: I dunno if this is 100% the case or not but I've also noticed if you die instead of targeting your last target, he almost decided to attack whoever your last target WASN'T.
> [{quoted}](name=VoraciousX,realm=NA,application-id=LqLKtMpN,discussion-id=msPXLUTU,comment-id=0001,timestamp=2019-04-15T04:10:10.261+0000) > > I dunno if this is 100% the case or not but I've also noticed if you die instead of targeting your last target, he almost decided to attack whoever your last target WASN'T. I think if you die he's programmed to go after whoever killed you. Which is unfortunate if the person killing you was in the backline and there's someone he could kill in front.
: If it's like Mordekaiser's ghosts, the only way to make the pet target an inhib or the Nexus is with alt + click, it's been like that forever.
> [{quoted}](name=Raid Boss Morde,realm=NA,application-id=LqLKtMpN,discussion-id=msPXLUTU,comment-id=0000,timestamp=2019-04-15T04:08:18.225+0000) > > If it's like Mordekaiser's ghosts, the only way to make the pet target an inhib or the Nexus is with alt + click, it's been like that forever. Cool, I'll try that. It's harder for me to reach that option because I have bad wrists, but definitely worth checking. It would still be nice if they made it consistent. Thanks!
Rioter Comments
: Patch 9.1 notes
Since you're asking who should get indicators... Could Annie get a countdown bar for Tibbers? There's a bar under his health bar and he appears in the buffs but it would be great for him to be consistent with other such abilities.
: She can't. She can get protobelt and the other ice thingie but neither gunblade nor botrk.
Hextech GLP-800 is the one she can pick up. This thing:{{item:3030}}. Which is, to be fair, still pretty obnoxious for her enemy.
: Alright. As a Jhin main, here are my thoughts on this matter 1) Rageblade + Jhin was only broken due to the fact of a bugged interaction between his passive and Rageblade passive, which was unintentional. 2) IMO, tunes don’t make Jhin broken. You could take Dark Harvest, Electrocute, Fleet Footwork, Hail of Blades or practically any runs on him, and he’ll still do damage. So in my opinion, runes aren’t necessarily making him busted 3) I agree, Jhin’s MS should be toned down per crit. 4) Jhin is part of the problem, but not the main part. Storm Razor is. Before Storm Razor, Jhin could only crit on his 4th shot, unless he had crit items which only gave him a chance to crit and get his MS. Now, after the addition of Storm Razor, if he waits between shots he can crit repeatedly over and over and get tons of MS. IMO, while Jhin is also to be blamed in a certain way, Storm Razor is the main culprit as to why Jhin is busted 5) People complain about Jhin’s AA range, but it’s literally only because of RFC. Meanwhile, other ADC’s like Caitlyn have a farther AA range than him, even without RFC. So... 6) I’ve noticed how before Storm Razor was added into the game, practically no one thought that Jhin was broken or busted. Sure, there may have been the occasional post about him but nothing else really. Now, with Storm Razor added, and people discovering the potential of Storm Razor on Jhin, everyone is complaining about how “Jhin is so broken,” when literally it’s only because of Storm Razor... Those are just some of my thoughts on the matter, and you don’t have to agree with them
I'm just gonna put this out there--when I started playing (this season), I got a Jhin shard at level 20 and was told to hang onto it because Jhin "wasn't in a great spot with the new runes"... So, yeah, when they then introduce an item and rune that synergize with him very well (I believe they might have said that was by design), he's now in a better spot.
: Crazy idea. Kill {{champion:202}} or bait out his 4th shot before getting Baron < 2K health.
Other crazy idea. Position well enough that he can't take it for ten seconds after using his third shot, at which point he reloads and can't steal it with the fourth.
: > [{quoted}](name=LTK KoRo,realm=EUW,application-id=3ErqAdtq,discussion-id=rFFfELJJ,comment-id=0001000000010000,timestamp=2018-08-16T20:08:02.133+0000) > > I agree, we should nerf Veigar too, as hard as possible You walked into the wrong neighborhood bud.
