JuiceBoxP (EUNE)
: You lost lane? Stop yelling "ff 15" like the game is over.
Normally I’m the person to call ff15 in un-winnable games although in most cases I punish my team for not listening to my call outs and feeding their asses off :|. A complete opposite game was where my bot lane was hard feeding their lane going 0/3/0 ADC and 0/5/0 support. Since the enemy bot lane was fed but clearly not skilled at the game I was easily able to pressure other lanes as Kha’zix, steal kills for proper reasons, easily obliterate the enemy jungled being a nocturne and hard carry the game.... going a perfect score 12/0/14 (something like that).
: Nocturne Rework Concept #2
In regards to both of the concepts being #1 & #2, I like the ideas that have been brought forward continuing to have his already given assassin skirmisher play style and would like to add on some other ideas of my own. Passive: The Eyes in the Darkness (Your concept but changed) Beneath the enemy champion's and large monster's health bars there's a bar named Fear. If The enemy is with in the range of Nocturne either by wards or clear vision of target they gain Nocturnes Presence which over a short amount of time will build up to a maximum stack of 100 (stacks are gained from time of vision and ability damage and aa's. At 100 stacks if Nocturne hits the target with a ranged attack such as q, they are feared for x amount of time, if it is a melee attack he cleaves the target and anyone around him and fears them for x amount of time. Q Ability: Duskbringer Stays the same, except for - Q can proc 100 stacks on passive R: Paranoia Active: Nocturne near-sights all enemies. While Paranoia is active, Nocturne can reactive it to dash unstoppably to the target enemy, dealing them physical damage as well as leaving a trail of darkness behind on hit target Near-sight Duration: 4/6/8 seconds Physical Damage: 150/250/350 (+130% bonus AD) Target Range: 4500/6000/7500 Effect Radius: Global Cooldown: 130/110/90 Cost: 100 Mana From your first concept I like the idea of him being able to hide within his q darkness trail although like all things, its fairly similar to vlads w and pykes w so there would need to be some gameplay changes to it.
: Can we nerf rengar please?
I can understand that people want his damaged nerfed although his jungle clear prior to tiamat is already bad enough. Nerfing his q would greatly reduced his clear speeds to almost impossible unless you only do Red, Blue, Gromp and maybe wolves :|
: > [{quoted}](name=Gliave,realm=OCE,application-id=3ErqAdtq,discussion-id=kW3EVNQp,comment-id=000a000000000000,timestamp=2019-08-24T15:39:28.153+0000) > > IKR, the problem here is that there is no middle ground for me. i'll win 3 games in a row then immediately lose the 4th due to one of many actions by my team. > > Just now I lost the game due to my bot lane running it down, its just a coincidence its the bot lane as per usual, and yet they tried to blame me for something they did?, ATM this game is a joke. Playing on my smurf seems more enjoyable compared to my main :| As a tangent: People love blaming bot lane without looking at what's going on bot side. Not saying you did or didn't, but yesterday I had a game where I was being shaded by our jungler for "not dodging Morgana bindings" when the enemy Trundle jg ganked bot 4+ times, our Vi never showed up at all, I hardly died myself (I was Nami support), and we STILL had a 20 cs advantage over the enemy despite the camp. My 0/4/4 Jinx went on to carry the game while doing double the 6/1/10 Tristana's damage through smart itemization and play later on in the game, but this Vi REALLY was trying to blame bot lane for having issues 3v2'ing the laning phase instead of trying to alleviate a problem we clearly made known to her (I eventually just told her to shut up and muted her so I could focus on winning the game). I've also been in situations where I'm playing top as my secondary role and my support's absolutely ASS and we lose because they started hyper inting like they gathered the chaos and master emeralds, though. I'm just saying either side of the situation can be shit to deal with. > As per subject: > Plat II on the verge of demoting to plat III gaining 25 - 32 LP each game > or > Gold IV with 15 LP gains and losing 24 Just gotta win more. I wish I could be more constructive than this, but Idk. Depending on the role you play, you just gotta find a way to win more.
