Just because I'm level 7 it doesn't mean I don't know about roles, but the rest of the material I might make use of. Thank you.
I was trying to use the roles to give you an idea of how to look at what champions you like to play. For example, long ago I picked up Sejuani mostly because I liked the look of the champ. At the time I was thinking of maining ADC, so I picked her up as a champ to play for fun. However, later I started playing with a new group of friends and we had 3 who liked ADC and none who jungled. Since I owned Sejuani I started playing jungle and found that I was actually having fun and success with her. (this was about patch 5.1 before Cinderhulk came out.) But once cinderhulk came out, Sejuani went from being ignored to being a "must ban" so I needed to find a replacement if I wanted to jungle. The fact that she was a tank jungler suggested that I find other tank junglers, since I liked that playstyle. I've since picked up both Amumu and Maokai and had success with both champions. I kind of suggested that when I talked about ADC and the fact that you mentioned you paid for Ashe. Ashe is a high utility ADC, so if you wanted to stay with that style of play you could go with Varus, Jinx, or Caitlyn primarily as all 3 have kits that feature high utility in some form. Or you could switch to more mobility and go with someone like Corki or Kalista. As they belong to a different sub-group of ADC. And I definitely feel the same on Sona. She's known for being a high poke, good sustain support who is extremely squishy. If you think you can be comfortable with that you can use her, Zyra, Janna, Soraka and Nami as well without major changes in play style as all of them are high poke supports. (although Zyra does not have sustain.) Alistar is more of a tank support which puts him in the grouping with Taric, Braum, Nunu and to a lesser extent Leona. (Leona is in my opinion more of an engage support than a tank/sustain support.) Its hard to really explain in a post, I know if I was talking to you I could probably present this a bit better, but I do know the key I'm trying to present is that you have to be open to possibilities and also be able to look for similarities and differences in champs while deciding who to go. An example for me was the Sejuani to Amumu/Maokai decision.
QN jahn3 (NA)
: I am working my way toward level 10 so {{summoner:11}} Smite might be something to look forward to... But I thought I made it clear that I don't have money for those champions... unless they are 3150 IP or below... then I might consider...
> [{quoted}](name=QN jahn3,realm=NA,application-id=WEuoGbmp,discussion-id=5jlu7oXG,comment-id=000400000000,timestamp=2015-06-05T00:25:40.800+0000) > > I am working my way toward level 10 so {{summoner:11}} Smite might be something to look forward to... > > But I thought I made it clear that I don't have money for those champions... unless they are 3150 IP or below... then I might consider... You'll be surprised how quickly you can obtain IP if you decide to save for a specific champion. But I can understand trying to purchase mostly the low IP costs ones first. However, it is true that a good number of the ones named on that list are either 4800 or 6300 IP each. I do know that Annie, Warwick and Nasus are all less (Annie and Warwick are 450, Nasus is 1350). But I do think jungling should wait for a few levels past 10. Having tier 3 runes helps more than you might think and having a good mastery page also helps as you can get both defense and offense up a bit if you have 20 or more points in your masteries.
: 1. Garen Garen is an amazing Top champ and an easier champ to master as a beginner. He's not support, he has almost nothing for abilities that would help him support. Attack speed isn't everything. Check out the guide on mobafire.com and build tanky. His 0 resource cost on his abilities means you can use them to get cs (creep score, last hitting minions). Watch some videos on how to play garen on youtube or any other champ you might have as well. 2. Ashe Ashe is a really, REALLY strong adc at the moment. She just got a rework and it was like giving a machine gun to someone who already had a semi-automatic. Work on your "trading stance" (youtube it) and poke with her w, burst with full 5 stack q. Use e to show people the map and try to pop out the enemy jungler. The goal in lane as an adc isn't to always auto attack the minions but rather to get a HIGH cs while still poking your opponents. This means you want to always get the last hit on a minion first and foremost but it also means you have a LOT of time to push back at your opponent who, remember, is trying to do the same thing you are doing. 3. Tristana, a lot of the same applies as ashe with poking and last hitting. They even build very, very simularly. Difference is you have a bit more "escape" with Tristana and she's on of the best scaling adc's in the game so you'll do a ton of dmg. 4. Alistar As a support, he's ok. Not the strongest, not the weakest. he's very straightforward and good for beginners but can take a bit of practice to master when and how to combo people so you're not sitting behind minions and spamming your e. 5. Sona is an extremely strong support. I have a VERY HIGH win rate with her in ranked and it's because she can poke, she can heal, she can stun and provide speed to the ENTIRE team. As a beginner she's fairly easy to do well with because all you're really doing is poking with your q (and boosting your adc's dmg with it) and healing with your w for most of the game. The r stun is great for team fights, doubly so against teams that clump up (i've gotten people pentakills by stunning at the right time) and her e can be a great way to chase or retreat. There's a LOT of other champions that are great. It seems though that you have a lot to learn. Check out youtube and mobafire and learn how to build and lane. Each champion has it's strengths and weaknesses where they can excel or get rekt and it's up to you and how you play them to determine how well they do. The only champion I think is useless (because most people have no idea what they're doing with him) is bard. Starting off there's a few champs that are fairly easy to become acceptable on quickly: Tryndamere Shyvana Annie Warwick Sejuani Volibear Gragas (Seriously, compared to other junglers this guy is like using a fat king kong against tinkerbell) Vi Dr. Mundo Aatrox Heimer Nasus Most of these are very forgiving if you make a mistake and Built right can become MONSTROUS in game. Some are junglers though and I don't recommend going jungle without watching a LOT of videos on how to do it and how to gank effectively. It's a high risk, high reward role but your team counts on you to be there for them when it's time to gank and countergank. So please, watch some videos and learn how to before diving into pvp as a jungler. At the end of the day, play what you have fun playing. If you love Ashe, queue her up. If Garen spinning and winning is what you enjoy, go for it. It's a game, just remember to enjoy it.
My only comment here would be that the OP is only level 7. Jungling really requires smite which he can't get until level 10 and ideally he should wait for level 20 when he starts getting level 3 runes as having runes makes a huge difference in the jungle clearing camps. But I agree Gragas is a power in the jungle at the moment and more forgiving than some of the other popular junglers.
QN jahn3 (NA)
: That will leave me with no end of questions though. ^^;;
You'll have questions even when you get to level 30. As you play there's always something new to learn.
QN jahn3 (NA)
: Which champion amongst the ones I have is the best one for me?
Ok, so I checked and supposedly you are level 7, so you are just getting into League. And when I check out your game results on na.op.gg that is somewhat supported as it shows only 18 games total. That said, there are a number of things I might say. I'll try to give you the best advice can think of First, each week try out several of the free week champions. You can start with a Co-op v AI match, or you can see what you end up with in ARAM, but the key is to test out champions. You will probably struggle. You will make mistakes. You might have some smurfs get on your case for poor play, but you'll also learn how each champ works and more about when and how to use different abilities. Second, you've played so few games that its hard to say "get X champ." What I can do is give you a bit of a breakdown of champ types and where they play. At first its good to choose 1 or 2 roles to practice/learn first and you should concentrate on mostly getting champs who are playable in that position. So breakdown by type ADC - ranged, usually have weak early, but very strong late games. Can sometimes be played mid or top, but the majority only do well bot lane with a support. You have 2 in Ashe and Tristana and I saw you played Jinx. There are differences in them based on ability sets. Ashe, Jinx, Kogmaw and Varus are well known for low mobility but surprisingly good utility or CC. Tristana, Graves, Corki, Vayne are known for higher mobility, but trade away some CC in exchange for the ability that gives them mobility. Playing an ADC is often a personal choice based on play style. Some are "lane bullies", others are better for passive farming until the laning phase is over You kind of need to try each one and decide which ones feel right. Tank - Melee, with good defense and usually some good CC. Depending on their skillset they can be played just about anywhere, but some are better in specific roles. Garen is best in the top lane although he can be played mid against some team comps. Alistar is very good in the support role, but people have taken him jungling. At your level you don't want to try jungling. (you really need level 10 for smite and level 20 for tier 3 runes). Again this is a matter of personal preference, but you do have the 2 best beginner tanks already. Bruiser - Melee, but usually build more damage items than a tank. Often have strong skills for fighting 1v1. I saw someone name Tryndamere and Aatrox who are both good bruisers. You see them jungling and top lane with rare appearances mid. If you enjoy melee fighting these can be fun to play. Mage - Mostly shorter ranged than an ADC and do much of their damage with abilities where an ADC can do the majority of their damage with auto attacks. Mostly played mid, but some appear top or support and a few can jungle. Sona played mid would be considered a mage. Annie would be a better choice for a beginner. Assassin - Melee, but designed around abilities that allow them to kills champions in one burst of damage. Most take time to learn to play to their potential. Most also play in the mid lane so they can roam since they need to get kills to keep up with champions who can kill minions quickly. They've fallen out of favor in the current meta. Support - Basically a champ that has some mix of crowd control, healing and protection. They will travel to the bot lane with the ADC and their role early is to keep the ADC alive and try to help the ADC kill the other teams champions. It's not a popular role to play as you don't get gold quickly and are expected to do things like ward. Sona is almost always played in this role. She's very good at it once you learn which items to buy and what skills to level when. ----- So I'd say find a type you like and a role/lane to play and look at testing out any champ that might fit there. --- Next, at your level you'll make mistakes. Try not to take them too personally, but if someone calmly gives you advice listen. They might help you uncover mistakes you can correct. --- I'm willing to help if you run into me in game. I'm not great at mid or top. (my reflexes are too poor for me to beat most players and I'm out of practice), but I can definitely help you with Sona, Ashe and Tristana. I also might be able to find others to join in so you can play in a bit more relaxed atmosphere as the groups I run with try to be very nice to new players. -- I will say if you like Sona you can definitely get her when you can. Riot does allow you to say "oops, I don't think this champ works for me" 3 times, so if she really doesn't work out you can get a refund, but she has the advantage of being a solid champion with a skill set that it not too complex for a beginning player. At the same time learning where to position her and when to use each skill takes time, so you'll develop some strong play skills that can be used on other champions. See you on the rift.
