Leonerdo (NA)
: The Balance Team Does Not "Balance the Game Without Even Playing It"
Ok, sorry to burst your bubble but their playtest team is primarily made up of low Plat-mid Diamond players. There are only a few Master-Challenger playtesters..... Even if the designers and balance team _do_ play the game it doesn't change the fact that their changes over the past few seasons have been absolutely atrocious.
: As a bruiser main, i find conquerer to be overkill
Uuuuuh Conqueror isn't even that good. Just sayin.
: > [{quoted}](name=Lovesick,realm=OCE,application-id=3ErqAdtq,discussion-id=E3w6McgG,comment-id=0003,timestamp=2018-07-15T13:27:59.901+0000) > > Hmmmmmmm then why did they specifically state that Ryze, Taliyah, Kalista and Azir were nerfed/changed for pro play? > {{sticker:zombie-brand-clap}} How can you unironically ask that question? Champions perform differently in pro level play and in cases like these, where they are just so much better than any other champions, they need to be balanced specifically around that. Saying "we don't balance around pro play" doesn't mean no change ever was intended to balance pro play, it means that the amount of changes that are intended to do so are a comparably small amount to the changes that balance the game as a whole.
> [{quoted}](name=King of Demons,realm=EUW,application-id=3ErqAdtq,discussion-id=E3w6McgG,comment-id=00030000,timestamp=2018-07-15T13:40:34.906+0000) > > How can you unironically ask that question? Champions perform differently in pro level play and in cases like these, where they are just so much better than any other champions, they need to be balanced specifically around that. > > Saying "we don't balance around pro play" doesn't mean no change ever was intended to balance pro play, it means that the amount of changes that are intended to do so are a comparably small amount to the changes that balance the game as a whole. Yeah, but they almost completely destroy the champion in solo q and casual play. Plus, it's just a sign of how IMBA the game currently is if they specifically have to target certain champions ONLY for the balance of competitive play. They never did that before mid season 5....... Also at this point the changes are not "a comparably small amount to the changes that balance the game as a whole", they're steadily growing to be THE core focus of game balance. Why do you think Riot responded to Doublelift's video, as opposed to all the other videos "calling out" Riot? It's bias towards pro players and the professional scene, they're completely out of touch with us regular players.
: Ghost Crawler: "We certainly don’t balance the game only for pros"
Hmmmmmmm then why did they specifically state that Ryze, Taliyah, Kalista and Azir were nerfed/changed for pro play? {{sticker:zombie-brand-clap}}
: A Response to Doublelift on a Constantly Evolving Game
Ghostcrawler, I'm going to be real with you, this game is destined to die out if this "constant evolution of the game" approach continues. I'm not going to personally attack you here, but if you truly want to pull your weight as **Design Director** I advise that you pull your head in, respond to the community both on the boards and subreddit more often and you make it clear as to what you want to change when major changes occur. Additionally it is expected that you actually take feedback to heart as opposed to allowing the design and balance team to almost single-handedly decide what changes are the "best" for the game. **League was and always should be a player-first game**, I understand that you devs enjoy putting your own spin on the game, but the moment you attract a worldwide audience you kinda relinquish a lot of your influence as to what should happen with the game. This is why what you're (not just you personally) doing is destructive to the game. First it was removing items from the game, then it was adding more RNG to the game and class updates, then major VGUs/reworks and now this obnoxious 2 week patch cycle. The assassin update for example was a case where you more or less ruined the overall assassin experience for both sides, and it brought more problems than it did solve. While you certainly did add counterplay to numerous assassins you also made many of them feel a lot less fun, namely Rengar and Leblanc; who both ended up getting reverted anyway. Then you have Lethality which is just a problematic stat. that is completely unhealthy to this game. Actually, class updates themselves were never successful if I were to be completely honest. The Runes Reforged update was also a case where you guys really missed the mark. The old system was already successful and players had adapted to it and learned to love it. To just throw a spanner in the works and cause more problems is asking for trouble, if it ain't broke don't fix it. **As for Aatrox REVERT HIM. If you really do like his new kit release it as a new champion, job done. Admit to your mistakes and move on.** **Also don't just respond to Doublelift's video, respond to other videos directed at Riot from content creators such as Shaclone, TheRainMan and Hashinshin. Doublelift is not the be-all-end-all guy, you need to respond to other major players who are voicing their opinions and concerns.