Fair enough, I dont normally flame people but as said this was one of many games, not every time its the bot lanes fault for the game but normally it is. As a jungle one trick I find it infuriating when people make bad plays, especially from the perspective from a semi high elo player (not saying plat is diamond or shit like that), I play a specific style, map control is my style. I like to play the map have the highest vision score in the game, control baron, make calls, use pings effectively and etc. I guess that I don't think like a silver player in most cases and realistically I shouldn't be hard stuck Gold IV its just bc of this low MMR BS that I can not get rid of no matter how many games in a row I win :|. There is a significant difference between 15 LP and 32 lol. This is probably the one reason why I have a smurf, because riot can't build a fair and balanced system and is probably one of many reasons people smurf.....
: > [{quoted}](name=Gliave,realm=OCE,application-id=3ErqAdtq,discussion-id=kW3EVNQp,comment-id=000a0000,timestamp=2019-08-24T14:06:26.515+0000) > > My match history / performance says other wise. I looked at your match history *before* writing that comment. I stand by what I said.
IKR, the problem here is that there is no middle ground for me. i'll win 3 games in a row then immediately lose the 4th due to one of many actions by my team. Just now I lost the game due to my bot lane running it down, its just a coincidence its the bot lane as per usual, and yet they tried to blame me for something they did?, ATM this game is a joke. Playing on my smurf seems more enjoyable compared to my main :| As per subject: Plat II on the verge of demoting to plat III gaining 25 - 32 LP each game or Gold IV with 15 LP gains and losing 24
: Your MMR is bad, and you just have to keep playing ranked until you demote or increase your MMR.
The only reason my MMR is bad is bc of shit players. Sometimes I will blame myself but it becomes pointless when you know that its always your team :|. The system refuses to let me 3 games in a row for some reason and pairs me with some troll player or other. Its a load of BS but I guess its something I need to deal with
: Losing streaks tend to not be fun. If you win enough, you'll see relatively normal lp gains again. If you're fresh (or relatively fresh) off a losing streak, winning "a few" games isn't going to correct your lp gains because the game is LITERALLY telling you that you got lucky, you shouldn't be in the elo you're at, but since you won it's gonna give you a few pity points before you lose some more and align yourself with where you SHOULD be. You have to win more to change this. There's no secret agenda or error on Riot's part that'll change it.
My match history / performance says other wise.
SEKAI (OCE)
: The problem of a heavy average based mmr system. Once you play enough games to set up an average profile of sort, that's your ranked career basically over.
Makes too much sense, I'm only making this post bc Riot can't make a well balanced system and is probably the only reason I have a smurf. My smurf is plat II compared to my main. The reason behind this unbelievable madness. LP gains. I gain 24 - 32 on my smurf.... LOL
Rioter Comments
: Riot's constant negative changes to ranked and matchmaking are why people are smurfing more. They are a symptom, not the problem. Smurfs have been around even when the game was in a good state. Riot's mismanagement is what you should be complaining about.
This is why I have a smurf acc, Riot doesn't fix their shit so I play on my smurf in which I climb faster then my main :|
Rioter Comments
: MMR in Diamond
The system is broken and they wont address it, my main is currently hardstuck Gold IV -3 LP and I can only win 15 LP on it but lose 50. Although on my smurf acc which as said multiple times on these forums is Plat II but wins 20 - 30 LP each game. No Logic lol
FireDrizzle (EUNE)
: Can Pantheon jungle?
I've played him a few times in the jg and I can say that he is actually shit. In terms of clear its pretty meh. He has a slow clear even after 1-2 items. More of the problem is that all of his power is shifted into his Q which makes him trash, literally. You can play him but you are going to have a bad experience. For reference I went 5/0/0 in the first 15 mins then at 20 mins I became useless against the feeding enemy team.
: It has nothing to do with winrate and everything to do with your MMR relative to your projected ranking. ________________ If you can't win enough games in a row to put your MMR above your projected ranking, kinda says that matchmaking is fucked or you don't actually belong in plat 2 on your other account. #However, this season people don't seem to fit in where their MMR places them, so matchmaking seems kinda jank. Many things could have caused this from widening the allowed MMR range in matches to the formula used after the MMR compression at the start of a season. We know Riot changed placement/MMR gain/loss at the start of the season, which is the likely reason. Here in NA we had to deal with Role Rank (beta) which fucked our MMR accuracy even more.
Why should I play on my main acc if I'm forced to win 14-17 LP if my smurf still gains 24 - 30 LP each game?