Drukyul (NA)
: > [{quoted}](name=Shok S4,realm=NA,application-id=Ir7ZrJjF,discussion-id=rO7xTVuZ,comment-id=001a0000,timestamp=2015-03-30T21:43:31.232+0000) > {{champion:111}}: I said I was on my way and you engaged when I was *barely* on my way. Lol. You lost 1v1. The "on my way" ping really needs a way to indicate distance. There was a thread about it a while ago.
> [{quoted}](name=Drukyul,realm=NA,application-id=Ir7ZrJjF,discussion-id=rO7xTVuZ,comment-id=001a00000000,timestamp=2015-03-30T23:16:42.982+0000) > > The "on my way" ping really needs a way to indicate distance. There was a thread about it a while ago. Why? Anyone can peek at the mini-map and see where their teammates are. I always check if the jungler pings a lane I'm fighting in as to me the ping just tells me to start trying to bait the enemy champ out from under turret. I figure the jungler won't want an initiation until he arrives. (and I've had junglers decide to not follow through on their pings so I don't consider them firm until I see the jungler reach the bush they are ganking from.)
: If someone spams laughter all game, is it a reportable offense?
Why? I won't say that its good sportsmanship, but its not actually abusive in anyway. In general when someone does this in a game I'm playing I just quietly wonder how long they have been saying "do you want fries with that?" at their job and then ignore their antics. The thing you have to remember is that the truly good players aren't going to be quite that pathetic and attention-seeking. They will be playing to win. If you do run into someone trying to mock you, it almost always means they suffer from a severe lack of self esteem and belief in their abilities.
KilljoyX (NA)
: > [{quoted}](name=mvargus,realm=NA,application-id=cIfEodbz,discussion-id=EXXVj6AZ,comment-id=00010001,timestamp=2015-06-03T21:33:33.678+0000) > > I don't see that much toxicity in my games. > > In fact in the last 10 or so games I can really think of one incident and it was minor. I was in a game where my team was losing badly. I went to throw a ward in a bush I knew probably contained the enemy jungler (I had just watched the jungler enter the bush), but I had 2 teammates nearby. Afterward one of my teammates berated me for "facechecking". > > I didn't respond, although one of my teammates pointed out that I was not the reason we were losing at that point. > > ---- > > I've found that most of the toxicity occurs when a player is toxic or at least argumentative themselves and in effect invites others to be toxic towards them. If you just play the game you don't have that much of a problem. Our definitions of toxic must be wildly different.
> [{quoted}](name=KilljoyX,realm=NA,application-id=cIfEodbz,discussion-id=EXXVj6AZ,comment-id=000100010000,timestamp=2015-06-03T21:38:16.295+0000) > > Our definitions of toxic must be wildly different. Probably. I look at this game as just a game even when I play my best and try to win, and as far as I'm concerned as long as the other players on my team do that, I don't worry too much about minor "woofing". I only consider someone truly toxic when they go out of their way to ruin the experience for others, or when they display excessive levels of unsportsmanlike behavior. (I've long ago learned that 99% of people playing games like this won't be sportsmanlike all the time.) So someone saying "Leona you suck." (which has happened to me, but I agree, I'm terrible on Leona.) I generally shrug and at most report for negative attitude or verbal abuse after the game. I don't get all twisted around the player being "toxic" because they called me out for my bad play. Now someone spending 5 minutes of game time to berate a player. (which happened to me the 2nd time I ever played Riven and is why I don't play Riven very often even though its been 4 months since it happened.) Is something I do consider toxic, and the time I'm thinking of the person doing it had one of the others on my team admonish him for his attitude. I've seen my team tell off someone in all chat because they were overly negative about the performance of one of their teammates in all chat. This is the most obvious toxic behavior, but it is extremely uncommon to see. Some of the other behavior people think toxic.... **Dropping from a game because you gave up** - childish, silly and pathetic in my opinion, but I almost never see it. **Whining about champ select/auto locking** - childish and pathetic, and can induce someone to go overboard with the comments in chat, but hard for me to label "toxic". Its more a potential source of toxicity in others as far as I'm concerned, and as I said childish. But its another thing I've never seen in my ranked games for some reason. **Saying "GG EZ"** - This one I do consider unsportsmanlike, but again, I almost expect it from the types of people who will enjoy playing a game like League. Its not hard to call it "toxic" and "reportable" but its also not hard to point out that its very natural to do when your team wins in dominant fashion. Just my opinions though.
: >I very rarely witness the supposed toxic community that I hear about all the time You were making sense until then. You seem to just be in denial.
> [{quoted}](name=The AFK Farmer,realm=NA,application-id=cIfEodbz,discussion-id=EXXVj6AZ,comment-id=0001,timestamp=2015-06-03T21:29:34.689+0000) > > You were making sense until then. You seem to just be in denial. I don't see that much toxicity in my games. In fact in the last 10 or so games I can really think of one incident and it was minor. I was in a game where my team was losing badly. I went to throw a ward in a bush I knew probably contained the enemy jungler (I had just watched the jungler enter the bush), but I had 2 teammates nearby. Afterward one of my teammates berated me for "facechecking". I didn't respond, although one of my teammates pointed out that I was not the reason we were losing at that point. ---- I've found that most of the toxicity occurs when a player is toxic or at least argumentative themselves and in effect invites others to be toxic towards them. If you just play the game you don't have that much of a problem.
: Worst Game I've Ever Experienced
I agree with you Troy, although I still try to play mid lane occasionally. I find that I'm happiest playing support or jungle and I can tolerate ADC. I end up miserable most of the time I play mid or top unless I have a very friendly and active jungler to help me get through the laning phase. Although I know for me a huge part is a simple problem with reflexes. I'm not 18 and my reaction times are just too slow for me to easily take on someone in mid or top lane where any mistake can end with you hearing "You have been slain" from the computer.
: As someone who played a horrible game two days ago, I think the system is screwed up. I went 1/13 on maokai. both games i legit got camped by jungler and midlaner. So i was like " well shit, I can't do anything, Im gonna get reported." But the botlane was always too busy arguing, calling each other a "troll." each one demanded the other team to report the other one, which confused me. (I realized i played against a gold in my maokai game but whatever.). My deaths didn't screw us over. It was the fact that the others argued so much that they just went in alone, with no team. Then raged at us. I begged for ganks, but didn't rage, I got mad at my deaths, but not at the team. You WILL have crappy games. Even behind though you can still catch up. I was able to get alot of assists late game, since I went tank. You only lose when you don't try to improve through the game, and then blame each other for "trolling." As for what happened bot, I can only assume two guys just getting into a pissing match. The toplaner had every right to be mad, but remember. Everyone has crappy games. He didn't understand the situation. He just saw someone do bad and assume he was a feeder. And what happened is that the team got into pissed off with the toplaner and decided, "hey this guy is a basterd report his ass" which isn't much better.
That reminds me of a few games I had including one recently where I decided to play mid (I usually avoid mid and top as if they contained plague). I struggled early and started to fall way behind on CS against a very good TF. Eventually our jungler (who never seemed to show up to gank) started to berate me for my play. I tried to stay out of it, but his comments got both the top laner and ADC into an argument with him and I can say the play of our team really fell apart after that. I've learned to try to make only positive or at least neutral comments in game. Negative comments never help.
: I am struggling so hard in silver right now.
I can only see a few things. 1) wards. There are games where you placed less than 5 wards all game. Wards save lives. Vision means a lot both to you and your team. You need to be more aware of that. 2) You have at least 7 champs with 20+ ranked games played this season. That's a lot. You probably should narrow your champ picks just a bit. Looking at your win percentage I'd say you might want to drop Ahri and Orianna for now as you are at less than 50% win rate on them, while you have 55+% on Xerath and Twisted Fate. 3) as another person said, assassins are struggling a bit in this meta. You might need to consider that as you continue to play. That's about it. From what I can see your team comps were reasonable so there isn't much to suggest there. If you can improve your CS/min a bit that might help, but you usually get above 6 there so you are already decent.
Tsen (NA)
: I can't seem to improve.