Is the neighborhood, by chance, a pentagonal cage that stuns you if you touch the sides and will be promptly followed up on my a meteor falling from the ground and a massive burst of energy coming from his staff? Is that the neighborhood? Because that is DEFINITELY the wrong neighborhood. {{sticker:slayer-jinx-wink}}
: Your Shop is open for business!
Ooookay then. Sooo. On the one hand: This is the first time my shop has NOT had an {{champion:1}} skin. On the other... Cyber Pop {{champion:142}}, Slayer {{champion:222}}, and Cosmic Dusk {{champion:498}} (Rakan was in the last shop too, and I can't afford skins at normal price). Daaaang... I gotta find me more dollars. (PS would you pass on to Discountbot that there's some champs who I have the only skin of theirs I need, and that space would be better used for more {{champion:1}}? I'm happy to give a list if needed.)
Raeyxx (NA)
: It shows there. :) Though I wish it had a number or something.
Excellent, I'll try to use that. Agree that I wish it had a number though. {{sticker:sg-janna}}
: THIS MAGE IS SO BUSTED HE ACTUALLY PUNISHES YOU FOR STAYING BEHIND YOUR MINIONS!!!
: > [{quoted}](name=EvilUnicornLord,realm=NA,application-id=Ir7ZrJjF,discussion-id=IwMIHRGx,comment-id=0005,timestamp=2018-08-12T03:20:01.696+0000) > > {{champion:21}} > > Too OP of a mage. Completely busted. Needs nurf. Only works if said minions are low health.
Not if you run Dark Harvest! It procs on the Q bounce even if the minion survives.
La Bello (NA)
: Other recast abilities should receive the same tooltip clarity Akali R2 gets
Can {{champion:1}} get one for Tibbers' remaining possible duration too? On the off chance he actually survives the initial reason you summoned him, you have no reliable timer. (I haven't checked the buff bar because I usually only use it for rune cooldowns, so can't say for sure if it shows there.)
: {{champion:1}}
Didn't she start building {{item:2065}} instead because it's cheaper and comes with mana regen? Or was that just something Annie Bot was doing?
Kadexe (EUW)
: It's true. When you're kiting, you're constantly clicking the ground to the right, your target to the left, the ground to your right, your target to the left, several times every second. You have to do it with perfect rhythm to kite as much as possible too, so that you cancel your animations without cancelling your attacks. One misclick and you walk into melee range and likely die. Melee champions don't worry about this as much because for the most part, the position they want to be in and the enemy they want to attack are in the same spot.
I just rebound attack move to my scroll wheel click and now I don't have that problem.
Kraion (NA)
: Is "honor" supposed to be synonymous with "skill"?
I honor someone who made the game fun for me. If I'm playing a champ I'm not confident on, then yes, that's going to be the person who carried the game. If I'm a support who built Knight's Vow, I'm probably giving it to the person I put Knight's Vow on, because that person made my job as a support more fulfilling. More often than not, if no one's talking in chat, I'm going to honor the person who did the best, or who had the biggest impact. (Not always the same thing--I'll honor a Soraka or Kayle who did no damage but timed their ults to keep teammates alive in a pinch.) But if we're talking, if the team is communicating, then I honor the person making calls, or the person who traded me my favorite champ in ARAM or gave me tips on a champ I wasn't doing well with. Etc. And yes, I do honor someone every game unless the entire team was raging. If for no other reason than it's a really good feeling when randoms honor me, so I like to give that to other people. (Oh, and for what it's worth, I don't care how hard they carried. I don't honor ragers.)
: Heh. No problem! Any time you're unsure of a thread, though, you can always come chat with us on the Moderation Discord. That said, a few of my favorites: * May the seams on your socks be uncomfortably aligned! * May your chair always be slightly damp! * You, sir, are a scoundrel without valor. WITHOUT VALOR, I SAY! * Instead of firing at where I WAS, you should have fired at where I WOULD BE!
Wait, I forgot the most important one! https://goo.gl/images/XabRji
Fegone (NA)
: "I hope you step on a Lego piece every day for the rest of the week!" "You're more annoying than a bloody tampon Popsicle."
