Rioter Comments
Daymjo (EUW)
: I'm gonna chime in here: It doesn't have to be so amazingly black and white between 'mmr is perfectly balanced like in any other game' and 'riot has a massive framework of coding used to tank peoples' games without leaving a noteworthy mark on the losses of lower skilled players'. The middle ground is that it's just a slightly different algorithm that makes players susceptible to streaks once they reach their approximate real rating. On the one hand, I want to shake the whole thing off as a joke. On the other hand, I've recently come off a 17 game loss streak, almost straight into a 18 game win streak. And weirdly enough, while my performance did vary from individual game to game, it varied in ways that are irrelevant to the respective streaks. I sucked in some of my wins and owned in some of my losses, it had barely any impact at all. And I think this is what upsets people who notice this trend the most. It's not that they lose a lot of games in a row, it's that they feel like they have little to no impact on the games. The fact that blitz app and op.gg exist just make it worse, because if you used these programs, you would know that the vast majority of your games are decided before the games even start. In most other games, you don't have access to all this information about your allies and enemies pre-game, so it's not as obvious, you feel l ike there's still a lot of open-ended things. Doesn't feel as much as LoL though. Sometimes I'll tell myself 'I'm not a bad player, why does the game punish me so hard?' before the game even starts.
1. You posted on a really old thread. Yes I'm not better for taking a month to reply but still. Just felt like making sure you noticed, no ill will meant. 2. _Holy crap do I always argue like that, that guy may have been annoying me but I sound so rude._ 3. MMR is definitely not perfect, and I can see what you're saying. You present your points well, and while you and I may not see eye to eye on every detail I feel no need to argue against you.
: > [{quoted}](name=redniwediS,realm=NA,application-id=3ErqAdtq,discussion-id=5qmuEqAy,comment-id=000100010000,timestamp=2018-07-18T16:25:33.406+0000) > > The notification that tells you if he got a punishment is very unreliable. > > If you have the chat logs make a new thread in the Player Behavior section and see if anyone can figure out why you got a punishment for your logs. If it was a mistake you might be able to get the punishment overturned. I've tried stuff like that before and all the happens is I get swarmed by down votes and people telling me that I deserve it cause of my "clearly toxic behaviour" even though one of my posts was even how I said nothing and got chat restictions. I got such a huge wave of toxicity towards me that the post was deleted and my chat restriction never overturned. I just had to play through it and through honor level 0 which was so incredibly annoying.
Making a post like that has nothing to do with overturning a punishment. The only thing it can do is help you understand what Riot views as toxic behavior. I haven't been around here much, and I and others try to be helpful where we can, but there are a lot of "you deserve it" folks too. If you spend some time around the Boards you'll quickly figure out which people are capable of critical thinking and which ones are not. Punishments are only overturned if given by mistake. In your case, whether you viewed your own actions as toxic or not, Riot did and so the punishment was not made in mistake. You can request a punishment review in a support ticket, but that is unlikely to change much, particularly if you've only got a chat restriction. > I got such a huge wave of toxicity towards me that the post was deleted If you don't mind me asking how was your post deleted? The moderators have a fairly strict set of rules to go by on this sort of thing, and only delete posts if the post is blatantly breaking the rules. With what you described it would be more likely they would lock the thread to stop the toxicity, rather than delete it entirely.
: what if unused mana on items turned into adaptive damage
Contrary to popular belief there is a downside to champions that do not use mana. Lower gold efficiency on powerful items is a drawback, and it's one I feel is important enough to be kept as it is.
: Garen is a trash champion that needs to get deleted.
There's nothing wrong with a champion being simple. It's a double edged blade; you don't have to think too hard to play, but your opponent doesn't have to think too hard to understand exactly what you're able to do. Some people like this, some don't, but there's nothing wrong with this sort of design. There's nothing wrong with being tanky with damage. That's a major part of all Juggernauts, and they pay for having great defensive and offensive capability elsewhere. It's not like Garen can do everything, he has major weaknesses that are easily exploited. There are a number of no resource champions in the game. So what? Any champion can split push all day if no one understands how to properly punish them for it. Take some time to develop a plan of action when someone is pushing like that and you should be fine. The reason Juggernauts are allowed to melt squishy characters is because those characters typically have the ability to kite, self peel, or should be guarded by other members of their team that can assist with peeling. If you are out of position as a squishy character you should not be surprised if you get punished for it. Fun is relative, and not everyone can be pleased. This is a fact of life you're going to have to learn how to deal with sooner or later, and I highly recommend you pick sooner.
