: > [{quoted}](name=D357R0Y3R,realm=EUW,application-id=3ErqAdtq,discussion-id=HyFiPN5z,comment-id=000100010000000000010000,timestamp=2019-06-15T19:52:01.998+0000) > > I can't fucking control my jungler > > Meanwhile in pro they can, and even while they're coordinated Sona is the 3rd most picked adc and has **69 fucking % win rate** when those people are the strongest in the world, and still have no idea how to deal with Sona Then either ban her in select or learn how to counter her. I see your reasoning and only see someone too lazy to learn her and, at the same time, lacking the intelligence to ban a champion they struggle against.
Your argument makes it sound like only 1 champion can be a direct counter to another which isn't realistic. Take the time to see different arguments and maybe you'll gain some respectability from him.
: > [{quoted}](name=D357R0Y3R,realm=EUW,application-id=3ErqAdtq,discussion-id=HyFiPN5z,comment-id=0001000100000000,timestamp=2019-06-15T19:37:57.801+0000) > > how is it irrelevant? > if they're the best players in the world and they can't deal with Sona HOW THE FUCK IS IT IRRELEVANT? Because. They are playing her to near perfect degrees. Are you saying you are playing against sona players who are playing near PERFECTLY?
> [{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=HyFiPN5z,comment-id=00010001000000000000,timestamp=2019-06-15T19:40:39.664+0000) > > Because. They are playing her to near perfect degrees. Are you saying you are playing against sona players who are playing near PERFECTLY? Okay Mr. Smartass, do you know why League is popular and relevant all over the world? It's not because of the biweekly patch cycles, nor the fan service champs. It's from people watching pros play at their best vs teams from different regions of the world. It's a legitimate sport, like football, baseball, or soccer. If Riot didn't cater to the people who are the best at what they do, which certainly isn't you, then the game would've turned dogshit years ago. Hell, why do you think Akali was nerfed AGAIN? It's because she has a steep learning curve with a high skill cap. Do you know who can master Akali? The pros. Do you know why they nerf Shen? It's because normie idiots don't know game-sense and teamplay enough to use his ult properly. Do you know who can play Shen well? The pros. I can't seem to make it any more simple for you than that. You want to feature broke-ass champs then have pros abuse them in a competitive scene? Good luck with a dead game, because you just ruined League.
: > [{quoted}](name=spicymonki,realm=NA,application-id=yrc23zHg,discussion-id=WJYvo3AG,comment-id=00010001,timestamp=2019-06-12T06:29:50.753+0000) > > That's quite the skewed perspective to look at it from. In fact, I'm trying really hard to take you seriously. Yes, she is reliant on the only non-ultimate skill shot that she has to engage on a retreating enemy champion. However, so is Nami, Thresh, Pyke, Brand, Braum, and so many other supports. When she's attached, compared to Nami bubble, her q is easier to hit. Compared to Sona's heal, her own heal is more spammable. If she's building CDR, then it's 3/4ths of 2 ally squishys' healthbar regained in 5 seconds. She has spammable passive shield and mana regen and no CDR on her E whatsoever. Her ultimate is game changing in various situations and just because you went up against bronze players doesn't mean she's bad in the slightest. If you can't see how powerful she is in the right hands then you don't deserve to be lvl 341. In all actuality, it's you people that are killing the game. Play ranked Pepega > {{sticker:slayer-pantheon-thumbs}} Yuumi's winrate is bad in ranked at all levels. Who are these "right hands"? It's easy to just say "she's so OP", but no one has any proof. Instead all indicators point towards her being underpowered
> [{quoted}](name=Sheogowrath,realm=NA,application-id=yrc23zHg,discussion-id=WJYvo3AG,comment-id=000100010000,timestamp=2019-06-12T06:46:54.625+0000) > > Yuumi's winrate is bad in ranked at all levels. Who are these "right hands"? It's easy to just say "she's so OP", but no one has any proof. Instead all indicators point towards her being underpowered https://i.redd.it/cr0n1k0rvm331.jpg Keep talking, but I won't take you seriously. You obviously don't know what you're saying.
: Let me translate from Riot's "balance" team. "Yuumi is a skill reliant champion who provides heals and a slow, easy to dodge Q poke as well as a 20% AP scaling ult that is easy to avoid and only roots if three or more waves hit. With that said, Yasuo, Yi, Tryn, and Garen mains are complaining so we have to nerf the shit out of her for our melee overlords approval." Any pro who says she's overpowered shouldn't be a pro. These "pros" are killing a game already on its deathbed.