Aw, man, someone beat me to the Lego thing!
: Heh. No problem! Any time you're unsure of a thread, though, you can always come chat with us on the Moderation Discord. That said, a few of my favorites: * May the seams on your socks be uncomfortably aligned! * May your chair always be slightly damp! * You, sir, are a scoundrel without valor. WITHOUT VALOR, I SAY! * Instead of firing at where I WAS, you should have fired at where I WOULD BE!
When someone is really, REALLY pissing you off, this one is MUCH more painful than any swear word: "I hope you step on every Lego in the world."
: > [{quoted}](name=sardonisms,realm=NA,application-id=Ir7ZrJjF,discussion-id=EzZqa1IQ,comment-id=000100000001,timestamp=2018-08-03T00:39:12.486+0000) > > Had a game where at the last second someone grabbed Singed off the bench. Apologized in game, said they weren&#x27;t great at Singed but we needed a tank. End of game apologized again, said they were just trying to frustrate the other team. We were in their base ending the game. I gave that guy honors, I hope they know how good they did (and that frustrating the other team is exactly how you play Singed). I don't get why he apologised, but yeah, singed is annoying. :D
I don't either. Seemed to think that they were letting the team down by picking a champ they weren't good with. But they did exactly what they should, and they allowed the rest of the team to be more effective on the champs we'd rolled. Thus, honors!
: > [{quoted}](name=SirGank,realm=NA,application-id=Ir7ZrJjF,discussion-id=EzZqa1IQ,comment-id=0001,timestamp=2018-08-01T16:44:56.171+0000) > > Or flame you for your choice in champ in ARAM. > > Random: why didn&#x27;t you guys pick a tank?? > > E: We all totally chose our randomly rolled champs. Totally. > > Actually had that once and was just like what... Now with the new "reroll" system, you can picks tanks if avaible, and if no one does, it can a bit frustrating
Had a game where at the last second someone grabbed Singed off the bench. Apologized in game, said they weren't great at Singed but we needed a tank. End of game apologized again, said they were just trying to frustrate the other team. We were in their base ending the game. I gave that guy honors, I hope they know how good they did (and that frustrating the other team is exactly how you play Singed).
: A while ago, a Rioter (or possibly Scarizard once he left the team) mentioned how certain words and memes held so much power that developers were willing to commit far too heavily to the wrong direction just for it. The example in question was Blucian, a version of Lucian while he was in development where he would exclusively build mana items. The playstyle had no inherent value, and in fact was apparently quite unhealthy, but that was still a direction some Rioters pushed for, just because it sounded good. To tie this back to the main subject, I think the same issue may be happening with CertainlyT's champions, and the whole concept of "breaking the rules". "Breaking the rules" sounds really awesome, because who doesn't want to break the rules? Screw the rules, man! That is, of course, until one realizes that the game's unwritten design rules generally exist for a reason, and that breaking them just for its own sake tends to lead to disaster. Spamming summoner spells in lane and one-shotting people in a split-second both break the rules, but do so by being hugely uninteractive and unfun to play against. Summoner spells in particular are designed to be ultra-reliable and not particularly interactive, as are many item actives, so being able to cast these with no real resource constraints, and on a relatively low cooldown, means a huge portion of Zoe's power cannot be adequately played against, particularly since it's random. Similarly, Yasuo being able to do more than everyone else with few to no limitations breaks the rules on laning interactions, and because of this has turned him into a balance monstrosity that is consistently frustrating to deal with even when he's weak. Kalista's dashes similarly break the rules, and in doing so made it practically impossible for melee champions to properly interact with her in many scenarios. In the end though, I think the problem with these champions isn't simply that they break the rules, but that they break the rules _ignorantly_. I think it is okay to make a champion that goes against certain design generalities, provided they have a kit that allows for such a situation to happen in a healthy manner. A champion that is immune to slows might still be healthy if they were consistently slow and lacking in gapclosers, for example. Doing this should happen on a case-by-base basis, though, and should a) require a _very_ complete awareness of the rules being played with, the kit's gameplay, and the impact each has upon the other, and b) an intent to generate interesting and fun gameplay, rather than simply some designer obsession with "breaking the rules". The problem