: fun top laners
Try any member of the Juggernaut class.
: No. The hell, no. Playing Camille after such a change would feel absolutely terrible. Her Q got designed with sheen in mind, removing that interaction is basically gutting the skill.
The guy I was replying to was half joking, so I full joked. What I asked for will never happen and likely should never happen.
: Things low elo players do that they don't even realize cost them games
How do you get someone to use their brain when they need to use their brain to understand "use your brain"? Jokes aside everyone talks about map awareness and how looking at the map is good, but the resources that show people what they should be looking at on the map are few to none. Posts like this one are good, but we honestly need something like this as part of an advanced tutorial on the client. Map pressure, warding, and other things that take a little brain power to manage need to be taught. It's no longer acceptable for basic stuff like this to be a divider of player skill, resources need to be provided in the game client. This game is nearly a decade old, it's well past the time for a tutorial that teaches players how to play the game, rather than just the basics of the UI and controls.
: GREEK PLAYERS DCED EVERY MINUTE AND RIOT DIDNT ABORT LOSE
I don't think you completely grasp the concept of "fair". "Fair" is not kind, and doesn't care about you or your game. "Fair" only cares about how things were handled, and since your game was handled as all games are handled the result was most definitely "fair".
: But what about just actual enhanced autos, like Garen's Q or Nasus's Q? Maybe just have them not count as spells at all, so they don't also prepare Sheen as well as proc it? That way Nasus could W>Q and still proc Sheen, but Q itself won't. Might have to make a special case for Yorick using Q to raise his Ghouls, since that *is* different from a simple AA enhancer. Compensation could be slightly higher damage on the abilities in question for usual Sheen users, if needed. Not quite Sheen levels, but maybe 20-25 higher damage?
On hit effects in general do need looking into. It front loads damage, potentially to levels that allow sustained damage dealers to behave as burst champions. Sheen, Duskblade, Static Shiv, and even Dead Man's Plate to a lesser degree all do this. I could say melee is mostly fine when stacking this with enhanced autos because it has to deal with things like kiting, and that works correctly when looking at Garen, and Nasus, and Yorick, but assassins always find a way to ruin this sort of thinking. Ranged is a mixed bag though (looking at you Ezreal). If enhanced autos were unable to proc Sheen there would be a lot of champions that drop it from their builds. It would behave closer to Riven's passive, where you need to weave auto attacks in between your abilities. Garen would adapt real quick, he doesn't particularly need Sheen right now, but Nasus and Yorick have used it for years. Compensation would definitely be needed, but the amount of compensation should be handled very carefully and with close consideration to each champion involved. Garen would need minimal compensation (only because of a recent nerf to his Q), where as Nasus has been relying on Sheen for the better part of a decade. Personally I don't think there is a problem specifically with Sheen and enhanced autos. Sheen works on auto attacks, and enhanced autos are just auto attacks with a skill based enhancement on them. It's no different than an item based enhancement like Sheen, or Static Shiv, or Duskblade, or Dead Man's Plate. Front loaded damage is just an issue right now. I don't know if it's a big issue or not, but it is one, and just focusing on one part of it isn't going to solve the whole thing.
