iDarkWind (EUW)
: https://www.leagueofgraphs.com/match/na/3209063820#participant3 Check it out.
Vlada Cut (EUNE)
: ***
Talking mad shit for someone who deleted their other comment. The person you're replying to isn't even NA.... I agree though people here are a bunch of whiners.
: Honestly can just get a completely fresh/new client at this point?
They tried the new client thing already and it somehow turned out worse than the old one.
: I get that, what's stopping them from including it as an option in custom games so people who enjoy it can play it whenever they want? That's how ARAM started. Why even make a new game mode if Riot isn't going to bring it back into the rotation?
It's because League is so spaghetti that it apparently takes a bit of work to maintain gamemodes between patches and Riot is averse to effort.
5050BS (NA)
: Riot Jumped the Shark with Yasuo. Everything after him is just down hill slop.
I might be biased because Yasuo is my favorite champ, but even Yasuo seems less broken and overloaded than some of the champs Riot has been putting out lately.
: > [{quoted}](name=yay nibbers,realm=NA,application-id=yrc23zHg,discussion-id=vnkWBIck,comment-id=000100010002,timestamp=2019-10-25T19:10:04.117+0000) > > Yours is the real load of BS. The victorious skins are specifically for bragging rights. Making them all available regardless of when you played absolutely cheapens that for the older skins. This isn't the same as Neo Pax Sivir OR Championship Riven, these are skins (most) players EARNED purely through their efforts in playing the game and the skins (individually, not as a line) are Riot's gift to those who put in that effort that season. They're like trophy banners you can put up to say "hey, I got to gold+ back in this season" and without even having to literally say that people who see that skin on you will be like "hey, neat" or "WHOA" if you actually have Jarvan. Nobody's going to care about seeing Victorious Jarvan if they let new people have it. That is right, these are EARNED. So when you hit gold+, you have EARNED your skin. Period. Now you want to say because people would be able to EARN any one Victorious skin per year, it is no longer EARNED. That makes zero sense. That means if you EARNED one token at the end of the year that let you pick which Victorious skin you wanted, that would mean you EARNED that skin.
> [{quoted}](name=BerseriaCrowe,realm=NA,application-id=yrc23zHg,discussion-id=vnkWBIck,comment-id=0001000100020000,timestamp=2019-10-25T19:55:53.445+0000) > > That is right, these are EARNED. So when you hit gold+, you have EARNED your skin. Period. Now you want to say because people would be able to EARN any one Victorious skin per year, it is no longer EARNED. That makes zero sense. That means if you EARNED one token at the end of the year that let you pick which Victorious skin you wanted, that would mean you EARNED that skin. Way to totally skip over half my point. A major part of their value is in their age, and what season they were awarded for.
: > [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=vnkWBIck,comment-id=0001,timestamp=2019-10-24T17:57:29.909+0000) > > The biggest reason against Victorious Tokens is that the skins were meant to be earned in the season they were made in. > > I personally would not be opposed to a Victorious token (especially since I want Victorious Morgana). However, there's not much of a solution to appease the long term players who are still here. > > If they implemented the token idea, they would need to compensate players for all previous seasons while adding borders for Victorious skins earned in their respective seasons. > > - Players with Victorious skins prior to token implementation would gain borders for all Victorious skins they possess. > - Players gaining borders for Victorious skins in prior seasons are given at least 1 free Victorious token. > - Victorious skins released after the implementation of tokens would only grant borders if the token was used in the season they were released in. > > At least, that's how I see the checklist. Why? This reminds me of the BS backlash over Neo Pax Sivir. The Championship RIven backlash was justified but Neo Pax was not. The Pax skins was not something people BOUGHT for exclusive ownership dealio. Victorious skins can be some of the most beautiful in the game, see Elise and Morgana, but once released you can't earn them again and if you don't play that champ the idea of it being a badge of honor for that season is stupid as ANYONE can say they have such and such skin. Also Victorious skins are the BIGGEST selling point for account selling sites. Having them be earnable in game with no downside means there is NO reason for people to look to buy 100-300 dollar accounts off these scamming sites. And why should people be compensated? The Victorious skin LINE is a reward for reaching Gold+. So what if its not the skin released that season? So many people QUIT playing when Riot announces the Victorious skin cause they decide its not worth it. Give them something to want to keep playing FOR.