with CT's kits is that they seem to fail in both of these aspects, as they generate the exact gameplay problems that the rules they break try to prevent, and often do so purely for the sake of sounding cool on paper, rather than truly generating the most enjoyment one can have. I also agree with the criticism of CT's kits revolving around a "perfect moment". Champions like Zoe, Yasuo and Thresh are all overloaded with abilities, yet are also designed completely around one single, exceptionally punishing combo. This creates a host of problems: for one, it limits the depth these champions can have, since despite having a ton of options, and the complexity those options bring, they frequently boil down to the same, rote sequence of inputs. Second, the fact that these champions revolve around this predetermined, almost cinematic combo means seeing this combo happen over and over again becomes boring over time, which is why many people complain about "flashy LC$ plays" around these champions. Third, the manner in which these combos are implemented leaves very little room for interaction from anyone else: players on the opposing team turn into nameless, cannon fodder henchmen in an anime cutscene, and allied players turn into bystanders, with little they can do except watch, as the CT champion's combo is usually self-sufficient enough to not only CC enemies, but also kill them outright. It's not good design in a PvP game, as it strips agency from _everyone_ else, on both teams. Because of this, I think we need to step back and realize the inherent danger in this kind of design, and the disproportionate influence certain ideas and images can have. It's all well and good on paper to design a champion around "breaking the rules", or some fight scene where the protagonist slices down eighty-eight faceless mooks in a flashy sequence, but in practice these kinds of designs end up being shallow and limited, and very one-sided in the fun they bring to the table. These champions look and feel good on some superficial level, but only at a tremendous cost to the enjoyment and entertainment value of everyone else. It is this mode of design that I feel may have been partly responsible for a decline in competitive viewership, as champions designed in this manner tend to make games feel repetitive to watch, and lacking in diversity of high moments.
I love Zoe. I really do. I'm also a new player still, but my other games have all been JRPGs, which I think was the right background to notice this from. I downloaded the PBE client so I could take Zoe into the practice tool and try her out. I fell in love. And I said from the first time I tried her out, she does not belong in this game. She feels like a JRPG character. She should not be in a PVP game. She's not fun to play against, and to make her feel good to play against you'd have to take away everything that makes her fun to play, because she's designed with a single player in mind.
: Pun Names.
Bilingual bonus: {{champion:267}} is Japanese for "ocean."
Rioter Comments
: New free champion rotation: Aatrox, Elise, Jinx and more!
Why is Aurelion Sol in the rotation if he's still disabled?
Glory97 (EUW)
: Dear Riot, Here is why I think that making games shorter and more casual was not the right decision
I don't understand the idea of making the Rift casual when they already HAVE an option for casual players. It's called ARAM. I play champs I don't know how to play just to see if I like them. My premades play champs they're bad with but enjoy because they're not putting anyone's LP on the line. Yeah we play to win, but a lot of the outcome is determined by RNG. You can try shit out there--I've gotten in the habit of swapping around my runes every game just to see if it works with how I play the champ. And if everyone sucks and the other team has {{champion:45}} {{champion:99}} {{champion:115}} {{champion:17}} {{champion:11}}, well, that loss only cost you 15 minutes, 20 if all of them were bad too, 8 if you all surrendered ASAP when you saw their team.
: A positve post
{{champion:1}} The recent ARAM updates {{item:3100}}
A1RD0G (NA)
: > [{quoted}](name=ChroniclerC,realm=NA,application-id=yrc23zHg,discussion-id=8iJBjiKx,comment-id=0001,timestamp=2018-07-10T02:35:39.156+0000) > > Well, yeah. I took one look at the contest page and was all &quot;Oh, they&#x27;re crowdsourcing their emote art.&quot; Kind of scummy to hide that kind of rights transfer in the fine print of the application rules, but par for the course these days. Still, good of you to point it out. ^_^ When we collaborate with community creators to produce things for use in product or promotion we commission those creators directly. Our ongoing Helmet Bro Series, the Lux/Braum/Draven Mixes, the Facebook Stickers, Academy Adventures, Punches and Plants, and dozens of other awesome projects are examples of community collaborations. We run contests like this to create an opportunity to participate and hopefully have fun.