: > [{quoted}](name=redniwediS,realm=NA,application-id=yrc23zHg,discussion-id=16ecQAoe,comment-id=0000,timestamp=2018-09-21T21:53:36.669+0000) > > Unskilled players have their place in League. If you don't want to be matched with them maybe you should get better at the game. i'm not sure you understood my question. i asked WHY riot allowed us to report unskilled. not if unskilled deserve to play league. not i hate matching with unskilled players. i just want to know why riot thought it was a good idea to report unskilled. a easy way to tell if someone has been trolling is to check out the report history of that account. boom ban/place them in iron. so becuase the tribunal needs more work to fix it its not worth it? i totally disagree. i think the tribunal was the start of a beautiful relationship between players and a company. letting players in on things. i literally brough it up that some form of tribunal needs to come back in some changes. so for the comment you posed we have, reporting players should not feel good. and you are absolutely right i 100% agree with you. i hate that there is a report button. that there are players out there malicious intent and we have to police them. in a perfect world, no report button would exist. and players are punished and banned every day. what proof do you have? has riot provided us with some tool or graph or data? maybe some sort of api? i would love to know more on how you got that information. 2 lines of your comment have furthered the discussion of this post, and i thank ye kindly
> [{quoted}](name=Trap Bunny Maid,realm=NA,application-id=yrc23zHg,discussion-id=16ecQAoe,comment-id=00000000,timestamp=2018-09-21T23:02:26.634+0000) > > i'm not sure you understood my question. i asked WHY riot allowed us to report unskilled. not if unskilled deserve to play league. not i hate matching with unskilled players. i just want to know why riot thought it was a good idea to report unskilled. Oops, I did misread that one about the unskilled report. When it was around it didn't actually do anything. I don't know whether Riot just wanted to see how it was used, or if there was some tie into the MMR system, but I don't really remember Riot saying much on the topic. Maybe someone else with a better memory knows. > a easy way to tell if someone has been trolling is to check out the report history of that account. boom ban/place them in iron. That doesn't show everything though. Some people troll by split pushing lanes without pushing down towers and avoiding every teamfight they can. It's undetectable based on the statistics the game records, but a real person watching the game can instantly tell they are refusing to communicate and are forcing their team to play unfavorably. It's unfortunate, but where there's one smart troll there's a horde of trolls willing to learn from him, and that can make detection based on stats miss quite a bit of poor behavior. Riot mostly crowdsources this problem to us with their report system. If a player consistently gets reported but the automated system can't see anything a real person gets involved in a manual review. This stuff doesn't missed, it's just a horribly slow process that no one has really found a better solution for. > so becuase the tribunal needs more work to fix it its not worth it? i totally disagree. i think the tribunal was the start of a beautiful relationship between players and a company. letting players in on things. i literally brough it up that some form of tribunal needs to come back in some changes. At the time of the Tribunal? Yes, it was more worth while for Riot to make an entirely new system than try to fix the Tribunal's problems. Riot wasn't nearly as big back then as they are now, and occasionally the playerbase did cause Riot some pretty bad headaches over it. At this current time automated systems are pretty easy to manage and upgrade, and honestly work pretty darn well. It would be nice if the players could get involved again, perhaps with a selection process of some sort. Real people are sometimes required to handle certain actions that the automated system cannot do, and there are many trustworthy players who would gladly assist when they can. The question now is whether or not it's worth Riot's time to figure out the selection process they require and to build the resources for us players to get involved. Personally I don't think it's worth their time, even though I wish it was. > and players are punished and banned every day. what proof do you have? has riot provided us with some tool or graph or data? maybe some sort of api? i would love to know more on how you got that information. I'll admit it has been quite some time since they provided us with anything useful on this. There is information out there, though not nearly as in depth as I would like, but after so many years of Boards use I've grown allergic to that poorly put together search function. If you absolutely want it I can make an attempt, but it's out of date stuff anyway. Lately I use the Player Behavior section as evidence. The amount of players talking about the "wrongful" punishments they have gotten at least shows that the current system is working, though it doesn't show us how well. We even get the occasional post from someone who gets punished, has an empty chat log, asks for someone to look it over, and gets wrecked when it's shown that they were punished for gameplay behavior. [Here's my personal favorite example of that one.](https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/E4LnThmW-most-ridiculous-chat-restriction-i-have-ever-seen-in-my-life?comment=0011)
: Eh. Poppy usually isn't getting as many Grasp procs with her passive, due to her having to time it better if she's preparing it on minions. That means a 16-20 second delay before she can hit you with it, unless she spends mana to Q and E the minions (which is a lot more mana than a single GP Q). She also hasn't historically abused on-hit items. Kayle...Pretty sure it does actually count her as ranged while she has E up, given that it actually modifies her range. (Looking at the Wiki, this is actually the case. She ceases to be melee and instead is ranged while E is active).
Yep, she counts as ranged. The oddity of her attacks is that they are non-projectile ranged attacks.