** -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- **Other games** In comparison to other games League is losing its veteran playerbase. Games like Super Smash Brothers Melee, Starcraft 1 and 2, Street Fighter, Ultimate Marvel vs Capcom 3 and games of the sort simply put aren't really losing their veteran playerbase. No matter what happens Melee players will continue to play Melee because it is THE single best game for veterans to play, and due to the devs. not touching it and allowing players to discover new techniques and tricks the metagame is constantly evolving by itself. League would likely be the same if you guys didn't touch it for a long period of time. In any game there will never be ONE single best playstyle since players are naturally competitive and when put into a "stale" environment they get creative. This is why DL bringing up the Starcraft argument is significant. For years PvZ was so one-sided for the Zerg that picking Protoss was pretty much trolling. Nowadays PvZ is actually fairly even, if not slightly in Protoss' favour. League players have never been able to truly do this because the game is changed too much to truly reward players who get creative. There's no reason for LoL players to go against the meta in order to shake things up since picking and building the most dominant strategy is the safest course of action. So in essence by "constantly evolving" the game you're taking control away from players and reserving it ONLY to the devs. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- **How to Fix League** * Listen to the players more often, and not just from the Subreddit. The boards exist, and it will become a much better place if you get past that fear of getting hatred thrown at you. Talk to us and bridge the gap with the community. Like Hashinshin said, we pretty much have to start a riot if we even want our cries to be heard. The Riot design and balance team is so out of touch with the community it's not funny. We went from Morello's team who continually monitored player's thoughts to your+Meddler's team(s) which only listen if the topic explodes. We're not going to bite your head off if you just keep talking to us and making sure everything is ok. We're essentially children, so remember to care for us, and eventually we'll care for you and uphold your reputation in a positive manner. * Don't rework what doesn't need to be reworked, and don't change what doesn't need to be changed. Sake for the sake of change is both redundant and destructive at this point. I know that you guys love general change to "keep the game fresh", but the game won't be fresh if you change all the elements that make it fun and "skillful". * Bring back The Crystal Scar in Custom Games. It's a huge part of the casual scene, and following its removal you effectively mass-culled most of the casual playerbase. * Remove Elemental Dragons from the game (to reduce RNG), tweak Zoe's W (to remove RNG), revert the Scuttle changes and in general remove (most of the) RNG from the game. *Revert the Blue Essence update and bring back IP. The current system feels way too akin to the likes of Hearthstone, Overwatch and Destiny 2. This system is not enjoyable or rewarding for League players. * Admit that change for the sake of change is no longer the correct mindset. We should honestly copy what DOTA 2 was doing until recently and only patch the game every 4-6 months. That's a fair amount of time to both allow for players to experiment, learn and get creative as well as to enhance viewership of LoL in general immensely. * Preserve what makes League of Legends memorable. DO NOT remove/rework features, champions or items which make League a memorable experience for players, and if you do rework them keep them similar. Case and point Aatrox, his rework essentially killed off his playerbase since he no longer feels like Aatrox at all, he's a new champion. *** Release a server that is run on X old patch (probably 4.20 since that is what League of Memories is run on), where no change occurs except for adding new champions and items (and balancing them accordingly). Players love/loved "old" League, and it would bring back A LOT of players. Hell, if you think it's too expensive make the community fund it through donations and put an initial price tag on it, we would still pay for it. Whether it be players who miss old champs or players who just miss old League in general it would be THE biggest and best move you could make to keep this game alive.** P.S: Revert the old client as well, you're quite literally copying Facebook xD
bbQsauçe (EUW)
: ***
> [{quoted}](name=bbQsauçe,realm=EUW,application-id=3ErqAdtq,discussion-id=vt7oUENA,comment-id=00040001000000000000,timestamp=2018-07-15T11:05:11.909+0000) > > looooool you're entertaining I'm being legitimate. You know I'm right here.
bbQsauçe (EUW)
: ***
> [{quoted}](name=bbQsauçe,realm=EUW,application-id=3ErqAdtq,discussion-id=vt7oUENA,comment-id=000400010000,timestamp=2018-07-15T09:37:40.368+0000) > > great meme.. let me guess.. you don't play tanks.. ???? That is kinda irrelevant here, but yes I do dabble in tanks. They're still really good. People are over-exaggerating when they say "Defensive stats. are useless", since defensive stats. still provide a LOT of survivability, it's just now you can't braindead facetank entire teams, now you need to use your brain and manage your HP effectively like everyone else (unless you're Galio or Rammus).
bbQsauçe (EUW)
: ***
> [{quoted}](name=bbQsauçe,realm=EUW,application-id=3ErqAdtq,discussion-id=vt7oUENA,comment-id=0004,timestamp=2018-07-14T16:08:31.715+0000) > > 4 AD LUL... I guess tanks will stay dead as a class.. Tanks are still really strong.
