: Nerf Zyra, she is OP, nerf the plants too!
> [{quoted}](name=DBS Ronovon,realm=NA,application-id=3ErqAdtq,discussion-id=pY1Av0i9,comment-id=0003,timestamp=2019-10-22T13:37:15.210+0000) > > Nerf Zyra, she is OP, nerf the plants too! I'm reporting a bug, stop trolling. If you want, you can try to zyra for 50 games and you will know how awkward she is at the moment.
: https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4170421591/26377710?tab=stats https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4175856824/26377710?tab=stats Feed like a boss still deals most dmg
> [{quoted}](name=7thHeaven,realm=NA,application-id=3ErqAdtq,discussion-id=pY1Av0i9,comment-id=000100000000,timestamp=2019-10-22T08:59:55.063+0000) > > https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4170421591/26377710?tab=stats > https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4175856824/26377710?tab=stats > Feed like a boss still deals most dmg I said high elo. I don't think balance should be based on silver games.
Rioter Comments
: Lucian win rate dropped near 3% without changes this patch. What are you guys thoughts?
To be honest, 3% in a few days might just be noise. Everyone's winrate is natually fluctuating for like 1~2% each day. Remember, zyra winrate dropped more than 5% instantly with the spellthief vs pet attack bug.
: How come no matter how much damage i deal, i will never be able to instantly kill Zyra's plants?
You can insta kill her plants with many skills. You play draven, who don't actually have a non-AOE skill. Try yasuo or irelia, zyra's plants only provide extra utility for them.
pureMJ (NA)
: Zyra plants instantly dying to shaco box before they get hit.
This is a bug report (introduced by the new patch). If you want to talk about balance we can go to other thread. (You should probably try playing zyra in ranked for a couple of games before commenting.)
: @Riot.. Help a zyra main out please
I'm fine with zyra lose to EZ or other champions with mobility, which is her weakness. But it is not cool for zyra to also lose to rammus, singed and udyr. Zyra is supposed to be good at fighting tanks, but her plants right now simply die without enemy even taking care of them.
: Melees one shot her plants because theyre so wide open if they do so. Plus all of Zyras plants are rsnged so youre guaranteed to be eating 2+ autos from them by the time you reach it. Now multiply that by 4 plants and youre looking at 800+ hp lost just mowing the lawn. Zyra is cancer and needs to be forced to jungle or at least mid lane. End the support zyra meme please, i beg you
If every melees have to eat two attacks before being table to kill the plant, then I suppose it is fair. But there is a bug that makes zyra plants not attacking therefore melees are more than likely to kill plants for free. No, zyra can only store two seeds. I agree that riot should make zyra store 4 seeds. And if you get hit by 4 plants, you are gonna lose about 37 hp in level 1, assuming you have 32 MR. (you might lose a little bit more, if zyra taking some runes to amplify the dmg a little, but it should be less than 50) Even if you stay still at 4 plants and let them keep hitting you again and again, you won't die at level 1. Plus, what is the chance that there are 4 plant seeds? at level 1? And if you are talking about very late game, you are still wrong. No matter how fed the zyra is, 4 plants won't be able to cost you 800 HP with an attack.
Rioter Comments
Rioter Comments
Akrid415 (NA)
: Why can't I deal with Zyra / Ezreal bot?
Zyra is supposed to be a lane bully therefore it is supposed to be more difficult to play against than some other support. However, I think the main issue here is lack of understanding how zyra plants work. As long as you keep hit and run you are unlikely hit by zyra skillshots and as long as you stay with your minions zyra plants won't attack you. Keep that in mind and things are much simpler. Zyra won't run out of mana if you keep eating her skillshots, because then you get less HP and she triggers manaflow. If zyra misses her poke, she will quickly run out of mana. Also, whenever zyra misses her poke with two W plants, there is a huge window of time (36 seconds) you can engage on her and she won't be able to fight back at all.
Sinivar (NA)
: It's certainly annoying, but if 200-400 gold destroys your ability to play the game you have other issues.
> [{quoted}](name=Sinivar,realm=NA,application-id=LqLKtMpN,discussion-id=XEE5mZRW,comment-id=00000000,timestamp=2019-03-21T04:24:46.104+0000) > > It's certainly annoying, but if 200-400 gold destroys your ability to play the game you have other issues. Sorry for not being specific. I can't really play ranked games when my main champions is significantly affected by a bug. Would you play ranked game when your account is bugged and you no longer receive kill gold? And no, it's not 200-400. Obviously you were a mediocre mage support. I expect 1000 less gold in a long game with this bug.