D357R0Y3R (EUW)
: Yes now Azir got overnerfed i'm not saying the opposite >If you ignored Azir's mains he wouldn't seem like he needs a buff. he shouldn't be buffed in general because his design is so shit that he needs a heavy rework, else he gets broken everytime he gets buffed But your logic was still wrong about mains and average players
Are you going to say why my logic was wrong? I'd say it myself, but if I knew that my logic was wrong I wouldn't have said it. I think I showed pretty well why what I said is correct. You said if mains are ignored when looking at how a champion is doing Azir would need buffs. I said his average win rate after 50 ranked games is 51%, which is a respectable win rate that does not require buffs. I think I won out on this round by successfully showing that Azir has a mastery curve that does not require any sort of buffs even among average, non-main players. If you've got something for round 2 I'm all for it.
Jikker (NA)
: Why Iron should be above Bronze
The "bottom of the barrel" should not refer to what object is lowest inside the barrel, it should refer to the actual bottom of the barrel. Since barrels typically have bottoms made of wood, Wood Division should be the lowest division.
D357R0Y3R (EUW)
: No Fuck no or we end up buffing Azir back to oppressive statue this guy has 55% win rate, but **65% win rate on morde** do you see the difference? Compare this to LL stylish the former 700 lp challenger hardstuck D2 because zed is shit in high elo
Right now it takes, on average, 25-30 ranked games to get above a 50% win rate on Azir. At 50+ ranked games played Azir has a 51% win rate across all regions. High rank Azir mains seem to have win rates around 60-80%, which is significantly different compared to someone who just plays Azir a lot. If you ignored Azir's mains he wouldn't seem like he needs a buff.
D357R0Y3R (EUW)
: *checks morde mains* https://i.gyazo.com/fb9cf9fe328475c36ce35a9451b3a084.png http://euw.op.gg/summoner/userName=geniusfromkara wow, unviable, riot should buff him
A good main can play their champion well in spite of their drawbacks and balance woes. If you want to see what a champion _can_ do you look at it's mains. If you want to talk about how a champion is doing you generally look at literally everyone else who plays the champion.
: > [{quoted}](name=redniwediS,realm=NA,application-id=yrc23zHg,discussion-id=ipuG1076,comment-id=000000000000,timestamp=2018-09-21T22:07:00.702+0000) > > That's why I said "looking up". There's PDF manuals for pretty much everything online. Just see if you can find the exact model of the TV and you're good to go. NO!
> [{quoted}](name=Darth Karto,realm=NA,application-id=yrc23zHg,discussion-id=ipuG1076,comment-id=0000000000000000,timestamp=2018-09-21T22:08:25.545+0000) > > NO! Oh.... Okay then.
: I'd be fine with Garen's Q not applying on hit affects as well. Lets remove it off both {{sticker:sg-lulu}}
Why not change all "on hit" damage to only work on pure auto attacks while we're at it? No more spells that act like autos, and no more enhanced autos having the burst of a train falling out of orbit on anyone but a stacked Nasus. Yes, I'm saying I'd sacrifice some burst from my main in order to nerf Ezreal. It would be very worth my while.
: > [{quoted}](name=redniwediS,realm=NA,application-id=yrc23zHg,discussion-id=ipuG1076,comment-id=0000,timestamp=2018-09-21T22:03:34.995+0000) > > Have you tried looking up it's manual? out with the box
> [{quoted}](name=Darth Karto,realm=NA,application-id=yrc23zHg,discussion-id=ipuG1076,comment-id=00000000,timestamp=2018-09-21T22:06:09.618+0000) > > out with the box That's why I said "looking up". There's PDF manuals for pretty much everything online. Just see if you can find the exact model of the TV and you're good to go.
: How do i get my piece of shit tv to stop fking TALKING???
: Why is this not a reportable offense?
The act of banning a hovered champion is not a reportable or punishable offense. To make it so would be to let trolls dictate what champions can and cannot be banned, and that is something Riot will not allow. With this in mind the act of punishing another player with pre-game or in-game actions is a reportable and punishable offense. Intent is everything in this case, even if it might be exceedingly difficult for Riot to do something about it. Make sure you focus on the correct action that player took, otherwise you'll be asking for changes to things that won't solve the underlying problem.
: reporting players does not feel good. RIOT I DEMAND CHANGE!
Reporting players should not feel good. You should not feel like you are enacting justice here, you're just doing paperwork for Riot. The Tribunal was nice, but had issues that would have required a lot more work to fix than was worth it. Players are punished and banned every day. That's not the problem with the current punishment system. Trolls are allowed to play ranked because everyone is allowed to play ranked, and there is no quick and easy way to tell if someone is a troll by using an automated system. Unskilled players have their place in League. If you don't want to be matched with them maybe you should get better at the game.