: > [{quoted}](name=Gentle Lynn,realm=NA,application-id=3ErqAdtq,discussion-id=NsEAK26Y,comment-id=0000,timestamp=2018-07-13T21:31:01.339+0000) > > The solution to the problem is this > https://boards.na.leagueoflegends.com/en/c/gameplay-balance/ZFUy0EoI-petition-bring-back-morello-someone-who-actually-knew-what-he-was-doing I honestly don't like the idea of blaming a handful of people or one person in-particular for a situation but the more i look at this guys track record and watch as he brazenly ignores the comments made by the people who *actually* play the game the more irate i become. Speaking of GC of course
> [{quoted}](name=Towboat421,realm=NA,application-id=3ErqAdtq,discussion-id=NsEAK26Y,comment-id=00000000,timestamp=2018-07-13T21:40:20.955+0000) > > I honestly don't like the idea of blaming a handful of people or one person in-particular for a situation but the more i look at this guys track record and watch as he brazenly ignores the comments made by the people who *actually* play the game the more irate i become. Speaking of GC of course GC has the big gay. Marine biology degree btw.
: kind of, yes. players have argued against them because it causes the same reliable kill methods that DFG had, though DFG was a much larger spike it really makes you want to look at shiv and other similar items, but then you realize, without shiv, a marksman loses a ton of their potential in the game unless they're ability based etc
> [{quoted}](name=3TWarrior,realm=NA,application-id=3ErqAdtq,discussion-id=BFNXa3gN,comment-id=00050000000100000000,timestamp=2018-07-13T17:45:25.804+0000) > > kind of, yes. players have argued against them because it causes the same reliable kill methods that DFG had, though DFG was a much larger spike > > it really makes you want to look at shiv and other similar items, but then you realize, without shiv, a marksman loses a ton of their potential in the game unless they're ability based > > etc I never said Shiv. I said Duskblade, Electrocute and Lethality. Without those assassins would be healthier and easier to balance, and this is coming from an assassin player.
: well, at least the removal of DFG was justified. there were quite a few cases where they activate it and the opponent dies faster than being alone to a khazix ahri was a potent example as she could stack her E with its active
> [{quoted}](name=3TWarrior,realm=NA,application-id=3ErqAdtq,discussion-id=BFNXa3gN,comment-id=000500000001,timestamp=2018-07-13T06:07:46.952+0000) > > well, at least the removal of DFG was justified. there were quite a few cases where they activate it and the opponent dies faster than being alone to a khazix > > ahri was a potent example as she could stack her E with its active Yeah, but I'd argue that DFG is far more healthy than Duskblade, Gunblade and Lethality as a whole.
: > [{quoted}](name=Lovesick,realm=OCE,application-id=3ErqAdtq,discussion-id=ypEVgvuX,comment-id=00010000,timestamp=2018-07-12T06:56:55.056+0000) > > I understand what you're getting at, but I'm also not a fan of only having 2 gamemodes to choose from lmao. Are we just going to pretend TT doesn't exist, or...?
> [{quoted}](name=ZackTheWaffleMan,realm=NA,application-id=3ErqAdtq,discussion-id=ypEVgvuX,comment-id=000100000001,timestamp=2018-07-12T15:42:57.861+0000) > > Are we just going to pretend TT doesn't exist, or...? TT is non-existent and atrociously balanced, even moreso than classic 5v5.
: > [{quoted}](name=Lovesick,realm=OCE,application-id=3ErqAdtq,discussion-id=1xkZzLMG,comment-id=000000010002,timestamp=2018-07-12T06:21:48.514+0000) > > Typical assassins do have clear weaknesses omegaLUL I'm listening
> [{quoted}](name=CaptainAntiHeroz,realm=NA,application-id=3ErqAdtq,discussion-id=1xkZzLMG,comment-id=0000000100020000,timestamp=2018-07-12T15:41:42.029+0000) > > I'm listening Learn how to position, how to peel for your squishies, how to build defensively when you're clearly behind, how to keep up in farm without dying, how to ward properly and how to deathball properly. Assassins are awful in standard 5v5 fights, and fights where things are at least semi-even. They punish mistakes harder than any other class, so learn to make less mistakes. I know that sounds harsh, but that's how assassins work. Think of them as champions to train you into playing properly every single game, since the punishment for making mistakes against them is generally death; which is an obvious sign that you made mistakes. The moment you learn how to counterplay assassins through smart macro play you'll become an exponentially greater player.