: Zyra can deal 60% of a target's HP in one combo. I usually get 24-50 stacks, depending on how early I stack Relentless Hunter. This game I had 38 Stacks. Comet does not do NEAR the damage DH does, because DH can repeat Electrocute like damage every 1.5 seconds, if you use it right, and does more per hit damage. Try to avoid 340 added on damage on top of a burst kit. Comet also requires you to either summon really weak plants on Zyra, or to get a Rylai's...... which don't allow this build. P.S. Are you even looking at the damage progressions on this game? I outdamaged a Jinx who could 3 shot by 15k. As. A Top. With no Teleport.
> [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=OBrYqEyy,comment-id=00000000,timestamp=2019-03-20T02:59:29.252+0000) > > Zyra can deal 60% of a target's HP in one combo. I usually get 24-50 stacks, depending on how early I stack Relentless Hunter. > This game I had 38 Stacks. > > Comet does not do NEAR the damage DH does, because DH can repeat Electrocute like damage every 1.5 seconds, if you use it right, and does more per hit damage. Try to avoid 340 added on damage on top of a burst kit. > > Comet also requires you to either summon really weak plants on Zyra, or to get a Rylai's...... which don't allow this build. > > P.S. Are you even looking at the damage progressions on this game? I outdamaged a Jinx who could 3 shot by 15k. As. A Top. With no Teleport. You are so fed, and with 38 stacks, you deal 60% of target HP in one combo. Isn't that a joke? Any other burst mage will do 160% in one combo.
QuangDT (NA)
: Spellthief stacks
It's a bug. Until it's fixed I can't play the game.
: Zyra's plants don't proc Spellthief's Edge after 9.6
+1 This is definitely a bug based on the patch notes.
: > [{quoted}](name=pureMJ,realm=NA,application-id=3ErqAdtq,discussion-id=W9XnkN0m,comment-id=00040000000000000000,timestamp=2019-03-20T07:35:37.123+0000) > > morg root followed by a W does more damage than plants... > Look at the winrate please. > Experienced (200+ games) zyra players have 49% winrate at plat+ while experienced morgana players have 52.3% winrate If you're gonna bring up winrate then isnt the winrate of people who dont know how to play the champion more important to showing which champion is stronger just by numbers alone. And just as a side note im not one to think winrates decide anything because winrates have a ton of other factors involved such as hyper carries do alot better with morg than with zyra due to her spell shield granting immunity to cc where as zyra has to be that carry and can usually do it from the support position if played well just with her dps alone.
> [{quoted}](name=Light Burner,realm=NA,application-id=3ErqAdtq,discussion-id=W9XnkN0m,comment-id=000400000000000000000000,timestamp=2019-03-20T07:52:27.439+0000) > > If you're gonna bring up winrate then isnt the winrate of people who dont know how to play the champion more important to showing which champion is stronger just by numbers alone. And just as a side note im not one to think winrates decide anything because winrates have a ton of other factors involved such as hyper carries do alot better with morg than with zyra due to her spell shield granting immunity to cc where as zyra has to be that carry and can usually do it from the support position if played well just with her dps alone. My logic is simple: Balance means balance in serious ranked plays, not casual having fun games. And if you aren't even familiar with your champion or enemy champion, then there is no "balance". It's all about luckiness or randomness. Only when both sides understand the champion enough and can cast/dodge skillshots in a reasonable way, we can start talking about balance (otherwise, we would always observe that skillshots are "stronger" than those skills that always hit) zyra is really supposed to be a lane bully and a dps. She lacks mobility, has no survive skills and is easy to get killed by any assassin. Therefore, when damage of zyra is nerfed to the same or lower level than average champion, she becomes completely useless. If riot wants to nerf zyra's early laning power, no problem, give zyra some late game power or survival power. For example: How about spawning plants when zyra uses ult? How about making plants last longer and hurt more at very late game? BTW: A lot of people are complaining about zyra plants harass. But zyra W has 36 seconds full CD... If zyra uses her two W seeds and misses the harass, she will be vulnerable for 36 seconds. This is almost the cd of lux ult. No one is complaining about lux ult overpowered?