: Rito needs to update their defintion of mobility if they think rammus and janna are not highly mobile cause they can't move through walls. Darius needs speed somewhere in his kit.
> [{quoted}](name=Oakleaf Ranger,realm=NA,application-id=3ErqAdtq,discussion-id=EOAntikO,comment-id=000000000000000000000000,timestamp=2018-09-20T17:15:32.501+0000) > > Darius needs speed somewhere in his kit. It's going to cost him somewhere else in his kit then.
: What do you mean by significant? I agree but they do need something because every juggernaut has some means to deal with range champions. Aside morde and Darius.
Mobility has classically been viewed as an ability like a dash, jump, or blink. Movement speed boosts have not been considered mobility by Riot, even though a large portion of the community views champions with high speed as mobile. Mobility, according to Riot, allows you to skip past walls. As of right now there are only four Juggernauts that have a mobility skill, and I highly question Aatrox's placement in that class. The other champions are Illaoi (short range, targeted), Urgot (decent range, stops on enemy contact), and Shyvanna (good range, tied to ultimate). All other Juggernauts only have a small amount of CC, a movement speed boost, or both. Back in season 5, when Riot started using the term Juggernaut and had their large Juggernaut update, they specifically said the design philosophy of a Juggernaut involves them being immobile and low on utility. Darius in particular is meant to use his pull and slow as his ability to stay in a fight. This makes him great against melee champions, and potentially fantastic against tanks, but the only option he has against a ranged matchup is to either roam or hope the opponent mismanages their distance to you. Garen, the Juggernaut I have the most experience with, trades utility for speed. The only utility in his kit is a 1.5 second silence, and as a result he gets to be decently fast. This does help him get on top of some ranged champions, but once the speed boost wears off he has no tools for staying on top of that enemy. These types of issues are tightly bound with the identity of a Juggernaut, and you're supposed to rely on your team to cover these weaknesses. Whether this design philosophy works well, or has aged well if it used to work, is a very long discussion that probably needs to happen, but as of right now I would think Darius would have to lose some of his utility if he was to get a small jump like Illaoi has. In the meantime abuse Phage as best you can, get a Dead Man's Plate, and pray that your team picks someone that can set up fights for you.
: If you cant abuse Fioras infinite mobility,free hourglass,free crit-aa reset and her % true damage..
> Jesus we are nerfing champions because bad players cant play against them..come on.. Welcome to League.
: All those do help. Except I said built in mobility...
Juggernauts can't have significant built in mobility, so you're going to have to find an answer with an out of kit source.
: I watched this video this morning - pretty grim viewing :/ Folks here (and the OP, Noies) seem to be be the kind of players who have thought about this deeply - what do you all suggest for the future? Of course, we cannot change the past, and flip-flopping back would likely be the worst of all possible worlds. What do folks here think would be the best path ahead? I know this will probably turn into a "Yeah but I want to talk about how bad the past was!" discussion, but there is literally no time machine available (not even for poor Zilean or Ekko) - so what's your solution-orientated future? If you just want to rant at someone at Riot, I'm happy to take that on the chin though :) {{sticker:galio-happy}} Totally cool if you don't have suggestions - it's not incumbent on you to do so, after all, but I wanted to hear from folks who might have opinions and want to share them.
I'm a little late to the party, but I do feel strongly on this topic so I'll risk the post and keep it brief. When the Great Retcon began there was a chance to drop it and go back. At that time I and many other lore people would have enjoyed seeing the old lore getting the attention we thought it deserved, but that time has long since past. As much as it pains me to say it the best direction to go right now is forward. The damage is already done, and as you said we cannot change the past. We can't go back, but easter eggs and hints that will never be fully tied together can make a big difference. With this in mind I'll drop a few fun questions to think about into your head. Does Summoner's Rift exist in the lore world, and if so who built it and why? In the old lore where did the scale the Summoners used to construct Baron Nashor come from? Is Zilean's chrono-displasia actually what it appears to be? We can't go back, [but maybe the past doesn't have to be so far away.](https://boards.na.leagueoflegends.com/en/c/story-art/beQfmTee-you-know-when-you-think-about-it-why-is-bard-helping-the-other-champions?comment=0000) Yes it's a little out there, and doesn't perfectly fit with some of the newer stuff that has come out in the last three years, but an idea is worthless if it's not shared.
