: Am I the only one that feels like Wit's End has become a Irelia only item?
Meddler (NA)
: Iceboxed for now, not expecting a new dragon type this year at least.
I had to re-read this because I thought it said we were getting a new ice type dragon. i was thinking to myself: "Cool. A dragon that causes a slowing effect on melee attacks. Now that would be a drake to fight over.", but as I said i was wrong in my reading. But how would the ice drake work you ask (said no one at all). Well, it would give a 0.25/0.5/1% movement speed slow (for ranged) and a 0.5/1/1.5% movement speed slow for melee. So @Meddler...... maybe?
: Hi there! When we examine future UI and visuals updates in the game for the future, faster related system updates that we want to keep consistent with future work (such as colors) will often preempt major system updates. As a result, the preceding changes won't seem to make as much sense _yet_ since there isn't a holistic context to back it up with. SO, to give you all the full context, there is nothing wrong with purple--we are preparing purple to consistently represent **magic resist** / **penetration ** and the blue family to represent AP / magic damage, with mana being a darker blue. You can see this color logic represented in the stats panel currently on live, and with some items (Adaptive Helm, Abyssal Mask, etc) although not all things yet (we know!). In contrast, warm tones such as red and orange are saved for the physical damage / AD stats and greens for health and heal/shield. Setting this color system up ahead of time allows us to better plan for consistency with UI and tooltip work in the future. https://imgur.com/R6iYeCW The reality is that we have many important stats and text types that we want to be sure have appropriate colors tied to each one. We also want to make sure that color readability and appropriate contrasts can survive on multiple surfaces (against in-game colors, on tooltips, as icons, as text). Nothing is exactly set in stone, but we'd like players to give it time and test it out. Thanks for your patience and feedback!
wait, You guys aren't going to sell color text chromas? or have I just drop;ed a pebble into the pond with this idea?
JuiceBoxP (EUNE)
: I think Riot is trying to enforce a new meta
Its just so people won't complain when you see a {{champion:37}} x {{champion:44}} botlane
: Your request has been noted. Please wait in the nearest remote cornfield for further instruction. Go alone. No matter what you hear, don't look behind you.
Let's face it since he deals with so many crows we all know his jokes are a little corn-y, so why would he tell them.
: > [{quoted}](name=Luther King Jr V,realm=EUW,application-id=yrc23zHg,discussion-id=uNQerUbU,comment-id=00000000,timestamp=2019-06-13T02:49:59.000+0000) > > my account i play with is banned on the boards > ryze is my go to pick mid and top almost always for a while now who would bother typing a dumb angry post for the memes > > despite u hating that behavior.. u did it, stalking and making assumptions isn't good friend {{sticker:slayer-jinx-wink}} I wouldn't say it is stalking, .. but people have an irritating habit of making posts just because they think they will get upvotes, or because they want someone to come and argue with them. So yes, people absolutely do bother typing a dumb angry post for the memes. Also, you didn't give any specific reasons for why you think he has been gutted in your initial post. Again, I see this a lot of people who have had teammates that did bad, or they got beat, .. or even in some cases badly beat the champion that they are posting about. This goes back to the point of the champion being new to most players, but some players have some experience from the PBE. Not understanding the new / reworked champion's kit obviously makes it difficult to play as or against them. I hate the compulsion of checking someone's match history for things like this because it makes me feel like I'm just out to prove the person is being insincere. And because of situations like this where I really can't get any information one way or the other. So, I guess I have no choice but to ask you. What don't you like about his new kit? And please understand, despite my skepticism, I do intend for this to be a civil conversation. If you genuinely don't like him, that is fine. I still think it is a little early to make that decision, but I want to hear your rationality.