There is a number of things you can do. first, if you can find some friends to play with. JOining a teamspeak community can help. When you are playing with them don't be afraid to ask them to let you play a role you don't spend much time playing. Hopefully they'll work with you and you can get out of the support role. Note this isn't calling "fill" its a case of saying up front. "Hey can I mid for today. I want to practice." Second, look at a champ and if you like them try to spam them for a week or two. I only started in January, but I have 60+ games on Jinx (she carried me to level 20) almost 100 on Sejuani (she carried me until I entered ranked play.) and nearly 80 on Sona (I switched to her because Sejuani was and is a must ban in ranked.) I do get my preferred role a lot more because I prefer support, but if your teammates know you have a champ you like to play they'll usually work with you to allow you to play your favorite role. (half the reason I ended up playing Sejuani so much was at the time my regular group had a support main so I had to move somewhere.) Third, On jungling. Jungling is as much a game of knowing routes and timing as it is about being expert on a champ. You mostly need to know what order to take camps and when they respawn so you can maximize gold while still providing map/lane pressure. Many people recommend Warwick or Yi as starter junglers, but I'd recommend Amumu. He's easy to learn to play as he has only 1 skill shot, and once you upgrade his jungle item he can clear camps effectively. at bronze/silver Elos he's quite effective as a ganker as well. The pattern is easy, Put a point into W and then make sure you have a leash. Smite, turn on W and kill Gromp. Put a point into Q and then Q to the blue buff and kill it. (you'll use 1-2 potions here depending on how good your leash was.) turn of W while you walk over to the red buff, Turn it back on a and then q to the red buff using smite to finish it. Then depending on your health you can gank if you feel strong, kill a river scuttle for gold or back and upgrade your jungle item. After that, its just a case of making sure your buffs are never up long while you clear camps and visit lanes.
: What do you do when you're on tilt?
ARAMs mostly. Maybe a few bot matches with champs I don't play much Take a break and go play some X-com, or watch anime, or go to the park to shoot baskets. Anything to reset my mood.
: My First Night of Ranked Games = Terrible Experience
YOu have questions, I can try to answer. > Was my experience of 5 games the norm of what I have to look forward to every time my team is losing? I've only played a few more ranked games, but I've really only had 2 where there has been a lot of toxicity, and the latest one was rather muted as I think the player who went toxic knew that he hadn't played well, but just wanted to try to blame someone else. (I ignored him.) I do know that games that don't go well often result in a player getting a bit salty in chat, but it doesn't happen every time. > Does the attitude of players get better in higher ranked games or worse? I've played with players from diamond to bronze, although my highest ranked matches were during my placements when I had a few games with low golds. I have found that there are some toxic players at every level. > > What advice do you have at getting better without dealing with the nerd rage? I advice first that you ignore it as much as possible. YOu don't have to mute, but just say nothing when someone does start to rage. The other part is to choose a very small pool of champs to play in ranked and practice them quite a bit. Your five ranked games had you play 5 different champions. If you concentrate on just 1 or 2 you'll play better and be much less likely to cause someone else to rage.
Rrett (NA)
: You forget account sharing is against the rules. Hope riot bans OP. This shit isn't acceptable.
I did note that the 6 year old using the account was sharing. It was my last paragraph in my post. > The system actually worked close to how its supposed to, unless you consider the fact that your 6 year old sharing the account should get it banned outright, but since all they did was sit down at the computer when you were called away, its impossible to prove that.
: I would report both. I am pretty sure this guy from top vent himself a lot before OP came back, he just lost his strength after bot going 1/25 or something. 1/17 is intentional feeding simple as that. Also lending your account is actually violation itself. Saying you should report whiner and not a person that actually single-handedly lost whole game is a bit too stretched opinion. OP has a point and it stands in a lot of different situations. But we all must admit that system is generally a lot better than in earlier seasons. Would be nice if Riot put another wide wave of chat bans just to remind ppl to play nice.
If you read my whole comment I note that having the 6 year old play was account sharing, but that it would be impossible to prove as it was a case of "hot-seatting" rather than two different people logging into the same account from different computers. As for 1/17 being "intentional feeding". That charge is one that I do take seriously. As far as I'm concerned the word intentional makes it clear that the player has to be actively trying to die. A novice player is going to die quite a bit. In this case it was more the fact that the 6 year old probably had no idea what they were doing, and did things you or I wouldn't, but I really doubt they were trying to die. And I didn't say I wouldn't report both. the 1/17 player would have gotten an "unskilled" and the top laner might have gotten a "negative attitude" report from me. It depends on how nasty the top laner got. I likely would have just ignored him as I do understand how he probably felt. I just refrain from saying anything in chat. (my cats get to hear what I think though. I complain to them when I run into someone who drives me crazy with their poor play.)
: > [{quoted}](name=mvargus,realm=NA,application-id=3ErqAdtq,discussion-id=jROuVx86,comment-id=0004,timestamp=2015-06-02T20:04:11.119+0000) > > I'd like to point out that there are rules on what your account could have been reported for. > > Offensive Language? - I hope your 6 year old wasn't typing anything offensive, even if they knew how to chat > > Verbal Abuse? - not something your 6 year old was likely to do again, how well can they spell words > > Negative Attitude? - sounds like your 6 year old was just having fun copying what you do, I doubt they showed any attitude. > > Intentional Feeding? - always a tough call. You didn't watch the play so you couldn't say. > > --- > > Most likely the report should have been for "unskilled player" which would have been an honest statement. > > What it sounds like is that when you had to leave the team realized there was a problem, and most of them while probably unhappy accepted that "things happen." Your 6 year old tried, but couldn't play at the skill level necessary. But the top laner rather than manning up and sucking it in decided to try to drag the other team into reporting you. > > WHICH IS A MAJOR VIOLATION OF THE EULA!!!!! The top laner was violating the entire Summoner's Code which quite clearly states that asking people to report someone should always be reported. Worse, he was dragging additional people into a discussion they didn't want to deal with. I personally HATE having someone say "report X for Y". I usually can't see what they are saying, and for me intentional feeding requires that you run down mid and directly into an enemy champ multiple times. Someone who is trying hard and struggling might get me to report for "unskilled" but that report doesn't do much, so I usually leave it alone. > > > Sorry, but to me what happened was your 6 year old saved you from a "leaving game/AFK" report and the top laner's own bad attitude got him reported. > > The system actually worked close to how its supposed to, unless you consider the fact that your 6 year old sharing the account should get it banned outright, but since all they did was sit down at the computer when you were called away, its impossible to prove that. because silence of the lambs is how we solve our problems. if no one complains then everything is fixed right?
If YOU have a problem you should report the other player. What you should not do is ask/demand (and its almost always phrased as a demand) for other players to report as well. And I hate to say that a lot of the "problems" aren't really problems. Or at least I would have a hard time seeing them as such. More importantly I think you are lost as to how to "fix' the situation. I hate to say it, but anytime you create a competitive situation you generate a lot of stresses that will contribute to some people being toxic. I've seen it at every level. Heck, pickup basketbrawl games can get ugly at times and those can be a lot more violent than what happens in League (after all in person punches can be thrown. - and I can say from bitter experience that getting knocked down on concrete can end with a visit to the ER to be checked for a concussion.) The only "fix" that would truly work would be to immediately permaban anyone who is reported, but you'd end up with no players. I know people like you demand that humans try to interpret every situation, but its just not possible with 23+ million people playing daily. There are too many games and probably far too many reports to check each one and decide who was to blame.
: > [{quoted}](name=mvargus,realm=NA,application-id=3ErqAdtq,discussion-id=jROuVx86,comment-id=0004,timestamp=2015-06-02T20:04:11.119+0000) > > I'd like to point out that there are rules on what your account could have been reported for. > > Offensive Language? - I hope your 6 year old wasn't typing anything offensive, even if they knew how to chat > > Verbal Abuse? - not something your 6 year old was likely to do again, how well can they spell words > > Negative Attitude? - sounds like your 6 year old was just having fun copying what you do, I doubt they showed any attitude. > > Intentional Feeding? - always a tough call. You didn't watch the play so you couldn't say. > > --- > > Most likely the report should have been for "unskilled player" which would have been an honest statement. > > What it sounds like is that when you had to leave the team realized there was a problem, and most of them while probably unhappy accepted that "things happen." Your 6 year old tried, but couldn't play at the skill level necessary. But the top laner rather than manning up and sucking it in decided to try to drag the other team into reporting you. > > WHICH IS A MAJOR VIOLATION OF THE EULA!!!!! The top laner was violating the entire Summoner's Code which quite clearly states that asking people to report someone should always be reported. Worse, he was dragging additional people into a discussion they didn't want to deal with. I personally HATE having someone say "report X for Y". I usually can't see what they are saying, and for me intentional feeding requires that you run down mid and directly into an enemy champ multiple times. Someone who is trying hard and struggling might get me to report for "unskilled" but that report doesn't do much, so I usually leave it alone. > > > Sorry, but to me what happened was your 6 year old saved you from a "leaving game/AFK" report and the top laner's own bad attitude got him reported. > > The system actually worked close to how its supposed to, unless you consider the fact that your 6 year old sharing the account should get it banned outright, but since all they did was sit down at the computer when you were called away, its impossible to prove that. You.Are.An.Idiot. It is also clear you do not ranked.. That top laner had every right to be upset. Have you ever played a hard fought 45 minute ranked game and won only to queue up into a mess similar to this and lose all the LP/MMR you JUST worked your ass off to get? No? Didn't think so. If you do not ranked and are a child who doesn't understand how logic works, you should not be posting on this thread.