> [{quoted}](name=The JigSAW,realm=NA,application-id=yrc23zHg,discussion-id=WJYvo3AG,comment-id=0001,timestamp=2019-06-12T06:05:47.198+0000) > > Let me translate from Riot's "balance" team. > > "Yuumi is a skill reliant champion who provides heals and a slow, easy to dodge Q poke as well as a 20% AP scaling ult that is easy to avoid and only roots if three or more waves hit. With that said, Yasuo, Yi, Tryn, and Garen mains are complaining so we have to nerf the shit out of her for our melee overlords approval." > > Any pro who says she's overpowered shouldn't be a pro. These "pros" are killing a game already on its deathbed. That's quite the skewed perspective to look at it from. In fact, I'm trying really hard to take you seriously. Yes, she is reliant on the only non-ultimate skill shot that she has to engage on a retreating enemy champion. However, so is Nami, Thresh, Pyke, Brand, Braum, and so many other supports. When she's attached, compared to Nami bubble, her q is easier to hit. Compared to Sona's heal, her own heal is more spammable. If she's building CDR, then it's 3/4ths of 2 ally squishys' healthbar regained in 5 seconds. She has spammable passive shield and mana regen and no CDR on her E whatsoever. Her ultimate is game changing in various situations and just because you went up against bronze players doesn't mean she's bad in the slightest. If you can't see how powerful she is in the right hands then you don't deserve to be lvl 341. In all actuality, it's you people that are killing the game. Play ranked Pepega {{sticker:slayer-pantheon-thumbs}}
: I hope we get some new Lucian and Kindred lore now that Morde got an update!
I can only hope let's hope that kindred's story gets some love unlike her skinline
: 9.11: Lore Update
I JUST WANT ANOTHER ORNN STORY
: Shaco 9.9 boxes
The people who advocate for shaco's boxes to remain stealthed are PinkWard Wannabees. Shaco's boxes are mana cost abilities. Pink wards are 75 gold. Why tf is shaco viable in any lane?
: > [{quoted}](name=zeskgames,realm=NA,application-id=3ErqAdtq,discussion-id=ie6Zf4Ex,comment-id=00060000,timestamp=2019-05-08T02:46:11.474+0000) > > >And on that note I still think Kindred has way to much of it. >Think of champions like Master Yi, if Master Yi got what I'm calling the "Kindred Counterplay Treatment" he would; > 1. Appear on the minimap whenever he used ult y? lol. Yi's ult is not why he's broken. Kindred's passive and ult are why they are considered broken and that correlates to why those parts have counterplay. > 2. All enemies near Yi would get a visual indicator telling them that Yi just ulted. Its kinda fucking obvious if you have eyes LOL > 3. When Yi ults, all enemies would also get an attack and movement speed buff just like his tbh nobody would probably notice this change. Consider yi wins most duels anyway and that buff doesn't do shit for non-adcs/hyper carries. He'd still come on top due to red smite. Again the ult isn't the problem with yi so there's no reason for that to offer counterplay. The problem with yi would stem from either his E true damage, Q untargability, double auto passive, or damage reduction W, or even synergy with items for that matter (double procs of true damage+faster passive+faster CD Q with guinsoo's). If counterplay is needed, thats where to target. Kindred's itemization, W, and E, aren't problematic as the E can be dodged, the W can be kited out of or ignore because it does little anyway, but the mark system is what gives kindred the range, ability scalings, and the ult is what can turn winning scenarios into losing ones even if the kindred is 0/10 merely by ulting before dying and then bringing you low enough only to flash out and kite you out and suddenly come back into the game. _____ > Kindred is a testament to the fact that that not all champions are created with equally viable kits. What the fuck... lmfao That's a joke right? No champ has an equally viable kit to the other. If you played league competitively as long as anyone else, you'd know every champ has shown in the spotlight repeatedly and gone out as well. Kindred actually has a history of being picked A LOT, at release and in both 2018 and 2019 LCS. In patch 9.8 alone, kindred has been picked 29 times in LCS. For comparisons: {{champion:64}} picked: 13 {{champion:421}} picked: 35 {{champion:60}} picked: 7 {{champion:59}} picked: 36 {{champion:30}} picked: 9 {{champion:113}} picked: 17 {{champion:79}} picked: 10 {{champion:120}} picked: 26 PLUS Kindred was banned 20 times, https://lol.gamepedia.com/Kindred/Ban_History please do research. You're right about one thing, not all kits are equal in viability, cause kindred is eons better then most of them lmfao. ____ > Kindred has so much counter-play that a Jungler with half a brain can completely stop Kindred from ever getting stacks. Clearly that's why they're so successful in Korean masters+ https://cdn.discordapp.com/attachments/389945345594884098/575522751767379969/unknown.png ___ > You say this, yet Veigar, Nasus, and Rengar all have the ability to stack, yet have no indicator of what stacks they are going after next. How come Kindred is the odd one out who shows enemies where stacks are? Because they're in a fucking lane where they get stacks for last hitting with abilities or hitting you. Even rengar you can check