: How do people rack up 10+ deaths in a game and not understand they are doing something wrong?
Unfortunately, it doesn’t get much better, at least not until you hit very high elo. It’s absurd how winnable games are thrown because of stupid plays leading to unnecessary deaths. I’ll have games where I’ll run over my lane like a freight train, but bot lane gets double killed every time they step into lane or something stupid like that and we end up in a 45 minute slugfest and eventually lose because we can’t close the game in what’s essentially a 3v4. It’s not hard to understand. Getting carried is a skill and you’ll find if you stop dying repeatedly like an animal, you’ll win more. Drop the protagonist syndrome and let your more fed/more skilled teammates carry you.
: Boosted player???
Unfortunately, platinum and low diamond are full of boosted players. I don’t think there’s much we can do other than report it, move on, and hope the account is flagged for manual review/banned :/
: Last I checked, no one (of meaning) discredits when a low elo player complains about broken champions. Just when they complain about perfectly fine champions. or when they circlejerk about things being balanced around high elo and how they should balance around a low ladder, which no game does btw
> [{quoted}](name=AirKingNeo,realm=NA,application-id=yrc23zHg,discussion-id=HmsuMr9V,comment-id=001b,timestamp=2018-07-28T21:44:07.225+0000) > > Last I checked, no one (of meaning) discredits when a low elo player complains about broken champions. > > Just when they complain about perfectly fine champions. > > or when they circlejerk about things being balanced around high elo and how they should balance around a low ladder, which no game does btw I don’t understand why you’re being downvoted because you’re right. People disrespect the opinion of low elo players because it’s a “boy who cried wolf” situation. For every valid opinion a low elo player has on balance, there are 10 absolutely braindead monkeys complaining that whatever they just lost to is broken.
: I Hate The Disrespect For Low Elo Players
LMAO low elo players get a lot of shit, but not nearly so much as D5 players. Literally EVERYONE flames low diamond players and calls them bad. Imagine being better than 99% of players and being called garbage. Silver players are average, so it’s more understandable that they would be incomplete skill set-wise.
: Idea: Remove minion block, but only for allied minions.
Skillshot-based champions like Ezreal, Blitzcrank, Thresh, etc would become unplayable if you could stand INSIDE allied units. I agree that creepblock is an annoying mechanic and that minion collision radius is a little bit too wide, but you have to consider the negative implications of being able to ignore your own unit collision as well.
: Didn't they have a discussion with Shaco mains before changing him post duskblade nerf and he ended up with like a 56% win rate?
They did, and I did take a peek into their subreddit every so often because I was interested to see what came of Shaco. Champions that have unique kits like Shaco, Singed, Aurelion Sol, etc have a pretty high skill ceiling if one can learn to play them effectively, and to answer your question, yes, this is the reason Shaco's winrate spiked after that change. Shaco mains were (justifiably imo) upset that the base damage of their first attack out of stealth had been nerfed, given that his sustained damage is practically nonexistent. Riot gave Shaco compensatory buffs that ended up making him stronger than before, so the numbers were just a bit too high. All unique champions are like this, though. Changing champions with a pretty dedicated playerbase is a slippery slope. You either make them too strong in the right hands (Shaco) or absolutely useless (Fiddlesticks). I have some ideas of changes which would shift Singed's power to a more fair curve than Shit early -> Godlike midgame -> shit late-game, and I'm sure many others do as well. It'd just be nice to be heard by Riot before any changes go through which could take the champ in the wrong direction. At the end of the day, most singed mains are on board with the idea that he needs some tweaking, but we'd like it to be done in a way which isn't overly harsh or short-sighted.
: Don't worry.. they'll screw up singed as bad as they screwed up the game in general lately. Prepare to be gutted boy!
The original batch of changes for the singed mini-rework on PBE were so bad that at the time, I can honestly say that I was afraid that Singed would be left with no meaningful changes and stuck in the same spot as before. To put it bluntly, most of the PBE changes before the actual rework went live were like the balance team was performing brain surgery with a sledgehammer. I usually defend Riot, I think they do the best job that they can do, but I understand that the balance team thrives on any information they can get to help them to their job, and I'm sure that those of us on the subreddit/discord would be more than happy to lend a hand to ensure whatever changes are made are in the right direction and not a total gutting/screw-up. We just want to help Riot to balance the champ in a way that doesn't punish us in the long run but reduces his pubstomp-y nature in low elo.