Really, then I didn't play 2 ranked games last night I guess. Won the first and then lost the second in a fight that drove me nuts due to the way it played out. But I also don't take this game more seriously than it deserves. I play it for fun and to compete. I don't live or die based on one game or even my current rank. In the real world my rank means nothing. It's not going to get me a raise or get the barista at my local Starbucks to reduce the price of their burnt stale coffee. And I didn't say the top laner had no right to be upset. I said that his demand that others report a player were a violation of the summoners Code. Which is something Riot employees have said. They consider it a form of bullying (it is) and want people to refrain from doing it. I also didn't say that there wasn't a problem. I noted that the whole team probably was upset, but it appears that the other 3 players just took it as a "things happen" event and tried their best. Which is the right way to go about the game in that situation, because things do happen and the game goes on regardless.
: Pretty much this. Riot's "community policing" is a long running joke, because it has done literally nothing to the toxicity problem. Games being toxic are caused by Riot's horrible matchmaking system that puts players with peers that are far outside of their skill level. Because League is a team focused game, this causes major fights, because unless your skill level far greater than everyone in the game, and you're playing a champion that can pubstomp, then sorry support mains, you're staying in Bronze forever. But Riot deflects this argument just by saying "teh toxicity!!1!" and the community eats it up. It's why assholes are allowed to troll in the pre-game in order to get what roles they want. It's why games are so frustrating to play when someone is being negative because you're forced to deal with them for at least twenty minutes, most likely more. It's why people lose their chat privileges by arguing their case against their teammates when the team gangs up and calls your bad play intentionally feeding. It's why despite the fact that all these systems are in place, League STILL has the most toxic community in video games.
> [{quoted}](name=Remlap1223,realm=NA,application-id=3ErqAdtq,discussion-id=jROuVx86,comment-id=00050000,timestamp=2015-06-02T20:40:34.013+0000) > > It's why despite the fact that all these systems are in place, League STILL has the most toxic community in video games. I'm going to disagree with this last line. I've played a ton of different MMO's and other online games over the 20+ years I've had a computer and internet access. I won't say that League is sunshine and puppy dogs, but compared to some of the other communities I've hung out in League is not the most toxic. Heck, if you don't try to cultivate toxicity you will actually rarely run into it. I've had maybe 2 bad games in my last 50 and in both cases I was playing a champ I know I need a lot of practice on so I didn't entirely disagree with the person who went toxic, only with him being toxic in a normal match. (I don't play champs I need practice on in ranked.) Most of the people who I find complaining about the way RIOT deals with the toxic players often later post about bans they got and they usually try to claim they were goaded into it. I expect that most of the complaints about this community being toxic are from people who are toxic themselves and who fear the new system as its far more likely to throw bans their way now. The system isn't perfect, but I expect it will be surprisingly effective.
: My 6 yr old proved how Riots report system is fundamentally flawed
I'd like to point out that there are rules on what your account could have been reported for. Offensive Language? - I hope your 6 year old wasn't typing anything offensive, even if they knew how to chat Verbal Abuse? - not something your 6 year old was likely to do again, how well can they spell words Negative Attitude? - sounds like your 6 year old was just having fun copying what you do, I doubt they showed any attitude. Intentional Feeding? - always a tough call. You didn't watch the play so you couldn't say. --- Most likely the report should have been for "unskilled player" which would have been an honest statement. What it sounds like is that when you had to leave the team realized there was a problem, and most of them while probably unhappy accepted that "things happen." Your 6 year old tried, but couldn't play at the skill level necessary. But the top laner rather than manning up and sucking it in decided to try to drag the other team into reporting you. WHICH IS A MAJOR VIOLATION OF THE EULA!!!!! The top laner was violating the entire Summoner's Code which quite clearly states that asking people to report someone should always be reported. Worse, he was dragging additional people into a discussion they didn't want to deal with. I personally HATE having someone say "report X for Y". I usually can't see what they are saying, and for me intentional feeding requires that you run down mid and directly into an enemy champ multiple times. Someone who is trying hard and struggling might get me to report for "unskilled" but that report doesn't do much, so I usually leave it alone. Sorry, but to me what happened was your 6 year old saved you from a "leaving game/AFK" report and the top laner's own bad attitude got him reported. The system actually worked close to how its supposed to, unless you consider the fact that your 6 year old sharing the account should get it banned outright, but since all they did was sit down at the computer when you were called away, its impossible to prove that.
: out of curiosity, when you mute them, does it also ignore pings from them? Also, trolling back always gets me in trouble, as people are rather quick with the report button. Still a better method than mine.
Mute does not ignore pings. You will still see the pings. In fact the way mute works doesn't always help. I ran into a game where our jungler had horrible map awareness, but wanted to blame me because it was the enemy mid-laner who kept roaming. Every time the jungler ran into the enemy mid out of lane I'd get 5-10 MIA pings spammed in the mid lane by the jungler. It was clear he was used to being muted and used that to display his anger. Of course this same guy kept trying to bait me into saying something reportable and got berated by the ADC and top laner during the game for his antics. It was a very unpleasant game all around.
: My sodium levels are too high. Help.....
There are no easy answers to this question. There are too many different factors that help generate the saltiness that one finds in LoL. However, I can offer a few suggestions and observations. 1) in general anything that can be taken as criticism is dangerous as you could end up with a very salty response. LoL may be a "game", but there are a lot of people who take very seriously. Many of these people want to believe they are the best in the world, so criticism is taken poorly if its accepted at all. a) my related advice is to never offer criticism during the game. No matter how poorly your teammate is playing suck it up and just play your game. 2) Defending yourself from criticism almost always starts a flame war. It's the flip side of point number 1. Remember that too many players here think they are the greatest ever and if you tell them that their unsolicited advice is unwelcome they often get unhinged and start berating you more. a) my advice is to say at most: "I'm sorry" or "My bad" and then don't respond if someone starts criticizing. You won't win the flame war if you do argue, and often the one arguing in the one reported. (I have ended up reporting the one who uses all chat to say "report X for flaming me" more than once.) 3) Remember that many LoL players are not exactly well adjusted socially in real life. This might not make sense at first, but the way I look at it is to picture that the person screaming at me is probably someone who's seen the bottom of too many trashcans during school lunches. After all someone who is social and popular probably isn't going to spend hours staring at a computer screen and beating up on a set of pixels. a) This means that you run into people who don't know how to resolve differences in a friendly manner. You have to be the "big man" and just take the abuse as you'll never win if you try to argue them to your side. 4) Another warning is that there are some LoL Players who enjoy getting other players in trouble. They will deliberately troll in order to get you to stay something reportable. a) The only way to avoid this is to ignore someone who tries to bait you into an argument, of course, it can be hard to tell if its a bait, or if they are honest. The easiest solution is to not talk unless necessary. ----- As you can probably tell my main suggestion is to keep your conversations in chat to things like lane declaration and champ suggestions in the pre-game and then game related facts. Things like "dragon in 30 seconds" or "We're being pushed, can we get a gank?" Don't be negative and never name a teammate directly except when congratulating them or saying "nj". It won't eliminate the anger, but it will make it difficult for anyone to direct it at you and you'll find that your games go more smoothly.
: Hey thank you for writing this and this really opened my eyes. you're right there is no reason to complain i maybe should have waited a week or even two to play ekko, the hype right now is too intense and everyone wants to play him. You have a really good point but you did have a flaw in that. I didn't abuse anivia, she was lying and also i got banned for an unfair reason although i did feel i deserved a report for the one where i snapped. Every time i get reported i always learn a bit more surley if i could have played the next game i would have been more calm and suck it up. Now im stuck waiting 14 days when my friend is already my level and i'll be left behind while they play ranked games. Im so stupid, but you made me realize why i was stupid. Thank you for that response. League on!
I hope that you'll come back and play better than ever. I can imagine that 14 days without league will be a bit frustrating. and I didn't say that you had abused Anivia, only that they baited you trying to get you to say something they could report as abuse to try to get you banned. There are a number of people who play that game, I've even run into it a few times which is why I try to be quiet in chat. I might compliment someone on a skin or like last night thank the enemy Vayne after her condemn pushed me out of a team fight and allowed me to escape, but I try to avoid anything that can be seen as a personal attack. I see the chat as a way to communicate things like: Dragon in 30 seconds Nunu no ult oom Backing to get Sightstone Let me finish blue and I'll come gank mid. ----- or other quick and simple messages. Things that will help your team. I do occasionally have fun with it, but again I try to keep it friendly and positive. (these are often in all chat) [game where 3 enemy players chased me(Nami) and killed me, but I led them into the rest of my team who quickly wiped them out] Why did you chase me, didn't you know I was the bait? (a bunch of fish puns from both teams players followed) [game last night where Nunu came to gank bot as I was playing Zyra. I was caught by Nunu only for Vayne's condemn to push me out of his ult and allow me to run to my turret.} Thanks Vayne you saved me. [game where I was jungling and Pantheon had ganked me at my red during my first clear. Later I caught him at his red and killed him] Ah, revenge is sweet. Thanks for the red Panth. [game where only opponent was playing the pumpkinhead fiddlesticks] Oh good, I haven't had pumpkin pie in ages. {I can't remember the whole quote, but the fiddlesticks typed back 'lol'} --- Fun, mostly friendly and impossible to report as abusive, negative or offensive.
Bunzato (NA)
: Losing sucks too much.