by clicking on him and hovering the ability icon, you don't play around these champs stacking you just play the game with the intention of ending before they stack too much, or in rengars case, just play to survive regardless of the stacking mechanic at all as it caps the moment he assist in at least a single teamfight anyway. Their counterplay is clear; fucking win, bully them early on, don't get hit by spells, stay out of range or buy QSS, group up so they don't single you out. Kindred as a jungler is less clear because you can't necessarily stop them from doing their thing especially if they understand what lane priority, vision control/sweeping, objective trading, and they can hyper carry if they do get those stacks (nasus, rengar, and veigar can't really kite and rip teamfights apart as they are mainly single targeted burst, a kindred ahead with runaan's, mark range boost, and with peel will basically carry to the extent of a marksmen.) _____ > Despite your loling, my point still stands, Kindred's ult at the end of the day is **making your opponents invincible**, there is no context in any situation, **ever**, where making your opponents invincible is a good thing. The fact that Kindred has an ultimate that is equally beneficial to both teams completely invalidates any usefulness it might have, it still stands that it is a total waste of an ability that does nothing but give your enemy multiple chances to kill you as soon as it's duration ends. It needs to be changed, if that means it's nerfed or gutted then fine. I would rather have an ultimate that benefits me and my team very little than one that give my opponents equal benefits. You don't understand how to use it that's why lol. I remember when bard had this same argument years ago, good times. ___ > Finally a quick question > When the fuck did they make Yi ranged? Either you or riot must be smoking that pack. Taric+yi gold funnel is broken because the invinicibility taric gives on yi is just too fucking good. You're trying to turn kindred into a self funneler that also has range advantage. I'm comparing kindred to this strategy because we do have a visual on what a jungle hyper carry with invincibility _from a different source_ looks like, except what you're proposing is the ult is thrown on said hyper carry itself, and the hyper carry is ranged with a shit ton of terrain scaling and mobility. ____ Hard truth is this; You can't just play norms, go 0/5 on kindred, then rant about why kindred is bad when you haven't even gotten ranked experience on your account (and there is no excuse for that to be a smurf with those performance rates). Your points don't still stand because you don't even understand why the ability has to function that way for game health, and the way in which it does infact benefit the champ. I've already mentioned the scenarios about how it benefits and I'm not going to /r/kindredmains for you to get more or a kindred coach to have this discussion with. You need to focus on improving to gain a better understanding of the game and less on champ design for something you don't even have a long history of playing (you have 30,618 mastery on kindred, thats not a lot of experience, Thats about between 30 - 60 games depending on the win/loss ratio, in norms.). If you want to continue arguing instead of getting advice, God bless, but it ain't gunna be from me. I'm not trying to be toxic (but i know i suck at it), I just don't know how to convince you reality when you're adamant about not being convinced. https://www.reddit.com/r/Kindred/
Finally, a good fking comment from a competent league player. Cheers m8! {{sticker:sg-miss-fortune}}
: As I didn't play League when Devourer was a thing I can't really speak on that regard (if you could enlighten me I'd greatly appreciate it). But I still don't see the issue with the first 3 or 4 marks spawning in Kindred's jungle. Getting those first 4 marks are essential to Kindred's play style, and quite frankly, it's bullshit that the enemy team has the ability to completely shut down Kindred from ever seeing those first 4 marks. This of the equivalent of playing Nasus, but the enemy laner has the ability to turn off his ability to stack at any time. If Kindred's marks were in their jungle, it would encourage aggressive junglers to go on the offensive and stop Kindred from getting those stacks **without** making Kindred totally unplayable. Next, I have to disagree with you on Lamb's Respite, I think that entire ultimate needs to be changed, you say that "It's highly skill expressive" but the way I see it, it is a luck that completely relies on dumb luck or even worse, incompetent teammates, in order to be effective. I've always hated ultimates that benefit both teams equally, in another comment I gave the analogy that Kindred's ultimate is the equivalent of the US Air Force building fallout shelters for everyone Hiroshima before nuking it, it's just not an effective tool for winning. There are so many other issues with Kindred's ult, I'll list a few; * How come Kindred ult gives invincibility to both teams and Taric's doesn't, for all intensive purposes they're the same ult, so wouldn't it make sense for Taric to give both teams invincibility? * How come Kindred ult effects both teams and Soraka's only effects allies, if all ults were created equal then Soraka should heal all players currently alive, friend and foe, right? * If you think it about it, it does **nothing**, all it does is extend fights and give the opponent a better chance to kill you while your waltzing around in the circle. Are their benefits to the ult? Probably but all of them are outweighed by the fact you are **literally making your opponents invincible!