: **This game turned the wrong direction** After 5.22*
> [{quoted}](name=EinarUlfar,realm=NA,application-id=3ErqAdtq,discussion-id=BFNXa3gN,comment-id=0005,timestamp=2018-07-12T14:51:05.784+0000) > > **This game turned the wrong direction** After 5.22* 5.2* The moment they removed DFG things went downhill, although DFG's removal wasn't the primary reason at all. It's just that the changes after it were atrocious.
Ahpe (NA)
: > [{quoted}](name=Lovesick,realm=OCE,application-id=3ErqAdtq,discussion-id=ypEVgvuX,comment-id=00010000,timestamp=2018-07-12T06:56:55.056+0000) > > Ok? Then release a program that allows for players to change certain aspects of the game, and if leaking too much code is a concern make it extremely user friendly and not explicitly revolve around hard coding. That's literally like trying to stop a flood the minute you open up the dam.
It's still preventable, and for the end result it's worth it. Valve has never really had any major issues with doing this same thing lmao.
bbQsauçe (EUW)
: ***
Yeah I can agree that it is the ONLY option, but the items are still really amazing when put onto AD assassins.
: Random Bring Back Ascension Thread.
Bring back OG Crystal Scar permanently in custom games so we can play Protect the King, Hide and Seek, 1v1 tournaments etc.
: Do you want a flood of scripters and cheaters on a level you've never seen? 'Cause that's how you get that.
> [{quoted}](name= Król Wilk Sam,realm=NA,application-id=3ErqAdtq,discussion-id=ypEVgvuX,comment-id=0001,timestamp=2018-07-12T06:45:55.667+0000) > > Do you want a flood of scripters and cheaters on a level you've never seen? > > 'Cause that's how you get that. Ok? Then release a program that allows for players to change certain aspects of the game, and if leaking too much code is a concern make it extremely user friendly and not explicitly revolve around hard coding. Furthermore there could be further measures taken to improve the anti-cheat system. DOTA 2, Gmod and the like don't have a major issue with cheaters/scripters anymore due to Valve's cheat system being so strict and precise. Plus, Riot could release a feature similar to Overwatch from CS;GO. It's not like Riot can't do this without taking preemptive measures against scripters/cheaters. Plus, most of the major scripting websites have been run into the ground by Riot and their legal team. At this point scripting is hardly an issue anymore, same goes for general hacking. I understand what you're getting at, but I'm also not a fan of only having 2 gamemodes to choose from lmao.
: > [{quoted}](name=Holgranth,realm=NA,application-id=3ErqAdtq,discussion-id=91VnRTqO,comment-id=,timestamp=2018-07-09T15:19:43.296+0000) > > Muh ethnically diverse slang phrase that implies brotherhood between individuals! > > What the hell happened? Seriously? Back in 2014 and 2015 we were removing DFG and trying to move away from one shots. > > 2017-2018 we make {{champion:142}} and crank damage through the roof with new masteries. Then refuse to even have a discussion about damage creep. This entire season is casual and pro play is 100% about landing that first punch. > > Ghostcrawler and Meddler and co. It is time to stop trying to make LCS "exciting" while destroying the foundations of the game. League of burst {{champion:104}} {{champion:133}} {{champion:62}} {{champion:119}} {{champion:28}} {{champion:21}} {{champion:91}} {{champion:163}} {{champion:105}} {{champion:238}} {{champion:142}} {{champion:266}} {{champion:245}} {{champion:38}} {{champion:55}} {{champion:76}} {{champion:56}} {{champion:122}} {{champion:164}} {{champion:202}} {{champion:50}} {{champion:236}} {{champion:81}} All champions listed wins if they have initiation, due to huge burst damage. What at the bottom tier of the game? {{champion:516}} {{champion:223}} {{champion:110}} {{champion:51}} {{champion:18}} {{champion:268}} {{champion:11}} {{champion:32}} {{champion:42}} {{champion:20}} {{champion:75}} {{champion:15}} {{champion:111}} {{champion:33}} {{champion:2}} {{champion:96}} {{champion:154}} {{champion:13}} {{champion:98}}
> [{quoted}](name=yangus Beef,realm=NA,application-id=3ErqAdtq,discussion-id=91VnRTqO,comment-id=0000,timestamp=2018-07-09T15:29:26.305+0000) > > League of burst > {{champion:104}} {{champion:133}} {{champion:62}} {{champion:119}} {{champion:28}} {{champion:21}} {{champion:91}} {{champion:163}} {{champion:105}} {{champion:238}} {{champion:142}} {{champion:266}} {{champion:245}} {{champion:38}} {{champion:55}} {{champion:76}} {{champion:56}} {{champion:122}} {{champion:164}} {{champion:202}} {{champion:50}} {{champion:236}} {{champion:81}} > > > All champions listed wins if they have initiation, due to huge burst damage. What at the bottom tier of the game? > > {{champion:516}} {{champion:223}} {{champion:110}} {{champion:51}} {{champion:18}} {{champion:268}} {{champion:11}} {{champion:32}} {{champion:42}} {{champion:20}} {{champion:75}} {{champion:15}} {{champion:111}} {{champion:33}} {{champion:2}} {{champion:96}} {{champion:154}} {{champion:13}} {{champion:98}} Don't lump Kat in with those other abominations. At least she has to wait for her damage.