> [{quoted}](name=hi geoffrey,realm=NA,application-id=yrc23zHg,discussion-id=8iJBjiKx,comment-id=00010000,timestamp=2018-07-10T15:14:52.820+0000) > > When we collaborate with community creators to produce things for use in product or promotion we commission those creators directly. Our ongoing Helmet Bro Series, the Lux/Braum/Draven Mixes, the Facebook Stickers, Academy Adventures, Punches and Plants, and dozens of other awesome projects are examples of community collaborations. We run contests like this to create an opportunity to participate and hopefully have fun. I have nothing against Riot specifically doing this. As others have said, it's common practice, and I know the story of Surprise Party Fiddlesticks, so your reputation is ahead of the curve. HOWEVER. I know a whole lot of people who aren't me are going to submit without reading the rules. A whole lot of people, who've never pursued professional creativity, aren't even going to understand that there IS a grant of rights in the rules. My concern here isn't to tell people Riot is evil and they shouldn't do this--it's to tell them what the letter of the contract says, because if push comes to shove, the contract is ALL that matters. You can see from this thread that people make their own choice at that point. I just don't want them going in blind. I could trust you with my life, but if Riot HQ were to get struck by a meteor the day after the contest ended, it wouldn't be you deciding what to do with all this free art that got dumped in your lap and deciding whether you could monetize it.
: When trust in riot is so low, even the contests are swept with a fine toothed comb...
> [{quoted}](name=Boulderox,realm=NA,application-id=yrc23zHg,discussion-id=8iJBjiKx,comment-id=0009,timestamp=2018-07-10T15:05:21.177+0000) > > When trust in riot is so low, even the contests are swept with a fine toothed comb... It actually is nothing against Riot. I spent several years following publishing news, and these terms and conditions throw up all kinds of red flags for me regardless of the reputation of the company hosting it.
: Hmmm, okay. Thanks, that's good to know. Now if you excuse me, I have to get back to thinking of some concepts for this contest.
> [{quoted}](name=N1C Jeddy017,realm=NA,application-id=yrc23zHg,discussion-id=8iJBjiKx,comment-id=0008,timestamp=2018-07-10T14:38:12.673+0000) > > Hmmm, okay. Thanks, that&#x27;s good to know. > Now if you excuse me, I have to get back to thinking of some concepts for this contest. Good! I'm glad you're comfortable with this, and I'm glad you're going in AWARE of what the absolute worst-case scenario is.
: Yes, be wary of these rights when you see them--- but Riot is NOT going to exploit their entrants here, I want that to be VERY CLEAR. The entries to this contest are NOT going to be in a commercially usable DPI. Riot has literally no way -nor need- to exploit these artworks. Don't expect to see them on t-shirts or gracing artbooks. They're simply covering their asses for stuff like websites and displays. Artists should learn that this is a common thing, and you can be exploited with these rights, but I don't want Riot to be vilainized unnecessarily.
> **Artists should learn that this is a common thing, and you can be exploited with these rights,** but I don&#x27;t want Riot to be vilainized unnecessarily. That's my point. That's all I want. Too many artists who want to make a living off their art DON'T know this is a thing. They DON'T know there's an alternative, and they DON'T understand what they're giving away. I know Riot's reputation, but to quote my original post: > The contract isn't there for when everything is going fine. The contract is there for when $#!+ hits the fan. The contract should be read and agreed to as though ten minutes after signing, both parties will be hit by a truck, and the fallout will be negotiated by your vindictive next-of-kin, who hate both you and each other.
: It's the barring from distributing that makes me iffy about this. {{sticker:sg-ahri-3}} Would I be able to submit it to my work to Twitter, tumblr, deviantART, Artstation?