: > [{quoted}](name=pureMJ,realm=NA,application-id=3ErqAdtq,discussion-id=W9XnkN0m,comment-id=000400000000,timestamp=2019-03-18T09:18:55.159+0000) > > You forget to take into account that morgana Q has 2 seconds root while zyra E has only 1 second, when both at level 1. > Also, if you have tried to play both champions you would notice that morgana Q has a much smoother animation which makes it more sneaky and more difficult to dodge. > > Also, given that it is almost impossible to dodge morgana W in lane, morgana would have triggered manaflow enough times to have enough mana to spam Q. For zyra, plant attacks no longer triggers manaflow, and the mana nerf... zyra is in constant mana hunger at early stages now. You forgot to mention zyra's root goes through minions while morg's cant and zyra's root can root multiple people while morg's can only root the first target hit. Also zyras root can trigger her plants while morg's root is just a root. I think you can add 1 second on her root for that,
> [{quoted}](name=Light Burner,realm=NA,application-id=3ErqAdtq,discussion-id=W9XnkN0m,comment-id=0004000000000000,timestamp=2019-03-20T06:35:14.449+0000) > > You forgot to mention zyra's root goes through minions while morg's cant and zyra's root can root multiple people while morg's can only root the first target hit. Also zyras root can trigger her plants while morg's root is just a root. I think you can add 1 second on her root for that, morg root followed by a W does more damage than plants... Look at the winrate please. Experienced (200+ games) zyra players have 49% winrate at plat+ while experienced morgana players have 52.3% winrate
: Bronze league Zyra win rate by patch, according to [champion.gg](https://champion.gg/champion/Zyra/Support?league=bronze) which analyzed over two million games this patch. https://i.imgur.com/Qy0RMDD.jpg[/img] Also, this post is 25 days old.
> [{quoted}](name=TinkerTantrums,realm=NA,application-id=3ErqAdtq,discussion-id=W9XnkN0m,comment-id=0007,timestamp=2019-03-18T14:43:43.707+0000) > > Bronze league Zyra win rate by patch, according to [champion.gg](https://champion.gg/champion/Zyra/Support?league=bronze) which analyzed over two million games this patch. > > https://i.imgur.com/Qy0RMDD.jpg[/img] > > Also, this post is 25 days old. Check out EXPERIENCED zyra winrate at bronze vs morgana zyra: 44 morgana: 56
: Spotted the Zyra main/smurf. Sorry your free wins are hollow victories abusing overpowered champions.
> [{quoted}](name=Only Mid Veigar,realm=NA,application-id=3ErqAdtq,discussion-id=TyyFE1Nt,comment-id=00010000,timestamp=2019-03-17T07:08:47.092+0000) > > Spotted the Zyra main/smurf. Sorry your free wins are hollow victories abusing overpowered champions. I pretty sure you have tried to play zyra, and failed?
Sirsir (NA)
: Gotta dodge that black shield {{sticker:zombie-brand-facepalm}} Compared to Morgs Q its barely slower (1200 vs 1150) and passes through minions. And its pretty wide, kinda hard to miss if its aimed center and the target isn't at max range. I'm not saying I agree Zyra is OP, shes pretty easy to kill and has no actual support power. She needs to get fed to do well and that's less likely the higher you go
> [{quoted}](name=Sirsir,realm=NA,application-id=3ErqAdtq,discussion-id=W9XnkN0m,comment-id=00040000,timestamp=2019-03-16T20:07:02.203+0000) > > Gotta dodge that black shield {{sticker:zombie-brand-facepalm}} > > Compared to Morgs Q its barely slower (1200 vs 1150) and passes through minions. And its pretty wide, kinda hard to miss if its aimed center and the target isn't at max range. > > I'm not saying I agree Zyra is OP, shes pretty easy to kill and has no actual support power. She needs to get fed to do well and that's less likely the higher you go You forget to take into account that morgana Q has 2 seconds root while zyra E has only 1 second, when both at level 1. Also, if you have tried to play both champions you would notice that morgana Q has a much smoother animation which makes it more sneaky and more difficult to dodge. Also, given that it is almost impossible to dodge morgana W in lane, morgana would have triggered manaflow enough times to have enough mana to spam Q. For zyra, plant attacks no longer triggers manaflow, and the mana nerf... zyra is in constant mana hunger at early stages now.
: Zyra rising to almost 55% wr with this patch
> [{quoted}](name=Anime Fizz,realm=NA,application-id=3ErqAdtq,discussion-id=W9XnkN0m,comment-id=,timestamp=2019-02-21T20:40:03.451+0000) > > Can we do something riot games? > > Get this filth out of bot lane. You are looking at the wrong data. At Plat+, an experienced (200+ games) zyra player has only 49.25% winrate while an average experienced support has 51.35% winrate. If you can't dodge her skillshot (which is not hard to dodge compared to, say, morgana W), well, you are really supposed to lose.