: I do play garen, my team forcing me to play chogath. Every game I get yas, zed talon mid.
Play Garen mid then and your problems are solved.
: Cheddar Cheese is Over Used
> The only cheese worse imo is american cheese What's wrong with some processed cheese product?
: So what happened to Overwatch?
It's definitely not forgotten, but the people who think a popular game can truly challenge another popular game, as if people are incapable of playing more than one game in their free time, have moved on to claiming newer games as potential "League killers".
Alzon (NA)
: > [{quoted}](name=redniwediS,realm=NA,application-id=yrc23zHg,discussion-id=E1jRotNE,comment-id=0000,timestamp=2018-09-11T13:33:20.880+0000) > > Honestly, just shorten that to having no respect for anyone who says "ez". It doesn't matter if it was actually easy or not, or for what reasons, if someone can't show their opponents even a small amount of respect they deserve no respect in kind. {{champion:81}} {{item:3070}}
> [{quoted}](name=Alzon,realm=NA,application-id=yrc23zHg,discussion-id=E1jRotNE,comment-id=00000000,timestamp=2018-09-11T15:58:26.412+0000) > > {{champion:81}} {{item:3070}} His Q is an abomination, and he deserves to be sad.
: If you take Ignite top, won hard & then spam "ez" at my team, I have 0 respect for you
Honestly, just shorten that to having no respect for anyone who says "ez". It doesn't matter if it was actually easy or not, or for what reasons, if someone can't show their opponents even a small amount of respect they deserve no respect in kind.
: I LOVE GAREN!
Something tells me you didn't actually play Garen.
: This community is a perfect example
> I've never seen a more concentrated group of whiny brats. You don't look around very often, do you? It's not very hard to find some place worse than the Boards, particularly these days.
: > [{quoted}](name=VoraciousX,realm=NA,application-id=yrc23zHg,discussion-id=sE3AfhIh,comment-id=0000000000000000000000000000,timestamp=2018-09-02T02:51:13.224+0000) > > Okay, they could have every room for everyone, instead of separating them like we're going back to segregation*. Do you feel gendered restrooms and changingrooms are akin to "going back to segregation" ? Don't be a fool.
> [{quoted}](name=Colonel J,realm=NA,application-id=yrc23zHg,discussion-id=sE3AfhIh,comment-id=00000000000000000000000000000000,timestamp=2018-09-02T02:53:45.892+0000) > > Do you feel gendered restrooms and changingrooms are akin to "going back to segregation" ? Don't be a fool. Are they really gendered if one restroom has stalls specifically designed for a penis, and one does not? We can either treat "gender" as a synonym for "physical sex", or we can treat them as two different words with different meanings, but we can't have it both ways.
: We should follow through with the "No one log in before 2:30" protest someone had
If Riot keeps this nonsense up it will turn into a "no one log in until 2/30" protest...
Arakadia (NA)
: A refreshingly reasonable post. Take my upvote, too bad the circle jerks get way more attention.
> [{quoted}](name=Arakadia,realm=NA,application-id=yrc23zHg,discussion-id=7JMZRAA5,comment-id=0000,timestamp=2018-09-02T03:30:17.863+0000) > > A refreshingly reasonable post. > > Take my upvote, too bad the circle jerks get way more attention. You say too bad, but honestly I think they will do the most good in this case. This circle jerk has gone beyond the boards, into reddit and twitter and every comments section everywhere. This isn't some minor hate wagon, the great machine of the internet has fired up it's engine, and Riot's hand will be forced sooner rather than later. This might be the first time in League's history that a circle jerk actually brought people together under a common cause, and it might actually get something good to happen. Reasonable posts are refreshing, and show that not everyone has gone insane just yet, but in this case Riot having to deal with a riot might get more done.
: I know this is a game but
You create a safe place for people by changing culture, not by overcorrecting and becoming sexist as a result. Don't defend actions that are objectively terrible just because they happen to side with you, otherwise you're never going to be taken seriously with anything you say.
: Warframe
It wouldn't work. Warframe, excluding a very small side mode for PvP that pretty much no one plays, is a PvE game. It's designed for a power fantasy, not for balanced play. DE only nerfs things when they completely take over or start ruining things for anyone who doesn't want to play with that one thing. Riot has to consider both sides of a fight, and so they can't afford to listen to players in the same way that DE can when it comes to balance. That said Riot could sure learn a thing or two from DE about how to interact with their community when it comes to pretty much anything besides balance... The lore team is fine though. They do a pretty good job all things considered.