> [{quoted}](name=Umbral Knight,realm=NA,application-id=yrc23zHg,discussion-id=vnkWBIck,comment-id=00010001,timestamp=2019-10-24T19:27:42.003+0000) > > Why? This reminds me of the BS backlash over Neo Pax Sivir. The Championship RIven backlash was justified but Neo Pax was not. The Pax skins was not something people BOUGHT for exclusive ownership dealio. > > Victorious skins can be some of the most beautiful in the game, see Elise and Morgana, but once released you can't earn them again and if you don't play that champ the idea of it being a badge of honor for that season is stupid as ANYONE can say they have such and such skin. > > Also Victorious skins are the BIGGEST selling point for account selling sites. Having them be earnable in game with no downside means there is NO reason for people to look to buy 100-300 dollar accounts off these scamming sites. And why should people be compensated? > > The Victorious skin LINE is a reward for reaching Gold+. So what if its not the skin released that season? So many people QUIT playing when Riot announces the Victorious skin cause they decide its not worth it. Give them something to want to keep playing FOR. Yours is the real load of BS. The victorious skins are specifically for bragging rights. Making them all available regardless of when you played absolutely cheapens that for the older skins. This isn't the same as Neo Pax Sivir OR Championship Riven, these are skins (most) players EARNED purely through their efforts in playing the game and the skins (individually, not as a line) are Riot's gift to those who put in that effort that season. They're like trophy banners you can put up to say "hey, I got to gold+ back in this season" and without even having to literally say that people who see that skin on you will be like "hey, neat" or "WHOA" if you actually have Jarvan. Nobody's going to care about seeing Victorious Jarvan if they let new people have it.
: You can use Vilemaw for a Halloween event for example
It'd be really cool if during such an event they replaced Baron with a Vilemaw that was functionally identical to Baron but used Vilemaw's spooky visuals for the buff.
: Some guy called me a "dumb wh*re* and other horrifically degrading names ....
Why should anyone bother standing up for you, or anyone else, when the mute button exists? Not only can you mute people, but everyone in the game is muted by default now. Learn to cope better, mute and report people being jerks, move on. It sucks that someone was a jerk to you, but you *are* being a baby about it.
: I'm referring to flat chested. Show me legitimate medieval armor with boob plates. They don't really exist because that'd aid in chest penetration and also mess with arm movements. Also, you can choose to "not buy into it" but uh . . . I distinctly remember Elementalist Lux being the basis on that she has matured and become a queen and harnessing her maximum potential. Also, uh . . . are you sure you truly understand boob dynamics? Because with the same wrapping that Lux has in the picture a C cup can very easily be a flat chest. https://puu.sh/EtN6d/5499f2cdf8.png https://puu.sh/EtN6I/e13ce5220f.png For reference.
Elementalist, sure, but that still doesn't explain her other skins that you seem to be ignoring. Lux definitely has boobies. IRL boob plate doesn't exist because, historically speaking, _women were not knights._ Even if it did exist, it definitely wouldn't affect the integrity of the armor in any meaningful way if it's made properly. Metal domes are hella strong, and adding two smaller domes onto that isn't going to change that very much. You'd still have to be a literal monster to penetrate between the boobplates for the same reason you'd have to be a literal monster to penetrate through normal armor. Again though, this is fantasy so none of that actually matters. Anything that poses a threat to Lux's life probably isn't going to be stopped by historical accuracy or indeed any slight difference in the shape of the armor. Rule of cool gets to flourish in fantasy in place of realism, which is kind of the point. But rule of cool even exists historically too. Why do you think knights had shaped cod-pieces (dick armor) and romans had nipples and abs shaped into their cuirasses? Chest binding is a good point though, can't argue with that. Evidently I'm not as familiar with boobie dynamics as I thought because I didn't actually think you could squish them that flat.