: I was talking Mid Zyra where she has the opportunity to freely farm with 0 risk and naturally harass with her plants that offer 0 counterplay. You go in to step on the seed and she can instantly turn them into mini turrets that will eat you. They have the strongest form of resistance in the game; Number of attacks is a toxic game mechanic with regards to player minions.
> [{quoted}](name=Only Mid Veigar,realm=NA,application-id=3ErqAdtq,discussion-id=TyyFE1Nt,comment-id=00000000,timestamp=2019-02-26T02:06:25.880+0000) > > I was talking Mid Zyra where she has the opportunity to freely farm with 0 risk and naturally harass with her plants that offer 0 counterplay. You go in to step on the seed and she can instantly turn them into mini turrets that will eat you. They have the strongest form of resistance in the game; Number of attacks is a toxic game mechanic with regards to player minions. Do you even see anyone playing mid zyra at their skill level? I'm diamond and I only play mid zyra at gold or below with smurf account. You have to accept the fact that every zyra mid, if any, you encountered are at a significantly higher skill level than you. it's not the champion but the player.
: Can we get some number nerfs on Zyra please?
> [{quoted}](name=Only Mid Veigar,realm=NA,application-id=3ErqAdtq,discussion-id=TyyFE1Nt,comment-id=,timestamp=2019-02-25T16:18:59.362+0000) > > Just, as someone who also plays Dota, there's this neato hero they ripped off called Venomancer. His Plague Wards deal fixed damage, don't scale, and don't eat spells. They're full controllable, too. > > They grant experience and much higher equivalent gold, and for good reason. They're spammable wards, but they do far less than Zyra's do. **Do you even understand how to compare damages in two different games? **> > > Zyra's plants should likewise not block spells, and should not have the ward style of multiple hits to kill. They should be a fixed HP that can be deleted instantly if enough damage is applied. If they stay the way they are, they should die to INSTANCES of damage, not 'hits' eg. Zoe passive counting as more than one attack, since it's a separate instance of damage delivered simultaneously. **You are talking about taking away the main damage source of a champion that is supposed to be good at damage.** > > They should also have a much lower AP ratio, given that their base damage is absurd combined with their very fast attack speed. **Zyra plants already have absurdly low AP ratio, and their base damage is VERY small. Have you compared zyra plants damage with any other champion?** > > Just speaking from a pure numbers perspective on a champion that should be a lot more difficult to play for what level of power she brings to the field, rather than simply spawning a dozen mini-turrets that all proc her spell damage effects. Her E->R combo does way too much for it's overall utility, and the enrage mechanic is dumb for her plants. **Did you even try to play zyra? Her plants requires two skill to activate and don't last that long. It is also very difficult for zyra to make her plants attacking enemy champion, due to the fact that zyra skillshots are among those hardest to hit in the game. Please first played some ranked games with zyra and win before making blind comments.** No, zyra is very weak at the moment. She needs buff. if you look at the data, an average support with an average game of 5 beats an zyra with game of 200+ most of the time. Experienced zyra players are struggling.
ImNeo2K (EUNE)
: Bounty system punishes you for being better from your enemies?
> [{quoted}](name=ImNeo2K,realm=EUNE,application-id=3ErqAdtq,discussion-id=6xYHtpWW,comment-id=,timestamp=2019-03-16T09:37:39.855+0000) > > It is not ok to be 60 CS up from your enemy jungler, 2 levels up from your enemy jungler and 4/0/2 while your enemy jungler is 0/5/0 , getting counter jungled and then a stupid roam from one of your enemy's laners roams with your enemy jungler and kills you for 1000 gold.. So, i got punished for having more map pressure and better routing? Please, either fix that or remove it completely, i understand you implemented it as a reason for players to not give up when things go bad, buf at this point is punishing the better players Exactly! Suppose there are two "carries" that plays in two different style: 1. I just want to kill. I don't give a ** for map pressure or helping my team. I would stay at enemy jg 24/7 and I only want kill. If I die once, that is fine, I will get kill back very soon since all I practiced is to kill and to dual. 2. I often gets a lot of kills but I'm not really focusing on killing. Instead I present map pressure and help my team whenever possible. I might be *slightly* worse than player one in a pure 1-1 dual but I'm 1000% better as a team player. Now with this system player 2 lose to player 1 100% of the time. It actually promotes toxic play style. Team player style is purely negative because helping your team member getting more farm = helping your opponent getting more shutdown gold.
: Question about shutdown gold from farm.