: How to report board moderators?
There's a Boards Discord link on the left hand side of the Boards, a couple links under the Universal Rules. If you use Discord join that and see about talking to a Moderator you don't have an issue with, they may be able to assist. If that doesn't work I guess a support ticket would be the next best thing, even though that's going straight to Riot and may take significantly longer.
: let me diamond 2 main kick your azz, its about knowledge not about equation.
1. If you want, sure. 2. I made this post in season 6 you freaking necro.
: > [{quoted}](name=redniwediS,realm=NA,application-id=3ErqAdtq,discussion-id=6ALPpLsT,comment-id=0000,timestamp=2018-08-18T00:38:50.797+0000) > > Starting a new account won't teach you how to avoid massive losing streaks, so you might as well stick it out with the one you have skins on. Tbh, you cant "learn" how to avoid the basket case teams that only show how toxic, intentionally troll, etc they'll be until you're already ingame. I'd chalk about 70 of my 260ish losses to "Welp, couldn't be fuckin helped whatsoever, i just got unlucky" and the other 190 to "Fair game, lost due to outskill but both parties were pretty equal" Sure, thats 190 out of 260, which is more than half by a reasonable margin, but SEVENTY GAMES that were usually back-to-back-to-back combos. Like, dont get me wrong, i'm silv1-gold5, no more than that for sure, but being CONSTANTLY shoved back to s2, 0lp just to climb all the way back up to s1 and repeat is genuinely infuriating I'm obviously not getting WORSE, aside from my occasional trips to top/supp when i burn out from jungle (in which i'm def not at the top of my game), yet my LP suffers nonetheless He's pretty right tbh If you get 1 awful team or obvious booster/smurf on the enemy team, prepare to get another 8 unwinnable games AT MINIMUM before you can re-climb to your original LP and *try* to advance.
I'd argue most losing streaks are from tilt, rather than getting a constant stream of bad teams. It's not a great sample size, I know, but pretty much everyone I've seen on here that complains about losing streaks doesn't have a good strategy to combat their own tilt. > If you get 1 awful team or obvious booster/smurf on the enemy team, prepare to get another 8 unwinnable games AT MINIMUM There is nothing right about this.
: Smurf's the devil's of League...
> on korean server's, havin a smurf account gets you automatically banned Really? That doesn't sound right at all.
: You might as well start a new account if you hit a bad losing streak.
Starting a new account won't teach you how to avoid massive losing streaks, so you might as well stick it out with the one you have skins on.
Senpanda (NA)
: Went 7/1 in lane, still lost because of a single person who died within a minute of them respawning
When you go 7/1 in lane but still can't carry the game it means you did something wrong. Maybe you didn't turn that lead into objectives, or didn't use that lead to pick your allies up and get them on their own snowballs, or maybe you're just focusing too much on a single game, but somewhere in there you've messed up if YOU can't turn a 7/1 lead in the lane phase into a victory.
: Tank Meta =/= Tanks Viable
One thing I'd like to add is that a Tank meta can also be the same 2-4 tanks over and over. Just because a meta is being defined by Tanks does not mean the Tank class is viable as a whole, which kind of defeats the purpose of calling it a Tank meta but no one is going to adapt to something more accurate.
: Is it ok to act like a bellend?
Context really matters on this, and there's no solid line that makes one action okay and one not. There are some actions on one side or the other, but you're talking about stuff that's right in the middle. This is where I personally make the divide. If you're camping someone that's fine, and if you're power farming the enemy jungle that's fine too, even though both objectively make the enemy player have a terrible experience. If you're in chat trying to make a person feel bad, or you're doing gameplay stuff to make your own team have a terrible experience, that's not acceptable.
: Hey Riot maybe focus on the majority of your players instead of E-Sports
How are they focusing on E-Sports when the pro players don't actually like the changes either? Come on man, don't just copy what some other guy said, make your own lines.