: Well, when a girl wear a plate of armor over her chest, I would imagine the boobs wouldn't be seen. It's a plate of armor, not some skin tight latex suit or a bikini. Just like when a girl wears a big jacket or something. The boobs are still there, just hidden now. But I will give you this. It does look like they nerfed Lux's boob size quite a bit. Though one could probably argue that it was the boob plate that made her chest look big and her actual size has been smaller than we thought this whole time, at least for her base look. But I don't see the issue there either. It's Lux, not MF, Sona or Ahri. She don't really need prominent chest presences to be Lux. Both from a visual & storytelling standpoint.
You don't need to be an Ahri or a Sona or an MF to have breasts. They're a natural part of human anatomy that varies in size and shape from person to person totally irrespective of what their personality is like. I never bought into the idea that a character needs some arbitrary reason to be born with breasts of any noticeable size (or any size for that matter). That aside, it looks more like her armor is just lying flat on her ribs here, rather than just being hidden by the shape of the armor. I'm aware of how armor and clothes work by the way. I'm fully aware that metal doesn't just cling to your skin like a latex suit. What I'm pointing out about her breasts here has nothing to do with any of that. To be clear, I'm not upset about her new breastplate. Her new outfit is actually pretty cool. What bothers me is that they seem to have lobbed her chest off (or at least heavily nerfed it) for seemingly no reason.
: Actual armor is flat. So, the chest piece is realistically sound. She has boobies in spell thief + Elemental largely because she's older. Elemental Lux is at her prime in her late 20s-early 30s. All in all, I don't see anything wrong with it.
If we're talking medieval plate armor, it's actually usually not flat in the chest and in fact usually bulges out quite a bit. As for armor in general in real life, it's not like shaped armor has never existed either. The Greeks and Romans wore armor shaped to look like a muscly man-chest, among other more austere armors. None of that matters anyway though because we're talking about a fantasy game. And even forgetting all that, here her armor looks like it's just flat on her ribs. I honestly don't buy that all her other skins are just her but older, either. Even SG and Battle Academia are, well... more *chesty* than this.
Terozu (NA)
: Lux in SG is flat too. The girl's always been an A cup, the breast plate just makes her look bigger. Her inner eyebrows could be a _bit_ thicker, but other than that it's blatantly Lux.
She really isn't though, just look at all her other skins without boob plate. Beyond that, look at her nose and mouth/lips. They're both way bigger than usual and it looks like she has buck teeth. She looks kinda goofy in this art imo
: https://i.gyazo.com/c26c9226d9338bf1291f38352075a9e0.png https://ddragon.leagueoflegends.com/cdn/img/champion/splash/Ezreal_0.jpg https://sm.ign.com/ign_ap/screenshot/default/wr-master-banner-ezreal-72-1_uaqj.jpg Honestly like what they've done with Ezreal and Lux. They both have more distinct looking faces and they look less cookie cutter. It's not too much of a drastic change but they probably just did it to fit with the style of the new games.
I'm just saying the particular art highlighted in my post looks off. I don't dislike the new design, I just don't think her face looks right in this one particular art piece. She looks great in the other LoR art, like the promo art you posted there, it's just she looks kind of goofy in the actual card art in particular. What do you mean by cookie cutter anyway? What was wrong with how they looked?
: > [{quoted}](name=yay nibbers,realm=NA,application-id=6kFXY1kR,discussion-id=6U8sZnzO,comment-id=00000000,timestamp=2019-10-17T14:31:52.229+0000) > > I don't mean the boobplate, I mean it looks like she lost her boobs entirely. For the record though I don't think there was anything wrong with it. FLAT IS JUSTICE!
: aside from her chestplate being different the face honestly looks just fine. i mean elemetalist spelthief and the one above elementalist look different from each other too, but it's still clear it's lux.
I honestly just don't really agree. Her nose and mouth are noticiably bigger, and it looks like she has buck teeth. At best, I think she looks like a doppelganger that couldn't quite get the details right, or like if someone who looked vaguely like her was cosplaying her. If it were some other card I wouldn't care, but considering that it seems to be *the* card of a poster champion that's going to be leading a deck (i.e. you're going to be seeing it a lot if you play Lux) I think they could do a bit better.
: Ye, they fixed her boob plate
I don't mean the boobplate, I mean it looks like she lost her boobs entirely. For the record though I don't think there was anything wrong with it.