> [{quoted}](name=Poro Lord,realm=NA,application-id=3ErqAdtq,discussion-id=BhgBwViO,comment-id=,timestamp=2018-11-20T22:56:55.728+0000) > > I was stuck in silver this season. > > I mostly play normals, so I did not really grind ranked, but I think I did enough games to safely say I was stuck in silver. > > The ONE thing I do right is farm. > > I usually have like 80 farm at 10 minutes, and quite often the other silver scrubs have 35 or 40. > > Is this mechanic going to screw me over, for being the one silver scrub who can actually last hit? > > {{sticker:slayer-jinx-unamused}} Yes you are right. The "farm bounty" system is so far the worst trend. It basically buffs assassins, especially in low elo, further. IMHO, the system should be reversed. If you farm more, your bounty from kill should be reduced, not increased.
: Zyra
is lux ult broken? Zyra plants have basically the same CD
: nerf zyra
Zyra is super weak and not playable Anyone asking to nerf zyra is simply not good at this game. They don't even know how zyra plants work and can't dodge the weakest cc
pureMJ (NA)
: > [{quoted}](name=Salvor Hardın,realm=NA,application-id=yrc23zHg,discussion-id=Vt7LUv6f,comment-id=0001,timestamp=2019-01-08T14:39:32.250+0000) > > 53% winrate. > https://champion.gg/champion/Zyra/Support > https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Zyra/ Winrate means nothing if you fail to recognize the player type. For the same MMR, a zyra with 500 games experience vs a nami with only 5 games experience, yes I think 53% is very weak. Riot already showed data that zyra players have many times experience that average champion. The pick rate must be taken into account. Zyra's skill shots are really hard to land and due to the low pick rate her opponent probably won't have enough knowledge about her plants.
> [{quoted}](name=pureMJ,realm=NA,application-id=yrc23zHg,discussion-id=Vt7LUv6f,comment-id=00010001,timestamp=2019-02-20T05:51:22.453+0000) > > Winrate means nothing if you fail to recognize the player type. > > For the same MMR, a zyra with 500 games experience vs a nami with only 5 games experience, yes I think 53% is very weak. > > Riot already showed data that zyra players have many times experience that average champion. > The pick rate must be taken into account. > Zyra's skill shots are really hard to land and due to the low pick rate her opponent probably won't have enough knowledge about her plants. And if you look at the most recent data, when experienced zyra player starts to abandon her, her winrate drops to 47% and is still moving down. Zyra is already weak before nerf.
: > Zyra is really weak 53% winrate. https://champion.gg/champion/Zyra/Support https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Zyra/
> [{quoted}](name=Salvor Hardın,realm=NA,application-id=yrc23zHg,discussion-id=Vt7LUv6f,comment-id=0001,timestamp=2019-01-08T14:39:32.250+0000) > > 53% winrate. > https://champion.gg/champion/Zyra/Support > https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Zyra/ Winrate means nothing if you fail to recognize the player type. For the same MMR, a zyra with 500 games experience vs a nami with only 5 games experience, yes I think 53% is very weak. Riot already showed data that zyra players have many times experience that average champion. The pick rate must be taken into account. Zyra's skill shots are really hard to land and due to the low pick rate her opponent probably won't have enough knowledge about her plants.
: The game randomly decided to clear all of my hotkeys in between games.
Same here. One game OK, then immediately next game the hokey is reset. Riot you really need to spend more money to hire better programmers.
: Patch 8.20 notes
WHERE IS THE ZYRA BUG FIX?????{{champion:143}}
: > [{quoted}](name=pureMJ,realm=NA,application-id=yrc23zHg,discussion-id=yBQdV7oo,comment-id=0005,timestamp=2018-09-29T21:57:51.927+0000) > > WOW, GOOD JOB RIOT! > > INSTEAD OF FIXING THE BUG, RIOT SILENTLY NERFED ZYRA AGAIN! > > Zyra plants used to be able to do attack immediately after spawn. > Now they added a brief delay, so that MF or melee champions can kill the plant before it can start attacking. > > GOOD JOB! Maybe you should try the Report a Bug forum.
> [{quoted}](name=The Oasis,realm=NA,application-id=yrc23zHg,discussion-id=yBQdV7oo,comment-id=00050000,timestamp=2018-09-30T06:47:03.576+0000) > > Maybe you should try the Report a Bug forum. https://boards.na.leagueoflegends.com/en/c/bug-report/jyGT4EmB-zyra-plants-wont-attack See if that helps
Rioter Comments
pureMJ (NA)
: Fix the "zyra plants won't attack bard" bug Please
WOW, GOOD JOB RIOT! INSTEAD OF FIXING THE BUG, RIOT SILENTLY NERFED ZYRA AGAIN! Zyra plants used to be able to do attack immediately after spawn. Now they added a brief delay, so that MF or melee champions can kill the plant before it can start attacking. GOOD JOB!