> [{quoted}](name=Elite4Runner,realm=NA,application-id=yrc23zHg,discussion-id=uNQerUbU,comment-id=000000000000,timestamp=2019-06-13T03:01:41.562+0000) > > I wouldn't say it is stalking, .. but people have an irritating habit of making posts just because they think they will get upvotes, or because they want someone to come and argue with them. So yes, people absolutely do bother typing a dumb angry post for the memes. > > Also, you didn't give any specific reasons for why you think he has been gutted in your initial post. Again, I see this a lot of people who have had teammates that did bad, or they got beat, .. or even in some cases badly beat the champion that they are posting about. This goes back to the point of the champion being new to most players, but some players have some experience from the PBE. Not understanding the new / reworked champion's kit obviously makes it difficult to play as or against them. > > I hate the compulsion of checking someone's match history for things like this because it makes me feel like I'm just out to prove the person is being insincere. And because of situations like this where I really can't get any information one way or the other. > > So, I guess I have no choice but to ask you. What don't you like about his new kit? > > And please understand, despite my skepticism, I do intend for this to be a civil conversation. If you genuinely don't like him, that is fine. I still think it is a little early to make that decision, but I want to hear your rationality. he is just a little different now. no more insta-root. he has to e you to be able to root you now. Also he is more geared for late game. iMO he's not bad but far more niche and team flavored even more so. But I'm a Bronzie so my word won't be taken for extreme value at all by anybody.
Lewanor (NA)
: It's Shyvana
This is just speculation and assumption until a red says otherwise.
Rioter Comments
Rioter Comments
: You can lead a horse to water, but you can't force it to drink. The Church of Targon demands that I share the Good News regardless of its reception. The road to salvation is narrow; this is all I can do.
I find that if you bring a horse to water and it doesn't drink you can always shoot it and make horse jerky, and then open a horse jerky stand and the next person that comes along to buy your jerky you shoot and take their stuff. now you have more stuff AND another horse. PROFIT!!! but that's just me.... wait do YOU have a horse?
Rioter Comments
Reav3 (NA)
: No, she is just very short
{{champion:45}} : She looks pretty big to me.... Wait, is that a short joke?! sorry, not sorry.
: spoiled rich brat archetype? Like that yellow one from power puff girls? Now I understand the design
Rioter Comments
: ***
Huh, here i thought Incan or Aztec but its probably Mayan as well. The whole Central American early Civilization thing.
: Can't be Earth, Wind & Fire because she won't be released on September 21st.
Shahamut (NA)
: Im wondering if either: A) Its Earth (forest) , Fire(magma/molten earth), and Water or B) Wind (Forest)- mostly due to the animation style, Earth, and Water or C) Wind, Fire, Earth I dont see Grass as an element in its own, nor forests (depending on how/whos definition for elements you want to use) In fantasy, grass/trees/etc tend to be an extension of the "earth" element, or a separate element usually "life" or something. Im very curious to see what this champion does
its probably plants, water, and land cuz jungle.
: This is a good question! Short answer is that Mordekaiser is not a Shadow Isles champion anymore. For updates the champions bios get updated when they go to PBE but their Universe page is updated after they get fully released, which is why you still see Morde listed with Shadow Isles champs. As to the color question you're pretty much on the money, we just need to take a step further and think more holistically instead of region specific. Morde is a "vengeful spirit" bound to armor and many of the Shadow Isles are also "vengeful spirits" so they are very similar... just in different places in Runeterra. Which would beg the question is there potentially some unknown connection between what Mordekaiser is attempting and the effects of the Ruination? lol That might muddy the waters more than help but at least I hope that answers your question >. < my brain is a wondrous place and I recognize that sometimes what I say makes sense to me but no one else.
> [{quoted}](name=Riot LegendLarry,realm=NA,application-id=6kFXY1kR,discussion-id=0h3jqUk7,comment-id=00050000,timestamp=2019-06-04T21:26:48.636+0000) > > my brain is a wondrous place and I recognize that sometimes what I say makes sense to me but no one else. Better this than the other way right? {{sticker:slayer-jinx-catface}}
: Lots and lots of iteration + google image search (with filters disabled) + regional sensitivity checks.