Bun, My first suggestion would be to find something that you can identify with outside off the game. It sounds like you are valuing yourself based on if you win or lose a game in LoL. But League is a game. Unless you are in the top 0.01% in the nation your skill hear means nothing. I mean, you could enter just about any Starbucks in the nation wearing a hat that says "I am rank Bronze 5 in League of Legends" and probably not run into anyone who understands what that means or cares. All games and sports were originally set up as a form of friendly social competition. It gave people a way to burn off energy and to compete in a controlled environment where the risk of injury was significantly less than in a battle or war. Yes, there would be personal pride on the line, but there was no real harm done if you lost. Now, I'll admit I can't help much more than to offer my observations. I don't have the same issues you have as for the most part I don't really worry about my rank in LoL or if I'm winning every game. Yes, I enjoy winning, but as far as I'm concerned a loss is rather meaningless. The problem is I can't teach that attitude. It's something I had to cultivate by reminding myself that I had to have fun first. But I also absorbed that while growing up. My family would have regular game nights where we'd get around a table and play anything from Monotony (my personal nickname for Monopoly) to various card games (usually rummy or a family version of multiple player solitaire) and taking those games too seriously was a way to get banished from the table, something none of my siblings welcomed. So we just didn't take the game too seriously. It was about having fun, not winning every game. There isn't really more I can say.
: thanks for you tips. This sounds strange, now i am in bronze 2, in ranked, our team are actually better than i was in bronze 1 playing with silver 5, more feedings and trolls in silver 5, can you believe that? I won a game yesterday with 4 vs 5 and i carried our good team, we had good team fights and teamwork. That is kind game i like to play, not those just blame and so toxic. i hope i get out of bronze soon, out of 6 games yesterday, 2 games had afk, 1 game with 2 afks. I am trying
I can't say, I'm in Silver 5 and can only remember 2 games total with an AFK. Most of my bad games have occurred when I couldn't get a good mesh with the ADC while I was supporting and we end up wrecked. Part was I wasn't using the best positioning and decisionmaking. I've gotten a lot better though, thanks to practice. And yes, I've had ranked games where someone on the team played poorly. It is frustrating. Usually after a game like that I take a break from ranked and play ARAMs or with my friends so I calm down. It never helps to enter a game already angry.
: Bans, Trolls, Smurfs, and lock in. Riot, we need to talk... I got unfairly banned by a troll!!!
Funny thing, I see posts like this quite often and I always end up wondering a few things. 1) Why were you talking back to anyone in chat. It's ok to say things like "my bad" "sorry" "dragon up in 30 seconds" "I'll get blue and then gank" "I need help mid, this LeBlanc is better than me." It is not ok or good to argue with anyone in chat about anything. 2) Why were you obsessed with who to play and where. I know that everyone wants to play mid and carry and faceroll everyone, but that won't happen every game. My advice is to "let it go" when you don't get your role. Heck I have a huge love/hate relationship with the jungle role. I'm good at it and at one point nearly mained it, but at the same time I find it boring to play all the time. Yet last night when there were 2 people in my ranked match who wanted to support, I pulled up my socks and took to the jungle as Amumu. 3) Why did you complain? First thing I found on about League, there are some good people here, but there are also a surprising number of selfish jerks. Complaining to them is only going to have them bait you to see if they can get you a 14 day ban for verbal abuse. And it appears you did fall into that trap. I get a feeling you are in too much of a hurry to play the new champ and forgot that patience will be far more valuable to you. Be patient rather than complaining next time. As for "lock in" I'll complain to myself or to my Team speak friends when it happens, but never say a word about it in the League chat. And I just work around it. There is not much you can do about it. But if it really bothers you play draft. It's a lot harder to lock-in there.
: Thank you very much for these. I know what i should do, i was just frustrated that i lost so much in a row, i almost gave up. I guess this really takes time. I just felt that i lost so much time playing with afk and ppl dont want to win. I was so unhappy i guess, but thanks, i will try harder.
It is a process. I started out 4-1 in my prelims and was feeling good, but then went 0-5 and wound up in Silver 5. Then I lost my next 6 ranked games and was actually worrying about being demoted so I took 3 weeks off ranked while practicing Sona and Zyra and just getting off tilt. And I did fun things at times. I tried out several new champions. I played a ton of ARAM and actually finally started to figure out how to teamfight as an ADC. I even got in a game of Dominion which proved to be quite a bit of fun as I got to use a champion that is not in my primary pool. (but who I'd love to play more often.) Eventually some of the little things I was doing wrong before were adjusted and I started doing a lot better. I went from a period on Sona where my best game was a 2.75 KDA and the only games I had less than 6 deaths were a 0/3/1 ranked loss and a 0/2/3 ranked loss. But once I got off tilt things changed for the better. On Sona in my last 8 games my worst KDA was 4.0 and I'm 7-1. I couldn't point out any one thing I've improved, but something clicked and I'm playing better. I will say its not about "trying harder". If you get too intense and worry too much about how well you do, the usual effect is to make you play worse. That's how I ended up on tilt. I wanted the wins too much and would make mistakes trying to force plays. There's the old saying of "work smart, not hard" which fits LoL. You need to play "smart". Know when calls can be made and try to anticipate them. Know what the other roles should be doing so you can keep track of them. Get to love your mini-map. (funny thing I spend more time watching it than the main map sometimes as it allows me to track the other champs.) When all that comes together you get wins, even if someone on the other team is uber fed. My ranked game yesterday is an example, where I played Amumu. The other team went for a 4 man invade/gank at the start and caught me near my blue buff. A short time later my teams Garen got caught by their jungler and we were quickly down 2 kills. But no one on my team panicked or even appeared to worry. We slowly started turning the fight around. I got wards down and pulled off several ganks on mid and bot lanes which got our mid snowballing and slowed the other teams ADC even as that ADC fed as hard as he could. The enemy ADC was a Varus and he eventually had a KDA of 20/4/6, but his team got only 3 towers all game, 2 dragons and lost hard once my team managed to get control of both mid and top lanes. The funny thing is that it was a team effort for my team. The Garen feasted early, but mid and late game he had our mid Akali also well fed which meant that we could burst just about anyone on the enemy team. Even our support helped a ton as Leona would chain her CC with mine allowing us to pin any champion. And we didn't talk much, just a few encouraging words and a couple of thank yous when things went well. Heck, one of my comments was an apology to the Akali when I killed the enemy mid-laner during a gank. Akali was like "you just secured it (the kill), she was trying to escape." The lack of negativity and just the sense that we were having fun made a huge difference.
Magic Mo (NA)
: > [{quoted}](name=mvargus,realm=NA,application-id=cIfEodbz,discussion-id=g1Fh1fRI,comment-id=00120000,timestamp=2015-05-28T17:23:13.233+0000) > > I've seen it happen. It depends on the insult though. I was being sarcastic... OP is assuming just because you insulted someone, your ban is warranted... You compare two people, one of who swears while the other simply insults and they both get the same punishment. Idiotic, really.
I know, but I was also saying that I've seen other MMOs ban for things other than profanity. Most don't like when people start throwing insults around liberally and most people who do that will violate the TOS/EULA in some way eventually. Honestly, I've never understood why people get so toxic about a game. I try to avoid it and usually the worst I do is say that someone sucks, but that will be to the others on my teamspeak and never directly to the player who is frustrating me. Heck a couple nights ago I decided to play Lux mid (I'm not good at mid, and it was my third time playing Lux in the last month.) The early game was a bit of a stalemate mid. I was up against someone playing TF and my lack of experience on Lux meant I could avoid dying, but killing TF wasn't really an option. (I have an extremely passive playstyle in lane.) Eventually TF got bored with only being 20 CS ahead of me and started to roam. I'd ping that he was moving and try to push his turret. It finally fell nearly 20 minutes into the game. (first turret to fall) At this time TF started roaming constantly only returning to lane to wipe out a wave or two of minions and then heading off for top or bot lane trying to get kills. I was still trying desperately to farm up as by this time TF could burst me in a 1v1 so I couldn't safely follow him. Unfortunately my teams jungler (Hecarim) appeared to have no awareness of what was going on, and would run into TF and then spam MIA pings in midlane to complain that I wasn't pinging every time TF wasn't in lane. When I tried to point out that TF was roaming and almost never in lane the insults started. It wasn't fun, but all I did was ignore Hecarim and try to play my best. Two others on my team both told Hecarim off. (He had taxed bot lane after a failed gank that did not even get the enemy to blow a summoner spell and my team's top laner has been maining Hecarim and was unhappy with how the champ was played. [the Hecarim was 2nd pick, the top laner was 4th]. As one can guess we lost the match, but the one thing I managed to do was avoid insulting the Hecarim (and yes, I did want to.) He insulted just about everyone on the team, and I expect got reported even though he didn't use profanity that I remember.
: > if you see my games then you know, out of these games, i always get feeders, afks, and troll picks Sooo, how about that Riven game today where a 16/6/8 adc and 11/2/20 jungler carried you while you went 1/5/22? How about that Vayne game where your mid TF had almost 100% kill participation and crushed all 3 lanes? How about that Lux game just now where you had more deaths than anyone else on your team, barely broke 100 cs at the end of the game, but your Darius was 21/4/7? You know perfectly well that you do not always get feeders, afks, and troll picks. You *sometimes* get these kinds of players. And the other team *sometimes* gets these kinds of players. But your team always gets you. So that's the only thing you have to worry about. Your own performance. You have to get really critical of yourself in order to start doing better. Right now you just do not have that mindset.
