: Few mages can lane safely in top or bottom. It's better for a mage to gank top or bottom than it is to send the RAD, the support, or both.
ok but you arent opening your mind... you are thinking in terms of the meta as of now... if the player base was to adopt this new meta of duo mid... it would change what champs are viable where and why and there is no rule that stats the adc has to go with the support or be in the duo lane you get a solo lane of two duelist adcs battling each other say a vayne vs lucian just for example and mid we get a yasou,riven, fiora with a support or a ziggs,ahri,orianna with support it just opens up so much different lane combinations and match ups and team comps
: You know what else is in all the games? champions. It's Riot's fault clearly I'm losing. Or Maybe it's Dragon. If we didn't have Dragon, I'd never lose clearly. Or maybe it is those pesky minions.
minions are a bitch them and their creepblocking
Áery (NA)
: Mages have better flank potential when roaming and more damage compared to a support. Marksman would rather spend their time farming to get items as they're scaling champions compared to some mid laners who would look to make plays early on. This is pretty much your two reasoning as to why duo mid hasn't been a thing, though in theory yes it can work as you made some good points.
see you are coming from the mind set that in a solo lane you have to have a mage ... you could go duo mid with any kind of champ mid with a support and solo lanes the other two lanes or go 3 solo lanes and double jungler
: ive been talking about duo mid for months even brought it up earlier in another thread
MrFawknSunshine (NA) about 2 hours ago in > There's a common trend in all my wins and losses lately just an example send the duo lane mid and play a mid centric game ... this allows the jungler and support to roam to either lane ... the it would create more map pressure by being able to control either rift or drag by having duo in mid easily to take/contest team that gets mid turret 1st controls more the map by pressure... the solo lanes can roam mid to 3 man or 4 5 man early or here is another way to play the map... 3 solo lanes two junglers where your solo laners are getting solo experience and gold... junglers can coordinate and pressure objectives and counter jungle enemy and make more roaming plays
: So how come i never see duo mid??
ive been talking about duo mid for months even brought it up earlier in another thread
: Why? Why shouldn't botlane help me as a toplane carry to get me ahead and win the game? Oh right because riot nerfed everything to shit so the only ones being able to carry after 20 mins are adcs. So that the vast majority of the community can now feel as the heroes they always thought they are. Finally being THE carry drowning in egrill pussy.
the team that plays the best together wins more often sometimes you gotta know how to be carried and protect those who are carrying sometimes you have to know how to lift those who are down and bring them to level so they arent a liability ... if you gank and know that lane is behind and struggling instead of taking the kill to snowball you let them have cuz that gold and experience could be enough to bring the lane more to an even playing field and that lil bit of mental gain that your struggling teammate gets from feeling like they are doing something productiive and positive in a game might just keep them in it and not tilt and snowball that tilt into a lost
: i miss green wards
i miss wards mattering in game they reduce the time a ward from SS last they give {{item:3147}} a passive to disable wards and to reveal them making them utterly useless GJ RITO {{sticker:slayer-pantheon-thumbs}}
: build
http://current.lolalytics.com/champion/Talon/ http://current.lolalytics.com/champion/RekSai/ give these a look for skill order, masteries , items, runes etc
: > [{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=PlgA1vPT,comment-id=00030000000000000000,timestamp=2017-08-06T09:41:32.342+0000) > > but he is claiming he loses games cuz of his bot lane... And that I'm winning cuz of bot lane. Mostly winning fortunately but I don't feel it's because of me. It's mostly the bot lane just cuz one ADC will be relevant while the other is a caster minion. And yes I do make it my goal to camp the hell out of bot lane for this reason, even as a top laner.