Riyotous (NA)
: This game turned the wrong direction after season 4.
Ghostcrawler ruined AoE2, SC2 and WoW, so please educate me as why he's DESIGN DIRECTOR at Riot games? I seriously cannot put my finger on it. The guy is clueless, extremely easy to hate, sadistic and aggravating, so why is he of all people Design Director? I just don't get it. He's forced more RNG into the game, ruined the in-game client, has forced his shitty philosophies into the game and made the game feel like a fucking EA game. So tell me, why is he Design Director?
heroikc (NA)
: Well, let's see what happened recently...Conqueror was introduced (pushing tanks down to the bottom), Ignite was buffed (more assured kills for assassins), Marksmen are being tossed like trashbags, jungle is in a chokehold of champ select, snowball returned hard... Honestly, Riot is making a worse mess for the game than my dad AND sister does to my house combined (and fyi, that's really messy, like half the house is untrackable.)
> [{quoted}](name=heroikc,realm=NA,application-id=3ErqAdtq,discussion-id=2x66b3kA,comment-id=0001,timestamp=2018-07-11T16:28:43.765+0000) > > Well, let's see what happened recently...Conqueror was introduced (pushing tanks down to the bottom), Ignite was buffed (more assured kills for assassins), Marksmen are being tossed like trashbags, jungle is in a chokehold of champ select, snowball returned hard... > Honestly, Riot is making a worse mess for the game than my dad AND sister does to my house combined (and fyi, that's really messy, like half the house is untrackable.) Also they added unbalanced new runes that will NEVER be balanced and they constantly reworked beloved champions into hard-to-balance unfun pieces of garbage (besides Warwick).
: ***
> [{quoted}](name=Quiet Dude,realm=NA,application-id=3ErqAdtq,discussion-id=2x66b3kA,comment-id=000000000000,timestamp=2018-07-11T14:57:13.494+0000) > > I wouldn’t try if I was Riot either. You are not entitled to any sort of response or feedback if your overall tone is that it a whiney, spoiled, petulant child. > > Maybe if they grew up and fostered mature dialogue instead of raging like incels, a red would be more apt to respond. "You are not entitled to any sort of response or feedback if your overall tone is that it a whiney, spoiled, petulant child." We're consumers and players. If Riot has the nerve to not respect us and our existence then they do not deserve our time and money going towards their game. That's just how business works, if you cannot put the customer first your business will inevitably crash and burn. This is just basic business practice, if you cannot see why keeping the customer happy with your product(s) should be a priority then I advise you read up because that's how the world works. No matter the tone Riot must acknowledge us as customers and respond to our complaints and concerns. However, they have not been doing this thoroughly over the past 3-4 years, which had led to this atrocious situation. So, similar to what you said I think YOU should grow up and accept that what the community is doing is completely acceptable since we're Riot's customers.
Ąkąli (NA)
: yes but gl with anything like that! Riot....
> [{quoted}](name=Ęvęlyññ,realm=NA,application-id=3ErqAdtq,discussion-id=ypEVgvuX,comment-id=0000,timestamp=2018-07-12T06:26:27.095+0000) > > yes but gl with anything like that! Riot.... Yeah, I doubt Riot will do it because they have gigantic egos, but we can dream.