Rioter Comments
: Can we talk about those chinese, Korean or whatever death threats in foreign language?
Wow, I’ve been routinely flamed in what I assume is Chinese in team chat before but never bothered to translate it. I hate to be “that guy” but I feel like speaking in other languages to bypass the toxicity filter is a dick move and that it’s just courtesy to speak the language of the server you’re on. I insta-mute Chinese though because the chat spam of non-game related stuff is annoying.
koshkyra (NA)
: Singed is such a horrible champion.
I've been a Singed main for four seasons now. I've played him since he was 42% winrate trash-tier trollpick. Playing this champion now doesn't feel any different from back then. What the OP (and most people that make these kinds of massive QQ salty rants) don't ever seem to consider is team composition, playstyle, and denying the Singed early. Singed's counterplay is pretty clear - spam some normal games and you'll see it. Singed gets denied fairly hard in lane by matchups that can zone him with range such as {{champion:10}} {{champion:17}} {{champion:126}} {{champion:133}} {{champion:150}} {{champion:74}} {{champion:8}} . Singed's early game is god-awful pre-6 with the exception of level 2 all-in. His health pool is low, his base resists are low, and to be able to last hit, Singed must position within melee range of the creeps (and harass range of his opponent.) If you're using poison trail to try to shove and avoid harass, you need to be **on the enemy wave** and will eat a shit ton of harass. Singed also naturally pushes the lane while trading with his opponent, making him extremely vulnerable to ganks pre-6. Call your jungler for the free kills. Most of Singed's good matchups in lane are melee tanks that can't kill him. Picking {{champion:57}} {{champion:78}} {{champion:36}} {{champion:31}} {{champion:54}} {{champion:516}} etc into Singed isn't "safe" like it is into most other top laners. You'll have absolutely zero kill pressure on him and Singed will just farm for free. Singed is a mid-game powerhouse and if your mindset is to play safe into him you're approaching the matchup entirely wrong. You need to kill him, deny him CS in lane, and abuse his weak pre-6. Champions like {{champion:58}} {{champion:122}} {{champion:80}} {{champion:114}} are all melees that Singed cannot fight in lane unless they make a mistake, in which case it's the player's fault. They all have much higher priority in the lane and can zone Singed starting at level 1. Given that Singed isn't as easily able to itemize magic penetration as he was before the changes to AP items, items such as {{item:3155}} {{item:3211}} {{item:3812}} {{item:3065}} {{item:3194}} {{item:3001}} {{item:3060}} are EXTREMELY effective against him in lane. Buying an early hex/cowl shuts down any sort of potential to trade that Singed has. Grievous wounds {{item:3123}} {{item:3165}} are a must-have in your team as most of Singed's mid-game tankiness comes from health regen on his ultimate. Picking champions like {{champion:134}}{{champion:40}} {{champion:1}} {{champion:12}} {{champion:59}} {{champion:89}} {{champion:117}} {{champion:111}} {{champion:25}} {{champion:113}} {{champion:44}} {{champion:19}} into Singed is extremely effective - to be able to teamfight against a Singed you must treat him like a hybrid diver. Chain CC him when he comes close and blow him up - with the aforementioned grievous wounds items he'll be unable to regen and a 3 item ADC can shred him. "But what about the proxy farming? I hate it and it's not interactive!" Buy {{item:3751}} {{item:3077}} {{item:1053}} etc and face tank the wave. It's not worth it to go chase him unless you can guarantee a kill. Singed is either proxying to farm without being harassed or to shove the lane and draw pressure. If you hold the tower, you cancel him out and get the entire creep wave as well. Walk your creeps to lane at level 1 to avoid an early proxy, Singed cannot tank the wave if you harass him and he'll have to back off or recall. If you chase him, waste time on him, that's exactly what a good Singed wants to do and he'll be spam pinging his team onto objectives while you waste all your time on a side lane trying to chase him down. If you think you can play against Singed the same as you would any other champion, you're entirely wrong and deserve to lose the game. Riot has him marked under "Unique" class for a reason. His playstyle is entirely different from other champions and you have to adjust how you play against him to reflect that. Singed scales with AP and tank stats. Singed also scales with his opponents' stupidity. If you play carelessly against him, you're going to be punished.