No, and I'm glad you noticed that wording. Posting online is generally accepted as publication/distribution, so if you win, you would not be allowed to post it to your own blog, ever, without written consent from Riot.
Krizonar (NA)
: > [{quoted}](name=BlueVestGuy,realm=NA,application-id=yrc23zHg,discussion-id=8iJBjiKx,comment-id=0000,timestamp=2018-07-10T02:10:55.051+0000) > > Yeah I mean that&#x27;s not new or anything > P sure that&#x27;s in the base ToS > They own the characters after all > Not sure why people find the need to point that part out again at every opportunity they have Yeah, if you read closely enough in the TOS it actually gets way worse than this for some things in my opinion. On this one, you're basically drawing fan art of someone else's characters, that they have copyrighted, in order to possibly win a prize. They also require you to put your name on it, so it's clear they're going to recognize the winners in some way publicly. But back on the things I think are scary. One is, if you submit, say, a character, to Riot for an idea to be put into game, even on the forums, they can decide they totally own it and claim it as intellectual property. Posting concepts, Riot can literally claim them and give you nothing, even though it's **your** original idea. That's actually a thing and it's essentially "we liked your idea so we stole it, you get nothing, though, sucks I guess".
> [{quoted}](name=Krizonar,realm=NA,application-id=yrc23zHg,discussion-id=8iJBjiKx,comment-id=00000000,timestamp=2018-07-10T03:05:08.741+0000) > > Yeah, if you read closely enough in the TOS it actually gets way worse than this for some things in my opinion. > > On this one, you&#x27;re basically drawing fan art of someone else&#x27;s characters, that they have copyrighted, in order to possibly win a prize. They also require you to put your name on it, so it&#x27;s clear they&#x27;re going to recognize the winners in some way publicly. > > But back on the things I think are scary. One is, if you submit, say, a character, to Riot for an idea to be put into game, even on the forums, they can decide they totally own it and claim it as intellectual property. Posting concepts, Riot can literally claim them and give you nothing, even though it&#x27;s **your** original idea. That&#x27;s actually a thing and it&#x27;s essentially &quot;we liked your idea so we stole it, you get nothing, though, sucks I guess&quot;. The fanart part is why I was initially not concerned. Where else are you going to sell that, or submit it? No one else will take it. What concerns me is the fine print hiding the fact that they're asking to sell that fanart--not things that people posted hoping they might be noticed, but things that Riot solicited and is openly saying they don't have to pay for. As I've said, if people decide that bragging rights and the chance to be recognized for drawing their favorite champ is worth it, cool, more power to them. My only concern is making sure people know what they're signing.
Croix (EUNE)
: >But back on the things I think are scary. One is, if you submit, say, a character, to Riot for an idea to be put into game, even on the forums, they can decide they totally own it and claim it as intellectual property. Posting concepts, Riot can literally claim them and give you nothing, even though it's your original idea. That's actually a thing and it's essentially "we liked your idea so we stole it, you get nothing, though, sucks I guess". this makes a **ton** of sense if you actually think about it. hypotethical situation to explain why this rule is absolutely mandatory: let's say Riot has been developing a character called, uh, "rek'sai". now, let's say a while before they release it I (entirely coincidentally) post a fairly similar character called "rekt'sai" or something. now, even though Riot didn't even rip me off, I can accuse them of ripping me of and even try to somehow get them into trouble legally. of course this is a sort of worst case scenario, but it's a very compelling reason to have a rule like that. also, if riot could not use ideas that are from the forums, they would be very limited in what they can do. while they probably won't develop a character that is a total copy of something on the forums, there are like a million suggestions; it would be impossible for riot to (coincidentally or not) avoid using features and concepts from these suggestions, just due to the sheer amount of them. what if somebody has one really good idea for a feature on a champion, but the rest of the concept totally sucks. should riot have to avoid making a feature like this ever again or pay this person for using one small part of their concept?