: it's totally possible if a lane is being camped and you are too egotistic to countercamp, rather focusing on belittling your already depressed teammate. sub-realistic amounts of deaths are more often caused by camping with the team not counterreacting than by trolling. So please, stop trolling your teammates and help them when you see their deaths racking up :)
> [{quoted}](name=Eternal Torment,realm=EUW,application-id=yrc23zHg,discussion-id=zuubkWV0,comment-id=0005,timestamp=2018-09-27T00:48:52.599+0000) > > it's totally possible if a lane is being camped and you are too egotistic to countercamp, rather focusing on belittling your already depressed teammate. > > sub-realistic amounts of deaths are more often caused by camping with the team not counterreacting than by trolling. > > So please, stop trolling your teammates and help them when you see their deaths racking up :) While it is possible, it is very unlikely. If we take into account other factors, then it becomes a solid evidence that this guy is at least soft inting. For example, a 25 minutes game, he died 13 times while other team members died 4 ~ 5 times. "Soft inting" means he knows he would die but he just doesn't care anymore and continue to play whatever way he likes. No teamwork, no communication, walk into dark bush, trying to 1v5 all the time and die and do it again. I think this deserves a ban because it is actually worse than afk.
: > [{quoted}](name=pureMJ,realm=NA,application-id=yrc23zHg,discussion-id=zuubkWV0,comment-id=00020000,timestamp=2018-09-26T22:32:33.865+0000) > > Sorry but my English is pretty bad. > Can you introduce me to some non-triggering communications? > > Even a simple "Let's group mid" would result in 10 insulting replies. I really don't know what I can say. That's about as untrue as you can get, why type if you're just gonna make stuff up. I say that every game and i get no bad reactions.
> [{quoted}](name=Miss Handcuffs,realm=NA,application-id=yrc23zHg,discussion-id=zuubkWV0,comment-id=000200000000,timestamp=2018-09-27T10:06:53.407+0000) > > That's about as untrue as you can get, why type if you're just gonna make stuff up. I say that every game and i get no bad reactions. No I'm not making it up. If the team is losing hard and I only played slightly better than average, then when I type "let's group", I usually get "shut the fk up" or something similar. There are times when communication does not trigger any anger, for example: 1. Teams is winning hard 2. I'm doing overwhelmingly well. The point here is that you cannot communicate well in a losing game, at least more of the time. The better option is just to mute, so that your own emotional stability won't be affected.
: It's possible if you're bronze 5 level in your first ranked game, which will be around silver 1. Which is basically challenger compared to a bronze 5. Prob also gonna happen if you're stoned outta your head and being distracted by horses flying by the window. if you get tilted and just play like utter crap... I mean for real tho, there's lots of legit reasons people do poorly and just hard feed in games. That's part of the game, having strong mental. Being calm, and organized in thought and capable of maintaining an optimal attitude. It's almost never actually intentional, and in my years playing this game i've founds that most of the time people just 'int' when they're flamed, or decide they dislike a teammate more than they wanna win. Those 2 situations can be avoided if you don't trigger your emotionally unstable teammates. I've played with people who will say some lame shit to a teammate who did something poorly or died, then that person will start playing worse, or straight up inting because he wants to make us lose, obviously for offending him. I almost get NO inters, I only type practical non-triggering communication, or positive. As a result no one ever ints on me, and sometimes they get a compliment and actually start playing better. overall don't assume you know why something is happening, it's not always obvious. Don't assume intentional.
> [{quoted}](name=Miss Handcuffs,realm=NA,application-id=yrc23zHg,discussion-id=zuubkWV0,comment-id=0002,timestamp=2018-09-26T21:48:47.904+0000) > > It's possible if you're bronze 5 level in your first ranked game, which will be around silver 1. Which is basically challenger compared to a bronze 5. Prob also gonna happen if you're stoned outta your head and being distracted by horses flying by the window. if you get tilted and just play like utter crap... I mean for real tho, there's lots of legit reasons people do poorly and just hard feed in games. That's part of the game, having strong mental. Being calm, and organized in thought and capable of maintaining an optimal attitude. It's almost never actually intentional, and in my years playing this game i've founds that most of the time people just 'int' when they're flamed, or decide they dislike a teammate more than they wanna win. Those 2 situations can be avoided if you don't trigger your emotionally unstable teammates. I've played with people who will say some lame shit to a teammate who did something poorly or died, then that person will start playing worse, or straight up inting because he wants to make us lose, obviously for offending him. I almost get NO inters, I only type practical non-triggering communication, or positive. As a result no one ever ints on me, and sometimes they get a compliment and actually start playing better. > > overall don't assume you know why something is happening, it's not always obvious. Don't assume intentional. Sorry but my English is pretty bad. Can you introduce me to some non-triggering communications? Even a simple "Let's group mid" would result in 10 insulting replies. I really don't know what I can say.