bbQsauçe (EUW)
: ***
> [{quoted}](name=bbQsauçe,realm=EUW,application-id=3ErqAdtq,discussion-id=08U9ELBX,comment-id=0016000100000000000000000000,timestamp=2018-07-12T06:16:37.080+0000) > > Youmuus: 20 armor pen > Duskblade: 10 armor pen > Maw: 10 armor pen > > Armor pen from runes: 19.22 > Armor pen from masteries: around 5 (can't remember the exact value) > > total: around 65 FLAT armor pen. > > Max obtainable lethality in S8: 64 with sudden impact. > > So nope, items were more cost efficient AND more SLOT efficient (youmuus used to give 65 AD, Dusk 75 AD). > > I'm down to go back to flat armor pen lol, but that wouldn't fix the actual game problems. Except Duskblade before had a passive that didn't break AD assassins' damage. That and items were still more expensive. They were a little more cost effective, but their base prices made it so that mid laners and junglers had clear windows of opportunity to exploit their lack of damage. Now you can get your first full Lethality item by ~8-12 minutes and you just roflstomp in terms of damage. You were never able to do this before Lethality became the new "armor pen". Youmuu's wasn't even that great, most AD assassins still rushed Tiamat first and at times went straight into Last Whisper. Also RIP Last Whisper, the old LW was actually amazing. Also stacking armor pen. besides Youmuu's+LW was pretty much trolling unless you needed Maw for the defensive passive. Nowadays you just stack Lethality before it's simply THE best option. Plus, Lethality builds invalidate every other build for AD assassins. Rengar would love to go full crit., but Lethality is outright better. Shaco would love to go AP or crit., but Lethality is outright better. Kha'zix would love to go Tiamat or Manamune based builds, but Lethality is outright better. Talon would love to go full burst cheese build, but Lethality is just that and better. Zed would love to go BotRK and crit. based builds, but Lethality is THE best option. Lethality is so good that it just invalidates any other possible build path for AD assassins, with Duskblade being the core of the issue, acting as a crutch item for AD assassins. The fact that it's killing off other potential build paths should signify that the statistic is extremely good as well as cost effective.
: See guys? Aatrox is already being nerfed. So much for him being weak.
Aatrox is fucking awful in solo q. It's just that he was good in competitive so Riot was like "Aight sorry guys nerfing Aatrox btw"
: > [{quoted}](name=Baron Barian,realm=NA,application-id=3ErqAdtq,discussion-id=1xkZzLMG,comment-id=0000,timestamp=2018-07-12T02:38:50.891+0000) > > He's not a real assassin. Your right, unlike typical assassin's he has clear weaknesses
> [{quoted}](name=CaptainAntiHeroz,realm=NA,application-id=3ErqAdtq,discussion-id=1xkZzLMG,comment-id=00000001,timestamp=2018-07-12T02:49:18.588+0000) > > Your right, unlike typical assassin's he has clear weaknesses Typical assassins do have clear weaknesses omegaLUL
Rioter Comments
Pika Fox (NA)
: Pretty sure riot knows more than you/the boards do about balance.
> [{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=2z5QEExY,comment-id=0004,timestamp=2018-07-11T13:43:48.331+0000) > > Pretty sure riot knows more than you/the boards do about balance. We'd agree.....except for the past 3-4 years they've been fucking incompetent in every single way. Not only has it been balance related it's also been them directly copying Facebook's layout for the LoL client, turning LoL in Overwatch 2.0 with lootboxes and them not removing gamemodes and not replacing them with permanent new ones, or better yet allowing the community to create their own like DOTA 2.
: idk it feels like there copying blizzard pushing shit down on us for there esports hence the shit changes
> [{quoted}](name=ZeroAgainst,realm=NA,application-id=3ErqAdtq,discussion-id=ZFUy0EoI,comment-id=0001,timestamp=2018-07-12T05:14:07.957+0000) > > idk it feels like there copying blizzard pushing shit down on us for there esports hence the shit changes I mean.....GC is Riot's Design Director, so it's only natural that he wants to get back at Blizzard in his own way.
: Lethality is healthier version of flat armor pen. The issue with Dirk is the extra 40 damage after a minion kill, not the ~7 armor pen (since lethality scales with level). Brutalizer gave more armor penetration than Serrated Dirk, at 10 armor pen. There's also the general damage creep since the lethality changes, like Electrocute having more damage at higher cooldown compared to Thunderlord's Decree. I agree that it is easier to 100-0 now compared to Season 5 (during which Lethality was introduced), but it isn't because lethality gives more early armor penetration. It's because there are more sources of damage.
> [{quoted}](name=5000000000000000,realm=NA,application-id=3ErqAdtq,discussion-id=08U9ELBX,comment-id=001600010001,timestamp=2018-07-11T05:16:10.933+0000) > > Lethality is healthier version of flat armor pen. > > The issue with Dirk is the extra 40 damage after a minion kill, not the ~7 armor pen (since lethality scales with level). Brutalizer gave more armor penetration than Serrated Dirk, at 10 armor pen. > > There's also the general damage creep since the lethality changes, like Electrocute having more damage at higher cooldown compared to Thunderlord's Decree. I agree that it is easier to 100-0 now compared to Season 5 (during which Lethality was introduced), but it isn't because lethality gives more early armor penetration. It's because there are more sources of damage. I would agree, but ever since its debut Lethality has caused nothing but issues.