Wow, I have to say you gave good advice and analysis and its clear you are looking at the right items. And I can back you up. I've seen a number of people complain that they can't get out of bronze and just about every time when I look at their champ selection I find that they play different champions constantly and often do poorly when they play. --- To the original poster. First, forget all about "feeders, trolls and AFKs" (oh my!) They don't cost you games. Or at least they cost you far less than you think. I can think of 2 games that are great examples of this. One was one of my prelim games for ranked play. Right at the start my teams top laner DC'd leaving us in a 4v5. I rotated from jungle to cover the top lane and we fought hard for the first 15-17 minutes until the top laner managed to get the client to allow him back in. We went on to win the game. The second was a normal game. The other team lost 2 players, so it became a 3v5. Believe it or not those 3 players managed to win the game. They didn't give up and managed to find some amazing synergy in their team comp. Yes, it was embarrassing to be on the side that lost, but I learned more than you might expect. I also peeked at your results in ranked games. And I decided to look at your last few losses. The most recent on Lux, its hard to see what you did wrong based on the stats. I'm not sure you can blame just the Singed. The enemy ADC had a very solid lead in farm and the enemy jungler has 18 assists. It looks like your team lost a pressure game and you couldn't carry hard enough fast enough. That happens. The game before you were jungle Udyr and went 5/8/8. However the other jungler not only had time to outfarm you, but went 8/8/19. As a jungler you need to counter gank or counter jungle to prevent multiple lanes from snowballing due to the enemy jungler. The one before htat you played Ahri into Kat. You claim you did "enough" but you barely beat Kat in farm, and she was getting lots of kills so she was roaming hard. Also it appears your Garen was having trouble with Cho'gath, did you roam top to help or did you leave him on an island to slowly get frustrated? Before that you were jungle Nidalee and went 4/8/8. The key appears to have been top lane where your Tryndamere got wrecked by Darius. How much did you help there? Were you ganking often enough to give Tryn space to farm. Based on Darius getting 7.3 CS/min and Tryn only 4.0 CS/min I'd guess you didn't visit often, which means that Darius snowballed hard, but you didn't get any other lane going to compensate. Mid was close, but the Ahri there farmed worse than Tryn. --- The key is that your KDA is somewhat meaningless. LoL is a team game. If you can't help the rest of your team you will lose. I can go back to last night and my last game of the night. It was a normal and I decided to finally try out Bard. It turns out that my ADC was a second time Ashe player, so experience was an issue. I even confused my team at the start as I took W and visited top and then mid lane to drop off a healing shrine for those lanes. (and got thanked from my top laner for thinking of it.) This game started very slowly and 10 minutes in there had been a total of 5 kills. (the score was 3v2 in my teams favor.) I was concentrating on trying to keep my ADC alive and poking when I could. I ended up assisting on 18 kills throughout the game, but the key was that I fed Ashe. She finished with 11 kills and 6 were obtained in lane before we pushed the tower and started roaming. And it was little things. Wards in the right place. A well timed ult that froze Lebroken and allowed us to crush her when it ran out. A healing shrine left so I could back and get sightstone.... etc. It was not perfect play, but it was enough to help my team build the momentum for a dominant win. But a huge part of that is that I "main" support. I probably play support in 7 of every 10 games and I've learned some of the subtleties of the position and the champs. That's what will get you out of bronze faster than any other method. It's a simple process. 1) choose a role you will main and then 2 "secondaries" try for the main role, but if you can't get it use a secondary. Never play the other 2 roles in ranked unless you have no choice. 2) Choose 3-4 champs for your main role and 2 for each secondary. Select one in your main role for your primary champ. The others are for if your first choice is banned/picked or to fill out a team comp. Those are the ONLY champs you play in ranked unless again you have no choice. Note: This does not mean you select Katarina, Le Blanc, Zed (mid main), Riven, Cho'gath (top), Gragas, Rek'sai (jungle) as your 7 champs. Yes, some can be dominant, but any champ is good. Choose ones you enjoy playing and have some that aren't likely to be banned in every game. 3) practice the champs you want to play. 4) stay positive in games. That's about all you can do. And if you check my admittedly short ranked history you'll see I practice what I preach. I have played 5 champs in ranked play and other than maybe ending up playing an ADC or Janna for support that is all you'll see me play. As I said I main support, and here is my pattern for champ/role select. Sona - Support (always first choice) Zyra - Support (if I feel she'll work better with the comp.) Janna - Support (rarely, only if I can't play one of the others. Sejuani - Jungle (was going to be my main before I switched to support) Amumu - Jungle Maokai - Jungle Jinx - ADC Ashe - ADC After that I'm in trouble, but most likely I'll be able to keep it to those 7 champs. And it makes a difference. I hadn't originally planned on maining Sona, but after my first few ranked matches I realized that its easier to get the support role, so I started to switch. Unfortunately I wasn't ready and lost quite a few matches in a row, but I'm 7-1 in my last 8 with a minimum KDA of 4,00 in that time. The practice has made a huge difference.
Magic Mo (NA)
: Yeah because you totally get banned in other games for using insults that don't even include swear words...
I've seen it happen. It depends on the insult though.
Nsqui (NA)
: > [{quoted}](name=Arliden,realm=NA,application-id=cIfEodbz,discussion-id=g1Fh1fRI,comment-id=,timestamp=2015-05-27T18:40:36.867+0000) > > Of all the people posting about their "bullshit" suspensions all of them have a major thing in common; Guilt. All of them admit they were toxic in the game, all of them think it was ok or was a "first offense", all of them expect forgiveness in spite of their admitted guilt. > > Take this one and simple lesson my friends: That 14 days is a GIFT from Riot allowing you time to think about how you want to interact with people. Reform and you're in a good place. It's that simple. I, personally, have received one of the aforementioned 14 day bans. Here is my gripe with the bans and with your thread - they may have been deserved, but _two weeks?_ I had, before the two week ban, been banned only once before as a result of leaving games when I was at a very low level and did not know the effects it had on the game or my team. The two week ban was the SOLE toxicity ban I had ever received - I had never before been chat restricted, never banned for in game language or for flaming. Thus, after one heated game wherein I became fairly toxic ("Do you even know how to play Sona," "I've never seen Sona played worse") etc, I was reported and slapped with a two week ban. Yes, it was bad, and I realized as soon as the ban came my way that I had indeed been pretty toxic. HOWEVER, a _two week_ ban is _quite_ severe, at least in my opinion. The ban was good, and deserved - it forced me to reflect on the incident and realize that I should have handled the situation much more tactfully. But it would not have taken a two week ban. A simple twenty-four hour ban, or a two day ban, would have been MORE than enough to cause me to realize the error of my ways. I think it is especially harsh when one does not have a record of toxic behavior (a la myself.) I have already fought this battle on the old GD threads, and the ban is long gone. Seeing your thread, however, I feel as though you do not truly understand the situations some of us were in when the ban came across. Yes, we deserved it, obviously. Otherwise we would not have been banned. THAT is not the argument, at least not the one that I am trying to raise awareness of. I am simply trying to express the feeling that two weeks is a ridiculously long amount of time for someone to be banned for if it is indeed their first offense. The BAN itself, regardless of the time behind it, is enough to force a person who simply gave into a fit of rage to rethink their attitudes. However, there are the people out there that will be toxic no matter the duration of a ban - these are the people, the repeat offenders, who should be considered for two week and permabans. The majority of the players who received two week bans were no doubt in the same boat as I was, and had never been banned before the administration of the two week ban. Why should we receive that? Why not two days? Give the person time to mull over what went on in the event, give them a chance to realize, "Hey, I screwed up. I really shouldn't be like that to people, regardless of how the game is going or how they are playing." Two days is plenty of time to achieve that goal. Two weeks? Overkill.
It is severe, but I'm beginning to suspect that Riot has decided to balance deterrence/reform/prevention all together. They have 3 goals with the ban system. 1) Convince most players that being toxic is a bad thing as they could be banned for a long time. 2) Get anyone they did have to ban to consider their actions and decide to come back behaving better 3) Get those who are toxic out of the game for a long time in the hopes that they can reduce the toxicity and the community will start to repair the rest. However, I suspect there is an unwritten and unspoken aspect as well. A long (2 week) ban has a good chance of getting some of the more toxic players to quit. Yes, the ones that love the game will likely return, but the ones who are somewhat bored now have DOTA2, Heroes of the Storm, Smite and Sins of a Dark Age to try out. During a 2 week break a toxic player could go to one of those games and end up not returning to LoL. Yes, its some revenue lost, but it may be less than the revenue lost when people refuse to play due to having run into toxic players. Just a thought.