GripaAviara (EUNE)
: You are talking about Diamond and one sideness. Image now HOW IT FEELS IN FUCKING SILVER
The difference is that it's still possible to influence the outcome of most of your games in Silver. Low Diamond is a legitimate coinflip based on which team has more autofilled/boosted players. Silver might _feel_ like a coinflip to you, but it's nowhere near the level of low Diamond.
: Was this new rune system designed to specifically assassinate Singed?
Keystones were this way after Colossus was nerfed. Singed is just too unique for "blanket" solutions like keystones to help him.
: The Knee-Jerk Reaction on these Boards from ONE DAY of Preseason is Insane.
The "REEEEE new runes are unbalanced" is definitely knee-jerk. Half the runes straight up suck, like most of the tank runes. Lethal Tempo, Press the Attack, and Dark Harvest are pretty nasty though. Half of the salt (As usual) is just silver players screeching because they don't want to adapt. I haven't seen any crazy one-shotting like they complain about.
: Are you serious?
Yes. What he's saying makes perfect sense. In bronze and silver, maybe tanks are running wild, but that's mostly due to players in those elos being bad and not knowing how to itemize. In every other elo, damage eventually will outscale, especially given that tanks have practically zero ability to snowball and got shafted by new runes.
: Smurfing really ruins the game for lower level play.
Matchmaking already flags Smurfs and tries to match then with/against other smurfs. There are only two scenarios where a Smurf can avoid this: 1.) They deliberately lose many games to avoid detection and 2.) They just haven't played enough to get detected yet i.e. they are in pre30 normals, but even then it's possible to get flagged if you stomp games too much. Do I think smurfing to stomp bad players is a dick move? Of course. That being said, I have to acknowledge that I do have a Smurf that I was using to warm up before hopping on my main. The account was immediately placed gold and is currently g2 with p1-d5 mmr, so it's not like I'm bullying bronze/silver/g5 by playing on it, and I got flagged by Smurf detection in ~15 games or so.
Malza (NA)
: Singed mains are the most respected people in this game.
I don't quite think we're heroes - but there *is* this really annoying perception/misconception that Singed is overpowered. Usually it's bad players that think he's broken, because unlike other champions, singed not only scales on how good you are, but how bad the enemy team is. Of course you're going to think he's OP if you keep chasing him like a braindead ape.
Yenn (NA)
: One sided games and intentional feeding grows exponentially as you approach Diamond V
It's also great how in diamond 5, the combination of boosted animals, autofilled monkeys, and players that just don't care/are entirely willing to troll over petty stuff ("hey gangplank, please ward pixel" "don't tell me what to do im afk") it's just a clown fiesta that shouldn't exist because of player behavior combined with autofill.
Cloud273 (NA)
: Frozen mallet shouldn't work on ranged champions
I love playing against frozen mallet {{champion:150}}, once he gets mallet he literally never has to hit mini form Q to permaslow and destroy any melee :^) Pretty ridiculous. Riot is all about "skill expression" when it comes to {{champion:40}} but they fail to realize frozen mallet is cancer and lacks any form of skill expression. It's just, "hey bud, you're melee/immobile? screw you!" I mean ffs at least it costs mana to proc rylais slow...
: Who is the most "Noskill" champion?
I don't understand all the Singed hate. He isn't any more mechanically simple than someone like an Annie or Garen but requires considerably more macro than either of them. He won't destroy teamfights at 6 like an Annie or Garen Flash>Ult deleting the adc. Singed also doesnt have non-ultimate sustain or %reduction in his kit, something Annie has with her E and Garen with his Passive.
Aragøn (EUW)
: i couldn't stop laughing. GJ!
Thank you! I don't understand why the downvote fairy is out today; probably lots of salty metaponies ;)
Rioter Comments
: The case for Singed love
Entirely agree with everything this post says. As a Singed main for 3 seasons now, it's absolutely maddening that Singed has so many issues that could easily be fixed with quality of life buffs, but still it feels like we haven't been heard by Riot after all this time.
: You ever been flamed so bad you weren't even happy about winning?