Rioter Comments
Lovially (NA)
: > [{quoted}](name=Ahri Baka,realm=EUNE,application-id=6kFXY1kR,discussion-id=mbyvLpZE,comment-id=0007,timestamp=2019-10-16T16:57:03.254+0000) > > Why did she become flat beacuase, know, they got rid of the weird boob breastplates.
: > [{quoted}](name=yay nibbers,realm=NA,application-id=3ErqAdtq,discussion-id=J5Q7q6YX,comment-id=000000000000000000000003,timestamp=2019-10-11T13:54:34.067+0000) > > Morde's Q has 625 range. That's enough to hit all but a very small number of ranged champs from the very edge of their auto-attack range and then some. Morde's Q cast time makes it fairly predictable, even though it has range you can 1) expect it whe he comes up close in that range 2) react to it on cast 3) use a movement option to dodge it. Plus, its damage is not much when near minions, it's like an Illaoi Q but shorter and with no heal (and a bit faster). > [{quoted}](name=yay nibbers,realm=NA,application-id=3ErqAdtq,discussion-id=J5Q7q6YX,comment-id=00000000000000000000000300000000,timestamp=2019-10-11T15:14:16.066+0000) > > It's long for a juggernaut though. Don't forget that he also has a huge pull with up to 900 range. Yeah, and they are both instant cast point&click uh? People complaining on juggernauts having no counterplay is always funny.
I'm not even complaining about juggernauts dude. I love juggernauts. It's one of my favorite classes to play. I was just pointing out that Morde's range is relatively long for a juggernaut in counter to Jamaree's point that his range is relatively short. It's really not. Most of his abilities actually have relatively long range for his class. I didn't say anything about whether they were hard to dodge or not, I didn't even complain about the range as I brought it up. You're getting defensive over nothing. Personally, I think his passive is actually way more annoying than the rest of his kit.
: Thats actually pretty short most mage abilities hover around 900-1100 range.
It's long for a juggernaut though. Don't forget that he also has a huge pull with up to 900 range.
Jamaree (NA)
: > [{quoted}](name=Blue Shift,realm=NA,application-id=3ErqAdtq,discussion-id=J5Q7q6YX,comment-id=0000000000000000,timestamp=2019-10-11T06:56:23.707+0000) > > I'll just keep it simple and name a few of the most recent champions. Morderkaiser, Slow, immobile, range relatively short except for one ability. >Pantheon Couldn't tell you, haven't played him to know, though unless I have his passive wrong, he doesn't really do damage unless his passive is stack. >Kayle. One of the weakest, if not the weakest early game in the game until level 11.
Morde's Q has 625 range. That's enough to hit all but a very small number of ranged champs from the very edge of their auto-attack range and then some.
Rioter Comments
NB money (NA)
: Praetorian graves, blacked out and left only a silhouette, looks just like graves. This SG zoe has some sort of war cap and a really long cape leaving the silhouette looking like someone else entirely. Also the league "aesthetic" would be shape langue in this case. Zoe has a large disney-esq head and large eyes showing off her different eye colors, and a very specific body shape. this concept art lacks alot of this.
This is the style this artist does all his concept art in though. It's just his style.
Jaspers (EUW)
: If we go by this theory, why is Manamune still in the game? Pretty sure only 1 champ builds it. SoS needs removing changing for different reasons than lack of people buying it.
I agree 100%, but Riot have removed items in the past for that exact reason. RIP Zephyr
floo (EUW)
: > [{quoted}](name=Cancer Champ,realm=NA,application-id=ZGEFLEUQ,discussion-id=esTl7WwB,comment-id=000000000000,timestamp=2019-09-28T03:42:02.809+0000) > > IMO no speech should be bannable for any length of time. There's a mute function for a reason. Hell, everyone is muted by default now anyway. Honestly, I think the constant urging to report people for 'being toxic' combined with the honor system is turning the community into a bunch of fragile babies. Meanwhile people who don't feel like social skills is a thing they should learn think the mute function is something to justify their asshole attitude. Why should others have to react because you can't behave like a decent human being. The mute button is a bandaid fix, not your ticket to shit on other players.