the team that plays the best together wins more often sometimes you gotta know how to be carried and protect those who are carrying sometimes you have to know how to lift those who are down and bring them to level so they arent a liability ... if you gank and know that lane is behind and struggling instead of taking the kill to snowball you let them have cuz that gold and experience could be enough to bring the lane more to an even playing field and that lil bit of mental gain that your struggling teammate gets from feeling like they are doing something productiive and positive in a game might just keep them in it and not tilt and snowball that tilt into a lost
SEKAI (OCE)
: > [{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=PlgA1vPT,comment-id=0005000000000000,timestamp=2017-08-06T09:58:18.888+0000) > > as players of the game is it we who change it ... not riot As I've said, Riot HAS AND STILL IS balancing the game according to an arbitrary meta they set it upon themselves. A player can't change anything by playing something that's just worse; sure it would give you a challenge, but that's about it. So who the hell wants to do that? And there it is, the center of this problem. Riot needs to free-up the game first, because then we can even talk about having players to change it. Your argument is almost like a boss saying to their employees "it's you who run and change the company, so why don't you change it if you have any complaints?", when they're sitting there dictating what goes into and out of the said company and how everything works there, because that's what a boss does.
just an example send the duo lane mid and play a mid centric game ... this allows the jungler and support to roam to either lane ... the it would create more map pressure by being able to control either rift or drag by having duo in mid easily to take/contest team that gets mid turret 1st controls more the map by pressure... the solo lanes can roam mid to 3 man or 4 5 man early or here is another way to play the map... 3 solo lanes two junglers where your solo laners are getting solo experience and gold... junglers can coordinate and pressure objectives and counter jungle enemy and make more roaming plays
SEKAI (OCE)
: > [{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=PlgA1vPT,comment-id=0005000000000000,timestamp=2017-08-06T09:58:18.888+0000) > > as players of the game is it we who change it ... not riot As I've said, Riot HAS AND STILL IS balancing the game according to an arbitrary meta they set it upon themselves. A player can't change anything by playing something that's just worse; sure it would give you a challenge, but that's about it. So who the hell wants to do that? And there it is, the center of this problem. Riot needs to free-up the game first, because then we can even talk about having players to change it. Your argument is almost like a boss saying to their employees "it's you who run and change the company, so why don't you change it if you have any complaints?", when they're sitting there dictating what goes into and out of the said company and how everything works there, because that's what a boss does.
all you have to do is send the duo lane to another lane and play the game that way {{sticker:zombie-brand-mindblown}}
SEKAI (OCE)
: > [{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=PlgA1vPT,comment-id=00050000,timestamp=2017-08-06T09:43:26.580+0000) > > riot never made you are set any rule that you have to duo bot lane... that meta came from the players adapting to the best strategy of the map... > > at any point if people didnt wanna cry trolls and off meta play needs to be banned we can evolve from this meta... > > so we need to look at why the adc/support meta in bot exist and why the map is played out like it is... Adc+supp bot came from experimentation, yes, but don't pretend that Riot didn't end up simply balancing according to it. I mean, how else would you explain the buff Dragon and the splitpush Rift Herald, where the former is still far more important than the latter so the focus of the game will forever be centered at the lower part of the map? How else would you explain the strange extra resistance add-on to the top turret before? How else would you explain the mage support nerfs, or just mage bot nerfs in general? How else would you explain the numberous changes made to itemisation as an attempt to make marksmen relevant in every possible team comp from the good o' BT rework to the hottest GA rework? Etc? Outside of the QQ community that hates change, which I get it, it's cancerous and it's happening A LOT, but don't say that Riot has no part in it by artificially gripping the bot balance with duo laning via over-emphasising its importance hence the most logical conclusion is just put 2 people there, always, at bot. As soon as Riot finally opens their hands and actually free up the bot meta, I'm fairly sure people would, while not immediately get back to the openness towards experimentation like before, but would certainly be far less salty towards the notion of it. It's partly Riot's fault that causes this stagnation in the meta, as they nerf everything that doesn't conform or relate to it so it's natural for players to come to the conclusion that everything that doesn't follow the current meta is sub-optimal, ineffective or maybe trolling. "Riot should really free up that choked duo bot meta, it's just not healthy for the game."
as players of the game is it we who change it ... not riot
SIayton (NA)
: In what situation would you actually want to pick Kayn?
apparently due to what i see is you pick him no matter what your team comp is or the enemy
SEKAI (OCE)
: It's almost like your team doesn't just come running into bot lane while the top TP's bot for a quickie every now and then, so that they can all have after parties at Dragon's, thus higher chances to win. I don't think your assessment is correct. ........... That said, I do feel that Riot is enforcing duo bot lane meta way too much. It has been so for quite a long time. Riot should really free up that choked duo bot meta, it's just not healthy for the game.
riot never made you are set any rule that you have to duo bot lane... that meta came from the players adapting to the best strategy of the map... at any point if people didnt wanna cry trolls and off meta play needs to be banned we can evolve from this meta... so we need to look at why the adc/support meta in bot exist and why the map is played out like it is...