> [{quoted}](name=FauxSchizzle,realm=NA,application-id=6kFXY1kR,discussion-id=r91P1Mzp,comment-id=0003,timestamp=2019-06-01T15:31:32.699+0000) > > google image search (with filters disabled) Riot IT Guy#1: Why is there so much porn showing up on our radar this week? Riot IT Guy#2: Narrative is trying to find a name for the new champ. {{sticker:slayer-jinx-wink}}
: > [{quoted}](name=GigglesO,realm=NA,application-id=EBBIvmVK,discussion-id=Oy46Keg6,comment-id=0003,timestamp=2019-05-27T19:22:06.579+0000) > > They finally recycled Diplomatic Immunity as an ability. Thing I’m going to miss the most is Mordes shield passive as an actual passive. why they would bring it back is beyond me, poppy old ult was known to lack counterplay, riot even said if old poppy ever became popular they'd nerf hammer her into the ground and yet here it is again, not as bad as old poppy ult mind you but still quite bad, taking a target out of the fight for 7 seconds is massive
your also out of the fight as well so both teams go from a 5 v 5 to a 4 v 4.
: What do you mean by roads? Because roads absolutely existed before the invention of the automobile - for people to walk along, for animals (horses, cows, oxen) to go along, for carts to be pulled along, for soldiers to march along, etc. Heck, Rome was famous for its roads, long before the internal combustion engine was a twinkling in the eye. Maybe I misunderstand the question.
The major lack of Back to the Future memes in this answer greatly disappoints me.
: If riot secretly added 7000% damage increase when you buy ohmwrecker, would anyone even notice?
I think I built it on an {{champion:12}} once but my team flamed me for trolling, so I sold it for cloth armor and health pots. It was a good trade.
Rioter Comments
: I'd suggest making the passive cooldown be reduced slightly whenever he's hit with a basic attack and possibly reducing the cooldown by a bit in general (Shen passive might be a good reference point) so it's still a powerful tool for long trades. Also, why'd you nerf the q cooldown by that much? That ability actually should be fairly spammable and now it has a longer cooldown than his other basics. Aside from that, this looks good.
so i changed the Q CD and made the passive affected by CDR since most health and tank items have CDR in them.
: At it's highest, your passive shield is about 3 times as strong as any comparable activated ability and during extended fights would probably be going off more frequently. Here's an alternate idea for the passive shield, increase maximum stacks, make it trigger when he uses his w, and make the shield strength scale with how many stacks were consumed. That way he can time his shield better (though the automatic shield would give the enemy some interesting ways to play around it in lane), the cooldown is artificially gated to make it less absurd in some situations so you can afford to nerf the numbers less, and he gets the shield when he's vulnerable due to being locked in place for his w. To go with that, I'd suggest getting rid of the shield on e to let enemies trade with him in lane and then giving his r healing per champion being damaged to make him more durable in teamfights but less of an unkillable brick wall in lane.
so I toned the % down a bit and put a scaling timer on it This way his late game beefiness is still there. I also changed the CD on his Q for longer since he is supposed to be a late game monster. I also gave it a innate CD timer.
: Passive range is extremely low (your ally would basically need to be on top of you to benefit from it, is that the intention?) and 35-65% of his health is really high. For reference, Shen passive has a base value scaling with level +14% of his bonus health. I'd also suggest making the passive work off of amount healed rather than instances of healing. Cooldown changes seem solid though I'm still a bit iffy about his w. I like the shield on e. R cooldown should probably be 150 at rank 2 for the sake of linear scaling. Also, a 1 second root duration was too low for R at rank 1 but 3 seconds at rank 3 already seemed a bit high, 4 seconds seems excessive.
i get that on the passive range. I'll be honest the units of measure in game are kinda strange to me, so if 100 units is small then maybe just say "in a small radius around him". It might be a big shield but he has to get hit multiple times to proc it. Its a bit of a survivability (is this even a word?) thing. Sure the percentage could be lowered, but it shouldn't be lowered that much. He is a Juggernaut so he should be difficult to kill late game. Linear scaling in the ult fixed, but I left the longer duration. Let it be excessive I say lol.