**Because that's how the real world works.** When someone is a shithead you ignore them and move on, or tell them they're being a shithead *then* ignore them and move on. Banning people only makes them angrier and more bitter. The real social ineptitude lies in telling these people that they're subhumans that don't belong rather than help them be better. If enough people just ignore them or politely tell them they're being dumb, eventually they'll get the message. That is how you develop social skills in the first place. Doing otherwise and just banning them instead because it's easier is actually just anti-social sheltering.
Whooppy (NA)
: IMO any hate speech should be perma ban. Even more so considering this game is played mostly by young people. Not to mention that Riot is promoting e-sports. What other sport allows their players to propagate hate speech? There is way too much toxicity as it is and tolerating everything is just wrong.
IMO no speech should be bannable for any length of time. There's a mute function for a reason. Hell, everyone is muted by default now anyway. Honestly, I think the constant urging to report people for 'being toxic' combined with the honor system is turning the community into a bunch of fragile babies.
Dr Poro (EUW)
: You think this is new? Every year they do this shit on Worlds patch and frankly, it is more important to have a good Worlds patch even if it means sacrificing a bit of gameplay balancing for 2 weeks. Worlds happens once a year and lasts about a month with many millions of revenues. One patch out of 24+ that isn't about the ladder experience isn't going to kill us. Yes, they buffed champions that totally didn't need it in soloQ, but at least I'm glad they didn't buff champs like Jinx who already have monster winrates in soloQ. If any of these champs start going +53% winrate (which would be very high for these mechanically difficult champs) I'd expect them to be closer on the radar for a quick nerf. P.S. Just want to add that I know it's more than one patch dedicated for worlds. Certain changes that have/have not been done due to pro scene (i.e. not nerfing specific champs) {{sticker:slayer-jinx-catface}}
**Fuck. that.** Riot should focus on making the game itself good and balanced rather than making it look fancy and pretty for random people tuning in on Twitch. The playerbase at large shouldn't have to suffer through shit like this just so Riot can advertise.
: Champion Types That Are Inherently Broken
For squishy champions, the counter to invisible champions is paying attention and sticking near your team. There's only 2 invisible assassins that can actually get to you without you having any way to tell and even then pretty much only if you're standing beside an unwarded bush or against Shaco.
Kazekiba (NA)
: nah dont remove it; revert it. Spear of Shojin passive changed to "Takes (2.5% total AD)% reduced damage while near enemy champions, stacking up to 3 times." Throw in a maximum damage reduction of 10/11/13/14/16/17/18/19/20/21.5/23/24/25/26/27/28/29/30 (based on level) damage reduction to balance it so Rengar and Jhin don't get too carried away
But the original Spear passive was a flat damage reduction, not %. Also to get 30 out of 2.5% total AD you'd need 1200 AD, so that limit actually wouldn't do anything for anyone.
: > That's a common thing for all champion. If you start casting an ability, then it cannot be interrupted. Except channeling skills. Such as Nunu, and Kata ult. With a huge exception being dashes which can be interrupted by displacement (though other forms of CC doesn't have any effect other than CC'ing the target when they finish their dash)
Yasuo's is actually the exception to this. His dash can be stopped by roots and stuns where usually they do not.
KazKaz (OCE)
: Yet another patch where Item RNG isn't fixed
Hot conspiracy theory here but I think TFT is just a way to sell more lootboxes in the little legends. The game is a gamble so you get addicted and invested.
Moody P (NA)
: riot isn't giving me cosmetics for free, they're literally Satan?
> [{quoted}](name=Moody P,realm=NA,application-id=yrc23zHg,discussion-id=dFKT6KKy,comment-id=0001,timestamp=2019-08-13T21:13:33.468+0000) > > riot isn't giving me cosmetics for free, they're literally Satan? You know, I wasn't really expecting anyone to read my post and yet somehow you've still managed to baffle me with this reply.
Rioter Comments
iiGazeii (NA)
: Because Pyke is an assassin and needs more income than a support to function as an assassin.