Rioter Comments
Rioter Comments
Rioter Comments
Ghøst ΒC (EUNE)
: Jungle ruled....before get destroyed...
Pure Example of how Jungle Works ATM - My Profile: [https://oce.op.gg/summoner/userName=Gliave](https://oce.op.gg/summoner/userName=Gliave) If you look specifically at the Kha'Zix games and the others if you wish, you will see an absolute dominance by me..... This is literally how jungle works, one kill in any lane can end the game instantly. This isn't just a trend in Gold ELO as my smurf which is Plat II experiences the same trend, hard stomp or get thrashed. > [{quoted}](name=Ghøst ΒC,realm=EUNE,application-id=3ErqAdtq,discussion-id=OQK3cKrV,comment-id=,timestamp=2019-08-12T02:42:28.861+0000) > > The one who helped me told me that some changes were made to make junglers stop farming in jungle all the time and help other lanes because that's their job. This is true but no true at the same time, changes were made to camps a while back that nerfed the amount of XP gained from camps when clearing which was changed to less XP and based on your level and other BS. The problem here was that it turned the game into a hyper ganking meta where early game jungles of such {{champion:5}} {{champion:59}} {{champion:64}} {{champion:60}} and other dominated the pro scene and high ELO. This also includes the scuttle XP buffs which were horrendous. The current meta is still the same but there are more flexible picks now. The idea around the jungle is to support your laners and help them win lane, the game and gather objectives. That is the jungle definition. **How to win any game in low ELO ** * Hope to god your team isn't shit (feed, int, blame you for nothing and etc) * Hope your team picks reliable champions (Tanks are useless.... Literally except Nunu) * Clear your Krugs when you can, they give you the most XP in the early game. You can get lv 6 at 6-7 mins if you clear efficiently. (Clear your red side) * Place wards (Important) * Gank lanes and grab objectives (Every lane can be gankable even if the enemy is under their own tower) (If enemy jg is top, grab that drake) other. * Other
: I agree the wording of this removal needed tweaking. It's a meme, certainly, and I don't believe this was intended as harassment. That said, the *removal* (which did not contain a punishment), is appropriate. As per the rules of ***Player Behavior***: >Most people who come to Player Behavior after a ban or chat restriction are frustrated, angry or upset. It is important that our responses remain positive and come from a genuine desire to help them understand what happened and why. **Replies that are overly negative, dismissive or combative are not appropriate and may be removed.** "Get gud" in this context is a dismissive reply that, while suited (and rather amusing) on a board like ***General Discussion*** is *not* equally appropriate on a board like ***Player Behavior***, which has specifically separate rules. I'll have a discussion with the moderator in question about how we convey the reasons when we remove this sort of content in the future.
> [{quoted}](name=The Djinn,realm=NA,application-id=yrc23zHg,discussion-id=LAbBtNWA,comment-id=0020,timestamp=2019-08-08T15:39:01.586+0000) > > I agree the wording of this removal needed tweaking. It's a meme, certainly, and I don't believe this was intended as harassment. > > That said, the *removal* (which did not contain a punishment), is appropriate. As per the rules of ***Player Behavior***: > > "Get gud" in this context is a dismissive reply that, while suited (and rather amusing) on a board like ***General Discussion*** is *not* equally appropriate on a board like ***Player Behavior***, which has specifically separate rules. I'll have a discussion with the moderator in question about how we convey the reasons when we remove this sort of content in the future. is this a mid-season April fools joke?
A1zyfy (EUW)
: Ivern jungle buff
He's probably in the best state he's ever been in also not gonna say you shouldn't but he's a high ELO jungle pick purely bc of the surprising skill curve he has. Ivern has the best if not most consistent ganking and clears in the game which makes him extremely strong, his counter jungle would be considered over powered in most cases, passive on the camp and smite it and after lv 11 or 12 is becomes a 4 second befriending ritual. Quick guide on ganking with Ivern. Set up bushes before walking into lane especially if u are ganking mid, walk into the lane when you engage or your laners do, press "e" on yourself to negate incoming damage then if you manage to burn enemy summoners or dash related or even cc abilities then you use your "Q". YOu don't need to gank like this every time but its more then likely to work if u do it. Remember your Q is a gap closer between targets and helps your team get in range for autos, once missed or miss used, you basically have to leave. Ivern Duelling, do not underestimate Ivern in regards to 1v1's, he is surprisingly good at fighting but don't take this for granted :)
cuurtnye (NA)
: trash client.