DaBosco (NA)
: oh im quite aware of the kills dont win games lol. and always keep the standard prioity in mind. ive noticed that its hard to really push towers in my MMR, norms or ranked, as it turns into a lot of TDM. Usually in laning phase i dont lose lane. i poke hard enough that im usually ahead by a bit, usually i tend to have ganks put on me as i am past the midpoint of lane when i push so hard. ive actually had a few games where both bot laners would come up to gank, usually have my wards up so i dont get caught out often but have gotten dived a bit. most of my deaths come in teamfights or getting caught out with no vision :( and i start to play like the sacrificial lamb and thats a habit i know i really have to stop doing
It sounds like you have the basic mechanics for the laning phase. Again in mid sometimes when you force the opponent to back you want to head bot lane for ganks. Now that can be hard if the enemy bot laners are coming to try to turn mid-lane into a 3v1. That suggests that your bot lane needed more help earlier, or that someone isn't trying to pressure their lane properly. (I play a lot of bot lane and if one or both bot laners leave while both I and my partner are in lane either their tower goes down or the remaining one dies. I make sure to punish them for their inattention to the lane.) Wards are a major factor. Vision wins more fights than people realize. I play a lot with friends and we almost always check the post game stats. One thing we've noticed is that when we win we almost always have put down more wards than our opponents did. As for teamfights. Unless you are playing a tank you never want to be in the middle. Most mid-laners are a bit on the squishy side unless they are melee champs like Cho'gath. They need to allow the tank on the team to engage (or perhaps Ashe with her ult) and then follow up by focusing on the enemy carry. For that I really recommend playing a ton of ARAM. Its surprising how much you learn about the mechanics of teamfighting and choosing who to focus in a fight. Yes, its not like a real teamfight since the area you can roam is compressed, but it does give you practice in the frenetic environment that is a teamfight.
: Never tried a jungle Diana. Is she effective?
Pre-6 she doesn't have any kind of gap closer and her ganks are poor. Post-6 with her Ult she has the ability to jump on a squishy champion and hold them there long enough that a good ADC or Mid-laner should be able to get a kill. But she's a bit marginal overall. She doesn't do a ton of damage until she has a couple of items, but you don't really have time to get the gold for them before the laning phase winds up. I like her a lot, but don't jungle with her very often anymore. Xin Zhao can do the same things she does and he does it better as he has more CC and his gap closer is not his ult.
DaBosco (NA)
: Need advice on actually winning lane
Ahri and to a lesser extent Xerath can and should roam down to bot lane if their opponent backs. Without a gank it can be hard to get a kill in midlane, but if you can generate a 3v2 in bot lane you have an opportunity for some kills. You can try to roam to top, but I don't recommend it. The big thing for midlane is not so much to "win the lane" as to avoid losing it. Your jungler and perhaps bot lane can come help you and should be rotating to help once you get some pressure established. Then you can push for a victory. And remember that kills don't mean wins. They do mean some extra gold, but a turret and 1 wave of creeps is just as good. If you don't give up a kill and your opponent is forced to back, you can take a turret and some creeps or a jungle camp and get the same gold. Concentrate on objectives. In the end destroying the nexus wins the game, not kills. Work on the standard priority 1) Nexus 2) Nexus Turrets 3) Inhibitors 4) Inhibitor Turrets 5) Baron 6) Inner turrets 7) Outer Turrets/Dragon 8) enemy champions. If you work it in that order you'll find that you do fine even if you don't get a ton of kills in lane.
Va1N (NA)
: Why Do I Suck?
It looks like your MMR rose extremely quickly and you may have ended up at a higher ELO than you were ready for. Back around the beginning of March your lolking score (an estimate of your MMR) was around 950. This morning it was at 1175. That's a huge jump in level. Just practice more. I'd say play some normals or ARAMs and get a bit more comfortable with your champions.
: Dude can I be honest with you for a second. Look at the team composition. No one on your team could protect Jynx from Pantheon. Literally, every single time he attacked her, I'm sure it was a death. Maybe her positioning was bad late game, but early and especially post 6, he would feed on her easily, and then be unstoppable from then on (as a typical feast or famine) Jynx and Annie make a strong "burst" combo, and can slow or delay enemy approach, but with Panth dive and ulti, he would kill jynx as soon as he lands on her, even if annie does have ulti up. I have to ask, please don't take it personally, but were you first pick? I ask because it looks like you were Zed mid. Which meant that annie filled the AP role, so jynx didn't have peel from a champ like Thresh, braum or even leona. Annie support is not helpful if the enemy can control engages (like with Panth) and I am assuming he realised this early hence why he focussed her so hard. Zed also is not effective at stopping Panth, just as champ match up, nothing to do with you. Meaning Darius or Xin needed to be peeling for Jynx HARD, but my guess is that Xin was going in on enemy adc while Panth 100-0 Jynx, then cause he is fed, he would kill xin too, and since Annie is behind, she doesn't have the magic damage to burst him. Darius was your only hope to stop Panth, but at this point, I'm guessing he wasn't in any fights until Jynx was already 10 kills down. I've seen this a lot with Pantheon, feast or famine, if he gets ahead he is very oppressive, and your team composition lacked the ability to stop it. If Annie warded well, the two of them played defensively, he would not have gotten ahead like that, if she was a tank with a more reliable stun, she could peel better, especially if he was already ahead from winning top lane. From just the team composition alone, I could deduce that Annie was the weak link, not as a player, but as a champ, so naming and shaming Jynx like that is unfair for those that don't look closer. And if Annie was forced to pick AP support because of an AD mid, then you really shouldn't rage like this. (especially the naming and shaming part). But that's IF she was forced AP support, I don't know any AP top that could defeat Panth, so my next assertion would be to look at Xin. If he babysat top, Panth would get destroyed, it's also the easiest lane for him to gank based on champ types, he also might have been able to pressure lux to stop her roaming bot for more free kills. Because he chose an Ad assassin (when you had an AD assassin already) your team compo was f*&^%d so whoever picked second between you and Xin set your team behind. If you picked Zed first, he should have gone fiddle or even Cho or Dianna. Annie should have gone Braum who is really hard on Sivir and can reposition well to counter Alister's play style (which is a disaster for Annie) And panth would never have gotten ahead like that. I don't think Darius could have done differently, and I honestly can't see a world where Jynx would have won that game, if she was anything below plat 1. I personally am against first pick Zed's and my bias might show, but games like that happen most for me when the team badly compensate for an AD mid first pick. But it's not your fault if you picked first, I'd say it's Xins or Annie, one of them should have picked different (especially Xin, Annie may have been forced AP, but Xin had options). But if Xin picked before you, you certainly should not have gone zed, because that was suicidal for team composition, even Yasuo would have been better due to synergy. If annie picked first, then really nothing could be done, just counter picked, but it still comes down to Xin. Based on those scenarios, Xin is most likely at fault in that game, then Annie, then maybe you, in that order, Jynx needs peel, no one on your team was in a situation to do that, this is a team game, look at the team, not just the adc who got focussed, it's not like adc's are usually focussed right? Note: for clarity, Darius could peel for Jynx, but wouldn't be able to until mid/late game, when she was already too far behind. Xin could peel for Jynx, but based on score was probably engaging, or following Annie's plays. Anni can't peel too well, she is kind of a one trick pony in that situation, if she used Ultimate to engage, and Xin went in (late game with Zed as well, with only Darius left to peel, except he is your team front liner, so Jynx would be solo) Panth or Lux could focus Jynx for free kill, while Alister perfectly peels for Sivir every time So early game, Annie engages, Alister is too tanky and Sivir has spell shield, they attack Jynx who now has no peel. Annie doesn't engage, she has to wait out spell shield before she can stop Sivir, and lux, lee or Panth (or all) gank bot, Jynx can't do anything late game, Darius is at front as tank. Xin, Annie and Zed all engage types, who peeled for jynx? Team composition is a big deal, especially in soloQ where communication is not being used to make up for bad compositions
Great analysis and some good points about team composition.
: Also: All of your runes are attack damage. You built a glass cannon. You have two points in Enchanted Armor, then bought no armor or magic resist. You skipped butcher and feast, as well as block and unyielding, meaning you probably had a much rougher laning phase than you could have. You built raw crit early with no AD to back it up, save your base AD and rune pages. Even though you had slots left, you sold off your Doran's Blade. You didn't get a BF Sword until 22 minutes in. So, you did a lot wrong.
Good analysis Lucentile. Not sure the OP will read this, but you pointed out things he should think about.