> [{quoted}](name=Croix,realm=EUNE,application-id=yrc23zHg,discussion-id=8iJBjiKx,comment-id=000000000000,timestamp=2018-07-10T03:21:16.274+0000) > > this makes a **ton** of sense if you actually think about it. hypotethical situation to explain why this rule is absolutely mandatory: > > let&#x27;s say Riot has been developing a character called, uh, &quot;rek&#x27;sai&quot;. now, let&#x27;s say a while before they release it I (entirely coincidentally) post a fairly similar character called &quot;rekt&#x27;sai&quot; or something. now, even though Riot didn&#x27;t even rip me off, I can accuse them of ripping me of and even try to somehow get them into trouble legally. of course this is a sort of worst case scenario, but it&#x27;s a very compelling reason to have a rule like that. > > also, if riot could not use ideas that are from the forums, they would be very limited in what they can do. while they probably won&#x27;t develop a character that is a total copy of something on the forums, there are like a million suggestions; it would be impossible for riot to (coincidentally or not) avoid using features and concepts from these suggestions, just due to the sheer amount of them. what if somebody has one really good idea for a feature on a champion, but the rest of the concept totally sucks. should riot have to avoid making a feature like this ever again or pay this person for using one small part of their concept? Incidentally, if you ever hear an author or a TV writer or whoever saying they don't read fanfiction, this is why. There isn't that TOS in their books--if they read fanfiction and end up using an idea, they could get in trouble.
: For the people who win this contest, it's more about pride and a sense of accomplishment than any physical prizes. You get to say, to yourself and others, "The art I drew was so good, a multi-billion dollar company selected it out of thousands of other entries to be represented in their extremely popular game." Basically you get bragging rights. Additionally, if you're an up-and-coming artist in some form or another, you can use this win to boost your status and credibility within the art community. Your name will be more widely recognized, and that alone, as an aspiring artist, is worth a hell of a lot.
> [{quoted}](name=L Psy Congroo,realm=NA,application-id=yrc23zHg,discussion-id=8iJBjiKx,comment-id=0002,timestamp=2018-07-10T02:49:45.122+0000) > > For the people who win this contest, it&#x27;s more about pride and a sense of accomplishment than any physical prizes. You get to say, to yourself and others, &quot;The art I drew was so good, a multi-billion dollar company selected it out of thousands of other entries to be represented in their extremely popular game.&quot; Basically you get bragging rights. > > Additionally, if you&#x27;re an up-and-coming artist in some form or another, you can use this win to boost your status and credibility within the art community. Your name will be more widely recognized, and that alone, as an aspiring artist, is worth a hell of a lot. Please do not promote the idea that "boosting your name" is an actual payment for an artist. This is how vanity presses get away with their bull****. If people want the bragging rights, if that's enough for them, fine. I'm not stopping anyone. I want to be sure, though, that anyone who submits has the information available about what that means. A lot of people won't read the fine print, and a lot who do won't know what it means. I do, so I'm explaining.
: Hey heads up! READ THE GRANT OF RIGHTS VERY CAREFULLY AND BE SURE YOU ARE OKAY WITH IT BEFORE ENTERING. Just something that anyone who creates, be it casually or professionally, should do! (Among other things, if you win, you can't sell or show the work anywhere else without Riot's permission. Even if you don't, they have a non-exclusive right to reproduce the work FOREVER. I'm okay with this because it's a fanart contest, so the ability to submit it or make money off it somewhere else is pretty nonexistent as is. But everyone else should be sure to read it and make sure you understand what it means! Don't go in blind!) Disclaimer aside, I am SUPER excited! Can't wait to do art for all my favorite champs! {{sticker:slayer-jinx-wink}}
Actually... On further inspection, I'm not sure I'm okay with this. Details [here](https://boards.na.leagueoflegends.com/en/c/general-discussion/8iJBjiKx-before-you-enter-the-memotions-contest).
  Rioter Comments
: Is it only 1 emotion submission or if not how many can we submit?
According to the rules, you can submit multiple but they have to be "substantially different" as determined by Riot.
: Check out the Champ Memotions Contest!