I never really get myself flamed because I don't usually feed and never provoke ppl in chat, but it seems once I crossed the magical barrier into Platinum, games suddenly became a whole lot more toxic. It's honestly surprising if I have a game where I DON'T have to mute a flame. Feelsbadman
Rioter Comments
: I don't see a very good reason for having another account unless you're master +
I see I've been downvoted- might I ask why? Leveling a new account is something that everyone can do if they wish, and whether or not you believe there to be a reason one would need multiple accounts, they are entitled to do so provided they are the creator of that account and aren't using it for boosting purposes.
Ralanr (NA)
: > [{quoted}](name=Zyklon Marathon,realm=NA,application-id=3ErqAdtq,discussion-id=QFvNvGEU,comment-id=0002,timestamp=2017-04-14T12:34:01.603+0000) > > Alternatively, when I do pick a "tanky" champion (Singed one trick) my teammates will scream and cry when they die about how I'm not tanking hard enough. **I think a lot of ad carry/mid mains underestimate how fast I will blow up if I get stunned**. > > The only tanks that can run around full retard in the enemy team and not die are poppy and maokai... Though imo is shouldn't be nearly as fast as those squishies.
Of course. The problem is, however, as of the current moment, the difference between a Draven's survivability and Singed's survivability is .25 seconds. It's ridiculous how much damage currently exists from EVERY kind of champion.
: Why do people refuse to surrender when the match is CLEARLY lost?
I tend to vote no because in my elo, the enemy team more often than not will throw and give us an opportunity to get back in the game or outright win depending on how severe of a throw they've made. I've won dozens of games this season where some crybaby was spamming the ff vote because we stayed patient and waited for the throw.
zaqat (EUNE)
: In bronze
Bronze is a cesspool because you have a good mix of players that are just plain bad and players that don't try to improve. You WILL have people first-timing champs in ranked because they got a skin for them, it's unavoidable in that elo because they either don't understand why that's bad, or simply don't care.
Aciras (NA)
: WHY IS THERE SO MANY SMURF ACCOUNTS
There are Smurfs because there simply is no other way to level a new account than to just play it out the same way as everyone else. Don't blame people for wanting to level a new acc. It isn't like most people are playing in pre30 normals because they want to.
Bíbs (EUW)
: Is Fiora OP?
I think that her kit is extremely annoying because you are forced to play her stupid minigame with vitals and it feels somewhere between very frustrating and unfair to have her deal so much %true damage. Like c'mon riot, at least let me build something to survive the lane. It's no fun when she has ult and has cleaver and hydra and suddenly gains the ability to one shot you over and over.
Mannny (NA)
: Quit asking me to tank for the team if you suck at being the damage dealer
Alternatively, when I do pick a "tanky" champion (Singed one trick) my teammates will scream and cry when they die about how I'm not tanking hard enough. I think a lot of ad carry/mid mains underestimate how fast I will blow up if I get stunned. The only tanks that can run around full retard in the enemy team and not die are poppy and maokai...
: So true. It still has impact on ranked today and a negative on top of that. So many people in different elos who simply don't belong there.
If this ain't the truth. I would love to see some numbers on player ranks at the end of S5 compared to S6 and the average change in rank from dynamic queue for comparison to Solo/Duo. I bet the problem with dynamic queue boosting was huge, which is why we don't have numbers.
: > [{quoted}](name=Zyklon Marathon,realm=NA,application-id=3ErqAdtq,discussion-id=XAq147Ga,comment-id=00000000,timestamp=2017-04-09T00:23:15.216+0000) > > But again, Singed isn't a tank. The only reason Singed is building as tanky as he is at the moment is because building more than one AP item is a death sentence. More tank items won't remedy the fact that he can't build items that are good for him. Abyssal changes are a small buff in comparison to what will be a huge indirect nerf to him through banshees changes, Adaptive Helm, and tank items losing hp in favor of resists (which he doesn't value as much as losing the flat HP considering the stats his ult gives) Singed in my eyes is an AP juggernaut. He isn't a tank but he still wants to build defensive items, not full damage. The new item changes are still relevant to him, so again we will see. Also, the flash HP nerfs don't mean much to him at all since he doesn't even build those items for HP. He gets HP from {{item:3800}} {{item:3116}} {{item:3151}} {{item:3027}} {{item:3030}} and his (mediocre) passive, which aren't even being touched, so the Changes are actually a buff or him in that regard since it means he will be getting more resists but not losing out on as much HP like others will.