: You do know that its possible to help a lane and by the end of day that said lane to end up losing
but he is claiming he loses games cuz of his bot lane... im saying help them more... get the lane into a winning condition. you do this by punishing the enemy bot lane , roam, ganks, dives etc and then if you win lane for them .... then the reason you lost the game isnt cuz of the lane losing
: how is that justice? the both of them just did it on the enemy team and another set of players got fucked. where is the justice in that lol?
lol you dont like facts you are bias ... and that topic was clear you were... hell look at the name you go by then create a shit post saying how its unfair to play riven {{sticker:slayer-pantheon-thumbs}}
Lock On (NA)
: Gonna do anything about Shen?
shen is broken now ? LOL
: Good analysis. However I do fall into one of the categories being "bot" or "all other lanes". I will divine unto you that I am a proud member of the "all other lanes" category and am merely a decoration to league of gamble on your bot lane.
so help your bot lane get them ahead and win games?
: Why Doesn't Banshee's Veil Build out of Negatron Cloak? (w/poll)
so {{item:3102}} currently is built from {{item:3108}} +{{item:1033}} +{{item:1026}} and you want it to go to {{item:3108}} +{{item:1057}} +{{item:1026}} ?
: There's a common trend in all my wins and losses lately
well wanna know something else all your wins and loses have in common? YOU ...
: > [{quoted}](name=Inquisitor Kane,realm=EUNE,application-id=3ErqAdtq,discussion-id=49LoG6Uq,comment-id=0002,timestamp=2017-08-06T06:15:46.462+0000) > > I can tell from your post you are not a dedicated support player. > > We don't play support to get kills. We play support to enhance our team's abilities to better perform their job. And to save their arses when they fuk up. > > Support with an execute ability is not a support. > > You want to make support feel useful and powerful? Give them an ability to deal damage to objectives. > > This is the main reason why supports suck. They have no way how to take down dragon, herald, baron - or more importantly - a tower. In objective-oriented game, support is the only class that can't take down objectives. > > That is the reason why supports suck and nobody wants ti play them. Except masochistic idiots like me. I'm not a dedicated support player but I enjoy the role. And I get that getting kills isn't their objective, that's why I'm suggesting something new. Seems like there's room for it, and an executioner-style support gives an interesting dynamic.
yet if this was to happen people would find a way to exploit it and make it busted in a role its not intended or this support would be so far superior to others it will be a 100% pick/ban
: A new kind of combat-focused support, centered on getting kills?
well considering people would take it to solo lanes right away and it would be busted would keep it from being a support or let alone having this set up ... then why play them support ?
: 1) He is a tank that has one tank ability. Having his other abilities scale on anything else doesn't really matter so his health scaling is pretty much everything to fulfill his tank goal. 2) To fit your narrative you left off Warmog's, which gives you 800 health, as well as Cinderhulk which is going to give you 20% more bonus health. Now combine that with the faster gold income you will get as a jungler over a support and you can see clear disadvantages to his build in that role.