Hey heads up! READ THE GRANT OF RIGHTS VERY CAREFULLY AND BE SURE YOU ARE OKAY WITH IT BEFORE ENTERING. Just something that anyone who creates, be it casually or professionally, should do! (Among other things, if you win, you can't sell or show the work anywhere else without Riot's permission. Even if you don't, they have a non-exclusive right to reproduce the work FOREVER. I'm okay with this because it's a fanart contest, so the ability to submit it or make money off it somewhere else is pretty nonexistent as is. But everyone else should be sure to read it and make sure you understand what it means! Don't go in blind!) Disclaimer aside, I am SUPER excited! Can't wait to do art for all my favorite champs! {{sticker:slayer-jinx-wink}}
: Can anyone tell me where this passage is from?
https://tvtropes.org/pmwiki/pmwiki.php/Quotes/PlanescapeTorment Googled a few of the phrases and it popped up. Apparently it's from this game. You can find the passage under the Morte section.
Rioter Comments
Rioter Comments
: When your teammate picks Aatrox & claims he's M7, so you think it's all good
And then four minutes into the game he goes "Wait they reworked Aatrox?"
Quinzley (EUNE)
: Missions are not working
Well, at least it's known I guess. Glad I found out before I wasted more time trying to get missions it won't register. {{sticker:sg-lulu}}
: Which opposing champions would you like to see in a future VS. Event?
{{champion:420}} or {{champion:21}} vs {{champion:41}} {{champion:164}} vs {{champion:61}} (not an explicit rivalry per se, but they are foils to each other in an odd way) {{champion:111}} vs {{champion:105}} (since Fizz steals tithes from Nautilus, I'm sure there's some bones that could be picked)
: Guess I got "outplayed and just cc him" huh ?
http://i65.tinypic.com/2re3a76.jpg Here's my game from yesterday. Yi went 10/11. We had a scary moment where he almost wiped us, but then HE had a scary moment where he tried to Alpha on top of me and I ulted and my E killed him and Nunu so close together the announcer couldn't say both of them. And I'm not a great ADC or a great Xayah. But we won. We chain CC'ed him into the ground and whatever DPS was in range shredded him before he could recover. But hey now, we had Veigar, that's not a fair comparison. We all know Veigar is absolutely bonkers in ARAM. So here's another (dunno why it doesn't show up on the site but I found it in the client): http://i65.tinypic.com/23kt8qt.jpg This time THEY have Veigar. And they didn't get a single tower, Yi or no Yi. This one I don't remember as well, aside from Yi trying to Alpha me and me grabbing his soul before he could re-untargetable-bullshit; and the fact that our Draven doesn't normally Draven very well and hadn't ADCed since the item changes, but got an S rank anyway. And just to be fair, here's what happens when I--a godawful Yi--get Yi in ARAM: http://i67.tinypic.com/2s6u1k2.jpg This isn't to say Yi is balanced, because frankly I don't play the Rift enough to have an honest opinion on the subject. But THIS isn't about whether Yi is balanced. You had the wrong team, you didn't build defense, and--oh yes--IT'S ARAM. I've literally entered a game of ARAM where the enemy had Brand, Morgana, Karthus, Lux, and Miss Fortune (I might be getting one of them wrong but the point is any two of them could turn the entire lane into a death trap), and we had two ADCs and three enchanters. How a champion performs in ARAM is completely irrelevant to the overall discussion of whether that champion is balanced. Oh, and regarding whether your team was good or not--everyone on your team but Zoe is in the free pool for ARAM. Decent odds at least two were first-timing their champs.
: Can Master Yi's wuju style be converted to Physical damage so you can actually build against it?
Honestly, I kind of wonder they don't just make true damage effectively a "unique passive." You get whatever true damage is the most, it doesn't stack.
: with corki, it's more the air-raid siren that alerts people XD it's global after all
Pretty sure that's the Package. They're referring to Corki's R.
Dewott610 (OCE)
: I just realized non of you had smite, was this a normal rift game? Because otherwsie, neither of you had a jg
It's a pre-9 blind pick game.
: What office cliche is each champion?
{{champion:86}} The compliance officer who genuinely believes in the law and doesn't let people get away with just doing things that look right, it has to BE right.
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sardonisms

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