Rioter Comments
: As some others have said... if you're not like... high diamond, then the differences in strength between champions are NOT why you're losing. How good you are with the champ you choose to play matters vastly more than which champ you choose to play, provided you choose a champion with the tools to succeed in the role you're choosing them for.
> [{quoted}](name=Eleshakai,realm=NA,application-id=3ErqAdtq,discussion-id=EGyBxTOG,comment-id=0003,timestamp=2018-09-24T06:28:13.927+0000) > > As some others have said... if you're not like... high diamond, then the differences in strength between champions are NOT why you're losing. > > How good you are with the champ you choose to play matters vastly more than which champ you choose to play, provided you choose a champion with the tools to succeed in the role you're choosing them for. If you are high diamond playing at high diamond, yes. If you are high diamond playing at gold elo with teamwork oriented champions, you are gonna be beaten hard by a plat yasuo because your teammates are gonna feed him.
: QoL change to Zyra that would help her a ton without making her OP
when I was kiting well with my Q and plants and rylais, it is really sad to see that my plants are simply a bridge for yasuo and irelia. They insta kill my plants and use it as a waypoint to jump to me.
Wilyum (NA)
: How long does it take to CLIMB?
You need to be much higher rank than you currently are to climb, due to this 5v5 game mode. For example, if you are in plat5, and you are actually as good as diamond5, you can **barely** climb. It takes tens of games, if not hundreds, for you to reach plat 3. And as diamond 5, you climb journey after plat 3/2 is purely random walk. You won't be able to consistently climb. There is one way, one very toxic way to get out of this limbo. Play hard carry assassins, and do not teamwork. Yes you hear me, do not teamwork, just troll. You would lose quite some games at the beginning but you will learn quickly and then you will be able to solo carry without relying on your team. This is still faster than normal climb. Yes this game is very toxic. Make it your game and only you can learn, not your teammates. To learn, it means IF YOU PLAYED WELL YOU WIN, IF YOU PLAYED BADLY YOU LOSE. YOUR TEAMMATES DO NOT MATTER. The only way to benefit.
Ms Plant (EUW)
: The problem is they don't attack (those things can't be) but for some reason they are targeted. You get a "mark" above those targets and the plant just sits there looking at them not attacking anything. Happens with the mentioned health packs and poros, as well as xayah feathers, thresh lanterns etc. It's really frustrating. Imagine heimer without turrets?
> [{quoted}](name=Ms Plant,realm=EUW,application-id=LqLKtMpN,discussion-id=EPtw72J9,comment-id=00000000,timestamp=2018-09-26T07:56:51.081+0000) > > The problem is they don't attack (those things can't be) but for some reason they are targeted. You get a "mark" above those targets and the plant just sits there looking at them not attacking anything. Happens with the mentioned health packs and poros, as well as xayah feathers, thresh lanterns etc. It's really frustrating. Imagine heimer without turrets? heimer's two other skills still do decent dmg his W is relatively easy to hit. zyra does no dmg without plants.
: Patch 8.19 notes
NO ZYRA BUG FIX???
: THe supports drafted in competitive don't have strong clear. I mean, WTF can {{champion:497}} {{champion:223}} {{champion:201}} do against her plants?
> [{quoted}](name=destroyer22719,realm=NA,application-id=3ErqAdtq,discussion-id=ZJU0fUEN,comment-id=0005,timestamp=2018-09-15T21:47:14.020+0000) > > THe supports drafted in competitive don't have strong clear. I mean, WTF can {{champion:497}} {{champion:223}} {{champion:201}} do against her plants? Walk close to her plants, tom will disarm them. Yes, don't need to do anything, as long as tom is in range of zyra plants, zyra plants won't attack. Easy way to protect your AD. Free win. https://boards.na.leagueoflegends.com/en/c/general-discussion/yBQdV7oo-fix-the-zyra-plants-wont-attack-bard-bug-please
Pandeonor (EUW)
: Well. She was not really bad until the bug-series began. You can see her winrate here: https://www.leagueofgraphs.com/champions/stats/zyra If you choose "all regions" and "all roles" Zyra was in june at a winrate of 52,8% wich was in the top8 winrates. In Platin+ winrate was 52% wich is also far above average. Until there it was nothing wrong with her and I strongly disagree with the statements of others here because of the obvious good winrate and you see the graph for popularity also there. She was on the rise.Then the bugs began, first the minion aggro on spells then the plant AI. Actually her winrate droped in EUW from 53% winrate (platin+/july) to 49,8% (now). ./. 3,2% within 8 weeks It´s the LeagueOfBugs in her case. No more, no less.