if you think he is so great in other roles right now then play it... as someone who mains naut support he is a cc machine... his Q ... his E for an aoe slow and his ult to cc and lock down a target and his root on his autos tanks typically have low damage... but HIGH and multiple forms of cc you can build warmogs sure but {{item:3083}} 2850 gold it really offers no other stat but HP and if you wanna go jungle naut and go cinderhulk ok... your build would be like this {{item:1401}} {{item:3800}} {{item:3117}} {{item:3193}} {{item:3742}}{{item:3001}} but a typical naut support build would be {{item:3401}} {{item:3800}} {{item:2045}} {{item:3190}} {{item:3109}} {{item:1001}} this entire build is 2200g+2500g+1600g+2200g+2300g=10800g ( not including boots) this build offer 2 shields, tons of utility tons of hp and def stats and by being a support building the gold income item and getting passive gold will be easy to obtain lets you be a tank... and provide protection to your adc or other important carry with the multiple ways to cc/peel./ tank and shield while reducing damage they take in your last game as naut you played him support your build {{item:3083}} 2850g {{item:2303}} 2300 gold {{item:3193}} 2500g {{item:3117}} 900g {{item:3742}} 2900g {{item:2053}} 900g for a total of 12350 but you dont have any way to shield by skipping the {{item:3190}} active {{item:3401}} shield {{item:3109}} active which gives you bonus ms towards allies and gives you +20 armor when near and who ever you bind with it they take reduce damage by 12% inflicted on to you while you heal for 12% of damage they do and by getting ruby SS all of your items {{item:3401}} {{item:3109}} {{item:3190}} {{item:3800}} all have their actives reduce by 20% due to the passive of Ruby SS so this kit works very well together and very very gold efficient
: knight's vow is retarded
so one game i was playing i had a rammus jungle and i got knights vow and used it on him to make him sustain longer as tank cuz he took less damage lol good times
: > [{quoted}](name=MrFawknSunshine ,realm=NA,application-id=yrc23zHg,discussion-id=EuF0mZXd,comment-id=0001,timestamp=2017-08-05T16:21:58.708+0000) > > so whats the point you are at a 50% win rate? 50% winrate but lane is 100% loss and both times can be tracked back to the jungler. It's stupid that the jungler was more a liability than a benefit in BOTH games. Luckily they didn't have anything other than Janna to protect the Vayne in the first game so we instantly blew her up and ran away with it. Weren't so lucky in the second because it was a Draven with Death's Dance that just shrugged it all off.
> [{quoted}](name=DotEleven,realm=NA,application-id=yrc23zHg,discussion-id=EuF0mZXd,comment-id=00010000,timestamp=2017-08-05T16:26:05.205+0000) > > 50% winrate but lane is 100% loss and both times can be tracked back to the jungler. It's stupid that the jungler was more a liability than a benefit in BOTH games. Luckily they didn't have anything other than Janna to protect the Vayne in the first game so we instantly blew her up and ran away with it. Weren't so lucky in the second because it was a Draven with Death's Dance that just shrugged it all off. so i still dont get your point... are blaming janna? your jungler? or blaming that draven is broken with DD ?
: Played 2 games so far today 1 win, 1 loss.
so whats the point you are at a 50% win rate?
: How long was the game? Because that CS is pretty low. The system also takes into account your vision score. Were you placing enough wards?
he has 6 wards in a 26 min game and 110 cs for 4.2 cs per min
: Need a Really Easy and Good jg
{{champion:32}} {{champion:31}} {{champion:57}} {{champion:19}} there ya go
Glîtchy (NA)
: When Jhin reads you his screenplay
i think jhin has OCD and the jhin players as well
: A Sienfield-esque Sitcom called Two and a Half Noxians
wouldnt that be more two and half men ISH then sinefield-esque ?
: When it takes everything you have not to RQ but you need that tilt-proof honor
: When you see Yasuo mains defending Yasuo
https://media.giphy.com/media/11OJV2zUZRVL3y/giphy.gif
: Maokai Game play Question
i havent had this issue... as a maokai main your passive only procs on autos so it shouldnt stop you from using an ability do you have a video clip of this ?
: How do I know what Masteries to select
hmm http://lolalytics.com/ go here look up the champ and see what is ran for the champ you want to play
: Why have an apple when you can have
i think i rather have the apple then eat pizza with pineapple
passıon (NA)
: Why Don't You Put Mastery Levels in Champ Select?
i dont know why you ban yasuo and how is someone suppose to get better at the champ if you are banning them
morris1 (EUNE)
: Holy **** where are we
https://media.giphy.com/media/8KctATp8Q84lq/giphy.gif i give you kled trying to tame sknaarl
: > [{quoted}](name=MrFawknSunshine ,realm=NA,application-id=yrc23zHg,discussion-id=071ULgZs,comment-id=00050000,timestamp=2017-08-05T06:27:47.321+0000) > > typically mashed potatoes are made from adding butter and milk into the mashed potatoes and blended in to give that whipped smooth creamy taste and texture > > i dont know if its done differently and typically salt n pepper to taste Idk what kind of mashed potatoes you've been eating...