I wouldn't consider the current one on PBE as a new client, its more or less atm a new start up UI, hopefully Riot can magically pull something together to make us happy again, it would be a miracle though.
Barkley (NA)
: I might have approached this differently. Most people aren’t very receptive to this kind of tone. Even if your point is valid, nobody’s going to take it seriously if you present it like this.
I would change the title although the forums won't allow me, I'll just wait for the moderator to take it down, it's probably better that way
Eaiya (NA)
: Same thing happened to me. I tried to connect to Teamfight Tactics this morning. The game never loaded and has no option to reconnect. It still says I'm in game now, so there goes my LP. {{sticker:slayer-jinx-unamused}}
The only way to get around the issue of the miss-connection is to restart your PC.
Kazekiba (NA)
: Oh im sorry Grandmaster OCE player :) I didnt realize i was graced by the presence of someone as amazing as you, the #1 player in a literal who region
If only XD, i'm not a god at the game, I probably can perform at Diamond IV at my hardest although i'm only Plat II 30 LP :)
: >BTW: Main acc - Gold IV 46% w/r Smurf acc - Plat II 60% w/r This is why I'm always telling hardstuck ppl to try new acc. Not only that they will start with fresh acc, but they won't be so stressed from possible loses, since it's simply smurf acc and they will imo perform even better than on their main.
Exactly, the problem here is the "low MMR" bs that is put in place to punish players who under perform and lose games, this is also a double edged sword where you can perform well but lose MMR because someone on your team decides to run it down or feed their ass off. From previous experience of Gold ELO and below, if someone feeds their ass off its literally game over, no coming back unless the enemy team manages to make a really large misplay. Im not saying that I need every single kill in the game to win the game but sometimes that can be factor in wins and loses. Remove low MMR problems and maybe promos and the community maybe much happier with the system.... I do maybe
: Smurfs in low ELO is a massive problem stemming from ranked being badly designed
When I tell people I have a smurf account, they all laugh and suggest that i was boosted.... but its quite the opposite. Its kinda embarrassing that my smurf is a higher rank then my main and the reason behind that is bc of low MMR issues and other problems that happen in game (mostly out of my control). BTW: * Main acc - Gold IV 46% w/r * Smurf acc - Plat II 60% w/r
KaioKris (NA)
: FiddleSticks Rework!
Clickbait titles aren’t favorable, I’m not going to watch it
Kazekiba (NA)
: Still not going to impact MMR. Im going to guess your smurf is in Silver and your main is Iron II at best. Fun fact: Being silver is a default, not a mark of skill. Pretty much any account is going to land Silver and then deviate from there
My main is Gold IV..... take a guess at my smurf, as said its a lot higher
: > [{quoted}](name=Arcade Lulu,realm=EUNE,application-id=3ErqAdtq,discussion-id=vn2uz82j,comment-id=0001,timestamp=2019-08-05T14:50:39.381+0000) > > Try the Hextech repair toor or uninstall and reinstall the game Did over 15 times in the past 8 months
Its the client, Riot won't acknowledge that its their fault that the client doesn't operate to user standards, they would much prefer to blame it on u. Well at least we are getting anew front screen soon
Kazekiba (NA)
: brah if youre losing 20 lp per game its because youre really really bad or paid for someone to boost you. Work on improving your game and maybe, if you actually want attention, drop the f bombs out of the title. Not connecting to the game does not effect your MMR.