WINRATE IS NOT THE ENTIRE STORY. You ignored the fact that average zyra player played her 3 times more games than average champion player. > [{quoted}](name=Pandeonor,realm=EUW,application-id=3ErqAdtq,discussion-id=ZJU0fUEN,comment-id=0008,timestamp=2018-09-16T10:00:36.346+0000) > > Well. She was not really bad until the bug-series began. You can see her winrate here: > https://www.leagueofgraphs.com/champions/stats/zyra > > If you choose "all regions" and "all roles" Zyra was in june at a winrate of 52,8% wich was in the top8 winrates. In Platin+ winrate was 52% wich is also far above average. > > Until there it was nothing wrong with her and I strongly disagree with the statements of others here because of the obvious good winrate and you see the graph for popularity also there. She was on the rise.Then the bugs began, first the minion aggro on spells then the plant AI. > > Actually her winrate droped in EUW from 53% winrate (platin+/july) to 49,8% (now). ./. 3,2% within 8 weeks > > It´s the LeagueOfBugs in her case. No more, no less.
: WTF is up with Zyra?
BECAUSE ZYRA PLANTS WON'T ATTACK BUG: https://boards.na.leagueoflegends.com/en/c/general-discussion/yBQdV7oo-fix-the-zyra-plants-wont-attack-bard-bug-please
Pandeonor (EUW)
: Syndra / Zyra working fine 8.9 and actually not
Same as https://boards.na.leagueoflegends.com/en/c/general-discussion/yBQdV7oo-fix-the-zyra-plants-wont-attack-bard-bug-please
Pandeonor (EUW)
: [Gameplay] not enough - 2 more Zyra bugs Sion Q/bushes and stop shooting
I lost so many games, due to opponent counter pick a bug champion that would stop my plants attacking. It not only destroys my lane, but also makes my teamfight damag disappear completely. I usually only do 30% total damage to champion when facing a bugged one compared to a normal one and there is little chance to win the game. I'm now plat 2, was diamond 3 two months ago. nobody is playing zyra right now, except people like me who really likes her and are quite good at her.
Pandeonor (EUW)
: [Gameplay] not enough - 2 more Zyra bugs Sion Q/bushes and stop shooting
This is the same bug I reported about a months ago (it started at least at the beginning of this year) https://boards.na.leagueoflegends.com/en/c/general-discussion/yBQdV7oo-fix-the-zyra-plants-wont-attack-bard-bug-please basically, the presence of certain champions, such as lulu, bard, and in your case, tom, will just disarm the plants completely. It is not random. It happens 100% of the time (unless, your skill actually hit them, which makes the bug then random) I think somehow the system is trying to calculate the aggro of plants on these champions and due to some bug it completely stopped plants attack.
: You seriously want zyra buffs? She's balanced, bit over 50% winrate plat and diamond+ w/ a 5% playrate. She's 100% fine, already strong in lane and useful in teamfights/skirmishes, even small buffs would make her oppressive.
> [{quoted}](name=Alex h8721,realm=NA,application-id=3ErqAdtq,discussion-id=ZMfMv5Ix,comment-id=0000,timestamp=2018-09-07T17:46:23.208+0000) > > You seriously want zyra buffs? She's balanced, bit over 50% winrate plat and diamond+ w/ a 5% playrate. She's 100% fine, already strong in lane and useful in teamfights/skirmishes, even small buffs would make her oppressive. We are not talking about buff, we are talking about bug fix. Also, winrate doesn't tell you the whole story. Look at the games your opponent zyra played this champion. If it's anything near 20 to 30. like the average yasuo or any other champions, their winrate is likely very low. The reason zyra seems to have 50% wirnate if that: * They play this champion for many games * They are now playing this champion at lower elo because the bug made them lost quite some games.
Show more

pureMJ

Level 214 (NA)
Lifetime Upvotes
Create a Discussion