> [{quoted}](name=iiGazeii,realm=NA,application-id=yrc23zHg,discussion-id=lhVcRw7y,comment-id=0000,timestamp=2019-07-27T23:03:02.076+0000) > > Because Pyke is an assassin and needs more income than a support to function as an assassin. So he just gets to be plain better than all other supports then? Getting less gold than the rest of the team was always an intended weakness of supports. Riot needs to remember that.
: Don't worry, not like she won't get another skin in like 8 months or so :L
What? Don't like Riot shoehorning Jinx into every bloody skin-line?
FSRER (EUNE)
: Renekton was a lane bully who had the ability to win duelists but lose to juggernauts/tanks. Now, they let him win duelists and every tank with a shield making matchups like Sion and Malphite, to be good matchups for renekton instead of bad like they were. Bullcrap buff and unecessary. A change for the sake of change not for the sake of balancing.
> [{quoted}](name=FSRER,realm=EUNE,application-id=3ErqAdtq,discussion-id=dVWfpJRE,comment-id=000c,timestamp=2019-07-04T05:23:12.646+0000) > >A change for the sake of change not for the sake of balancing. So business as usual for Riot then?
: you see the thing is from what I've read in TFT you can lose simply because the enemy gets more items early on, so pure RNG factor In hearthstone you can lose simply because the other players draws better, also pure RNG factor you could say it's the same, getting items is like drawing card, both players get the same amount of card sure but RNG still decides it, there have been tournament hearthstone games won and lost purely based off of not only drawn card rng but rng from the card effect itself as well
Trust me, I understand the comparison. I just don't think it's correct. The amount is important, you can't just gloss it over. Imagine if in Hearthstone there was a random chance that you only start the game with 1 card in hand and then every turn you have to flip a coin to decide if you draw a card or not. That's exactly how it feels trying to get items in this game. It's not fun.
Rioter Comments
Pika Fox (NA)
: > [{quoted}](name=Cancer Champ,realm=NA,application-id=RaE1aOE7,discussion-id=0LTtRTRT,comment-id=00040001,timestamp=2019-06-28T19:34:14.163+0000) > > Whether or not they're 'gambling' by definition isn't the point. The point is these things are clearly designed for the sole purpose of getting people to spend as much money as possible by making it impossible to guarantee that you actually get what you want without being willing to spend an obscene amount of money if it comes to it. > > The difference between loot boxes and blind bag type things is generally you're able to obtain any specific prizes you might want without having to play the stupid game of chance. If you want a specific pokemon card, you can trade your friend for theirs or buy it from someone online. That's not an option here. Even Valve, as shitty as they've become, lets you trade the shit you get from their lootboxes with other players. Which is an issue that has nothing to do with loot boxes.
It has everything to do with loot boxes. It's exactly why everyone hates them. You can't just get what you want. Rather, you *can,* but again only if you're willing to spend waaaaaaaaay more than you would've otherwise. Why not just sell the little legends individually for what they charge for the token selection of basic ones? It shows a clear disrespect for the customer as nothing more than a money printer for the company to harvest cash from. It's a contemptible practice and the fact that there are actually people defending it is mind boggling.
Pika Fox (NA)
: Either way, a loot box, by definition, is not gambling. You purchased a product, and received said product. The box contains, for sure, an item. The item is not cash, and the value of all possible items you can get from it is listed before hand. In general, the loot box is cheaper than anything you fould have individually purchased as well. Its a blind bag, same as any blind bag, same as any gashapon machine, same as any card pack. EA uses them to sell power, which is bad. That doesnt make the concept as a whole bad. Baning loot crates altogether would mean the $.25 toy machines at stores are illegal, pokemon cards are illegal, gumball machines are illegal, blind bags are illegal, etc.
Whether or not they're 'gambling' by definition isn't the point. The point is these things are clearly designed for the sole purpose of getting people to spend as much money as possible by making it impossible to guarantee that you actually get what you want without being willing to spend an obscene amount of money if it comes to it. The difference between loot boxes and blind bag type things is generally you're able to obtain any specific prizes you might want without having to play the stupid game of chance. If you want a specific pokemon card, you can trade your friend for theirs or buy it from someone online. That's not an option here. Even Valve, as shitty as they've become, lets you trade the shit you get from their lootboxes with other players.