I'm referring to the state of the client :), you physically can lose games bc it refuses to connect you to the game. In which you lose LP. Also i'm not horrible at the game, its the players i'm paired with and you can say that i'm lying and all that crap but if you want the truth that's the truth :|. I have a smurf account, i'm not gonna say what rank it is bc its embarrassing that its higher then my main by a mile
Rioter Comments
Rioter Comments
Rioter Comments
: No. There is such a huge difference. And elo hell dosent exist
Yes it does... lol. In kinda interested though what the differences are in diamond compared to plat. My alt is Plat 1 23 LP. So close :)
Barkley (NA)
: Please stop saying "I'm X higher rank on my main"
I dont tell people about my smurf acc's, its easier that way so I dont get flamed when I performed badly due to reasons beyond my control. I only play norms on my main account and only ranked on my smurf account which is plat 1 :|. Nothing special
: > [{quoted}](name=Gliave,realm=OCE,application-id=3ErqAdtq,discussion-id=UJAPf8V0,comment-id=000300000000,timestamp=2019-07-25T02:13:09.315+0000) > > I’m not saying that you are lying or anything but it seems you haven’t smurfed before. I’m going to refer to an earlier post I made similar to the topic. There have been instances where even high master and challenger players have found it difficult to get out of low elo on their smurfs, one example is Dopa on the Korean server who on his stream lost 3 silver games in a row. It may not sound bad but considering that he is a challenger player he shouldn’t more be losing these games right? https://imgur.com/a/PRScKVn https://imgur.com/a/B5wRm39 As I said in my post ''I know that there are a lot of games where you cant win'' but that doesnt mean that ALL OF THEM are like that. You have more chances of having feeders on the enemy team on average than on yours since you only have 4 team mates and 5 enemies so even if you find feeders you'll find them on both team. The lower you are the EASIER it is to carry, thats facts. Im not saying you can outplay the fed master yi on the enemy team as a Kha'zix or Kindred but theres a lot of mistakes that you can capitalize on lower elo games to carry.
: when is ff@15 going to be reduced to 4/1?
Every time I have feeding players on my team and they’d de des to surrender I always vote no, and say in chat: You Feed You Play Learn From Your Mistakes This normally makes players get pissed at me me and proceed to accuse me for their decisions in the game especially how I play Jungle 24/7 I’m used to the idiots who flame shit :) I think they should keep it at 5 votes before 20, people don’t learn that way they’d just try to pass the problem on and continue to do it for the next 20 games.
: So what your saying is that like me you were a fan of the role ranked system which was good in my opinion.cause you actually ranked up faster due to lp gains and if you traded you got more lp
> [{quoted}](name=KlydeFrog,realm=NA,application-id=3ErqAdtq,discussion-id=UJAPf8V0,comment-id=00030001,timestamp=2019-07-25T05:02:52.687+0000) > > So what your saying is that like me you were a fan of the role ranked system which was good in my opinion.cause you actually ranked up faster due to lp gains and if you traded you got more lp No lol, never played the role system considering my server is based in Oceania. That system is literally broken and had too many bugs in it. Riot needs to sort their shit together hopefully. In my opinion as said before they need a system that gathers information on the individuals performance. As long as they add a system like this, i'm happy even if they added it on top of the bs we have now, as long as I slightly get punished less for going 15 kills / 3 deaths / 20 assist and still lose because of players literally running it down or afk. This would include ganking, lane control, minions, objective control a nd some other balanced system mechanics. If some system doesn't get implemented to fix these changes I hope they will remove the Low MMR BS so I can actually gain LP not win 13 lp and lose 24..... that's what I have now on my main acc. My alt does not >:(. [https://oce.op.gg/summoner/userName=Gliave](https://oce.op.gg/summoner/userName=Gliave) Proof that i'm not lying and MVP and ACE mean absolutely nothing
Razelth (NA)
: Yeah i got to Diamond with a 60% WR last season.
Congratz, Is this on a smurf? or your main. If its your main it would be more believable, quoting this guys > [{quoted}](name=Barkley,realm=NA,application-id=3ErqAdtq,discussion-id=UJAPf8V0,comment-id=000f0000000100000000,timestamp=2019-07-25T02:25:35.356+0000) > > 60% is a bit dramatic -- but I can support the claim that it happens more often than it should. Normally anyone who is Plat II or higher naturally has a positive win rate around 55% - 68%, this is a rough calculation from previous seasons. In low elo as said before, people have no clue what they are doing which results in loses because of bad players
Razelth (NA)
: No it doesn't happen at 60% of your games.
You would be surprised bud, do you even play ranked?
: I've smurfed and I know that there are a lot of games where you cant win no matter how good you do but I gotta say that its hard to believe that you would have problems climbing out of G4 if you really had a ''alt acc in plat 1'' Edit: To everyone who's downvoting this yeah I know It sounded rude from me but if any of you really had a plat 1 account you would know how easy it is to carry a gold IV game (THIS SAID IF you do deserver higher rank, im not expecting a gold IV to carry a gold IV game ofc) Im sorry for telling you the sad truth you don't wanna hear just because you can't climb. Edit 2: I can only understand the support mains not being able to carry a game down there.