: > [{quoted}](name=redniwediS,realm=NA,application-id=yrc23zHg,discussion-id=ENaiZhbA,comment-id=000100000000,timestamp=2018-08-12T17:24:21.944+0000) > > I'm not saying you should necro a thread, but that doesn't mean you can't learn what people were thinking in the past. > > Conqueror came out of a situation where most Divers were making due with Keystones that really didn't fit them very well. Tanks were still fairly dominant in their preferred positions, and excluding a few outliers the entire Fighter class was considered weak. When an entire class is in a spot like that Riot looks into improving them, and a clear spot for improvement was with a Keystone that actually worked for them. > > The thoughts and opinions, from both players and Devs alike, are why Conqueror is a thing, and are why it is in it's current state. Everything from the loss of Fervor of Battle to the meta of the time shaped Riot's decision making. That history is what you need to take the time to learn about if you really want to know why Conqueror is how it is. Even just finding Dev posts is enough, but it does take some actual effort from you. > > Expecting other people to either remember all this or do the searching for you is bad style. If you want something to be done you need to be informed, otherwise you'll be like those people who still ask for permanent chat restrictions, even though we've been telling these people for years why Riot doesn't do that. I would never talk about permanent chat restrictions. I'm not 12. I pointed out that fervor was for the most part accepted as a fighter rune and was well liked, perhaps for a lack of options. This new conq rune though is essentially fervor on super enhanced genetically modified steroids. There is no item in the game that gives you hybrid PEN. That's a problem not with the items in game but with the rune imo. I also don't need historical context to be able to plainly see something is wrong. Logically, its pretty obvious that all of that history had a conclusion that does not meet my own. Now if you are of the opinion that conq is great, fair enough. If not also fair enough, but to attack me or the post because you don't think I should be posting it for 'reasons?' is ironically akin to employing chat restriction tactics to your point.
> [{quoted}](name=XesarTheCalmm,realm=NA,application-id=yrc23zHg,discussion-id=ENaiZhbA,comment-id=0001000000000000,timestamp=2018-08-12T17:31:38.135+0000) > > I also don't need historical context If you actually knew the full context you wouldn't have made this statement: > Logically, its pretty obvious that all of that history had a conclusion that does not meet my own. People who are unwilling to learn are part of the problem. Do your part and actually read up on a subject you're wanting to talk about.
: > [{quoted}](name=redniwediS,realm=NA,application-id=yrc23zHg,discussion-id=ENaiZhbA,comment-id=0001,timestamp=2018-08-12T17:05:10.526+0000) > > I downvoted because you're asking a question that has been answered a few thousand times already. Just use the freaking search bar. > > I mean honestly, how many times does this question have to be answered? It is my experience that things tend to get lost and forgotten if you let it. It doesn't really matter if there have been discussions. Obviously nothing has been done and shouldn't mean that you stop asking. Also Id hate to be guilty of the dreaded sin of necroing a thread. Bottom line is it STILL an issue and we should be questioning it. Always and forever. Edit, I also don't believe its been "answered" just accepted because 'there's nothing we can do about it'.
> [{quoted}](name=XesarTheCalmm,realm=NA,application-id=yrc23zHg,discussion-id=ENaiZhbA,comment-id=00010000,timestamp=2018-08-12T17:14:48.808+0000) > > It is my experience that things tend to get lost and forgotten if you let it. It doesn't really matter if there have been discussions. Obviously nothing has been done and shouldn't mean that you stop asking. Also Id hate to be guilty of the dreaded sin of necroing a thread. Bottom line is it STILL an issue and we should be questioning it. Always and forever. I'm not saying you should necro a thread, but that doesn't mean you can't learn what people were thinking in the past. Conqueror came out of a situation where most Divers were making due with Keystones that really didn't fit them very well. Tanks were still fairly dominant in their preferred positions, and excluding a few outliers the entire Fighter class was considered weak. When an entire class is in a spot like that Riot looks into improving them, and a clear spot for improvement was with a Keystone that actually worked for them. The thoughts and opinions, from both players and Devs alike, are why Conqueror is a thing, and are why it is in it's current state. Everything from the loss of Fervor of Battle to the meta of the time shaped Riot's decision making. That history is what you need to take the time to learn about if you really want to know why Conqueror is how it is. Even just finding Dev posts is enough, but it does take some actual effort from you. Expecting other people to either remember all this or do the searching for you is bad style. If you want something to be done you need to be informed, otherwise you'll be like those people who still ask for permanent chat restrictions, even though we've been telling these people for years why Riot doesn't do that.
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redniwediS

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