** I could go on but you get the point, I think the ult needs to be changes so that it only effects teammates, and if that means the ult is changed, that's fine I have a few suggestions. Maybe it could give all allies a buff in it's radius, or give all allies a big heal, or damage resistance, or anything other than giving. Finally, you say this "You also have to always consider how you play, and the elo you're in, too." Now, I don't even know you, but I do know that argument is beneath you. All this is saying is "Shut up noob you'll never understand". It's a completely useless and unhelpful argument that does nothing but make you look like an elitist asshole (which I hope you aren't). It makes me think that you are trying to invalidate my argument just because I don't play ranked (because I find it stressful). Rant over.
I want to talk about what you just brought up because I found the way you think... interesting... to say the least. First off, I'm going to address the point you made about the passive stacks. I don't know how you managed to disregard the huge power spike that kindred receives when she reaches 4 stacks. It affects her dueling potential, her overall damage, and her usefulness in the early to mid game. In fact, a champion that has a similar passive is Bard, but as you seem to have a disdain for the champion, I won't bring him up again. Not only are her stacks able to be obtained from enemy jg monsters, but also from kills and assists on targeted champions. As _yifftail _said in the earlier post, part kindred's playstyle revolves around mind games. You can mark the enemy top, make him think that he's coming to you, have him tell the team that he thinks you're coming to gank top, and then instead gank bottom. However, as you don't play ranked, you may find what I said difficult to comprehend, given that you've probably never considered this. For her ultimate, I have to disagree with you that there's no skill involved. I feel like good kindred players know that their ult is a double-edged sword, so only those who can properly assess the situation can effectively make the decision of when and where to use her ult. If you do it right, then you prevent your team from dying and prevent the enemy team from getting into your ult. There could also be a situation in which you were about to die hadn't you used your ult, then play mechanically skilled enough to out-duel someone in your ult. In fact, your ult doubly f**ks the champions that rely on burst in their kits. Also, if you ping your ult when you go into a team fight, your teammates can expect you to use your ult in the fight, giving your team time to make an outplay over the enemy team. You also point out kindred's flaws in your bullet points by comparing her ult to similar ones in the game, so I'll try to make this easy for you to understand. Taric is a support. Soraka is a support. Kindred is a hard carry adc. Taric is designed for cc and plays fights in a way where he has his passive on an engaging ally champion and stun whoever that person engages. If he were to fight kindred, who would win? Kindred would win because she can Q dodge his stun. Most of Taric's kit is useless in a 1v1 if he doesn't have someone to back him up. Soraka wouldn't win in a 1v1 with kindred because all she has are heals and a slow, which are all skill shots that kindred can dodge. On top of that, her ult doesn't help with an immediate threat. Her ult is the same as preemptively putting a bandaid on an incoming gash wound, and using the movement speed to run away before they cc her. The only time when her ult is good is when it doesn't only benefit her. You probably played with people who either objectively weren't good at the game, reading the situation, or they may have misclicked and used her ult at a bad time. In all, kindred is a champ that teeters on a knife's edge. If you change even 1 part of her kit, she becomes almost entirely broken, or borderline unplayable. You say that kindred should have her passive changed, but then you would need to change her kit and her identity in the meta because then her ult wouldn't synergize with her E ability, which is hard enough to proc as it is, and change her passive, because like I said: broken or unplayable. Forgive me for sounding like "an elitist asshole," but you state as much when you said that you aren't able to comprehend an argument in which the mechanics of the game and the probable thought process of enemy **players**, not champions, are taken into account. Rant over. {{sticker:galio-happy}}
Sukishoo (NA)
: Being popular at a point in time doesn't mean they will launch a skin right away. Skins take at least a minimum of 4 months to create. Plus, most of the time they already have the entire year plotted out based on their stats and such that they went over near the end of the previous. So, if Kindred gets one, kindred gets one.. if not, then, not. Just gotta wait.