ŻzZoe (EUW)
: HOW DO I WIN RANKED GAMES
I decided I'd look at your recent games so I could offer real advice. 1) you play too many different champions in ranked play. According to one count in your 51 ranked games you have played 18 different champions, which averages to 3 games per champion. One thing that is very true is that more games on a champion helps you learn all about the champion and to win games. Narrow your champ selection pool in ranked to 5-6 champions and practice those champions a lot. 2) You play too many different positions in ranked. When I looked at your top 10 played ranked champs I found Gnar - Top Heimer - Mid Azir - mid Vi - jungle Amumu - jungle WuKong - top Sejuani - jungle Jinx - ADC Braum - support Lulu - Support/top Again, you get better by mastering one thing/role first. Choose one primary and no more than 2 backup roles and try to always play those. 3) Your farming is questionable at best. It's not easy to gauge farming as a jungler, but the best I saw was 5.3 CS/Min and you've been below 4.5 far too often. Look at it this way, a wave of 6 creeps is released every 30 seconds and at the start represents 105 gold (3 melee at 20 G each and 3 caster at 15 G each). that means a lane sees a minimum of 12 creeps a minute representing 210 gold. (I'm not counting the siege/cannon creeps which appear every 3rd wave and are worth 40+ gold) But that means that if you are only getting 4 CS/minute you are probably averaging only about 70 g/minute over the base rate you get every second. That means at 10 minutes you probably only have about 700 gold from killing minions. Someone who's averaging 6 CS/Minute is 300 or more gold ahead of you. (probably about 20 CS ahead at this point.) It adds up and means that unless a game extends past 45 minutes you are going to be behind for most of the game. In other words, you need to last hit a lot better. 4) Despite your claim of "not feeding" you die too much in your ranked games. You average 6.5 deaths per match. You need to get that down below 5 if possible. 5) You don't seem to team fight well either. Your overall KDA is only 1.86 in your last 20 ranked matches, which is far too low. I've found that when my KDA is above 3 my teams win 75% of the time or more. Now this isn't just by getting more kills. Assists also matter. Your C/Kill (Contribution for kill computed by euw.op.gg) is only 44%. That means you either got the kill or assisted on less than have of the kills your team got. That would be understandable for a top laner like a Nasus who might never leave the lane, but the other positions could be team fighting and that means multiple assists get handed out. Its also a lot easier for a team to win a fight where they have a 4-3 or 4-2 advantage in numbers. You can't just say "I didn't lose" you need to help the rest of your team win their fights. And finally, don't worry about the play of your teammates. When you do that you don't play as well as you could. I've learned that the hard way. I went on tilt a while ago and couldn't win in ranked or normal and a huge part of that was I started trying way too hard to carry. I stopped worrying about the play of others and just played my game and tried to help teammates. I've seen a huge improvement all around, but especially on Sona who I have pretty much chosen to main in ranked for now. I went through a period where I went 0/9 and never had a KDA above 2.75 on her. However, since then I'm 6/0 with a minimum KDA of 6.60 and a minimum C/Kill of 54%. It's just little things, but where I was barely going 0/6/14 during the losing streak I'm getting scores like 3/3/28 and having someone on the opposing team say "My team needs to focus Sona in teamfights." (true statement in my last game as Sona 2 players on the opposing team said that, one said it during the game and one said it afterwards in explaining why the support had abandoned the lane - the ADC wanted to focus me, but the support feared my ADC more.)
: Why is it so difficult for low elo to play ADC?
I've always thought this had more to due with the nature of the ELOs and the player base you find there. In my experience the majority of players in bronze and low silver have the attitude that they are going to carry themselves up to gold. Most want to play "hard carry" champions that don't require any assistance or help. YOu find that you see a lot of mid mains, and top mains as well as jungle mains who play champions who excel at ganking early and often. What you find a lot less of are support mains and ADC mains. Both because the lane basically forces you to work with a partner, and because neither role is an early game carry type, so you end up feeling like you aren't helping enough early. So in my games I've ended up with 1 where the ADC was actually an ADC main who called the role. Most were like. "I'll ADC, I guess." And their play reflected their lack of experience/interest in the position. It's not a matter of the position being "extra difficult" In fact if you have a halfway decent ADC its a very easy position to play, but its very unfamiliar to a lot of players and many of them also are used to playing champs that aren't squishy, so they don't worry about positioning or kiting or.... (fill in the blank with your favorite complaint.) I do wish you luck in finding some better ADCs. I'd volunteer, but my last game was not one to write home about. The enemy team had a Talon who delighted in sneaking up to me while stealthed and then bursting me down. I had a lot of trouble avoiding dying, but he died almost every time he dove on me, so I was still helping my team.
: And then {{champion:131}} happens. Cause her E apparently can stop Sion's ult for some reason.
> [{quoted}](name=BogusDecoy,realm=NA,application-id=Ir7ZrJjF,discussion-id=9EjEKAMv,comment-id=0001,timestamp=2015-05-15T07:01:51.858+0000) > > And then {{champion:131}} happens. Cause her E apparently can stop Sion's ult for some reason. Diana's E stops all channeled abilities, its one of its features.
: > [{quoted}](name=mvargus,realm=NA,application-id=3ErqAdtq,discussion-id=06rsxElE,comment-id=000d,timestamp=2015-05-11T21:03:15.524+0000) > > Wow, another person who refuses to learn how to play against a champion. > > Jinx is easy to defeat, if you know how she works and don't make a few simple mistakes. > > But you don't appear interested in learning that, just in complaining that you can't beat her. I have beaten several Jinxes in the past, but it doesnt mean she isnt broken. I bet you are another Jinx main that thinks being the most picked champion in the game with that win-rate is fine. I love how the arguments everyone gives is "lol she is easy to beat everyone else just sucks"
> [{quoted}](name=Matezoide,realm=NA,application-id=3ErqAdtq,discussion-id=06rsxElE,comment-id=000d0000,timestamp=2015-05-11T21:05:31.257+0000) > > I have beaten several Jinxes in the past, but it doesnt mean she isnt broken. > > I bet you are another Jinx main that thinks being the most picked champion in the game with that win-rate is fine. > > I love how the arguments everyone gives is "lol she is easy to beat everyone else just sucks" Check my record. I play jinx maybe once every 2 weeks. I'm a jungle/support player who doesn't main any one champion. And I'm not saying that everyone sucks, just that Jinx is defeatable and is not broken. She's annoying to fight, especially if the bot lane feeds her kills, but she's also got some very blatant and exploitable weaknesses and if you can keep her from farming you can put her far enough behind that she can't come back easily. But I never notice that the people who complain about her constantly have even noticed her slow attack speed, low base range, low mana at early levels, immobility and reliance on her support. The reason I've seen that a Jinx can get ahead is that you allow her to farm freely without making her pay for any trades she initiates. As for her win-rate. I've noted in this discussion and others that a player with 100 games on a champ is going to win often over someone with only 10 games on a champ. And I've also noted that less than 20% of the player base mains ADC, or even has it as a secondary. That means that the people who do main an ADC often have a sizable advantage during the laning phase. Riot themselves have said that looking at the statistics they keep Jinx is mained far more than any other ADC. So your average jinx player is much better than the person they are facing, and that drives the win rate. Buff some of the other ADCs, or better still fix the community so that people don't hate playing ADC and/or support because they never know what quality of partner they'll get in lane and you'll probably see more people main ADC and the win rate will come down to earth.
: So i guess everyone that plays [insert high pick-rate champion] is a shit that jumped on the "lel this champion is OP" wagon, while Jinx is basically the only champion that has a high amount of mains. Not to mention, her pick-rate has increased fairly recently, it wasnt always like this. Even if you are right, you are saying a champion is mained by a **third** of the **entire** playerbase. Are you seriously suggesting that is not enough to warrant a nerf?
From what Riot has said Jinx has always had a high percentage of "Mains." But your comment about it being a third of the playerbase is absurd. There are 10 players per match a 34% pick rate means that Jinx appears in 34% of all matches. so in 10 matches, where 100 champs total are selected. Jinx appears 3 times. She's probably mained by no more than 3% of the player base. ---- Worse you are another player who doesn't get what it means to "main" an ADC. Now I'm in silver, and I'll admit I have no idea what happens in the plat/diamond ranks, but remember that more than half of the player base is silver or bronze, so what happens down in those ranks affects the pick % and winrate. In those ranks ADC is NOT mained by many players. In fact in the ranked games I've played I've had an ADC main on my side once. Everyone seems to fight for top/mid/jungle, and then aDC and Support are left to whoever is left. And most of the time you DON'T get Jinx picked in those games. People who don't main Jinx don't appear to pick her as often. Part I'm sure is her cost, she is 6300 IP and that's a lot for someone still getting runes and champs if they aren't going to main her. So when you do run into a Jinx in bronze/silver ranked play it almost always is someone who has played the champ many times. And experience = wins. That is what Riot has stated. Jinx is not broken. I've played her and I've played against her and wrecked her. There are some easy ways to defeat a Jinx player, and I've seen all of them used. Its only when you start obsessing that she's OP that she can destroy you again, and again. My advice if you have that much of a problem defeating Jinx, either learn to play her or stop playing completely. She's not unbeatable if you take the time to learn how.
Visigoth (NA)
: 94.6% of jungle picks at MSI were on the same 4 junglers
I don't watch the pro league. And there are two reasons. 1) Players at that level almost have to take "safe" picks. These players are being paid to play and WIN, so they can't pull out anything that doesn't have high versatility in the current meta. Of the 4 champs you list 3 are solid AP/CC/Tank characters with powerful ults (Sejuani, Nunu, Gragas), the last is a high mobility assassin who can get around the battlefield with ease and can build tanky enough to counter jungle tanks. There is no reason other picks can't work, but the pros can't risk taking them. If they do and their team loses they will likely be blamed and that could mean the end of their chances of a contract renewal. 2) Team comps in the pro leagues don't match what works in solo queue. The pro teams are all linked as they are using headphones and they can talk out their picks before they even enter champ select. They know what their overall initial strategy is, what they might move to, and what types of champs they need. This means that the picks they take are based on what the team needs, and can work with and it can mean that their picks aren't based on solo-queue power. What they do can help someone see what is good, but it doesn't mean that the champ is OP, just that in a ranked 5 game that champ fits the current team comp. --- As for the original poster's complaint. I have seen Sejuani a bit in my games, mostly as a ban and rarely see the other 3. JUngle diviersity in solo queue is actually very high as people use champs they know how to play and can make work.
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mvargus

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