Sukishoo (NA)
: They were never meant to be active all the time. Again, they stated that they were going to be less frequent so that was known for a long time. It was a rotating mode that was meant to be around every now and then anyway.
Yes, they were meant to be active all the time. That's how it worked for like, two years. You used to be able to queue up every weekend for a gamemode that wasn't the normal 3 gamemodes, and every so often the gamemode would swap out. That is what the rotating queue was originally. The important part was that it was available every weekend. THIS IS HOW IT USED TO WORK. To claim otherwise is just denial of observable fact. And yes, I know they moved away from the old model. That's what I'm asking about. I want to know why. "Focusing on other things" isn't a satisfactory answer because it makes no goddamn sense. The gamemodes are already made, and the RGM queue worked fine the way it was originally introduced for two years before they suddenly decided to "focus on other things."
Sukishoo (NA)
: It wasn't though. They said sometime, I believe last year, that we would see them less frequently. Pretty sure with the return of some of the other popular skin lines later this year, we will definitely have game modes alongside them.
It definitely was though. At the time of this post you can only queue up for Summoner's Rift, Twisted Treeline, and Howling Abyss. I'm talking about a weekly (or rather weekendly) rotation of old event gamemodes. No such thing is currently running. Occasionally running a new or old gamemode for events isn't what I'm talking about.
Sukishoo (NA)
: It wasn't dropped, they have just been focused on some other things lately. They will have them return in the future.
It clearly was though. We used to have a Rotating Gamemode Queue, now we do not. I don't see why gamemodes that already exist can't be rerun on a rotation that they already once had running...
Rioter Comments
: Remember when some boards people flamed us for complaining about Rivens compensation buffs?
Terozu (NA)
: She's also listed as a support, fulfils the support role in the houses event and Riot officially classifies her as a support in things like Rioters describe all champs. She was originally designed as a support based counter designed for a duo lane and is in fact intended to be a supportive version of Morgana. I can prove this in like 5 minutes. Her own designer calls her a support. Most Lux mains play her as support. But yes she is also a mage. You see she's a burst mage mixed with an artillery mage. But, well, that's her class. Her role is still support. They're separate things.
Lux is listed as a mage on the website, in the client, on the wiki, on the classes/subclasses pages Riot has put out... Only old, outdated sources seem to directly refer to as a support. Besides all that though, just look at her kit. It's pretty clear that burst damage is what's being emphasized. All but one of her abilities do damage. Even her passive does damage and ***that's all it does***. Her ultimate is a long ranged line nuke that can pop her passive for even more damage AND has a cooldown reduction on kill so she can use it more often. Except for the ult cooldown refresh and a few other small changes here and there, she's been mostly the same since release. It's not like they reworked her into a burst/artillery mage. If anything, she's a mage who happens to have a shield she can share. If she's being played support, it's because mages seems to be pushed out of mid more and more by the meta. You can see it with all sorts of mages. Not all of them, obviously, but it's clearly observable. Brand, Karthus, Morgana, Taliyah, even Vel'koz to an extent. Even Xerath shows up support instead of mid and he's like, THE mage. Edit: If you look in the client, she DOES NOT list as a support anywhere outside of champion select. e.g. in the collection: https://cdn.discordapp.com/attachments/185546759886471168/579726609141989376/unknown.png But to be fair she *does* show up under support in champion select... because people happen to be playing her support. https://cdn.discordapp.com/attachments/185546759886471168/579727576629641217/unknown.png Note the additional presence of Brand, Fiddlesticks, Vel'koz, Zyra (who are also mages)
Terozu (NA)
: She was even picked in pro play. She's strong but everyone doesn't want to hear it. And no, she shouldn't be pushed mid. Shes a support by design.
No, she's a mage. She's clearly meant to be a mage. She's even listed as such in the client. Lets not push another mage out of midlane please...
Morgan1eF4y (EUNE)
: ***
What the hell are you even on about lmao?
: What is this post lmao
People must be running out of things to mindlessly bitch about.
Show more

yay nibbers

Level 117 (NA)
Lifetime Upvotes
Create a Discussion