Unacceptable. You said the truth and I can't comprehend it. Stay away, heathen. {{summoner:12}}
: Is kindred fair?
Kindred's ULT is pretty fair imo. I feel like good kindred players know that their ult is a double-edged sword, so only those who can properly assess the situation can make the decision of whether to use her ult or not. If you do it right, then you prevent your team from dying and prevent the enemy team from getting into your ult or play mechanically skilled enough to out-duel someone in your ult. You probably played with people who either objectively weren't good at the game, reading the situation, or they may have misclicked and used her ult at a bad time. {{sticker:galio-happy}}
Rioter Comments
: {{champion:201}} needs to get the victorious skin
Rioter Comments
: Oh cool a new Ivern skin.... Guess who also only has 2 skins and has been that way for 3 Years? KINDRED!!!! Give my Lamb and Wolf a new skin pleeeaaaassseeeee
Just give up man. I did and I'm fine ;-;
: 9.6: Lore Update
I would LOVE it if there was MORE lore stories about the Freljordian demigods. I WANT MORE BACKGROUND ON EVERYTHING.
: > [{quoted}](name=spicymonki,realm=NA,application-id=6kFXY1kR,discussion-id=vL0F9I0p,comment-id=00000000,timestamp=2018-10-24T06:35:22.913+0000) > > I'm not sure how true ice works, but if true ice just imbues itself unto you, then wouldn't Ashe have the same properties? I mean, she has a bow made entirely of true ice, but then again that may just affect her arrows and not her. You know, I read that Ornn made the door Braum uses as a shield, so maybe since it was made by a demigod, it could be enchanted or something? In Sigvar's story (god I hope Sigvar Half-quiver becomes a champion, he's so fucking cool), when he grabs his comrade's hammer he can feel the cold coursing through him. I'd say it definitely imbues itself unto you. And there's nothing saying Ashe _isn't_ that old.
Damn, it would be so cool that Braum might not actually be dead. It also explains how mortals can practically live forever, especially in the Frelljord region. But what about guys like mordekaiser pantheon? I think I read somewhere that mordekaiser can live and die again and so can pantheon. I'm pretty sure they don't have true ice to keep their bodies in stasis, so what about them?
: > [{quoted}](name=spicymonki,realm=NA,application-id=6kFXY1kR,discussion-id=J31jmGJM,comment-id=0000,timestamp=2018-10-24T06:28:03.968+0000) > > Note that this is coming from someone that's somewhat new to the lore, but I don't think that there is a time rune. I mean, the runes are all based off the rune system ingame: The runes Domination, Resolve, Precision, Sorcery, and Inspiration. The closest thing that there is to time manipulation in the runes would be under the Inspiration rune, which my guess is that it's the one Ryze is seeking. So either Zilean has discovered/ been affected by the rune of Inspiration and now has the ability to manipulate space and time. It's a wild guess on zilean and might not even answer your question, but that's my take on it. Also I don't know what you mean by "still using." Are you saying that there **is in fact** a time rune or do you not know either? No offence man but there is absolutely no evidence to support those 2 things have correlation.
I mean, you also don't really explain whether there is in fact a time rune at all sooooo I'm not sure if even both of us are correct. Also I'm not sure what you mean by "those 2 things." Could you elaborate on that so it can be easier for me to understand what you mean?
: My theory is that use of true ice has age-repelling properties, akin to the complete stasis Gnar was placed in.
I'm not sure how true ice works, but if true ice just imbues itself unto you, then wouldn't Ashe have the same properties? I mean, she has a bow made entirely of true ice, but then again that may just affect her arrows and not her. You know, I read that Ornn made the door Braum uses as a shield, so maybe since it was made by a demigod, it could be enchanted or something?
: Is Zilean still using a time rune?
Note that this is coming from someone that's somewhat new to the lore, but I don't think that there is a time rune. I mean, the runes are all based off the rune system ingame: The runes Domination, Resolve, Precision, Sorcery, and Inspiration. The closest thing that there is to time manipulation in the runes would be under the Inspiration rune, which my guess is that it's the one Ryze is seeking. So either Zilean has discovered/ been affected by the rune of Inspiration or he somehow has the ability to manipulate space and time. It's a wild guess on zilean and might not even answer your question, but that's my take on it. Also I don't know what you mean by "still using." Are you saying that there **is in fact** a time rune or do you not know either?
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spicymonki

Level 93 (NA)
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