I’m not saying that you are lying or anything but it seems you haven’t smurfed before. I’m going to refer to an earlier post I made similar to the topic. There have been instances where even high master and challenger players have found it difficult to get out of low elo on their smurfs, one example is Dopa on the Korean server who on his stream lost 3 silver games in a row. It may not sound bad but considering that he is a challenger player he shouldn’t more be losing these games right?, no they all literally fed their asses off to the point that it was impossible to win no matter what. You can google for sources and proof. Now I’m not the most perfect player in the world and I’m no god at this god forsaken game but I do grasp the concepts of winning games and how to do it, especially how I’m a jungle main. My problem is that if I’m forced to play on a smurf just to be a higher rank then my main account that’s a problem. There should be no reason for anyone to have a smurf account you get no benefit from it but in my case, realistically the only reason I have a smurf is because of being hard stuck gold and having really poor MMR that lets me win 14 and lose 22+. This tends to be a trend across all regions.
: No. If you're losing 47% of a games you either are the worlds unluckiest person (and I mean beyond 1 in a billion luck) or you have a problem when actual stakes (aka ur mains rank) is on the line. If you are losing in garbage mmr that means you are losing with players matched much lower than you, which means moving you to plat 1 would only ruin more peoples game.
Considering the fact that I tend to win more games on my Plat 1 account averaging a 60% w/r I would hardly find that I would be making games worse. Kk players aren’t perfect but people in high plat low diamond atleast know when to take picks, push waves, secure objectives, roam Tovar’s assist players and so on. There is the occasional gold player who stands out from the bunch, an example was this silver 2 shaco who only plays him top but has a 47% w/r although his scores show how he really performs in game. Shout out to him, he was a legit god in my books. The ranked system is a joke at this point and many people who don’t complain about it on the forums can agree, even the pro’s, there are examples of master Andy challenger players physically losing games from inters and feeders on their smurf accounts. Just google to find out that proof. An example was when a Korean player Dopa lost 3 games in a row in silver due to people literally running it down. Google for proof
5050BS (NA)
: Hey Riot how hard is it to NOT give one team an autofilled Jungler and the other a main jungler?
Literally atm no one wants to play jungle, its probably as worse as the top lane situation atm.
: > [{quoted}](name=letsfeedtogether,realm=EUNE,application-id=3ErqAdtq,discussion-id=Ty99GNH2,comment-id=000f0000,timestamp=2019-07-24T13:59:11.965+0000) > > 10 damage makes his clear faster. Meaning less hp lost. And can invade more easily. Meaning he will be able to snowball even faster and easier Thats a good buff. But still it's nothing remarkable or noteworthy, we'll just have to see how much of an effect it has when the patch hits live, i sincerely don't think this small buff will make him OP again or even a top 5 jungler again.
This is something to agree with, a champion like Kha'zix already has a **slow starting clear** in the first place, people who down vote mostly are quick to judge the changes. We all know kha'zix is a champion that people tend to dislike but an 10+ AD increase on his Q at all ranks doesn't affect him too much. If it was his basic abilities it would be different
Gliave (OCE)
: Unpopular opinion, this man is right not just because i'm a Kha'Zix main myself but the fact that he is actually slightly weaker atm. Considering the state of the game which is damage poured with more damage Kha'Zix happens to get buffed by this but although its contradicting with the fact that due to is assassin nature and his close combat fighting style he gets bursted before he can use his entire abilities due to other champions having much easier escape potential, cc and other. The big thing here is that cc is such a problem against Kha'zix and if he happens to use his gap closers incorrectly or accidentally, that will leave him vulnerable rather quickly unless he gets his "e" reset. When I talk about cc, I mean non tank champions like lux, Vayne and other champions along the line of that. I find that even if you get fed on Kha'zix your impact is very little nothing even with duskblade, that is just my findings but it may depend on the games outcome. Currently on the PBE client Kha'zix is receiving a q base damage increase.... which is fine, I don't see any real changes here other then that he will be able to clear is jungle slightly better, especially in the early game and be able to survive invades by sej, udyr and other problematic champs. He will be able to duel easier which was his strong spot. Overall the buff isn't problematic, it kinda helps him out ALTHOUGH there are better champions that can receive buffs, Kha'zix is a high skill high reward champion and will always be better in higher ELO normally reaching around 53 - 65% w/r on skilled players and one tricks.