: keystones have fucked the game for 3 years
> [{quoted}](name=THE RlVER KlNG,realm=NA,application-id=3ErqAdtq,discussion-id=j2UEomQ3,comment-id=00070002,timestamp=2018-07-11T02:34:06.504+0000) > > keystones have fucked the game for 3 years Yeah, bring back season 4 masteries and we gucci.
bbQsauçe (EUW)
: ***
> [{quoted}](name=bbQsauçe,realm=EUW,application-id=3ErqAdtq,discussion-id=08U9ELBX,comment-id=00160001000000000000,timestamp=2018-07-11T02:52:24.568+0000) > > Armor pen was even stronger than lethality. You could come into lane with a dirk and 100-0 if they don't have armor, just like now. > > Lethality is just weak at the moment. I don't have a problem with champions dealing more damage with their abilities to squishies, that's how assassins are designed. > > I have a problem however with assassins dealing 40% of the enemy HP with just Electrocute + Ignite, with virtually 0 skill involved and 0 counterplay available to the opponent. That is what needs fixing, not lethality. Except there were less options and those options were quite expensive.
Meddler (NA)
: Quick Gameplay Thoughts: July 11
Do you still hate Katarina as a champion? On a serious note when are some more quality nerfs for Vlad coming? Because he's still an extremely dominant champion. That -20%AP scaling on E didn't do much at all.
: > [{quoted}](name=Lovesick,realm=OCE,application-id=3ErqAdtq,discussion-id=08U9ELBX,comment-id=00000001,timestamp=2018-07-10T23:42:27.889+0000) > > How does a Trynd do that to your ADC when you're Lulu who has 4 peel abilities? 4? Lulu doesn't have 4 peel abilities She has a slow, polymorph and a knock His e ignores closes the distance anyway, polymorph only lasts so long, and if you have to ult to knock up he's probably already nearly killed your carry Plus the slow is weak Also I never said I only play Lulu{{champion:497}} {{champion:16}} {{champion:89}} {{champion:37}}
> [{quoted}](name=CaptainAntiHeroz,realm=NA,application-id=3ErqAdtq,discussion-id=08U9ELBX,comment-id=000000010000,timestamp=2018-07-11T00:12:13.296+0000) > > 4? > Lulu doesn't have 4 peel abilities > She has a slow, polymorph and a knock > His e ignores closes the distance anyway, polymorph only lasts so long, and if you have to ult to knock up he's probably already nearly killed your carry > Plus the slow is weak > > Also I never said I only play Lulu{{champion:497}} {{champion:16}} {{champion:89}} {{champion:37}} I count her E as a peel ability, as well as Locket and Frost Queen's/Talisman. But yeah fair enough.
: They added new runes that were already giving way more damage than old ones, but for "compensation" they gave everyone 5 bonus damage to every ability. OMEGALUL.
> [{quoted}](name=iamsmurfing0101,realm=EUNE,application-id=3ErqAdtq,discussion-id=j2UEomQ3,comment-id=00070000,timestamp=2018-07-11T00:38:54.672+0000) > > They added new runes that were already giving way more damage than old ones, but for "compensation" they gave everyone 5 bonus damage to every ability. OMEGALUL. Yeah ik. But that 5 bonus damage pales in comparison to Electrocute, PtA, Conqueror, Comet and Aery. They deal gross amounts of damage compared to Fervor, Thunderlord's and DFT. Also, Stormraider's > Phase Rush in every single way lol. That and Riot is retarded in the sense that they didn't buff armor and MR nearly as much as they should have to compensate for the lack of resistance runes. I get they wanted champs to be squishier, but they forget that most champs have awful resistances, which is why 99% of all rune pages ran at least one resistance section in their runes.
bbQsauçe (EUW)
: ***
> [{quoted}](name=bbQsauçe,realm=EUW,application-id=3ErqAdtq,discussion-id=08U9ELBX,comment-id=001600010000,timestamp=2018-07-10T23:58:47.075+0000) > > Read the link i posted. I did, and I explained what my experience with Lethality is both as a user and hater of it. It's a silly statistic, armor pen. will forever be the healthier variation.
: I think conquerer managed to be unhealthier than fervor
: Proof that Riot has abandoned their design values on Counterplay
"League isn’t won at champion select and no phase of the game should be decided before a team steps up to fight. " LOL
: Can we bring back Ascension/Dominion?
Bring back Ascension in the classic "Play" modes and bring back Dominion for custom games so we can have our community created gamemodes back.