Literally no decent Singed player buys Rod of Ages or GLP (Minishcap1 and Ankan both have great videos on YT explaining why Singed builds the way he does). Buying any more than one AP item leaves Singed without enough resists to survive an engage, especially with slows/hard cc being thrown at him. Rod of Ages is a waste of gold (takes too long to stack, he doesn't need more mana if you manage properly/buy glory, and flat AP isn't useful on him anyway). GLP is just a waste of a slot IMO because again, he needs resists. You're right that his passive is garbage and suboptimal, it may as well not exist considering stacking mana items on singed is a waste of gold.
: He will eb able to Build the new Tank items and Abyssal Changes are a buff for him so we'll see.
But again, Singed isn't a tank. The only reason Singed is building as tanky as he is at the moment is because building more than one AP item is a death sentence. More tank items won't remedy the fact that he can't build items that are good for him. Abyssal changes are a small buff in comparison to what will be a huge indirect nerf to him through banshees changes, Adaptive Helm, and tank items losing hp in favor of resists (which he doesn't value as much as losing the flat HP considering the stats his ult gives)
Rioter Comments
Zacster (NA)
: There is NO need for Autofill in low elo
I would gladly wait longer queues to not risk being auto filled or getting somebody on my team that got auto filled and either sucks or is salty. I ALWAYS dodge when auto filled into roles I can't play because I don't want to waste 20+ mins and myself and my team's LP on a game that I won't be able to positively impact to the extent I would on a comfortable role/champ.
Eedat (NA)
: Proxy {{champion:27}} is worse imo. Completely ignore interaction with the enemy team
Proxy Singed main here, would be unfair to start without mentioning bias- I actually think Proxy Singed **WAS** both broken and annoying at one point (Season 3 Suicide Singed), but now, it's just irritating to play against. From experience, though, proxying is pretty situational and requires MUCH greater awareness and knowledge of the game in general than playing most other champions in the top lane. Singed in general isn't a strong champion, he won't ever see serious competitive play, and most meta matchups make me want to rip my hair out, but I'll be damned if he isn't fun to play.
Juna (NA)
: Riot, are you even physically capable of designing a queer character?
Why does it matter? These are characters in a video game, they shouldn't hold any more or less significance if Riot implied any form of sexual orientation.
: Anyone else feel like Syndra is a little too... forgiving?
Played vs a Syndra the other day that missed every skillshot and then one shot our ADC with her R. Cmon, Rito, that's a little excessive for an ability that can't be dodged or QSS'd
: Dear Riot, Your Low-Elo Rank System Sucks. So Here is an Idea!
I used to hate the ranked system, but honestly, I don't think it's as bad as folks often make it out to be. A lot of the anger and frustration about the system doesn't make much sense. I used to be Bronze 5 and hated the ranked system. I can remember once being quite angry after a particularly bad game, and I wondered why matchmaking and the ranked system were keeping me down. The problem was that at the time, I didn't understand that I in no way deserved to climb with the way I was playing. I may have been getting kills and loads of cs, but I WASN'T PLAYING TO WIN and that's where the missed connection was. I now believe Riot's system is fair. If you put in the time and effort to improve, climbing isn't particularly difficult. It takes time, sure, but demanding instant gratification is foolish. People that truly play above their elo will climb whereas those closer to or below average will either plateau or drop. We all get frustrating games, but you just have to let the law of large numbers work its magic. Playing enough games while making a conscious effort to improve your own play is how you'll see rewards and learn to appreciate the system.
: HOW THE FUCKING HELL CAN I GET OUT OF BRONZE 5 WHEN I'M STUCK IN MID LANE?
I put top/mid and get top 95% of the time. Also, bronze 5 is literally the worst of the worst. If you can't climb out of it, it's probably not the fact you aren't getting top lane. I'm a top lane Singed one trick but could stomp bronze 5 as Urgot jungle if I wanted to. At that low of an elo, you can play pretty much anything and win as long as you're not terrible.
: When your team is winning and you're in high spirits, don't get all nice and giggly in chat.