I like the quick to down votes lol, just stating my opinion, he really doesn't need the buffs but if it helps him out slightly that's not gonna change much :|
: It sure doesn't feel like Riot wants you to climb in ranked
The system has always had flaws. My problem is when you are paired with players who don't have a clue what they are doing and proceed to feed the game no matter what you do, you can get them 5 kills and they will still go 5/20/0. My main account which is this one has low MMR and the system is trying to put me back in Silver because I've lost so many games because of bad players (BTW I don't blame myself anymore for supposed mistakes its pointless) while my alt account is Plat 1 LV 42. I tend play ranked on the alt more then my main because of players. The Ranked system forces you to lose games, it tries its hardest to pair you with bad players when you are on a winning streak then when you lose it proceeds to give you shit players constantly. If the system was based on your individual performance instead of your feeding teams performance it would be better. When I talk about a Individual Performance system, it would identify how you performed each game including how impact-full you were, have you got kills from ganks and etc in which if you lose it would give you -5 instead or -24
Rioter Comments
: Because he is currently sitting at around a 47% winrate and dropped like three tiers in one patch. That's not normal for a champion that wasn't directly nerfed. Any top tier jungler can just walk in to his jungle and kill him right now. Sejuani outbursts him, for Christ's sake. That's not okay. I'd rather see the top tier junglers get gutted, because they're out of control, but 20 extra damage on Kha Q isn't going to be noticable for the majority of the game, with the exception of the first ten minutes or so. And no, you shouldn't be able to walk in to that 1v1 duelist, double damage in isolation champion's jungle, showing zero regard for counterplay, and just kill him because you're a bullshit tank/bruiser. You should never feel safe walking in to Kha'Zix's jungle while even or behind, simple as that. And for the love of God, stop with this stupid ass "LCS CHAMPION" trash. Kha'Zix hasn't been a "flashy LCS champion" since Alex Ich pentakilled EG in Season 3. And that was Kha mid with a totally different kit. There's nothing flashy about deleting someone in half a second because they positioned poorly. People don't even know what they're saying. And before some all star Vi main with fifteen Kha'Zix games tries to tell me that he's fine right now, go on probuilds and count the number of Kha'Zix matches you see after 9.14. This isn't Sherlock Holmes shit, it's pretty basic.
Unpopular opinion, this man is right not just because i'm a Kha'Zix main myself but the fact that he is actually slightly weaker atm. Considering the state of the game which is damage poured with more damage Kha'Zix happens to get buffed by this but although its contradicting with the fact that due to is assassin nature and his close combat fighting style he gets bursted before he can use his entire abilities due to other champions having much easier escape potential, cc and other. The big thing here is that cc is such a problem against Kha'zix and if he happens to use his gap closers incorrectly or accidentally, that will leave him vulnerable rather quickly unless he gets his "e" reset. When I talk about cc, I mean non tank champions like lux, Vayne and other champions along the line of that. I find that even if you get fed on Kha'zix your impact is very little nothing even with duskblade, that is just my findings but it may depend on the games outcome. Currently on the PBE client Kha'zix is receiving a q base damage increase.... which is fine, I don't see any real changes here other then that he will be able to clear is jungle slightly better, especially in the early game and be able to survive invades by sej, udyr and other problematic champs. He will be able to duel easier which was his strong spot. Overall the buff isn't problematic, it kinda helps him out ALTHOUGH there are better champions that can receive buffs, Kha'zix is a high skill high reward champion and will always be better in higher ELO normally reaching around 53 - 65% w/r on skilled players and one tricks.
: Only gaining 13 LP per win
its kinda bs though, I'm in the same boat bc I have a 47% w/r but thats due to my teams not my performance, people like to say that I should blame myself for making mistakes but when someone constantly runs it down u get affected by it. Its an MMR based system which records your wins and loses which determines what rank u should be. Thats why it will make you lose 20 lp and win only 4
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Gliave

Level 331 (OCE)
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