> [{quoted}](name=AntiSkillshot,realm=NA,application-id=yrc23zHg,discussion-id=071ULgZs,comment-id=000500000000,timestamp=2017-08-05T06:40:44.471+0000) > > Idk what kind of mashed potatoes you've been eating... im serious https://www.youtube.com/watch?v=rf1PUq3l0Zw here have a look
Doozku (NA)
: Balancing Tanks around being only CC/Lockdown bots is a terrible idea and here's why.
funny thing after the maokai rework and after the nerf on his E that stopped the ap cheese maokai support i recorded my highest damage on him ever 80k+ damage to champs http://imgur.com/oyva7wa http://imgur.com/Fs4Oqps sadly i was out shinned by ziggs and his 103k damage to champs i clearly must be playing him wrong ... might be too mechanical and advanced for me
: What do you call it when Ivern kills Maokai?
https://media.giphy.com/media/TuqdYrlkXcYiA/giphy.gif ivern vs maokai clip from the game
Seen (NA)
: Does Karthus top even work assuming both players are competent
how is it he ok mid but top is different? he still has his R and its all about match ups and team comps
Engelin (NA)
: Someone told me Jax was OP
Jax has a win rate 50.75% for Platinum+ players whilst the very best Jax's are earning a win rate of 58.04% with the average rank of these top players being in Diamond III. LoLalytics ranks Jax at 17 amongst all champions earning a tier grade of Master. This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Jax, the win rate and average rank of the best Jax players. http://current.lolalytics.com/champion/Jax/
: Mashed potatoes, gravy or butter?
i only like brown gravy so no white gravy please
: Wait... people put butter in their mashed potatoes? I'm an Irish guy, and you put *gravy* on it, not butter. That's like putting Pineapple on Pizza kinda tier disturbing.
> [{quoted}](name=AntiSkillshot,realm=NA,application-id=yrc23zHg,discussion-id=071ULgZs,comment-id=0005,timestamp=2017-08-05T06:25:00.134+0000) > > Wait... people put butter in their mashed potatoes? > > I'm an Irish guy, and you put *gravy* on it, not butter. That's like putting Pineapple on Pizza kinda tier disturbing. typically mashed potatoes are made from adding butter and milk into the mashed potatoes and blended in to give that whipped smooth creamy taste and texture i dont know if its done differently and typically salt n pepper to taste
Xyzx (NA)
: 1. this is name shaming. 2. We won't know without actually watching the games 3. send a ticket into support if you really need to know. 4. Ryze isn't for everyone xD
: > [{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=bsUEvbJ8,comment-id=0000,timestamp=2017-08-04T22:38:33.552+0000) > > how do you purpose to fix it? I've proposed a solution I find sufficient, just look at the edit part of the originial post.
read it... but people dont dodge just cuz of autofill. people dodge if their champ is banned. if someone picks an off the wall/off meta champ there are lots of reasons but on the other side i know its annoying to go through 4-5 champ selects before getting a game... but wouldnt you rather that person bail then be stuck with them in a game ?
: He's from South korea... well no shit i know NA just doesn't mean US. Or did you prettend to think it was going to be mexican? Foreigner doesn't just mean mexicans or canadians means anyone from the outside.
Doozku (NA)
: Not really. He's easier when compared to other Assassins but he's going to be tricky for a support main which has no mechanical skill whatsoever. You need to know how to use your E properly, as well as being able to use it to dodge spells. You also need to be able to land your R which after the nerf is actually not as easy as it looks, especially if you play champions like {{champion:40}} {{champion:16}} {{champion:37}} etc.
oh no those champs are far to advanced for me i still with {{champion:57}}
: What if Nami could ride her Tidal Wave like Taliyah?
and what if gragas could walk a straight line after taking a drink from his barrel for bonus damage
: Just tried ranked after months of playing normals as a new league player
{{sticker:slayer-pantheon-popcorn}} welcome to the clown fiesta
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