: Do you remember this, Mr. Ghosctrawler?
Same guy who thought that balancing in this way would be beneficial to WoW: https://static.fjcdn.com/pictures/Wow_b5b17d_2806036.jpg
bbQsauçe (EUW)
: ***
> [{quoted}](name=bbQsauçe,realm=EUW,application-id=3ErqAdtq,discussion-id=08U9ELBX,comment-id=0016,timestamp=2018-07-10T20:29:00.832+0000) > > Can we stop spreading misinformation please? > > Lethality is NOT the problem. Lethality is weak. What needs a nerf is Ignite, Electrocute and duskblade-stormrazor. > > Lethality actually rewards you for using your kit and landing your abilities on the target. The abovementioned just add free damage with 0 skill required. > > More details: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/1x5hK302-electrocute-ignite-duskblade-are-the-problems-not-lethality Lethality most definitely is one of the problems. Prove me wrong, I have mastery seven on every single assassin. You walk into lane with a Dirk and if your opponent doesn't buy an armour item first back you have the ability to 100-0 them. I wish I was kidding.
: Damage is bleh and I the {{champion:117}} main shall now watch as my adc gets ganged by the truedamere (conquerer Tryndamere for the uninformed) and the Swain Brand bot lane as I stay in Base debating on risking trying to actually fight that{{item:3303}} and or where I'd even be able to collect the coins from {{item:3301}} .... However never dissuaded the Klepto Tank Lulu always wins.... Somehow....{{item:3800}} This explains how consistent the meta is right now lol
> [{quoted}](name=CaptainAntiHeroz,realm=NA,application-id=3ErqAdtq,discussion-id=08U9ELBX,comment-id=0000,timestamp=2018-07-10T04:36:00.723+0000) > > Damage is bleh and I the {{champion:117}} main shall now watch as my adc gets ganged by the truedamere (conquerer Tryndamere for the uninformed) and the Swain Brand bot lane as I stay in Base debating on risking trying to actually fight that{{item:3303}} and or where I'd even be able to collect the coins from {{item:3301}} .... > However never dissuaded the Klepto Tank Lulu always wins.... Somehow....{{item:3800}} > This explains how consistent the meta is right now lol How does a Trynd do that to your ADC when you're Lulu who has 4 peel abilities?
: League of Legend's current balancing crisis can be boiled down to just two words...
: > [{quoted}](name=Lovesick,realm=OCE,application-id=3ErqAdtq,discussion-id=rv7ZuMVm,comment-id=0016,timestamp=2018-07-06T09:02:12.301+0000) > > Oh no, now you have a longer wait time and you can't blindly TP and cancel it without being punished **gasp** it's useless now! > No. It's still going to continue to be an amazing summoner spell because map pressure and continued lane presence is extremely valuable. If cancel is the issue then remove the cancel grace. Adding another minute to the summoner seems excessive, especially given the fact that games don't last long and TP scales awfully into the late game anyways if you're not a champion capable of really splitting or if you can't afford to split.
> [{quoted}](name=Tychusfindlay918,realm=NA,application-id=3ErqAdtq,discussion-id=rv7ZuMVm,comment-id=00160000,timestamp=2018-07-06T13:23:19.364+0000) > > If cancel is the issue then remove the cancel grace. Adding another minute to the summoner seems excessive, especially given the fact that games don't last long and TP scales awfully into the late game anyways if you're not a champion capable of really splitting or if you can't afford to split. TP scales awfully..... Lol.
Danjeng (NA)
: Riot listens to community!
I also love how they still have bias towards LCS based champs {{sticker:slayer-pantheon-rainbows}}
Phöbia (NA)
: That Teleport Nerf.
Oh no, now you have a longer wait time and you can't blindly TP and cancel it without being punished **gasp** it's useless now! No. It's still going to continue to be an amazing summoner spell because map pressure and continued lane presence is extremely valuable.
: How I Would Change Duskblade
**Ahem** this coming from an assassin player...........REMOVE THE FUCKING ITEM! Also revert lethality back to armor pen. There, AD assassins are healthy again, thank me later.
: "You're just mad because botlane has diversity now. Shut up, ADC mains." Ft. Caitlyn
Yep, {{champion:8}} needs some quality nerfs. So surprises there.
: Seriously armor is fcking useless
Yep, and MR is extremely effective. Fuck magic damage vs MR calculation.
: Remember when assassins had a weak early laning phase
Remember when assassins apart from Zed had to just sit there and take the punishment? Yeah, that was fun and interactive.
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Lovesick

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