But your teammates aren't out to make you lose, and believing they are not trying to win is a dangerous mentality to have. I'd reckon it makes you tilt easier, believing for example that your jungler intentionally lost Baron to troll instead of making a mistake and missing smite but trying his best. You have to trust that your teammates are going to try their best. You can't expect results, but it's reasonable to expect effort. Thinking they're against you is only going to put you on tilt and make you lose more games. I would be careful with mindset, tilt isn't something to mess with, and believing your teammates are out to screw up your climb is a really bad way to approach games imo.
Sciela (NA)
: Why do I have worse teams in gold?
Every 5 division is painful. Once you grind out, it's so much better.
Fauxfire (NA)
: To everyone struggling in Bronze/Silver...
I'm by no means a high elo player, currently sitting at Plat IV, but holy fuck if silver elo isn't a complete shitfest. I think silver is hard because the skill variations both mechanically and macro-wise between individual players is so high that it's really difficult to win certain games and others are a cakewalk. In other words, it's really difficult adjusting to the inconsistency of the elo.
: DQ has caused a shift in the player base, and quite a significant one.
Can confirm, plat 5 is a nasty place. I'm not usually the kind to rage about matchmaking, but I had int feeders two games in a row. I checked them out and they feed (presumably int) VERY FREQUENTLY. One was upset our jungler took a kill, the other was upset we wouldn't ff. Very frustrating.
: Wonder why you always get noobs ? Click here for Info
It has nothing to do with your role and everything to do with a combination of MMR and confirmation bias.
: Looking For Players Who Actually Know How To Carry
So you're asking for someone to carry (read: boost) you?
: > [{quoted}](name=Zyklon Marathon,realm=NA,application-id=3ErqAdtq,discussion-id=kJp6jhrO,comment-id=00010000,timestamp=2016-09-17T13:39:19.387+0000) > > But would the law of averages not work out to actually put solo players at a disadvantage? This is purely speculative, but suppose someone plays solo every time they queue up. It's impossible for them to be in a 5 man queue, but it's possible to get placed against a 5 man. Would this alone not already put them at some degree of disadvantage? The law of averages does in fact put solo players at a disadvantage, but the problem here is not with the law of averages. The problem is the ranking system itself is invalidated. You are placing multiple different formats under the same grading system. Each format plays with different rules and conditions. It is why ranked teams are separated from the other queues in the first place. Right now, Dynamic Queue treats premade teams the same as solo players and invalidates the rating of both groups of players. It would be like telling someone who plays Magic the Gathering in Two Headed Giant (players share lives, resources, and turns) to play against a group in Emperor (players do not share lives or resources and only have to protect one player). They're both different formats for teams.
This makes sense. I guess this is why 5 man queues have been removed in Dia+. They really don't belong on the same ladder as solos.
Rakvir (NA)
: So I just realized how, for me anyways, why I hate Bronze even MORE and will remain here....
Bronze is about building up as much of a gold lead as you can and stomping the enemy into the ground. Your team won't call shots, but the enemy team won't, either. Farm it up, take jg farm while your jungler is off doing presumably nothing (it's bronze 5, let's be real, the average jungler is always behind in farm because they try to gank 24/7) try to hit ~7-8 cs per minute in lane, and don't tunnel vision, and you can hard carry through most of bronze. Your cs/min numbers are very low (I'm seeing an average >5/min and I'm not seeing you buy any pink wards, or even switching trinkets when appropriate. I'm not trying to come out as being harsh, but I think that you're over thinking the reason you're not climbing. I haven't seen you play, so this may be simple conjecture, but it seems to me like you just don't have a lot of fundamentals as "down" as you might believe, and you simply aren't climbing because you are not performing better than the average of your elo. I climbed from Bronze 5 to Plat 5 in a little over one season. I've been through all the elo, and I think I have some insight that could be helpful to you. If you'd like, feel free to add me and I'll see what I can do to get you on the right track to climb.
: Dynamic does not reflect the individual skill of the player regardless of whether they play solo or dynamic because it is impossible to gauge the skill of solo players when they are up against premade groups or being supported by premade groups. This is why most games treat them as different formats with different ladders as well.
But would the law of averages not work out to actually put solo players at a disadvantage? This is purely speculative, but suppose someone plays solo every time they queue up. It's impossible for them to be in a 5 man queue, but it's possible to get placed against a 5 man. Would this alone not already put them at some degree of disadvantage?
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no mechanics ape

Level 121 (NA)
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