: Passive: This seems like a really janky version of Thornmail. Due to enemy mr, they would take slightly less damage than they heal back from lifesteal but the extra damage and grievous wounds from an actual thornmail would more than cancel that out of present. A few issues with this: it does nothing against basically everyone early game and is still useless against a decent chunk of the roster later on, it would probably be really unhealthy/annoying to play against If it were ever strong (see thornmail), it punishes people for auto attacking him but neither this nor anything else in his kit actually makes him more durable, and it doesn't even do it's job most of the time of impairing sustain heavy enemies who fight him. To explain that last point, some champions use lifesteal to sustain but you also have sustain coming from self heals on abilities or healing for a % of damage dealt to give some examples. Here's my suggestions: Instead of lifesteal, make it work off of health regained by nearby enemies and/or enemies who have recently damaged him. Instead of just directly damaging the enemy to cancel out the amount they healed for, make it do something less direct, potentially something that strengthens him. Also, if it's something that isn't targeted then you could let his damage also fuel it to make more useful in situations where the enemy isn't sustain heavy. Here's an example I thought up: Reduces healing received by enemies who have recently damaged him and store a portion of that along with a portion of the damage he deals. Casting an ability turns the stored damage into a cloud of bones that damages nearby enemies and either heals him or reduces incoming damage while it's active. If this is intended as more of a counter to auto attack reliant champions then many of the same points still apply. In general, changing this to something less niche is also a possible option. Q: Does this aim similarly to Kaisa q? If not then it's just a 1.25 second snare to the nearest target. I would suggest the Kaisa q option to give it a bit of counterpart with a longer snare for the first bone to make it still work against multiple targets. Regardless of how it aims, 2-3 seconds is probably too low of a cooldown, especially since cdr exists. W: Might be a bit obnoxious for melee champions to deal with but it's cool and fits thematically. Maybe make it possible to avoid somehow? As an example, think of Tahm Kench needing three stacks to devour an enemy champion. E: I guess it works. R: This is a pretty cool ability, the root should probably be stronger at rank 1 but scale up less with rank. It might be nice to know how quickly the stacks build up. The root and execute combination is kind of awkward since you generally want to root them to facilitate further damage while the execute makes you want to finish people off with it. I'd suggest ditching the root and possibly making the % missing health damage continuous. Also, the cooldown at rank 1 is really long. The main issue here is how much crowd control he has. He has hard crowd control on all four abilities and all his basic abilities have fairly low cooldowns and are difficult to avoid assuming you need to go anywhere near him. Overall, I'd suggest cutting some of his cc and giving him something that helps him tank. Also, maybe make a bit more use of his shields in his kit beyond just providing additional surfaces to mount spikes on though I guess that depends on what you consider his thematic to be.
Alright! 1st thanks for the reply. I really do appreciate it. now to reply to your reply and explain my decisions and make some corrections. :D > Passive: This seems like a really janky version of Thornmail. Pretty much what i was going for. Like I said I thought I worded it wrong. Being that life steal is pretty present in the game I thought that having a built in damage return for getting AA'd by someone who has it would be a rather interesting ability. The way I see it is If someone who has ANY FORM of life steal; from items, from their keystone, or from their kit; they would be damaged instead of healed. IMO it would make for a more annoying but good choice for a fighter/tank. I do like your suggestion though So I changed the passive into something a little different. > Does this aim similarly to Kaisa q? Yeah that's how I was picturing it. The snare and damage would be per bone hit as well, so if minions (or other players lol) are around you should be good. > W: Might be a bit obnoxious for melee champions to deal with but it's cool and fits thematically. Maybe make it possible to avoid somehow? As an example, think of Tahm Kench needing three stacks to devour an enemy champion. ~~yeah maybe give him a 3-hit thing as well. Image could be a shield filling up or something.~~ I just changed the CD timer on it. I like the ability the way it is. > I'd suggest cutting some of his cc and giving him something that helps him tank. Also, maybe make a bit more use of his shields in his kit See I was holding back on giving him extra shielding because of the amount of cc in his kit, but I do think he needed some extra protecting so I put it on his E. As for the ult i made it a long CD for the fact that large AOE abilities aren't really smiled upon in this game and figured this would be a good place to curb some power for it. I did add the grounding effect to it though (and it does have slowing in it), so if you get rooted from it in a teamfight and get low it might just kill you. I do think the root should be longer so I upped the timer on it. As for the CD's they aren't actually that bad and on par with most champs with CC in their kits.
Rioter Comments
: If we had AP bruiser items, Diana wouldn't be building full burst mage items
the problem with AP bruiser items is that most mages can (and probably would) pick them up, and it would become a nightmare for the balancing team. NO ONE wants to hear MORE bitching on these boards. we already have enough of that.
Reav3 (NA)
: Yes, Yuumi was the non-humanoid I was referring to.
: Animation Storyboard worth watching.
this was pretty dope, and pretty true to his character. 10/10 would watch again. (in fact I am)
: > [{quoted}](name=NeverLace,realm=EUW,application-id=A7LBtoKc,discussion-id=WpJn3mE8,comment-id=0043,timestamp=2019-05-03T22:05:34.151+0000) > > You guys are forgetting the most important change. His E Riot Logo should be updated. We're on it. :)
great now every time he hits it i have to look at a road-killed armadillo. I didn't mind the fist but this new logo is just blech.
Rioter Comments
DalekZec (EUNE)
: How would Neeko flirt with Yuumi?
I feel like you would like fish, but Neeko doesn't know where to find a fish. Let's go explore and find some, yes?
: Personally I've always wanted a candy Illaoi with a jawbreaker and giant gummy worms. I'll never get it, but you know. A guy can dream.
here's an idea I never thought I wanted till I just heard about it now. RITO listen to your employee!! Give him a raise. This. Is. JEENYUSS!!!
Reav3 (NA)
: yeah should be next week sometime
WOO!{{sticker:slayer-pantheon-thumbs}}
Reav3 (NA)
: Yeah we moved it up so it wouldn't come out in the middle of MSI
so does this mean a new Roadmap soon(TM) -ish?
: Today 15/04/19 is a sad day.
RIP Quasimodo. Ye tolled well.
Rioter Comments
: I don't understand your comment. Are you trying to say you want the artists who make skins to become engineers and work on matchmaking or learn to be game designers and balance things? Or were you just looking for a chance to say 'garbage game'?
his passive LoL ability is aggressiveness
: *cough cough* did you say chains and whips excite you? xD ^_^
They're NOT supposed to? {{sticker:katarina-love}}
: It's called procastination and I'm loosing a war with that too.
> [{quoted}](name=MysticShaker,realm=EUW,application-id=yrc23zHg,discussion-id=EsQhlZEI,comment-id=00080000,timestamp=2019-04-06T00:03:47.175+0000) > > It's called procastination and I'm loosing a war with that too. don't worry; you'll win tomorrow.
: I have had people claim to be me while in-game with me ... it's awkward.
idk why but this sounds like it could become very amusing maybe once then get old quick lol
: 9.7: Lore Update
Ah {{champion:412}} ; What a hero. This story makes me smile.
Umbreøn (NA)
: Cool, but when is Thresh's hook's hitbox going to actually look like it hit someone?
He learned how to hook from Blitz, so probably never.
Falrein (EUW)
: April Fools theories
{{champion:12}} is actually {{champion:245}} 's "dead" friend in a suit cuz he thinks {{champion:245}} is a know-it-all and wants to get away from him.
: lol you don't want my gameplay thoughts, I'm not a dev so I don't have to be reasoned or objective with my answers
kinda makes me want to hear your opinion more now...
QMighty (NA)
: Clean-up Crew {{champion:24}} {{champion:11}} {{champion:30}} {{champion:145}} {{champion:432}}
: [Discussion] Would you like to see more skin lines? If so what kind?
i would like to see a janitor line with {{champion:11}} getting the first skin in it. EDIT: Also this line should have {{champion:24}} , {{champion:75}} , {{champion:67}} , and {{champion:145}} with all of them holding either a mop, push broom, cleaning rags and squirt bottle, or incorporate some sort of floor buffer. Because that would be hilarious and wonderful at the same time.
: Cho'Gath: Why is he important, and how can we make him matter?
I see {{champion:31}} as the one who kills Setaka (The Greatest Of Them All) and the reason most of the Demi-gods (like Seal Sister) and other powerful magical beings are missing (like be the reason why Taric and Targon are out hunting the Void). He is big, bad and got his disdain and hatred from the energy and magic of those god-like beings for not being able to stop him and them having all those emotions when dying; feelings like fear, hate, rage, and sadness. That is how {{champion:31}} came to be the intelligent "monster" that is today. But that's just my 2 cents.
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nosafterburn

Level 169 (NA)
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